Hub Interviews: Recent Episodes

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Season 2, episode 3 of Hub Interviews features ManaCrowd, a new crowdfunding platform that aims to help fund independent video games through the backing of projects by connecting them with gamers from around the world. Arthur spoke with ManaCrowd CEO and Co-Founder Kyle Boyko to talk more about the development of their platform, how it differs from big juggernauts like Kickstarter... Read more →

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Season 2, episode 2 of Hub Interviews features Stratum Games, a local videogame development company based in Toronto. They focus primarily on Unity development for iOS, Android, and Facebook. Max and Arthur spoke with Glen Watkinson (producer, programmer, gameplay designer) & Dan Fisher (sound designer, story designer) about the development of their upcoming game Retro Runner, which is a light-hearted... Read more →

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Season 2, episode 1 of Hub Interviews features Ellen Dubin. Canadian actress, Gemini nominee for her performance in The Collector, voice actress for videogames like Guild Wars 2 & The Elder Scrolls: Skyrim, and has been in others projects like Napoleon Dynamite & Lexx. Max and Arthur talk to Ellen about her experiences as a voice actress and her career... Read more →

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Season 1, episode 2 of Hub Interviews with Ricky Lima. Co-creator/writer of Deep Sea & The Black Hole Hunters Club, audio developer for Huskerball, and writer for Toronto Thumbs. Max and Arthur talk to Ricky about his involvement with Huskerball and his experiences writing as a comic book author and videogame critic. The first issue of the Black Hole Hunters... Read more →

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Season 1, episode 1 of Hub Interviews with Adam Proctor. Project Lead at Uken Games, founder/co-organizer of the new Toronto Unity Development Group, and organizer for MolyJam 1 & 2. He tells us about his career in game development and why he loves the cross-platform game engine Unity. We highly recommend checking out the Toronto Unity Development Group on Meetup... Read more →