Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.
Paul Hegarty introduces Core Motion – detecting the position and movement of the device – and then does a demo with Gravity-Driven Playing Card. He then covers taking pictures within your app.