s famous Frogger celebrates its 45th birthday, so we celebrate with the hydrophobic hopper. Leon, Brian, Jesse and Sean - along with some arcade memories from the community - discuss the apocryphal legend of this simple single-screen action game, try to understand why it endures, and even the mating habits of amphibians - in this especially silly podcast.
. Ryan, Leah, and more Chrises than you may expect venture back to the PSP oddity LocoRoco and the pastel paradises it inspired. The crew discusses the music, soft-body physics, and tilt controls as the LocoRoco series is taken for a spin.
When Developing Alien: Fireteam Elite, Coldiron Studios were tasked with rehabilitating Aliens after the poorly received Aliens: Colonial Marines in 2013. Could a studio known for MMOs replicate the success of 2014’s Alien Isolation by creating a Destiny inspired horde shooter? Join host Rich and panel Brian, Jon and Leah as they work through the scattered reception of Alien and Aliens games, and decide whether Aliens: Fireteam Elite effectively captures the intensity of James Cameron’s 1986 movie.
s interface, systems, challenge and - with contributions from the listeners - some of the changes made to both the Xbox version and the more recent remaster.
The streets of Kamurocho are no stranger to violence but things have gotten a bit out of hand. Brian, Leah, Michiel and Sean explore the eerily familiar zombie filled landscape in Yakuza: Dead Souls. Does this Kiryu helmed spinoff have any bite, or does it leave them infected with misery? Listen in to find out.
Capcom mashed up two of its hit fighting franchises with chibi cuteness and block-slotting arcade action in 1996 with the release of Super Puzzle Fighter II Turbo (or X). Leon, Leah and returning guest Ben Cartlidge of One Credit Classics - along with input from the Cane and Rinse listeners - discover the joy of interlocking coloured gems and the resulting cacophony of crashing that ensues.
s sensational 3D sprite-work and - along with contributions from the community and listenership - dig into the usual minutiae, and explore the possibility of the fabled 1CC or even no-death clear.
s too late. Will our gumshoes crack the case of the proc-gen killer, or will they get swept away into the shadows?
Regan, Chris Worthington and Michiel - along with input from the listeners via our Patreon page - swoop into the back story, gameplay revisions and spectacular technical enhancement of this second entry into the Panzer Dragoon saga, 30 years on from its release, in our Panzer Dragoon II Zwei podcast.
Wake up, Sleeper. Four years and thousands of dice rolls ago, Jump Over the Age trapped James, Jon, Leah and guest Sean Bell on the derelict space station Erlin’s Eye. With mere hours left until their stabiliser and food run out, the crew reminisce on paths not taken and friends made and lost along the way in Citizen Sleeper.
s plenty more to talk about as well. Leon, Brian, Leah and Sean, along with oodles of nostalgic memories from our forum and Patreon communities, hop, skip and jump through this wacky and off-kilter but fully fledged platform adventure for the good old Game Boy.
After handing over development duties on the previous entry in the series to The Chinese Room, Frictional Games had the unenviable task of creating a follow up to widely regarded classic, SOMA. In an attempt to merge the horror of the Amnesia series with the heavy narrative aspects of SOMA, Frictional risked not pleasing anybody. We look at how the game stands up in its own right.
Regan, Jesse and Sean lay down their cards and discuss Inscryption by Daniel Mullins Games. Will they take down Leshy or will they spend another night in the cabin?
“You’ve been naughty.” Latterly emerging from PlatinumGames’ cauldron, Bayonetta 3 conjured a multiverse of magic onto Nintendo Switch in 2022. Leon, Brian, Leah, community contributors […]
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“Contender eliminated.” Celebrating 30 years of high-speed anti-gravity racing and combat with our Wipeout series podcast. Leon, Darren, Karl and Ryan – along with the […]
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“TIME TAKEN: TOO LONG” Our latest Sonic series show sees us arrive in 1996, and the azure Erinaceidae’s final outing on the Mega Drive/Genesis – Sonic 3D Blast […]
The post Sonic 3D Blast (Sonic 3D: Flickies’ Island) – Cane and Rinse No.683 appeared first on Cane and Rinse.
“You must exterminate the Metroids once and for all!” Our third podcast on the second Metroid game, sort of. On this occasion, it’s MercurySteam’s official 2017 remake, […]
The post Metroid: Samus Returns – Cane and Rinse No.682 appeared first on Cane and Rinse.
“DON’T SCREW THIS ONE UP!” Our latest Contra (or Probotector) series show is here, and this time we’re all-in on the SEGA Mega Drive (or […]
The post Contra: The Hard Corps – Cane and Rinse No.681 appeared first on Cane and Rinse.
“Everyone’s here! Yes, even that guy!” Joy, creativity, and PlayStation memories abound in Team Asobi’s post-Playroom tour de force. Join Tom, Chris O’Regan and Karl […]
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“It will only cost you your life, and you got that for free!” A notable cult classic, an idiosyncratic game, a commercial failure and a […]
The post EarthBound (Mother 2) – Cane and Rinse No.679 appeared first on Cane and Rinse.
I’ll kick yer sorry arse so hard you’ll kiss the moons! Time jumping, legendary dragons, and an arsenal of playable characters. Join Brian, Chris Worthington, […]
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“What friendly little guys!” Pikmin skipped a full generation as Miyamoto and co. bided their time before unleashing the third instalment on the Wii U […]
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“Not really the kind of person you wanna hang out with, right?” Caprine capers with Sybil in rittzler’s love-letter to the fifth generation of games […]
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“Drop it!” So how could a 40-year-old film about a dystopia in which capitalism has run amok and the overreach and militarisation of the police […]
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“Put away your irons and wedges.” Put away your irons and wedges. Ryan, Chris O’Regan, James and Jesse talk Mighty Coconut’s Walkabout Mini Golf, both […]
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“Primary Objective: Exterminate all Metroid organisms on Planet SR388.” Hot on the space boots of our – oh – 2021 podcast on the original (and […]
The post AM2R: Return of Samus – Cane and Rinse No.672 appeared first on Cane and Rinse.
“BATTLE…OVER. NOW…SLEEP…” Our Darren rightfully and righteously nominated the venerable Bomberman (also known by several other names) series for inclusion in our 2025 roster. Blasting […]
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“Didactically speaking, seminal evidence seems to explicate the fact that your repudiation of entropy supports my theory of space-time synthesis. Of this, I am irrefutably […]
The post Mother (Earthbound Beginnings) – Cane and Rinse No.670 appeared first on Cane and Rinse.
“We got a letter from Mr. Owsaki. He asks “How do I get rid of these nasty roaches?” Easy, just burn your house down.” Perhaps […]
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“Weak minds don’t stop them from conquering the galaxy.” Somehow Cane and Rinse returned. We draw our blasters and lightsabers as we venture once more […]
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“Dedicated to the last generation who has to watch the world die.” Somewhere between the Australian bushfires of 2019 and the Covid breakout, Umurangi Generation […]
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“We can tell the difference between god and the devil; finding god is pretty easy. He’s 109.8FM.” If you ever felt like playing along with […]
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“It was really a very beautiful journey. Now it is time to say ‘farewell’.” Syberia and Syberia II were originally planned as a single release […]
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“The greatest racing game of all time is coming.” From simple beginnings as one of around 100 pitches to Sony seniors, turning into a flagship […]
The post Gran Turismo and Gran Turismo 2 – Cane and Rinse No.664 appeared first on Cane and Rinse.
“Where’s everyone going? Bingo?” We realised there haven’t been enough Cane and Rinse podcasts dedicated to Resident Evil 4, so here we are. Leon, Brian, […]
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“Proceed north to big gun area.” Behold the Bitterman, in id Software’s archetypal ‘boomer shooter’ sequel, Quake II. Strogg-blasting vets Leon, Chris O’Regan, Darren and […]
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“Cut off their limbs.” Perhaps not the most pressing candidate for the remake treatment, nevertheless, EA Motive found itself remaking 2008’s sci-fi horror shooter Dead […]
The post Dead Space (2023) – Cane and Rinse No.661 appeared first on Cane and Rinse.
“This could be interesting.” Star Wars + DOOM = awesome success. A simple enough equation for mid-90s LucasArts, but is there more to Dark Forces […]
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“Good luck! You’ll need it!” The twin-stick shooter never fully caught on in the arcade’s golden age, and yet, some years after the beloved Robotron […]
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“Wake up little one. The corruption has emerged… The Unchosen is back!“ In this issue of Cane and Rinse, Chris, Jon, Leah and Sean discuss […]
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“We just gotta get to the vault, get the weapon, kick the Combine off Earth — super easy — and they’re — and there’s sandwiches, […]
The post Half-Life: Alyx – Cane and Rinse no.657 appeared first on Cane and Rinse.
“Hi. Why are you here?” Our Tony’s nomination for the 14th year of podcasts is 2007’s first-person survival horror, S.T.A.L.K.E.R.: Shadow of Chornobyl. Leon, Jon and […]
The post S.T.A.L.K.E.R.: Shadow of Chornobyl – Cane and Rinse No.656 appeared first on Cane and Rinse.
“Dear Player. You’ve come a long way, haven’t you?” Lead developer Andrew Shouldice stuffed every single corner of Tunic’s world with secrets and mysteries, and […]
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“It’s big.” Presented explicitly as the world’s first “stupid game” or “baka game”, Segare Ijiri is a pretty well known cultural touchstone in Japan, but […]
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“Now you have a friend in the paper business.” A vintage game about an anachronistic job delivering a dying medium. Atari’s arcade hit Paperboy is 40! […]
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“It is the year 1999, and our game development House, Koch Games, has been hired by The Oikospielen Opera to adapt the novel Tristram Shandy, […]
The post Oikospiel Book I – Cane and Rinse no.652 appeared first on Cane and Rinse.
Back for a fourteenth year of deep-dive videogame review podcasts, and the first subject for 2025 is SEGA’s Panzer Dragoon. Leon, Chris O’Regan, Chris Worthington […]
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“Shouldn’t have wished to live in more interesting times.” We conclude our thirteenth year of podcasts by covering the all-conquering, 2023 game of the year […]
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“Automatons do not have bugs, Kate Walker. They simply display functional idiosyncracies.” In the aftermath of the golden age of graphic adventure games, the early 2000s […]
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“The powers of the Gold Armlet are now yours to wield.” Team Ancient turned its attention from the urban grime of Streets of Rage 2 […]
The post The Story of Thor (Beyond Oasis) – Cane and Rinse No.648 appeared first on Cane and Rinse.
“That old coot had me locked up tight in his lab… But guess what? I GOT OUT!” This week’s destination is the Last Resort hotel. […]
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“We might make a name for ourselves after all…” In a pre-prequel, pre-Disney’s Star Wars world, almost any game featuring George Lucas’ galaxy-spanning space opera […]
The post Star Wars: Rogue Squadron trilogy – Cane and Rinse No.646 appeared first on Cane and Rinse.
“EVERYTHING YOU KNOW IS WRONG” Mark Cerny’s first full project as a prodigious teen game creator (after coding a ‘mushroom growing algorithm’ for Millipede) was Atari’s […]
The post Marble Madness – Cane and Rinse No.645 appeared first on Cane and Rinse.
“The evil hand of BASHTAR has seized the lovely MIHO.” Representing the tiny overlap in the Venn diagram of at least two niche subgenres (prehistoric […]
The post JuJu Densetsu (Toki) – Cane and Rinse No.644 appeared first on Cane and Rinse.
“…” Installation artist, juggler, balloon artist and first-time game developer William Chyr told himself it would take three months to design a Portal-sized puzzle game. […]
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“If you make like you’re a DeathMatch hotshot you should be able to bluff your way into the party.” After a tumultuous few years of company […]
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“If you love a character, you give them pain, ruin their lives, make them suffer.” Just ahead of the release of the fourth instalment in […]
The post Dragon Age: Inquisition – Cane and Rinse No.641 appeared first on Cane and Rinse.
“Throw me back.” What better way to spend time in the ocean than to fish while trying not to succumb to ancient malices from the deep? […]
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“Good speech. Blast him.” Marvel’s relatively obscure comic book sci-fi misfits received a huge boost in recognition with their first MCU movie in 2014. Following a […]
The post Marvel’s Guardians of the Galaxy – Cane and Rinse No.639 appeared first on Cane and Rinse.
“TWO YOUNG VAMPIRE HUNTERS SET OUT TO FULFILL THEIR DESTINY….” New protagonists for a new era. Initially, officially, considered to be a gaiden, Konami’s second […]
The post Vampire Killer / Castlevania: Bloodlines / The New Generation – Cane and Rinse No.638 appeared first on Cane and Rinse.
“Go! Go! Go! Go-go!” It could have been Sonic 3D, but the tech wasn’t ready. In fact, the game itself wasn’t entirely ready when it […]
The post Sonic 3 & Knuckles – Cane and Rinse No.637 appeared first on Cane and Rinse.
“Thank you Poe, but the vampire is in another coffin.” Vampire Survivors started off as a solo developer effort that turned into a huge indie […]
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“HOT FIGHTING HISTORY” Yie Ar Kung-Fu marked the first appearance of many core one-on-one fighting game tenets that remain in use fully 40 years later. […]
The post Yie Ar Kung-Fu – Cane and Rinse No.635 appeared first on Cane and Rinse.
“Guess what. This house has an illusion wall.”This week, we put the "cane" back in Cane and Rinse with our discussion of DuckTales on the NES and the ahem dynasty of duck games that followed. We detail the pre-interactive origins of everyone's favorite policy failure, Scrooge McDuck, and track his adventures up to 2013's WayForward remake. Ryan, Leah and Michiel quack the case of this buried treasure with contributions from the community and woo-oos from the soundtrack.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_634.mp3 Music featured in this issue:1. Title Theme by Mark Mueller/Hiroshige Tonomura2. The Moon by Hiroshige Tonomuraedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Good morning.”Covering all the main games from thirty years of Iron Fisting, we relive the mad, bad Mishima saga and recall its many combatants. Leon, Michiel, Rich and Sean wax lyrical of 10-hit strings, mighty juggle combos and multipart, limb-breaking holds.As usual, we have some great, nostalgic memories from the Cane and Rinse listenership to share as well.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_633.mp3 Music featured in this issue:1. Character Select (Tekken 1) by Shinji Hosoe/Nobuyoshi Sano2. Jin Strikes (Tekken 8) by Yusuke Yamauchi/Akitaka Tohyama/Shogo Nomura/Yoshihito Yano/Go Shiina/Shinji Hosoeedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Why not pay the tavern a visit first?”From oaks to acorns. The Fable series began life as O.G. Xbox exclusive, released under the weight of some big talk of tantalising concepts in 2004. Leon, James, Tony and a returning Darren Gargette - along with contributions from the Cane and Rinse listenership - relive the legend of the first Fable, and replay the game in a post Dragon Age, post Witcher III, post Elden Ring, post Baldur's Gate III landscape.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_632.mp3 Music featured in this issue:1. Oakvale by Russell Shaw2. Bowerstone by Russell Shawedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Oh no!”All-but abandoned after just two critically successful entries, Capcom's Power Stone is a series that - until a recent announcement - lived on only in the hearts of those who played it quarter of a century ago. Leon, Karl, Michiel and Ryan - along with contributors from the listening community - bash out what made Power Stone such a blast, and ponder what the sequel was an eternal party favourite for some, yet an over-egged pudding for others.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_631.mp3 Music featured in this issue:1. Player Select by Tetsuya Shibata2. Continue by Tetsuya Shibataedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Honk!"Terror most fowl or anserine champion? James, Brian and Leah are going to find out if House House’s goose is cooked or whether they laid the golden egg with 2019’s Untitled Goose Game.There sure are a lot of goose idioms, huh?http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_630.mp3 Music featured in this issue:1. Debussy: Préludes / Book 1, L. 117 by Dan Golding2. Untitled Goose Radio by Dan Goldingedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Any objections, Lady?”The infamous odd-one out. Nintendo SPD collaborated with Tecmo's Team Ninja for the Wii-exclusive follow-up to the Prime trilogy, with results that weren't greeted entirely enthusiastically by press or punters alike. Leon, Chris Worthington, Leah, Rich and community correspondents get to grips with Metroid: Other M - its quirky cameras and unintuitive interface, and perhaps most controversially, its character-changing portrayal of series hero, Samus Aran.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_629.mp3 Music featured in this issue:1. Title Theme by Kuniaki Haishima2. Piano Medley by Kuniaki Haishimaedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The fighting in this area is ferocious.”Two shoot 'em ups with two names each, from Capcom's arcade heyday of the late 80s/early 90s. Leon, Chris Worthington, Michiel and expert guest Ed Tremblay equip formidable loadouts and launch into the skies of Area 88 / U.N. Squadron and U.S. Navy / Carrier Air Wing.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_628.mp3 Music featured in this issue:1. Introduction by Manami Matsumae2. Final Boss by Manami Matsumaeedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You were my friend, the very best I could have asked for.”That game with the cat. Actually - as we briefly discuss in this podcast - there are loads of games with cats. But we're talking about this one: Stray. Leon, Jay, Tom, Tony and community contributors chime in on BlueTwelve Studio's underground feline hopepunk adventure, and its furmidable protagonist.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_627.mp3 Music featured in this issue:1. Inside the Wall by Yann van der Cruyssen2. Rikonium by Yann van der Cruyssenedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“BUT THE PEACE DID NOT CAME.”A trio of games, but not a trilogy, make up our The Ninja Warriors series podcast. Leon, Chris Worthington, Michiel and guest Bog Hog stomp and slice their way through the arcade original, the Super Famicom/SNES ground-up reimagining and the contemporary remake of that: The Ninja Warriors. The Ninja Warriors Again and The Ninja Warriors Once Again (AKA Ninja Saviors: Return of the Warriors) all get the usual analysis, including some passionate paeans contributed by the community.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_626.mp3 Music featured in this issue:1. Opening (The Ninja Warriors Again) by Hiroyuki Iwatsuki2. Last Boss (The Ninja Warriors Again) by Hiroyuki IwatsukiYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
" We still have a long way to go yet, we can talk, if you'd like?"We return to Hideo Kojima's back catalogue in the 1994 Japan-only title Policenauts. Rich, Chris Worthington and Leah look into the mind of Kojima before he took the world by storm with Metal Gear Solid. Borrowing heavily from 1980s cinema, blending visual novel and point-and-click, as well as science fact and fiction, Policenauts tells a near future crime drama about life, thriving and surviving in space.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_625.mp3 Music featured in this issue:1. Opening theme by Tappi Iwase/Masahiro Ikariko/Motoaki Furukawa2. No, No, No! by Tappi Iwase/Masahiro Ikariko/Motoaki FurukawaEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Alas, this twilit world is too full of pain and contradiction, too full of broken dreams.”It's the newest game we've ever covered on Cane and Rinse. Probably. But also, it's 20 years old. What gives? Leon, Brian, Leah and Ryan - along with contributions from the listenership - jump right back into Paper Mario: The Thousand-Year Door, hyphen and all. The panel gets into the usual forensic dissection of the 2004 follow-up to the N64 original Paper Mario - and we talk about the 2024 version for the Switch too.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_624.mp3 Music featured in this issue:1. Paper Mario: The Thousand-Year Door by Yoshito Hirano/Yuka Tsujiyoko2. Rogueport by Yoshito Hirano/Yuka TsujiyokoEdited by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“YOU CREATED A TWO MILE CRATER”A double game 'twofer' show, as we look back at the start of the so-called 'Golden Age' of arcade games and two titles depicting similar concepts with wildly different approaches. Leon, Brian, Chris Worthington and Tony touch down with Atari's 1979 Lunar Lander, a vector graphics-based sim of sorts. Then the crew turns its attention to the Japanese developed Space Invaders spin-off, Lunar Rescue from Taito - also from 1979. Accompanied by a couple of intrepid correspondents, we hark back to a time when the original moon landing was fresh in people's minds, and interactive digital technology was new and thrilling.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_623.mp3 Audio featured taken from the Apollo 11 moon landingedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Are you quite finished?”It's Elden Ring. In the lead-up to the long-awaited Shadow of the Erdtree DLC, Leon, Brian, Jay and Thomas summon collaborators and take on the daunting quest of podcasting about a game with just so much to it. With a collective play time of 750 hours or so - thousands if you include our community contributors - we attempt to encapsulate the scale and scope of FromSoft's epic open-world RPG, share the highs and lows of our times in The Lands Between and even address the feeling shared by some that there was, if anything, too much game...http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_622.mp3 Music featured in this issue:1. Song of Honor by Tsukasa Saitoh/Shoi Miyazawa/Tai Tomisawa/Yuka Kitamura/Yoshimi Kudo2. Song of Lament by Tsukasa Saitoh/Shoi Miyazawa/Tai Tomisawa/Yuka Kitamura/Yoshimi KudoEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Having power makes the ones you love vulnerable."Rich, James and Jon are joined by Sean Bell of The Computer Game Show as they come together to discuss Inxile Entertainment's spiritual successor to Planescape: Torment , 2017's Torment: Tides of Numenera.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_621.mp3 Music featured in this issue:1. Main Title by Mark Morgan2. Final Confrontation by Mark Morganedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Well, this looks inviting.”For our second look at a Ghostbusters videogame (there are plenty of others that didn't make the cut), we look at - er - Ghostbusters: The Video Game. Leon, Brian, Karl, Tony and community contributors look at the canonical third story - at least it was until the recent movies came along and changed some stuff. We focus on the PS3/360/PC version and its subsequent remaster, rather than the Wii, PS2, PSP, DS incarnations. Did bustin' make us feel good? Listen to find out.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_620.mp3 Music featured in this issue:1. Firehouse Loop 01 by Kyle Richards2. Main Title Theme by Elmer BernsteinEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“GALACTIC COOK”"Ahead of its time" is a barely adequate phrase with which to describe Star Raiders. Doug Neubauer's 1979 space combat simulator was a sensation at the time, and still manages to impress 45 years later. Leon, Chris O'Regan and Jesse activate shields and take on the might of the evil Zylon empire, before diving into the game's incredible legacy, including long-range scans of its various conversions, spin-offs and follow-ups.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_619.mp3 Edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"When the tongue slips, grab it, and yank out the truth."A visual novel about ten hours in Shibuya, Tokyo. Not much could possibly happen, right? Spike Chunsoft’s cult classic, originally released for the Nintendo Wii in 2008, would tell you differently. Join Chris Worthington, Brian, Karl and Leah as they peel back the layers.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_618.mp3 Music featured in this issue:1. Main Theme by Hideki Sakamoto/Naoki Sat?2. Echo by Hideki Sakamoto/Naoki Sat?edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“MAYOR AWARDS YOU $2000 FOR AVERTING MARSHMALLOW CATASTROPHE.”The summer of 1984 and Activision lights a fire under Davd Crane's butt, giving him and his team six weeks to get a computer game out to ride the hype-wave of smash hit supernatural comedy movie, Ghostbusters. 40 years later, Leon, Chris O, Chris W, Jesse and community contributors fire up unlicensed nuclear accelerators and wave P.K.E. Meters at the C64 resulting software, as well as its many conversions to other formats.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_617.mp3 Music featured in this issue:1. Ghostbusters (C64 version) by Russell Lieblich/Ray Parker Jr.edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“This reckless defiance is intolerable.”Lucasfilm Games teamed up with Infocom's visionary creative Brian Moriarty in 1990 for the fifth of the studio's SCUMM-based point and click adventures, the whimsical and musical Loom. Leon, Chis Worthington, Jesse (who selected this game as his pick for the Volume) and Ryan - along with contributions from the Cane and Rinse community - pick their way stitch-by-stitch through this unusual and accessible yarn.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_616.mp3 Music featured in this issue:1. The Overture by Tchaikovsky/George Sanger/Eric Hammond2. Main Theme by Tchaikovsky/George Sanger/Eric Hammondedited by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Ready for another day of toiling for the profit of your company?”Somehow, nearly six years has passed since we covered the original Pikmin back in podcast issue 321. 20 years on from the sequel's original GameCube release in Japan, we get cosy with Pikmin 2. Leon, Brian, Chris O'Regan plus community contributors weigh in on Nintendo's much-expanded and divisive follow-up.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_615.mp3 Music featured in this issue:1. Title Screen by Hajime Wakai/Kazumi Totaka2. Treasure Salvation Results by Hajime Wakai/Kazumi TotakaEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I won't ask again. Where is your son?"A lovable set of siblings, a journey of hope, and a billion rats. Brian, James, Jon and Karl revisit A Plague Tale: Innocence to examine whether or not the story of Hugo and Amicia remains relevant. Come for the discussion, stay for the rat tornadoes.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_614.mp3 Music featured in this Issue:1. A Plague Tale by Olivier Deriviere2. Freedom by Olivier DeriviereEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“To our dreams. For they alone keep us sane.”With the game having been released for over three years, and actually finished for a few months now (at the time of recording), we felt we could finally take a proper look at Cyberpunk 2077. Leon, Jay, Rich and Ryan head down to Night City's scuzzy streets for a full and frank appraisal of CDPR's expensive and expansive future-GTA. We also hear from the Cane and Rinse community and assess what ambitious DLC expansion Phantom Liberty brought to the party.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_613.mp3 Music featured in this issue:1. V by Marcin Przyby?owicz/P.T. Adamczyk/Paul Leonard-Morgan2. Phantom Liberty by Dawid Podsiadlo/P.T. Adamczyk/Marcin PrzybylowiczEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“A bridge to nowhere, mon frère. Au revoir!”James, Karl, Leah, and Tony go on an intrepid adventure through the Angolan jungle and Canadian Rockies hot on the trail of everyone’s favourite Canadian can opener.It’s not often that a movie tie-in outshines its movie, but back in 2009 Raven Software seemed to achieve that with X-Men Origins: Wolverine. We know Logan ages gracefully, but will his game fare so well?http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_612.mp3 Music featured in this issue:1. New Orleans Combat 2 by Paul Haslinger2. Credits Screen by Paul HaslingerEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Chris O'Regan interviews Mariona Valls and Jordi Garcia of Mango Protocol about the design and development of CLeM, a comedy horror adventure game.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode490.mp3 Music featured is by Pau Damià Riera and the sound track can be purchased from here:https://store.steampowered.com/app/2794370/CLeM__Original_Soundtrack/1. Wisdom2. Intelligence3. LoyaltyThe Sausage Factory 490 was edited by Chris O'ReganThe Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
“OH! DAISY DAISY”Four years since we covered Super Mario Odyssey, and 35 years after its release, it's time for Super Mario Land to get the Cane and Rinse podcast treatment. Leon, Chris Worthington, James and Leah raid the cupboards in search of enough batteries to beat the platforming plumber's first portable outing. Which isn't many batteries. Because the game is really short. As usual we also get memories and opinions shared by a number of the game's 18 million plus players as we await Super Mario Land's arrival on the Nintendo Switch.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_611.mp3 Music featured in this issue:1. Marine & Sky Pop by Hirokazu Tanaka2. Muda Kingdom by Hirokazu TanakaEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I'm Sure All Of Us Here Are A Little Crazy"From the Dragon of Dojima to the Hero of Yokohama, what was old is new again. Join Brian, Karl, Leah and Rich as they examine Yakuza: Like a Dragon. Are the shifts in genre and protagonist enough to elevate this evolutionary title?http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_610.mp3 Music featured in this issue:1. Survival KAN-HIROI by Hidenori Shoji/Yuri Fukuda/Chihiro Aoki/Saori Yoshida2. SENKA NO MAGO NO TE by Hidenori Shoji/Yuri Fukuda/Chihiro Aoki/Saori YoshidaEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“These things happen the second time around.”"Version Upgrade" NieR Replicant ver.1.22474487139… arrived just over a decade after the original(s), promising a slicker experience and new lore to add to Yoko Taro's intricate mix. Leon, Leah (who nominated this one for the podcast having missed out on our original show back in 2014), James and Sean break down the themes as best they can, with invaluable contributions from forum and Patreon contributors. We address some of the more controversial aspects of the piece, and a wide range of opinions on overall experience are offered.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_609.mp3 Music featured in this issue:1. Fleeting Words by Keiichi Okabe/Kakeru Ishihama/Keigo Hoashi/Takafumi Nishimura2. Snow in Summer by Keiichi Okabe/Kakeru Ishihama/Keigo Hoashi/Takafumi NishimuraEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“When you finally reach the wizard keep away from the fireballs streaming from his eyes.”More than a decade after his untimely death, Datasoft released this 8-bit computer game based upon the legend of Hong Kong/US martial arts movie star, Bruce Lee. Leon, Chris O'Regan and Jesse - along with contributions from the wonderful Cane and Rinse community - dissect this brief but punchy action platformer with kung fu elements, from its intriguing opening to its surreally simple conclusion. We also take a look at the game's many ports, successors and fan-made follow-up.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_608.mp3 Music featured in this issue:1. Intro (C64) by John A. FitzpatrickEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Driven by madness, they made a pact with the devil…”Leaping back over the drawbridge of doom and into the castle of mystery, we dance a do-si-do to the Rondo of Blood. Leon, Leah, Michiel, Rich(ter) and community contributors analyse and review the appeal of this cult, hipster classic, as well as taking a glance at the game's ports, conversions, rereleases and remakes in our latest Akumajo Dracula show - our Castlevania: Rondo of Blood issue.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_607.mp3 Music featured in this issue:1. Overture (Introduction) by Akira Souji/Keizo Nakamura/Tomoko Sano/Mikio Saito2. March of the holy men by Akira Souji/Keizo Nakamura/Tomoko Sano/Mikio SaitoEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Suit diagnostic complete: All systems functional.”We round off our coverage of Retro Studios' Phazon trilogy with our Metroid Prime 3: Corruption deep-dive review. Leon, Brian and Leah - along with contributions from our faithful community crew - suit up and blast off to strange, new alien worlds in search of a lasting peace. With 17 years of hindsight, what did the motion controls and much-maligned 'waggle' bring to the Samus experience?http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_606.mp3 Music featured in this issue:1. Title Theme by Kenji Yamamoto/Minako Hamano/Masaru Tajima2. Bryyo Main Theme by Kenji Yamamoto/Minako Hamano/Masaru Tajimaedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Stupid costumes? Take that back! You... You little turd!"In the late 1990s, a swashbuckling and experimental Square released a Zelda-like action RPG based on historic samurai, Miyamoto Musashi. Why not, eh? Join Chris Worthingon, Brian, Dan and Leah as we look at whether the game (like the legend of Musashi himself) has stood the test of time.**Our apologies for the audio issue regarding one of the feeds, folks - accidents happen from time to time.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_605.mp3 Music featured in this issue:1. The Musashi Legend by Tsuyoshi Sekito2. Allucaneet Palace by Tsuyoshi SekitoEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The katamari. The Prince. Where the first rolls the second follows. Roll, roll, roll.”Cane and Rinse is on a roll this week as Ryan, Jesse, Leah, and Chris take a twenty-year trip through the history of Katamari Damacy, from the PlayStation 2 original to the PS Vita conclusion and all of the spinoffs and delisted mobile games in between.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_604.mp3 Music featured in this issue:1. Katamari on the Rocks ~ Main Theme by Yuu Miyake2. Cherry Tree Times by Yuu MiyakeEdited by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Do you have ANY idea how difficult it is to make something people actually want to buy?”A relatively up-to-date title for our latest podcast, and the second team selection of 2024. It's Hi-Fi Rush! Leon, Brian, Leah and Tony (who picked this game for the show) - along with contributions from the Cane and Rinse Patreons and forumites - get on down with Tango Gameworks character rhythm-action shadow drop banger.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_603.mp3 Music featured in this issue:1. Climb the Tower by Shuichi Kobori/Reo Uratan/Masatoshi Yanagi2. Making Things is Hard by Shuchi Kobori feat. John JohannasEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Ain't no Mess we Can't Address!!”The first team-curated selection of the year goes to Double Fine's Stacking. Leon, Brian (who chose this one for the volume), Ryan, Tony and contributors from the Cane and Rinse community nestle into director Lee Petty's marvelous marriage of matryoshka and mystification.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_602.mp3 Music featured in this issue:1. Intro by Peter McConnell2. Lounging Around by Peter McConnellEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“THEY CAME FROM THE THIRD MOON WITH ANCIENT MONSTERS.”We're back, yet again, for our thirteenth year of podcasts, and we kick off 2024 with a look at a 35 year-old arcade stunner. Leon, Chris Worthington, Michiel and Sean dash and slash their way through Capcom's coin-op of choreographed set-pieces, Strider Hiryu. Along with contributions from the Cane and Rinse community, we also investigate Strider's precursors, ports, the spin-offs and successors.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_601.mp3 Music featured in this issue:1. Wild Beast by Junko Tamiya2. Short Spin by Junko TamiyaEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Let strength be granted, so the world might be mended.”Wrapping up another year of Cane and Rinse podcasts, we revisit Demon's Souls, this time focusing on the PlayStation launch remake from 2020, put together by Bluepoint Games. Leon, James, Rich, Tom and community contributors drift about the Nexus, boasting of builds, strats and boss techniques. Of course we also consider the game's system-selling paint-job, and any aesthetic pros and cons that come with this comprehensive audiovisual 'glow-up'.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_600.mp3 Music featured in this issue:1. Main Theme by Shunsuke Kida2. Origins by Shunsuke KidaEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Retrieving Compliment: 'Jolly good show!'”When we covered Subset's previous game, FTL back in... wait, what? Apparently we didn't. Perhaps in the future then. Anyway, here we are with mech vs. Vek strategic manoeuvres in Subset's sophomore effort, Into the Breach. Leon, Brian, Chris O'Regan, James and community contributors wrangle robots and defy insectoid kaiju in this issue of the podcast.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_599.mp3 Music featured in this issue:1. Open a Breach by Ben Prunty2. Into the Breach by Ben PruntyEdited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“At least… confront the first boss…”Seattle didn’t invent grunge or coffee shops, but it certainly popularised them. Seattle's Mega Crit didn’t invent roguelike deck builders, but… you get the idea. James, Chris O'Regan, Jesse and Leah venture ever upwards to confront the Corrupted Heart and ultimately Slay the Spire!http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_598.mp3 Music featured in this issue:1. The City by Clark Aboud2. Meet the Merchant by Clark AboudEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I will bury all of you"Is this really the end of Kiryu’s journey? Well, we know it’s not, but at the time of release, Yakuza 6: The Song of Life was the final chapter in Kiryu’s story. Join Brian, Leah and Michiel as they examine whether or not this was a fitting final chapter for the Dragon of Dojima.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_597.mp3 Music featured in this issue:1. Brother Brother by Chihiro Aoki/Hidenori Shoji/Saori Yoshida/Yuri Fukuda/Kenichi Tokoi/Hyd Lunch/ZENTA2. Bonds by Chihiro Aoki/Hidenori Shoji/Saori Yoshida/Yuri Fukuda/Kenichi Tokoi/Hyd Lunch/ZENTAEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Know it's not what happened but it's what I wanted.”It's the near future. The town of Norco has been driven to the brink of devastation by the Shield Corporation. Ryan, Jesse, Jon and Leah venture back home to uncover the secrets of the town, and the supernatural powers hiding within. In this issue, we discuss point-and-click adventure debut, Norco.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_596.mp3 Music featured in this issue:1. Grainer to Chicago by Gewgawly I2. Delirious Eyes by Gewgawly IEdit by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“It did appear that they might be onto something but not so.”After almost thirty years of (more than) annual releases, EA Sports' FIFA series of football (soccer) games ended in 2022. Leon, Chris Worthington, Tony and a team of listeners tackle every generational leap and incremental upgrade from 16-bit Mega Drive to PS5 and Xbox Series X. We remember the highs (FIFA 11) and lows (FIFA 97), the faded cover stars, the features that have come and gone and lament the death of all competition, as EA Sports FC 24 continues exactly where FIFA 23 left off.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_595.mp3 Music featured in this issue:1. FIFA International Soccer Mega Drive title theme by Jeff van Dyck2. Tubthumping by ChumbawambaEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Shiny World”SEGA AM2 doubled down on an icon in 2003 when it finally released OutRun 2 into the arcades. Updates, expansions and follow-ups came - and went, thanks to elapsed licensing - but it's now been 14 years since a new game in the series was made available. Leon, Chris Worthington and Michiel celebrate Sumo Digital's work in bringing the mighty coin-ops home, while lamenting the expense of securing legacy physical copies. We've also got some particularly passionate user reviews for you in this blue-skied podcast.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_594.mp3 Edit by Jay TaylorMusic featured in this issue:1. Magical Sound Shower by Hiroshi Kawaguchi, Fumio Ito, Richard Jacques2. Risky Ride by Hiroshi Kawaguchi, Fumio Ito, Richard JacquesEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“It’s enough.”It's been a while since we covered Halo 5 (check out that and our other Halo podcasts in the archive), but now it's been a couple of years since the release of its successor, so we felt it was time to review Halo Infinite. Leon, Brian, Karl, Tony and a swathe of community contributors recall 343's rocky road to launch and beyond, assess the state of the game then and now - even considering whether the recent launch of 'Season 5' could be the start (or even the end) of this game's 'redemption arc'.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_593.mp3 Music featured in this issue:1. Sacrifice by Curtis Schweitzer2. Know My Legend by Gareth CokerEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“May the Light of Aether shine upon you!”Our last adventure with Samus for this year as we travel back to 2004 for the GameCube sequel, Metroid Prime 2: Echoes. Leon, Brian, Leah and Rich - along with contributors from the Patreon and forum - revisit Retro Studios' divisive dark middle chapter of their first-person 3D trilogy. For some, this instalment is one of their least fondly remembered Metroid experiences - frustrating and unfriendly, For others it is their favourite - a moody, challenging masterpiece. Where do you fall? And where's that remaster?http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_592.mp3 Music featured in this issue:1. Menu Select by Kenji Yamamoto2. Vs. Dark Troopers by Kenji YamamotoEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You got boost power!”When we scheduled this show, it had been over 18 years since the most recent release of a new F-Zero game. Then Nintendo threw us for a loop with the shadow-drop of the free-to-play battle royale F-Zero 99! Nevertheless, as planned, Leon, Karl and Michiel - along with contributions from our Ryan and the wider community - come together to celebrate and analyse this long-dormant future racer franchise, featuring a detailed look at the Super Famicom/SNES, N64 and GameCube 'big console' trilogy, as well as reports of the GBA 'trilogy' of spin-offs/sequels. And a little word on that newest entry too.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_591.mp3 Music featured in this issue:1. Title screen (F-Zero X) by Taro Bando & Hajime Wakai2. Wings for My Way (F-Zero GX) by Hidenori ShojiEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Cheers to your mustaches!”We all know that Mario and Luigi have been on RPG adventures before, but in their first adventure on the GBA, Mario & Luigi: Superstar Saga, it’s a whole new quest with new friends, new enemies, and all new abilities to help them save the day! Join Chris, Ryan, and Leah as they travel to the Beanbean Kingdom in our latest issue.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_590.mp3 Music featured in this issue:1. Stardust Fields, Area 64 by Yoko Shimomura2. Going Home by Yoko ShimomuraEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“By the Spires you made it!”Few would pick a game, based on a theme park experience based on a movie, to be a standout launch title for PSVR2, but is that what we got? Join Chris Worthington, Chris O’Regan, James and Karl as we look at whether ILM Immersive managed to capture some of that Star Wars magic.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_589.mp3 Music featured in this issue:1. Pinteeka Dub by Danny Piccione2. End Credits by Bear McCrearyEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“DRACULA HAS REVIVED MANY TIMES.”Back on board the spooky train with the beloved action platform series, as we arrive in the 16-bit era and Super Castlevania IV. Leon, Leah, Michiel and community correspondents weigh in on this remake/'requel' of the original Akumajo Dracula. There's a lot of love for the soundtrack (except for prog/jazz hating Leah) and Simon's all-new eight-way wiggly whip. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_588.mp3 Music featured in this issue:1. Prologue by Masanori Adachi/Taro Kudo2. The Forest of Monsters by Masanori Adachi/Taro KudoEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Are you all set?”From the arcades of 1993, through the console generations, we drift through every single iteration of Ridge Racer. OK, we haven't played every mobile version and pachi-slot, but Leon, Chris Worthington, Tony and community contributors have hundreds of hours of sideways thrills under their drive belts, and can't wait to reminisce. The aesthetics, the music and the feelings, whether its Revolution, Rage, Rave or R4. Go go go! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_587.mp3 Music featured in this issue:1. Main Menu from Ridge Racer by Shinji Hosoe/Nobuyoshi Sano/Ayako Saso2. Urban Fragments from R4: Ridge Racer Type 4 by Kohta Takahashi/Hiroshi Okubo/Asuka Sakai/Tetsukazu Nakanishi/Koji NakagawaEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"When you hit the ground, tell 'em Nathan Zachary sent you!”A riveting tale of aerial derring-do is our focus in this podcast, as we revisit Crimson Skies: High Road to Revenge, twenty years on. Leon, Brian, Chis Worthington and Tony are your swashbuckling sky pirates, as we dogfight about how elegantly this one has aged since its 2003 launch on the OG Xbox. As usual, insightful and heartfelt community contributions round out the dashing discourse.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_586.mp3 Music featured in this issue:1. Aerial Alterations by Stan LePard2. Night Fight Over Chicago by Stan LePardEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
He who makes a beast of himself removes himself from the pain of being human.”The Chinese Room had a difficult path ahead of them when they were tasked with creating a follow-up to Frictional Games’ massively successful - and massively scary - Amnesia: The Dark Descent. Does 2013’s Amnesia: A Machine for Pigs rise to the challenge? Join Leah, Chris Worthington, Jon and Sean to find out whether they were just as spooked this time around.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_585.mp3 Music featured in this issue:1. New Year's Eve by Jessica Curry2. Mandus by Jessica CurryEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Toot-Toot Sonic Warrior deep in space and time, Toot-Toot Sonic Warrior forever in your mind”Our third Sonic the Hedgehog show comes on a shiny silver plastic platter, as we alight upon Sonic CD. Leon, Tony, returning guest Dan Clark and community correspondents attempt to decipher SEGA's time warp mechanics, 3D special stages and races with the sinister Metal Sonic (not Mecha Sonic who is a very different thing). Plus of course, we join in the 30 year old music debate as we muse upon the merits of both the Japanese and North American OSTs...http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_584.mp3 Music featured in this issue:1. You Can Do Anything by Masafumi Ogata/Casey Rankin/Keiko Utoku2. Sonic Boom by Spencer Nilsen/PasticheEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“There are no free lessons here.”Fore! Ryan, Jon, Sean and Jesse tee up for a bunker-chipping, birdie-flopping, caddyshacking conversation about Australian indie darling Golf Story. Does this game land cleanly on the green, or is it a bogey? This conversation will go a fairway toward answering that question.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_583.mp3 Music featured in this issue:1. Cheekybeak Peak by Joel Steudler2. Wellworn Grove by Joel SteudlerEdit by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Questions about whose hands might one day hold my Myst Book are unsettling to me.”After 30 years, we release Chris, James, Jesse and Jon from their exile in D’ni. As they step, blinking and nervous, into the light, they find themselves on a strange island. This wonderful place is a gateway to puzzling worlds of history, influence, and mystery. Join us for a walk around the first of Cyan’s signature franchise: join us on Myst.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_582.mp3 Music featured in this issue:1. Myst Theme by Robyn Miller2. Un-finale by Robyn MillerEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“PULL IT OUT OF THE SKY!”
Star Wars: The Force Unleashed was marketed as an opportunity for players to live out their ultimate (Dark) Jedi power fantasies. Did the game succeed? Well, it certainly did commercially, leading to a sequel just two years later. Leon, Brian, Jon and community contributors polish their holocrons in a bid to convey what was successful and what wasn't about LucasArts' brace of stormtrooper-flinging lightsaber-fests.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_581.mp3
Music featured in this issue:1. The Force Unleashed Theme by Jesse Harlin2. The Force Unleashed II Theme by Mark GriskeyEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Goodest idea, underqualified gun man!”Colt and Juliana go head to head, life or death, day after and day and for what? Leon, Tom, Tony and Jay relive Arkane Lyon's recursive immersive sim and, with some broadly rather negative community correspondence, attempt to explain where they feel that the ambitions of "DEATHLOOP" were met, and also where they fell short of flourishing to full fruition.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_580.mp3 Music featured in this issue:1. Automaton's Tango by Tom Salta2. The Revenant by Erich Talaba/Jeff CummingsEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The Zodiac Brave Story"
Following two delays (one long, one short), we can finally bring you our in-depth discussion of Final Fantasy Tactics (and The War of the Lions). Leon, Leah, Rich - and a returning Josh Garrity - have all completed this lengthy, daunting, and at times downright cruel game - and are ready to share their findings with you all. We also have a slate of valuable community contributions giving us jumping-off points from which we talk strategy, status effects, job systems, red Chocobos and brutal boss battles in this long-awaited podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_579.mp3
Music featured in this issue:1. Bland Logo - Title Back by Hitoshi Sakimoto/Masaharu Iwata2. Bloody Excrement by Hitoshi Sakimoto/Masaharu IwataEdit by Jay Taylor
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“SOMETIMES HE HIDES IN MUD.”
Our fourth Shinobi series podcast sees Joe Musashi come to the end of his 16-bit era with - after a faltering start - what some consider to be the franchise's coup de grace. Leon, Chris Worthington, Jon and returning guest Dan Clark - along with community contributors - tangle with NEO ZEED's even more mighty and evil forces in this all-action Mega Drive/Genesis joint.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_578.mp3
Music featured in this issue:
Edit by Jay Taylor
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"People like you are the reason why we have middle fingers"
Should we fear death or should we embrace it? Join Brian, Jon, Rich and Tom as they explore the existential meaning of Spiritfarer, the death-centric management sim by Thunderlotus. Do the management sim aspects of this game bolster or hinder the end of life message the developers attempt to convey? Join them on this journey into the great beyond.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_577.mp3
Music featured in this issue:1. Main Theme by Max LL2. Stella's Lullaby by Max LLEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The Belmont family has a long history of Vampire Hunters.”
In our latest Castlevania show we land At Konami's second attempt at bringing the full-fat horror platformer experience to handheld in Castlevania II: Belmont's Revenge. Leon, Brian, Jon, Leah and listener contributors find a slightly yet significantly upgraded protagonist - and one who can now even use axes and holy water - in this assault on Dracula's real estate portfolio. Special praise is doled out for a remarkable 8-bit soundtrack, though significant ire is reserved for an especially tough final showdown.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_576.mp3
Music featured in this issue:1. Opening by Hidehiro Funauchi2. Praying Hands (Cloud Castle) by Hidehiro FunauchiEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Once upon a time….in a wild, wild world…there were two wolf brothers…”
For brothers Sean and Daniel Diaz, the bond they share might be the only thing they can really count on when a terrible accident changes their lives forever. Join Brian, Jon, Leah, and Tony as they follow the brothers’ trail all the way down the west coast of the US, and explore all the people they meet and circumstances they must navigate along the way. In Dontnod’s 2018 episodic adventure Life Is Strange 2, many challenges await the pair, and how they turn out depends on the choices you make - so choose carefully.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_575.mp3
Music featured in this issue:1. Into the Woods by Jonathan Morali2. Away by Jonathan MoraliEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“BRAVE FOR ENTER BOSOM”
Treasure's 10th release was also its first out-and-out shmup, and what an impact it made. A niche title made in small numbers on an unpopular machine (in the West at least) that became a legendary game. Leon, Chris Worthington, James and Michiel each have a different history with Radiant Silvergun from 'back in the day' 25 years ago right up to recent encounters via the Xbox and Switch versions. Along with community contributions we dive deep into the design of this storied STG-cum-RPG.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_574.mp3
Music featured in this issue:1. Return by Hitoshi Sakimoto2. Penta by Hitoshi SakimotoEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"You found a shiny medallion!"
Flicky, Agony, Alfred Chicken, Dynamite Dux, Untitled Goose Game. These are just some of the titles we think of when we try to recall videogames with avian protagonists. Manchester studio Acid Nerve added another feathered hero in 2021 with the release of its Zelda-esque Death's Door. Leon, Chris O'Regan, Sean and Tony - along with Cane and Rinse community contributors - dodge roll their way through this flightless corvid's musing on the impermanence of all things.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_573.mp3
Music featured in this issue:1. Death's Door by David Fenn2. Shall We Dance by David FennEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Shall we find something to kill to cheer ourselves up?”
Star Wars plus BioWare RPG sounded like manna from heaven to many of us when it was announced in 2001. Happily, Star Wars: Knights of the Old Republic - created by a number of the same folks who had worked on the likes of Baldur's Gate II and Neverwinter Nights, was greeted rapturously. Leon, Brian, Leah and Rich (who nominated this one as his personal selection for the year's podcasts) party up to save the galaxy from the Sith menace and their deadly Star Forge. As usual we also share your memories and opinions of the game via our forum and Patreon.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_572.mp3
Music featured in this issue:
Edit by Jay Taylor
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"You have died from dysentery."
Well, not really, but one of your party members probably did. In this installment we cover the edutainment game The Oregon Trail. Join Brian, Jesse, Rich and Ryan as they head west on a wagon train and discuss what makes this game effective enough to warrant a 50 year history with over 25 different entries. Does this simulation of westward, colonial expansion hold up to the test of time? Listen in to find out.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_571.mp3
Music featured in this issue:1. The Oregon Trail main theme2. The Oregon Trail (Gameloft version) by Nicolas DubéEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“IT SEEMED AS IF THE WORLD HAD RETURNED TO PEACE…”
The Cane and Rinse ninjas shimmy their way across Japan and the USA taking down IP-infringing baddies (Spider-Man, Batman, Rambo, The Terminator and even Godzilla) in their third Shinobi series podcast. Leon, Chris Worthington, Michiel and returning guest Ben Cartlidge (Video Wizards, One Credit Classics), run the gauntlet of SEGA's first 'designed for the home' entry into its 80s slide 'n dice franchise. Along with community contributors, the panel gets to grips with this groovy great, including its early 16-bit era quirks and foibles - yes, that double jump - its secrets, cheats, exploits and of course, various versions and revisions.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_570.mp3
Music featured in this issue:1. Title Screen by Yuzo Koshiro2. Make Me Dance (Stage 2-2) by Yuzo KoshiroEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Lead on, adventurer. Your quest awaits!”
Forty years ago our eyes were blown from their sockets as they witnessed what appeared to be Disney cartoon quality graphics arrive in the arcades. Of course, we soon found out that the reality of actually playing these LaserDisc games wasn't perhaps what we initially dreamed, yet still Rick Dyer and Don Bluth's Dragon's Lair (and to a lesser extent, sci-fi sequel Space Ace) would become legends in their own right. Leon, Chris Worthington and Jesse join Dirk and Dexter on their animated escapades, and along with contributions from the Cane and Rinse community, remember the many, many direct ports and peculiar - sometimes incredible - conversions to home machines.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_569.mp3
Music featured in this issue:1. Dragon's Lair theme by Chris Stone2. Space Ace theme by Chris StoneEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The fire still burns. Hope still burns.”
Not such a long time after the sequel hit stores, we got the crew together to review Respawn's first movie franchise license game, Star Wars Jedi: Fallen Order. Leon, Brian, James and Karl have all wanted to be Jedis (or possibly Sith) to some extent, so did this game allow them to live out their space fantasies? As you'd hope for such a recent and successful game, we also have plenty of posts from padawans strewn around the Cane and Rinse galaxy.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_568.mp3
Music featured in this issue:1. Saw's Plan by Stephen Barton & Gordy Haab2. Sugaan Essena by The HuEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Why, if it isn’t my old pal Luigi! Or is it Baby Luigi? I can’t tell the difference.”
This week, the Cane and Rinse podcast journeys back to the Year of Luigi to cover a sequel twelve years in the making - Luigi's Mansion: Dark Moon, also known as Luigi's Mansion 2 on the Nintendo 3DS. Host Ryan Zhao is visited by three ghosts James Carter, Jesse Fuchs, and Brian Edwards - as they review this 2013 handheld exclusive in eye-popping 3D.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_567.mp3
Music featured in this podcast:1. Title Theme by Chad York/Darren Radtke/Mike Peacock2. Gloomy Manor by Chad York/Darren Radtke/Mike PeacockEdit by Ryan Zhao
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Could I survive long enough to escape?"The Game Boy Advance game library featured many renowned Super Nintendo titles released on a hand held device for a newer and more portable generation. After the success of Metroid Fusion, Nintendo R&D1 opted not to port the beloved Super Metroid, choosing instead to return to 1987's Metroid from the NES and Famicom for inspiration. Not simply with the aim of making the original title more accessible, Yoshio Sakamoto and his team took the opportunity to extend both the plot and the gameplay of the original game with the addition of a Zero Suit Samus. Join Rich, Ryan, Leah and Brian as we discuss the nature of remake, remaster and retelling, and look at the life and times of Samus Aran in Metroid: Zero Mission.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_566.mp3 Music featured in this issue:1. Metroid: Zero Mission Title Theme by Kenji Yamamoto.2. Kraid's Lair Theme by Kenji Yamamoto.Edit by Jay Taylor.You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The constant fighting between prisoners seems to be getting worse.”The game that gave its name to an industry-changing engine (or was it the engine that gave the game its name?): Unreal. Before it spun off into mainly multiplayer arenas, Unreal started life as another echelon-defining PC fps. Leon, Chris O'Regan and Jon - along with community contributions - remember the game's undeniable late 90s 'wow' factor (for those who had a PC capable of running it), as well as seeing how a 2023 replay treats the gameplay.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_565.mp3 Music featured in this issue:1. Flight Castle by Alexander Brandon, Michiel van den Bos, Andrew G. Sega, Dan Gardopée2. Guardian of Stone by Alexander Brandon, Michiel van den Bos, Andrew G. Sega, Dan GardopéeEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Better run home to mama now.”Another long standing 'wrong' righted, as the Cane and Rinse podcast finally covers a SEGA made Fighting game. Leon, Michiel, returning guest Dan Clark and Karl - whose pick for the show this was - team up to recall the fever dream match that was Fighters Megamix. Along with community contributions, we get into just what makes a SEGA fighter, and just what is meant by the terms often associated with their Virtua Fighter titles, such as 'deep' and 'technical'. Plus of course there's time for the game's wacky array of bonus characters - including the inflatable bears, the tree, the ham and - of course - the punchy car.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_564.mp3 Music featured in this issue:1. Opening Theme by Takenobu Mitsuyoshi2. Rent-A-Hero (Instrumental Version) by Takenobu MitsuyoshiEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"We're here to kill chaos."Square Enix's beloved Final Fantasy series collides with hardcore action gameplay from Team Ninja, the studio famous for Dead or Alive, Ninja Gaiden and Nioh. Do these two styles come together like peanut butter and jelly or clash like oil and water? Join the Warriors of Light, led by host Leah as she, Chris and Rich - along with community correspondents - discuss her pick for Volume 12, Stranger of Paradise: Final Fantasy Origin. A fascinating prequel/accompaniment to the original 1987 title Final Fantasy that is big in ideas and obsessed with killing Chaos.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_563.mp3 Music featured in this issue:1. The Dark Crystals by Naoshi Mizuta from Nobuo Uematsu’s Final Fantasy Prelude2. Battle - The Warrior by Naoshi MizutaEdit by Rich DavisonYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The Force will be with you. Always.”For the first time in its 11 plus year history, Cane and Rinse covers a game based upon the popular space opera franchise, Star Wars. Leon, Chris Worthington, Tony and guest Dean Swain of The Retro Asylum podcast climb into the less than comfy X-Wing cockpit for a blast of Atari's 1983 vector graphics arcade smash. As usual the panel and community contributors attempt to sum up what made the experience so special 40 years ago, but also discuss which aspects of the game hold up to this day - as well as a look at the myriad conversions, ports and emulations that allowed folks to 'be' Luke Skywalker in the comfort of their own bedrooms.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_562.mp3 Edit by Jay Taylor
Our Michiel's pick for this year's Volume of shows is Konami's series of cute, comedy shmup capers, Parodius. Leon, Chris Worthington, Michiel (obviously), Ryan and community contributors debate pronunciations, contemplate nonsense and revel in the surreal ridiculousness of octopi, penguins and pigs taking on an interstellar armada of absurdity.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_561.mp3 Music featured in this issue:1. Tako's Theme from Parodius Da! Shinwa kara Owarai e by Konami Kukeiha Club2. I Remember That! from Jikkyou Oshaberi Parodius by Konami Kukeiha ClubEdit by Chris WorthingtonYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Life is like a trampoline. The lower you fall, the higher you go."Six down, two to go! The most epic Ryu ga Gotoku game yet gets its own, hefty discussion as Leon, Brian, Leah, Michiel and community correspondents tread the path of taciturn criminals with hearts of gold, as well as carving out a career for forthright and righteous young pop idol, Hakura.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_560.mp3 Music featured in this issue:1. Bloody Moon (Yakuza 5 Opening Theme) by GOSPELS OF JUDAS2. So Much More! by Yuya Saito/Rie KugimiyaEdit by Rich DavisonYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Oh my… Who do we have here?”Another case of, "This game is how old already!?" as Guacamelee! turns 10 (ten). Leon, Brian, Leah, new contributor Sean Fletcher and community correspondents come together over Drinkbox's luchador-themed Metroidvania arcade adventure plus wrestling. As is the Cane and Rinse credo we discuss what we consider to be the game's success and shortcomings across all departments, from art and music through to gameplay. Intenso!http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_559.mp3 Music featured in this issue:1. Back Story by Rom Di Prisco/Peter Chapman2. Boss Theme by Rom Di Prisco/Peter ChapmanEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Filthy lucre!”Not before time, a Vanillaware game finds itself under the Cane and Rinse microscope. Leon, Brian, Leah and Michiel party up in order to brawl with a D&D-inspired menagerie of monsters on their quest for the titular headwear. Along with vital contributions from form and Patreon, we of course get into the game's striking art style, music and gameplay.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_558.mp3 Music featured in this issue:1. Dragon's Crown by Hitoshi Sakimoto2. World Map by Hitoshi SakimotoEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Your time has come at last, dear reader."In this podcast we explore the world of Moss and its anthropomorphic inhabitants. Delving into the world created by Polyarc, Chris, Jon and Tony venture into the games' wonderfully realised series of dioramas. Please listen to find out how the trio of hosts guided Quill in her quest to save Moss.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_557.mp3 Music featured in this issue:1. Twofold by Jason Graves2. Home To Me by Jason Graves/MalukahEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“But we don’t do things because they are easy, hm? We do them because they are profitable!”Nearly 10 years on from our previous Animal Crossing series podcast - and three years on from the release of the behemoth Animal Crossing: New Horizons on Switch, Cane and Rinse gathers once more around the campfire to talk towns and villagers. Leon, Brian, Chris, Ryan and community correspondents consider what was gained and what was lost between New Leaf and New Horizons in terms of both gameplay and experience. The panel and contributors don't even try to separate their time with the game from living in the Covid-19 pandemic, and what that meant to them on a personal level.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_556.mp3 Music featured in this issue:1. Title Screen by Kazumi Totaka/Yasuaki Iwata/Yumi Takahashi/Shinobu Nagata/Sayako Doi/Masato Ohashi2. Closing Time by Kazumi Totaka/Yasuaki Iwata/Yumi Takahashi/Shinobu Nagata/Sayako Doi/Masato OhashiEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"That's me, Ethan Thomas... Drunk, tired and pissed off."Time to tackle your fears and crack some skulls in Condemned 2: Bloodshot. Join Brian, Jon, Leah and Tony as they examine the 2008 release, discussing whether or not time has been kind to this survival horror title. Is this elusive game worth your time to track down or does it deserve to stay on the backlog?http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_555.mp3 Music featured in this issue:1. Intro by Nathan Grigg2. Main Theme by Nathan GriggEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"SHOOT ALL NINJAS!”Continuing our coverage of SEGA's side-scrolling ninja series, Shinobi, we arrive at the second instalment - Shadow Dancer. This time he's brought his dog. And he's a Very Good Boy. Leon, Chris W. and Rich also compare and contrast the original arcade Shadow Dancer with its later Mega Drive adaptation, subtitled The Secret of Shinobi. There's even time for a look at the 8-bit Master System version, as well as U.S. Gold's home micro conversions.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_554.mp3 Music featured in this issue:1. Title theme by Keisuke Tsukahara2. Ending by Keisuke TsukaharaEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“No-one cares about your love life, Marker Boy.”More than 11 years since we covered the original Dead Space and its first sequel, a different Cane and Rinse panel convenes to consider its less well-received trilogy concluder. Leon, Karl and Leah suit up for solo and co-op conversation, gameplay discussion and debate around the game's controversial microtransactions, backed up and augmented with contributions from the forum and Patreon communities.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_553.mp3 Music featured in this issue:1. 60 Seconds Over Tau Volantis by Jason Graves2. The Nexus by Jason GravesEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"You should not go outside without a hat on a cold day like this"In which we explore Simogo's 2013 metatextual point and click adventure, Year Walk. Burying themselves in Scandi folklore, Leon, Brian, Ryan and Thomas set out into the dark woods, cold and hungry, in a bid to know their futures. Listen in if you wish to find out just what they saw in the creaky, bitter night.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_552.mp3 Music featured in this issue:1. Year Walk by Daniel Olsén/Jonathan Eng2. Locksång På Orgel by Daniel Olsén/Jonathan EngEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Someone once told me learning is like a spiral staircase. The higher you go, the more you come around to the same challenges. But you’re at a higher level with them.”We kick off our twelfth volume of podcasts with an exploration of the absurd and jazzy worlds of musician and game developer Cosmo D. Ryan, James, Chris, and Thomas take a musical journey through these bizarre spaces.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_551.mp3 Music featured in this issue:1. Frogphone by Archie Pelago2. Blue Moose Man by Cosmo DEdit by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You're gonna have a great time this summer!”So we arrive at the conclusion of yet another mighty Volume of the Cane and Rinse videogames discussion podcast. In a change to our originally scheduled programme, we decided to give ourselves an easier time at the close of the year by taking on A Short Hike. Leon, James, Josh, Leah and community correspondents help Claire in her mission to the top of the Hawk Peak Trail, and although her main mission is to latch on to a mobile signal, the real story is the friends we made along the way.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_550.mp3 Music featured in this podcast:1. Hello by Mark Sparling2. See You At The Top (A Short Hike) by Mark SparlingEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Just another day at the end of the world, chatting up demons, eating magic worms, and exploring labyrinths… so many labyrinths. Join Leah, Brian, Josh and Rich as they explore the apocalypse with the first game in Atlus’ long-running SMT series: Shin Megami Tensei III: Nocturne.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_549.mp3 Music featured in this issue:1. Normal Battle by Shoji Meguro/Toshiko Tasaki,/Kenichi Tsuchiya2. Lucifer Battle by Shoji Meguro/Toshiko Tasaki/Kenichi TsuchiyaEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The Belmont family has a long history of fighting evil.”Whether it's the third, fifth, sixth or even seventh instalment in the series, Castlevania III: Dracula's Curse (Akumajo Densetsu) was the epic culmination of its Famicom/NES trilogy. Leon, Jon, Michiel and returning guest Ben Cartlidge of One Credit Classics thrash out what it takes to beat this notoriously challenging 8-bit instalment with one or more characters, plus we have memories and opinions from the community to share.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_548.mp3 Music featured in this issue:1. Prelude (Introduction) by Hidenori Maezawa/Jun Funahashi/Yukie Morimoto/Yoshinori Sasaki2. Demon Seed by Hidenori Maezawa/Jun Funahashi/Yukie Morimoto/Yoshinori SasakiEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I Have To Finish What They Started."A shiny, new Spider-Man for a shiny, new console. Two years after his mentor thwipped onto the scene, demolishing PlayStation sales records, and sparking a new Marvel Games era, it’s time for Miles Morales to step into the limelight. Will the young protegé swing into our hearts or feel the sting of a tabloid bludgeon? Join James, Ryan and Tom as they wrap up warm for a wintry trip to Marvel’s Spider-Man: Miles Morales.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_547.mp3 Music featured in this issue:1. New York's Only Spider-Man by John Paesano2. Won't Give Up by John PaesanoEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I am Astro Bot"From Playroom to the PS5, it's time to talk about Astrobot. Join Brian, Jesse and Karl as they navigate virtual reality and the PS5 to discuss Astrobot: Rescue Mission and Astro's Playroom. Does Sony have a mascot in the making? Let's discuss.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_546.mp3 Music featured in this issue:1. 12 Bar BOT (Funfair Remix) by Kenneth C. Young2. I am ASTRO BOT by Kenneth C. YoungEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Welcome to Nintendo Land!"The park is open! Ryan, Michiel and Jesse have their tickets to Nintendo Land, the Wii U's bundled-in launch title, and all of its charming minigames. As Nintendo's first step into a console generation that would prove to be more challenging for the company than the immensely successful Wii generation it was exiting, was this game a distillation of Wii-generation magic or the first harbinger of the Wii U's ultimate fate?http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_545.mp3 Music featured in this issue:1. Main Plaza by Ryo Nagamatsu2. Main Plaza (Evening) by Ryo NagamatsuEdit by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Welcome to the Real World”The 32-bit SEGA Saturn is the subject of our latest single platform special. Leon, Chris, Karl, Michiel and community correspondents share their experiences, opinions and memories of SEGA's penultimate console. As usual we dive into the machine's technical achievements and shortcomings, as well as its accessories, peripherals and - of course - the fabulous treasure trove that is its library of games.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/conspec_saturn.mp3 Console Special No.15 was edited by Jay Taylor
“Then, someone found a cure.”Metroid 4. Or Metroid IV. Coming off the back of Wario Land 4, Nintendo R&D 1's crack team set about writing a direct sequel to Super Metroid, but also a title set much later in the timeline, serving eventually as a prequel to Metroid Dread. Leon, Brian, Leah, Rich and community correspondents get their GBAs (or equivalent) on, and brave the claustrophobic tunnels of a biological research centre and the terrifying, corrupt Samus clone, the SA-X.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_544.mp3 Music featured in this issue:1. Opening Prologue by Minako Hamano, Akira Fujiwara2. Nightmare Boss Theme by Minako Hamano, Akira FujiwaraEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Well, have you fallen for me yet?"The team tackles Lost Odyssey, the 2007 JRPG from the mind of Hironobu Sakaguchi, the creator of the Final Fantasy series, that found it's home on Xbox 360. Karl, Jon, Leah and Tony are your team for this issue to discuss their histories and experiences with the game often described as an unofficial Final Fantasy title.http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_543.mp3 Music featured in this issue:1. Immortal Life by Nobuo Uematsu2. Main Theme by Nobuo UematsuEdit by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“A dragon ought to know it is unwise to rile a cat.”
As you'll hear in this podcast, the history of this one goes way back to 2004, yet it wasn't until 2017 that we finally got to play Team Ninja's action RPG, Nioh. Leon, Leah, Rich, Ryan and community correspondents discuss the game's notorious challenge and its layers and layers of mechanics. We also discuss whether the game's reputation as a pure 'Souls-like' game is fair, or whether there's actually something else going on here. NB: This game does not depict the Far Eastern adventures of the poet William Blake.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_542.mp3
Music featured in this issue:1. Nine-Tailed Fox Theme by Yugo Kanno2. Onryoki Theme by Yugo KannoEdit by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Don’t just sit there and waste your precious time.”
Sonic the Hedgehog 2 is 30 (thirty). Leon, Karl, Tony, guest Jamie Smith (Principal Game Designer at Sumo Digital) and community correspondents Spin Dash through both 8 and 16-bit versions of the first Sonic sequel. SEGA's US-based Technical Institute took the reins on the Mega Drive/Genesis, with Team Aspect following up Team Ancient's work on the Master System and Game Gear. As with the original, we got two distinct titles, each worthy of analysis and nostalgic reflection.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_541.mp3
Music featured in this issue:1. Title Theme by Masato Nakamura2. Special Stage by Masato Nakamuraedit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“DESTROY THE ENEMY NINJA GROUP”
Heavily inspired by Namco's Rolling Thunder, SEGA launched its cool, ninja-based response 35 years ago, in 1987. Leon, Michiel, Rich and returning guest Ben Cartlidge shimmy to the Shinobi groove, examining AM1's walk and slice platforming action. The panel also discusses the differences between the original coin-op and the official Master System conversion, and takes a quick look at the other versions and conversions released from 1988 to 2020.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_540.mp3
Music featured in this issue:1. BGM 1 by Yasuhiro Kawakami2. BGM 4 by Yasuhiro KawakamiEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Here, another chapter of that history will be written.”
As well as excitement, there was palpable trepidation when Nintendo announced that Metroid was going not only 3D, but also first-person - especially because it was being developed in tandem with an untested American team, Retro Studios. However, the resulting game - Metroid Prime - was received with almost universal praise. Leon, Brian, Karl and community correspondents recall the immersion and the atmosphere of Samus Aran's first in-helmet outing, as well as analysing how its gameplay holds up, 20 years on.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_539.mp3
Music featured in this issue:1. Main Theme by Kenji Yamamoto/Kouichi Kyuma2. Meta Ridley Boss Theme by Kenji Yamamoto/Kouichi KyumaEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Tell me what's out there!"
Josh is your host for this issue, accompanied by Brian and Leah as they discuss Capcom's 2021 release to their long-running survival horror franchise, Resident Evil Village.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_538.mp3
Music featured in this issue:1. Ripples in the Calm by Shusaku Uchiyama2. The Hag by Shusaku UchiyamaEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“REST”
The fourth stop on our Castlevania series retrospective is the (generally maligned) first handheld incarnation, Castlevania: The Adventure. Leon, Brian, Jon, Michiel and community correspondents charge up their AA batteries for a session of this brief but punishing quest. Next up though, is M2's 'remake'/tribute (arguably in name only), Castlevania: The Adventure ReBirth. a relatively obscure 2009 WiiWare title that sees the panellists and the show go out on something of a whip-crackin' high.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_537.mp3
Music featured in this issue:1. Battle of the Holy (Stage 1) by Shigeru Fukutake/Norio Hanzawa/Hidehiro Funauchi2. Vampire Killer (Stage 6) by Kinuyo Yamashita/Manabu NamikiEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Time bonus!”
Looking back a bit further than we did in our previous SEGA arcade racer podcasts on Daytona USA and SEGA Rally, we take a look at the mighty Model 1's Virtua Racing (V.R.). Leon, Chris, Karl, Tony and community correspondents remember the sheer footprint of the arcade machine and the excitement of seeing a large amount of solid polygons whirling around at a decent and consistent frame rate. As usual with this type of show we also look at the various conversions and ports that followed on Mega Drive, 32X, Saturn, PS2 and Switch.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_536.mp3
Music featured in this issue:1. Waiting your entry by Takenobu Mitsuyoshi / Naofumi Hataya2. Congratulations by Takenobu Mitsuyoshi / Naofumi Hatayaedit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Release The Hypno Drones"
Tom, James, Ryan and Jesse (who happens to be a former colleague of the game's creator) take a break from furiously clicking to discuss converting all matter in the universe into office stationary (from the safety of their browsers and/or smartphone apps.)
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_535.mp3
Music featured in this issue: 1. Riversong by Tonto's Expanding Head Band Edit by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Don’t be a tuna head!”
The creepy comedy tale of Maniac Mansion comprises the origin stories of point and click graphic adventures, cut-scenes in videogames and a talented young creative by the name of Ron Gilbert. Leon, Jesse and Jon GameFAQ and save-SCUMM their way through Lucasfilm Games' freewheeling, freeform early adventure with its many fail-states and dead-ends. As usual we also hear from community correspondents and feature a few Three Word Reviews via Twitter.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_534.mp3
Music featured in this issue:1. Opening Theme by Chris Grigg/David Lawrence2. End Credits by Chris Grigg/David LawrenceEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
A great slam and then some!
Perfectly tuned or punishingly difficult? Join James, Ryan, and Brian as they dodge, dash, and dive their way through Cuphead, 2017's unique boss rush title from Studio MDHR. The hosts, along with correspondents, examine what works, what doesn't, and what made this game stand out for so many.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_533.mp3
Music featured in this issue: 1. Inkwell Isle One by Kristofer Maddigan2. Introduction by Kristofer Maddigan edited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with other, exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The Olympians have all grown soft… would you not agree?”
There is no escape for James, Leah, and Rich, but with Hermes’ help they can still get the message out. Supergiant Games took a risk with their fourth game, a roguelike that spent nearly two years in early access. Will the journey out of Hades be a Boon or a Pact of Punishment?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_532.mp3
Music featured in this issue:1. No Escape by Darren Korb2. In the Blood (ft. Ashley Barrett) by Darren KorbEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Give a guy a gun, he thinks he's Superman. Give him two and he thinks he's God.”
Here comes the medium-jumping sequel that was 15 years in the making, reuniting a cast of James, Jon, Leah, Ryan and Chow Yun Fat. Get ready for a Hard Boiled treat, from Midway and the master of balletic action, John Woo presents Stranglehold.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_531.mp3
Music featured in this issue:1. The Essence of Tequila (Theme Song) - Serj Tankian2. ChicaKong (Credits) - Serj Tankianedit by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Everyone go do their own thing, and we’ll reconvene here.”
We're up to the fifth show in our mainline Yakuza series of podcasts, which, therefore, is all about Yakuza 4. Because we started with 0, you see? Anyway, Leon, Brian, Leah, Michiel and community correspondents share their thoughts on this change of direction for the Ryu ga Gotoku series, with its four playable protagonists. Tune in to hear possibly the most gaping chasm in appreciation between the least and most positive panellists in the history of the show.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_530.mp3
Music featured in this issue:1. Four Face by Hidenori Shoji2. Infinite Handcuff by Hidenori Shojiedit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Prime core fully seated.”
Our second PlatinumGames joint of the year, comes in the form of 2019 Switch exclusive Astral Chain. In a sense - as regards to gameplay if not aesthetic - something of a spiritual successor to The Wonderful 101, with its twin-stick, dual character centrepiece. Leon, Josh, Leah and community correspondents wrap their minds, tongues and chains around legions of combat possibilities in this interdimensional disco anime bondage cops extravaganza
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_529.mp3
Music featured in this issue:1. Rush by Satoshi Igarashi2. Dark Hero Female ver. by Beverlyedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Where'd you learn how to make pancakes?”
A long-awaited podcast sequel for a long-awaited game sequel, in the year 2022 we re-enter Tim Schafer's mind in order to analyse Double Fine's Psychonauts 2. Leon, Leah, Tony, guest Peter Scheffer (@retrogamepapa) and community correspondents intern in the psychonauts programme.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_528.mp3
Music from Psychonauts 2 featured in this issue:1. Main Theme by Peter McConnell2. Cosmic I/Smell the Universe (Credits Version) by Peter McConnell & Jack Blackedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“This is no place for a horse.”
Almost a decade after we covered the original Darksiders, the Cane and Rinse panel reconvenes to review the sequel. Leon, Brian, Josh, Leah and community correspondents compare the experiences with Vigil's lootier second outing, through the lenses of both 2012 and 2022.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_527.mp3
Music featured in this issue:1. The Makers Theme by Jesper Kyd2. Death Fights Archon by Jesper Kydedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“None of us were there when it happened.”
With some delay, we bring you our podcast about the Hungarian/Japanese developed shoot 'em up, Sine Mora. Originally a 2012 Xbox Live Arcade title, but since ported to multiple formats, this supergroup developer mashup with an Akira Yamaoka soundtrack is a game that pleased mainstream game reviewers more than it pleased the dedicated shmup community. Leon, Michiel, Tony and community correspondents debate the benefits of bullet time and popcorn.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_526.mp3
Music featured in this issue:1. Moneta Point-A by Akira Yamaoka2. Moneta Point-C by Akira Yamaokaedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"WINNER!"
Welcome to the Blunderdome! Fall Guys: Ultimate Knockout brought candy-coloured fun into millions of homes during the darkest hours of the COVID pandemic, and has since enjoyed an Epic, free-for-all relaunch around the time of show's recording. Join eager beans Tom, Chris, Darren and Tony as they dodge, fall, grab, dive and smash their way through an analysis of Mediatonic's multiplayer hit.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_525.mp3
Music featured in this issue:1. Everybody Falls by Jukio Kallio/Daniel Hagström2. Final Fall by Jukio Kallio/Daniel Hagströmedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“By the Scribes, we gather in their names. To face the Nightwings here before the flames.”
In 2017 Supergiant games returned with the launch of their next game. A unique complement of high fantasy role playing game and pseudo sports simulator. Join Rich, Leah, Brian and James as Cane and Rinse makes a return to the Supergiant Games oeuvre to discuss Pyre, it's prescient themes, and inspect what Supergiant learned from this experience to conquer the gaming world with 2021's Hades. [CONTENT WARNING. Pyre deals with issues of authoritarian governments oppressing and subjugating their population. This show heavily features discussion of ostracism, punishment, bigotry and revolution. Reference is made to the current ongoing women's and human rights issues in the United States at the time of recording. Some listeners may find this distressing. Thank you.]
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_524.mp3
Music from Pyre featured in this issue:
edited by Jay Taylor
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“YOUR UNENDING THIRST WILL BE YOUR ULTIMATE DOWNFALL.”
Deceptively wholesome dating sim by way of visual novel, Cane and Rinse covers some less well trodden genre ground in this 'very special episode' of the podcast. Leon, Jon, Leah and guest Collin Miller go through all of the available options in Dream Daddy: A Dad Dating Simulator and return with their findings and red flags. We also have a modest amount of correspondence and Three Word Reviews from the faithful community as we examine Game Grumps' debut title.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_523.mp3
Music featured in this podcast: 1. Carmencita by Jesse Cale2. Eliminate The Impossible by Jesse Cale edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“What kind of family finishes building a cemetery before starting the house?”
An interactive rumination on what death means to the living, is one way to describe Giant Sparrow's follow-up to The Unfinished Swan. Or, a walking simulator set in a big house is another. Leon, Brian, Leah, Tony and community correspondents follow in the Finch's footsteps to attempt to decide for themselves whether they believe a curse, fate or simply the fragile nature of existence is at play in What Remains of Edith Finch.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_522.mp3
“GOAL IN!”
Although Taito ultimately followed up the original with some more formulaic, direct type sequels, Rainbow Islands tells the real and true Story of Bubble Bobble 2. Leon, Karl and guest Sadie Flayeh - along with correspondents from the Cane and Rinse community - muse on a more innocent time, when the deliriously cute and colourful Rainbow Islands was widely available on then-contemporary systems and a beloved part of the late 80s/early 90s gaming zeitgeist.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_521.mp3
Music featured in this issue: 1. Normal Game Theme by Hisayoshi Ogura2. Register Your Name by Hisayoshi Ogura edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You better go now or you won't have to run with your head as your third leg.”
Psychokinetic superhero Jesse Faden investigates the FBC's X-Files in Remedy's Control. Leon, Brian, Karl, Leah and community contributors fling increasingly large items of furniture at one another, using only the power of their minds. We also consider how Alan Wake fits into all this and consider Control's place within the expanding 'Remedy-verse'.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_520.mp3
Music featured in this issue:1. Take Control by Poets of the Fall (as Old Gods of Asgard)2. Sankarin Tango by Petri Alanko/Martin Stig Andersenedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"It's good to be back."
The World of Assassination trilogy redefined Hitman for a new generation. It also redefined the position of IO Interactive in the gaming industry. Join Brian, James, Rich, and Ryan, as we close out Cane and Rinse’s coverage of the trilogy with Hitman III.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_519.mp3
Music from Hitman III featured in this issue:1. Death Awaits by Niels Bye Nielsen2. Invitation to Dance by Niels Bye NielsenEdit by Ryan Zhao & Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You don’t have to be perfect for anyone to care about you.”
Chicory is not the dog. Find out what (or whom) Chicory actually is - beyond a Zelda style 2D colouring book adventure - in our podcast. Leon, Chris, Leah and a couple of community correspondents get creative in bringing brightness back to a drab world, overcoming crippling self-doubt along the way.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_518.mp3
Music featured in this issue:1. A Colorful Tale by Lena Raine2. Brekkie by Lena Raineedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Oh, you smell nice. Like mock-apples.”
Our Tony's pick for the year's podcasts is The Outer Worlds. Not to be confused with Outer Wilds (Issue 500). Leon, Karl, Leah, Tony and community contributors review their experiences with Obsidian's 2019 first -person action RPG, from the creators of the original Fallout CRPG and Fallout: New Vegas. As usual we get right into the minutiae of the story, writing and performances, the design, the art, the audio and music, the gameplay as well as the technical aspects of the game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_517.mp3
Music featured in this issue: 1. Elevator Hope by Justin E. Bell2. Terraforming, One Bullet at a Time by Justin E. Bell Edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Start your engines!”
Getting on for five years since our first Super Mario Kart podcast (and five years on from the release of Mario Kart 8 Deluxe), we finally conclude our series of shows on the venerable Mario Kart series. Leon, Darren, Ryan and community correspondents leave skid marks as they burn rubber back to the launch of the Wii U original, remember their many fun and furious game nights, and even attempt to embrace that incongruous Mercedes Benz DLC.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_516.mp3
Music featured in this issue:1. Start Screen by Shiho Fujii/Atsuko Asahi/Ryo Nagamatsu/Yasuaki Iwata2. Shy Guy Falls by Shiho Fujii/Atsuko Asahi/Ryo Nagamatsu/Yasuaki Iwataedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Who are you calling sweaty!?”
Why settle for controlling just a single solitary hero when you can wrangle a supergroup of 100? The Wonderful 101 is PlatinumGames' answer to the question that possibly no-one was asking. Leon, Brian, Josh, Michiel and community correspondents bust out their Wii U GamePads one more time to wrap their tongues and thumbs around combos, launchers, Unite Morphs and Unite Mixes in this deceptively deep cartoon action game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_515.mp3
Music featured in this issue:1. The Won-Stoppable Wonderful 101 (English Version) by Hiroshi Yamaguchi / Brian Grey2. The Won-Stoppable Wonderful 101 (Japanese Version) by Hiroshi Yamaguchi / Hideki KamiyaEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"But hope wears all kinds of faces"
Chris, James, Jesse and Jon discuss Innerspace VR's Maskmaker, in which you play as a maskmaker's apprentice, learning the magic of crafting masks to immerse yourself in this intriguing and enigmatic game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_514.mp3
Edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Attention. Hull failure imminent. All personnel abandon ship. Launch in 3...2...1..."
For this week's issue, Tom, Ryan, Brian and Jon tackle Unknown Worlds Entertainment's open world survival action adventure, Subnautica.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_513.mp3
Music featured in this issue:1. Salutations by Simon Chylinski2. Rock it! by Simon ChylinskiEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“What about a person? Can a person be haunted?”
This week, Ryan, Leah, Jon and James take the long journey home through the twilight roads and caves of Kentucky Route Zero, discussing the mysterious visions along the way.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_512.mp3
Cane and Rinse issue 512 was edited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Not so cocky anymore, are ya? Huh? Huh!?”
Buy One Get One Free co-op only multi-genre adventure It Takes Two is the subject of our latest show. Team up with Leon, Darren, Ryan and returning guest Johannes Nichell - as well as community correspondents - as they dive back into the microcosmic world of Cody and May's doll forms. The panel discusses the story, writing and subject matter of It Takes Two, as well as developer Hazelight's artistic achievements and those varied gameplay mechanics.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_511.mp3
Music featured in this issue:1. It Takes Two Theme by Gustaf Grefberg & Kristofer EngEdited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You could think of things in your mind and then make them happen.”
In honour of the legendary British coder's 60th birthday, we bring you a new type of Cane and Rinse podcast focused entirely on the career and work of one single developer - Jeff Minter. Leon, Chris, Jesse, Chris Worthington (Retro Asylum) and Sean Bell (The Computer Game Show) - along with contributions from the Cane and Rinse community - come together to celebrate over four decades of zapping Zzyaxians, luminous lights, psychedelic sounds, rampaging ruminants and undulating ungulates.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_510.mp3
Music featured in this issue: 1. Thermal Resolution by Ian Howe/Alastair Lindsay/Kevin Saville - Tempest 2000 2. Brace Position by Gareth Noyce - Polybius edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Born to Play”
In recognition of its 20th birthday, we recall the life, library and legacy of Nintendo's noisy baby, the GameCube. Leon, Brian, Darren, Michiel and community correspondents thumb giant green buttons, pop toilet lids and clasp pencil microphones in honour of the little purple (other colours also available) box of delights.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/conspec_gamecube.mp3
This console special edited by Jay Taylor
“ONE PLAYER ONLY”
In the third of our current run of Castlevania series podcasts, we arrive at the 1988 arcade game, Haunted Castle. Although the title began its development as an unrelated action horror game, Konami saw the potential of cashing in on the success of the Famicom and MSX series, and so released it as Akumaj? Dracula. Leon, Michiel, Tony, returning guest (and Haunted Castle tatsujin) Ben Cartlidge reflect upon this widely derided work, as well as looking in depth at the varied experiences offered by the various ROM sets.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_509.mp3
Music featured in this issue:1. Wedding March Tragedy (Introduction) by Kenichi Matsubara/Masahiro Ikariko/"T"2. Bloody Tears (Stage 3: Main Hall) by Kenichi Matsubara/Masahiro Ikariko/"T" edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“If I were to move from this spot, then the four that precede me would no longer precede me.”
This week, Ryan, Jesse, and Jon are joined by The Computer Game Show's Sean Bell to take a jaunty wander through the Tarot-inspired world of The Fool's Errand, a 1987 puzzle game created by an enigmatic and inventive designer. Learn the history of a game designer who doesn't play or enjoy videogames, see the sights of a world gloriously realized in two-color silhouettes, and puzzle along with the Fool and his companions.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_508.mp3
Music featured in this issue:1. Do You Really Love Me Too (Fool's Errand) by Billy Furyedited by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Leon talks to returning guest, author David L. Craddock, about his forthcoming work Long Live Mortal Kombat: Round 1 - The Fatalities and Fandom of the Arcade Era - the first book in a series (hence “Round 1” in the title) about the making of and enduring passion for the Mortal Kombat franchise of videogames.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/long-live-mortal-kombat-rnd1-interview.mp3
The Kickstarter for this book can be found by clicking here!
“I’ve been having these weird thoughts lately…. like, is any of this for real or not?”
From Destiny Islands to The End of the World, with stops at all the Disney worlds you could want in between, join Leah, Brian, Josh and Ryan (and Sora, Donald and Goofy) as they battle the darkness and save some hearts in the first game in the long-running Kingdom Hearts series.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_507.mp3
Music featured in this issue: 1. Dearly Beloved by Yoko Shimomura2. Simple and Clean by Utada Hikaru edited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“THE LAST METROID IS IN CAPTIVITY. THE GALAXY IS AT PEACE…”
All back to Zebes for the third instalment of our Metroid series of podcasts. Leon, Darren, Leah, Rich and community correspondents consider the hushed tones with which this second sequel is often spoken and consider if it is more widely renowned than it is widely played. The panel also looks at some of the changes and innovations made when compared to its 8-bit predecessors in terms of both aesthetics and design considerations, plus as usual we feature a selection of Three Word Reviews from our social media.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_506.mp3
Music featured in this issue: 1. Title Theme by Kenji Yamamoto/Minako Hamano/Hirokazu Tanaka 2. Staff Credits/Finale by Kenji Yamamoto/Minako Hamano/Hirokazu Tanaka edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
sigh Bafanada!
No mind to think, no will to break, no voice to cry suffering, born of God and Void... James, Jon, Josh and Tom venture into the depths of Hallownest to uncover the secrets and shocking truths behind the creation of the Hollow Knight. Join us to celebrate the 5th anniversary of Team Cherry's multi-million selling, Kickstarted, 2D action-platformer, which leans heavily on ability-gated exploration (don't say the word!)
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_505.mp3
Music featured in this issue: 1. Title Theme by Christopher Larkin2. The Grimm Troupe by Christopher Larkin edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Clean up your acts.”
Dad-mode Kiryu comes to the fore in our fourth Ryu ga Gotoku podcast. Leon, Brian, Leah, Michiel and community correspondents head to Okinawa for orphanage antics with one of gaming's most taciturn protagonists. Find out what we made of Kazama-san's first 'HD' outing, his bromance with Rikiya and his inevitable return to the criminal underworld of Kamurocho in Yakuza 3.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_504.mp3
Music featured in this issue:1. Fly by Hidenori Shoji/Kentaro Koyama/Takahiro Kai/Hiroyoshi Kato/Yoshio Tsuru/Hideki Sakamot2. Lyricism Without Tears by Hidenori Shoji/Kentaro Koyama/Takahiro Kai/Hiroyoshi Kato/Yoshio Tsuru/Hideki Sakamotoedited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Let’s attack aggressively.”
Five years ago we covered the first two distinct entries in Konami's Contra series of run and gun shmups. Now, on the 30th anniversary of the beginning of the alien wars, we regroup to battle Contra Spirits, aka Contra III: The Alien Wars, aka Super Probotector: Alien Rebels. Leon, Michiel and returning guest Ben Cartlidge of One Credit Classics flip into the future and drive back the hideous menaces - along, as usual, with contributions from the Cane and Rinse forum and Patreon communities.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_503.mp3
Music featured in this issue:1. Point of Entry by Miki Higashino/ Masanori Adachi/Tappi Iwase2. Road Warriors by Miki Higashino/Masanori Adachi/Tappi IwaseEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"This must be where the hospital stores its huge fires”
In this record-breaking issue, Ryan Leah, Tony and James strap in to discuss almost 20 years of TT Games-created LEGO videogames. From the streets of Gotham City to the heights of a galaxy far, far away, the team discusses well over 30 games in LEGO's extensive digital history. Listen along as the team puts all of the pieces together, but be careful not to step on any stray bricks.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_502.mp3
Music featured in this podcast: 1. Tortuga by Hans Zimmer; LEGO Pirates of the Caribbean: The Video Game2. You Wouldn't Know by Jonathan Coulton; LEGO Dimensions Cane and Rinse 502 was edited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I'll give you a TKO from Tokyo!"
Join Brian, Michiel, Ryan and guest Ben Cartlidge as they look back over the journey of Little Mac in the Punch-Out!! series. From arcade cabinets to the Nintendo Wii, the team examines the sweet science of what makes this series stand out.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_501.mp3
Music featured in this issue: 1. Training (Credits) by Koji Kondo2. Main Theme by Mike Peacock/Darren Radtke/Chad York Cane and Rinse 501 edited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Oh, you launched! That’s great. Great job, you.”
For our milestone 500th podcast we investigate 2019's multi award-winning critical darling, Outer Wilds - an ambitious debut title to say the least. Leon, Chris, Josh, Tom and community correspondents spin off into space, with its cavernous planets, quantum puzzles and questions on the nature of existence itself.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_500.mp3
Music featured in this issue:1. Timber Hearth by Andrew Prahlow2. 14.3 Billion Years by Andrew PrahlowEdit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“RUN PROJECT 23”
In the penultimate podcast of our tenth year, we mark the 30th anniversary of Eric Chahi's Another World. Leon, Chris, Karl, Tony and community contributors recall being blasted from the comfort of their swanky science bunker to the cold, dark, tentacle filled water of an alien realm, and beyond. Furthermore we talk about the game's remarkable prescience and legacy, as well as a little on its SEGA CD only sequel, Heart of the Alien. It's out of this world!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_499.mp3
Music featured in this issue:1. Title (SNES version) by Jean-François Freitas/Charles Deenen2. Ending (SNES version) by Jean-François Freitas/Charles DeenenCane and Rinse 499 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Here comes the Meat Train"
Leah, Josh, Brian and Ryan discuss Austin Jorgensen's post-apocalyptic role-playing videogame LISA: The Painful.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_498.mp3
Music featured in this podcast: 1. Summer Love by Austin Jorgensen2. Men's Hair Club by Austin Jorgensen Cane and Rinse 498 edited by Ryan Zhao You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“If we don't all come together again, humanity will not survive.”
In a genre-defying podcast, we bend at the knees and keep our backs straight in order to deliver our take on Hideo Kojima's first post-Konami game, Death Stranding. Leon, Brian, Leah and a swathe of correspondents (with wildly differing opinions), get into the loopy lore and many mechanics of this unusual, intriguing and divisive title.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_497.mp3
Music featured in this podcast:1. Porter Syndrome by Ludvig Forssell2. BB's Theme by Ludvig Forssell featuring Jenny PlantCane and Rinse 497 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“WHAT A HORRIBLE NIGHT TO HAVE A CURSE.”
The 'difficult second album' middle child of the NES Castlevania trilogy. Leon, Josh, Leah, Michiel and community contributors raise their eyebrows at the solutions to some of the puzzles made famous by the notoriously byzantine Castlevania II: Simon's Quest.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_496.mp3
Music featured in this issue:1. Message of Darkness by Kenichi Matsubara, Satoe Terashima & Kouji Murata2. Bloody Tears by Kenichi Matsubara, Satoe Terashima & Kouji Murata You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Too many have suffered in these dark times. The smallest among us the most.”
Moon Studios' magical Metroidvania sequel demands our attention in this follow up to our Ori and the Blind Forest show from some five years ago. Ori and the Will of the Wisps boasts sumptuous new graphics, significantly revised gameplay and a lavish new score, but does it tell the same old story? Leon and a vintage Cane and Rinse panel of James, Josh and Ryan - along with contributors from the community - twirl nimbly among the trees to untangle the entrancing from the tedious.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_495.mp3
Cane and Rinse 495 edited by Ryan ZhaoYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Is it our destiny to defy destiny? It’s an interesting question.”
When a beloved game is remade, there’s always the question: what will it be when it comes out... again? So many people have been asking that same question since the original Final Fantasy VII came out in 1997 that the long (long, long) awaited Final Fantasy VII Remake couldn’t help but be a pretty big deal. But is it really a remake? Or a sequel? Or something in between? Leah, Brian, James and Tom try to figure it out, and examine how the game got to where it is now.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_494.mp3
Cane and Rinse 494 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“It doesn't sound like civil disobedience. It's too quiet.”
Regrettably late for Halloween and the game's 15th anniversary (as well as the fifth anniversary of its last-gen rerelease), we tardily tackle Capcom's zombie-infested mall simulator, Dead Rising. Leon, Jon, Karl and community contributors ruminate upon whether the notoriously bounce-offable 2006 title was in fact ahead of the curve, with its RPG roguelite elements and emphasis on learning by doing, dying and retrying.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_493.mp3
Music featured in this issue: 1. Mall Music 3 by Hideki Okugawa2. Adam (Crazy Clown) by Hideki Okugawa Cane and Rinse 493 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Come on, let's go. Body's rottin' as we speak."
Tony's the host this week aided and abetted by Karl, Jon and Darren as they switch on their black lights to forensically pick over what's left of Monolith Productions' 2005 first-person survival horror Condemned: Criminal Origins
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_492.mp3
Music featured in this issue:1. Main Theme by Nathan Grigg2. Burnback Alley Brawl by Nathan GriggCane and Rinse 492 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Wait! We're talking about the artifact here?”
25 years have passed since a fresh, if flat-face Lara Croft made her first graceful bow. Leon, Jon, Karl and community contributors swan dive into the cavernous depths of her debut adventure, the original Tomb Raider.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_491.mp3
Music featured in this issue:1. Main Theme by Nathan McCree2. St. Francis Folly by Nathan McCreeCane and Rinse 491 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“So the Galactic Federation called it’s members to an urgent conference to find a way to overcome this menace. They quickly came to one conclusion, which was unanimous and simple…give Samus Aran the order to exterminate the Metroids!”
Five years after the release of Metroid, Gunpei Yakoi and the team at Nintendo R&D1 sought to utilise the then new Gameboy platform to bring the graphics and explorative gameplay from the original NES title to the new handheld device. Join Rich, Leah and returning contributor Johannes Nichell as they discuss Samus’s second mission, the eradication of the Metroid life forms and the Legacy of Metroid II: Return of Samus.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_490.mp3
Music featured in this issue:1. Surface of SR388 by Ryoji Yoshitomi2. Metroid II Staff Credits by Ryoji YoshitomiCane and Rinse 490 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“IT ONLY DOES EVERYTHING.”
In our latest single platform, one console podcast we cast our minds back to the mid-2000s and Sony's entry into the seventh generation. Leon, Karl, Ryan and Thomas dust off their PS3's and, along with contributions from the Cane and Rinse community, debate the strengths and weaknesses of this once highly desirable piece of hardware. We also look at the machine's infrastructure, UI and peripherals, as well as many of the noteworthy exclusives and digital treasures in the bulging library of games released throughout the 10-year lifespan of the PlayStation 3.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/con_spec_ps3.mp3
Console Special No.13 edited by Jay Taylor
“Oh, yeah! Mario, wahoo!”
Our seventh and penultimate - at least until they make a new game - Mario Kart podcast sees us arrive at the 3DS entry. Mario Kart 7 landed a frightening 10 years ago, to great reviews and healthy sales, but what is its legacy? Leon, Darren, Leah, Michiel and community correspondents discuss 3D sliders, circle pads, gyro controls and first person modes.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_489.mp3
Music featured in this issue:1. Title Theme by Kenta Nagata/Satomi Terui2. Wario Shipyard by Kenta Nagata/Satomi TeruiCane and Rinse 489 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“YOU PLAYED THE GREATEST ROLE IN THIS STORY.”
Recording on the day of the 35th anniversary of the game's launch in Japan, we embark upon a terrifying journey through the Akumaj? Dracula series. Leon, Josh, Leah and Ben Cartlidge (One Credit Classics and Video Wizards) - along with community correspondents - give Dracula's children of the night whiplash in the original 1986 Castlevania.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_488.mp3
Music featured in this issue:1. Vampire Killer by Kinuyo Yamashita/Satoe Terashima2. Ending Theme Voyager by Kinuyo Yamashita/Satoe TerashimaCane and Rinse 488 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“So we have this hostility to the external world because of the superstition, the myth, the absolutely unfounded theory that you, yourself, exist only inside your skin.”
In this issue of the Cane and Rinse podcast, we cover Everything. Really no other way to say it. Ryan is joined by Jesse, Brian and Thomas to discuss David OReilly's unusual 2017 life and philosophy simulator.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_487.mp3
Music featured in this issue: 1. Opening by Ben Lukas Boysen/Sebastian Plano2. You're Everything by Ben Lukas Boysen/Sebastian Plano Cane and Rinse 487 was edited by Ryan Hamann You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“It’s rough and coarse and it gets everywhere.”
Artyom's search for the truth about the world outside Moscow picks up steam in the third of 4A Games' Metro trilogy. Leon, Josh, Leah, Tony and community contributors journey beyond the confines of the wasteland in our Metro Exodus podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_486.mp3
Music featured in this issue:1. Exodus by Alexei Omelchuk 2. Overture by Alexei Omelchuk Cane and Rinse 486 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“In the beginning, the Earth was without form, and void.”
While MicroProse didn't exactly break the mould with the original Civ, they certainly kept hold of the mould once it was made. Sid Meier's Civilization (30 years ago) and Sid Meier's Civilization II (five years later), offered deep and endlessly compelling yet accessible aeon-spanning strategy that would become a multi-generational franchise. Leon, Chris, Josh and community contributors keep taking just one more turn.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_485.mp3
Music featured in this podcast: 1. Civilization Introduction (Part One) by Jeff Briggs2. Civilization II Menu Music by Jeff Briggs/Roland J. Rizzo Cane and Rinse 485 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“NOW, YOU FOUND THE IMPORTANT MAGIC IN THE WORLD”
So simple on the surface, Taito's cutesy single screen puzzle platformer, Bubble Bobble, hides abyss-like depths. Leon, Chris, Michiel and community correspondents reflect upon three and a half decades of fizzy, frothy and fun arcade action.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_484.mp3
Music featured in this issue: 1. The True Ending by Tadashi Kimijima2. Start Demo / Main Theme by Tadashi Kimijima Cane and Rinse 484 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“PAGE TEXT REMOVED DUE TO VIOLATION OF HYPNOSPACE LAW”
Put on your Beefbrain Shield Pro. We're going back to 1999 to rediscover (2019's) bizarre retro internet mystery Hypnospace Outlaw. Counselor Ryan is joined by Josh "SquisherZ" Garrity, The Chowder Jon, and Sean "Seepage" Bell to enforce the rules of Hypnospace, track down malicious software, and solve the mystery of the Smoulder Boulder once and for all.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_483.mp3
Music from Hypnospace Outlaw featured in this issue:1. Nothing Left for Me by Seepage2. Snub the Nub by Counselor RonnieCane and Rinse 483 was edited by Ryan Hamann You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Stop Street Fighting!”
It's time for SNK's team battle-focused fighter to shine in our The King of Fighters series podcast. Leon Cox is joined by Michiel ‘NOOD HOOG’ Kroder as well as KoF scenesters/players/commentators Chris ‘Hellpockets’ Fields and (recent International Video Game Hall Of Fame Inductee) Ryan ‘Prodigal Son’ Hart to review 27 years of aggressive and crunchy 2D 3-on-3.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_482.mp3
Music featured in this issue:1. Intro (Cipher) The King of Fighters '98 OST by Hideki Asanaka/Marimo/Yasuo Yamate2. NE! (England Stage) by SNK Sound TeamCane and Rinse 482 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Eating grub, sleeping, laughing, crying. Sometimes arguing. Sounds all right!”
Sometimes we cover a game that lasts barely the length of one of our podcasts, and other times we cover a JRPG like Xenoblade Chronicles. Leon, Leah and guest Ellie Rhodes (@elliejoypanic) - along with contributors from the Cane and RInse community - immerse themselves on what starts out as a simple revenge mission and eventually (90 to several hundred hours later) becomes an exploration into the very nature of existence.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_481.mp3
Music featured in this issue:1. Main Theme by Yoko Shimomura/Manami Kiyota/ACE+ 2. Gaur Plain by Yoko Shimomura/Manami Kiyota/ACE+Cane and Rinse 481 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“EMERGENCY ORDER”
To mark the fearless space hunter Samus Aran's 35th anniversary we embark upon what will be another long-running series of podcasts covering the Metroid games. Leon, Leah, Michiel, Rich and community contributors begin the mission with perhaps still the most desolate and daunting title in the franchise, the 1986 Famicom Disk System and Nintendo Entertainment System's original Metroid.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_480.mp3
Music featured in this issue:1. Title (Famicom Disk System Ver.) by Hirokazu Tanaka2. Kraid's Lair music by Hirokazu TanakaCane and Rinse 480 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Comedy? There's no place for comedy in a Yakuza story...”
Our third Yakuza series podcast brings us up to the second title in the original series, as well as its 'extreme' 2017 remake. Leon, Brian, Leah, Michiel and community contributors unpick and unpack this third-person crime fiction melodrama absurdist romance/bromance soap opera RPG brawler - with minigames - sequel, Yakuza 2, and Yakuza Kiwami 2.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_479.mp3
Music featured in this podcast:1. Roar of the Twin Dragons (Title) by Hidenori Shoji 2. Mad Dog by Hidenori ShojiCane and Rinse 479 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“A storm is coming”
On its one year anniversary, it is time to revisit the isle of Tsushima. Brian, Leah and Ryan wax poetic about Lord Sakai's transformation into the titular Ghost, examining if Sucker Punch's open world offering lived up to the hype. Enjoy the verbal duels of the panel, with slightly fewer decapitations.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_478.mp3
Music featured in this issue: 1. The Way of the Ghost by Ilan Eshkeri/Shigeru Umebayashi2. Sacrifice of Tradition by Ilan Eshkeri/Shigeru Umebayashi Cane and Rinse 478 edited by Ryan Hamann. You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Very long, easy left, maybe.”
Over jumping out of SEGA's arcade heyday comes the mighty SEGA Rally Championship. Leon, Karl, Michiel and community correspondence buckle up for a bumpy tour of the blistering original, as well as its small selection of sequels and successors.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_477.mp3
Music from SEGA Rally Championship featured in this issue:1. Power Games by Takenobu Mitsuyoshi2. My Dear Friend, Rally by Takenobu MitsuyoshiCane and Rinse 477 edited by Ryan Hamann. You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You can't stop this.”
One year on from its release, we take on Naughty Dog's dark and divisive sequel. Leon, Josh, Karl, Thomas and a passionate faction of community correspondents express what they loved, and what they hated, about the already much talked about The Last of Us Part II.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_476.mp3
Music featured in this issue:1. The Last of Us Part II by Gustavo Santaolalla and Mac Quayle2. Lament by Gustavo Santaolalla and Mac QuayleCane and Rinse 476 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“YOU ARE THE MASTER NOW”
We couldn't let the 25th birthday of id Software's phenomenally influential fps Quake go uncelebrated. Leon, Darren, Karl, Jesse and community correspondents rocket jump back to 1996 and nail their colours (various shades of brown) to a rusted mast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_475.mp3
Music featured in this issue:1. The Hall of Souls by Trent Reznor2. Quake Theme by Trent Reznoredited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Change the System”
In our latest single platform special we remember the awesome power of the Nintendo 64 during its brief but bright spell in the limelight in the mid-to-late 90s. Leon, Chris, Darren, Jay and community correspondents grapple with curious controllers, Vaseline visuals and exciting innovations, as well as taking a tour of some of the noteworthy titles in the N64's diminutive but bejeweled library.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/con_spec_nintendo64.mp3
Console special No 12 Nintendo 64 edited by Jay Taylor
Remember our console specials become available here and on our regular feeds only when our next special is ready for release. You can get our next special and much more besides by supporting our Patreon for just $2 dollars per month
“How hard could it be for thieves like you to get us out of a place like this?”
Of the many (many!) JRPGs on the PS1, there isn’t another one quite like Sacnoth’s predecessor to the Shadow Hearts series: Koudelka. Join Leah, Rich and Brian as they explore haunted corridors and battle feisty furniture in this horror-infused adventure. Don’t forget your pendant!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_474.mp3
Music featured in this podcast:
edited by Jay Taylor
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“SEGA”
The very deserving recipient of an anniversary podcast, Sonic the Hedgehog turns 30 years old in 2021. Leon, Darren, Leah and guest John Linneman of Digital Foundry recall their formative experiences with the Blue Blur on both 16-bit and 8-bit systems, as well as the many, many conversions and emulations released since. We also hear from community correspondents with their positive and negative memories and feelings about the SEGA mascot's debut outing.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_473.mp3
Music from Sonic the Hedgehog featured in this issue: 1. Green Hill Zone by Masato Nakamura2. Scrap Brain Zone by Masato Nakamura Edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Take a bite of Duke's special pain cake!"
What do you get when you take Duke Nukem 3D, add a dash of Half-Life, smother it in different engines and put it in the oven for 12 years? Duke Nukem Forever. Come and join Darren, Brian, Leah and Tony for the return of the king as we ponder on the game which took, well... a long time to bake.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_472.mp3
Music featured in this issue: 1. Ghost Town by Eric Von Rothkirch2. Whistle Theme by Eric Von Rothkirch Edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Enviromental hazard detected"
Part of Ubisoft and Red Storm Entertainment’s initial foray into the VR market, Star Trek: Bridge Crew recreated one of pop culture’s most memorable open-plan office spaces in the service of asymmetrical cooperative action. But how does it hold up four years later? Chris, Tony, Jesse, and special guest Captain Doctor James Farley settle into their comfy chairs on the virtual bridge of the USS Aegis and investigate the anomalies and alien ships of Star Trek’s distant future.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_471.mp3
Music featured in this issue:1. Transistion by Danny Pelfrey2. Episode 1 by Danny Pelfreyedited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Wait a minute! We are not going back to Misty Island! Are we?”
In the years between the Crash Bandicoot trilogy and Uncharted, Naughty Dog were primarily the Jak and Daxter studio. While the series would go on to darker sequels and less successful spinoffs, it began with 3D platform open world collect 'em up adventure, Jak and Daxter: The Precursor legacy. In this podcast, Leon, Brian, Josh, Ryan and community correspondents clamber and kick their way through the elf (?) and Ottsel's initial outing.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_470.mp3
Music featured in this issue:1. The Final Battle ~ Precursor Robot (Part 4) by Josh Mancell2. Misty Island by Josh Mancelledited by Ryan HamannYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Never accept the world as it appears to be. Dare to see it for what it could be."
Join Josh, Brian, Jesse and Rich as we slip into some brightly coloured spandex, use unstable sci-fi contraptions to defend our position and get angry at Josh for picking Hanzo…again. What does superhero theming and Pixar style animation bring to the multiplayer FPS genre? Does the meshing of a Team Fortress structure with a MOBA approach to the large roster of characters work? What complications come about with a game that is aesthetically inclusive, but with a gate keeping community? All this and more, as we cover Blizzard’s 2016 Multiplayer Hero Shooter, Overwatch.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_469.mp3
Music featured in this issue:1. Rally the Heroes by Derek Duke2. Victory Music with Play of the Game music by Derek DukeEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You are extreme, all-engulfing madness. A volatile simian nervous system, ominously new to the planet”
A mystery is afoot. Ryan converses with the voices in his head; Josh, Leah, and Jon, to discover the grim political realities at the heart of 2019's CRPG classic Disco Elysium.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_468.mp3
Music featured in this issue:
Cane and Rinse 468 was edited by Ryan Hamann
You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Of course, there's the problem of causality...”
For the first time in the ten-year history of the Cane and Rinse videogame podcast, we deep-dive into a text adventure: Infocom's Trinity. Leon, Jesse, Jon and Sean Bell from The Computer Game Show use only their brains, fingers and keyboards to attempt to unravel a complex sci-fi narrative that features no graphics whatsoever. The crew also looks back at the origins of the form, with reference to other examples of the genre, while keeping this particularly intricate and intelligent 1986 example front and centre.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_467.mp3
Music featured in this issue:1. Audio sample taken from the TV film Threads2. Two Tribes Instrumental by Frankie Goes to HollywoodEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Bring it on!”
Eight years on from our original Streets of Rage trilogy podcast, we are finally able to bring you the sequel. Daring revivalist developers Lizardcube and Guard Crush Games, under the publisher umbrella of retro specialists Dotemu, brought us the long awaited Streets of Rage 4 in 2020. Leon, Brian, Michiel and community correspondents head out once again to tear up the seedy sidewalks of Wood Oak City and beyond.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_466.mp3
Music featured in this issue: 1. Double Divas by Motohiro Kawashima2. On Fire by Olivier Deriviere Edited by Jay Taylor The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators. Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
“Go, go, go, go!”
The biggest selling racing game of all time (at the time of recording), and the sixth mainline entry in Nintendo's character racing series, Mario Kart Wii. Leon, Brian, Jesse and community correspondents remember wrangling Wii Wheels and wilful wifi connectors to go karting with Miis around the world.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_465.mp3
Music featured in this issue:1. Title Screen by Asuka Ota/Ryo Nagamatsu2. Options by Asuka Ota/Ryo NagamatsuEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“What are you thinking!?”
Between an early showing and its release, transforming powerboats became personal watercraft (i.e. jet skis) and Nintendo had itself a massively upgraded sequel to US only niche Game Boy title, Wave Race. Leon, Brian, Darren, Michiel and community contributors recall just what a splash Wave Race 64 made with its debut, and how Nintendo Software Technologies followed up with the GameCube launch title Wave Race: Blue Storm, a few years later.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_464.mp3
Music featured in this issue:1. Milky Lake by Kazumi Totaka2. Blue Storm Title theme by Lawrence Schwedler & James PhillipsenEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Just as the videogame industry began to implode in North America, Milton Bradley set out to try and grab a piece of the pie by buying the rights to the Vectrex console from General Consumer Electronics. Chris, Jesse, Michiel and Dean Swain from the Retro Asylum podcast explore their experiences with the machine as well as the huge roster of 28 games that was released for it. Officially at least. Other topics covered include unofficial mods to the Vectrex, what marks the machine out as being unique, and why it deserves our attention.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/con_spec_vectrex.mp3
Edited by Jay Taylor
"There is corruption here. It beckons you. Promises riches and power. So much temptation."
Join Josh, Brian, James and Tom as they slink through blood-soaked alleys and jump over the sun-kissed rooftops of Karnaca. Along our journey we encounter labyrinthine city streets and puzzle box structures, an assortment of dark magic trickery and an arsenal of weapons and gadgets. All the while a tale of political upheaval and revenge sets the stage as we cover Arkane's 2016 whalepunk, immersive sim sequel, Dishonored 2.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_463.mp3
Music featured in this issue: 1. Main Theme by Daniel Licht2. Born in the Month of Darkness by Daniel Licht Cane and Rinse 463 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“We were born of nightmares...”
Back to the island of slumber and seashells as we return to the island of Koholint for Grezzo's Switch remakening of The Legend of Zelda: Link's Awakening. Leon, Darren, Jon, Leah and community correspondents guide their chibi Links through another eight or nine diorama dungeons in a quest to reawaken the Wind Fish.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_462.mp3
Music featured in this issue:
Cane and Rinse 462 edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).
Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Won't you be my rotting corpse, Miss Tosaka?"
Go to class, join the track team, date a pigeon. The average life of a high school student in 2187 might look fairly uneventful, but look a little closer and you’ll find that everybirdie is hiding a secret or two. Manga artist and writer, Hato Moa loves pigeons, and thanks to her visual novel/dating sim, Hatoful Boyfriend, maybe Jon, Leah and James will learn to love them too.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_461.mp3
Music featured in this issue:1. Where The Spring Wind Blows by TAM2. By Your Hand by SENTIVEEdited by Ryan HamannYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Welcome home, great Slayer.”
As the red dust continues to settle after Doomguy's latest landing, Cane and Rinse keeps pace with the mythical space marine. Leon, Brian, Darren, Josh and community contributors get to grips with the awesome arsenal, mighty moveset and diverse demons featured in 2020's frenetic DOOM Eternal.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_460.mp3
Music featured in this issue:1. Meathook (Slayer Gate theme) by Mick Gordon2. BFG Division 2020 (Fortress of Doom combat theme) by Mick GordonCane and Rinse 460 edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Cowabunga!”
A duo of cartoon capers in this show with Teenage Mutant Ninja Turtles (1989) and The Simpsons (1991). Leon, Brian, Michiel and returning guest Ben Cartlidge quarter feed (well, except Ben) their way through Konami's brace of brawlers as well as many happy memories from the ice rinks, chip shops, bowlplexes and "Frosty Putters" of the past from our faithful correspondents.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_459.mp3
Music featured in this issue: 1. Teenage Mutant Ninja Turtles Title Theme Japan by Mutsuhiko Izumi / Miki Higashino / Kozo Nakamura 2. The Simpsons Staff Roll by Norio Hanzawa Cane and Rinse 459 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You’ve been here before, haven’t you?”
2011: Crunch time for BioWare as EA's corporate wyvern demands a prompt sequel to the successful Dragon Age: Origins, giving the development team less than a year to make another epic RPG worthy of the studio's celebrated history. Leon, Brian, Josh, Tony and community correspondents pick the bones out of the resulting meal - Dragon Age II
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_458.mp3
Music featured in this issue:1. Main Theme by Inon Zur2. Tavern Music by Inon ZurCane and Rinse 458 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The sooner we come to terms with our mortality, the more time we can spend really living in the here-and-now.”
The fecund soil of Stardew Valley is where we plant ourselves for this rustic podcast. Leon, Brian, Leah and Ryan head for the rural idyll of Pelican Town to recollect their many days spent on Eric Barone's farming RPG. We also harvest a bumper crop of community correspondence and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_457.mp3
Music featured in this podcast: 1. Stardew Valley Overture by Eric Barone2. Winter (Ancient) by Eric Barone Cane and Rinse 457 edited by Ryan Hamann You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“This world is inhabited by creatures called Pokémon! For some people, Pokémon are pets. Others use them for fights. Myself… I study Pokémon as a profession.”
25 years after the launch of the first games, Pokémon has become a worldwide sensation, and Ryan, Charlotte, Jon, and Rich look back at the first two generations that started it all. Join our panelists and community members as we take a look back at takes deep breath Pokémon: Red, Green, Blue, Yellow: Special Pikachu Edition, Gold, Silver, and Crystal.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_456.mp3
Music featured in this issue taken from the Pokémon Red / Blue and Gold / Silver soundtracks, respectively.1. Opening by Junichi Masuda2. Wild Pokémon Battle Theme by Junichi MasudaCane and Rinse 456 was edited by Ryan HamannYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Hey, what do you know about that monster?”
In which we do our best to keep pace with Capcom's ever-expanding Biohazard series by reviewing its most recent instalment, the 2020 remake of 1999's Resident Evil 3. Leon, Jon, Josh, Leah and community correspondents pick up where they left off with the previous Volume's Resident Evil 2 (2019) podcast, getting into the nitty gritty of RE3's modest runtime, the loss of Jill's tube top and the addition of Carlos' special hair.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_455.mp3
Music featured in this issue: 1. Main theme by Kota Suzuki/Azusa Kato2 A new threat is born by Kota Suzuki/Azusa Kato Cane and Rinse 455 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra podcast, author David L. Craddock returns to talk to Leon about his latest book, Monsters in the Dark: The Making of X-COM: UFO Defense. David enjoyed access to Rebelstar, Chaos and UFO: Enemy Unknown's creator Julian Gollop and brings us tales from the series' development and origins.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/david_craddock_interview2.mp3
You can find the Kickstarter for the book by clicking here
“It's hard to believe that it's over, isn't it? Funny, how we get attached to the struggle.”
Join Josh, Brian, Rich and Tony as they attempt to ascend the treacherous peaks of a mysterious mountain while also discovering a bit about themselves along the way. In this issue we discuss how a game began as a simple test of platforming prowess, then evolved into an examination of mental health through game design allegory, which would ultimately lead one of the developers to a deeply profound revelation about their identity. Alongside this, we discuss how the themes and imagery of the game spoke to our experiences. All this and more, as we cover Maddy Thorson and Noel Berry’s 2018 2D platforming adventure, Celeste.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_454.mp3
Music featured in this issue: 1. First Steps by Lena Raine2. Reach for the Summit by Lena Raine Cane and Rinse 454 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Your face. Your ass. What's the difference?”
90s throwback 80s throwback Duke Nukem is the subject of our latest podcast, as the big lunk's first foray into 3D turns 25. As well as the Mighty Foot of Duke Nukem 3D, Leon, Brian, Darren, Jon and community contributors also travel back further for a quick look at Duke's 2D debut and the multiple console 'gaidens' that followed in the wake of this 1996 blockbuster, before the series went dormant until, well, Forever.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_453.mp3
Music featured in this issue:1. Main theme by Lee Jackson/Robert Prince2. Aliens, say your prayers! by Lee Jackson/Robert PrinceCane and Rinse 453 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Gather 'round people, we have much to discuss"
A decade after the release of Monster Hunter, Capcom set out to bring the fifth mainline game into the next generation and to finally break into the western market with Monster Hunter World and it's epic add-on content Iceborne. Join Rich, Leah, Josh and returning guest Sean Bell as they discuss the history of the franchise, the improvements made and the success Monster Hunter: World achieved as it became the biggest selling title in Capcom history.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_452.mp3
Music featured in this issue:1. Proof of a Hero by Zhenlan Kang2. Quest Clear theme by Tadayoshi MakinoCane and Rinse 452 was edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Do what you do best, man!"
On the eve of the completion of the World Of Assassination trilogy, join James, Jon, Josh and Ryan as they look back at IO Interactive’s fascinating journey bringing Agent 47 back again (again). A change of ownership, publisher, and release model kept the cloned assassin on his toes, but were there enough in-game changes to warrant the title of Hitman 2?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_451.mp3
Music featured in this issue taken from the Hitman 2 soundtrack: 1. Miami by Niels Bye Nielsen2. Isle of Sgàil by Niels Bye Nielsen Cane and Rinse 451 was edited by Ryan Hamann You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Live In Your World, Play In Ours."
At the time of recording, 20 years after its launch, the PlayStation 2 remains the best-selling videogame console of all time. Leon, Chris, Jay, Josh and our community contributors unpick the machine's aesthetics, aspirations and add-ons, as well as unpacking its vast and powerful library of games. Welcome to the Third Place.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_ps2.mp3
Console special No 10 Sony PlayStation 2 edited by Jay TaylorRemember our console specials become available here and on our regular feeds only when our next special is ready for release. You can get our next special and much more besides by supporting our Patreon for just $2 dollars per month
“I wanna be a heroControl my life's eventsI'll use my song to prove them wrongAnd make a difference”
To conclude our ninth year of shows we wanted to end on a high note, figuratively at least, with a feel-good game that brought warm feelings of hope and togetherness. Little did we know when we planned the show in late 2019, just how much we'd need Wandersong by late 2020. Leon, Jon, Leah and Sean Bell from The Computer Game Show sing the praises of Greg Lobanov's wholesome platform adventure.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_450.mp3
Music featured in this issue from the Wandersong soundtrack: 1. Dream Lullaby by Greg Lobanov/Gordon McGladdery2. The Bard by Greg Lobanov/Gordon McGladdery Cane and Rinse 450 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Goodness! Look at the size of that thing!”
Friendly and fun family frolics in our penultimate podcast of our ninth year, as we catch up with Super Mario Odyssey. Leon, Darren, Josh and Rich have thousands of Power Moons between them and they're ready to talk about the extreme collectathon that is Nintendo's 2017 3D mascot platformer for their highly successful Switch console. We also feature some delightful correspondence from the community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_449.mp3
Music featured in this issue: 1. New Donk City by Naoto Kubo 2. Jump Up, Super Star! NDC Festival Edition by Naoto Kubo, original Japanese lyrics by Nobuyoshi Suzuki, English vocal by Kate Davis Cane and Rinse 449 was edited by Ryan Hamann You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Rest in peace, little chicken. It's been a bash.”
Join Josh, James and Leah as we reunite with the Sparda family to remove a overgrown tree that’s threatening the local infrastructure in Red Grave City. In amongst all the combo chaining and demon juggling this series is famed for, we ask what each of the three playable characters brings to the proceedings and discuss just how far in advance we guess every “twist” in the narrative. So unsheathe rebellion and get ready to rock, as we cover Capcom’s 2019 title, Devil May Cry 5.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_448.mp3
Music featured in this issue: 1. Title Screen by Kota Suzuki2. Devil Trigger (Opening Remix) by Casey Edwards feat. Ali Edwards Cane and Rinse 448 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Running... isn't... the answer...”
In our second show on SEGA's multi-generational crime saga, we take a look at Yakuza Kiwami as well as look back at the PS2 original. Leon, Charlotte, Leah, Michiel and our ever-reliable community contributors consider the pros and cons of the Yakuza Kiwami incarnation compared to the sixth-gen source, as well as taking a good look at the characters, events and distractions of the first Ryu ga Gotoku game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_447.mp3
Music featured in this issue:1. Funk Goes On by Hidenori Shoji2. Ideal for Violence by S.S.T. BandCane and Rinse 447 was edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“RIDE FAST, EXPLORE MORE.”
Join Karl, Rich and Charlotte as they venture to the Alps to tackle Ubisoft’s latest take on open world game’s design to take on a variety of challenges, from snowboarding to wing suits, rocket packs to paragliding and more in-between, Does the tried and tested Ubisoft formula work in the confines of a sports genre? We discuss this and much more as we cover the 2016 release, Steep.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_446.mp3
Music featured in this issue: 1. Introduction Theme by Zikali 2. Aravis Pillows by Zikali Cane and Rinse 446 edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Here we go!”
The beginning of the Nintendo Dual Screen's heyday in 2005 saw the not insignificant release of a new, handheld Mario Kart. Mario Kart DS went for something of a 'back-to-basics' approach after the gimmicks and novelties of Mario Kart: Double Dash!! Leon, Darren, Leah, Michiel and our community correspondents reinflate their balloons for another snake around the circuits of Mario Kart DS.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_445.mp3
Music featured in this issue:1. Title by Shinobu Tanaka2. Waluigi Pinball by Shinobu TanakaCane and Rinse 445 was edited by Ryan Hamann Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You bastards may take… exactly what I give you!”
Nine years ago the good ship Cane and Rinse set sail; 443 issues later it has returned. Embark with James, Jacob, Josh, and Tom, on a mission to discover what happened to the missing crew and allocate fines accordingly. Sharpen your investigative skills with Lucas Pope’s historical, nautical, fantastical Return of the Obra Dinn, and then join us as we piece the puzzle together.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_444.mp3
Music featured in this issue: 1. The Calling by Lucas Pope 2. Credits by Lucas Pope Cane and Rinse 444 edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“We're all connected in this life.”
Following on from our (at the time of recording) all-encompassing Tetris show (podcast issue 270), we catch up with the two major subsequent releases in the evergreen franchise. Leon, Brian, Leah, Rich and community contributors get emotionally synaesthetic with Tetris Effect and competitive with Tetris 99 and its uncompromising battle royale.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_443.mp3
Music featured in this issue: 1. Flames by Hydelic 2. Connected (Yours Forever) by Hydelic Cane and Rinse 443 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“A spark of humanity somewhere. Always that wretched little spark.”
Bleak, dystopian, depressing - and that's just 2020. It's not funny because it's true. To distract from the day-to-day misery, Leon, Jesse, Jon and Ryan enter the Hell-realm that is Cyberdreams' 1995 point and click adaptation of Harlan Ellison's grim short story from 30 years prior, I Have No Mouth, and I Must Scream.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_442.mp3
Music featured in this issue: 1. Introduction by John Ottman 2. Ted's Fatal Flaw by John Ottman Cane and Rinse 442 was edited by Jay TaylorDon't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Don't touch that dial now, we're just getting started."
More than five years since the last Silent Hill issue, Ryan, Leah, Brian, and Jon trepidatiously walk the winding hallways of P.T., the playable teaser to Hideo Kojima's mysterious Silent Hills project, which was, like many of P.T.'s characters, killed by forces unknown, leaving behind only ghosts and shadows of what it might have been. Does this short teaser live up to the Silent Hill legacy? Don't touch that dial and find out. Don't trust the tap water, and most importantly, look behind you.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_441.mp3
Cane and Rinse 441 was edited by Ryan Hamann Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Across the level, you will meet the Tribals.”
Knee deep in the "golden era" of the Nintendo 64's lifespan, its most expert second party developer - Rare - was about unleash two brand new games unto its audience in the year 1999. One of which was Jet Force Gemini. Can Juno, Vela, Lupus (and Floyd) defeat Mizar's insect army? Did Rare live up to their then recent history with another N64 classic? Come and join us as Darren, Michiel and Brian try to not talk about the Tribals for the entire podcast and focus on, you know, the fun stuff too.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_440.mp3
Music featured in this issue: 1. Main Theme by Robin Beanland/Graeme Norgate/Alistair Lindsay 2. SS Anubis by Robin Beanland/Graeme Norgate/Alistair Lindsay Cane and Rinse 440 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Calm down.”
Ready those hug buttons as Leon, Leah, Rich and Tony flick jellybeans in your general direction for our A Boy and His Blob podcast. 2D maestros WayForward took the basic outline of David Crane's bizarre NES original and created something sweet and structured for a 2009 Wii reimagining. Along with contributions from community correspondents, the panel wrestle with the limited agility of the six-year-old boy and the amorphous properties of his Blobolonian companion.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_439.mp3
Music featured in this issue: 1. The Moon Forest by Daniel Sadowski2. Subterra by Daniel Sadowski Cane and Rinse 439 was edited by Ryan Hamann
Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Sometimes the face we show to the world needs to be one of strength, despite the chaos we harbor beneath”
Join Josh, Jay, Karl and Tom as we discuss the next entry in the globe and history trotting series that’s now set its sights on Ancient Greece after shaking things up in Ancient Egypt. How does this new chapter build on the innovations of the last? What impact does a more super human protagonist have on the tone and design of the series? Just how much praise can four podcasters shovel onto Kassandra in one recording session? All this answered and more in our issue covering Ubisoft’s 2018 release, Assassin’s Creed Odyssey.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_438.mp3
Music featured in this issue:
Odyssey (Greek version) by The Flight feat. Mike Georgiades & Fanny Perrier-Rochas
Legend of the Eagle Bearer by The Flight feat. Mike Georgiades
Cane and Rinse 438 was edited by Jay Taylor
Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“All the princess’s hopes now rest on the brave youth she loves.”
There's much more to the story of the original Prince of Persia than the famous fact that creator Jordan Mechner rotoscoped his little brother into the game. Leon, Chris, Jesse, Karl and some brilliant forum contributions celebrate not only that eye-popping animation, but also the game's cinematic and storytelling flair, level design and atmosphere. The panel also looks at a few of the myriad versions and conversions, and considers the changes made for the downloadable 2007 'Classic' console update.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_437.mp3
Music featured in this issue taken from the DOS version and composed by Francis Mechner (music) and Tom Rettig (sounds). Cane and Rinse 437 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Jump In”
In our latest free-for-all console special podcast we look at Microsoft’s Xbox 360. Leon, Jay, Tony, Jon and community contributors remember the flawed yet mighty machine’s 2005 launch through Red Ring of Death drama, Summer of Arcade celebration, 1 vs 100 hilarity and Kinect cackles. As usual among the talk of blades, chat pads and Inside Xbox, we also cover off a selection of the significant software titles from the 360’s eight year innings.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_xbox360.mp3
Console special no.9 was edited by Jay Taylor Remember our console specials become available here and on our regular feeds only when our next special is ready for release. You can get our next special and much more besides by supporting our Patreon for just $2 dollars per month
"Time to take a little magic trip to cupcake town"
Josh, James, Charlotte and Jon head to Edwards Island to join Alex and her crew of late teens to explore the spooky goings on that have materialised on the isle, while also engaging in some good old fashioned youthful melodrama. We discuss the novel approach to dialogue, explore the different ways grief can manifest and ask why the hell did Ren eat that second brownie, in Night School Studio’s 2016 release, Oxenfree.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_436.mp3
Music featured in this issue: 1. Time Loop Music (Tape Player Slowed) by scntfc 2. Epiphany Fields by Scntfc Cane and Rinse 436 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The other humans are approved for passage. Regretfully, you are not.”
It's been more than five years since we covered a Halo title, when we covered the series thus far in the run-up to the release of this game - Halo 5: Guardians. Leon, Darren, Karl and Tony squad up once again to discuss the achievements and shortcomings of 343's second pass at this storied fps franchise, with its megaton marketing, controversial campaign and admired multiplayer.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_435.mp3
Music featured in this issue:1. The Trials by Kazuma Jinnouchi2. Light Is Green by Kazuma JinnouchiCane and Rinse 435 was edited by Ryan HamannDon't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“We’re just another group of migrants.”
Conceived after reading a 2015 article about the Syrian refugee experience, already several years into the country's civil war, Bury me, my Love tells the story of Majd and Nour Suleiman. Communicating via a messenger App, Majd hopes to help support and guide his wife as she attempts to make her way from Homs to Germany, and asylum, with which to forge a better, safer life. Leon, Charlotte, Jon and correspondents recount their journeys within this powerful yet intimate interactive experience.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_434.mp3
Music featured in this issue: 1. Bury me, my Love suite by Xavier Collet Cane and Rinse 434 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"No problem!”
Less than a decade after the French studio was founded, Ubi Soft Entertainment (as it was then), released colourful and seemingly armless character platformer Rayman onto an unsuspecting world. Leon, Jesse, Michiel, Tony and a whole bunch of nostalgic correspondents remember the fun highs and the frustrating lows of this, as it turns out, notoriously uncompromising adventure...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_433.mp3
Music featured in this issue: 1. World map by Rémi Gazel/Didier/Stéphane Bellanger2. Moskito's Rage by Rémi Gazel/Didier Lord/Stéphane Bellanger Cane and Rinse 433 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Arina’s room
The Gardens Between ponders the transient nature of friendships through the lens of the ability to time travel and pull memories together from semi-abstract fragments. Leon, Chris, Jon, guest David Turner of TCGS podcast and comrades from the Cane and Rinse community unpick their own relationships with the game's brain-teasing puzzles and emotional message.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_432.mp3
Music featured in this issue: 1. Spirit Home by Tim Shiel 2. Only Places We Know by Ben Abraham Cane and Rinse 432 was edited by Jay Taylor
Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
You think this is a dream? Well then maybe it’s time to wake up?
With a complex storyline that chronologically twists around its predecessor, Dennaton Games' Hotline Miami 2 might not be easy to follow, but at least your objectives are clear: take out your enemies by any means necessary. Check your messages, put on your mask, and join Leah, Jon, and Brian as they unravel all that the spectacular sequel Hotline Miami 2: Wrong Number has to offer.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_431.mp3
Music featured in this issue: 1. Divide by Magna 2. Roller Mobster by Carpenter Brut Cane and Rinse 431 was edited by Ryan Hamann Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Great, just great. You’re on an exciting adventure with Mario. Talk about unfair.”
Scheduled for the game's 20th birthday, in this podcast we look back at the Nintendo mascot's second RPG outing, Paper Mario. Float into bed and join Leon, Darren and Leah in the Mushroom Kingdom circa 2001 for another tale of an imprisoned Princess Peach and the seeking of seven magical stars. As usual we also have recollections from the Cane and Rinse community, as well as your Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_430.mp3
Music featured in this issue: 1. Main Title by Yuka Tsujiyoko2. Attack of the Koopa Bros. by Yuka Tsujiyoko Cane and Rinse 430 edited by Jay Taylor
Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month (+VAT) Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Gather round all of you who would listen.”
Years prior to Sony San Diego becoming the MLB: The Show studio, the team made its debut with stealth/combat title The Mark of Kri. Leon, Chris, Leah, Tony and some Cane and Rinse contributors consider the merits and innovations of this 2002 PS2 exclusive. And of course they also played through level 6, which may have seen them each coming away with a slightly sour taste in their mouths...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_429.mp3
Music featured in this issue: 1. Title Theme by Jack Wall2. Ending Theme by Jack Wall Cane and Rinse 429 was edited by Jay Taylor
“Only when we let strangers in can we find new ways to be ourselves."
If you want to be the last player standing in Shibuya’s deadliest game, you’ll need more than luck. You’ll need the skill to navigate the challenges set out for you, plus… a detailed knowledge of regional fashion trends? Join Leah, Brian and Josh as they partner up, check their pins, and get to the objective of the day: talking about the 2008 stylish DS RPG, The World Ends With You.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_428.mp3
Music featured in this issue: 1. Game Over by Takeharu Ishimoto 2. Junk Garage by Takeharu Ishimoto Cane and Rinse 423 was edited by Jay Taylor
“LeChuck is your schnoobums!?”
Further piratical shenanigans abound as the dread ship Cane and Rinse returns to the Caribbean sea to break The Curse of Monkey Island. Leon, Charlotte, Ryan and returning guest Dan Clark investigate Monkey 3's change in authorship, tone and art, and bottled messages wash up from multiple contributors, who have a lot to say on the atmosphere of the piece, and its relationship to its predecessors.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_427.mp3
Cane and Rinse 427 was edited by Ryan Hamann
“Coo coo. (I hear you've been busy, Mario.)”
Create or Play? That is the big question asked of anyone who starts a game in the Super Mario Maker series. Join Michiel, Brian, Darren and Ryan as they ponder its significance, go over the history of the Mario level editor phenomenon and attempt to put in words what they personally get out of the 2015 Wii U release, its 2016 3DS port and its 2019 Switch sequel.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_426.mp3
Music featured in this issue: 1. Title Theme by Koji Kondo 2. Forest (Super Mario World) by Koji Kondo Cane and Rinse Issue 426 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"The End"
It's been fully four decades since Dave Theurer turned his apocalyptic nightmares into an arcade game. Missile Command told a darker story than most games of the time, and thanks to its compelling, though unwinnable, gameplay, has stood the test of time as a high score competition stalwart. Leon, Jesse, Michiel, guest Dan Clark and Cane and Rinse community members recall their own fears of Armageddon and their ill-fated mission to keep the incoming nukes at bay.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_425.mp3
Cane and Rinse 425 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You don’t need a potion to win me over! You already have!"
Steel thy shovel..... again! We've discussed Yacht Club Games's Shovel Knight before, but there's much more to this pixelated platformer than the original campaign. Mixing potions? Reaping souls? Getting really good at a collectible card game? We've got you covered. Join Leah, Jon and Josh as they explore these activities and many more in Shovel Knight's DLC campaigns: Plague of Shadows, Specter of Torment and King of Cards.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_424.mp3
Music featured in this issue: 1. Joustus - The Royal Overture by Jake Kaufman2. Tango of the Troupple King by Jake Kaufman Cane and Rinse 424 was edited by Ryan Hamann Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Now you're playing with power; SUPER POWER!”
Everything about our latest single format special podcast is just super. Leon, Brian, Michiel and returning guest Ben Cartlidge - along with a slew of contributors from the Cane and Rinse community - remember Nintendo's initially reluctant but ultimately triumphant foray into the 16-bit market. The Super Famicom/SNES/SNEZ/Ess-Enn-Ee-Ess boasts perhaps one of the most glittering libraries of any machine, and in this show we get to take a long, lingering look back at its many successes (and a few failures) as a machine, and as a platform.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_snes.mp3
Music featured in this podcast: 1. Clockwork Mansion 4-1 by Masanori Adachi/Taro Kudo Edited by Jay Taylor
“How many more bones would you crush? How many lives will you destroy in pursuit of what you call justice?”
Concluding our Batman: Arkham series coverage (which stretches back many years) we arrive at - so far - Rocksteady's final game featuring the Caped Crusader. Leon, Brian, James and Thomas discuss 2015's Batman: Arkham Knight, including what it means to play as the bat in 2020, the inclusion of a playable Batmobile and whether or not we feel that the developers over-egged the pudding with this epic finale. A gang of streetwise hoodlums from the Cane and Rinse community also offer their opinions and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_423.mp3
Music featured in this issue: 1. Main Theme by Nick Arundel/David Buckley 2. Crowd Control by Nick Arundel/David Buckley Cane and Rinse 423 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Through recondite arts, the Alchemists had created Shardbinders.”
The fruits of substantial crowdfunding and the labour of a supergroup of game devs were harvested in 2019 with the release of Bloodstained: Ritual of the Night. The spiritual successor to the original 'IGAvania', Castlevania: Symphony of the Night arrived to relieved fans and some critical acclaim, along with its stretch goal pseudo 8-bit appetiser, Bloodstained: Curse of the Moon. Leon, Brian, Jon and Leah have all completed both titles and are keen to talk about them, assisted brilliantly as usual by members of the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_422.mp3
Music featured in this issue: 1. Fallen Moons Requiem (Curse of the Moon) by Michiru Yamane, Ippo Yamada, Aoi Takeda, Takumi Sato, Hiroaki Sano, Ryo Kawakami and Ryo Yoshinaga (Curse of the Moon) 2. Autumns Desolation (Ritual of the Night) by Michiru Yamane, Keisuke Ito and Ryusuke Fujioka Cane and Rinse 422 edited by Jay TaylorDon't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Well, would you look at that?”
Wrapping up our Uncharted coverage, for now at least, we end up at standalone adjunct, Uncharted: The Lost Legacy. Leon, Brian, Jay and Josh find themselves in an India torn apart by civil war, on the hunt for a priceless religious artefact. Fortunately they are accompanied by two butt-kicking badasses, a host of community contributors, and Sam Drake - as they race the fanatical Asav for the prize.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_421.mp3
Music featured in this issue: 1. Main Theme by Henry Jackman 2. End of the Line by Henry Jackman Cane and Rinse 421 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Shoot The Core!”
The venerable side-scrolling space shoot 'em up series Gradius celebrates its 35th anniversary in 2020. Leon, Michiel, Ben Cartlidge and Dan Clark run the treacherous caverns of 1981's Scramble through to the interstellar spectacle of Gradius V with a number of punishing pitstops along the way. As always we also hear from community members with their daring tales of conquering (or more commonly, not) the evil Bacterian army.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_420.mp3
Music featured in this issue: 1. Challenger by Miki Higashino 2. Battle Ship - Stage 2 and 8 by Hitoshi Sakimoto Cane and Rinse 420 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"All that matters now is what we do next"
What does it take to truly be a person? Is it how you were created? What makes up your physical form? How you react to the situations you find yourself in? Can it be quantified at all? Join Leah, Charlotte and Jay as they discuss David Cage’s Detroit: Become Human and try to answer these questions - or at least get to one possible ending.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_419.mp3
Music featured in this issue: 1. Little One by Philip Shepard 2. Wake Up by Nima Fakhrara Cane and Rinse 419 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Chris O'Regan chats to Alex Kanaris-Sotureou and Tom Jones of Polygon Treehouse about the design and development of their adventure game, Röki
Adventure games can be very difficult to develop as they are often stymied by their interface. To overcome this, Polygon Treehouse have created a hybrid system for Röki by way of a real time interface with a simplified GUI that removes clutter from the screen while keeping the player informed.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode281.mp3
All music is by Aether (https://www.aetheraudio.co.uk/) 1. Scandinavian Skies 2. Waking Memories 3. Lost Lullaby (Original title: Nå er Dagen Over)
“We’re playin’... We’re playin’... We’re playin’...”
Whether it’s Guitar Hero by way of Fruit Ninja or a chance to live out the Star Wars Kid fantasy, there’s no denying the wild success of Beat Saber over the past two years. James, Chris, Jacob and Ryan have collectively chopped their way through millions of blocks (mostly Jacob, to be fair), and they are ready for the Beat to drop. Are you?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_418.mp3
Music featured in this issue: 1 Beat Saber by Jaroslav Beck 2. Unlimited Power by Jaroslav Beck and Frank Bentley Cane and Rinse 418 was edited by Ryan Hamann Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Nice entrance. Solid eight out of ten... Nine out of ten.”
Welcome to "Just the Facts" with J. Jonah Jameson. Alerting you to the threats you don't even know about. I've heard reports of Spider-Man hovering around Cane and Rinse towers. At first, I thought he was sabotaging them, but a far more alarming possibility came to mind. In his misguided delusion that he's protecting us, is he hacking into ALL THEIR CONVERSATIONS? Fortunately Leon, Brian, James, Josh and you, the people of the good Cane and Rinse community, are on hand to dissemminate essential truths regarding Insomniac and Sony's 2018 title, Marvel's Spider-Man.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_417.mp3
Music featured in this issue: 1 Spider-Man by John Paesano 2. City of Hope by John Paesano Cane and Rinse 417 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The invading Snowmads have locked Donkey Kong Island in a deep freeze, and it’s up to the Kongs to thaw things out!”
Our run of podcasts on the games of Donkey Kong and his kin concludes with a review of Donkey Kong Country: Tropical Freeze. Arriving first in 2014 for Wii U and then receiving a bolstered upgrade for Switch in 2018, Tropical Freeze is possibly the last word (at least for now) on the DKC formula. Leon, Brian, Darren and Cane and Rinse community contributors express their fandom and frustrations for Retro Studios' feisty platformer.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_416.mp3
caneandrinse.com/forum
Music featured in this issue: 1. Title Theme by David Wise 2. Windmill Hills by David Wise Cane and Rinse 416 was edited by Jay Taylor Don't forget, you can get an often extended version of this podcast four weeks early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“We make the world what it is by what we do. All of us.”
Bikers vs Zombies may sound like a late night made-for-TV movie, but when it’s a premise that gets paired with a search for reasons to survive in post-apocalyptic Oregon, you might find that the result is a story that’s more engaging than it first appears. Is Days Gone just another zombie apocalypse tale, or is there more to discover in Bend Studio’s 2019 epic? In this issue, find out what Jay, Brian, Rich, and Leah have to say about their rides.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_415.mp3
Music featured in this podcast: 1. Main Theme by Nathan Whitehead2. Light One Candle by Nathan Whitehead Cane and Rinse 415 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Life. Afterlife. Real. Virtual. Dream. Nightmare. It's a thin line.”
Before the deluge of Metroidvania type games came Axiom Verge. Thomas Happ's intriguing alternate reality began development in 2010, eventually surfacing in 2015 to acclaim and commercial success. Leon, James, Josh, Michiel and community contributors do their best to judge the game on its own merits, while still making some of the inevitable comparisons.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_414.mp3
Music featured in this issue: 1. Trace Rising by Thomas Happ2. Inexorable by Thomas Happ Cane and Rinse 414 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Yeah, I know.”
After his work on Monument Valley, Ken Wong scaled the heights of creating his own studio, Mountains. With the publishing expertise of Annapurna Interactive behind them, this new Melbourne studio brought to life a story of new love’s highs and lows. James, Charlotte, Jacob and Leah have lots to say about the silent, pocket-sized visual novel - Florence
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_413.mp3
Music featured in this podcast: 1. Florence by Kevin Penkin2. Wake Up, Moving On by Kevin Penkin Cane and Rinse 413 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You come to us, like a snake in the grass, here... in a city of lies, you... are the biggest liar of all”
Techland's five million selling spiritual successor to Dead Island merges Mirror's Edge with Far Cry, Left 4 Dead and other hits to bring an ambitious, city spanning survival horror set in the Middle East. Leon, Brian, Jacob, Josh and some survivors from the community relive their time in locked down Harran, from fearful days among the roaming infected to the dreaded night pursued by the fearsome volatiles. Good night and good luck.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_412.mp3
Music featured in this issue: 1. Harran by Pawel Blaszczak2. Strife by Pawel Blaszczak Cane and Rinse 412 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Come out and play”
In our latest single format special, Leon, Chris, James and Leah review "The Walkman of the 21st Century", Sony's PlayStation Portable. Even if the PSP didn't quite reach the iconic status of its pocket cassette player, the sleek little powerhouse did last for almost a decade and shifted around 80 million units. We remember its hardware pros and cons, as well as a decent cross-section of its 1300+ game strong library.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_psp.mp3
This console special was edited by Jay Taylor
“Hesitate and you lose, that is the way of war.”
Can shadows die? Can they die twice? And what is a Loaded Spear actually useful for? James, Jacob, Jon and Josh try to answer these questions and more as they explore Sengoku-period Japan in FromSoftware’s action-focused love letter to Japanese folklore and shinobi games like Tenchu and Otogi. This is Sekiro: Shadows Die Twice.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_411.mp3
Music featured in this issue: 1. Sekiro, The One-Armed Wolf by Yuka Kitamura 2. Divine Dragon by Yuka Kitamura Cane and Rinse 411 edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Let's give DK our biggest Kong-gratulations!”
In our latest show on Nintendo's necktied primate, we swing back to the mid-2000s to go ape with Donkey Kong Jungle Beat. Leon, Brian, Darren, Michiel and community contributors beat a path through both the original bongo-controlled GameCube version, and the remixed Wii incarnation.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_410.mp3
Music featured in this issue: 1. Credits by Mahito Yokota 2. Battle for Storm Hill by Mahito Yokota Cane and Rinse 410 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“He’s a… whatchacallit. A fisting artist.”
As recommended by fans of the series, we begin our Japanese organised crime odyssey at its chronological beginning - Ry? ga Gotoku 0: Chikai no Basho aka Yakuza 0. Released in 2015 and Japan and from 2017 worldwide, this is the sixth mainline entry in SEGA's long running series, and tells the origin stories of beloved characters Kiryu Kazama and Goro Majima. Leon, Charlotte, Leah, Richard and a gang of community contributors recall their wild lives ducking and diving in and around the Tokyo underworld of the late 80s.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_409.mp3
Music featured in this podcast:1. Western version intro by Hidenori Shoji2. Heartbreak Mermaid (in-game) by Hidenori ShojiCane and Rinse 409 was edited by Jay TaylorDon't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I have the shiniest meat bicycle."
For this week's podcast, Jesse Fuchs makes his Cane and Rinse hosting debut with a discussion focused on Telltale Games' episodic point-and-click adventure title, Tales from the Borderlands. Joining him for this issue are Tom and Josh, along with gainful contributions from the community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_408.mp3
Music featured in this issue: 1. Lonely Road by Jared Emerson-Johnson 2. Bossanova by Jared Emerson-Johnson Cane and Rinse 408 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“A stranger you are... and strange looking at that!”
Just before Square got into bed with Sony, their relationship with Nintendo seemed to be firing on all cylinders. The two Japanese giants teamed up in an attempt to hit big with a 16-bit RPG in the West and the result, was Super Mario RPG: Legend of the Seven Stars. Leon, Brian, Darren, Leah and community contributors jump into this strange interpretation of the Mushroom Kingdom and seek the seeds that were sown by Square and sprouted into two separate series' on subsequent systems.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_407.mp3
Music featured in this issue: 1. Fight Against an Armed Boss by Yoko Shimomura 2. Beware the Forest's Mushrooms by Yoko Shimomura Cane and Rinse 407 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Raise thy sword by the light, and head to the place where the sword's light gathers."
The Cane and Rinse podcast returns to The Forbidden Lands with a thorough examination of Bluepoint's 2018 Shadow of the Colossus remake. Scale this colossal game with Ryan, Rich, Jacob, and Brian, along with contributions from the Cane and Rinse community. For more history and opinions about Shadow of the Colossus' original release, you can trek all the way back to Cane and Rinse issue 4, where it was covered alongside Ico in a Team Ico double-feature.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_406.mp3
Music featured in this issue: 1. Prologue ~ To the Ancient Land ~ by Kow Otani 2. Revived Power ~Battle Theme~ by Kow Otani Cane and Rinse 406 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Jungle Boogie!”
Nintendo wanted in on the 'BeMani' action in the early-mid 2000s, and so roped in Taiko no Tatsujin producers Namco to reskin their drumming rhythm games with a Donkey Kong flavour. Three Donkey Konga games followed in quick succession, each featuring minimal changes to anything but the lineup of songs - an eclectic mix of pop covers, classical, latin, TV themes and game tunes for players to batter out beats to. Leon, Brian, Darren and Leah all have fond memories of bashing their barrels, as do a supergroup of keen percussionists from the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_405.mp3
Music featured in this issue: 1. Donkey Konga Theme by Junko Ozawa 2. Banana Tengoku by ? Cane and Rinse 405 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I serve no one, and I fight for everyone."
In this issue, Karl, Brian, Jay and Rich travel back to Ancient Egypt to the origin of Assassin's Creed, in Ubisoft's biggest revamp of the franchise yet. Open worlds, lush vistas, vicious wildlife, the secrets of the Pyramids and more await our intrepid adventurers. As entrenched fans of the traditional formula, how did the panel feel with the radical changes away from tradition, and was the two year wait after Assassin's Creed Syndicate really worth it? Find out now, as the team and our community give their feedback, on Assassin's Creed Origins.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_404.mp3
Music featured in this podcast: 1. Bayek of Siwa by Sarah Schachner 2. The Hyena's Fire by Sarah Schachner Cane and Rinse 404 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Enough with this cat and mouse game.”
After almost two decades of feverish speculation, Capcom finally brought us the remake of Resident Evil 2 that the fans craved in 2019. This comprehensive, ground-up retooling of the original boasted quality of life refinements to bring it in line with modern games, but did it recapture the 1998 magic? Enter Leon, Jon, Josh, Leah and a rabid horde of contributors to review. WE DO IT.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_403.mp3
Music featured in this issue: 1. Save Room by Shusaku Uchiyam/Zhenlan Kang 2. Raccoon City by Shusaku Uchiyam/Zhenlan Kang Cane and Rinse issue 403 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Keep your expectations low boy, and you'll never be disappointed.”
A serious assessment of Sony Santa Monica's soft reboot of the successful but stagnating God of War series. Leon, Brian, Josh and a pantheon of community contributors offer their opinions and experiences, running the gamut from blasphemy to worship.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_402.mp3
Music featured in this issue: 1. Ashes by Bear McCreary 2. God of War by Bear McCreary Cane and Rinse issue 402 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“This whole thing is pretty much done. We're more ghosts than people.”
Welcome home, pardners. The Cane and Rinse videogame podcast returns for its ninth year with an expansive examination of Red Dead Redemption II. Camp out under the stars with Leon, Jacob, Jay, Josh, Rich and sundry passers-by as they sing paeans about the good times and share horror stories about the tragic times at the end of the old Wild West.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_401.mp3
Music featured in this podcast: 1. Honor, Amongst Thieves by Woody Jackson2. That's the way it is by Daniel Lanois Cane and Rinse 401 edited by Jay TaylorDon't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Up to 6 billion players”
The latest of our single platform podcast specials focuses on SEGA's final console, the Dreamcast. Leon, Karl and guests Ben Cartlidge (One Credit Classics) and John Linneman (Digital Foundry Retro) unpick the magic from the smoke and mirrors in an attempt to understand how and why the most powerful console ever (circa 1998/1999) failed to win the hearts and minds of the general public. Passionate prose from the community and a swift(ish) rundown of the machine's diverse and colourful library round out the show.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/con_spec_dreamcast.mp3
You can find out what both Jon and Ben are up to via the links below:Jon's twitterBen's twitterDreamcast special was edited by Jay Taylor
“My hair does not look like a chocobo butt.”
In this issue, Josh, Leah, Charlotte and Tom hop into a convertible and embark on an adventure out on the open road. We'll take in the scenery, say hello to local wildlife and then share some laughs at camp over a bowl of suspiciously beautiful looking stew. That's right, this is our last issue on the mainline Final Fantasy series (for now) and we discuss how what was originally intended to be part of Final Fantasy XIII's Fabula Crystallis saga, evolved into a full-fledged numbered entry. With the change of leadership, the shift to real-time combat, a greater focus on an open world and many notable changes post-release, there is a lot to discuss, and don't even get us started on Mr. Feathers! Join us as we discuss Square Enix's 2016 JRPG release, Final Fantasy XV.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_400.mp3
Music used in this issue: 1. Somnus by Yoko Shimomura 2. The Hunters by Yoko Shimomura Cane and Rinse 400 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
It's the end of the year, and Cane and Rinse are celebrating another year in videogaming with not one but five 2019-in-review shows of epic proportion, sharing our team's impressions from hundreds of games released in the year 2019.
In Part 5, join Ryan and Chris as they talk about many of the games released in 2019.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_2019_in_review_part_5.mp3
The complete list is below:• Astrologaster• Creature in the Well• Disco Elysium• Double Cross• Eagle Island• Fimbul• Heaven's Vault• Hell Is Other Demons• Knights and Bikes• My Friend Pedro• Pathologic 2• Pikuniku• Pokémon Sword & Shield• Rebel Galaxy Outlaw• Shakedown Hawaii• Sky: Children of the Light• Star Wars Jedi: Fallen Order• Sunless Skies• Trials Rising• Trover Saves the Universe• Unruly Heroes• Wargroove Cane and Rinse – 2019 in Review, Part 5 was edited by Ryan Hamann
It's the end of the year, and Cane and Rinse are celebrating another year in videogaming with not one but five 2019-in-review shows of epic proportion, sharing our team's impressions from hundreds of games released in the year 2019.
In Part 4, join Leon, Leah and James as they talk about many of the games released in 2019.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_2019_in_review_part_4.mp3
The complete list is below: • Apex Legends• Blood & Truth• BOXVR• Castlevania Anniversary Collection• Contra Anniversary Collection• eFootball PES 2020• FIFA 20• Fight'N Rage (2017)• Guildmaster Story• Marvel Ultimate Alliance 3: The Black Order• Mortal Kombat 11• Oculus Quest• Pixel Puzzle Collection (2018)• River City Girls• The Ninja Saviors: Return of the Warriors Cane and Rinse – 2019 in Review, Part 4 was edited by Ryan Hamann
It's the end of the year, and Cane and Rinse is celebrating another year in videogaming with not one but five 2019-in-review shows of epic proportion, sharing our team's impressions from hundreds of games released in the year 2019. In Part 3, join Josh, Michiel, Jon, Ryan and Jacob as they talk about many of the games released in 2019.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_2019_in_review_part_3.mp3
The complete list is below: • A Short Hike• Astral Chain• Blasphemous• Control• Dance of Death: Du Lac & Fey• Devil May Cry 5• Eastshade• Felix the Reaper• Fire Emblem: Three Houses• Gato Roboto• Grelox• Hypnospace Outlaw• Jump Force• Katana ZERO• Kind Words• Luigi's Mansion 3• Metro: Exodus• Monster Hunter World: Iceborne• Observation• One Finger Death Punch 2• Outer Wilds• Resident Evil 2 (2019)• Rolling Gunner• Sekiro: Shadows Die Twice• Smoke and Sacrifice• The Unlikely Legend of Rusty Pup• Vasara Collection• Void Bastards• Wolfenstein: Youngblood Cane and Rinse – 2019 in Review, Part 3 was edited by Ryan Hamann
It's the end of the year, and Cane and Rinse is celebrating another year in videogaming with not one but five 2019-in-review shows of epic proportion, sharing our team's impressions from hundreds of games released in the year 2019. In Part 2, join Leah, Ryan Quintal, Brian and Karl as they talk about many of the games released in 2019.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_2019_in_review_part_2.mp3
The complete list is below: • Apex Legends• Astroneer• Blair Witch• Bloodstained: Ritual of the Night• Code Vein• Control• Crackdown 3• Dauntless• Death Stranding• Erica• Fire Emblem: Three Houses• Fitness Boxing• Gears POP!• Mario Kart Tour• Mortal Kombat 11• Oninaki• Resident Evil 2• Sekiro: Shadows Die Twice• Super Mario Maker 2• The Dark Pictures: Man of Medan• The Division 2• The Legend of Zelda: Link's Awakening (2019)• Tetris 99 Cane and Rinse – 2019 in Review, Part 2 was edited by Ryan Hamann
It's the end of the year, and Cane and Rinse is celebrating another year in videogaming with not one but five 2019-in-review shows of epic proportion, sharing our team's impressions from hundreds of games released in the year 2019. In Part 1, join Ryan, Thomas, Jesse and Brian as they talk about many of the games released in 2019, including everything released on Apple Arcade to that point in time.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_2019_in_review_part_1.mp3
The complete list is below: • A Fisherman's Tale• Afterparty• Ape Out• A Plague Tale: Innocence• Baba Is You• Borderlands 2 VR• Cadence of Hyrule• Days Gone• Dicey Dungeons• Everybody's Golf VR• Falcon Age• Gears 5• GreedFall• KIDS• Kingdom Hearts III• My Time at Portia• Outer Wilds• RAGE 2• Remnant: From the Ashes• Slay the Spire• SteamWorld Quest: Hand of Gilgamech• Telling Lies• The Outer Worlds• Untitled Goose Game• Wilmot's Warehouse• Yoshi's Crafted World And all of Apple Arcade:• Agent Intercept• Assemble with Care• ATONE: Heart of the Elder Tree• Ballistic Baseball• Bleak Sword• The Bradwell Conspiracy• Big Time Sports• Card of Darkness• Cardpocalypse• Cat Quest II• ChuChu Rocket! Universe• Cricket through the Ages• Dead End Job• Dear Reader• Decoherence• Discolored• Dodo Peak• Don't Bug Me!• Down in Bermuda• EarthNight• The Enchanted World• Exit the Gungeon• Fallen Knight• Fledgling Heroes• Frogger in Toy Town• The Get Out Kids• Grindstone• Guildlings• Hexaflip• Hogwash• Hot Lava• HyperBrawl Tournament• INMOST• Jenny LeClue - Detectivu• Jumper Jon• King's League II• LEGO Brawls• Lifelike• Lifeslide• Manifold Garden• Marble It Up: Mayhem• Mind Symphony• Mini Motorways• Monomals• The Mosaic• Murder Mystery Machine• Mutazione• Neo Cab• Nightmare Farm• Oceanhorn 2: Knights of the Lost Realm• OPERATOR 41• Outlanders• Overland• Over the Alps• PAC-MAN Party Royale• Painty Mob• Patterned• Pilgrims• Pinball Wizard• Possessions• Projection: First Light• Punch Planet• Rayman Mini• RedOut: Space Assault• Red Reign• Sayonara Wild Hearts• Shantae and the Seven Sirens• Shinsekai: Into the Depths• ShockRods• Skate City• Sneaky Sasquatch• Spaceland• Speed Demons• Spek• Sociable Soccer• Sonic Racing• Spidersaurs• Star Fetched• Stela• Stellar Commanders• Super Impossible Road• Super Mega Mini Party• Takeshi and Hiroshi• Tales of Memo• Tangle Tower• Things That Go Bump• tint.• Towaga: Among Shadows• UFO on Tape: First Contact• Various Daylife• Way of the Turtle• WHAT THE GOLF?• Where Cards Fall• Yaga Cane and Rinse - 2019 in Review, Part 1 was edited by Ryan Hamann
“Get bananas back from the Tikis!”
In our latest podcast on the bequiffed ape, we land late in the Wii era with Donkey Kong Country Returns. 16 years after DK's third outing to the Country (see podcast issue 389), Retro Studios took up the reins and attempted to wrangle the hairy simian into the 2010s. Leon, Brian, Darren and Michiel have all beaten this notoriously challenging game - 'waggle' and all - and, along with contributions from the Cane and Rinse community, want to talk about it.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_399.mp3
Music used in this issue: 1. Title screen by Kenji Yamamoto/Minako Hamano/Masaru Tajima/Shinji Ushiroda/Daisuke 2. Blowhole Bound by Kenji Yamamoto/Minako Hamano/Masaru Tajima/Shinji Ushiroda/Daisuke Cane and Rinse 399 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Time is not your enemy, forever is.”
A rare foray into the world of the Western CRPG for us, but 1999's Planescape: Torment ticks a lot of boxes. Leon, James, Jon and guest Sean Bell contemplate the nature of humanity and its relationship with impermanence, as well as why you shouldn't play the Switch ports of 20 year old games that were designed specifically for mouse and keyboard. As usual we also incorporate pandimensional missives from those who have already trodden their own tormented path through the Planescape.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_398.mp3
Music used in this issue: 1. Main Theme by Mark Morgan and Richard Band 2. Catacombs Battle by Mark Morgan and Richard Band Cane and Rinse 398 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“1 COIN 1 PLAY”
Marking its 40th birthday, we celebrate one of Atari's most iconic, influential and successful arcade games from the so-called 'golden age': Asteroids. Leon, Jesse, Michiel and guest Dan Clark unpack the appeal of the stark space shooter, as well as spinning through its three official sequels (Asteroids Deluxe, Space Duel and Blasteroids), as well as a glittering cluster of conversions, ports, remakes and spiritual successors.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_397.mp3
Music used in this issue: 1. Hyperspace by Buckner & Garcia Cane and Rinse 397 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Fear… radiates from you. It's beautiful, but not yet finished.”
Having sunken into a drunken stupor since the previous Tango Gameworks title, the lure of jacking back into the STEM for The Evil Within 2 is enough to rouse us from our squalor. Leon, Jacob, Leah and Michiel sneak around Union until their knees give out, plus we hear from the Cane and Rinse community - for there is Evil Within, too...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_396.mp3
Music used in this issue: 1. Where It All Begins - Masatoshi Yanagi 2. Ordinary World - The Hit House (original by Duran Duran) Cane and Rinse 396 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Hey, Been a long time, Donkey-Dude!"
After the rousing success of Diddy Kong Racing and Banjo-Kazooie, it was time for Rare to step up to the plate and turn (almost) the rest of the Kong family into three-dimensional beings. Explore DK Isles for the first time in glorious 3D and admire the charisma which pours out of almost every facet of this behemoth adventure. Jump into the tag barrel and choose between Darren, Brian, Ryan and returning guest Joey Bagi to see just what they think of the N64 platformer so big, Nintendo had to include an expansion pak just to fit it all in! It’s time to party like it’s 1999 and this party starts off with a simian-themed rap.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_395.mp3
Music used in this issue: 1. Logo Theme by Grant Kirkhope2. DK Rap by Grant Kirkhope, with George Andreas and Chris Sutherland Cane and Rinse 395 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Eight long years to bounce back here, I’ll win this time and make you cheer!”
Eekum Bokum! It’s another Banjo-Kazooie adventure but this time almost everything is different. The famous Bear and Bird duo are back in the groove but also firmly in the seats of many bespoke (or pre-built) vehicles. In a rather controversial move, the fourth outing for Rare’s charismatic creatures isn’t a traditional 3D platformer and requires the player to think outside the box by playing with physics. What do Darren, Ryan and guest Joey Bagi think of the first Banjo-Kazooie game under Microsoft's wing? Have a listen and find out. Guh-huh!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_394.mp3
Music used in this issue: 1. Showdown Town by Grant Kirkhope 2. Nutty Acres by Grant Kirkhope Cane and Rinse 394 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Why are we still here? Just to suffer?”
In very probably our last ever podcast on the venerable series, we finally give Metal Gear Solid V: The Phantom Pain the once-over. Leon, Charlotte, Rich and guest Maria Roberts valiantly attempt to distill down their thoughts on the troubled and sometimes troublesome denouement. There are also plenty of contributions from Cane and Rinse community members via forum, email and social media.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_393.mp3
Music used in this issue: 1. Various Jingles - Ludvig Forssell 2. Quiet's Theme (db Tender) - Ludvig Forssell & Donna Burke Cane and Rinse 393 was edited by Jay Taylor You can find Maria's stuff via both her Twitter and YouTube Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“There’s no such thing as a Bat Man.”
Join us as we go back before City, before Asylum, before the Joker, to when Batman was but a wee pup, learning the vigilante ropes. Whilst Black Mask and 8 professional assassins are busy giving Bruce Wayne a tough time, technical issues and concerns over the change of developer gave WB Games Montréal a headache or two as well. Join Leah, Josh, James and Jacob as they investigate Batman: Arkham Origins.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_392.mp3
Music used in this issue: 1. Why Would You Save… Me? by Christopher Drake2. Carol Of The Bells (Joker’s Theme) by Christopher Drake Cane and Rinse 392 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“If you only knew how satisfying that look on your face is.”
Shinji Mikami brought back some of the survival and all of the horror with 2014's The Evil Within. Leon, Jacob, Leah and Michiel Psycho Break down whether Tango's grab-bag of tropes had the desired effect on their shattered minds, with community contributions and a brace of Three Word Reviews rounding off the repulsiveness.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_391.mp3
Music used in this issue: 1. Clair de Lune - Claude Debussy 2. Retrieval - Masafumi Takada Cane and Rinse 391 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"There is no hope. Not for l'Cie."
We're closing in on the final entries in our Final Fantasy series, and as the first game released on the seventh generation of consoles, Final Fantasy XIII is a significant one, for better or worse. Are the beautiful vistas of Pulse and the technological marvels of Cocoon worth the oft-cited linearity it takes to take them in? Join Charlotte, Josh, Leah, and Thomas as they maneuver through some corridors, pick their battle parties, and discuss whether this is a worthy successor to the Final Fantasy name.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_390.mp3
Music used in this issue: 1. Main theme by Masashi Hamauzu 2. Battle theme by Masashi Hamauzu Cane and Rinse 390 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"You big ape! I could hear you coming from miles away!"
There's a rumble in the jungle as Ryan, Darren, Michiel, and Brian barrel their way through a trilogy consisting of 13 game releases and an animated TV series. It's Rare's Donkey Kong Country series. Roll, jump and die repeatedly as this classic platforming franchise is analyzed and scrutinized from every angle.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_389.mp3
Music used in this issue: 1. Theme by David Wise 2. Cave Dweller Concert by David Wise 3. Misty Menace by David Wise 4. Aquatic Ambiance by David Wise 5. K. Rool Returns by David Wise 6. Rockface Rumble by Eveline Fischer 7. Forest Interlude by David Wise Cane and Rinse 389 was edited by Ryan Hamann
“MISSION: DESTROY ALIENS”
October 1979 saw Namco's brash, dynamic and eye-scorchingly colourful Space Invaders spiritual successor landed with a loud bang in arcades. Leon, Michiel and guest Dan Clark recall the thrill of swooping alien robo-moths and - tracing the Galaxian series along - the power-fantasy fulfilment of double ship and even triple ship play in Galaga and Galaga '88. Along with contributions from the community we also look at many more sequels and spin-offs, popular culture cameos and incoming cartoons from the world of Namco's enduring space blaster lineage.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_388.mp3
Music used in this issue: 1. Galaxian sound FX - Namco 2. Name Entry music - Galaga '88 Cane and Rinse 388 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Only Amiga makes it possible"
For the first time in our series of single format special podcasts, we reminisce about a computer, the 16, later 32-bit Commodore Amiga. Leon, Chris, Jesse and One Credit Classics' Ben Cartlidge fondly remember their beige, keyboarded wonders, and the 4000 plus odd (often pirated) floppy disks that they played on them. We also share some marvelous 'Miggy memories from Cane and Rinse community contributors.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/con_spec_amiga.mp3
they become available here and on our regular feeds when our next special is ready for release. Get the next console special by supporting us with just a single dollar per month This console special was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Cane and Rinse embody their inner Daft Punk as we review 2009’s DJ Hero and 2010’s DJ Hero 2. Karl, Rich and returning guest Gary Blower discuss FreeStyle Games' foray into the world of plastic peripherals and musical highways. 10 years on from the original's release, the team and our community reminisce about our greatest live shows and the euphoria that came with them, at the decks of DJ Hero.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_387.mp3
Music used in this issue: 1. Hollaback Girl vs Feel good Inc. - Gwen Stefani vs Gorillaz 2. Bittersweet Symphony vs Rock The Bells - The Verve vs LL Cool J Cane and Rinse 387 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
From 30th August 2019 through to 2nd September 2019 at the Washington State Convention Centre and Cane and Rinse hosts Ryan Hamann and Chris O'Regan attended the event, both of whom are veterans of it. In this special recording Ryan and Chris chat about the experience they had at PAX West 2019 and the games they saw there. Titles discussed include Creature in the Well, Lonely Mountain Downhill, Twincop, A Fold Apart and Superliminal to name but a few.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_pax_2019.mp3
“In a world without gold, we might have been heroes!”
Back aboard Ubisoft's titanic franchise for a return journey to the heady times when the new generation was on the horizon. Assassin's Creed IV: Black Flag was the first game in the series for PS4 and Xbox One, as well as the penultimate one for 360 and PS3. Leon, Brian, Karl and returning castaway Ryan Hamann look back on their time as the scourges of the Caribbean, with contributions from the community helping to sum up the sprawling adventure, both inside and outside of the Animus.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_386.mp3
Music used in this issue: 1. Main Theme by Brian Tyler 2. Randy Dandy-O (traditional) Cane and Rinse 386 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“They want to live inside us, like a disease.”
Trapped on a 1960s space station in 2035, surrounded by homicidal crockery and are victims of a really bad case of sibling rivalry, Karl, Jon and James are surprised to find themselves the Prey of Arkane Studios and Bethesda Softworks. Confused? Don’t worry, the situation is worse than you imagine.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_385.mp3
Music used in this issue: 1. The Experiment by Mick Gordon2. Everything Is Going To Be Okay by Mick Gordon Cane and Rinse 385 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Leon speaks to David L. Craddock about his new book Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room.
David is the bestselling author of Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book I, and Heritage: Book One of the Gairden Chronicles, an epic fantasy series for young adults. Please follow along with him on his website/blog at DavidLCraddock.com.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/arcade_perfect_interview.mp3
"Promise you won't launch superhot.exe again."
Time moves when you move. That might explain why James spent the first 20 minutes of this podcast recording refusing to talk or move. Thankfully, Jacob and Jon were on hand to convince him to join them in the core. Now all three of them have disappeared, and left behind only this Issue and a floppy disk marked "SUPERHOT."
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_384.mp3
Music used in this issue:1. Treedude2. Anthem by AdhesiveWombatCane and Rinse 384 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this Interview Extra episode, Charlotte chats to Benn Powell about the ins and outs of designing randomisers for REmake Remastered and the remake of Resident Evil 2. Is your heart's desire a dozen Lisa Trevors in your RE game, or do you yearn for nothing but a swarm of bees? The choice is yours, thanks to Benn's hard work in adding an element of surprise to your favourite spooky zombie game!
Benn (@bennpowell) has been developing games for many years, working at Team17 as a programmer on Worms Revolution and designing his own puzzle game, Operator Overload. Thanks to the support of a few Resident Evil speedrunners looking for a novel horror experience, Benn now devotes a huge chunk of his time to mapping out randomisers for the series. As Charlotte (@ccuttsgames) learnt, his door randomiser for REmake literally required plotting a detailed map, retracing the steps of Capcom and perhaps of Oswell E. Spencer himself... The interview covers a range of topics such as developing mods in an ethical fashion, the harsh world of independent development and Benn's favourite blooper reel footage from testing his mods. If you want to learn how mods read the memory of the game and even deter piracy, give our interview a listen!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/benn_powell_interview.mp3
For further information on the mods, please visit Benn's site. To throw a few quid Benn's way in appreciation of his tireless dedication to the project, add to Benn's tip jar. You can sign up for Benn's Patreon here.
"Kept you waiting, huh?"
Almost seven years on from our last Metal Gear Solid podcast, Leon, Jay, Karl and new member Richard Davison pick up the slack with 2014's Metal Gear Solid V: Ground Zeroes. A prologue, a tech demo, an interactive commercial that you have to buy, or a terrific slice of Tactical Espionage Operations in its own right? At the time of course, we were unaware of the turmoil between Kojima Productions and Konami behind the scenes...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_383.mp3
Music used in this issue:1. Deja Vu by Akihiro Honda, Ludvig Forssell, Harry Gregson-Williams2. Escape by Akihiro Honda, Ludvig Forssell, Harry Gregson-Williams Cane and Rinse 383 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“At least we thought to bring entertainment.”
The eleventh show in our 13 podcast series about the mainline (and non-MMO) Final Fantasy series is all about 12. Final Fantasy XII spent a (then) world record five years in development as Square Enix pushed the boat out in terms of production values and innovation - shaking up the formula by taking cues from Western RPGs and MMOs. Leon, Brian, Josh, Leah and Cane and Rinse community contributors elaborate upon what struck a chord with them, and what hit a nerve.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_382.mp3
“Quantum physics tells us that nothing that is observed is unaffected by the observer."
First person cyberpunk noir police procedural stealth survival horror walking simulator Observer ('>observer_') Daniel Lazarsky as he enters the minds of the murderous, and the murdered, in order to pick up the trail of his estranged son. Leon, Jacob, Jon and Tony investigate. This issue of the Cane and Rinse podcast is dedicated to Rutger Hauer (1944-2019).
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_381.mp3
Music used in this issue: 1. The Year is 2084 by Arkadiusz Reikowski 2. End Titles by Arkadiusz Reikowski Cane and Rinse 381 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You earned a perfect score!!”
The Big N roped in simulation and silicon graphics specialists Paradigm to assist them with N64 launch title, Pilotwings 64. The sequel to their 1990 'amateur flight simulation' Pilotwings (itself a previous gen launch title for the SNES), Pilotwings 64 replaced Mode 7 with spectacular solid, textured polygons - but did it retain the challenging yet quirky multidisciplinary gameplay? If nothing else it certainly brought the funk. Leon and Darren talk Birdman, Meca Hawk, Gyrocopters and Jumble Hoppers - as well as the series' follow-ups and legacy.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_380.mp3
Music used in this issue: 1. Title by Dan Hess 2. Cannon by Dan Hess Cane and Rinse 380 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Dyad is one of those titles that defies easy genre-identification, but in essence it is a psychedelic racer/shooter - if that helps! Tony, Darren and a returning Sean O'Brien peer into the tunnel of Shawn McGrath's 2012 PSN curio, and come out the other side able to see around corners and travel at will through time.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_379.mp3
Music used in this issue: 1. Start Mush by David Kanaga 2. End Mush by David Kanaga Cane and Rinse 379 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
As the dark, eerie follow-up to Playdead's dark, eerie platformer LIMBO, 2016's INSIDE was exactly what one might expect - or was it? For a game with no dialogue, INSIDE has quite a lot to say, so join James, Thomas, Jacob, and Leah as they discuss the journey of one hunted boy, what he sees along the way, and where he ends up.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_378.mp3
Music used in this issue:1. Shockwave by Martin Stig Andersen2. Submarine by Martin Stig AndersenCane and Rinse 378 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“The world is full of stories, and from time to time they permit themselves to be told.”
Before Duke Nukem Forever... in fact before Duke Nukem 3D, an ambitious first-person shooter called Prey was conceived. This 1995 concept lived on until the late 90s before being cancelled, then succeeded by a new take on the same scenario of a Native American jumping through dimensional portals to save humanity from hungry space aliens. The resulting game eventually arrived in 2006 to solid reviews, but how do we feel about it now? Leon, Jon and Tony head back down the magnetic walkway and through the fleshy sphincter...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_377.mp3
Music used in this issue: 1. As if Appearing from Nowhere by Jeremy Soule/Julian Soule 2. Prey Overture by Jeremy Soule/Julian Soule Cane and Rinse 377 edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“That’s disgusting”
Stop me if you've heard this one before. A crack team of specially trained operatives are sent to investigate the mysterious goings on at a hidden research facility. However, something deadly has taken residence in the halls of the now abandoned structure, and it's hungry. Yes, we're talking about the other Shinji Mikami lead Capcom Survival Horror, or "Panic Horror" in this case. As Josh, Charlotte, Jon and Maria Roberts wander into the blood soaked metal corridors of the third energy laboratory, they ask themselves, is the removal of zombies and the addition of prehistoric reptiles enough to take this game from under Resident Evil's shadow and carve out its own place in the history of the genre? How do tank controls cope with more agile foes? How many heads does Regina have in her freezer? And finally, is it really necessary for Josh to be this much of a pedant about Dinosaur classification? All this and more, as we discuss 1999's Dino Crisis.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_376.mp3
Music used in this issue: 1. Set You At Ease (Save Room Theme) by Makoto Tomozawa/Sayaka Fujita/Akari Kaida/Syun Nishigaki 2. Hang in There by Makoto Tomozawa/Sayaka Fujita/Akari Kaida/Syun Nishigaki Cane and Rinse 376 edited by Jay Taylor For those of you who are interested in watching Maria's video that's referenced in this issue click this text Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Life is short, play more"
In the fourth of our single format console special podcasts, we look back at Microsoft's big fat toe in the water, the 'OG' Xbox. Leon, Karl, Michiel and Tony consider how the Direct X Box changed the landscape of console gaming forever, coming out of the traps with a built-in hard drive and ethernet port combo. As usual, we also take a look at some of the key titles, the highlights and lowlights of the mean green machine's 1000+ game strong library, and we enjoy some memories from the first half of the 2000s from Cane and Rinse community members too.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_xbox.mp3
Our console specials are timed exclusive for our Patreon supporters, they become available here and on our regular feeds when our next special is ready for release. Get the next console special by supporting us with just a single dollar per month This console special was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“HOW HIGH CAN YOU GET?”
In the first of a series of podcasts about Nintendo's iconic simian, Leon, Darren and Michiel find out who among them is the king of Donkey Kong. As well as the original 1981 coin-op, its many varied ROMsets, clones, conversions and ports, the crew also play through the ape's 1994 Game Boy outing - actually a 'secret' 100 level Mario puzzle platformer. As usual we also hear from Cane and Rinse community correspondents and take a very brief look at DK Jr. and other relevant games that came in between 1981 and 1994.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_375.mp3
Music used in this issue: 1. Donkey Kong arcade music by Yukio Kaneoka2. Do the Donkey Kong by Jerry Buckner & Gary Garcia Cane and Rinse 375 edited by Jay Taylor
Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Pull yourself together. Get out of prison. Kill the Jailer.”
Furiously fast, furiously precise, and a furiously thumping synthwave soundtrack, Jacob, Charlotte, Michiel, and James discuss the furiously difficult Furi. Will The Game Bakers’ 2016 Japanese-inspired, French-made action game leave them full of admiration or just furious?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_374.mp3
Music used in this issue: 1. Time to Wake Up by Carpenter Brut 2. My only chance by The Toxic Avenger Cane and Rinse 374 was edited by Ryan Hamann
Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra podcast, Charlotte Cutts interviews Metako, a speedrunner who regularly bashes through 80+ hour marathons of the Final Fantasy series
JRPG speedruns are a bit of a strange beast: runners try to complete the games as fast as possible, yet they can still span over several hours. Imagine Charlotte’s surprise when she found out that one speedrunner strings together games in the Final Fantasy series into one enormous run that lasts several days. Wondering how you can come out of the other side of such a feat with your health intact, she had to have him on the show for an interview about his marathon techniques. Metako (@met4ko) very eloquently explained to Charlotte (@ccuttsgames) how he goes about physically and mentally preparing himself for his marathon attempts, as well as talking about how he balances streaming with his demanding day job as a secondary school teacher. He also talked about his appreciation for Final Fantasy X-2 and the thrill of competing in speedrunning races. Be sure to give it a listen – it may give you a whole new appreciation for speedrunning as an endurance event. Photo credit: Michael Kire, taken at ESA Summer 2018
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/metako_interview_final.mp3
Twitch: www.twitch.tv/metako Discord: https://discordapp.com/invite/RDnHq95 Facebook: https://www.facebook.com/met4ko YouTube: https://www.youtube.com/met4ko
“You’ll cry, you're gonna cry, you always cry. See? You're crying.”
Final Fantasy X heralded the series' much anticipated debut on the the 'next gen' PlayStation 2. A large development team and budget afforded the game perhaps the highest production values yet, but how did the story and systems go down with the fan base? Leon, Brian, Josh and Leah are joined on by generous contributors their pilgrimage to find whether their faith was justified or misplaced.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_373.mp3
Music used in this issue: 1. At Zanarkand by Nobuo Uematsu/Masashi Hamauzu/Junya Nakano 2. Raid by Nobuo Uematsu/Masashi Hamauzu/Junya Nakano Cane and Rinse 373 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Leon speaks to actor, writer, voice artist, musician and black belt karateka Tod Fennell (and his Siberian Husky, Havok) about his work in videogames and the wider craft. Tod is the talent behind a wide variety of roles in major series' such as Assassin's Creed, The Division, Far Cry, Deux Ex, Rainbow Six and Ghost Recon, alongside other diverse projects including sci-fi thriller Transference and fitness workout Shape Up.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/tod_fennell_interview.mp3
“Prepare to board Robo-Freighter Paradroid to eliminate all rogue robots.”
Andrew Braybrook's Paradroid garnered plaudits and captured imaginations upon its 1985 release, before going on to spawn a host of updates, sequels, spiritual successors and remakes. Leon, Michiel and Jesse are joined by NYU Game Center tutor and QWOP creator Bennett Foddy to delve deep into the circuits of the Zzap! 64 Gold Medal winner to discover what gives the legendary top-down tactical shoot 'em up its spark.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_372.mp3
No music in this week's issue, just audio from the game itself. Cane and Rinse 372 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“A woodchuck should chuck if a woodchuck could chuck wood, as long as a woodchuck would chuck wood.”
Having left Guybrush hanging for over three years since our 2015 show on The Secret of Monkey Island, we finally pick up where we left off and open up the creaky crypt to Monkey Island 2: LeChuck's Revenge. A crew of Leon, Karl, Thomas and returning guest Dan Clark pick their favourite Phatt, Booty, Scabbs, while a treasure trove of loot from the Cane and Rinse catacombs completes our quest. Nice!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_371.mp3
Music used in this issue: 1. Main Theme by Michael Land, Peter McConnell and Clint Bajakian2. Guybrush's Nightmare (abridged) by Michael Land, Peter McConnell and Clint Bajakian Cane and Rinse 371 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra podcast, Charlotte Cutts interviews Edenal, chief organiser of the European Speedrunner Assembly
The European Speedrunner Assembly has gone from strength to strength, raising huge amounts of money for charity while putting on a dazzling show for its Twitch audience. Ahead of ESA Summer 2019, which runs from 19–28 July at the Quality View Hotel in Malmö (Sweden), Charlotte (@ccuttsgames) chats with Edenal (@EdenalSDA) about the difficulties of arranging an on-site gaming event, the challenges of fostering a healthy community, and fiendish DOS games. We also delve into our highlights from past ESA events and talk about the future of the speedrunning marathon. Where can it go from here? Will the event stay cosy and personal, with attendees eating free ice-cream in their pyjamas? Charlotte sure hopes so. Photo credit: Michael Kire
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/interview_with_edenal.mp3
Check out the full line-up for ESA Summer 2019 here: https://esamarathon.com/schedule Follow updates from the European Speedrunner Assembly crew here: www.twitter.com/esamarathon Watch stream 1 and stream 2 of the marathon here (plus VODs): www.twitch.tv/esamarathon www.twitch.tv/esamarathon2 Watch past runs here: www.youtube.com/EuroSpeedAssembly
“It works. It actually works!”
We revel in two decades of recapturing rampant primates by casting our net over the original Ape Escape (aka Saru! Getchu!). Leon, Brian, Charlotte and Tony use all the gadgets at their disposal to round up hundreds of the naughty monkeys and report back with their time-hopping field studies. We also hear from members of the Cane and Rinse community on this PlayStation era, Dual Shock controlled action stealth puzzle platformer.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_370.mp3
Music used in this issue: 1. Ape Escape! by Soichi Terada2. Credits 1 by Soichi Terada Cane and Rinse 369 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
For our 200th Sound of Play, members of the Cane and Rinse team have assembled to share some of the tracks from all throughout videogame history that have meant the most to them. Come celebrate 200 episodes of Sound of Play with a cracking selection of tunes! What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.
http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_200.mp3
Music used in this podcast: 1. Music by Kevin Perkin - Florence, 2018 2. Main Theme by Kärtsy Hatakka & Kimmo Kajasto - Max Payne 2: The Fall of Max Payne, 2003 3. Mass Destruction by Shoji Meguro - Persona 3, 2006 4. This Is True Love Makin' by Satoshi Ise - Capcom vs. SNK 2: Mark of hte Millennium 2001, 2001 5. Dancing Mad by The Black Mages - Final Fantasy VI, 1994 6. I Expect You to Die by Bonnie Bogovich, Timothy Rosko, & Conor Fallon - I Expect You to Die, 2016 7. Tristram Village by Matt Uelmen - Diablo, 1996 8. Prologue ~ To the Ancient Land ~ by Kow Otani - Shadow of the Colossus, 2005 9. Legends of Azeroth by Jason Hayes - World of WarCraft, 2004 10. The Angel's Tears by Mitsuto Suzuki - Lightning Returns: Final Fantasy XIII, 2013 11. Dark Stages by Kazumi Totaka - Super Mario Land 2: 6 Golden Coins, 1992 12. Under Cover of Night by Martin O'Donnell & Michael Salvatori - Halo: Combat Evolved, 2001 13. Always Been but Never Dreamed by Noboru Mutoh & Kate Brady - Tetris Effect, 2018 14. Want You Gone by Jonathan Coulton & Ellen McLain - Portal 2, 2011 Sound of Play 200 was edited by Ryan Hamann Remember, it’s not just about what we like, so venture over to our forum at caneandrinse.com and put forward your own suggestions so that we might include them in future shows.
“A cave of wonders...”
Separate licensing deals meant that both of the major 16-bit consoles received a bespoke game to tie-in with Disney's 1992 animated feature, Aladdin. Dave Perry and his Virgin team employed actual Disney animators, Western sensibility and a scimitar for the Mega Drive/Genesis incarnation. Meanwhile in Japan, a pre-Resident Evil Shinji Mikami and his Capcom crew conjured up a more fanciful, pastel shaded interpretation of the source. Leon, Brian, Leah, Tony and a company of correspondents compare and contrast the two different, yet curiously similar approaches.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_369.mp3
Music used in this issue: 1. Prince Ali by Alan Menken/Donald Griffin/Tommy Tallarico2. Friend Like Me by Alan Menken/Yuki Iwai/Yuko Takehara/Setsuo Yamamoto Cane and Rinse 369 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Let us start the game."
In this issue Josh, Leah, Charlotte and Cane and Rinse newcomer Jesse uncover the treasures and dark desires of the fifth entry in Atlus and P-Studio's Shin Megami Tensei offshoot JRPG series. We discuss the game's message to "Wake Up, Get Up, Get Out There!" in the face of societal injustice and corrupt individuals in positions of power, but "Beneath the Mask" we uncover a desire to engage in the very thing it's so keen to criticise. Do the Phantom Thieves manage to steal our hearts? Is sneaking, shooting, slicing and Persona splicing a success? Can we manage to focus on our studies or do we end up eating unreasonably large burgers, believing this somehow makes us "brave"? Will the Cat let us sleep when we god damn choose or will it continue to steal precious hours of social time from us!? Does the game hold a "Last Surprise" none of us were expecting? Join us, as we cover 2017's Persona 5.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_368.mp3
Music used in this issue: 1. Last Surprise by Shoji Meguro2. Rivers in the Desert by Shoji Meguro Cane and Rinse 368 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“None could stand before the horde but the Doom Slayer.” Three years on from the release of id Software's sequel-cum-soft-reboot we ask just how DOOM is DOOM (2016)? Leon, Jacob, Jon and Karl kite and circle strafe their way through the campaign, the multiplayer and the creative carnage of the user created levels found in the SnapMap foundry. Contributions from the Cane and Rinse community also help us to answer that key question, and find that the answer is, of course, 'very'.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_367.mp3
Music used in this issue: 1. Ultraviolence by Mick Gordon2. DOOM by Mick Gordon Cane and Rinse 367 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“INSERT YOUR SOUL TO CONTINUE.”
Obviously it's a simple game about breeding and dressing up cute ponies. Or is it? In the spirit of the Holy Crusaders, Leon, Brian, Charlotte, Jacob and a team of community contributors have their souls sucked into Satan's multigenre arcade machine.
Creator Daniel Mullins supplied us us a Three Word Review of his own game for the show, but unfortunately it arrived too late to be included in the recording. Here it is anyway: "Satan. Likes. Ponies."
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_366.mp3
Music used in this issue:1. Enter Pony by Jonah Senzel2. Escape by Jonah Senzel Cane and Rinse 366 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Doesn't it feel nice to let yourself go under the stars?”
We conclude the PlayStation one era Final Fantasy triptych with our Final Fantasy IX podcast. Leon, Leah, Josh and guest, FF9 fan Chris Lane appraise what is known to be one of the development team's favourite games in the long running series. As usual we also share some memories and opinions from the community, as well as a cohort of Three Word Reviews from the modern day Mognet.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_365.mp3
Music used in this issue: 1. Title Theme by Nobuo Uematsu2. Gurugu Volcano by Nobuo Uematsu Cane and Rinse 365 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Do you ever dream of flying?”
For the first of two podcasts on this lesser-known Nintendo IP, we swoop on Super Famicom showpiece title, Pilotwings. Leon, Darren and Michiel fly the (mostly) friendly skies of the Mode 7 driven flight school sim, discussing their rocket belt mastery and hang glider catastrophes with equal verve. We also hear from some of the Cane and Rinse community and come up with a few ideas for a potential sequel. More in our Pilotwings 64 podcast later in Volume 8.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_364.mp3
Music used in this issue: 1. Opening Theme by Soyo Oka2. Rocket Belt by Soyo Oka Cane and Rinse 364 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“In modern war... you will die like a dog for no good reason.”
In which we are joined by War Child Gaming's Wayne Emanuel, for a fascinating look at the heavy and bleak survival strategy game, This War of Mine. Leon, Charlotte and Jacob make up the panel for a serious discussion on 11 bit studios' challenging interactive interpretation of the Siege of Sarajevo. Contributions from the Cane and Rinse community help us understand the merits of developing - and playing - such a weighty videogame.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_363.mp3
You can find out more about War Child and their efforts by going to: https://www.warchild.org.uk/ Music used in this issue: 1. This War of Mine by Piotr Musial2. Some Place We Called Home by Piotr Musial Cane and Rinse 363 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Come and f**king get me, you...white ass fascist Nazi pigs!"
It's time for Nazi punks to GTFO as Tony, Jon, Karl, and Jacob discuss MachineGames' 2017 title Wolfenstein: The New Colossus. The panel covers the game's weighty gunplay and punishing difficulty, as well as diving headlong into the politics of fascism. Does The New Colossus stand head-and-shoulders above its competition? Or is it, shall we say, headless?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_362.mp3
Music used in this issue: 1. Main Menu by Mick Gordon2. Mein Leben by Mick Gordon Cane and Rinse 362 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Now you're playing with power; PORTABLE POWER!"
In the third of our series of single format console special podcasts, Leon, James and Leah stock up on AA batteries and fire up their Nintendo Game Boy handhelds for one last T-spin around the Tetris block. Along with contributions from similarly nostalgic members of the Cane and Rinse community, we explore the strengths and weaknesses of both the hardware itself and the machine's huge software library, as well as picking up a few fun facts and figures along the way.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_gameboy.mp3
Music used in this podcast: 1. Gym Leader Battle by Junichi Masuda - Pokemon Red/Blue
Our console specials are timed exclusive for our Patreon supporters, they become available here and on our regular feeds when our next special is ready for release. Get the next console special by supporting us with just a single dollar per month This console special was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Ashen One, hearest thou my voice still?"
In March 2016, FromSoftware released Dark Souls III, their fourth game in the space of little more than two years. Jacob, James, Jon and Josh delve into the darkest catacombs of Carthus and climb to the loftiest spires of Irithyll to discover whether such quick cycles of iteration are a recipe for sequel success or franchise failure.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_361.mp3
Music used in this issue: 1. Main Theme by Yuka Kitamura2. Epilogue (Ending Credits, The Ringed City) by Yuka Kitamura Cane and Rinse 361 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Courage need not be remembered, for it is never forgotten.”
Two years on from its release - and from the conclusion of our original epic run of Legend of Zelda podcasts - we return to Hyrule for reflection upon The Legend of Zelda: Breath of the Wild. Leon, James, Josh, Michiel and a cavalcade of correspondents recount their adventures with Link, in the celebrated Wii U swansong and Switch system-seller. Open your ears...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_360.mp3
Music used in this issue: 1. Opening by Manaka Kataoka/Yasuaki Iwata/Hajime Wakai2. Hyrule Castle (Custom Mix) by Manaka Kataoka/Yasuaki Iwata/Hajime Wakai Cane and Rinse 360 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
With the community push behind Def Jam: Fight for NY growing ever stronger, Michiel (@MKStayOnTarget) speaks with one of the key, driving figures in the scene and top competitor Joseph Bagi a.k.a. Joey Bag O' Donuts (@JoeyBagODonuts8), tieing in with 2018's issue 337 of the podcast on the game. Joey speaks about his relationship and history with video games, competitive gaming, how the community around Def Jam: Fight for NY came to be, how the increase of knowledge of the game's systems and its character tiers evolved its meta and what makes it a game worth championing. We also discuss Fight for NY's legacy and muse about a possible sequel or remaster and how the community can be instrumental in realising either.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/interview_with_joey_bagi.mp3
Follow the Def Jam community on Twitter:
Joseph Bagi / Joey Bag O' Donuts @JoeyBagODonuts8 John Bagi / The Gatekeeper @TheGatekeeper24 Bxa Jackal / Pretty Boy Jackal @PrettyBoyJackal Chris Princler / Mundy Cindy / Fairest Cinderella @MundyCindy
Watch high level Def Jam: Fight for NY streams on Twitch:
Joey Bagi / Joey Bag O' Donuts: JoeyBagODonuts17 Bxa Jackal / Pretty Boy Jackal: WatchTheArmory JJMondo: jjmondo
Join the Def Jam: Fight for NY community on Discord: https://discord.gg/nZjq3Up Contribute to the Def Jam: Fight for NY prize pots at CEO 2019: https://matcherino.com/tournaments/13882/overview
“TAKE A KEY FOR COMING IN!” After a few months' respite we throw ourselves back into the maw of Capcom's legendarily cruel series. Super Ghouls 'n Ghosts - actually a full-blown third game in the series rather than a souped up reincarnation of the second (as the title might imply). Leon, Michiel, One Credit Classics' Ben Cartlidge and contributions from the Cane and Rinse community talk about the trials and tribulations of tackling this SNES comedy horror run 'n gun platformer.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_359.mp3
Music used in this issue: 1. Stage 2 by Mari Yamaguchi2. Stage 5 by Mari Yamaguchi Cane and Rinse 359 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Ready for adventure!”
In 2014 Nintendo decided to spin off Super Mario 3D World's jumpless puzzling minigame into it own, full-blown title, Captain Toad: Treasure Tracker. Leon, Darren, James and Josh - along with contributions from members of the Cane and Rinse community - recount their escapades with Captain Toad and Toadette. Susume! Kinopio.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_358.mp3
Music used in this issue: 1. Main Theme by Naoto Kubo & Mahito Yokota2. Beach by Naoto Kubo & Mahito Yokota Cane and Rinse 358 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"There is no good, there is no bad. Just perspective and opinion."
It is my great honour to congratulate Josh, Leah, Brian and Tom for passing their exam and graduating to become official members of SeeD. As you all well known, being a member of SeeD comes with many privileges, but also many trials. They will be able to explore the many far reaches of the globe. From Deling City at the heart of the Galbadia Empire, all the way to the hidden technological super power of Esthar. The sights and sounds of which, will fill your younger class mates with a great deal of envy. But they must also summon their courage when facing down corrupt armies, time travelling sorceresses...wait, does this say a water fall of moon monsters!? Any way, every SeeD must master the elaborate technique of drawing and junctioning magic. Yes, this may feel tedious at first, but those with patience can unleash swift death upon their enemies. ...It is also important that you all sign this waiver, that states that "Balamb Garden is not responsible for any brain damage you may incur while using Guardian Forces on the field." Don't worry, it's just standard procedure. Nothing to worry about (cough). So, are you four ready for your first mission? It's to evaluate the 1999 entry in a popular JRPG series. Operation Code Name, Final Fantasy VIII.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_357.mp3
Music used in this issue: 1. Liberi Fatali by Nobuo Uematsu2. The Man with the Machine Gun by Nobuo Uematsu Cane and Rinse 357 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“We are alive, after all. And being alive is pretty much a constant stream of embarrassment.”
We turn our attention to one of 2017's most talked about sexy androids smash up robots named after philosophers with floating swords games, NieR:Automata. As well as its high concepts and emotional and existential ambitions, does Yoko Taro and PlatinumGames' action RPG hold up to gameplay scrutiny? Analysis: The Leon, Brian, Leah and Tony pods must transfer data with the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_356.mp3
Music used in this issue: 1. Pascal by Keiichi Okabe2. A Beautiful Song by Keiichi Okabe Cane and Rinse 356 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
To tie in with issue 355 of the podcast, Cane and Rinse's own Michiel (@MKStayOnTarget) speaks with old school competitor, fighting game analyst, extra prolific commentator and all around fighting game community (FGC) figurehead James Chen (@jchensor) about Street Fighter IV.James talks about what led him to get on the microphone and start doing commentary, the impact of Street Fighter IV on him and the community, what the game means to him personally and its evolution throughout its numerous iterations.We also look ahead a bit, at how Street Fighter V compares and what the current state of the FGC is - in a post-Street Fighter IV landscape - and muse on IV's future competitive shelf life.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/interview_with_james_chen.mp3
See more of James (and learn about fighting games in the process) at twitch.tv/jchensortwitch.tv/ultrachentvyoutube.com/ultrachentv
“The weak lose and the strong win! Which of these fighters will prove the old axiom today?”
Don't call it a comeback. Nearly a decade on from Street Fighter III's swansong, Capcom once again bust out the roman numerals and landed a blow with Street Fighter IV. Home versions arrived in 2009, followed by a steady stream of updates, revisions and SKUs which helped not only elicit resurgence of the fighting game genre among the mainstream, but also buffed the fighting game community as a whole. Leon, James, Michiel, tournament player Johannes Nichell and members of the Cane and Rinse community bring the hype.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_355.mp3
Music used in this issue: 1. The Next Door -Indestructible- by Exile (feat. Flo Rida)2. Theme of Ryu by Yoko Shimomura, arranged by Hideyuki Fukasawa Cane and Rinse 355 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Sir, don't sneak around like that, it makes you look suspicious.” Join Josh, Brian, Jon and James as they go undercover at IO Interactive. What will they find out whilst inside? Who is the shadowy figure that sent them there? And why do they all have barcodes on the back of their bald heads? These questions and more, as we discuss 2016’s HITMAN.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_354.mp3
Music used in this issue:
Cane and Rinse 354 was edited by Ryan Hamann
Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"A red apple fell from the sky..."
Getting used to a whole new town is tough for anyone - but when you also have gravity powers, more problems than just learning the street layout are sure to land in your lap. Join Charlotte, Jay, James, and Leah as they discuss whether the high-flying of Gravity Rush 2 is worth the path you need to tread (soar?) to get there. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_353.mp3
Music used in this issue: 1. Title Menu by Kohei Tanaka2. A Red Apple Fell From The Sky by Kohei Tanaka Cane and Rinse 353 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Press A to begin journey”
Join Karl, Jon, Jacob and James on an investigation into exactly what happened in Kingdom, Virginia in late summer 1992. A missing child leads two FBI agents into a web of conspiracy and corruption... or so it seems. Will Variable State’s Virginia stand up to close scrutiny, or fold under questioning? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_352.mp3
Music used in this issue: 1. Flash Forward by Lyndon Holland2. Sojourner's Truth by Lyndon Holland Cane and Rinse 352 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Between the switch, fade through the blitz, and the strongest quits, burn through the kiss.” Cane and Rinse returns for its eighth year with by following up on Volume 7's Resogun show. In our Nex Machina podcast, Leon, Darren, Karl and Michiel get to grips with smooshing many robots in Housemarque's arcade swansong. The panel - along with input from the Cane and Rinse correspondents - dissects this frenetic festival of twin-stick twitch.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_351.mp3
Music used in this issue:
Cane and Rinse 351 was edited by Jay Taylor
Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Do Not Underestimate The Power of PlayStation” Leon is joined by Jay, Karl and Tony for the second of our single format console special podcasts. Sony entered the videogames hardware market in the mid-1990s and made a massive splash with its debut system, the PlayStation. The panel shares their memories of this heady time when massive CD storage, 'real' audio, CG via FMV and thousands of textured polygons moving at hitherto unprecedented lick became available - and affordable - in the home. We also delve into the machine's massive library of classics (and stinkers), as well as airing some fond recollections provided by the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_playstation_1.mp3
Our console specials are timed exclusive for our Patreon supporters, they become available here and on our regular feeds when our next special is ready for release. Get the next console special by supporting us with just a single dollar per month
This console special was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“There ain't no gettin' offa this train we're on, till we get to the end of the line.” Appropriately - for the earth-shattering conclusion to our seventh year - we celebrate the coming of age of Square's Final Fantasy VII. A little over twenty-one years on from its release, Leon, Josh, Leah and Thomas, along with a treasure chest of messages from the Lifestream, come together to express just why this instalment is held so dear by so many, while also acknowledging the game's infamous quirks and shortcomings.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_350.mp3
Music used in the issue:
1. World Map Theme by Nobuo Uematsu 2. Those Who Fight / Let the Battles Begin by Nobuo Uematsu
Cane and Rinse 350 was edited by Sean O'Brien
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Welcome to the family, son!” And so after a year's worth of zombies, spooky mansions, scary laboratories, definitely not zombies, horrific scripts and shocking performances, we reach the end of our Resident Evil series of podcasts. 2017's Resident Evil VII: Biohazard felt like a reboot of sorts and so Leon, Brian, Leah and Sean debate - partnered with a divided Cane and Rinse community - whether or not another change of perspective was a step too far, or the shot in the arm that the franchise needed
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_349.mp3
Music used in this issue:
Cane and Rinse 349 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Use power for the right things. At least for the things that you believe in.” We follow up Issue 322's Zone of the Enders podcast with a show all about the sequel, Zone of the Enders: The 2nd Runner (aka Anubis: Zone of the Enders). Leon, Josh, Karl, Michiel and our support team of community contributors debate the pros and cons of the sequel over the original; its enhancements, refinements and those areas where perhaps we feel that it didn't quite succeed in making a great leap forward.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_348.mp3
Music used in this issue:
Beyond the Bounds by Akihiro Honda/Daisaku Kume/Maki Kirioka/Mitsuto Suzuki/Norihiko Hibino/Toshiyuki Kakuta
Vic Viper Boss Battle by Akihiro Honda/Daisaku Kume/Maki Kirioka/Mitsuto Suzuki/Norihiko Hibino/Toshiyuki Kakuta
Cane and Rinse 348 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Darren Gargette (@dezm0nd) talks to the two brainboxes behind Gory Detail (@gorydetail). They discuss games past (Conker), present (Rusty Pup) and future (‘Project3’). Focusing mainly on their most recent release; The Unlikely Legend of Rusty Pup, Chris Seavor (@conkerhimself) and Shawn Pile (@gorydetail)go into detail about the game’s narrative, level design and the upcoming ports to both iOS and Nintendo Switch. Oh, and Darren tries once more to find out just who 'the gimp' really is. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/gory_detail_interview.mp3
About Gory Detail
"A little 2 man indie company formed by Chris Seavor (Conker's Bad Fur Day, CL&R, KI) Working on a 'Spiritual Successor' aka #Project3"
About The Unlikely Legend of Rusty Pup
"From the original creators of Conker's Bad Fur Day, comes a delicately told tale of a dog which thinks it's a toy, or is it a toy that thinks it's a dog?
Lost and alone in a richly detailed 2D world, you must help lead our sad pooch back home again... Just in time for tea."
Interview Extra: Gory Detail was edited by Darren Gargette(@dezm0nd)
“And that is how it ended.” In this issue, Josh, Jacob, Jay and Tony wake up in the middle of an ancient ruin and find themselves covered in unusual tattoos. Beside them slumbers the most adorable cat/bird/megafauna any of them have ever seen. And guess what? IT WANTS TO BE OUR FRIEND! We discuss the long journey our new friend Trico took to reach our PS4s, the artists and animators that helped bring the creature to life, how we feel about navigating the world he inhabits and... oh my god Trico! Where are you going!? Bad Trico! All this and more as we cover Fumito Ueda's third game and genDESIGN's first, the 2016 release The Last Guardian.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_347.mp3
Music used in this issue:
Cane and Rinse 345 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You've made it this far, haven't you?” In our penultimate Resident Evil series show, Leon, Karl, Leah and a host of community contributors partake in a cathartic session of group therapy. We speculate on what internal and external machinations led Resident Evil 6 to turning out the way that it did, as well as doing our best to articulate why this game seemingly disappointed so many players. We even find a few things to about the package to like, and share a few laughs along the way.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_346.mp3
Music used in this issue:
Cane and Rinse 346 was edited by Sean O'Brien (@Xer0Signal).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“On top of the mazic power, Arthur obtaihed the Psycho Cannon from ST. Michael, then after a dreadful batlle, he finally defeater Lucifer.”
Marking its 30th anniversary, Leon, Karl, Michiel and Ben Cartlidge from One Credit Classics embark once again on that most treacherous of journeys from the Great Demon World Village of Ghouls 'n Ghosts. Tokuro Fujiwara is the cruel director at this theatre of blood, where only countless gruelling auditions will see Knight Arthur get the part, and win back Princess Prin Prin's heart.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_345.mp3
Music used in this issue:
Cane and Rinse 345 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Play nice! Play nice!” Leon, Brian, Darren and Michiel pair up for a frantic session of the fourth game in Nintendo's cartoon racer series, Mario Kart: Double Dash!! The game launched to great anticipation but a mixed reception in 2003. Was the GameCube game too gimmicky, too chaotic for its own good, or is it only right and proper that this was the instalment that locked in the aesthetic and handling templates for the next 15 years and five instalments (or more)?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_344.mp3
Music used in this issue:
Cane and Rinse 344 was edited by Sean O'Brien (@Xer0Signal).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“There's so much to discover before the world ends.” An uncommonly recent (at the time of recording) 'AAA' title gets the Cane and Rinse treatment, as just over a year and a half after its release we turn our attentions to Guerrilla's post-post-apocalyptic metallic monster hunt, Horizon Zero Dawn. A panel of Leon, Jacob, Jay and Sean mostly enthuse, in between some outstanding listener correspondence and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_343.mp3
Music used in this issue:
Cane and Rinse 343 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"The world before the fall, Lovely is the light of dawn, Noble is the heart of man..." Josh, Leah, Jon and Maya Santandrea continue our journey through the Final Fantasy series with the Super Nintendo Entertainment System's final entry. Hironobu Sakaguchi, who has been intimately involved with the series up to this point, takes a reduced role as Producer for this title and instead Yoshinori Kitase and Hiroyuki Ito take on directing duties. With this change in responsibilities came a change of style and approach as compared with series up to this point. This would ultimately shape the trajectory of Final Fantasy as it moved onto new devices. We discuss how we feel about these changes, plus our responses to the largest cast of playable characters in the series entire history and a villain that represents a very different kind of evil than we've seen up this point. This and more, as we cover Square's 1994 release, Final Fantasy VI.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_342.mp3
Music used in this issue:
Cane and Rinse 342 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You're merely postponing the inevitable!” For the eighth of our ten podcasts on the mainline Resident Evil games, we return to Kijuju for potentially the most controversial and divisive entry in the series. Leon, Charlotte, Jacob and Michiel decide whether or not Resident Evil 5 retained enough of its mighty predecessor's DNA to stay relevant, or if - Uroboros like - the franchise was starting to eat its own tail as a 'me-too' Gears of War type affair. The panel and our contributors also discuss the thorny issue of the game's African setting and accompanying imagery.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_341.mp3
Music used in this issue:
Cane and Rinse 341 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"“Just check the guest list. I'm under the section for fellas that ain't ugly freaks.”” In this issue, Josh, Sean, Michiel and Jacob take a bus to the small town of Innsmouth to investigate the fishy goings-on and casually uncover eldritch horrors not meant for mortal glaze. We discuss the lengthy development time for Headfirst Productions' second and final release before the company went bankrupt. The panel also asks how effectively it feels that Lovecraft's vision of cosmic horror can be conveyed in the context of a first person shooter. All that and more in our podcast on 2005's Call of Cthulhu: Dark Corners of the Earth.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_340.mp3
Music used in this issue:
Cane and Rinse 340 was edited by Sean O'Brien (@Xer0Signal).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“These militia, they come into our country, steal everything, and leave us nothing.” Darren and James buddy up to tackle the notoriously-hostile Far Cry 2. When the diamonds are down, their guns are jammed, and the fever starts to hit, can our mercenary duo avoid jumping out of the smoking jeep and into the fire?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_339.mp3
Music used in this issue:
Cane and Rinse 339 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Welcome To The Next Level” In the first of our extra-length single-platform specials, Leon (@ratsoalbion) is joined by Mega Drive enthusiast and expert Dan Clark (@MealtimeStrateG) as well as retro collector and technical guru, Digital Foundry's John Linneman (@dark1x). In traditional Cane and Rinse fashion, the assembled panel dissect every aspect of SEGA's 16-bit Mega Drive (Genesis), from its development, through its graphical and audio strengths and weaknesses, design, add-ons and peripherals as well - of course - as many of the key titles from its large and varied library. We also share some warm and fuzzy MD memories from the community throughout.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_mega_drive.mp3
Music used in this issue: 1: Sonic the Hedgehog Ending Medley by Masato Nakamura This console special was edited by Jay Taylor (@JaySevenZero). Don’t forget, not only can get the next one of these specials right now (The original Sony PlayStation), but also our exclusive Patreon monthly podcast and the Cane and Rinse podcast a week earlier if you support our Patreon for just 75p or $1 a month! Do you have an opinion about one of the consoles we're covering in future specials that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"You cannot overcome suffering if you refuse to look at it.” Following up previous podcasts on Heavenly Sword, Enslaved: Odyssey to the West and DmC Devil May Cry, the Cane and Rinse team turns its attentions to Ninja Theory's most recent offering to the gaming gods - Hellblade: Senua's Sacrifice. Leon, Leah, Jon and Tony share whether or not Tameem Antoniades' tale of suffering and psychosis spoke to them metaphorically as well as literally. We also hear from the Cane and Rinse community, which provides some particularly powerful insight into the subject matter and the game's capacity to move and teach.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_338.mp3
Music used in this issue:
Cane and Rinse 338 was edited by Sean O'Brien (@Xer0Signal).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $2 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"That freight train that hit you? That was me!" Come and take a walk with Cane and Rinse, as Michiel, Tony, Karl and UFC judge and One Credit Classics head honcho Ben Cartlidge discuss the perfect cultural storm that was 2004's celebrity stocked "urban" street brawl 'em up Def Jam: Fight for NY, what led up to it and what came after it.
You can follow show guest Ben Cartlidge on Twitter @1creditclassics and subscribe to his fantastic One Credit Classics YouTube channel here.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_337.mp3
Music used in this issue:
Cane and Rinse 337 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You don't seriously think a conservative mind can chart a new course for the world, do you?” For the first time ever - as we continue our run through the mainline Resident Evil games - we give a game a second Cane and Rinse podcast treatment. 13 years on from its release and seven years since we last reviewed, it, Capcom's hugely well reviewed Resident Evil 4 comes under the microscope once again. Leon, Karl, Leah and Sean are your panel this time around as we pick up some of the elements that we missed in our first show, including the critical adaptive difficulty working behind the scenes. Of course the current Cane and Rinse community also gets its say on this mostly adored - but certainly not by everyone - action horror.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_336.mp3
Music used in this issue:
Cane and Rinse 333 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“GO AHEAD DAUNTLESSLY! MAKE RAPID PROGRES!”
Strawberry print boxers all round as Cane and Rinse makes its first journey to the Demon World Village of Ghosts 'n Goblins (aka Makaimura). Leon, Michiel and guest Ben Cartlidge consult their internal thesaruses in an attempt to use as many variations on the words hard/difficult/challenging as possible, and we also hear from the community who have sampled the NES, C64 and Spectrum ports of Capcom's 1985 'levels and ladders survival horror'. THIS STORY IS HAPPY END.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_335.mp3
Music used in this issue:
Cane and Rinse 330 was edited by Sean O'Brien (@Xer0Signal).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Armageddon.” Veteran Finnish code aces Housemarque helped launch a new generation with their PS4 (then) exclusive, Resogun. Taking its cues from classics Defender, Drop Zone and Datastorm - as well as a few from Housmarque's previous gen banger, Super Stardust HD - Resogun pushed the PS4's voxel-pumping power to the limit. Leon, Josh, Karl and community member Camille Rousseau get deep into aesthetics, mechanics and score chasing - with particular emphasis on Camille's 100+ hours spent in survival mode!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_334.mp3
Music used in this issue:
Cane and Rinse 334 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Squad 7, move out!" Alright squad, listen up. The objective is to assist Josh, Michiel and Simon Cole in successfully evaluating Sega's 2008 Tactics RPG, Valkyria Chronicles. They'll be under heavy fire from difficulty spikes and a flawed ranking system, but we'll be countering with sketch book aesthetics, rousing music and third-person combat. It's been a 10 year long campaign, but finally victory is within our grasp. Squad 7, move out!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_333.mp3
Music used in this issue:
Cane and Rinse 333 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Knights do it two-handed!” The Final Fantasy that was initially deemed too hardcore for the West. Leon, Josh, Jon and Leah have got the job to work out if Square's decision to keep this on under their hats for several years was justified. Final Fantasy V demands a lot from its players, and our panel. Will they survive Exdeath's final onslaught?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_332.mp3
Music used in this issue:
Cane and Rinse 332 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Blue, blue skies...” Just why is SEGA's 25 year old coin-op racer still relatively easy to find in (what passes for) arcades in 2018? Leon, Michiel, new contributor Marvin Alexis and the Cane and Rinse community attempt to go beyond Daytona USA's beloved basics - those SEGA blue skies and some memorable music - to understand why people are still playing this vintage arcade title a quarter of a century on from its original release.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_331.mp3
Music used in this issue:
Cane and Rinse 331 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“It's gonna be dangerous from here on in, why don't we cooperate?” Perhaps appropriately, the last 'classic' style Resident Evil game (for a long while at least) would be the official, canonical prequel - Resident Evil 0. Leon, Darren, Michiel and guest Jon Salmon climb aboard the Ecliptic Express - the last train to Biohazard central - to report on their leech-infested adventures. As usual we also share thoughts and memories from the community and forum, as well as a handful of Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_330.mp3
Music used in this issue:
Cane and Rinse 330 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Time flows like a river... and history repeats…” On a mid-90s roll, some of the team behind the Final Fantasy games broke off to create a follow-up to Square's 1991 Game Boy title, Seiken Densetsu (aka Final Fantasy Mystic Quest). This sequel was intended to be a more ambitious and action-driven type of RPG for the - then forthcoming - SNES CD add-on. When the relationship between Nintendo and Sony broke down, Seiken Densetsu 2 was repurposed for cartridge and released in the West as Secret of Mana. In this podcast, Leon, Brian, Josh and Leah see if they can (re)discover the magic of Randi, Primm and Popoi's colourful and whimsical adventure.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_329.mp3
Music used in this issue:
Cane and Rinse 329 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Tim is off on a search to rescue the Princess. She has been snatched by a horrible and evil monster. This happened because Tim made a mistake." Josh, Tony, Darren and new contributor Brian Edwards discuss their opportunity to indulge in the common fantasy of being able to reverse all your mistakes, in Jonathan Blow's 2008 Summer of Arcade release, Braid. How important was this title in shaping the industry as it is today? What do we feel about the games subtext and symbolism? Were any of us willing to wait that long to get that Star? All those questions and more found within
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_328.mp3
Music used in this issue:
Cane and Rinse 328 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Here we go!” It's the third of our sporadic but ongoing series on the Mario Kart franchise and so we arrive at 2001's Mario Kart: Super Circuit (aka Mario Kart Advance) on the GBA. This time, Nintendo handed the reins over to their trusted independent allies Intelligent Systems, for which this title remains to this day the one and only racing game on their largely stellar CV. Leon, Darren and Michiel decide if they think this handheld SNES/N64 hybrid-cum-sequel took the chequered flag, or whether it's since been retired by its own successors.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_327.mp3
Music used in this issue:
Cane and Rinse 327 was edited by Jay Taylor (@JaySevenZero)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"HARNESSING A GREAT WELLSPRING, A PERFECT IMMORTAL CELL WAS CRAFTED TO BE IMBUED WITHIN ALL SENTIENT LIFE A NOBLE GOAL, THOUGH SUCH A POWER TERRIFIED OTHERS, AND BROUGHT RUIN AS ITS PURPOSE WAS TRANSMOGRIFIED THE ABHORRENT CELL STILL FESTERS DEEP IN THE CHAMBERS OF THIS WORLD" In this issue, Josh, Tony, Darren and Sean Bell navigate the neon soaked landscape of Heart Machine's 2016 release, Hyper Light Drifter. We discuss how the themes and imagery of the game reflect the very real illness lead developer Alex Preston lives with. Also, how the many changes post release impacted our feelings on the game long term.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_326.mp3
Music used in this issue:
Cane and Rinse 326 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks to Gary Kirby and Ogulcan "Ojo" Gunel about their Rapture Gaming Festival
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/rapture_gaming_festival.mp3 Edited by Jay Taylor (@JaySevenZero).
“Sharpen thy shovel!” Hoist your gardening implement of choice and strike the earth as we explore a game grounded in the 8-bit era with Shovel Knight! Leah, Darren and Josh dig deep into Yacht Club Games' nostalgic platformer and unearth plenty of community correspondence gems along the way. For shovelry!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_325.mp3 Music used in this issue:
Cane and Rinse 325 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks again to author David L. Craddock (@davidlcraddock), author of Stay Awhile and Listen: Book II a documentary-style book continuing the history of Blizzard Entertainment, Blizzard North, and their games.
About David L. Craddock
David L. Craddock is the author of The Gairden Chronicles and War of the Elementalists fantasy series for young adults, Break Out: How the Apple II Launched the PC Gaming Revolution, the bestselling Stay Awhile and Listen books that recount the history of Blizzard Entertainment, and Rocket Jump: Quake and the Golden Age of First-Person Shooters. Visit him at davidlcraddock.com
About Unbound
Unbound is a team of writers, designers, publishers and producers working together in a converted warehouse in central London. Together, the publishing team has over 300 years of expertise in publishing and connecting people around creative projects. Over 147,104 people from every corner of the globe have supported an Unbound project and helped make that idea a reality. To date, Unbound has published 322 books that only exist thanks to its community. Many of these have been bestsellers and received critical acclaim, and all have come from passionate people with a story to share.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/david_l_craddock_interview_2.mp3 Edited by Jay Taylor (@JaySevenZero).
“Oh yes, dear. Just like this.” All back to the Spencer Mansion for a rerun of the events of the 1996 original Resident Evil. Leon, Karl, Michiel and Sean replay the events of the REmake by which all other remakes would hereon be judged. Did Capcom's Shinji Mikami effectively have the last word on traditional survival horror with this 2002 ground-up restoration? As usual we also share memories and opinions from the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_324.mp3 Music used in this issue:
Cane and Rinse 324 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You spoony bard!” Final Fantasy leaps the generation gap like a nimble young chocobo, and sets up camp on the Nintendo's new for the 90s 16-bit behemoth. Leon, Leah, Sean and Jon Salmon ruminate on how that extra power allowed Square Soft to spread its wings and really go to town - and even the moon - with the fourth instalment of its JRPG saga. Community contributions and musings from around the wider web top off our Final Fantasy IV show - the fourth of a planned 13 issue series.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_323.mp3 Music used in this issue:
Cane and Rinse 323 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“HIGH SPEED ROBOT ACTION” Ahead of the sequel's latest re-release, we revisit Konami's 2001 sci-fi mech action game Zone of the Enders. Leon, Karl and Michiel ponder Hideo Kojima's level of involvement, whether the game - even the 2012 HD Edition - holds up in 2018, and - along with community contributions from the forum and Twitter - marvel at Yoji Shinkawa's robot designs.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_322.mp3 Music used in this issue:
1: Factory (Vivid Transparency) by Maki Kirioka, Akihiro Honda, Norihiko Hibino, Toshiyuki Kakuta and Shuichi Kobori 2: Kiss Me Sunlights by Maki Kirioka, Akihiro Honda, Norihiko Hibino, Toshiyuki Kakuta and Shuichi Kobori
Cane and Rinse 322 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks to the game urbanist, designer, and writer Konstantinos Dimopoulos (@gnomeslair), author of the forthcoming book Virtual Cities.*
*Apologies for the drop in sound quality during this interview, sometimes there are issues that are beyond our control.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/konstantinos_dimopoulos_interview.mp3 Edited by Jay Taylor (@JaySevenZero).
“The Pikmin are as curious as children!” Leon, Darren, Leah and Michiel have finally recovered all 30 parts of their ship and succeeded in escaping this strange world! To think, all the times we almost gave up hope... On the now distant surface, the brave Pikmin that aided us in our perilous quest are running about as if we had never come. Will our paths ever cross again..?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_321.mp3 Music used in this issue:
1: The Impact Site by Hajime Wakai 2: Ai No Uta by Strawberry Flower Pikmin
Cane and Rinse 321 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“PLAY PLAYER<1>” Cane and Rinse celebrates the 40th (fortieth!) anniversary of one of the most important and influential videogames of all time, Space Invaders. Leon, Karl, Michiel and returning guest Dan Clark try to decipher just what it was about Tomohiro Nishikado's menacingly inexorable cosmic crustaceans that captured international imaginations and left its indelible imprint on the industry. We also share memories from the community as well as a run-down of the many versions, conversions, spin-offs and sequels released over the years.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_320.mp3 Music used in this issue:
1: Neon by Jill Stark 2: Disco Space Invaders by Funny Stuff
Cane and Rinse 320 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“You want it? You aren't worthy of its power.” In the fourth of our ten show series on the core Resident Evil games, we take a trip to mysterious Rockfort Island and a desolate Antarctic base with the Redfields in search of answers about the history of Umbrella Corp and the Spencer Mansion. Leon, Darren and Michiel discuss the move from pre-rendered to polygon environments, the forward and backward steps taken by Resi as it arrives on 'next gen' platforms, plus of course your opinions and memories in our Resident Evil - CODE: Veronica podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_319.mp3 Music used in this issue:
1: Ashford's Music Box by Takeshi Miura/Hijiri Anze/Sanae Kasahara 2: Lachrymal by Takeshi Miura/Hijiri Anze/Sanae Kasahara
Cane and Rinse 319 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“In here, I can be happy, forever. I will be happy.” Stanley popped his headphones on and started listening to his favourite podcast, Cane and Rinse. Disappointingly, this issue was hosted by "Diet Leon Cox" Joshua Garrity and a panel that included some Computer Game Show cast off called Sean Bell... oh, and James Carter was present I guess. But then something surreal started to happen. At first Stanley dismissed it as a hilarious coincidence that this game character they were discussing, shared his name. But as the conversation continued, Stanley could no longer dismiss the truth of what was accruing. "They're talking about me!" Stanley thought. "Not just me, but every choice I've ever made! Every choice I ever even pondered!" This was deeply troubling to Stanley. After a quick google search, Stanley's fears were confirmed. In 2013, a man by the name of Davey Wreden had taken his life story and passed it off as some subversive, choice driven game called "The Stanley Parable". Though the violation Stanley felt, soon turned to fascination. What would the panel feel about Stanley's choices? What do these choices say about the nature of choices? Also, did James really play that mini-game for four hours? Only one way to find out...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_318.mp3 Music used in this issue:
Cane and Rinse 318 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks to the writer Richard Moss (@MossRC), author of the book The Secret History of Mac Gaming, recently published by Unbound
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_richard_moss.mp3 Edited by Jay Taylor (@JaySevenZero).
“You had it comin'” Leon, Darren, Karl and Tony embark on a whistlestop tour of Team 17's prolific ballistic battler franchise, Worms. Tunneling through from Andy Davidson's original Scorched Tanks-inspired Total Wormage, all the way to the latest full-blown iteration, Worms W.M.D. There's also some wonderful community correspondence reminiscing about competitive couch play involving concrete donkeys, holy hand grenades, ninja rope racing and even user created content.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_317.mp3 Music used in this issue:
1: The Wormsong by Bjørn Lynne 2: The Wormsong cover by Victoria Weaver, original by Bjørn Lynne
Cane and Rinse 317 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Transcending history and the world, a tale of souls and swords, eternally retold.” One of our whirlwind tour type shows as we take on Namco's legendary swords, staffs and shields fighting franchise, SoulCalibur (briefly Soul Edge, aka Soul Blade). Leon, Karl and Michiel's souls still burn as they relive the giddy days of the PS1 original and its astonishing Dreamcast follow-up, before SoulCaliburs II, III, IV and V each brought new guest characters, gameplay elements, glitches, technical issues and even memory-card-threatening bugs. Your razor-sharp community correspondence and Three Word Reviews also ring out.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_316.mp3 Music used in this issue:
1: Edge of Soul by Benten Maru 2: Under the Star of Destiny by Junichi Nakatsuru, Yoshihito Yano, Asuka Sakai, Rio Hamamoto, Ryuichi Takada, Junichi Takagi
Cane and Rinse 316 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Maybe they're out pillaging the countryside like good soldiers of doom?" Continuing our ongoing series, Josh, Leah and Jon say goodbye to the NES era of this franchise with the light hearted, short story collection that is Final Fantasy III. Except, why is everything in 3D? Within, we discuss the unique circumstance of this entry’s western release, along with introduction of the Job system to the series. Also, Fat Chocobo. So join us as we once again seek out those crystals with the warriors of light.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_315.mp3 Music used in this issue:
1: Opening Theme by Nobuo Uematsu 2: The Dark Crystals by Nobuo Uematsu
Cane and Rinse 315 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Calling all Agents of S.H.I.E.L.D.” Listen this week as Karl Moon, James Carter and guest, Brad Gallaway of GameCritics discuss Demiurge Studios’ 2013 title, Marvel Puzzle Quest. We talk about what makes it stand out in a match-three crowd, whether it stays true to the Marvel material and how a game downloaded to try over a weekend has remained a mainstay of daily play for over four years for two members of the panel..
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_314.mp3 Music used in this issue:
Cane and Rinse 314 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"S.T.A.R.S!” Leon, Josh and Michiel are pursued from beginning to end by the relentless, merciless and fashion-conscious Nemesis in our third Resident Evil podcast of the year. As well as the titular antagonist, the team and our community correspondents also look into the tweaks made to the formula for the one-time gaiden that became Resident Evil 3: Nemesis.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_313.mp3 Music used in this issue:
1: Zombies Trespassing by Masami Ueda and Saori Maeda 2: Unstoppable Nemesis by Masami Ueda and Saori Maeda
Cane and Rinse 313 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Gareth Damian Martin (@JumpOvertheAge) is a writer, game designer, and photographer. Early last year, he took his column at Kill Screen, entitled "Heterotopias" and fleshed it out into a full online magazine.
He and numerous contributors have used this platform to discuss video games using architectural sensibilities. From the faux-soviet future of 1989's Strider to a thorough examination of gaming's various bathrooms, Heterotopias finds artistry and design in unlikely and thrilling corners of the medium.
Heterotopias' newest project is a book! The Continuous City is a exploration of video game cities, captured on physical black and white film. In this interview, Jacob Geller (@yacobg42) talks to Gareth about his unique method of photography, how to define a city, and the unique architectural space games reside in.
The Continuous City is being funded on Unbound.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/gareth_damian_martin_interview.mp3 Edited by Jay Taylor (@JaySevenZero).
Why not venture over to our forum and join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“STILL AT LARGE… VERY LARGE!” Just ahead of the release of the 2018 movie version, Leon (George), Michiel (Lizzie) and Dan Clark (Ralph) team up in an attempt to understand the enduring appeal of Bally Midway's Rampage. Although the show focuses on the original 1986 coin-up, the trio also take a look at the official emulations, the unofficial clones as well as the sequels and spin-offs. As usual we also incorporate your smashing community reviews and reminiscences and punchy Three Word Reviews, before shuffling off sideways, naked.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_312.mp3 Music used in this issue:
1: Main Menu from Rampage: Total Destruction by Sam Powell/Jim Soldi
Cane and Rinse 312 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“This game is not a game: It's a portrait.” James, Leah, Tony, and guest Charlotte Cutts (@ccuttsgames) are your panel this week, as Will O'Neill's mostly autobiographical Actual Sunlight is the topic of conversation. Please be aware that Actual Sunlight is a game that tackles difficult subjects, including mental health, depression, and suicide, and that these are accordingly discussed in this issue.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_311.mp3 Music used in this issue:
1: The Apartment by Robin Ogden (OGRE Sound) 2: The Streetcar by Robin Ogden (OGRE Sound)
Cane and Rinse 311 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“It would seem the universe does not like its peas mixed with its porridge.” Comstock's corrupt Columbia is the Cane and Rinse collective's destination in this, our long-awaited and much-requested BioShock Infinite podcast. Five years on from the game's initial release, Leon, James, Josh and Tony reexamine its divisive gameplay as well as its controversial plot and politics. We also have an array of wildly contrasting interpretations and opinions from the Cane and Rinse community, the wider net, and (via archive interviews), creator Ken Levine himself.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_310.mp3 Music used in this issue:
Cane and Rinse 310 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Hrm? This tangle of yarn here looks familiar... ...AH! IT'S A YOSHI! Another entry into the subset of textile-based platformers(!), Yoshi's Woolly World arrived on Wii U in 2015 to moderate acclaim and success. Do Leon, Darren, Josh and Leah believe that developer Good-Feel screwed the Poochy, or that amigurumi Yoshi's adventure is a worthier successor to Yoshi's Island than Artoon's DS and 3DS outings? We also hear from the Cane and Rinse community on amiibo affairs, badge business and co-op concerns.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_309.mp3 Music used in this issue:
1: Yarn Yoshi Takes Shape by Kazumi Totaka 2: Up Shuttlethread Pass by Tomoya Tomita/Misaki Asada
Cane and Rinse 309 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks to the creator of Point & Clickbait Tim Colwill (@burgerdrome) about his time as a game developer, game journalist and the formation of his humorous videogame satire site
Point & Clickbait
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/tim_colwill_interview.mp3 Edited by Jay Taylor (@JaySevenZero).
Why not venture over to our forum and join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I fight because I must." 1998 was a big year for stealth games, and Tenchu: Stealth Assassins was the first to draw its weapon. Podcasting from the shadows, Tony, Darren, and James will remain entirely unseen as they discuss whether Acquire kickstarted a genre-defining resurgence, or merely preceded it.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_308.mp3 Music used in this issue:
1: Character Selection Screen by Noriyuki Asakura 2: Addua by Noriyuki Asakura
Cane and Rinse 308 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks to the gaming historian David L. Craddock (@davidlcraddock), author of the popular online book Rocket Jump: Quake and the Golden Age of First-Person Shooters.
About David L. Craddock
David L. Craddock is the author of The Gairden Chronicles and War of the Elementalists fantasy series for young adults, Break Out: How the Apple II Launched the PC Gaming Revolution, the bestselling Stay Awhile and Listen books that recount the history of Blizzard Entertainment, and Rocket Jump: Quake and the Golden Age of First-Person Shooters. Visit him at davidlcraddock.com
About Unbound
Unbound is a team of writers, designers, publishers and producers working together in a converted warehouse in central London. Together, the publishing team has over 300 years of expertise in publishing and connecting people around creative projects. Over 147,104 people from every corner of the globe have supported an Unbound project and helped make that idea a reality. To date, Unbound has published 322 books that only exist thanks to its community. Many of these have been bestsellers and received critical acclaim, and all have come from passionate people with a story to share.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/interview_with_david_craddock.mp3 Edited by Jay Taylor (@JaySevenZero).
“So... this is what everyone's been dying for...” Raccoon City itself is under siege from the infected hordes and - wouldn't you know it? - it's Leon's first day on the job at the R.P.D. Our Leon along with Karl, Michiel and Sean barricade themselves in case of various scenarios, including some unlikely ones involving giant living blocks of bean curd. The development of Hideki Kamiya's Resident Evil 2 is also put under the microscope along with, of course, the aborted 'Resi 1.5'. Plus we share the memories of community members and a multitude of Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_307.mp3 Music used in this issue:
1: The Beginning of Story by Masami Ueda/Shusaku Uchiyama/Syun Nishigaki 2: Special End by Masami Ueda/Shusaku Uchiyama/Syun Nishigaki
Cane and Rinse 307 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Guy speak beaver.” In the second of at least fifteen podcasts on the series, Leon, Josh, Leah, and drop-in fourth party member Jon Salmon take Final Fantasy's difficult sophomore outing to task. Assisted by buffs from the community, the assembled consider the artistic merits and mechanical demerits brought to the party by Square during the rapid development of Final Fantasy II.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_306.mp3 Music used in this issue:
1: Main Theme by Nobuo Uematsu 2: Magicians Tower (PSP Version) by Nobuo Uematsu
Cane and Rinse 306 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Ricky Winterborn!” As the N64 original turns 20, Leon, Darren, Michiel and Tony wrap up warm for another few runs down the mighty twin peaks of 1080 Snowboarding and 1080 Avalanche. Remarkably, before the first 1080 there had only been a handful of snowboarding videogames created, yet in the five or so years between 1080 and it's GameCube follow-up, a further 40 such titles were released. Did this fact have an influence on how our panel and correspondents feel about the respective games - and in the wake of them renewing the 1080 Ten Eighty trademark, will Nintendo ever return to the slopes?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_305.mp3 Music used in this issue:
1: Vacant Lives by Kenta Nagata 2: Choke by Cauterize
Cane and Rinse 305 was edited by Ryan Hamann (@InsrtCoins)
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Skills for Kills, Agent. Skills for Kills.” In anticipation of the series' forthcoming third instalment, Leon, Leah, Tony and guest David Turner from The Computer Game Show podcast revisit Realtime Worlds' 2007 Crackdown. Arriving in the relative early days of the open-world sandbox experience - and featuring online co-op to boot, Crackdown wowed many with its intoxicating cocktail of liberating superhero powers, large-scale destruction and the addictive hoovering up of some orbs. Does the game stand up more than a decade down the line, why did the sequel seemingly miss the mark and what does Crackdown 3 need to offer to recapture players' imaginations?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_304.mp3 Music used in this issue:
1: Main Menu Music Instrumental (Paradise Bird Theory) by DJ Krush 2: Beat em by DJ Krush
Cane and Rinse 304 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“aren't you afraid?” Belatedly following on from issue 3 of the podcast(!) - in which we spoke to producer James Mielke about Child of Eden - we finally get around to taking a deep dive into that game's synaesthesiac predecessor, Rez. Starting with the game's initial release on Dreamcast and PS2 in 2001, Leon, Josh, Michiel and Tony chart each subsequent version right up to the recent, virtual reality-enabled Rez Infinite - which some of the panel have been lucky enough to experience. As usual of course we also share memories of Rez from members of the community, and Jay pops in to tell us about the evening he spent hanging out with creator Tetsuya Mizuguchi himself.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_303.mp3 Music used in this issue:
1: Buggie Running Beeps 01 by Keiichi Sugiyama 2: Fear (Rez edit) by Adam Freeland
Cane and Rinse 303 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Whatever dreams you have! You’ll do your best to make them come true!” It's been a long time coming, but all heroes must eventually fall. Dashing, dodging, and dashing again through a hail of bullets are James, Darren, and Karl. Bosses will fall, time will slow, and hair will be dyed pink, as Bootdisk Revolution's Bleed and Bleed 2 rise from XBLIG beginnings and are inducted into the Cane And Rinse Hall Of Heroes.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_302.mp3 Music used in this issue:
1: Wryn's Theme by Ian Campbell 2: The Duel (Final Boss) by Jukio Kallio
Cane and Rinse 302 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“How come you look so scared?” The Cane and Rinse podcast's seventh year commences with our look at the original 1996 incarnation of Capcom's Biohazard - AKA Resident Evil. Throughout the coming year we'll be working our way through the mainline, numbered instalments in the much-loved series, concluding with Resident Evil 7 in December. In this show, Leon, Karl, Michiel and Sean return to the gnarly Spencer Mansion with its digital tank controls, impossible item chests, spectacular dialogue and all. We also hear from a number of nostalgic community members, remembering their early experiences with the world of survival horror.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_301.mp3 Music used in this issue:
Cane and Rinse 301 was edited by Jay Taylor (@JaySevenZero).
Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month!
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
The entire Cane and Rinse team takes an epic look back at 2017 to reflect on all of the games that released that year that they had the opportunity to play. These are fresh opinions and not the thorough, historical perspective that the team usually takes, but consider this a sampling plate of some our favourite (and sometimes least favourite) 2017 games!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_end_of_year_2017.mp3
A Look Back at 2017 was edited by Ryan Hamann (@InsrtCoins)
“What the devil?”
Cane and Rinse concludes its epic sixth year by closing off our run with The Witcher, specifically the two substantial pieces of downloadable content for The Witcher III; Hearts of Stone and Blood and Wine. Leon, Josh, Leah and guest Mike Diver (@MikeDiver) discuss the new stories and features that these extra chapters brought to the already fulsome Wild Hunt experience. As usual we hear from the listeners and community members in both long and short form too.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_300.mp3 Music used in this issue:
Cane and Rinse 300 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Thank you to all of our Patreon patrons and supporters.
We didn’t hit our ambitious target, but we still thrive on your support.
We knew it was a tall order and in the end we fell quite a way short of the amount we needed to go full time and produce twice the amount of podcasts in 2018. HOWEVER! We more than doubled our income which is just wonderful, and really incentivises us, as well as allowing us to keep on putting our maximum into continuing with this fabulous project.
The next 50 podcasts will be announced before the new year. Keep your eye on the website and our social media spaces. The whole team is thrilled about the 50 shows we have lined up for you in 2018, and we can’t wait to be able to share the schedule with you.
As a reward, from issue 301 onwards, backers will receive a link to download each Cane and Rinse podcast a week early. Issue 301 will be released on Monday 15th January for backers, Monday 22nd January for everyone else.
If you have any great ideas for other bonuses or incentives that we could offer to those who do back the show, please let us know via the Patreon page, the forum, Facebook or Twitter.
Don’t forget that you can also support the show by buying yourself a lovely Cane and Rinse or Sound of Play T-Shirt or bag from our Spreadshirt store. We net £2 to £3 from each purchase.
We intend to add some smaller items of merchandise that you can order directly from us in the New Year. Watch this space but look out for things like mugs and keyrings that will cost a little less per item than the bags and shirts, but will be equally well made and come adorned with our classy logo designs.
We will also be adding a PayPal button to the Cane and Rinse homepage, giving you lovely people another way of supporting our endeavours with a simple, one time payment with no further commitment or sign-up required.
Remember: The minimum donation remains at just $1 US per month - which is currently around 75p, or €0.85 - for an absolute minimum of 12 hours of quality podcasts per month.
We believe that’s great value for money, even if you don’t listen to every single show.
You may be aware that the terms and conditions of Patreon had been announced to change, but due to a swift and strong backlash, that decision has since been reversed.
Patrons will continue to pay what they pay, while the creators (i.e. us in this case) will continue to bear the brunt of Patreon’s admin fees and such - which is absolutely fine as far as we are concerned!
You will hear me refer to this matter in Cane and Rinse podcast issues 299 (Call of Duty) and 300 (The Witcher III: Hearts of Stone and Blood and Wine) as they were recorded in advance, but the matter has since been resolved.
The more financial support we get the more time and effort we can put into researching and producing the show, meaning that everyone ends up with a better experience.
Jay and I plan to check in with you all via monthly update mini-casts with all the latest from the world of Cane and Rinse from now on.
Thank you once again for your incredible support throughout our sixth year, and here’s to another twelve months of Cane and Rinse ahead.
Finally, as always, if you are not able or do not want to support Cane and Rinse, please consider a donation to the incredible charity Special Effect who work to put fun and inclusion back into the lives of people with physical disabilities by helping them to play videogames.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_update_dec_2017.mp3
“Death to the fascists!”
Following on from our Medal of Honor: Allied Assault podcast back in 2014, we move on to Infinity Ward's first ever game, the original Call of Duty. Leon, Karl, Sean and Tony return to WWII as the theatre of conflict - just as Activision has done itself with its latest entry into the franchise - and see what this once technical tour de force and critical darling has left to offer in 2017.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_299.mp3 Music used in this issue:
Cane and Rinse 299 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Battle."
Cane and Rinse rejoins the race in 1996, as we review Mario Kart 64 - a wildly divisive entry in a much-loved but polarising series. Leon, Darren, Leah and Michiel discuss the transition from Mode 7 to polygons as well as many other significant (including some still controversial) alterations to mechanics and handling Nintendo made for this, their first kart sequel. As usual we also hear of the community's love and hate for Mario Kart 64 when we collectively reminisce about fun and fury filled days and nights of blue shell shenanigans on the Nintendo 64 in the mid-late 90s, and beyond.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_298.mp3 Music used in this issue:
Cane and Rinse 298 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
The people wait, their only hope, a prophecy....” In the first podcast of what we intend to be several years' worth of Final Fantasy coverage, we return to the original 1987 title. Warriors of Light Leon, Josh, Leah and Jon Salmon have ground their way through the 'bare bones' of Square's business-saving epic across various formats and have survived to recount the tale. We also hear from some members of the community who saved the world from Chaos 'back in the day', as well as those who have returned to the start of the FF journey having stepped on board further down the line.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_297.mp3 Music used in this issue:
Cane and Rinse 297 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“FIGHT, MEGAMAN! FOR EVERLASTING PEACE!”
Capcom's Rockman - better known in the West as Mega Man - blasted his way onto the scene 30 years ago with a tough, tantalising Famicom/NES debut. 'The Blue Bomber' would go on to appear in well over 100 games across countless formats, yet perhaps his most fondly-regarded outing was his second, 1988's Mega Man 2. OLD MAN Leon, DUTCH MAN Michiel and COOL MAN Sean each has their own take on the earliest games in the long-running series, as do many contributors from the Cane and Rinse community who weigh in with reviews of three words and more.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_296.mp3 Music used in this issue:
Cane and Rinse 296 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"ROLLING START"
Moving onto the last lap, Karl, Tony and returning guest Gary Blower round out the final two iterations in the Project Gotham Racing series.
Project Gotham Racing 3, launch showcase title for the Xbox 360, a technical tour de force, but did it live up to the fond memories of PGR2 (as discussed in podcast issue 262)? Then Project Gotham Racing 4 introduced bikes into the series, but was it necessary - and did it help or hinder the experience?
Join the team as we discuss the pros, the cons and the legacy left behind by the now defunct Liverpool studio, Bizarre Creations.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_295.mp3 Music used in this issue:
Cane and Rinse 295 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Don't miss out on the enjoyment of a lifetime!"
Are you ready, true believers? This jam-packed show spans a whole slew of fighting games released between December 1994 and September 2017, untangling the relationships between Marvel, Tatsunoko, SNK, Tekken and Capcom's various properties, as well as the developers behind the various mash-ups and their evolving and diverging aesthetics and mechanics. Mahvel baybee!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_294.mp3 Music used in this issue:
Cane and Rinse 294 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Maybe this old pig can't fly... But he's still got a bounce in his step!"
Attention Hillyans! Cane And Rinse Network members, Tony, Leah, Josh and James have been hard at work, uncovering a 14 year-old Ubisoft plan. You'll hear tale of agents operating in Montpellier, Milan and Shanghai, a secretive plot that grew bigger and bolder in the years that followed, and even whispers of a new plan to resurrect Project Beyond Good & Evil.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_293.mp3 Music used in this issue:
Shauni by Christophe Héral
Propaganda by Christophe Héral
Cane and Rinse 293 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“Is this what you want?” In the third of our four podcasts on CD Projekt Red's celebrated RPG series, we arrive at 2015's legitimately epic The Witcher III: Wild Hunt. Leon, Jay, Josh, Leah - along with a wealth of community contributors - delve into Geralt's of Rivia's ultimate odyssey, discussing story, character, aesthetic and technical elements in the time-honoured Cane and Rinse tradition. One final podcast dedicated to the the substantial Hearts of Stone and Blood and Wine add-ons to the main campaign will follow in December.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_292.mp3 Music used in this issue:
Cane and Rinse 292 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"My scythe... I like to keep it next to where my heart used to be."
Tim Schafer's final game for LucasArts was his much-loved noir meets the Mexican Day of the Dead mashup, Grim Fandango. Has Manny Calavera's four year undead odyssey proved timeless, or - even when Remastered - have the visuals and puzzles seen better days? Leon and Karl plus returning guest Brian Tarran and Sound of Play Extra's Thomas Quillfeldt remember trying to resist consulting walkthroughs, meanwhile we have some sharply divided community correspondence regarding Grim Fandango's merits.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_291.mp3 Music used in this issue:
Cane and Rinse 291 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Here's our latest update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern and to double the amount of Cane and Rinse podcasts we make each year.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_oct.mp3 Remember, you need only to commit as little as 75p or $1 per month and if enough of you respond to this appeal we'll achieve our goal to bring you five hours of Cane and Rinse and Sound of Play goodness every week!
Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse
And on behalf of the Cane and Rinse team, A massive THANK YOU to all those who've supported us to date!
"Heaven condemned me, and hell deceived me. Now, it's time to teach them both a lesson."
Autumn 2014 saw PlatinumGames' Bayonetta 2 arrive as a Wii U exclusive, reviewed well and showcased the Japanese developer's talents for creating mind boggling set-pieces, deeply technical combat and naked ladies summoning hair demons. Leon, Leah, Michiel and special guest - hardcore Bayonetta player and superfan Yoshesque (@yoshesque) - discuss the game in both its own right and as a sequel to the much-lauded 2009 original. As usual we also hear from the Cane and Rinse community, which is divided as to whether Bayo 2 is an improvement upon, or a step back from the Hideki Kamiya-directed predecessor.
Yoshesque's YouTube channel can be found here
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_290.mp3 Music used in this issue:
Cane and Rinse 290 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks to William Collis (@William_Collis) the Co-Founder and President of esports coaching platform Gamer Sensei that provides personalized coaching and skills development to help gamers reach their next level.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/william_collis_interview.mp3 Music used in this podcast is as follows:
1: Get Jinxed by Agnete Kjølsrud from the band Djerv - League of Legends Jinx music video
Edited by Jay Taylor (@JaySevenZero).
"...Who am I?"
Join Josh, Tony and Sean as we travel to the year 2104 and try our best not to slip up on the mysterious black gel slavering the hull of the deep sea research facility, the PATHOS II. We confront monstrosities created in this abyss that not only make us fear for our lives, but some that make us doubt what it means to be human and what value our individuality really has. We find out whether the nightmares stalking the corridors scare us nearly as much as the nightmares manifested by own minds, in Frictional Games' SOMA.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_289.mp3 Music used in this issue:
Cane and Rinse 289 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"The answers you seek are inside this box… You always were the smart one."
Fireproof Games' trilogy of mobile puzzle games is about to become a quadrilogy, but before that, The Room and its two sequels will be cracked wide open. James, Tony, Karl and, special guest, Paul Shotton (@PlexShaw) find that discovering the secrets at the centre of a puzzle box are only the beginning of their journey.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_288.mp3 Music used in this issue:
Cane and Rinse 288 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Gimme a hard copy of that"
The acid rain beats the streets of L.A. like drums, marching me towards my next stop on the trail of these skinjobs. I don't know if Sean, Darren, Karl, James and the Cane and Rinse community can help me, but they've been tied up in this mess from the start. Westwood Studios, twenty years ago, that's where it all began, and this licensed Blade Runner is gonna see it through, to the bitter end.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_287.mp3 Music used in this issue:
Cane and Rinse 287 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview extra, Leon Cox (@ratsoalbion) talks to Ben Cartlidge (@1creditclassics) the creator behind the YouTube channel One Credit Classics, a channel dedicated to one credit retrogame clears with no continues and no save states.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/ben_cartlidge_interview.mp3 Music used in this podcast is as follows:
1: What is this Place? by K. Muraoka, Motoaki Furukawa - Super Contra
R-Type Cane and Rinse Issue 276
Edited by Jay Taylor (@JaySevenZero).
"Come here!"
Kane and Rinse kovers the early years of one of videogames' more kontroversial koncepts, Midway's Mortal Kombat. From the ropy blue-skreen of the 1992 original to the konklusion of the truly 2D years with Mortal Kombat Trilogy on PS1, Saturn and N64, along with our kommunity kontributors we konsider kharakters, mekhaniks and kontrols. Your kongregation konsists of Leon, Sean and Carl.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_286.mp3 Music used in this issue:
Cane and Rinse 286 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Marian! Aw, man; not this again."
A subtly different show this issue as Leon, James and Michiel consider three different approaches to reviving or renewing an existing (dormant?) IP. Double Dragon Neon, Double Dragon II: Wander of the Dragons and Double Dragon IV are the test subjects as the panel give their views on the positives and negatives of the 'affectionate pastiche', the 'modern update' and the 'retro styled' reboot/sequel.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_285.mp3 Music used in this issue:
Cane and Rinse 285 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Joining Leon for this interview extra are Jordan Erica Webber and Daniel Griliopoulos.
Leon talks to Jordan Erica Webber and Daniel Griliopoulos about their new book Ten things videogames can teach us (about life, philosophy and everything)
Jordan Erica Webber (@jawsew) Daniel Griliopoulos (@GriddleOctopus) Leon Cox (@ratsoalbion)
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/ten_things_interview.mp3 Music used in this podcast is as follows:
1: AD by Gary Schyman - Bioshock Infinite
Edited by Jay Taylor (@JaySevenZero).
"This path should lead us straight to the grave."
From Earth to Mars and everywhere in between, join Guardians Leah and Karl, with guests CJ Black (@CoffeeJezus) and Paddy Smith (@PaddyStardust) along with contributions from our fantastic community as they tackle Bungie's epic multiplayer space shooter, Destiny.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_284.mp3 Music used in this issue:
Cane and Rinse 284 was edited by Jay Taylor (@JaySevenZero).
The OH THE HUMANITIES podcast CJ references at the end of the podcast can be found HERE
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Our descendants will decide who we were when they see what we’ve left behind."
In the second of four podcasts on CD Projekt Red's fantasy RPG series, Leon, Jay, Josh and Sean turn their attentions to 2011's The Witcher 2: Assassins of Kings. The panel considers just how much the developer moved everything on for this, the middle part of the trilogy, plus as usual we share opinions and reminiscences from the Cane and Rinse community, and your pithy Three Word Reviews from Twitter.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_283.mp3 Music used in this issue:
Cane and Rinse 283 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"SPECIAL CUP"
As Super Mario Kart celebrates a quarter of a century of infuriating racing mania, we return to the Mode 7 madness Super Famicom/SNES original. Leon, Darren, Karl and Michiel reminisce about the incandescent fury of being bullied by the likes of Luigi and Peach, as well as the elation of beating them to the checkered flag. Naturally, this being Cane and Rinse the panel also delves into the history of the game's development at Kyoto's Nintendo EAD, and share some of the community's memories and opinions regarding this much-mimicked 16-bit classic.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_282.mp3 Music used in this issue:
Cane and Rinse 282 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Here's our second update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern and to double the amount of Cane and Rinse podcasts we make each year.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_update_2.mp3 Remember, if enough of you respond to this appeal, you need only to commit as little as a buck per month (although - it goes without saying - more than that will be very gratefully received and make it far more likely that we achieve our goal) for five hours of Cane and Rinse and Sound of Play goodness every week!
Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse
And on behalf of the Cane and Rinse team, THANK YOU!
"AGAIN!"
In this issue we test our nerve to the very limit in the face of colour and sound smashing together and the very walls around us starting to close in. Josh, Sean, Karl and guest Ben Clavin of Pewter Games Studio brave Terry Cavanagh's 2012 fast paced, survival/puzzle game, Super Hexagon.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_281.mp3 Music used in this issue:
Cane and Rinse 281 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Joining Leon for this interview extra is author of 100 Best Video Games (That Never Existed), Nate Crowley
Originating from an idea that began on twitter Leon talks to Nate Crowley, author of the book 100 Best Video Games (That Never Existed). You can find Nate's book from most booksellers and can also be ordered from Amazon.
Leon Cox (@ratsoalbion) Nate Crowley (@FrogCroakley)
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/nate_crowley_interview.mp3 Edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good?
"I feel like someone's watching us."
Karl, Tony, Josh and Leah discuss Supermassive Games first foray on Playstation 4 with the console exclusive, Until Dawn. Join us as we analyse this modern take on interactive-cinematic teen horror and, along with valuable correspondence from our listeners, discuss whether the game made it out in the clear, or did it simply get lost in the woods?
Who survived? Well, you’ll just have to listen and find out.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_280.mp3
Cane and Rinse 280 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I had faith in you. In your ability to hate, in your self-righteous indignation"
1999 saw the release of the second title in the Legacy of Kain series, Legacy of Kain: Soul Reaver, to critical acclaim. Join Karl, Michiel and special guests, Mark Hamer and Digital Foundry's John Linneman discuss Crystal Dynamic's technical juggernaut. Does the story of Raziel's revenge still hold up to today's standards? We discuss it all, from challenging development, lawsuits, hardware limitations and of course, just why Soul Reaver is still so revered.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_279.mp3 Music used in this issue:
Cane and Rinse 279 was edited by Jay Taylor (@JaySevenZero).
If you want a close look at Legacy of Kain: Soul Reaver in video form, be sure to watch guest John Linneman's DF Retro episode on the game:
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"BUZZARD BAIT!"
Recorded one day after the 35th anniversary of the game's arcade debut, the Cane and Rinse crusty crew remembers Williams' bizarre bird-battler Joust. Leon, Michiel and returning guest Dan Clark mull over the origins of John Newcomer's crazy concept, as well as trying to establish exactly what the game's legacy is, beyond Balloon Fight and Joust 2: Survival of the Fittest. Painful puns are mostly circumnavigated, as are our podcast's trademark mentions of predictable touchstones such as Dark Souls and Super Meat Boy. Probably...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_278.mp3 Cane and Rinse 278 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
“No wonder they call it a ‘web’ – nothing can ever get out.”
Time travel is complicated. When time travel is the best hope you have of finding a missing friend, as it is in Life Is Strange, it’s even more of a minefield. When you take all of that and add in high school drama… well, then it becomes hella crazy. Join Leah Tony, Jay and Josh as they follow the story of Max Caulfield and Chloe Price through five episodes of Dontnod Entertainment’s tale, and discuss the choices they made along the way.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_277.mp3 Music used in this issue:
1: Max & Chloe by Jonathan Morali
Cane and Rinse 277 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
1987: Inspired by Aliens and Gradius, a compact but crack team at Irem produced a horizontally scrolling shoot-'em up that would become a genre icon, R-Type. Leon, Michiel and returning guest Dan Clark consider what made R-Type - along with its litany of remarkable home conversions - such a Force to be reckoned with. The panel - along with Cane and Rinse community correspondents also return to the tough as old boots sequel R-Type II, as well as its remixed but slowdown-plagued SNES counterpart, Super R-Type.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_276.mp3 Music used in this issue:
Cane and Rinse 276 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Am I... am I in-inside the movie?"
As part of the once Nintendo GameCube exclusive Capcom 5 and Hideki Kamiya's third directing job, following the original Devil May Cry and Resident Evil 2, Viewtiful Joe by the now-defunct Clover Studio brought back the side scrolling beat 'em up in a bold, convincing style. Join Josh, Michiel and guest panelist and all around action game specialist Saurian Dash (@Saurian_Dash) as they activate their V-watches and transform into super sentai videogame critics and dive in deep. Henshin a-go-go, baby!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_275.mp3 Music used in this issue:
1: Joe the Hero by Masakazu Sugimori/Masami Ueda 2: Viewtiful World by Masakazu Sugimori/Masami Ueda
Cane and Rinse 275 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
And here's a video by guest panelist Saur, (@Saurian_Dash) showing how to use Viewtiful Joe' s core play and scoring mechanics to style on enemies in a V-rated playthrough of the first stage, on V-rated difficulty.
Here's our first update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern and to double the amount of Cane and Rinse podcasts we make each year.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_update2.mp3
Remember, if enough of you respond to this appeal, you need only to commit as little as a buck per month (although - it goes without saying - more than that will be very gratefully received and make it far more likely that we achieve our goal) for five hours of Cane and Rinse and Sound of Play goodness every week!
Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse
On behalf of myself and the Cane and Rinse team, thank you for reading and for your support.
"Old age is no jest!" The first of four podcasts covering CD Projekt Red's celebrated series of RPGs. Leon, Josh and Sean each complete the 2007 original (or the 2008 Enhanced Edition anyway) and report back on the humble beginnings of The Witcher. The Cane and Rinse community provides us with some extra experiences and insight, while your pith Three Word Reviews from Twitter round out the show. Geralt, The White Wolf of Rivia - your story begins...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_274.mp3
Music used in this issue:
Cane and Rinse 274 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"DUE TO A GENETIC ENGINEERING ERROR, YOU POSSESS SUPERHUMAN POWERS."
Robotron: 2084 - by Williams' 'Vid Kidz' - may not have been the first twin-stick shoot'em up, but it was perhaps the one that most clearly defined the genre template which would be followed for three and a half decades (and counting). Leon, Michiel and returning guest Dan Clark attempt to understand what makes this most challenging of games so enduringly compelling, and also enjoy a collection of your Three Word Reviews from Twitter (follow us @caneandrinse).
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_273.mp3
Cane and Rinse 273 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I can't even win with a sword anymore."
For more than twenty years, the sprawling, lush titles of the Tales series have captivated JRPG fans the world over. Like its more “Fantastic” brethren, the series doesn’t require that the games be played together or in order, so even as the tenth title of sixteen (or so), Tales of Vesperia serves as a perfect jumping-off point as the first on the seventh generation of consoles and the only entry on a Microsoft platform. Leah, Karl, and Michiel immerse themselves in the world of Terca Lumireis and explore the intriguing characters relationships and intricate battle systems that they find there.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_272.mp3 Music used in this issue:
1: The Dawn of Departure by Motoi Sakuraba/Hibiki Aoyama. 2: Crossing the Small Hills by Motoi Sakuraba/Hibiki Aoyama.
Cane and Rinse 272 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"INVADE THE ENEMYS BASE"
After the success of Nekketsu Koha Kunio-kun and Renegade, Yoshihisa Kishimoto of Technos Japan set about outdoing himself with Double Dragon. The resulting two-player brawler would go on to spawn multiple sequels and spin-offs, as well as influencing every game in the genre that came after it. Leon, James, Karl and Michiel start at the beginning and work their way through as far as Technos' demise and Double Dragon Advance. Contributions from the forum flesh things out as we try to pay lip service to the myriad successful and unsuccessful ports. A second Double Dragon podcast - issue 285 - will focus on Double Dragon Neon (2012), Double Dragon II: The Wander of The Dragons (2013) and Double Dragon IV (2017).
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_271.mp3 Music used in this issue:
1: Opening Theme by Kazunaka Yamane 2: Slums by Kazunaka Yamane
Cane and Rinse 271 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"LINES LEFT" Tetris: Such a simple, elegant game with such a complex and convoluted back story. Leon, Josh, Karl and Leah recall the heights of their Tetris addictions and the versions (among countless versions) that worked for them and those incarnations which failed to capture the spark of Alexey Pazhitnov's original. As usual, the panel is embellished by the memories of the Cane and Rinse community, and also discuss high level play of both the NES version at The Classic Tetris World Championships, as favoured by purists - and also Arika's super-hardcore The Grand Master series with its speed 999 and its invisible tetrominoes.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_270.mp3
Music used in this issue:
1: Tetris Theme (Game Boy version) by Hirokazu Tanaka (Russian trad.) 2: Tetris Theme (Tetris Ultimate version) by Nick Laviers (Russian trad.)
Cane and Rinse 270 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Watch her... she's sharp."
Following a protracted and disrupted development, Rare eventually launched its spiritual successor-cum-sci-fi-sequel to the ubiquitous GoldenEye 007 (see issue 200 of the podcast) in the summer of 2000. Leon, Darren, Karl, Michiel and Tony recall the elation and the disappointments that Perfect Dark brought, the endless hours of multiplayer and the Elvis. Along with contributions from the Cane and Rinse community, the panel also discusses the solo campaign, the game's technical aspirations and shortcomings, the minutiae of the different versions as well as the skill and knowhow of the Perfect Dark speedrunner.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_269.mp3 Music used in this issue:
1: Main Titles by Grant Kirkhope/Graeme Norgate/David Clynick 2: Institute Menu by Grant Kirkhope/Graeme Norgate/David Clynick 3: Enter the Dark by Grant Kirkhope/Graeme Norgate/David Clynick
Cane and Rinse 269 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
DarkSim Darren goes back to Rare's critically acclaimed follow-up to their hit game GoldenEye 007, the sci-fi themed shooter Perfect Dark.
Darren shows off his completion of Perfect Dark on Xbox Live Arcade. Features classic GoldenEye guns! Pew Pew!
Darren (unsurprisingly) forgot that he Quick Rinsed this back in 2014 - partly because we were holding it back until we covered the game for the podcast - so here's another.
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
Joining Leon for this interview extra is WayForward Technologies' Game Director, Tomm Hulett.
Recounting his remarkable career, Tomm tells us of his early days testing Dave Perry games for Virgin, before moving on to localisation work on JRPGs including Persona 3 for Atlus. Then he reveals all about his bittersweet time producing Silent Hill titles for Konami - as well as the subsequent and vicious backlash from sections of that IP's fanbase. Bringing us up to date, Tomm shares what it's like to work on licensed games at WayForward, as well as the experience of working with other beloved Japanese IPs such as Contra and Rocket Knight Adventures.
Leon Cox (@ratsoalbion) Tomm Hulett (@Hypnocrite)
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/tomm_hulett_interview.mp3 Music used in this podcast is as follows:
1: Downpour intro by Daniel Licht - Silent Hill: Downpour, 2012 2: Intro Perp walk by Daniel Licht - Silent Hill: Downpour, 2012
Edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good?
Cane and Rinse announces its desire to make twice the amount of podcasts from 2018 with the support of its incredible listeners and community
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_appeal_full_2017.mp3
Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse
Hello everybody, Leon here. Welcome to a special Cane and Rinse announcement.
Looking back: Cane and Rinse 2011-2017
First of all, I want to tell you that making Cane and Rinse has easily been the most satisfying, rewarding and - dare I say it - successful thing I’ve done with my life so far.
With an extraordinary amount of (entirely essential) support from my friends, the incredible Cane and Rinse team, we have produced something in the region of 700 hours of, I think, mostly high quality podcasting over the past five and a half years or so.
In short, the whole endeavour is something of which I am extremely proud.
In fact, after 268 episodes of Cane and Rinse and 93 of Sound of Play (at the time of writing) and counting, far from feeling like we’ve exhausted the formats - or our passion for them - we only want to keep going and make more.
The challenge
One of our - and your - main frustrations is that at 50 shows per year, it’s going to take us forever, or many decades at least, to get around to covering some of the myriad deserving games that you (and we) really want us to dissect and discuss.
The barrier we have to making more shows than we currently do is that for each two hour episode of the show that you hear, we put in something like around 30 person/woman/man hours - and that is of course without including the playing and completing of the game (or sometimes games) in question.
These are largely happy hours for us of course, but real life hours nonetheless.
Patreon so far
Since early 2016 our amazing patrons have been kindly donating around $300 (or £235) per month.
This generosity has meant that all of our costs for web hosting, domain registration, audio software (Adobe suite) and hardware (decent desktop microphones for regular contributors) have been covered, as well as various other sundries.
This has been a fantastic help, and we cannot thank our 'early adopter' patrons enough. Especially as - up to now - we have offered nothing ‘extra’ in return.*
*Unless you count the now weekly, previously fortnightly Sound of Play!
Our proposition and target
What we want to propose is that if we can hit and maintain a target ahead of preparing next year’s run of shows, we will be able to commit to making 100 issues of the Cane and Rinse podcast from 2018 (Volume 7).
Currently less than one percent of the Cane and Rinse listenership donates to the Patreon.
Our ambition is that by November 2017 we can increase that around tenfold and hit a target of $3000 per month.
What we ask of you is to support us with whatever you can spare and feel is appropriate for what you get in return, with the minimum being just $1 (equivalent to 78 pence / 0.90 of a € or thereabouts based on current exchange rates).
That’s over 20 hours of entertainment a month for something like the cost of a single Mars bar.
One third the price of a cup of high street coffee per month, in return for five hours of Cane and Rinse and Sound of Play every week.
That works out at 3.85 pence per hour of podcast, or 6.41p per podcast - and that’s not even including any extra interviews or bonus shows.
Alternatively, if you happen to be an eccentric millionaire superfan, feel free to bankroll the entire project … (!)
Clarity and transparency
It is important to understand that the extra money raised will - in the form of a very modest salary for each of us - support me (as main podcast presenter/host, researcher and identifier/recruiter of panellists), along with Jay who will be responsible for the lion’s share of audio editing as well as continuing to r...
"That's my story, just the way I lived it..."
We travel to the year 2140 and crash land on the planet Titan. Panellists Karl, Michiel, Sean and returning guest, Dan Clark discuss Delphine Software’s visually iconic 1992 smash hit, Flashback.
Join us as we travel to New Washington, battle Death Tower and help fight back the threat of the Morphs.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_268.mp3 Music used in this issue:
1: Main Theme by Jean Baudlot and Fabrice Visserot 2: Death Tower by Jean Baudlot and Fabrice Visserot
Cane and Rinse 268 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Here it comes... A MIGHTY DUSTER!"
His name is Max and his world is fire and blood. Tony Atkins, Sean Bell (@CaptainToss), Jay Taylor and, making his Cane and Rinse debut, Mark Delaney (@N0TPENNYSB0AT) discuss Avalanche Studios' 2015 open world action adventure game Mad Max. Witness them as they contemplate whether it rides to the gates of Valhalla, all shiny and chrome, or is merely mediocre.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_267.mp3 Music used in this issue:
1: Abrasive by Mats Lundgren 2: Rage by Mats Lundgren
Cane and Rinse 267 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"It seems I have greatly overestimated you."
The art of the Ninja is one of subtlety, patience and stealth. However, no one told Mr. Hayabusa this, and so Josh Garrity, Sean O'Brien and Michiel Kroder bare witness to Ryu figuratively tear up the Ninja guide book and paint the streets of Tairon red with the blood of every soldier, fiend and even a few fellow Ninja he encounters. Does Team Ninja's cavalcade of chaotic carnage strike true with our panel? Join us as we take a look at Ninja Gaiden.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_266.mp3 Music used in this issue:
1: Main Theme by Ryo Koike/Wakana Hara 2: Forsaken Humanity by Ryo Koike/Wakana Hara
Cane and Rinse 266 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Stay awhile and listen."
In this three-man dungeon run Cane and Rinse, we delve deep on (almost) everything Diablo, briefly discussing the first two games in the series before hacking and slashing our way through the third game - expansions, updates, warts and all.
Darren hosts this week's issue along with panellists Karl and Sean, and our party of three discuss the evolution of Condor Games' original idea for Diablo (1), all the way through to the live Blizzcon panel in which heavy constructive criticism was encouraged from the audience which ultimately helped to shape Diablo III's future. Also, as usual, we are showered with some shiny loot from the forum.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_265.mp3 Music used in this issue:
1: Main Title by Russell Brower, Derek Duke, Glenn Stafford 2: New Tristram by Russell Brower, Derek Duke, Glenn Stafford 3: Belial, Lord of Lies by Russell Brower, Derek Duke, Glenn Stafford
Cane and Rinse 265 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this interview special, Ryan talks to Mattia Traverso (@MattiaNotFound) about the 2016 Kinect oddity FRU, on which he is one of the designers. They chat about finding inspiration for games, developing for unique hardware, and balancing multi-modal challenges. Mattia also gives a detailed history of developing a Kinect game at a time when Microsoft was just about ready to pull the plug on the peripheral. They dive deep to get to the bottom of what makes FRU such a special and effective game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_mattia_traverso_interview.mp3 Edited by Ryan Hamann (@InsrtCoin).
To request a free game key for Xbox One (and Kinect), email Mattia at mattia@frugame.com
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Maybe I’ve done this one too many times."
Leon, Josh, Sean, Tony and the Cane and Rinse community lie to their spouses before slaughtering hundreds in their bid to unearth the treasure of Naughty Dog's multiple award-winning Uncharted 4: A Thief's End. Emotional and technical aspects are duly held up to the light, along with jeweller's eye analysis of the platforming, the puzzles, the combat and - oh yes - ludonarrative dissonance.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_264.mp3 Music used in this issue:
1: A Thief's End by Henry Jackman 2: Cut to the Chase by Henry Jackman
Cane and Rinse 264 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Meow meow, meow meow meow."
Join Josh and guests Jon Salmon (@CatatonicNali) and Sean Bell (@CaptainToss), as we return to the family home on Arbor Hill after a long tour around the world, only to find no-one there to greet us. Have its occupants met a horrible fate? Perhaps you're not alone... or maybe the answer is much more simple and personal? Find out as we cover The Fullbright Company's Gone Home.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_263.mp3 Music used in this issue:
1: I Said Yes by Chris Remo 2: At the New House/First Day of School by Chris Remo
Cane and Rinse 263 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Hot cars, sweet moves..."
The engines are revving and the lights are green as Karl, Tony and returning guest Gary Blower (@Xantiriad) discuss Bizarre Creations new racing venture, Project Gotham Racing, created to launch along with Microsoft’s first foray into the gaming market with the Xbox console, before discussing the sequel two years in the making, featuring perhaps the most diverse range of racing locations seen, with Project Gotham Racing 2.
Was it just more of the same, there to make up the numbers for a console launch or was it a fresh take on the racing genre?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_262.mp3 Music used in this issue:
1: Hoshikuzu no Night by Akiki Kabashima 2: Main Menu from Project Gotham Racing 2 by Keith Arem
Cane and Rinse 262 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"There's no choice but to go." In the final podcast of our Zelda run spanning the first 27 or so years of the series, Leon, James, Josh and Leah arrive at Triforce of the Gods 2 - better known in the West as The Legend of Zelda: A Link Between Worlds. Not for the first time, Nintendo turned to Zelda III on the SNES - the original Triforce of the Gods, a.k.a. A Link to the Past for inspiration when it came to bringing the classic 2D Zelda formula to the 3DS. But is it simply 'the classic formula'? Significant changes are in place upon which our panel and contributors reflect.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_261.mp3 Music used in this issue:
1: Title Theme by Koji Kondo / Ryo Nagamatsu 2: Hyrule at Peace by Koji Kondo / Ryo Nagamatsu
Cane and Rinse 261 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"We’re here to make you happy!"
Another 'cult classic' comes under the Cane and Rinse microscope as we inspect skip Ltd.'s late entry into Nintendo's GameCube library, Chibi-Robo! Leon is joined by a trio of diminutive automaton helpers, Jeff Cork (@gijeff - Game Informer), Susan Marmito (@susakobunny - Ready Up) and Simon Cole (@thesonicmole - Cool Box Art) to dissect every element of this unusual and quirky third-person adventure. Get your earbuds out and Plug Into Adventure!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_260.mp3 Music used in this issue:
1: Midday Majesty by Hirofumi Taniguchi, Alberto Gonzalez 2: Teriyaki Blues by Hirofumi Taniguchi, Alberto Gonzalez
Cane and Rinse 260 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Our Darren never realised that you could extend your Chibi-Robo days to 10 or 15 minutes apparently! Emulated on PC via Dolphin:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"You're just trying to impress me!"
Former Rare man Darren is your host as a panel of Karl, Michiel and Tony cause environmental carnage in an attempt to save the world from environmental catastrophe. Two decades on from release our correspondents consider the (lack of) legacy of early N64 'cult classic', Blast Corps (Blast Dozer) and discuss whether or not a 'Backlash' was justified.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_259.mp3 Music used in this issue:
1: World Map by Graeme Norgate 2: Simian Acres by Graeme Norgate
Cane and Rinse 259 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Dozer Darren digs out Blast Corps. Emulated - as you can plainly see - on PC:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"First we need to make sure that you can see in the darkness."
In a slightly different sort of Cane and Rinse podcast, Leon, James and Josh are joined by developers The Working Parts (@TheWorkingParts) to fully inhale 'sunken forest frog adventure', They Breathe. Hugo Bille, Magnus Nyström, Victor Nyström and Kristian Johansson gather together in their Stockholm studio to discuss the creation and inner workings of this underwater curio, and whether or not the team feel that they achieved their aims with the project. Our criticism is as exacting as ever and plus of course, we also hear from members of the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_258.mp3 Music used in this issue:
1: Main Theme by Joel Bille 2: Boss Fight by Joel Bille
Cane and Rinse 258 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Leon talks to Ben Clavin (@BenClavin) of Pewter Games Studios about their charming debut adventure, The Little Acre. An unusual point and clicker set in rural 1950s Ireland, none other than Revolution’s Charles Cecil (Broken Sword) came on board as Executive Producer the game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_ben_clavin.mp3
Edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"This news has just filled my heart with rainbows!" In our 14th of 15 podcasts covering The Legend of Zelda, we arrive at the most recent 'big console' game in the series (before 2017's Breath of the Wild that is), Wii exclusive The Legend of Zelda: Skyward Sword. With the longest development time and the longest completion time up to this point in the series, has Nintendo's 2011 critical smash stood the test of time, Wii MotionPlus controls and all? Leon, Michiel, Leah and Josh give their opinions on the matter, as do a number of the Cane and Rinse community, whose appraisals represent the full sweep from negativity to positivity regarding the game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_257.mp3 Music used in this issue:
1: Opening by Hajime Wakai/Shiho Fujii/Mahito Yokota/Takeshi Hama/Koji Kondo 2: Fi's Farewell by Hajime Wakai/Shiho Fujii/Mahito Yokota/Takeshi Hama/Koji Kondo
Cane and Rinse 257 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"You are the first human to come here in a long time."
It's high time humans extended an olive branch to the monsters they exiled years ago. To do just that, James, Tony and special guest Maya Santandrea (@mayasantandrea) venture into the darkest depths of Toby Fox's Undertale. Find out if they escape and whether they'll be welcomed back. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_256.mp3 Music used in this issue: 1: Once upon a time by Toby Fox2: Nyeh Heh Heh! by Toby Fox3: Bonetrousle by Toby Fox Cane and Rinse 256 was edited by Ryan Hamann (@InsrtCoins). Undertale soundtrack available from Toby Fox's Bandcamp Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Never Accept. Always Question."
Tony, Leah, Sean and Jay take to the grimy, smog-filled streets of an alternative history Victorian era London to discuss Ready at Dawn's visually resplendent, yet critically divisive, third-person action-adventure title - The Order: 1886. However, be warned, the podcast may contain talk of realistically flappy appendages!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_255.mp3 Music used in this issue:
1: The Knights' Theme by Jason Graves 2: Airborne Pursuit by Jason Graves
Cane and Rinse 255 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
To tie in with issue 254 of the podcast, we talk to the most successful European Street Fighter III: 3rd Strike player of all time, Ryan Hart (@RyanJosephHart)
The Prodigal Son talks to Leon and Michiel about the dawn of the fighting game community in the early 90s, from his earliest tournament experiences to success at EVO. He recounts bouts against the likes of Daigo and getting right up Justin Wong's nose.
On top of all this we also discuss the successes and failures of SFIII as a whole, how to git gud at fighting games and how the world at large views the FGC, and 'eSports' in general.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_ryan_hart.mp3
Edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"May the best fighter win and win again."
Following the earlier Street Fighter II and Street Fighter Zero/Alpha series podcasts, Leon and James - along with guests Dan Bendon and Gary Dooton - mark the 20th anniversary of the New Generation with a show all about Street Fighter III. Our marvelous community assists us in following through from the original coin-ops less than rapturous reception in '97, to the extended life afforded to Third Strike on the competitive circuit, and - of course - analysis of EVO moment #37 and what it meant to the fighting games community - and videogaming in general.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_254.mp3 Music used in this issue:
1: Street Fighter III 3rd Strike Intro by Infinite 2: Knock You Out by Simon Viklund, vocal by Adam Tensta
Cane and Rinse 254 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"What is this place?"
When the arcades ruled and legal teams didn't, Konami went a long way to defining the run and gun genre with its Arnie and Sly take on the Aliens game, Contra. As well as a few name changes (Gryzor, Probotector, 'C') and plot alterations along the way, Contra also received a Super coin-op sequel. Leon, Michiel and returning guest Dan Clark focus on the first two titles in this mighty franchise, with community correspondence mostly focusing on the highly popular and notoriously challenging NES versions.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_253.mp3 Music used in this issue:
1: Battle in the Dense Forest by Kazuki 'Kazuki Jah' Muraoka 2: Sandinista by Kazuki 'Kazuki Jah' Muraoka
Cane and Rinse 253 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Congratulations on your resurrection, Your Majesty!" We're almost on the homeward stretch of our odyssey of Link, with this particular leg of the journey a little lighter on the boot leather as we take the train. Leon, Darren, Josh and Leah are all aboard for Nintendo's second DS title in the series, The Legend of Zelda: Spirit Tracks, along with - as ever - invaluable insight tendered by the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_252.mp3 Music used in this issue:
1: Overworld Adventure by Toru Minegishi/Manaka Tominaga/Asuka Ohta/Koji Kondo 2: Opening by Toru Minegishi/Manaka Tominaga/Asuka Ohta/Koji Kondo
Cane and Rinse 252 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I don’t know if anyone will ever hear this. It’s all over, I’m the only one left."
Volume Six begins at the end of all things. the village of Yaughton has emptied, and now James, Sean, Tony and Jay follow The Chinese Room's signal to discover if Everybody's Gone To The Rapture.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_251.mp3 Music used in this issue:
1: I am not Afraid by Jessica Curry 2: The Morning Tree by Jessica Curry
Cane and Rinse 251 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this little podcast extra to kick off 2017, Leon Cox, Leah Haydu, Josh Garrity, Darren Gargette and Ryan Hamann look back and reminisce about their personal 2016 gaming experiences.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_end_of_year_2016.mp3
A look back at 2016 was edited by Ryan Hamann
Do you have an opinion about a particular game or maybe about our regular podcasts in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Leon Cox (@ratsoalbion) talks to talented young actor Raphael Corkhill (@raphaelcorkhill) about making a living, including providing a variety of vocal performances for high profile games including Uncharted 4: A Thief's End, Titanfall 2 and The Elder Scrolls Online. Raphael tells us about the methods, the practicalities and the working conditions, including what he thinks of the recent industrial action and the work of his fellow performers, including the legendary Nolan North.
Edited by Jay Taylor (@JaySevenZero).
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_raphael_corkhill.mp3
Do you have an opinion about this interview or maybe about a particular game? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"We are born of the blood, made men by the blood, undone by the blood."
We conclude our fifth year of the podcast with our fourth FromSoftware show. Leon, Josh, Sean and - making his Cane and Rinse debut - guest Gareth 'Gary Dooton' Dutton (@GaryDooton) go to tahn on Hidetaka Miyazaki's gruesome gothica, Bloodborne. Though time is against them before the bad moon rises, the panel wades through the fluid gameplay and viscous lore with equal relish, before transfusing to the community for a further outpouring of ichor.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_250.mp3 Music used in this issue:
1: Cleric Beast by Tsukasa Saitoh 2: Hunter's Dream by Ryan Amon 3: The First Hunter by Tsukasa Saitoh
Cane and Rinse 250 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In this Cane and Rinse interview special Leon (@ratsoalbion) talks to Game Informer Senior Editor Jeff Cork (@gijeff) about his new book, Limitless Sky: No Man’s Sky Unofficial Discovery Guide.
Jeff and Leon talk at length about the No Man's Sky saga so far, their hopes and dreams for the future of the game and what Jeff's book might bring to the table for the lapsed to disillusioned player.
NB: This podcast was recorded after the latest (major) update for the game had been announced, but before it had been released, rendering some of our speculation redundant! With the Foundation patch, Hello Games has already started to implement some of our wish list of features it seems...
Music used in this podcast:
Track 1: Heliosphere by 65daysofstatic
Edited by Jay Taylor (@JaySevenZero).
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/jeff_cork_interview.mp3
Limitless Sky: No Man’s Sky Unofficial Discovery Guide is available to buy from Amazon
Do you have an opinion about this interview or maybe about a particular game? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"That's enough out of you, Sparkles." Not D-pads nor analogue sticks but styluses. Or should that be stylii? Either way, a contentious change of control method as we conclude the first year of our complete run through of Zelda reviews with The Legend of Zelda: Phantom Hourglass. Leon, Josh and Leah discuss Daiki Iwamoto's directorial debut, including - of course - its innovative but controversial conceit of a repeating 'central' dungeon. We also hear from the ever-reliable Cane and Rinse community and discover that, as with every other game in the series, opinions are spread wide.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_249.mp3 Music used in this issue:
1: Set Sail for Adventure (Title Theme) by Kenta Nagata/Toru Minegishi. 2: Linebeck's Theme by Kenta Nagata/Toru Minegishi.
Cane and Rinse 249 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Good job Kurt, you saved Kirkcaldy (tourism is safe!)"
Leon, Tony and Sean Bell display their Mighty Deep Knowledge of Shiny's bizarre 1997 3D run and gunner and consider the game's origins, technical achievements and legacy, as well as considering whether or not hero Kurt Hectic's phallus-headed bondage suit is the Most Daringly Kinky element of the experience. Will MDK receive a Mildly Derogatory Kicking or Mainly Decisive Kudos? Listen in to find out.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_248.mp3 Music used in this issue:
1: Stranger Things by Tommy Tallarico 2: Non Non Rien N'a Change by Billy Ze Kick
Cane and Rinse 248 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"It seeks ambition… and it will change the way you think about driving. Forever."
Join Karl, Tony and guest Gary Blower (@Xantiriad) as they race through the city streets of London, San Francisco and Tokyo, giving kudos to the origins of videogame street racing in Bizarre Creations highly influential, yet also troubled, Dreamcast release, Metropolis Street Racer - aka MSR.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_247.mp3 Music used in this issue:
1: Intro by Richard Jacques 2: Menu by Richard Jacques
Cane and Rinse 247 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"It's... a thing. A science thing. It hurts robots."
Honest hearts Josh, Sean and James take a long journey down the lonesome road towards Obsidian's Fallout: New Vegas. Will the bright lights of the big city still dazzle in this post-apocalyptic wasteland, or will they be dulled by old world blues?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_246.mp3 Music used in this issue:
1: In the Shadow of the Valley by the Lost Weekend Western Swing Band 2: (I've Got Spurs That) Jingle Jangle Jingle by Gene Autry
Cane and Rinse 246 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"There is nothing left, everything is gone."
Join Josh, Leah, Sean and special guest Simon Cole, as they explore the dilapidated halls of Brennenburg Castle and face the Lovecraftian monstrosities found within. Can we keep our cool when confronted with horrors that decay the mind, simply by baring witness to them? A seminal horror title, that may well have had a hand in crafting the beginnings of the "Let's Play" YouTube culture. Keep your lantern lite, and your pockets stuffed with tinderboxes, as we discuss Amnesia: The Dark Descent.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_245.mp3 Music used in this issue:
1: Ambience 01 by Mikko Tarmia 2: Ambience 04 by Mikko Tarmia
Cane and Rinse 245 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"He's not exactly what I had in mind, but… I guess he'll do." Swansong for Nintendo's GameCube and curtain raiser for its Wii, The Legend of Zelda: Twilight Princess arrived at the end of 2006 to critical rapture. Leon, Josh, newly 'permanent' Cane and Rinse member Leah and the departing (for Nintendo) Ryan consider whether a game can be simultaneously "underrated", "overrated", "the best Zelda game ever" and "the worst Zelda ever", like some folks on the internet tells us this one is. Along with contributions from our ever-excellent community, we also talk about Tantalus' 2016 HD version for Wii U.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_244.mp3 Music used in this issue:
1: Midna's Lament by Asuka Ohta/Toru Minegishi 2: Staff Credits by Asuka Ohta/Toru Minegishi/Koji Kondo
Cane and Rinse 244 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Paris in the fall, the last months of the year, at the end of the millennium. The city holds many memories for me, of music, of cafes, of love, and of death."
Released in 1996, Revolution Software's third game span a yarn surrounding the intriguing history of the Knights Templar. Leon, James, Karl and guest Chris Spann of Midnight Resistance point and click as they attempt to unravel the mystery, express their affection towards protagonists George and Nicole and their fondness for the palpable atmosphere and evocative locations depicted in Broken Sword: The Shadow of the Templars. As usual, we also hear from the Cane and Rinse forum and our Twitter followers too with their Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_243.mp3 Music used in this issue:
1: Main Theme by Barrington Pheloung 2: Discover by Barrington Pheloung
Cane and Rinse 243 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Working together for a safer, better connected Sevastopol." In this issue Josh, Tony and Sean, along with special guest and writer for PC Gamer Andy Kelly, step aboard the dilapidated space station the Sevastopol, and encounter the monstrous alien life form that emerged from H.R. Giger's imagination. Drawing more from the 1979 original feature film than its sequel, Creative Assembly's 2014 release puts the focus on surviving one Alien, rather than killing many Aliens. Join us under the table, trying desperately to hold our breathe, in Alien: Isolation.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_242.mp3 Music used in this issue:
1: Main Menu by Joe Henson, Christian Henson and Alexis Smith 2: Trapped by Joe Henson, Christian Henson and Alexis Smith
Cane and Rinse 242 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"AAAAAHHH! They're everywhere! Pink elephants are everywhere!"
It's a very extreme issue of Cane and Rinse as Ryan, Karl, and guest Dan Clark take to talking about the Tony Hawk's Pro Skater core series. An extensive history of Hawk's video game ventures from the PlayStation to the Xbox One are given with lots of skate stories, manual memories, and community contributions! We guarantee more grinding than your average JRPG!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_241.mp3 Music used in this issue:
1: Superman by Goldfinger 2: Bring the Noise by Public Enemy and Anthrax
Cane and Rinse 241 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I hate drugs and chewing gum."
The daring and diligent dudes of digital dialogue discuss the deviant, delerious Dark Dreams Don't Die. Does it demand devotion, or do the discussants dryly dismiss it as they are driven to delete its data? Ryan, Tony, James, and Sean disembark into SWERY's D4: Dark Dreams Don't Die.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_240.mp3 Dulcit ditties demoed in this issue:
1: Theme from D4 by MANYO 2: Detective of the Past by MANYO
Cane and Rinse 240 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"It’s not big; we’re just small!" Capcom's dinky Game Boy Advance offering gets its own full-sized podcast of course. In the latest of our mammoth The Legend of Zelda series of shows, The Legend of Zelda: The Minish Cap gets its feature presentation. Leon, Josh Ryan and guest Leah Haydu consider the qualities of this diminutive six-dungeon affair, as well as its depiction of the land of Hyrule and all of its Picori pixel art. We also hear from members of the Cane and Rinse community and find out what they made of Ezlo, Vaati and co.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_239.mp3 Music used in this issue:
1: Minish Woods by Mitsuhiko Takano 2: Minish Village by Mitsuhiko Takano
Cane and Rinse 239 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Nothing looks more suspicious in America than someone who's actually prepared to make something."
Leon, James, Jay and Sean take on Rockstar Games' critical and commercial behemoth, Grand Theft Auto V. The panel dissect the open world, the gameplay mechanics and the unholy trinity of characters, as well as the game's story and script. Expanding online component GTA Online is also on the menu and up for discussion. As usual we also get to hear about the experiences of the ever-reliable and articulate Cane and Rinse community on their experiences of playing one of the most successful games ever released.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_238.mp3 Music used in this issue:
Track 1: Welcome to Los Santos by Tangerine Dream/Woody Jackson/The Alchemist/Oh No Track 2: A Bit of an Awkward Situation by Tangerine Dream/Woody Jackson/The Alchemist/Oh No
Cane and Rinse 238 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
In addition to this podcast, Jay recorded a conversation between himself and two other players of Grand Theft Auto Online - Richard Davison and Chris Hayes - exclusively discussing the online component and what it is that keeps them playing it.
http://media.blubrry.com/caneandrinse/caneandrinse.com/conversational/conversational_gtao.mp3 DOWNLOAD MP3
"Checkpoint!"
Celebrating its 30th anniversary, SEGA AM2's iconic coin-op racer Out Run is the subject of our latest podcast retrospective. Leon, Ryan (new to the game in 2016!) and returning guest Dan Clark talk arcade awe, sprite-scaling, Magical Sound Showers, and special techniques as well as touching upon the myriad - successful and unsuccessful - conversions over the decades. The panel also remember the game's direct legacy of spin-offs and unofficial sequels, stopping short of OutRun 2 - which will get its own podcast in the future.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_237.mp3 Music used in this issue:
1: Magical Sound Shower by Hiroshi Kawaguchi 2: Last Wave by Hiroshi Kawaguchi
Cane and Rinse 237 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Penalty."
Dino Dini and Steve Screech collaborated in the late 80s to make the 16-bit footy phenomenon that was a ubiquitous multiplayer fixture for the next two to three years, at least until Sensible Soccer came and stole away its title. Soccer lovers Leon, Karl and guest CJ Black remember the original brace of Kick Off titles, as well as Kick Off's deep and compelling spin-off Player Manager and both Kick Off 3 and - 'the real Kick Off 3' - GOAL! (a.k.a. Dino Dini's Soccer). Supported by our faithful fans, we also bring things up to date with talk of the ongoing Kick Off scene and a brief look at the recent release of Dino Dini's Kick Off Revival.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_236.mp3 Music used in this issue:
1: Kick Off title screen by Dino Dini
Cane and Rinse 236 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Even if you worms attack me as a group, I'll skewer the lot of you on my mighty trident!" Our ninth The Legend of Zelda podcast sees us tackle the co-op multiplayer antics of Four Swords on the GBA and its sequel, Four Swords Adventures for GameCube. Leon, Josh, Ryan and Sean (along with contributions from the Cane and Rinse community) discuss the considerable barriers to entry - both then and now - needed to jump through to play these curious collaborative components of Nintendo's mighty franchise.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_235.mp3 Music used in this issue:
1: Lake Hylia by Yuko Takehara 2: Sea of Trees by Koji Kondo and Asuka Ohta
Cane and Rinse 235 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I can take care of myself. I've been doing it for centuries."
In 2014 Telltale Games applied its episodic, adventure game formula to a title based upon Bill Willingham's Fables comic book series. In this issue, Joshua Garrity, Tony Atkins, Ryan Hamann and Sean O'Brien discuss The Wolf Among Us, aided as always with excellent contributions from our community along with their Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_234.mp3 Music used in this issue:
1: Opening Credits by Jared Emerson-Johnson 2: Main Menu by Jared Emerson-Johnson
Cane and Rinse 234 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Hello there ladies and gents, are you ready to rock?"
A combo of Leon (guitar), Ryan (bass), Tony (drums) and full combo-meister Paul Shotton (vox) passionately recall their many, many hours with the various iterations of Rock Band, from the 2007 launch of the first band-in-a-box, via numbered sequels, LEGO and The Beatles, right up to its current gen revival in 2015. We also feature some wonderful contributions to the set-list from the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_233.mp3 Music used in this issue:
1: Welcome Home by Coheed and Cambria 2: Foreplay/Long Time by Boston
Cane and Rinse 233 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"We leave for Paris on the 8:25. In an hour."
Pack your bags! Ryan, James, Tony, and special guest Sean Bell grab their train schedules, wool trousers, and iPhones to play the globe-trotting interactive fiction favorite, 80 Days. The wayward adventurers go under the hood with the game's deceptively complex mechanics and narrative structure and unearth treasure over 140 years in the making, with some helpful travel tips from the lovely Cane and Rinse global community. Share their tales of travels near and far, but beware: there be spoilers!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_232.mp3 Music used in this issue:
1: 80 Days Suite by Laurence Chapman.
Cane and Rinse 232 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Oceans... Oceans... Oceans... Oceans... Oceans as far as the eye can see." Or Zelda IX. Or is it VIII? Seven-and-a-half? That's why no-one calls it that. Anyway, this is definitely the eighth of our 18 planned podcasts on Nintendo's fantasy franchise. Leon, Josh, Ryan and Leah Haydu consider and confer all aspects of the 2002/03 The Legend of Zelda: The Wind Waker GameCube game, its 'controversial' unveiling, divisive art style and its (perhaps surprisingly different) 2013 HD update. Messages in bottles from the far-flung corners of the sprawling archipelago that makes up the Cane and Rinse community are also opened and orated.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_231.mp3 Music used in this issue:
1: The Legendary Hero by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo 2: Title Theme by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo
Cane and Rinse 231 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Hey hey hey, c'mon over, have some fun with Crazy Taxi!"
It's 1999 and arcade gamers are enjoying some Crazy Taxi, SEGA Hitmaker's loud and lurid take on the career of driving a Hackney Carriage. Leon, Karl, Ryan and returning guest Dan Clark talk Dreamcast and coin-op versions of the game in some depth and detail, as well as the game's relationship to its pop punk soundtrack and a whistle stop ride through Crazy Taxi's sequels and successors - aided and abetted as always by the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_230.mp3 Music used in this issue:
1: All I Want by The Offspring 2: Ten in 2010 by Bad Religion
Cane and Rinse 230 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I know your type: tall, dark, and dead you want to bite all the petals off of my head."
No-one had pitted flesh-eating vegetation against brain-eating cadavers before PopCap's George Fan, but that's exactly what he did in 2009's tower-defence-with-a-twist, Plants vs. Zombies. Your panel of Leon, James and Ryan have put hundreds of hours into pea-shooting pesky prowlers and are pleased to share their plantation procedures. We also hear from the CaR PvZ community, and talk a little bit about why we decided not to cover 2013's mobile-only sequel, Plants vs. Zombies 2: It's About Time.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_229.mp3 Music used in this issue:
1: Main Menu by Laura Shigihara 2: Night Stage by Laura Shigihara
Cane and Rinse 229 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"We shall always remember the night... when I lost Ori to the Great Storm..."
Developed by Moon Studios, Ori and the Blind Forest was released in March of 2015 to much critical acclaim. In this podcast Tony Atkins, Ryan Hamann, Darren Gargette and Joshua Garrity discuss the game, its distinctive art style and Gareth Coker's music. We also include contributions from our community and their Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_228.mp3 Music used in this issue:
1: Main Theme by Gareth Coker 2: Escaping the ruins by Gareth Coker
Cane and Rinse 228 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Soil, time, sun, rain, warmth... I await one who knows many essences..." Nintendo entrusted the development of a Zelda game to Capcom 'super-group' Flagship for 2001's simultaneously released duo of The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages. The project started out as an attempt at remaking the original 1986 The Legend of Zelda for Game Boy Color before morphing into a profoundly more ambitious brand new trilogy of games then ultimately settling on a brace of separate interlocking titles. Leon, Ryan, Sean, Leah Haydu and our faithful community report on their experiences and give their opinions of these 'bootleg' Zeldas.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_227.mp3 Music used in this issue:
1: Nayru's Song by Kiyohiro Sada and Minako Adachi 2: Subrosia by Kiyohiro Sada and Minako Adachi
Cane and Rinse 227 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Another world?"
For many, the idea of JRPG maestros Level-5 teaming up with animation and storytelling magicians Studio Ghibli was the stuff of fantasy. Ni no Kuni ('Second Country') was the entirely real manifestation of this collaboration however, arriving first on DS in late 2010 before coming, extended and opulent in HD, to the PS3 a year later. Leon, Josh, Ryan and returning guest Simon Cole focus on the early 2013 European release, Ni no Kuni: Wrath of the White Witch and - along with contributions from Cane and Rinse listeners - attempt to come to terms with its quirks and foibles as well as its undoubted audio-visual magnificence.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_226.mp3 Music used in this issue:
1: Drippy by Joe Hisaishi 2: World Map by Joe Hisaishi
Cane and Rinse 226 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"To defeat them is a must and bringing peace to the land is my duty!"
With their mothers, fathers, siblings and even their old mate Alex all slayed by DEATH=ADDER, Leon, Karl, Michiel Kroder and Dan Clark avenge their losses by thoroughly giving SEGA AM1's 1989 fantasy brawler Golden Axe, its inspirations, its various conversions, sequels, spin-offs and legacy the once over. As usual we also share memories and opinions from listeners via both the Cane and Rinse forum and social media.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_225.mp3 Music used in this issue:
1: The Battle (Main Theme) by Tohru Nakabayashi 2: Thief's Theme by Tohru Nakabayashi 3: Sutakora, Sassa! by Tohru Nakabayashi.
Cane and Rinse 225 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"I must admit, nothing could have prepared my old eyes for what now lies before them."
Inspired by the arcade games of CAVE and Treasure, the modern day Manic Shoot 'Em Up has found a home in the living room. Final Form Games' 2011 shmup, Jamestown has Bullet Hell hallmarks, but its unusual setting, structure and soundtrack piqued the collective interests of James, Ryan, Tony and special guest, genre specialist Simon Cole.
An interview with developers Final Form Games pertaining to discussions initiated in this podcast can be found here: http://caneandrinse.com/an-interview-with-final-form-games/
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_224.mp3 Music used in this issue:
1: Prologue by Francisco Cerda 2: Credits by Francisco Cerda
Cane and Rinse 224 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Bring it down."
Titanfall landed just over two years ago, the much anticipated first product of former Infinity Ward devs, Respawn Entertainment. Although closely associated with Xbox One (and perhaps therefore unfortunately, that particular console's controversial launch), the game also arrived on PC and 360. Leon, Josh, Karl and guest David Turner of The Computer Game Show strap in and chew over what they enjoyed about this fast-paced future FPS, with its unusual blend of parkour and in-mech action. We also hear from the Cane and Rinse community, giving voice to at least one naysayer, representing that section of the audience who felt that the game revealed its hand too early, burned bright and died young.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_223.mp3 Music used in this issue:
1: Wallrunner by Stephen Barton 2: Cosmology by Stephen Barton
Cane and Rinse 223 was edited by Sean O'Brien (@Xer0Signal).
Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
"Goddess of Time, help us please! We need more time!" In our sixth podcast covering Nintendo's fantasy series, we come to 2000's The Legend of Zelda: Majora's Mask. Leon, Ryan, Michiel Kroder (as well as an audio contribution from Leah Haydu) are your panel as we attempt to cram everything we need to say about this densest of games into a single three day cycle.
Eiji Aonuma's full directorial debut provokes a wide array of responses to the game's various, often unusual facets. Of course we also consider the significant and substantial changes made to the game by GREZZO and Nintendo for the 2015 3DS rerelease of the game.
Please note: We had so much to say about this particular game and so did our community. As such - in order to stick to our self-imposed two hour time limit for the podcast - a swathe of fascinating listener correspondence is now available as a "podcast offcut" over on the Cane and Rinse YouTube channel. Do check it out below.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_222.mp3 Music used in this issue:
1: Title Theme by Koji Kondo. 2: Last Day by Koji Kondo. 3: Mayor's Meeting by Koji Kondo.
Cane and Rinse 222 was edited by Ryan Hamann (@InsrtCoins).
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"We have awakened the terrible destructor..."
Breakaway studio Treasure launched its first game in 1993, Gunstar Heroes. Formed of some of Konami's crack Super Nintendo coders, Treasure rapidly built its reputation on this hectic, sometimes surreal sprite and special effects-heavy run and gunner for SEGA's 16-bit Mega Drive/Genesis. Leon, along with a panel of enthusiasts - Michiel Kroder, Dan Clark and Simon Cole - discuss both the original game, its various ports and versions as well as 2005 GBA sequel Gunstar Super Heroes (aka Gunstar Future Heroes).
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_221.mp3 Music used in this issue:
1: Gunstar Heroes - Title by Norio Hanzawa 2: Gunstar Heroes - Ending by Norio Hanzawa
Cane and Rinse 221 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"I know you got questions, but we gotta get moving."
Darren, Karl and Sean discuss RAGE, a game from a fascinating time in id Software's history. The then brand new id Tech 5 engine rendering a 'MegaTextured' post-cataclysmic wasteland is the setting as we converse at length about what it's like to drive, shoot and craft in RAGE. Does the aesthetic live up to id's previous work? Do MegaTextures matter? And just how did they get away with a competitive multiplayer mode which isn't first-person shooting?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_220.mp3 Music used in this issue:
1: Attack of the Mutants by Rod Abernethy 2: The Well by Rod Abernethy
Cane and Rinse 220 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Persona!"
Josh and Ryan, along with special guests Leah Haydu and Jerome McIntosh (@JeromeMci), enter the mysterious dark hour and explore every nook and cranny of ominous edifice Tartarus. This isn't the first time we've gotten to know some Japanese high school students, with unusual extra curricula activities. However, this group's tale proves to be considerably darker than one found within issue 80. So grab your evoker and prepare for some Mass Destruction, as we discuss Shin Megami Tensei: Persona 3.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_219.mp3 Music used in this issue:
1: Because I Will Protect You by Shoji Meguro 2: Memories of you by Shoji Meguro, vocals by Yumi Kawamura
Cane and Rinse 219 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Oh... man! It's gonna be a long day..."
Darren, Ryan, Cane and Rinse debutant Michiel Kroder and returning guest Jon Salmon discuss the potty-mouthed squirrel before, after and around the rather unorthodox platformer, Conker's Bad Fur Day.
Focusing mainly on the original N64 comedy adventure, we discuss how a Scouse dung beetle sounds to non-English players, we consider what's it like to play the game for the first time in 2016 and whether the jokes stand the test of time fifteen years on.
We also touch upon the Xbox remake Conker: Live & Reloaded and its differences and maybe, possibly, speak about a giant opera-singing poo. Oh, and some Three Word Reviews, too!
P.S. Contains bleeped swears.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_218.mp3 Music used in this issue:
1: Conker the King by Robin Beanland 2: Windy by Robin Beanland 3: Bats Tower by Robin Beanland 4: Windy (Bats Tower) by Robin Beanland 5: The Fairy Panther King by Robin Beanland 6: We Vill See Who Uses the Duct Tape by Robin Beanland 7: Gentlemen, Get Me One of These by Robin Beanland 8: Conker the King (Bad Fur Day) by Robin Beanland 9: Beardy erm, Birdy by Robin Beanland 10: Jinjo Village (Grant Kirkhope) by Robin Beanland 11: Mad Pitchfork - Barn Fight 1 by Robin Beanland 12: Windy ~ Barn Area by Robin Beanland 13: Exit the Beach by Robin Beanland 14: Enter the Vertex - Heist by Robin Beanland 15: Windy ~ Queen Bee Version by Robin Beanland 16: Bats by Robin Beanland 17: The Ugga's by Robin Beanland 18: Poo by Robin Beanland 19: Sloprano by Robin Beanland 20: The Boss & the Bomb by Robin Beanland 21: War Is a Terrible Thing by Robin Beanland 22: Conker: Live & Reloaded Opening by Robin Beanland 23: Conker: Live ~ Menu Screen by Robin Beanland 24: Conker: Live ~ Menu Screen II by Robin Beanland 25: Castle von Tedistein by Robin Beanland 26: Conker the King - Reprise by Robin Beanland 27: End Credits by Robin Beanland
Cane and Rinse 218 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren fires up his 2001 vintage Conker's Bad Fur Day N64 cartridge:
Darren Gargette plays the original Xbox version of Rare's (slightly less) saucy update Conker: Live & Reloaded (formerly Conker's Bad Fur Day on the N64) on Xbox 360:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
Click right here on this text to read Darren's review of Conker's Big Reunion.
"Listen!" In which a panel of Leon, Darren, Karl and Leah Haydu consider what the fifth The Legend of Zelda title brought to both the series and videogaming in general. The Legend of Zelda: Ocarina of Time remains one of the best-reviewed games in the history of the medium, but how do we feel about the game some 18 years after its Nintendo 64 launch? As well as our own perspectives - then and now - of versions older and newer, we also hear from members of the Cane and Rinse community, including some heartwarming Ocarina of Time memories, some tales of inspiration provided by the game and a dozen Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_217.mp3 Music used in this issue:
1: Title Theme by Koji Kondo 2: Zora's Domain by Koji Kondo
Cane and Rinse 217 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Here's an additional 14 mins of conversation that didn't make the final cut of the podcast:
The highest rated videogame of all-time (according to MetaCritic), emulated on PC (as you can see from the on-screen mouse pointer - apologies for that - and the ability to fast-forward):
Captured from Darren's very own gold Australian PAL cartridge from the original Nintendo 64 release (hence the washed-out look - apologies for that):
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"You said you were different, Jodie. In what way?"
Following on from our much earlier Fahrenheit (96) and Heavy Rain (100) podcasts, we now turn our attention to Quantic Dreams' interactive drama action-adventure - Beyond: Two Souls. Tony, Jay, Sean and Karl discuss the 2013 release, the hype surrounding it and whether it delivers on its promise of an emotionally engaging experience.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_216.mp3 Music used in this issue:
1: Jodie's Suite by Lorne Balfe 2: Beyond by Lorne Balfe
Cane and Rinse 216 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
On this special edition of Cane and Rinse, Ryan Hamann (@Insrtcoins) interviews author, professor, and games philosopher Alfie Bown, sharing the insights that he has gained while writing his book Enjoying It: Candy Crush and Capitalism.
Music used in this issue:
Track 1: Spring (The Valley Comes Alive) by Eric Barone from Stardew Valley Track 2: Theme by Carlo Castellano from The Swapper.
Edited by Ryan Hamann
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_alfie_bown_interview.mp3 Do you have an opinion about this interview or maybe about a particular game? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Your mission has always been to die, soldier!"
In the second of our current run of three id Software podcasts, Leon, Darren and Jon Salmon focus their ineffective flashlights on 2004's much-hyped DOOM 3. How much of a big deal was it at the time, and how does it fare more than a decade down the line? Additionally, a handful of community contributors pop out of the closets in which they've been hiding to shock us with their correspondence and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_215.mp3 Music used in this issue:
1: Main Theme by Clint Walsh 2: Credits by Chris Vrenna
Cane and Rinse 215 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren revisits 'vanilla' DOOM 3 before his look at the BFG Edition. PC version shown:
id Software re-released DOOM 3 in (debatably) 'enhanced' form in 2012 by way of the BFG Edition. PC version shown:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"My sweet heart since child hood."
Certainly not the first urban brawler although perhaps one of the most fondly remembered and influential, Capcom latterly entered the burgeoning arcade progressive beat-'em-up scene with 1989's Final Fight. Known as Street Fighter '89 during development, the game was eventually released without overt SF ties, though ended up donating various characters to later Street Fighter games (among others). Leon, James, Karl and special guest, Final Fight: Double Impact designer Andrew Smith - now of Spilt Milk Studios - bust out the spiked wristbands and aerosols (spray paint and hairspray) before discussing the game as well as its various conversions and legacy.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_214.mp3 Music used in this issue:
1: Opening Theme by Yoshihiro Sakaguchi 2: Opening Theme by Simon Viklund
Cane and Rinse 214 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
“And all these stories we’ve been telling each other. Just that… stories.”
Her Story arrived in Summer 2015 to critical acclaim and has since garnered numerous accolades and awards. The FMV investigation brainchild of Sam Barlow bears some similarity to his work on psychological profiling in Silent Hill: Shattered Memories, but this time focuses on a single performance, that of Viva Seifert. Discover whether James, Tony, Josh and Ryan were enraptured by Her Story.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_213.mp3 Music used in this issue:
1: There's Probably No Time by Chris Zabriskie 2: CGI Snake by Chris Zabriskie 3: The Temperature of the Air on the Bow of the Kaleetan by Chris Zabriskie
Cane and Rinse 213 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"The Wind Fish sleeps long and dreamily in the Egg above..." In the fourth of this mammoth run of podcasts featuring Nintendo's eternal hero we are washed ashore on the dream island of Koholint in The Legend of Zelda; Link's Awakening. Leon and an all-USA panel of Ryan, Sean and Leah Haydu thoroughly explore Takashi Tezuka's much-loved fan project pocket marvel, supported as ever by Guardian Acorns from the forum and Pieces of Power from Twitter. The black and white (off-green and grey) 1993 original gets discussed although the 1998 Game Boy Color DX version is the focus.*
*With apologies for the somewhat troublesome audio at times folks, unforeseen technical issues.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_212.mp3 Music used in this issue:
1: The Storm by Kazumi Totaka / Minako Hamano / Kozue Ishikawa 2: Ballad of the Wind Fish by Kazumi Totaka / Minako Hamano / Kozue Ishikawa
Cane and Rinse 212 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren Gargette dreams himself back to Koholint via the magic of PC emulation:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
“ONCE YOU BEAT THE BIG BADASSES AND CLEAN OUT THE MOON BASE YOU’RE SUPPOSED TO WIN, AREN’T YOU?”
The landscape of the videogame industry changed forever with the release of id Software‘s epochal corridor shooter, DOOM. In this issue of the podcast, Leon, Darren, Karl and new panellist Jon Salmon re-open the sphinctered dimensional gateway to pain, pandemonium and Pinky Demons. Along with contributions from the Cane and Rinse forum and Twitter feed, our fearless Doomguys talk about everything from the original single episode shareware DOOM, through DOOM II, The Ultimate DOOM and Final DOOM via all the various console ports as well us up to and including WADs and mods like last year’s Brutal DOOM.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_211.mp3 Music used in this issue:
1: At Doom's Gate by Bobby Prince 2: Running from Evil by Bobby Prince
Cane and Rinse 211 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren Gargette ably demonstrates why he still finds 1993's DOOM fun to play. PC version shown:
Darren Gargette continues his id Software retrospective with DOOM II. PC version shown:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I swear on the name of Dumuzid, the Shepherd, consort of Ishtar! Your ass is mine, punk."
Buckle your chastity belts because we're exploring the romantic horror that is Atlus' oddball block-climber / dating game Catherine. Ryan Hamann, Joshua Garrity, and Sean O'Brien belly up to the bar to talk about the Persona team's unusual specimen. Will they survive? That's up to you, listeners.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_210.mp3 Music used in this issue:
1: Hitsujigamine by Shoji Meguro 2: Roux by Shoji Meguro 3: Stray Sheep by Shoji Meguro 4: Also Sprach Brooks by Shoji Meguro 5: Jouji Washington by Shoji Meguro 6: Act on Instinct by Shoji Meguro
Cane and Rinse 210 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"No, I wanted orange! It gave me lemon-lime."
In the year 2000, Ion Storm released the cyberpunk-themed action role-playing game Deus Ex to universal acclaim. James, Ryan, Joshua and Karl look back on this award winning game and discuss how it stands the test of time some sixteen years later. We also include a plethora of contributions from our community and of course, our usual selection of three word reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_209.mp3 Music used in this issue:
1: Intro sequence by Alexander Brandon, Dan Gardopée and Michiel van den Bos 2: Beginning of the Journey by Alexander Brandon, Dan Gardopée and Michiel van den Bos
Cane and Rinse 209 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
A Quick Rinse of deep, first person RPG Deus Ex (and fan-mod Deus Ex Revision) for PC with Darren Gargette:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"May the way of the hero lead to the Triforce." Released on the one year anniversary of the Super Famicom in Japan, The Legend of Zelda: Triforce of the Gods arrived in the USA and Europe as The Legend of Zelda: A Link to the Past in 1992. Returning the to the oblique, top-down perspective of the original The Legend of Zelda, the third game in the franchise - actually a prequel (hence the name) - set many of what would become the series' trademarks in stone. Leon, Josh, Ryan and Triforce-tattooed guest Leah Haydu - along with the Cane and Rinse community - revisit one of the Super Nintendo's best-selling and seemingly most beloved games.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_208.mp3 Music used in this issue:
1: Hyrule Field Main Theme by Koji Kondo 2: Beginning of the Journey by Koji Kondo 3: The Dark World by Koji Kondo
Cane and Rinse 208 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren returns to the 16-bit incarnation of Hyrule with a pink-haired Link(le) in The Legend of Zelda: A Link to the Past - as emulated (in a little resolution-preserving window) on his PC:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Ain't there somebody who can stop this fighting machine?"
After the Street Fighter II series finally came to its end but before The New Generation's 1997 Street Fighter III debut, Capcom brought us... a whole ton of SF-related stuff: The 'Versus' series, a puzzle game, a kawaii spin-off, some chunky EX polygons, lots of Marvel antics and the fun horror of the Vampire/Darkstalkers titles. But running throughout and ultimately overlapping this period came a prequel trilogy (plus multiple variants of course) of fondly-remembered, anime-infused one-on-one fighting games, the Street Fighter Zero (aka Street Fighter Alpha) series. Leon and James are joined by Andi Hamilton of Midnight Resistance and Dan Bendon of Ready Up to reminisce about the joys of air-blocking, Alpha Counters and Isms.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_207.mp3 Music used in this issue:
1: Street Fighter Alpha 2 intro (arrange version) by Tatsuro Suzuki/Syun Nishigaki 2: Simple Rating (Theme of Karin) by Hideki Okugawa
Cane and Rinse 207 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"It's Me! Fizzie!"
In this issue, Host Tony Atkins is joined by Karl Moon, Sean O'Brien and Darren Gargette as they venture over to Sunset City to discuss the 2014 title developed by Insomniac Games and published by Microsoft Studios as an Xbox One exclusive - Sunset Overdrive.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_206.mp3 Music used in this issue:
1: They Come to Get Us by The Death Set 2: Between the Lines by Bass Drum of Death
Cane and Rinse 206 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Objection!
It's the trial of the century! The prosecution and defense line up to examine and find the truth about Gyakuten Saiban a.k.a. Phoenix Wright: Ace Attorney. Ryan Hamann and Joshua Garrity from Cane and Rinse are joined by Susan Marmito of Ready Up! in a recording studio that's in Los Angeles. Definitely Los Angeles. What reason would you have to assume it was anywhere other than Los Angeles?! All rise!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_205.mp3 Music used in this issue:
1: Objection! by Masakazu Sugimori 2: Turnabout Sisters by Masakazu Sugimori
Cane and Rinse 205 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"I AM ERROR." In the second of our seventeen (!) planned The Legend of Zelda podcasts, we tackle notoriously tough 'odd man out', Zelda II: The Adventure of Link. Indeed, the game's excessive difficulty put paid to planned panellists Josh and Sean, leaving Leon, Darren, Ryan - and not forgetting a wonderful heap of community contributions - to attempt to adequately convey the experience of playing through Nintendo's second Famicom/NES Zelda title.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_204.mp3 Music used in this issue:
1: Title by Akito Nakatsuka 2: Temple by Akito Nakatsuka
Cane and Rinse 204 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren emulates Zelda II: The Adventure of Link on PC:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
Cane and Rinse contributors Leon, Darren, James, Josh, Ryan and Sean crack open the brandy and cigars and pass judgement on their personal 2015 gaming experiences.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_year_end_2015.mp3
Cane and Rinse 2015 was edited by Ryan Hamann
Do you have an opinion about a particular game or maybe about our regular podcasts in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"It is so a fine gift."
Monolith Productions (not to be confused with Monolith Soft) hit pay dirt when they combined JRR Tolkien's fantasy with core gameplay facets from the Assassin's Creed and Batman: Arkham franchises. The result, Middle-earth: Shadow of Mordor (not to be confused with Shadows of Mordor). Rangers Leon, Brian, Josh, Karl and Ryan scout a relatively recent title by Cane and Rinse standards, and the community comes through with an (unpoisoned) orc feast of feedback and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_203.mp3 Music used in this issue:
1: Could you really rest? by Nathan Grigg 2: Warchief 1 by Nathan Grigg
Cane and Rinse 203 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"If this thing goes sideways and we end up on the other side, meet me at the bar. I'm buying."
Following on from issue 22 which covered Mass Effect 1 and 2, Josh, Brian, Karl and Ryan tackle the divisive final chapter of this space opera epic, Mass Effect 3. Did the panel feel like their choices throughout the series were respected? Did the characters that these four gentlemen fell in love with, get the closure they felt was deserved? ...And of course, how did they feel about that ending?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_202.mp3 Music used in this issue:
1: Leaving Earth by Clint Mansell 2: An End, Once and for All by Sam Hulick 3: Credits by Faunts
Cane and Rinse 202 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren revisits the demo of BioWare's space opera trilogy-concluder, Mass Effect 3 on PC:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"IT'S DANGEROUS TO GO ALONE! TAKE THIS." The Cane and Rinse podcast returns for its fifth year with the start of its longest series yet. Just under 30 years ago, Nintendo released The Hyrule Fantasy: Zeruda no Densetsu for the Famicom Disk system. Much better known as The Legend of Zelda, Miyamoto and Tezuka's 1986 action RPG took influences from earlier videogames - as well as the creators' real-life experiences - but undoubtedly blazed many trails of its own. Leon, Darren, Joshua, Ryan and a glut of community contributors discuss what they enjoyed and what they didn't about playing the first, formative game of this mighty franchise.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_201.mp3 Music used in this issue:
1: Title BGM by Koji Kondo 2: Underground BGM by Grant Koji Kondo 3: Above Ground BGM by Koji Kondo
Cane and Rinse 201 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
Darren plays the opening 8 minutes or so of the original The Legend of Zelda via PC emulation:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
What is Cane and Rinse?
Cane and Rinse is a videogames podcast and blog.
Our team of experienced enthusiasts takes a different game (or occasionally a series of games) each show and passionately discusses the experiences that title offers.
We try to be well-researched and thorough while doing our best to avoid hyperbole, pigeonholing or the stating of subjective opinions as though they are inarguable facts.
Since November 2011 Cane and Rinse has produced over 200 podcasts (every Sunday for 50 weeks of the year), each around two hours long.
As well as the main show we also produce irregular specials featuring industry figures. So far we have interviewed Denis Dyack, Keiichiro Toyama, Iain Angus, James Mielke, Paul Rose (aka Mr Biffo) and a number of others including several notable independent developers.
Alongside the main Cane and Rinse podcast, we also make Sound of Play, a podcast dedicated to our love of videogame music released every other Wednesday.
Why a Patreon and what will we do with it?
First of all it’s important to state that regardless of any donations, Cane and Rinse plans to continue with its current level of output.
Also, everything that we release and have released digitally - including podcasts, written content, video content (we also have a YouTube channel) and so on - will remain available for free to everyone.
There will be no paywalls erected, no tiers or financial goals set or stated. Nor will there be any exclusive subscriber-only content.
Any and all donations that we receive will be used to help us to continue make Cane and Rinse and perhaps, hopefully, enhance our output.
As well as contributing to our ongoing admin costs (hosting fees etc.), we would like improve our sound and production quality by investing in superior recording equipment and editing software.
In addition, we have been looking into hosting a UK-based live event for several years now, but we haven’t yet been able to commit to this due to concerns of not being able to make it worthwhile due to lack of resources.
As well as facilitating such an event, we also hope that your generous donations will also mean that we can continue to operate with no irritating, intrusive advertising appearing on the site or within the podcasts.
We simply ask those who can afford it, and who feel that the material we have produced and continue to produce is worth something to you in return, to pledge $1 US per month (or more if you wish).
If you feel that we deserve something, but would rather not commit to a monthly amount then feel free to donate once before cancelling any subsequent monthly payments.
If you are of the opinion that we are out of line and that your money would be better spent on a more worthwhile cause, then please consider the work of the amazing Special Effect.
Please accept the Cane and Rinse team’s genuine gratitude for any support that you are willing and able to give.
Thank you.
TESTIMONIALS
“This is my favourite podcast as it offers a different angle to the usual ‘what we’??ve been playing’ offerings from other podcasts.”
From ‘The World’s Best Videogame Podcasts’ by Metro GameCentral
“The show takes one video game per episode and dissects it like a science-class frog. The games chosen are usually at least a few years old in the hopes of lending some equanimity to the proceedings, after the hype or backlash that a game might have been cloaked in no longer wields any real power.”
From 'These are the Five Video Gaming Podcasts You Need in Your Life' by Jagger Gravning for Vice.com
“As always, the crew’s finer points are articulate and well reasoned. Arguments occasionally arise, but Cane and Rinse is more interested in analysis and discussion than fireworks, which is refreshing in a field often fueled by hyperactivity.”
Randall Colburn, A.V. Club
“I find the podcasts interesting to listen to even if I haven’t played the particular g...
"For England, James?"
Because we failed to do it for issue 007, finally here it is for issue 200. That's right, to polish off our fourth year of the podcast we uncover the mystery and magic of Rare's much loved license, GoldenEye 007. Leon, Brian, Darren and Tony - along with a cartel of community contributors - reminisce about the innovations that the single-player added to the genre and the hours of fun that the split-screen multiplayer brought to the party. This being Cane and Rinse, we also discuss at length whether or not the game is worth returning to now, some 18 years on from its release at the time of recording.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_200.mp3 Music used in this issue:
1: Nintendo Rareware & Opening by Grant Kirkhope and Graeme Norgate 2: Chemical Warfare Facility by Grant Kirkhope and Graeme Norgate
Cane and Rinse 200 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Stay away from my bins!"
The driest and most reverent gaming organ around (that's us) comes face-to-face with possibly the most succulent and disrespectful - that's Digitiser, otherwise known as Paul Rose aka Mr Biffo, obviously.
PRESS REVEAL: moc-moc-a-moc
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_paul_rose.mp3
Links:
Digitiser 2000
Biffovision
Confessions of a Chatroom Freak
"Hello, Mr. Snowman"
In the penultimate issue of Volume Four, Ryan Hamann, Brian Tarran, Jay Taylor, and guest CJ Black explode into the action-packed Just Cause 2, with some discussion about the original Just Cause as well as some speculative pondering about its upcoming sequel. Rogue agents we are not -- we draw from our community contributors for some funny and insightful correspondences from the forum as well as some pithy three-word reviews from Twitter.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_199.mp3 Music used in this issue:
1: Main Theme by Mats Lundgren and Anders Ehlin 2: Mile High Club by Mats Lundgren and Anders Ehlin
Cane and Rinse 199 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"All o’ ya!"
Leon, Darren and Josh put their gizzards and giblets on the line as they tiptoe back through Rupture Farms. Oddworld: Abe’s Oddysee – and its recent remake, Oddworld: New ‘n’ Tasty – are up for health and safety inspection in this analysis of Oddworld Inhabitants‘ debut title. We also feature a community contribution including one from the developers themselves as part of our Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_198.mp3 Music used in this issue:
1: Oddworld: Abe's Oddysee opening by Ellen Meijers-Gabriel and Josh Gabriel 2: This is Rupture Farms by Ellen Meijers-Gabriel and Josh Gabriel
Cane and Rinse 198 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Before this is over, promise me you'll figure out which one of us is the machine." Concluding our run of Halo podcasts ahead of the release of Halo 5: Guardians, we turn our attention to Halo 4. Leon, Darren, Josh Karl and Tony - along with our ever-reliable community members - discuss how 343 Industries fared in picking up the Master Chief's weighty mantle from Bungie.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_197.mp3 Music used in this issue:
1: Requiem by Neil Davidge and Kazuma Jinnouchi 2: Push Through by Neil Davidge and Kazuma Jinnouchi
Cane and Rinse 197 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
The incomparable creator of Eternal Darkness and Too Human breaks radio silence to offer us this searingly honest interview.
Leon and James are joined by Denis Dyack and Phil Haymes of multimedia innovators Quantum Entanglement for this rare chat. Over the course of more than three hours Denis takes us from Silicon Knights' earliest endeavours, through the machinations of relationships with Sony, Nintendo and Microsoft right down to the specifics of his working relationship with the likes of Kojima and Miyamoto.
Denis also bares all about the disappointment of Silicon Knights' final release, X-Men Destiny, the failed Kickstarters and even responds to us challenging his public support of the GamerGate movement.
Finally, Denis and Phil explain to us what their exciting and ambitious new initiatives with Quantum Entanglement entail, and what the future holds for the pair. You really do not want to miss this one.
Our sincere thanks again to Denis for contacting us out of the blue and suggesting that we record a show with him and Phil.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_denis_dyack.mp3
Links relevant to the content of this podcast:
Niche Gamer Interview: Parts 1 and 2: http://nichegamer.com/2015/05/denis-dyack-interview-part-1-yellow-journalism-and-what-really-happened-with-x-men-destiny/ http://nichegamer.com/2015/05/denis-dyack-interview-part-2-gamergate-the-igda-and-censorship/
Too Human Video Diary #2: Engagement Theory
https://vimeo.com/7346992
Here is one of many press outlets talking about the "For and Against" thread: http://www.gamesradar.com/the-top-30-craziest-industry-quotes/?page=4
Quantum Entanglement: http://www.que-ee.com/
Announcement of a partnership with the Perimeter Institute for Theoretical Physics: http://www.que-ee.com/quantum-entanglement-entertainment-inc-and-perimeter-institute-for-theoretical-physics-partner-to-promote-science/
Music used in this podcast: Elzevir the Dollmaker from Blood Omen: Legacy of Kain by Steve Henifin
Edited by James Carter
In this special edition of the Cane and Rinse podcast, Ryan Hamann interviews USA Today's top education writer, Greg Toppo.
Greg was invited to speak about his new book, The Game Believes in You: How Digital Play Can Make Our Kids Smarter. In his book, Toppo makes the argument for video games being used in schools, and he provides many inspiring examples of children who have benefitted greatly by using games to make their academic environment more engaging and rewarding.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_greg_toppo.mp3
Music used in this podcast: Hello World by PROTODOME
Edited by Ryan Hamann.
"Sup?" Ryan, Josh, Jay, and James swipe right to express their fondness for the deceptively simple iPhone mega-hit Threes!. The panel discusses the developmental history of the card-swiping mobile title, recount the tragic story of its post-release copycats and clones, and talk about THAT SONG. As is always the case, we hear from the fabulous Cane and Rinse community and feature their creative Threes Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_196.mp3 Music used in this issue:
1: Threes Is the Bees Knees by Big Giant Circles 2: Threes Is the Bees Knees (Alt Unused Version) by Big Giant Circles
Cane and Rinse 196 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"...I'm just a drawing! But I'll be free soon enough..." Leon, Tony and Karl abuse save-states to see SEGA Technical Institute's late era Mega Drive/Genesis game Comix Zone through to its 'choice' of endings. The panel - including the always welcome guest, SEGA expert and poet Dan Clark - as well as our brilliant community experience and discuss the title's impressive visuals, divisive audio and (euphemistically) 'challenging' gameplay, before attempting to decide whether or not they recommend you spend your time and money on this 20-year-old 16-bit title in 2015.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_195.mp3 Music used in this issue:
1: Episode 1, Page 1-2 by Howard Drossin 2: Into the Zone by Howard Drossin
Cane and Rinse 195 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Thomas was alone. Wow, what a weird first thought to have" Josh, Ryan and Tony set up their microphones, for what was bound to be another enthralling issue of Cane and Rinse.
"I wonder what Tony is going to say about this game's narrative?" Josh pondered.
"It'll be interesting to discuss this game's use of puzzles and platforming, to define character relationships." Tony ruminated.
"Shapes! Shapes! Shapes!" Ryan really liked shapes.
And so our three intrepid podcasters set out to discuss these themes and more, as they tackled Mike Bithell's debut game, Thomas Was Alone.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_194.mp3 Music used in this issue:
1: Where Are You? by David Housden 2: Freedom by David Housden
Cane and Rinse 194 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"It's wounded, end its suffering!"
For the penultimate podcast in our current run of Halo shows Leon, Josh, Karl and Tony remember Reach. Did Bungie, Inc. pull out all of the stops for their 2010 franchise swansong? Did the game miss the green, cybernetic elephant-in-the-room presence of the Master Chief? Did those spaceship levels add anything to the experience? The panel, aided as always by the Cane and Rinse community, discusses their experiences and opinions of Halo: Reach.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_193.mp3
Cane and Rinse 193 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"That's the second biggest monkey head I've ever seen!"
LucasArts (nee Lucasfilm Games) discovered buried treasure with their swashbuckling 1990 point-and-clicker, The Secret of Monkey Island. The Cane and Rinse crew of Leon, Brian, Karl, Ryan and a galley full of contributors don their fanciest pants and recall their time insult swordfighting on Melee Island(TM), the uneventful yet explosive voyage aboard the Sea Monkey and eventually exploring the lava-filled depths of the fabled Monkey Island itself, with nothing but the company of a disembodied head. So you want to be a pirate, eh? You look more like a flooring inspector.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_192.mp3 Music used in this issue:
1: Opening Theme by Michael Land and Patrick Mundy 2: Le Chuck's Theme by Michael Land and Patrick Mundy
Cane and Rinse 192 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Every goal, goal, goal, says you're the best in the land!" Before FIFA, before Pro Evo (but after Kick Off), there was Sensible Soccer. 'Sensi' and its sequel Sensible World of Soccer (aka SWOS) dribbled around many of their computer footy predecessors' pitfalls, before assuredly bending a 25 yard curler into the back of the charm net. Leon, Darren, Karl and guest CJ Black (Twin Humanities et al) remember their time with the entire series, from the original with the broken goalkeepers all they way through console conversions, controversial sequels and the 2007 re-release of Sensible World of Soccer '96/'97 for Xbox Live Arcade.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_191.mp3 Music used in this issue:
1: Goalscoringsuperstarhero by Jon Hare and Richard Joseph, vocal by Jackie 'Jacks' Reed 2: Sensible Soccer Theme by Captain Sensible and Richard Joseph
Cane and Rinse 191 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Oh disciple of the dark sun, thou hast journeyed far."
From Software switched personnel around for Dark Souls II, the first straight sequel in their Souls oeuvre. New directors brought new ideas that split fan reaction. 18 months after release, James, Sean and special guest CJ Black (Twin Humanities) welcome new faces of their own in Josh and Ryan to discuss the changes, their reactions and why on Earth anyone would remix a barely year-old game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_190.mp3 Music used in this issue:
1: King Vendrick by Motoi Sakuraba and Yuka Kitamura 2: Majula by Motoi Sakuraba and Yuka Kitamura
Cane and Rinse 190 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Get set for a combat drop!"
In the latest of our Halo series of podcasts, Leon, Karl, Tony and guest CJ Black (Twin Humanities) revisit the franchise's 'odd one out', Halo 3: ODST. Not starring the Spartan Master Chief but rather several of the cast of Joss Whedon's Firefly as battle-hardened commandos in action on Earth between the events of Halos 2 and 3. The panel and contributing community members also recall the hub-world which links the segments of the game together via a neo-noirish mystery plot and - of course (and repeatedly) - that OST.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_189.mp3 Music used in this issue:
1: Cast Aside by Martin O'Donnell and Michael Salvatori 2: Extra Firepower by Martin O'Donnell and Michael Salvatori
Cane and Rinse 189 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
Non-rookie Darren shoots up some Halo 3: ODST on Xbox One, now available as value-for-money dlc for Halo: The Master Chief Collection:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Super State." Stephen Cakebread's Geometry Wars may have started life as a Project Gotham Racing Easter egg but has since taken on an intensely glowing, neon life of its own. Leon, James, Ryan and guest Sinan Kubba trace the series back to its 2003 debut on the original Xbox before safely weaving their way through all the games up to and including most recent release, Geometry Wars 3: Dimensions Evolved on Vita in July 2015. Along with our contributors we try to establish what makes these games so moreish, and what being 'in the zone' actually means.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_188.mp3 Music used in this issue:
1: Deadline by Chris Mann 2: Evolved Theme by Chris Chudley
Cane and Rinse 188 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
A Quick Rinse in which Darren isn't quite as terrible at Geometry Wars: Retro Evolved on the Xbox 360 as he suggests:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Oh my God! Corn! I didn't have corn for dinner! This is awful!"
In 2006, Rockstar Vancouver introduced us to Bulworth Academy and the adventures of the delinquent Jimmy Hopkins in the tabloid-baiting Bully (Canis Canem Edit). James, Ryan and Jay discuss whether the school-based escapade deserves a gold star or an after school detention? As always we also include our community's musings along with their Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_187.mp3 Music used in this issue:
1: Main Theme by Shawn Lee 2: Punishment by Shawn Lee
Cane and Rinse 187 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
Our Darren goes back to school where, as we discover, he was a right little tearaway.
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"We must strive to cherish their memory and never forget."
With Valiant Hearts: The Great War, Ubisoft Montpellier took on the daunting task of making an accessible, informative interactive experience based around the First World War without doing a disservice to the grave source material. Leon, Tony and James, along with some superb contributions from the Cane and Rinse community, consider whether or not they achieved their lofty but noble goal.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_186.mp3 Music used in this issue:
1: No Hope by Peter McConnell and Daniel Teper 2: Main Theme by Peter McConnell and Daniel Teper
Cane and Rinse 186 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Wake me... when you need me."
Halo 3 saw the Master Chief's debut on the Xbox 360, surfing in on a tidal wave of hype. Though Bungie didn't even quite manage to bestow the 'next gen' game with 'HD ready' graphics, Halo 3 arrived to stellar reviews and spectacular sales, not to mention more than a little piracy. Leon, Darren, Josh, Karl, Tony and a covenant of contributors remember 2007's frenzy of cat helmets and Forge modes, as well as ruminating upon their recent return to the game as part of The Master Chief Collection.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_185.mp3 Music used in this issue:
1: Never Forget by Martin McDonnell
Cane and Rinse 185 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"The dark, reddish-black pool of blood… The scattered pieces of flesh… Organs strewn across the floor like the blossoming of a grotesque flower..." It's a sadistic and mind-bending romp through sci-fi horror as Ryan Hamann, James Carter, and Karl Moon discuss their journeys through the perilous and mysterious 999: Nine Hours, Nine Persons, Nine Doors. Its intricate story is carefully dissected and gameplay debated by the three morphically-linked hosts. So grab some Ice-9 on a hot summer afternoon and join us as we examine 999, read contributions from the community, and, of course, read a selection of Santa Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_184.mp3
Music used in this issue: 1: Extreme Extrication by Shinji Hosoe2: Recollection by Shinji Hosoe Cane and Rinse 184 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"I love you so much, Red. You know that right?"
As a follow up to their critically well-received first game Bastion, Supergiant Games came up with the distinctly stylised Transistor. Ryan, James and Sean sit down and discuss their histories with the game, the characters, gameplay and it's stunning soundtrack. As always there are contributions from our community along with our Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_183.mp3 Music used in this issue:
1: Cut Apart by Darren Korb 2: We All Become by Darren Korb & Ashley Barrett
Cane and Rinse 183 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"I'm a science genius girl. I won the science fair. I wear a white lab coat. DNA strands in my hair."
A pair of PlayStation 2 games that, as we discover, were vital precursors to many rhythm action hits of the mid-to-late 2000s, including Guitar Hero, DJ Hero, Rock Band and - seemingly - several others, despite selling relatively few copies. In this podcast Leon, Josh and Karl give these early Harmonix games their due, and we also hear from some FreQuency and Amplitude playing correspondents.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_182.mp3 Music used in this issue:
1: Science Genius Girl by Freezepop 2: Everyone Says "Hi" - Metro Remix by David Bowie
Cane and Rinse 182 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"I... I am a monument to all your sins..."
With Halo 5: Guardians scheduled to arrive later this year, Cane and Rinse company drop from orbit down to the surface of the second Halo. It's easy to forget just what a big deal this release was for Bungie and Microsoft back in 2004. How do Bungie's design decisions and curtailed development fare over a decade on, and does Halo 2: Anniversary for Xbox One (part of The Master Chief Collection) make a return any more tempting? Leon, Tony, Darren, Karl and our community discuss.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_181.mp3 Music used in this issue:
1: Impart by Martin O'Donnell and Michael Salvatori 2: Halo Theme (Gungniir Mix) by Martin O'Donnell and Michael Salvatori featuring Steve Vai
Cane and Rinse 181 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
Darren gets nostalgic for checkpoints in this Quick Rinse of the "unanimous" "sequel to Halo 2" (sic). Tsk.
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I'm talking guys who beat off, four times a day!"
Goichi Suda teamed up with co-writer Shinji Mikami to create one of the 'Capcom Five' for Nintendo GameCube in the early-mid 2000s. The result was the unique and intriguing melange of mechanics and ideas, Killer7. Leon, Josh and Sean attempt to relate the whats and wherefores of this remarkable piece of software, augmented by the opinions and recollections of the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_180.mp3 Music used in this issue:
1: Blackburn by Masafumi Takada and Jun Fukuda 2: Rave On by Masafumi Takada and Jun Fukuda
Cane and Rinse 180 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum
"Weatherman says there's a storm coming our way to spoil the fun."
The Cane and Rinse podcast concludes its Silent Hill cycle where it began, with a panel of Leon, Josh, Karl and Sean. Silent Hill: Downpour may or may not turn out to be the last ever 'proper' new Silent Hill release (Book of Memories excluded - for some discussion on both this and P.T./Silent Hills please look out on our YouTube channel), but it's likely to be our final podcast on this particular franchise... well, for several years at least.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_179.mp3 Music used in this issue:
1: Intro Perp Walk by Daniel Licht 2: Town Rain by Daniel Licht
Cane and Rinse 179 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum
"This one red hour will make your reputation or mine... are you right with your maker?" Silicon Knights' 2008 Xbox 360 exclusive, Too Human, was supposed to be the first in a trilogy of games. It was supposed to be the best game Denis Dyack's studio had ever produced. James, Brian and Sean Bell dissect what went right, what went wrong, and the reputation and legacy of this 'CyberNorse' action RPG.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_178.mp3 Music used in this issue:
1: World Serpent Action by Steve Henifin
Cane and Rinse 178 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum
Our Darren isn't too human at all, in fact if anything he's overly simian.
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"You can wax on, wax off all you like. I'm still kicking your ass." A late-generation cult classic or a ridiculous, slapstick B-movie take on the 3D brawler? Clover Studio wanted their cake and eat it with their 2006 swansong, God Hand, and Capcom let them have it. In Issue 177, James, Josh and Sean Bell discuss using a demonic arm to One-Inch Punch a luchador gorilla!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_177.mp3 Music used in this issue:
1: God Hand Theme by Masafumi Takada 2: Rainy Rose by Masafumi Takada
Cane and Rinse 177 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum
"Yes, the Nazis rule the world now, they are everywhere. Everywhere."
Our four podcast series tracing the history of this particular franchise concludes with MachineGames' 2014 debut, Wolfenstein: The New Order. Leon, Tony and Karl explain how the latest (until contemporary prequel The Old Blood anyway) Nazi-blaster starring William Joseph "B.J." Blazkowicz manages to feel both 'back-to-basics' and surprisingly fresh at the same time. We also hear from a number of community correspondents, and there's even one negative Three Word Review to be found, among all the praise.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_176.mp3 Music used in this issue:
1: The Kreisau Circle by Michael John Gordon 2: Ransacked by Michael John Gordon
Cane and Rinse 176 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Our caller ID shows that you are calling from Silent Hill, I regret to inform you that you are beyond even our help."
The penultimate of Cane and Rinse's eight Silent Hill podcasts sees Leon, Josh and Nick Parton from Just Add Idiots try to piece together their splintered recollections of Silent Hill: Shattered Memories. As with several of the other games in this series, Climax Studios' 2009 reimagining of the original Silent Hill also inspired some excellent correspondence from our ever reliable community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_175.mp3 Music used in this issue:
1: Searching the Past by Akira Yamaoka 2: Hostility by Akira Yamaoka
Cane and Rinse 175 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"What was I really doing walking in there with my bad haircut and ridiculous shirt?"
Max has a snazzy shirt and new employers as he leaves behind dark, dreary New York for sunny, scorching Rio. Rockstar Games made plenty of changes for Max Payne 3, and split opinion in the so doing. James, Karl, Darren and Sean get stuck into the game, its place in the series and its legacy.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_174.mp3
Music used in this issue:
Track 1: Shells by HEALTH Track 2: Tears by HEALTH
Cane and Rinse 174 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Disappointing sales greeted Max Payne 3, Rockstar's take on Remedy's 2000s bullet-time action franchise, meaning that this may be the last in the series for quite some time at least. PC version shown:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Magic... The elusive trickery that chains my people..."
Hanging up their Covenant sniper rifles and Dragon Greatswords to dawn the wings of a fairy princess of the Enchanted Kingdom, Ryan, Darren, Tony, and Brian journey into the magical world of Kameo: Elements of Power. With perspectives ranging from recent adopters to excited Xbox 360 launch day players to pre-production testers, this issue looks back at the very first Xbox 360 game as well as the GameCube game it almost was. Elemental warriors from the community offer their insights into Kameo's adventure as well, making for a thrilling and balanced discussion of one of Rare's lesser-known magnum opera.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_173.mp3 Music used in this issue:
1: Kameo's Quest by Steve Burke 2: Forest Glade by Steve Burke 3: Elemental Warriors by Steve Burke 4: Legend Unfolds by Steve Burke
Cane and Rinse 173 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Ice cream! Ice cream!"
A dystopic vision (late 80s/early 90s style) of bone-crunching, metallic future sports, courtesy of the famous Bitmap Bros, first Speedball and then Speedball 2: Brutal Deluxe captured the imagination of many gamers over a quarter of a century ago. Leon, Darren and Tony celebrate the frenetic violence of the first two games in the series and their myriad ports, as well as scrutinise recent re-releases of Speedball 2 and even shoulder-barge the shortlist of disappointing follow-ups into the advertising hoardings.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_172.mp3 Music used in this issue:
1: Speedball by David Whittaker 2: Brutal Deluxe by Nation 12/Richard Joseph
Cane and Rinse 172 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Alright, you cuff him, I'll read him his rights."
In this, the sixth of our eight podcasts on Silent Hill, we turn our attention to 2008's Silent Hill: Homecoming. A title that many series fans seem to perceive as a controversial entry in the franchise creates some genuinely interesting discussion, as well as some of the most intriguing and passionate correspondence from our community yet. Leon, Josh, Karl and Sean are your panel for this (perhaps) surprisingly fascinating edition of Cane and Rinse.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_171.mp3 Music used in this issue:
1: Witchcraft by Akira Yamaoka 2: Homecoming by Akira Yamaoka
Cane and Rinse 171 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Guests CJ Black (Twin Humanities) and Sean Bell (Midnight Resistance) join Leon and Jay in our entirely unbalanced Dragon's Dogma issue. That's right, you'll not find much negativity about Capcom's 2012 action RPG here (although, as always we dissect the game and talk about those aspects we feel weren't as strong as others). This show is something a love-in (right through to our listener correspondence) and with something like 750 hours of play between us we make no apology for that. If you want to hear what videogaming passion sounds like, you've come to the right podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_170.mp3 Music used in this issue:
1: Main Title by Tadayoshi Makino, Inon Zur, Rei Kondoh, Chamy Ishi 2: Into Free by B'z
Cane and Rinse 170 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
During the recent recording of this issue, the conversation regarding Capcom's Dragon's Dogma carried on after we'd officially finished the principal recording since we adhere to a strict two-hour maximum running time for the podcast.
So, rather than have it just be dumped we're putting it here instead.
"Why don't you have a pork bun in your hand?"
United Front Games fused classic Hong Kong crime cinema with contemporary open-world videogame shenanigans for 2012's Sleeping Dogs. The game that was at one stage going to be a True Crime title ended up forging its own path, carving a niche and other such phrases. Leon, Brian, James and Jay share their feelings on the finished product, aided as usual by contributions from the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_169.mp3 Music used in this issue:
1: Main Menu Theme by Jeff Tymoschuk 2: East by Bei Bei & Shawn Lee
Cane and Rinse 169 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Mein Leben!"
In this, our third podcast on the Wolfenstein series of games, James, Brian and Tony discuss Raven Software's 2009 addition to the series - Wolfenstein. We also include our opinions from our community along with their three word reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_168.mp3 Music used in this issue:
1: Zeppelin Battle by Bill Brown 2: Main Theme by Bill Brown
Cane and Rinse 168 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Hey, chill. You don't see me bringing up your issues."
It's back to basics for the fifth of our Silent Hill series of podcasts. Climax Group were tasked with creating the 1976 set prequel to the original game with Silent Hill: Origins, but after an abortive attempt by their LA studio, a less ambitious title was mainly produced in Hampshire, England. Leon, Karl, Sean and new guest panellist Nick Parton weigh up the pros and cons of the finished piece, as well as trying to establish if the resulting story is canon, or indeed whether that even matters...
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_167.mp3 Music used in this issue:
1: Town of Mysteries by Akira Yamaoka 2: Illusion in Me by Akira Yamaoka
Cane and Rinse 167 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Did you guys just come out of the closet? Get out of here!"
In 1995 a Square Soft development 'Dream Team' launched an epochal RPG for the Super Famicom/SNES. Chrono Trigger has since time-travelled its way to PlayStation, DS and mobiles, but does it retain an ageless charm? Leon, Brian, Josh and returning guest Simon Cole - along with help from our community contributors - bathe in the sumptuous 16-bit atmosphere of this twenty-year-old genre staple.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_166.mp3 Music used in this issue:
1: Robo's Theme by Yasunori Mitsuda 2: Battle by Yasunori Mitsuda
Cane and Rinse 166 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Don't get too cocky!"
For those times when minigames are just too time-consuming, Mario's evil doppelganger Wario (with a little help from Nintendo R&D1) invented microgames. Leon, Darren and returning guest Dan Clark explore the world of game development, Made in Wario style. As usual our community contributors also have their say on the subject of WarioWare, Inc.: Mega Microgame$! on the Game Boy Advance, plus we also talk about the local multiplayer mayhem of the GameCube incarnation, WarioWare, Inc.: Mega Party Game$!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_165.mp3 Music used in this issue:
1: WarioWare Inc. by Ryoji Yoshitomi and Kyoko Miyamoto 2: You Need Some Practice by Ryoji Yoshitomi and Kyoko Miyamoto
Cane and Rinse 165 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Move a little, turn a little break a little, hurt a little
In this podcast Ryan, Josh, Karl and Sean confer about Queasy Games' 2012 side-scrolling musical platformer: Sound Shapes. They discuss their own experiences with the game, the various artists involved in the soundtrack and the title's level creation tools.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_164.mp3 Music used in this issue:
Cane and Rinse 164 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"This is a nightmare... It can't be happening..."
The last game in the series by Team Silent, Silent Hill 4: The Room is a game that so brazenly experiments with the established formula, the internet conjured forth a myth to explain its existence. One that Josh , Sean and Karl are quick to debunk. There are many dark corners to explore and mysteries to uncover within the confines of Room 302, and we discuss whether all these secrets, are worth experiencing.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_163.mp3 Music used in this issue:
1: Tender Sugar by Akira Yamaoka 2: Room of Angel by Akira Yamaoka
Cane and Rinse 163 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren is still scared and confused as he samples the trial version of Silent Hill 4: The Room on PC:
"You have simply given up, and you would have us all do the same."
In our first Assassin's Creed podcast for over three years we belatedly catch up with the series' fifth installment, Assassin's Creed III. Leon, Brian, Jay and Sean debate the technical and storytelling merits and failings - both inside and outside of the Animus - of Ubisoft Montreal's 2012 American Independence epic. We have plenty of contributions from the community too, including surely the least positive set of Three Word Reviews in the history of the podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_162.mp3 Music used in this issue:
1: Assassin's Creed III Main Theme Variation by Lorne Balfe 2: Fight Club by Lorne Balfe
Cane and Rinse 162 was edited by Jay Taylor (@JaySevenZero).
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"But what am I supposed to do with all this cheese?"
In the second of four Wolfenstein podcasts we turn our attention to Gray Matter's 2001-2003 PC and console FPS, Return to Castle Wolfenstein. Leon, Tony and Karl see what BJ Blazkowicz got up to (shooting fascists) in this id Tech 3 take on the Wolfenstein 3D formula of corridors, souped-up super Nazis and hidden caches of ill-gotten gold. A couple of our listeners just about recall the F5/F9, quicksave/quickload shenanigans too.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_161.mp3 Music used in this issue:
1: Intro Movie by Bill Brown 2: Return to Castle Wolfenstein Main Theme by Bill Brown 3: SS Elite Guard Assault by Bill Brown 4: Action! by Bill Brown 5: Assassination by Bill Brown
Cane and Rinse 161 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren screams like a little wretch in this Return to Castle Wolfenstein Quick Rinse for the PC:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I should never have angered that shopkeeper..."
Join us as we explore the spider-infested, alien-contested and shopkeeper-invested world of Derek Yu's 2008 and 2012 roguelike - Spelunky, platforming homage to the likes of Spelunker and Rick Dangerous: Spelunky. Josh, James, Darren and Sean focus their attention on the 2012 remake, as it's the game that we are, and most of you listening will probably be, most familiar with. However - do not fear - the original freeware title also gets its time in the sun.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_160.mp3 Music used in this issue:
1: Title screen by Eirik Suhrke 2: Adventure by Eirik Suhrke 3: Yeti Caves by Eirik Suhrke
Cane and Rinse 160 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Previously on Cane and Rinse...
Darren Gargette wrote a bit about his Spelunky obsession: http://caneandrinse.com/showing-some-spelunky/
Leon Cox mused on the quality of the music in the HD version of Spelunky: http://caneandrinse.com/music-monday-spelunky/
Darren Gargette and Joshua Garrity go head-to-head on PC in the Spelunky Daily Challenge:
Josh takes a look at the 2012 Xbox Live Arcade version of hard as nails roguelike platformer:
Darren Gargette confronts the original freeware PC version of Derek Yu's formidable roguelike.:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Monsters? They looked like monsters to you?!"
We're less than halfway through our Silent Hill series of podcasts and yet already concluding the 'original' and 'classic' trilogy. 2003's Silent Hill 3 which retreads the unhallowed ground of its predecessors, Leon, Josh and Sean - along with our esteemed contributors - discuss whether it does so surefootedly or not. The panel also make time to chew over the brace of spin-off Silent Hill movies.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_159.mp3 Music used in this issue:
1: Never Forgive Me, Never Forget Me by Akira Yamaoka 2: End of Small Sanctuary by Akira Yamaoka 3: Please Love Me... Once More by Akira Yamaoka
Cane and Rinse 159 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
A confused and scared Darren Gargette plays the demo version of Silent Hill 3 on the PC (badly).
"You are that special one that I've been waiting for"
A slightly under-the-weather Leon (cold), Karl (stomach ache) and Dan Clark (headache) huddle together to celebrate Sonic Team's much misunderstood Saturn exclusive (at the time though no longer), NiGHTS into dreams... We also talk about the festive wonders of Christmas NiGHTS, the game's legacy and also hear from some truly besotted community members.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_158.mp3 Music used in this issue:
1: Fragmented Dreams by Tomoko Sasaki 2: DREAMS DREAMS by Tomoko Sasaki
Cane and Rinse 158 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Let's ruffle some feathers!"
Tony, along with guests Gary Blower (GameBurst) and Brad Gallaway (GameCritics) take a look at the Activision published Skylanders series - covering Spyro's Adventure, Giants, Swap Force and Trap Team.*
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_157.mp3 Music used in this issue:
1: The SWAP Force by Lorne Balfe 2: A New Chieftess by Lorne Balfe
Cane and Rinse 157 was edited by Jay Taylor
*Apologies for the slight audio issues in this show folks!
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Select your vehicle."
Fond festive memories of Christmas '97's gleeful kart, hovercraft and plane adventure: Diddy Kong Racing. Leon, Darren, Karl and our community peer through a haze of Nintendo 64 fuzz to Rare's candy cane (and rinse) fuelled sugar rush.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_156.mp3 Music used in this issue:
1: Diddy Kong Racing Theme by David Wise 2: Walrus Cove by David Wise 3: Timber’s Island medley by David Wise
Cane and Rinse 156 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren Gargette has a good old nostalgic explore of Rare's beloved N64 classic Diddy Kong Racing from Christmas 1997. Darren is capturing the game via PC emulation here.
Darren emulates the 2007 DS version of Diddy Kong Racing on PC, but laments the loss of the charm of the 1997 N64 perfect Christmas present original.
"I guess I really don't care if it's dangerous or not. I'm going to town either way."
Can we already reached the peak of the Silent Hill series after only two of our eight planned podcasts on the series? According to many we may well have done but do our panel of Leon, Josh and Sean agree? And how about our esteemed forum and Twitter contributors? This and other, much darker matters are discussed in our Silent Hill 2 issue.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_155.mp3 Music used in this issue:
1: Theme of Laura by Akira Yamaoka 2: Promise (Reprise) by Akira Yamaoka 3: Promise by Akira Yamaoka
Cane and Rinse 155 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Wow! Incredible!"
Leon, Darren, Josh and Ryan explore the vast, chaotic world of Super Smash Bros. from its pre-millennial inception on N64 up to and including Brawl on Wii. There's plenty of talk about the hardcore tournament scene surrounding the GameCube's Melee too of course, plus as usual we hear from members of the Cane and Rinse community. GAME SET!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_154.mp3 Music used in this issue:
1: Opening Theme (SSB. Melee) by Hirokazu Ando, Tadashi Ikegami and Shogo Sakai 2: Menu (SSB. Melee) by Motoi Sakuraba (An adaptation of the Opening Theme listed above) 3: Mute City (SSB. Melee) by Naoto Ishida and Yumiko Kanki, arranged for Super Smash Bros. Melee by Hirokazu Ando, Tadashi Ikegami, and Shogo Sakai. (Originally from F-Zero)
Cane and Rinse 154 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren revisits the first Super Smash Bros. for N64 (emulated here on PC, as you can plainly see).
Darren Gargette shows us a few of Super Smash Bros. Melee's deceptively deep ropes. If indeed ropes can be deep. Here Darren is playing the game on PC via emulation rather than his original GameCube disc.
In anticipation of Super Smash Bros. for Nintendo 3DS/Nintendo Wii U Darren busted out Brawl from 2008. With apologies for the 4:3 aspect ratio.
"What are you doing here? Are you lost too?" In this issue, James Carter, Ryan Hamann, Brian Tarran and Jay Taylor discuss Keiichiro Toyama's gravity defying PlayStation Vita title - Gravity Rush (a.k.a. Gravity Daze). They talk about their thoughts regarding the title's distinctive visual style and setting, the music and not forgetting the actual gameplay itself. There is also, as always, the community contributions and the three word reviews too.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_153.mp3 Music used in this issue:
1: Discovery of Gravitation by Kohei Tanaka 2: Pleasure Quarter by Kohei Tanaka
Cane and Rinse 153 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Mein Leben!"
In the first of four podcasts looking into the storied history of the (Castle) Wolfenstein saga, we start with the late Silas Warner's 1981 stealth/action hybrid for 8-bit computers. After gasping in awe and wonder at the ambition of its 1984 sequel, Beyond Castle Wolfenstein, Leon, Tony and guest Andi "Johnny Wolfenstein" Hamilton (of Midnight Resistance) then move onto the at least equally influential proto-Doom, Wolfenstein 3D (1992) as well as its same-year successor, Spear of Destiny.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_152.mp3 Music used in this issue:
1: Main Menu by Robert Prince 2: Funk That by Robert Prince
Cane and Rinse 152 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
James looks back to before he was born at Muse Software's Castle Wolfenstein (1981) and its sequel Beyond Castle Wolfenstein (1984). They may be a clunky and tough to pick up these days, but there's a lot more to them than meets the eye. Both games were played on Apple IIe emulation software.
In this Quick Rinse our Darren has a whirl of the secret Pac-Man level (and a little beyond) on the free browser version of Wolfenstein 3D.
"Huh? Radio? What's going on with that radio?"
Cane and Rinse returns for its fourth year with the start of our Silent Hill series. In the first of eight podcasts dedicated to Konami's horror franchise, Leon, Josh, Karl and Sean turn off the state highway to visit the, erm, sleepy town of Silent Hill once more. We discuss, along with contributions from the community - the original 1999 game for PlayStation (PSone), as well as the fictional - and real life - events that inspired Keiichiro Toyama's unsettling directorial debut.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_151.mp3 Music used in this issue:
Track 1: Silent Hill by Akira Yamaoka Track 2: Silent Hill (Otherworld) by Akira Yamaoka
Cane and Rinse 151 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
In this Quick Rinse our Darren slurps his tea to mask the chilling sound of the air raid siren then braves the Otherworld version of Midwich Elementary in the original 1999 Silent Hill (the US version as emulated on PC).
"Do you like hurting other people?"
In a flurry of chaos, Hotline Miami burst through the door of the videogame world and took on all comers. In Issue 150, it's time for James, Sean, Brian and special guest Andi Hamilton from Midnight Resistance to take on Dennaton Games' surreal, violent top-down brawler and see who's left standing. Cane And Rinse will return in Volume 4.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_150.mp3 Music used in this issue:
1: Miami Disco by Perturbator 2: Silver Lights by Coconuts 3: Crystals by M.O.O.N. 4: Hotline by Jasper Byrne 5: Daisuke by El Huervo featuring Shelby Cinca 6: Miami by Jasper Byrne
Cane and Rinse 150 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"We now have a dog and Alistair is still the dumbest one in the party."
Ahead of the forthcoming Inquisition (which we are expecting), Leon, Jay, Tony and guest Gary Blower of Gameburst journey back to the Ferelden of yore. BioWare's dark high fantasy Dragon Age: Origins burst forth in 2009 and provided gamers with countless hours of epic Lord of the Rings/Game of Thrones/Warhammer Fantasy Roleplay style adventuring. Hark as the panel discuss the whole Origins gamut, including dlc, and of course as ever we also share missives from the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_149.mp3
Music used in this issue:
1: Leliana Sings by Inon Zur featuring Aubrey Ashburn 2: Dragon Age: Origins (Main Theme) by Inon Zur featuring Aubrey Ashburn
Cane and Rinse 149 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Your team has trained hard, and I have every confidence you'll get the job done."
WASD and mouse fingers are flexed as Leon, Tony and Karl* revisit Medal of Honor: Allied Assault, the game that to all intents and purposes begat monster franchise Call of Duty. Saving Private Ryan and Band of Brothers are duly namechecked and we recall how this Spielberg/2015/EA production hails from a time when immersive World War II first-person shooters offered a relatively fresh experience.
*Keen listeners may notice that Karl's input is lacking during the middle section of this podcast. Our apologies, it was those damned gremlins that sabotaged his audio feed.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_148.mp3 Music used in this issue:
1: Main Theme by Michael Giacchino 2: Sturmgeist by Michael Giacchino
Cane and Rinse 148 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
World War II expert (ahem) Darren relives terrible flashbacks of 2002 PC shooter hell in this Medal of Honor: Allied Assault (and its two expansion packs) Quick Rinse:
"Let us fight man versus tiny baby man!"
For this week's podcast, Josh, Darren G., Karl and Jay discuss Valve's 2007 idiosyncratic cartoonish shooter Team Fortress 2. Amongst the topics covered are the changes made between the first game and it's more outlandish sequel, the savvy way in which Valve marketed the game to its prospective audience and the eventual differences between the somewhat short-lived console version and its PC counterpart.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_147.mp3 Music used in this issue:
1: Team Fortress 2 main theme by Mike Morasky 2: Playing with Danger by Mike Morasky
Cane and Rinse 147 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Ugh! It smells like a whale... ate some cabbage... and died in your mouth... like a year ago!" Darren, Brian, Ryan and Jay discuss Double Fine Productions' ambitious third-person action adventure game - Brütal Legend. They talk about their thoughts regarding the game's troubled production, the controversial inclusion of the real-time strategy gameplay and the critical response once it was released. Of course, you couldn't have a discussion about this game and not talk about it's metal-tastic soundtrack. We've also the opinions offered by our community and our usual Twitter-based three word reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_146.mp3 Music used in this issue:
1: Die for Metal by Manowar 2: Murmaider by Dethklok 3: Through the Fire and Flames by DragonForce 4: Tornado of Souls by Megadeth 5: Kickstart My Heart by Mötley Crüe
Cane and Rinse 146 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"i borrowed this phone from a sex worker and i haven't figured out how to do capitals on it yet"
Tom Francis' Gunpoint is, by its author's own admission, not the most appropriately named game ever released. However the former PC Gamer journo's debut title is a well-received and well-worth discussing 2D stealth/puzzle/action game. Leon, James, Josh and Ryan discover the joys of trousers that can make you leap like a flea and take no fall damage, while our community correspondents celebrate the satisfying shenanigans provided by the ability to completely rewire a hostile office complex on the fly.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_145.mp3 Music used in this issue:
1: 'Round Gunpoint by Francesco Cerda 2: Cold Halls and Footfalls / Cold Halls and Footfalls (Crosslink) by Ryan Ike 3: Subterfuge Shuffle / Subterfuge Shuffle (Crosslink) by Ryan Ike 4: Main Theme (Melancholia) by John Robert Matz 5: Defenestraight to My Heart by Ryan Ike
Cane and Rinse 145 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
“It doesn't matter how much you push the envelope, it'll still be stationery.”
Oft-requested, once delayed, here at last is our podcast devoted to Naughty Dog's critically acclaimed The Last of Us. Leon, Jay, Josh and Sean talk about the story, the cut-scenes, the performances and - yes - the gameplay, in both vanilla PS3 and PS4 Remastered releases. We also touch upon the multiplayer and share a glut of fantastic community posts reflecting some extreme opinions on the game, both positive and negative.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_144.mp3 Music used in this issue:
1: The Last of Us (Goodnight) by Gustavo Santaolalla 2: The Path (A New Beginning) by Gustavo Santaolalla
Cane and Rinse 144 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Don't be a stranger now!" This week Tony, Darren, Ryan and guest Gary Blower (Gameburst) discuss Rare's brightly coloured, papier-mâché life (or perhaps zoological) simulation title Viva Piñata. The discussion also covers the sequel Viva Piñata: Trouble in Paradise and the various spin-offs - Viva Piñata: Pocket Paradise, Viva Piñata: Party Animals and last but not least, the animated TV show based on the franchise.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_143.mp3 Music used in this issue:
1: Oven-Fresh Day by Grant Kirkhope 2: Tranquil Hours by Grant Kirkhope 3: Sunrise Whisper by Grant Kirkhope 4: Romance Themes Mix by Grant Kirkhope (mix by Ryan Hamann)
Cane and Rinse 143 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren trots down to the magical garden at the bottom of his imagination to breed and nurture some more Piñata (PC version shown):
"You come from a world that's been gone for 50 years..."
Hideo Kojima's Snatcher isn't quite 50 years old, but James, Sean, Karl and special guest Brad Gallaway (GameCritics.com) take a trip back to 1988 to visit the far-flung future of 2047, and the cyberpunk dystopia Konami's update to the text adventure genre.*
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_142.mp3 Music used in this issue:
1: One Night in Neo Kobe City by Konami Kukeiha Club 2: Theme of Snatcher 2 by Konami Kukeiha Club
Cane and Rinse 142 was edited by Sean O'Brien
*Apologies for the rough sounding audio quality this week folks.
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
In this Quick Rinse, Darren Gargette plays the first half an hour of Hideo Kojima's cyberpunk graphic adventure Snatcher (Sega/Mega CD version, emulated on PC) for the first time ever. Does he enjoy it? Find out...
"Talking about me? Never wise."
Darren Gargette, Darren Forman and Brian Tarran discuss interplanetary anti-hero Richard B. Riddick and his break-out critical hit, 2004's first-person action adventure The Chronicles of Riddick: Escape from Butcher Bay, as well as its 2009 follow-up, Assault on Dark Athena.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_141.mp3 Music used in this issue:
1: Prison Escape (Action) by Gustaf Grefberg 2: Code Red (Action) by Gustaf Grefberg
Cane and Rinse 141 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Shine on you crazy Diesel. Darren Gargette plays the 2009 PC versions of The Chronicles of Riddick: Assault on Dark Athena and Escape from Butcher Bay:
"Your flesh is an insult to the perfection of the digital."
Leon, James and Karl were unfazed by the task of having to complete Looking Glass Studios/Irrational Games' notoriously tough and terrifying 1999 action RPG System Shock 2 for this podcast. Our panel marvel at how hardcore made-specifically-for-PC games could be back at the time System Shock 2 was created, and also how cleverly Irrational streamlined the experience for 2007's BioShock. As usual we also hear from those brave enough among our community to have boarded the Von Braun themselves, as well as some music from the game's OST.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_140.mp3 Music used in this issue:
1: Rec by Engineering 2: Engineering by Josh Randall/Ramin Djawadi/Eric Brosius
Cane and Rinse 140 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Mya ha! They'll remember ME once I drive my axe into their... Wait... my axe! Where's my axe?!"
Nintendo's near-quarter-of-a-century-old tactical, turn-based fantasy battle RPG Fire Emblem is the subject of this issue of the podcast, and specifically the series' most recent entry, 2012/2013's Fire Emblem Awakening for 3DS (and 2DS). Leon, Darren, Josh and guest Simon Cole (@TheSonicMole) learn of the joys and pains of character 'perma-death', as well as celebrating Intelligent Systems' astounding consistency, and bemoaning the price of the GameCube instalment on eBay.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_139.mp3 Music used in this issue:
1: Champion (Ablaze) by Yuka Tsujiyoko 2: Omen ~ Main Theme by Rei Kondoh
Cane and Rinse 139 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Yes, that's it! Embrace the path of uncertainty! Jump!"
Media Molecule's Vita-feature utilising Tearaway is the subject of this issue of the podcast. Traversing a whimsical and surreal paper-craft world typical of the developer, Iota and Atoi must deliver a crucial message to the player. As usual we also hear about what the game means to members of the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_138.mp3 Music used in this issue:
1: The Message by Kenneth C. M. Young/Brian D'Oliveira 2: Hugs by Kenneth C. M. Young/Brian D'Oliveira 3: Messenger's Theme by Kenneth C. M. Young/Brian D'Oliveira 4: The Barn by Kenneth C. M. Young/Brian D'Oliveira
Cane and Rinse 138 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"It really does sound quite absurd, adventure of a bear and bird!"
Rare's ursine-avian twosome are the subject of this issue of the podcast. Not only do Leon, Ryan, Brian and former Rare employee Darren discuss the original, much-loved Banjo-Kazooie, but also its 2000 sequel Banjo-Tooie as well as a brief word about a brace of GBA spin-offs. As usual we also get to share the experiences and opinions of the Cane and Rinse community too.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_137.mp3 Music used in this issue:
1: Main Title by Grant Kirkhope 2: Clanker's Cavern by Grant Kirkhope 3: Isle o' Hags (Cloud Cuckoo Land) by Grant Kirkhope 4: Grunty's Lair (Arrangement) by Grant Kirkhope
Cane and Rinse 137 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
A gleeful Gargette re-enters the sumptuous and magical fairy tale world created by his beloved Rare. Banjo-Kazooie debuted on N64 in the summer of 1998, before the bear 'n' bird duo made their way to Xbox Live Arcade in 2008.
Darren's playing the game via PC emulation here but it goes without saying that he owns the original cartridge, because as he says himself, his reason for being born was to play it:
Next Darren has a (partially successful) stab at racing through Treasure Trove Cove on 4J Studios' Xbox 360 version of Rare's Nintendo 64 classic Banjo-Kazooie:
Darren was so excited ahead of the release of Rare Replay that he went back to sprawling Banjo-Kazooie sequel Banjo-Tooie.
Next Darren investigates the Game Boy Advance outing that was set between Banjo-Kazooie and Banjo-Tooie but came out three years after the second N64 game in 2003, Banjo-Kazooie: Grunty's Revenge. As you can plainly see, the GBA game is being emulated on PC here:
Finally Darren takes on the game that should have been a pseudo-successor to Diddy Kong Racing, but instead ended up as the final game featuring Banjo on a Nintendo platform, Banjo-Pilot. Again GBA emulated on PC:
"You’re so fine, I want you mine, you’re so delicious, I think about you all the time, you’re so addictive..."
Bringing our journey through the Burnout series to a close we come to Criterion's final 'proper' game bearing the name, Burnout Paradise. Cruising around Paradise City are Leon, Darren, James and Karl, plus we also hear from a fleet of Cane and Rinse correspondents and, intriguingly, we get some exclusive and official insight into the making of Paradise from lead gameplay programmer Iain Angus.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_136.mp3 Music used in this issue:
1: Paradise City by Guns N' Roses 2: Girlfriend by Avril Lavigne 3: Burnout 2002 Reprise by Stephen Root 4: Stand and Deliver by Adam and the Ants
Cane and Rinse 136 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
In this solo Burnout Paradise Quick Rinse, Darren Gargette takes himself down to the Paradise City where the girls are green and the grass is pretty (PC version):
A multiplayer Burnout Paradise Quick Rinse featuring Darren Gargette, James Carter and listeners/community members Jonster and the Nekemancer (PC version):
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
NB: Apologies if one or both of these Burnout Paradise videos isn't/aren't available in your region or on your platform. Licensed music is the problem.
"Hey, wanna hear the new dubstep song I wrote? Wub wub wub wub wub wub wub wub wub wub wub wub wub wub. DROP! Wub wub wub wub wub wub wub wub wub wub wub wub." For this weeks show James, Sean, Jay and Darren Forman don their best vault hunter gear in order to discuss Gearbox Software's 2012 sequel to their previous hit title - Borderlands 2. Among the varied topics they explore are the differences between this game and its predecessor, the game's multitude of downloadable content and the handheld PlayStation Vita version.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_135.mp3 Music used in this issue:
1: Bandit Slaughter by Raison Varner 2: Short Change Hero by The Heavy
Cane and Rinse 135 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
In this Captain Scarlett and Her Pirate's Booty (not so) Quick Rinse, Darren Gargette finds that he likes Borderlands 2 a lot more than he used to (PC version shown).
In our second Borderlands 2 (much more) Quick Rinse, Darren tracks down a scalien in the Sir Hammerlock vs. the Son of Crawmerax dlc (PC version shown).
"Because, y'know, that's what grown-ups do. They make things up."
Leon, Tony, Josh and Ryan plug into old Johnny's brain to experience the RPG Maker magic of Kan 'Reives' Gao and his indie game development team Freebird Games mind-altering sci-fi adventure, To the Moon.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_134.mp3 Music used in this issue:
1: For River - Piano (Sarah & Tommy's Version) by Kan Gao 2: Having Lived by Kan Gao 3: To the Moon - Piano (Ending Version) by Kan Gao 4: Everything's Alright by Laura Shigihara
Cane and Rinse 134 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"The fight is everything."
With some trepidation but no little enthusiasm Leon, Josh, Sean and guest Dan Clark take on the phenomenon that was Street Fighter II. Starting with a look back at the original Street Fighter (1987) before moving in to Street Fighter II: The World Warrior these dauntless urban thoroughfare pugilists then trace the Turbo highs, Super lows, and other revisions (both official and unofficial) all the way through to Super Street Fighter II Turbo HD Remix.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_133.mp3 Music used in this issue:
1: Street Fighter II: The World Warrior opening (plus Capcom logo sting) by Yoko Shimomura 2: Blanka's Theme by Yoko Shimomura
Cane and Rinse 133 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Can you guys believe this?! DJ Atomika from Race Radio just called and told me to turn the down the volume!"
A new publisher, new mechanics and new online features; Criterion evolved the Burnout series at a furious pace some ten years ago. Karl, Darren G and James are joined by special guest Gary Blower (of GameBurst) to discuss the Burnout series' middle chapters, Burnout 3: Takedown and Revenge.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_132.mp3 Music used in this issue:
1: Lazy Generation by The FUps 2: Helicopter by Bloc Party
Cane and Rinse 132 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren G indulges in a spot of intense, high-speed tailgating (SFW).
James takes a look at Criterion's Burnout Revenge, the first of the series in HIGH DEFINITION! as the wonderful intro video excitedly tells us.
Crashes, smashes and a healthy dose of road rage... but is traffic-checking a step too far in this symphony of automotive mayhem and pop-punk music?
"Names are for friends, so I don't need one!"
Karl, Brian, James and Jay dust off their silverballers, check their fiber wires and discuss the Danish developer Io Interactive's fourth game in the series, the 2006 release - Hitman: Blood Money. They confer about the follicly challenged character of Agent 47 whilst also touching upon the previous titles in the franchise and beyond.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_131.mp3 Music used in this issue:
1: He Makes It Look So Easy by Jesper Kyd 2: Apocalypse by Jesper Kyd
Cane and Rinse 131 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Oh, hey. Hiya, pretty lady. Name's Rick. So, you out having yourself a little adventure?"
Leon, Tony, James and Josh awake after 999999 days of suspended animation to cast their eyes (and an amalgam of mysterious gels) over the rusting carcass of Aperture Science's giant, upside-down facility. Valve's Portal 2 was met with widespread acclaim upon its release in 2011, can we agree on whether or not time has been kind to Chell, Wheatley, GLaDOS and Cave Johnson... for science..?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_130.mp3 Music used in this issue:
1: Science is Fun by Mike Morasky 2: Want You Gone by Jonathan Coulton, vocals by GLaDOS (Ellen McLain)
Cane and Rinse 130 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
In this Quick Rinse Darren G tries to explain the basics of the portal mechanics and has a merry little laugh on his way through chapter two of Portal 2:
"This way!"
Concluding our (first) Super Mario marathon, Leon, Darren Gargette and James attempt to resolve the quandary that is the (not so) New Super Mario Bros. series. From 2006 DS debut to 2013's premium Luigi-themed dlc, we attempt to decipher whether the NSMB games are worthy heirs to the 2D Mario Mushroom Kingdom throne or simply tired rehashes of an aged formula.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_129.mp3 Music used in this issue:
1: Mushroom Waltz from New Super Mario Bros. by Asuka Ota, Hajime Wakai and Koji Kondo 2: Swimming (Baby Yoshi Singing) from New Super Mario Bros. U by Koji Kondo, arrangement by Shiho Fujii and Mahito Yokota
Cane and Rinse 129 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren Gargette tucks into some New Super Mario Bros. for DS (as emulated here on PC), while musing on the pros and cons of this spin-off series:
"High speed, high risk, drive to the limit."
In the first of a trio of podcasts dedicated to Criterion's Burnout racers Leon, Darren Gargette, James and Karl roar headlong into oncoming traffic to return to the series' origins a couple of console generations ago. As usual we also feature some recollections from our contributing community as well as a spot of music from the games under discussion.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_128.mp3 Music used in this issue:
1: Main Menu by Stephen Root 2: In Control by Stephen Root
Cane and Rinse 128 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren Gargette risks life and limb to bring you this Quick Rinse of the original Burnout on the original Xbox:
Darren Gargette attempts to learn just what is the point of impact in this non-emulated Burnout 2 Quick Rinse:
"Life was never easy in the tunnels, but it was our home."
We return to the post-apocalyptic waste land of Moscow in 4A Games' 2013 sequel, Metro: Last Light. Josh, James, Darren, and making his Cane and Rinse debut, Brian Tarran, journey into the dark and dangerous tunnels just below Russia's capital, to see what they can find.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_127.mp3 Music used in this issue:
1: Main Menu Theme by Alexey Omelchuk 2: Redemption by Alexey Omelchuk
Cane and Rinse 127 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Have I lied to you? ...I mean, in this room?" From Narbacular origins to Orange Box unveiling, Leon, Josh, Karl and the Cane and Rinse community try to remember Valve's multiple award-winning first-person puzzler Portal the game, before Companion Cubes, cakes, catchy songs and other memes took hold.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_126.mp3 Music used in this issue:
1: Self-Esteem Fund by Kelly Bailey 2: Still Alive by Jonathan Coulton, vocals by GLaDOS (Ellen McLain)
Cane and Rinse 126 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here's Darren G's 2012 Portal Quick Rinse:
"Yes, it's undeniable! We're detecting Power Star energy patterns in the nearest galaxy."
In this, the penultimate podcast of our six month long Super Mario bonanza, we discuss the first and third highest-rated videogames of all time (according to GameRankings), Super Mario Galaxy and Super Mario Galaxy 2. Could Nintendo EAD Tokyo helmed by Yoshiaki Koizuki bounce back five years after the (slight) disappointment of Super Mario Sunshine? Leon, Darren Gargette, Josh and a host of Cane and Rinse contributors give their views on the cosmic matter.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_125.mp3 Music used in this issue:
1: Overture by Mahito Yokota and Koji Kondo 2: Gusty Garden Galaxy by Mahito Yokota and Koji Kondo 3: Super Mario 2007 by Mahito Yokota and Koji Kondo
Cane and Rinse 125 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"To my mother, brothers and sister, with whom I survived the monster in my father."
In this issue of the podcast Leon, Tony, James and Sean talk about what Vander Caballero's hugely personal fable Papo & Yo means to them. As usual we also hear from some of our Cane and Rinse forumites and Twitter followers on the topic of Minority Media's platform-puzzler of fatherly failings.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_124.mp3 Music used in this issue:
1: A Strange New World by Brian D'Oliveira 2: Liberation (La Muerte De Papo) by Brian D'Oliveira
Cane and Rinse 124 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Dropped out of college and got a job as a bike courier. Mostly just to piss off my parents."
An electro-charged double-header this issue as Leon, Jay, Josh and Sean discuss the positives and negatives of Cole McGrath's PS3 outings as the juiced-up star of Sucker Punch's inFAMOUS and inFAMOUS 2. As usual we also sift through the static to field you some sparky contributions and shocking Three Word Reviews from the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_123.mp3 Music used in this issue:
1: Origin Stories by JD Mayer 2: The Railyard by Galactic
Cane and Rinse 123 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here's Ryan Hamann's Quick Tour of his hometown Seattle as seen in inFAMOUS: Second Son on PS4:
"Naiee." "Nyaa."
A change of pace and tone for Starbreeze with their downloadable story of symbiotic siblings, Brothers: A Tale of Two Sons, affecting many who played it. Leon, Tony, Darren Gargette and Karl attempt to wrap their minds and thumbs around the concept of single-player co-op, aided admirably by some excellent contributions from the Cane and Rinse community via our forum and Twitter.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_122.mp3 Music used in this issue:
1: Main Theme by Gustaf Grefberg 2: Requiem by Gustaf Grefberg
Cane and Rinse 122 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"What happened? Did the perpetrator get away?"
In the fourth of our six podcast 'core' Super Mario series, Leon, Tony and Darren G jet off to the sunny climes of Isle Delfino for what we hoped would be a relaxing vacation. Is Super Mario Sunshine as 'hated' as people seem to think? Do staunch Mario fans have serious reservations about the plumber's tropical sojourn? Join us and find out.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_121.mp3 Music used in this issue:
1: Delfino Plaza by Koji Kondo 2: Title Theme by Koji Kondo and Shinobu Tanaka 3: Platforms A Plenty! by Koji Kondo
Cane and Rinse 121 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren "dezm0nd" Gargette goes back to the GameCube era and basks in the sunshine blazing over Delfino Island in our Super Mario Sunshine Quick Rinse:
"Slurp it, suck it, I know we all like it."
PaRappa the Rapper, Masaya Matsuura's little lovelorn dog that could (rap) pretty much kick-started the rhythm-action genre single-pawed. NanaOn-Sha followed up with the twisted tale of a rocking ungulate destined to take a trip to Hell and back - UmJammer Lammy - before PaRappa the Rapper returned for one (apparently) final showdown on PS2. Leon, Darren Gargette and new Cane and Rinser Ryan Hamann contemplate the surrealist charm of the loose PaRappa 'trilogy' in this three game edition of the podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_120.mp3 Music used in this issue:
1: PaRappa's Greeting by Masaya Matsuura 2: Say 'I Gotta Believe' by PaRappa the Rapper Vs. Double featuring De La Soul
Cane and Rinse 120 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here our Darren Gargette plays PaRappa the Rapper 2 via emulation:
"Do exactly as I say, and I promise this will be over before the night is out."
Manhunt and Manhunt 2 have garnered a fair amount of discussion in the past 10 years, not much of it about the games themselves. In issue 119, James, Tony and special guests Andi Hamilton and Paul Shotton look at Rockstar's stealth series and the legacy it created.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_119.mp3 Music used in this issue:
1: Manhunt by Craig Conner 2: Drunk Driving by Craig Conner
Cane and Rinse 119 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"No interest eh? I can tell you're not going to last long here."
In Issue 76, Cane and Rinse visited Lordran to discuss of Dark Souls. With Dark Souls II mere days away James, Tony, Sean, Darren F and special guest CJ Black made their way through the fog to Boletaria to look back at the first Souls game, From Software's Demon's Souls.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_118.mp3 Music used in this issue:
1: Demon's Souls by Shunsuke Kida 2: Maiden in Black by Shunsuke Kida 3: Return to Slumber by Shunsuke Kida
Cane and Rinse 118 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here's James with a Quick Rinse of Demon's Souls:
"Ah spaghetti... Ah ravioli... Ah mamma mia..."
In the third of our 'core' Super Mario series podcasts we arrive at the dawn of the 64-bit era and perhaps one of the most esteemed launch titles of all, Super Mario 64. Leon, Tony, Darren Gargette and Karl remember the booting up and seeing Mario's massive, malleable mug filling their cathode rays tubes for the first time, as do many of our valued forum contributors and Twitter correspondents.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_117.mp3 Music used in this issue:
1: "It's a-me, Mario!" & Title Theme by Koji Kondo 2: Slider by Koji Kondo 3: Dire Dire Docks by Koji Kondo
Cane and Rinse 117 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Dave "The Unstoppable Games Animal" Perry would be jealous of Darren "dezm0nd" Gargette's Super Mario 64 skills. Darren owns the original PAL N64 cartridge but is capturing the game emulated on PC here.
"Isaac and his Mother lived alone in a small house, on a hill..."
In our second podcast covering an Edmund McMillen designed videogame, James Carter, Darren Gargette and special guest Lewie Procter discuss The Binding of Isaac and the depths that it literally and metaphorically goes to. In this issue we tackle the original story that the game is named after, talk about endlessly wailing children (again?), the future of the game with Rebirth and of course, our wonderful forum feedback and Twitter Three Word Reviews. Plus it'd be rude to not squeeze in our obligatory Super Meat Boy reference in this show, wouldn't it?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_116.mp3 Music used in this issue:
1: Those Responsible by Danny Baranowsky 2: In The Beginning... by Danny Baranowsky 3: Greed by Danny Baranowsky 4: Diptera Sonata by Ridiculon
Cane and Rinse 116 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren Gargette walks us through the corners of Ed McMillen's mind in his Binding of Isaac (think Zelda meets Smash TV meets a Rorschach inkblot test) Quick Rinse:
Darren Gargette put his considerable The Binding of Isaac progress on hiatus when this revamp of the game was announced. Now, two years of waiting has lead to this moment of him playing The Binding of Isaac: Rebirth with teary eyes and a keen sense of anticipation:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Am I not beautiful?"
Starting with the Nintendo 64 and working our way through Dreamcast and PS2 we trace the murky history of 3D Castlevania titles before arriving at MercurySteam's 2010 opus Castlevania: Lords of Shadow. Leon, Josh, Sean and guest Andi Hamilton of Midnight Resistance as well as our faithful forum correspondents discuss the pitfalls and perils of translating a beloved 2D franchise into polygons before appraising Lords of Shadow in some depth and detail.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_115.mp3 Music used in this issue:
1: The Warg by Oscar Araujo 2: Waterfalls of Agharta by Oscar Araujo
Cane and Rinse 115 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Josh takes a butcher's hook at MercurySteam's 2010 gem, Castlevania: Lords of Shadow.
"It's like looking after a bunch of misbehaving kids..."
Hironobu Sakaguchi's Mistwalker attempted to ring in some changes to the traditional JRPG template for Wii epic The Last Story. Leon, Darren Forman and Tony discuss the game's protracted release schedule, its very British localisation and its all-action, real-time combat. As usual the Cane and Rinse community chips in with some invaluable contributions by way of forum posts and Twitter Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_114.mp3 Music used in this issue:
1: Theme of Last Story by Nobuo Uematsu 2: Toberu Mono by Nobuo Uematsu
Cane and Rinse 114 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Thank you for rescuing me. My name is Yoshi. On my way to rescue my friends!"
In the second of our 'core' Super Mario Bros. series of podcasts, Leon, Darren Gargette and Sean Bell of Midnight Resistance launch into the 16-bit era. Super Famicom/Super Nintendo launch behemoth Super Mario World and cutesy swansong Super Mario World 2: Yoshi's Island capably book-ended the life Nintendo's beloved early 90s machine. We remember a time of Switch Palaces and Star Roads, of Mode 7 and Super FX2 chips. Oh, and endlessly wailing infants.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_113.mp3 Music used in this issue:
1: Super Mario World Overworld BGM by Koji Kondo 2: Yoshi's Island Overworld Stage (Theme 4) by Koji Kondo 3: Super Mario World Level Complete by Koji Kondo 4: Super Mario World Ending Theme by Koji Kondo
Cane and Rinse 113 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here Darren Gargette is playing the SNES/Super Famicom version of Super Mario World via PC emulation.
For dessert Dr Gargles tucks in to some sweet, sweet SNES/Super Famicom Yoshi's Island, also emulated here on PC.
Danmaku fuss about it but we're covering a whole load of games in this issue instead of the usual one. This time out we turn our attentions to small but perfectly formed Japanese specialist developer Cave Co. Ltd. as Leon, Darren Forman, James and new guest contributor Simon 'The Sonic Mole' Cole try to express and impress why bullet hell is heaven to them.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_112.mp3 Music used in this issue:
1: Mad Symphony - Deathsmiles Image Song by Manabu Nakimi 2: DoDonPachi Resurrection Stage 2A by Manabu Nakimi
Cane and Rinse 112 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Makes you wonder what the point of everything is."
James Carter and Darren Forman along with Joystiq's Sinan Kubba and The AI Bots' Dan Clark gather together to confer about Cavia's third-person action role playing game Nier, which was published by Square Enix back in April of 2010 for the Xbox 360 and the PlayStation 3.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_111.mp3 Music used in this issue:
1: Snow in Summer by Keiichi Okabe 2: Emil (Sacrifice) by Keiichi Okabe
Cane and Rinse 111 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Magical spell is Ei-Ei-Poo!" Tony 'AiAi' Atkins, Darren 'GonGon' Gargette and Leon 'MeeMee' Cox are your guides on this whistle-stop tour of SEGA Amusement Vision's Super Monkey Ball series, beginning with Toshihiro Nagoshi's 2001 coin-op and tracing their way through to 2012's Banana Splitz on the PS Vita. Of course we also feature some of your forum posts and Twitter Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_110.mp3 Music used in this issue:
1: Intro and Title Screen by Haruyoshi Tomita/Hidenori Shoji/Sakae Osumi 2: Alternate Main Menu by Haruyoshi Tomita/Hidenori Shoji/Sakae Osumi
Cane and Rinse 110 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here's Monkey Ball mad Darren G with some Quick Rinses, showing Super Monkey Ball, Super Monkey Ball 2 and Super Monkey Ball Adventure (all GameCube) and Super Monkey Ball Deluxe (PS2) emulated on PC.
"Thank you Mario! But our princess is in another castle!"
In the first of a six podcast series dedicated to the core games of the Super Mario canon Leon, Darren Gargette, James and Karl recollect the athletic plumber's first flurry of success in Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2 and Super Mario Bros. 3. We also share some of your Mario memories from the forum as well as a smattering of Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_109.mp3 Music used in this issue:
1: Overworld 2 (Super Mario Bros. 3) by Koji Kondo 2: Main Theme Overworld by Koji Kondo
Cane and Rinse 109 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here's Darren again with a series of Quick Rinse videos to tie in with our Super Mario podcasts:
Now Darren tackles the emulated NES version of Super Mario Bros. The Lost Levels (aka Super Mario Bros. 2 in Japan).
This Quick Rinse is of the game formerly known as Yume Kojo: Doki Doki Panic: Super Mario Bros. 2. Here Darren Gargette is playing the NES game via PC emulation.
Next Darren enjoys some PC emulated Super Mario Bros. 3 which is available now on Virtual Console for Wii U, 3DS, 2DS and Wii.
And finally, bringing all the above titles together is Super Mario All-Stars for the SNES.
"Rule number one: Don't get me killed."
In 2012 Klei Entertainment released their love letter to the stealth genre in the form of Mark of the Ninja. With Nels Anderson at the helm, what started as a project that had the simple goal of "containing ninjas," became one of the few experiences out there that honoured the skill set of these masked assassins. James Carter, Darren Gargette, Joshua Garrity and special guest Nels Anderson discuss the thrill that can be found in the shadows.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_108.mp3 Music used in this issue:
1: MI Strings 3 by Yamantaka // Sonic Titan 2: MI Strings 5 by Yamantaka // Sonic Titan 3: Mark & Blade by Yamantaka // Sonic Titan
Cane and Rinse 108 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren shows off the beginning of his Mark of the Ninja New Game Plus:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
In addition to issue 107 of the podcast, and a coincidental update to Proteus this week, James sat down to chat with the game's designer, Ed Key. Ed talks about Proteus from inception to release, and how the ten months since have been for him and for the game. Expect discussion of indie games vs the mainstream, indie games vs indie games, typical and atypical reactions to Proteus and that most frequent of questions.
A few links may provide some reference for the discussion at the end. These are:
Formalists and Zinesters: Why Formalism Is Not The Enemy, a What Games Are blog post, was mentioned. Chris Crawford, mentioned by Ed, is a game designer and academic on the theory of video game design. Bogost.com is Ian Bogost's website, where all things video game design are discussed. An early video of Proteus, pre-David Kanaga's score is well worth a look. Ed is on Twitter @edclef, and Proteus can be discovered at visitproteus.com.
*As is often the case with these kinds of interviews this was recorded using a combined audio feed via Skype, which accounts for the slight loss of quality to the audio.
Music used in the interview:
Track 1: Nodeland in Summer by David Kanaga Track 2: Nodeland in Autumn by David Kanaga Track 3: Nodeland in Winter by David Kanaga
An interview with Ed Key was edited by James Carter.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_ed_key.mp3 Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane and Rinse Forum.
Ed Key and David Kanaga's collaborative musical exploration game Proteus raised eyebrows equally for its distinctive visual style and interactive music, as much as for its intentional lack of challenge and objectives. Tony Atkins, Sean O'Brien, Darren Forman and James Carter discover the wonder of nature without ever leaving the comfort of their own homes.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_107.mp3 Music used in this issue:
1: Sunset Form by David Kanaga 2: Nodeland Autumn by David Kanaga 3: Nodeland in Summer by David Kanaga 4: Nodeland in Winter by David Kanaga 5: Credits by David Kanaga
Cane and Rinse 107 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"'In and out within a month' they said."
Taking in all of Guerrilla's now six-game PlayStation-exclusive sci-fi FPS series but focusing on Killzone 2 and Killzone 3. The subject matter may be grittier and weightier but the podcast isn't, as Leon, Jay, Josh, Sean and members of the Cane and Rinse community discuss their quibbles with the single-player campaigns before settling back to fondly remember countless hours in the multiplayer Warzone.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_106.mp3 Music used in this issue:
1: And Ever We Fight On by Joris De Man 2: Helghan Forever by Joris De Man
Cane and Rinse 106 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"What's next, Arkham County, Arkham Country, or even Arkham World?"
We conclude our brief Caped Crusader series with in-depth analysis of Rocksteady's highly rated 2011 sequel, Batman: Arkham City. Leon, Jay, James and Darren Forman are this issue's rogues gallery, aided and abetted by your forum posts and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_105.mp3 Music used in this issue:
1: Arkham City Main Theme by Nick Arundel 2: I Think You Should Do As He Says by Nick Arundel
Cane and Rinse 105 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Don't go throwing your controller at the cat, it could throw something back and it would only escalate from there!"
Sack People of the world unite! Our discussion of Media Molecule's LittleBigPlanet takes in user-created genius, our own shoddy attempts at level-building and the game's much talked-about platforming 'feel'. We also hear plenty from the LBP lovers and haters among the Cane and Rinse community and share your Three Word Reviews. Expect to hear Stephen Fry's voice and the word 'floaty' a lot.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_104.mp3 Music used in this issue:
1: Opening narration by Stephen Fry & The Daniel Pemberton TV Orchestra 2: Get It Together by The Go! Team 3: Vision On (Gallery) by The Palais All-Stars 4: Ghosts by Ladytron
Cane and Rinse 104 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"I can assure you it is much, much more important than that."
Leon, James and Karl jump in the communal bath and swap boot-room stories from two decades of virtual soccer management. They also discuss the origins, successes, failures, legacy and culture of Football Manager (formerly Championship Manager), as well as the real-world influence of one of the most widely and extensively played computer games in history.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_103.mp3 Music used in this issue:
1: Sussex by the Sea by William Ward-Higgs (performed by The Royal Sussex Regiment) 2: Blaydon Races by Georgie Ridley (performed by The Houghton Weavers)
Cane and Rinse 103 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Gather round and I'll tell you a story, of a castle that fills men with fear" Rare's first game for Microsoft following their megabucks move from Nintendo was comedy haunted house beat 'em up Grabbed by the Ghoulies. Tony, James and Darren Gargette are your panel, sharing their experiences of the Xbox-exclusive Halloween 2003 spooker, as well as those of the esteemed Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_102.mp3 Music used in this issue:
1: Main Theme by Grant Kirkhope 2: Zombie Pirate Battle by Grant Kirkhope 3: Ballroom Disco by Grant Kirkhope
Cane and Rinse 102 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Come on boys! He's just one man! One man dressed like a lunatic and armed to the teeth."
Cane and Rinse returns for its third volume with our long-awaited appraisal of Rocksteady's much-celebrated 2009 surprise smash, Batman: Arkham Asylum. Leon, Jay, Josh and Karl elect not to affect gravelly, Christian Bale Bat-voices to share their experiences of 'being' The Goddamn Batman, nor to read out the many contributions from the CaR community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_101.mp3 Music used in this issue:
1: Main Theme by Nick Arundel and Ron Fish 2: End Credits Suite by Nick Arundel and Ron Fish
Cane and Rinse 101 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Here, to go along with the podcast, Leon stumbles his way through his first ever Quick Rinse:
"I'm trying to keep a handle on it. But... it's difficult."
Concluding both our Quantic Dream series and Volume Two of the Cane and Rinse podcast, we turn our attentions to 2010's PlayStation 3 exclusive Heavy Rain. David Cage's interactive noir certainly achieved its ambition of generating emotional responses, as you will hear from Leon, Tony, Sean and Jason... Jason! JAAASOOON! in this, our one hundredth issue.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_one_hundred.mp3 Music used in this issue:
1: Last Breath by Normand Corbeil 2: Before the Storm by Normand Corbeil
Cane and Rinse 100 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Now hold still, this will only hurt until your brains come flying out!" Ex-LucasArts employees Tim Schafer, David Dixon and Jonathan Menzies formed Double Fine Productions in 2000. Their first completed project was a 3D platform adventure that starts in an awfully bizarre summer camp and ends in an offal bazaar: Psychonauts. Leon, James, Josh and our faithful correspondents analyse this.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_nine.mp3 Music used in this issue:
1: Coach's Welcome by Peter McConnell 2: Emotional Baggage by Peter McConnell 3: Title and End Credits by Peter McConnell
Cane and Rinse 99 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"Well you picked the right place, Cole, a city that needed an honest cop like a thirsty man needed water."
After the best part of a decade in development, Team Bondi's gritty detective procedural L.A. Noire finally hit consoles in 2011. Leon, James, Jay and Josh pull out their curly-cornered notebooks in order to establish the "truth" about the game. Is there any doubt that the facial tech gave off mixed signals? Were the positive reviews nothing but a lie? Cane and Rinse community members also submit their evidence.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_eight.mp3 Music used in this issue:
1: Main Theme by Andrew Hale 2: J.J. Bop by Andrew Hale
Cane and Rinse 98 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Using the foundations laid down by a 2008 flash game, Edmund McMillen and Tommy Refenes crafted what would become one of the most talked about and well loved digital releases to hit Xbox Live Arcade and PC. Combining precision platforming, with a charmingly juvenile sense of humour, Super Meat Boy catapulted the two halves of Team Meat into indie super stardom.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_seven.mp3 1: Main Theme by Danny Baranowsky 2: Betus Blues by Danny Baranowsky 3: Escape! by Danny Baranowsky
Cane and Rinse 97 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren holds down the right trigger and goes hurtling through the first world of Super Meat Boy for PC. And then die a lot in some user-made levels:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"It all started right here... Where else could it happen?"
James, Tony, Sean and special guest, GamerNode's Eddie Inzauto contend with fourth wall breaking, multiple bouts of coitus and nonsensical story telling to give us the lowdown on Quantic Dream's 2005 work of ahem "digital entertainment" Fahrenheit.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_six.mp3 Music used in this issue:
1: Main Title by Angelo Badalamenti 2: Ending by Angelo Badalamenti
Cane and Rinse 96 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Agh! I knew it! I knew there were ninjas around here!"
Two and a half years after they released the first of the Splinter Cell series of games in November of 2002, Ubisoft gave us, what many consider to be the high-point of the series to date - Splinter Cell: Chaos Theory. James, Karl and Darren Forman avoid the infra-red cameras and various armed patrols to give us their thoughts regarding the third game of the ongoing Splinter Cell series.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_five.mp3 1: The Lighthouse by Amon Tobin 2: Ruthless (Reprise) by Amon Tobin
Cane and Rinse 95 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"It's about time you showed up, Fox. You're the only hope for our world!"
Corneria, fourth planet of the Lylat System. The evil Andross turned this once thriving system into a wasteland of near extinction.
General Pepper of the Cornerian Army was successful in exiling this maniacal scientist to the barren, deserted planet Venom.
Five years later, General Pepper noticed strange activity coming from Venom. James McCloud, Pigma Dengar, and Peppy Hare of the StarFox team were sent to investigate. Upon their arrival, Pigma betrayed the team, and James and Peppy were captured by Andross.
Peppy barely escaped Venom and returned home to tell James' son Fox about his father's fate.
A few years have passed. Andross has again invaded Lylat system. General Pepper has turned to a new StarFox team headed by Fox McCloud to save Corneria and free the Lylat System once again.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_four.mp3 1: Corneria (StarFox) by Hajime Hirasawa 2: Corneria (StarFox 64) by Koji Kondo 3: Main Theme (StarFox Assault) by Yoshie Arakawa and Yoshinori Kawamoto 4: Main Theme (StarFox Adventures) by David Wise
Cane and Rinse 94 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
In this first Quick Rinse video Darren Gargette spreads his Arwings and returns to Super Nintendo Entertainment System StarFox (or StarWing in Europe). Darren is playing the game on PC via emulation here, but - of course - he owns the original cartridge on SNES:
Here Darren revisits Nintendo's own 64-bit take on StarFox (aka StarWing) in 1997's Lylat Wars. Darren is playing the game on PC via emulation here, but - of course - he owns the original cartridge for N64:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I've been through a lot of crazy situations, but that one... that one takes the cake."
After a four year absence following 2003’s Spy Fiction on the PS2, Director Hidetaka Suehiro unveiled Rainy Woods at Tokyo Game Show 2007. This heavily Twin Peaks inspired psychological thriller-slash-survival horror finally emerged in 2010 under the name Deadly Premonition (Red Seeds Profile in its native Japan), to a wildly mixed reception. Welcome to Greenvale, where the townsfolk are literally bending over backwards to greet you.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_three.mp3 Music used in this issue:
1: Life is Beautiful by Riyou Kinugasa/Takuya Kobayashi/Hiromi Mizutani 2: Underground by Riyou Kinugasa/Takuya Kobayashi/Hiromi Mizutani 3: FBI Special Agent by Riyou Kinugasa/Takuya Kobayashi/Hiromi Mizutani
Cane and Rinse 93 was edited by Ryan Hamann
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Breaking news, Bob! You're fired!"
Following mixed fortunes with Grin’s Bionic Commando and Blue Castle’s Dead Rising 2, Capcom decided to hand over another of their classic IPs to a Western developer and see how Ninja Theory would fare with DmC Devil May Cry. Leon, Darrens Forman and Gargette and Josh try to fill your dark souls with light.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_two.mp3 1: Lilith's Club by Noisia 2: No Redemption by CombiChrist 3: Bob Barbas Theme by Noisia 4: Merry Go Round by Noisia
Cane and Rinse 92 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren is on hand to show you some of the imagination, colour and fluid free-flowing combat on show in Ninja Theory's DmC Devil May Cry courtesy of his Quick Rinse video:
The skillingest member of the original Cane and Rinse crew plays the first mission of of Ninja Theory/Capcom's DmC Devil May Cry on Hell And Hell difficulty - the hardest setting available:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Allow me to tell you a tale. It took place 360,000... No, 14,000 years ago." Ignition Tokyo, with Okami’s Takeyasu Sawaki at the helm, set out to tell a tale that possibly took place 360,000 years ago, or 14,000 year ago, we’re not entirely sure. Drawing from christian and judaic mythology, and specifically The Book of Enoch, El Shaddai: Ascension of the Metatron combines combo driven gameplay, with a wildly creative aesthetic, to portray Enoch’s mission to return the seven fallen angels to heaven. Featuring special guest Sean Bell from Midnight Resistance and Joypod.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_one.mp3
1: Theme of El Shaddai by Masato Koda/Kento Hasegawa 2: The Faraway Creation by Masato Koda/Kento Hasegawa
Cane and Rinse 91 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
"A famous explorer once said, that the extraordinary is in what we do, not who we are."
In this podcast Leon, Tony, James and guest GameBurst's Neil Taylor examine Tomb Raider 2013’s successes and shortcomings, its sexual assaults and its tiny tombs. We’ll also be taking a good long look back at Lara Croft’s 90s Derbyshire roots as a South American man. Plus as usual we throw in some of your missives and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety.mp3 1: Tomb Raider Theme by Nathan McRee 2: Alone by Jason Graves
Cane and Rinse 90 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.
Darren gives us a taster of the Crystal Dynamics' 2013 Tomb Raider reboot:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"In the end, you know it's all just blocks."
Mojang Studios, based in Stockholm, Sweden created not only one of the most popular games in the world today with over 18 million copies sold, but also one of the deepest and most complex should you dig a little deeper beyond the simplicity which lies upon the surface. With that in mind, James Carter, The Two Darrens and special guest Richard "MrTingg" Underwood pick away at their experiences with the phenomenon that is Minecraft and shovel information into your blockheads.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_nine.mp3 1: Calm 3 by Daniel Rosenfeld 2: Subwoofer Lullaby (or Hal 1) by Daniel Rosenfeld 3: Calm 1 by Daniel Rosenfeld
Cane and Rinse 89 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Minecraft claims two more victims as Josh pops round for cake at Darren's crib, but Darren has other plans, luring him first to his secret underground lair and ultimately through a mysterious and sinister portal. Josh and Darren are playing the multimillion selling Minecraft: Xbox 360 Edition:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"We all start with innocence, but the world leads us to guilt." Borrowing elements from Thief, Deus Ex, Half-Life and more, Arkane’s Dishonored debuted in 2012 to critical acclaim and word of mouth plaudits. But was it actually any blinkin’ good? Leon, James, Jay and Josh drug some guards and hop into Dunwall to find out.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_eight.mp3 1: Ambients by Daniel Licht 2: The Drunken Whaler by Copilot Strategic Sound
Cane and Rinse 88 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
In his first of two Quick Rinse videos, Darren G. plays the opening part of the House of Pleasure mission from Arkane Studio's Dishonored as a gleefully murderous Corvo Attano:
In his second Dishonored video, Darren decides to once again play the opening of the House of Pleasure chapter, but this time all sneaky-sneaky like:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"My mommy always said there were no monsters - no real ones - but there are."
Making an exciting videogame based around James Cameron’s 1986 action sci-fi masterpiece Aliens should be the game-making equivalent of making Lionel Messi tap a football into an unguarded net. Did Gearbox manage to score from three yards out with Aliens: Colonial Marines? Leon, Tony, James and both Darrens take the drop ship down to LV-246 to pick through the rubble.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_seven.mp3 1: Main Menu Theme by Kevin Riepl 2: Main Ops Battle Part 2 by Kevin Riepl 3: Bishop's Countdown by James Horner
Cane and Rinse 87 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren ventures back to LV-426 to show us Gearbox Software's Aliens: Colonial Marines:
Here are several sets of highlights and lowlights from our co-op playthrough:
And here's that video history of Alien(s) games:
And then there's this:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Today is special day." After five years of development, would Phil Fish and his Polytron Corporation be able to create the indie darling that everyone hoped Fez would be? Find out as Darren Gargette, Joshua Garrity, James Carter and Sean O'Brien discuss the highs and lows of Fez.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_six.mp3
1: Adventure by Disasterpeace 2: Beacon by Disasterpeace 3: Forgotten by Disasterpeace
Cane and Rinse 86 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh takes a look at Fez, where 2D creatures are unaware they live in a 3D world:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"...be careful what you wish for. It might just get you."
To coincide with the release of The Last of Us - and to conclude our Uncharted trilogy of podcasts - we return to 2011 and Uncharted 3: Drake’s Deception. Was it all we’d hoped for and more? Leon, Tony, Jay and Sean also take a little look at Nate’s Vita gaiden, Golden Abyss and hear from our brilliant correspondents.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_five.mp3 1: Badlands by Greg Edmonson 2: Amushed by Greg Edmonson
Cane and Rinse 85 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"What is a man? A Miserable little pile of secrets!"
More than ten years after the series’ Famicom debut, director Toru Hagihara fully integrated exploration and RPG elements into the traditional linear, gothic action-platforming of Konami’s Akumaj? Dracula (Devil's Castle Dracula) series. The result was one of the most celebrated 2D titles of all time: Castlevania: Symphony of the Night. Leon, Josh, Karl and special guest Andi Hamilton of Midnight Resistance go out this evening for pleasure, while the night is still young.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_four.mp3 1: Moonlight Nocturne by Michiru Yamane 2: Dracula's Castle by Michiru Yamane 3: Prayer by Michiru Yamane 4: Prologue by Michiru Yamane
Cane and Rinse 84 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren gives us a look at Konami's classic side scrolling action role playing video game Castlevania: Symphony of the Night:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Hell, what happened to you?"
2011’s Driver: San Francisco, the sixth game in the franchise. Were Ubisoft Reflections able to turn back the clock and deliver us a good ol’ boy, able to hijack its way back into our hearts? Or was it just caught violating its parole? We’ll dig in and find out. On this week's car chase spectacular: Karl Moon, Darren Forman, James Carter and Darren Gargette.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_three.mp3 1: Main Theme by Marc Canham 2: How You Like Me Now? by The Heavy
Cane and Rinse 83 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren potters about in various jalopies in the sedate driving/astral projection simulator that is Driver: San Francisco:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Yeah, good luck pal, that's almost impossible to - oh, you did it. Nice."
In the second of our Uncharted trilogy of issues, we turn to 2009’s beloved mega-sequel: Uncharted 2: Among Thieves. Could Nate and co. knock it out of the park at the second time of asking? Can we? Probably not, but we've got more Sully than Microsoft’s reputation. Leon, Tony, Josh and Karl, along with the fine members of the Cane and Rinse community come together to praise, or possibly bury, what might be Drake's finest hour.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_two.mp3 1: Nate's Theme 2.0 by Greg Edmonson 2: Marco Polo by Greg Edmonson 3: Desperate Times by Greg Edmonson
Cane and Rinse 82 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
A couple of months ago I recorded an interview with C.Y. Reid, also known as failnaut. It took me longer than it should to edit the three hour conversation down to something slightly less than half that, but here it is.
Apologies and thanks go to C.Y., whose games (including the newly released Escape Pod) can be found over on his blog failnaut.com. All music used in the interview (the usual Cane And Rinse themes aside) was created by C.Y. himself for his first game, Hug Marine (found here).
Hopefully you find the interview as fascinating as I did. If you're interested in learning how to make games, or have any questions relating to the interview you can contact me here at Cane And Rinse, or C.Y. on his Twitter account, @failnaut.
Enjoy!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_cy_reid.mp3
Lo cunto de li cunti Independent developer, Tale Of Tales aims to create “emotionally rich interactive entertainment” whilst eschewing the “limitations of competitive play”. In Issue 81, James, Tony and special guest Paul Rooney look at four of their games in an attempt to discuss subtext and the boundaries between video games and interactive art. Hang on, folks, it’s going to get emotional.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_one.mp3 1: Komen Te Gaan by Gerry de Mol 2: Safe Song by Force & Jarboe 3: Audio Trailer by Gerry de Mol
Cane and Rinse 81 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
James plays the PC version of Tale Of Tales' Luxuria Superbia. Somewhere among the metaphorical flowers lies his embarrassment, never to be heard from again:
"We fell through a TV! Actually, uh... what is going on here?"
Shin Megami Tensei has been around for awhile, standing just outside the industry spotlight, quietly releasing unusually Japanese RPGs desperately searching for... Signs of Love. Despite garnering only a tiny cult following, its... Heartbeat Heartbeat, just kept on pounding. Atlus even found the resources to release spin offs, such as Devil Summoner and Persona, all bear-ing the Shin Megami Tensei name. When Persona 3 reached US shores, at first it seemed it would go unnoticed. But a small group of people, just wouldn't shut up about it. Persona 4 was met with a similar reaction, and the discussion became more passionate, and increasingly hard to ignore. And now what started as a spin off, has garnered more critical acclaim and attention than the series that spawned it. Many fans and critics alike would even go so far as to consider Persona 4, the greatest Japanese RPG ever made. Or, at the bear-y least, one of the best.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty.mp3 1: Pursuing My True Self by Shihoko Hirata 2: Signs of Love by Shihoko Hirata 3: Heartbeat, Heartbreak by Shoji Meguro 4: A Corner of Memory by Shoji Meguro 5: Reach Out to the Truth by Shoji Meguro
Cane and Rinse 80 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Are you sure you wanna be defiling your ancestor's remains like that?"
After ten years of working with Crash and Jak, Naughty Dog attempted to send gamers on an adventure of intrigue and derring-do that would rival those of Lara Croft and Indiana Jones, in Uncharted: Drake’s Fortune. Leon, Tony, Jay and Josh delve into the whats, whys, hows and wheres of Nathan Drake's 2007 debut and, as ever, we also hear from the Cane And Rinse community through their forum posts and tweeted Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_nine.mp3 1: Nate's Theme by Greg Edmonson 2: Uncharted: The El Dorado Megamix by DJ Shadow
Cane and Rinse 79 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"We will be watching" Once again you’re put in charge of defending the Earth from an extraterrestrial incursion, only this time you have an army at your command and the backing of the world’s leaders (at first anyway). And when the action kicks off it’s your wits and tactical nous that will be tested, rather than your reactions. Leon, James, Josh and Darren Forman gear, up, board the Cane and Rinse Skyranger and head out to kick alien buttocks with XCOM: Enemy Unknown.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_eight.mp3 1: Breaking Ground by Michael McCann 2: Mission Complete by Michael McCann 3: The Gollop Device by Tim Wynn
Cane and Rinse 78 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren Gargette guides us through a section of Firaxis' XCOM reboot demo on PC:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I know this tunnel, and it knows me." Would you Adam ‘n’ Eve it? Another nuclear apocalypse, and this one’s due in 2013! Leon, Tony, James and Karl head for the nearest tube station to discuss the coming to pass of 4A Studio's chilling prediction as shown in Metro 2033. As ever we also feature your forum posts, Three Word Reviews and some music from the game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_seven.mp3 1: Intro Theme by Alexey Omelchuk 2: Guitar song 1 by Alexey Omelchuk
Cane and Rinse 77 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"YOU DEFEATED" In the Age of Ancients, The world was unformed, shrouded by fog A land of grey crags, archtrees, and everlasting dragons But then there was Fire And with Fire came disparity. Heat and cold, life and death, and of course.. Light and Dark. Then, from the Dark, They came And found the Souls of Lords within the flame. James Carter, the first of the dead Darren Forman, and his daughters of chaos Sean O'Brien, the Lord of Sunlight, and his faithful knights And our special guest, from Ready Up, the furtive pygmy, Paul Rooney
Prepare to die as we discuss From Software's 2011 epic, Dark Souls.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_six.mp3 Music used in this issue:
1: Opening Cutscene by Motoi Sakuraba 2: Firelink Shrine by Motoi Sakuraba 3: Taurus Demon by Motoi Sakuraba 4: Menu Music by Motoi Sakuraba 5: Ornstein and Smough by Motoi Sakuraba 6: Nameless Song by Motoi Sakuraba
Cane and Rinse 76 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Brave warrior Darren shows you a decent chunk of that sometimes torturous (and tortuous) but profoundly rewarding Dark Souls gameplay (on the Prepare to Die Edition for PC):
Darren is joined by James for some Dark Souls co-op, which also features an unfortunate invader in addition to some Ents, Golems and one bloody great big Hydra:
Joshua takes a look at one of his favourite boss battles of all time, Artorias the Abysswalker. He'll not only talk about how he feels that this fight succeeds mechanically, but also in terms of storytelling and characterisation:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"You motherf**kers think you're too good for these?!"
Grand Theft Auto IV was of course in fact the eleventh GTA title. Five years and three more later we’re still awaiting GTA V. Rockstar, you so crazy. Leon, Jay and Karl consider the merits of GTA IV, as well as its predecessors and successors with a lot of help from our wonderful community of contributors and Twitter Three Word Reviewers. Also: CHOONZ.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_five.mp3 Music used in this issue:
1: Theme from Grand Theft Auto IV by Michael Hunter 2: Kid Conga by Daniel Haaksman and MC Miltinho 3: Vagabond by Greenskeepers
Cane and Rinse 75 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren returns to 2001 and the heady time we took control of Claude (yes, Claude) in Rockstar's (née DMA Design) first polygonal THREE-DEE open-world: Grand Theft Auto III:
Darren sojourns us through Liberty City with Grand Theft Auto IV's psychotic, car stealing protagonist:
We decided it was high time we share Darren's Grand Theft Auto: The Ballad of Gay Tony Quick Rinse (PC version):
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Hello. Um...allow me to introduce myself..." "The name's Resetti. Mr. Resetti. Have we...met before? At the...post office, perhaps? Yeah, whatever. Anyway, let me just say thanks for buying this game, Animal Crossing. Um...on behalf of everyone at Nintendo, I...um...I... What was the next part? Huh? Aw, forget it! That's enough! Let's get down to business, whaddaya say? Because you may not know it, but you and I got issues to discuss. First, let me just tell you what it is I'm doin' here. Just so there are no misunderstandings later on. You, my friend, reset your game, didn't you? Huh? Maybe on accident, maybe on purpose, but you pressed it. Or maybe you didn't, huh? Maybe you just went and turned the power off without saving. Sound familiar? What? Sorry, what was that? I didn't catch that last bit. Did you just say I'm right? You did what I said you did? Ah-HAH!!! All right, you listen and listen good, 'cause I get real angry when I gotta repeat stuff I gotta say. Resetting... It's like pressing an emergency call button. You press it and I gotta come read you the riot act. See? Also, you gotta SAVE before you turn the power off. If you don't save, it's the same as resetting. Well, OK... That last part? I just added that. Why? Because I wanted to. Forget about other games for a minute, will ya? I'm here to suggest that you try and play THIS game, Animal Crossing, without hitting RESET. Got it? I know what you're thinking: "Whether I hit RESET or not should be up to me. After all, it's MY Nintendo GameCube!" Well, sorry. Rules are rules, OK? Know what I'm sayin'? Let's not make a big deal out of this. End of discussion. This bein' our first meeting, I'm gonna let you off easy. Think of this as a friendly warning from me to you. Oh, one more thing. This is my job. I take it seriously. So next time you see me, it's no more Mr. Nice Mole. Oh, yeah, and another thing I guess I gotta say here... I really watched my... language...here today. I'm not usually quite so... you know, so polite. If I'm bein' truthful here, I gotta tell you... I been told I got what you call an acid tongue. I sorta...scare people. Hey, that's...who I am. Nothin' I can do about it. What, I'm supposed to say sorry for bein' me? Look, it's nothin' personal. I ain't tryin' to be mean or cruel or nothin'. I ain't a monster. For those people who get their feelin's bruised easily, I gotta apologize in advance. Just deal with it, OK? The deal is, I get paid to be nasty. Crazy world, huh? Ha ha ha ha ha!!! Well, I figure it's about time for me to get outta here. So, uh... Yeah. Here's hoping I don't have to come see you no more. Now... SCRAM!"
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_four.mp3 Music used in this issue:
1: Title Screen by Kazumi Totaka 2: K.K.'s Intro by Kazumi Totaka (or possibly Kenta Nagata, Toru Minegishi or Shinobu Tanaka) 3: Nook's Cranny by Kazumi Totaka (or possibly Kenta Nagata, Toru Minegishi or Shinobu Tanaka)
Cane and Rinse 74 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"This is not a sermon. I will offer no insight."
It took four studios to make BioShock 2: 2K Marin, 2K China, Arkane and Digital Extremes working together to attempt to match (or better) what Ken Levine’s Irrational had achieved with the original BioShock. Were the fruits of so much labour as sweet and ripe as those which came before? Leon, Tony, Darren Forman and Sean O'Brien discuss whether they found this sequel to be a hit or a miss, plus as usual we chew over some of your forum posts and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_three.mp3 Music used in this issue:
1: Waking Up in 1959 by Garry Schyman 2: How She Sees the World by Garry Schyman 3: Research by Garry Schyman
Cane and Rinse 73 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Like it or not, the world has changed."
In Ubisoft’s I Am Alive you play as an unnamed man trying to reach his partner and child in an America left in ruins by a mysterious “Event”. The protagonist’s journey proves to be almost as tortuous and harrowing as the development of the game. Tony is joined by Joshua Garrity and guest Brad Gallaway of GameCritics.com to pick the bones out of the rubble.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_two.mp3 Music used in this issue:
1: Man Theme by Jeff Broadbent 2: Track 2 by Jeff Broadbent
Cane and Rinse 72 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Hell, it's about time."
From 1998 South Korea would never be the same again. It was that year that Blizzard decided to put aside their swords and wands for a brief moment, strapped themselves into some power armour, and brought out C-14 rifles. From the foundations laid down by WarCraft, StarCraft was born and met with much acclaim. Fans would be left waiting for over a decade for this celebrated game’s sequel. On top of that Blizzard had decided to turn the sequel into a quasi-trilogy. With the second StarCraft II installment, Heart of the Swarm, imminent, it's time for Josh, Darren Gargette and guest StarCraft II enthusiast Scott Eunson to look back at 2010’s Wings of Liberty.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_one.mp3 Music used in this issue:
1: Terran 2 by Glen Stafford 2: Public Enemy by Glen Stafford 3: Zerg 3by Glen Stafford 4: Protoss 5by Glen Stafford
Cane and Rinse 71 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren tries to put your fears at bay with a less intimidating view of StarCraft II: Wings of Liberty, one of the more popular real time strategy games:
Darren delivers a post-game commentary of a multiplayer match between four players on Blizzard Entertainment's celebrated real time strategy game StarCraft II: Wings of Liberty:
"Ground Upper!" In the 80’s and 90’s you could hardly move through town for badly dressed punks being flying kicked by vigilantes with terrible haircuts. Fortunately these events were documented for posterity by such games as Renegade, Double Dragon, Final Fight and SEGA’s Streets of Rage series. Leon, Darren Forman, Karl and Dan Clark of The AI Bots podcast talk at some length about the Bare Knuckle trilogy, its predecessors and successors, including the sequels that never were. We also feature a truckload of your forum feedback and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy.mp3
Music used in this issue:
1: Under Logic by Yuzo Koshiro 2: In the Bar by Yuzo Koshiro 3: Beatnik on the Ship by Yuzo Koshiro
Cane and Rinse 70 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
“I am Andrew Ryan, and I'm here to ask you a question."
"Is a man not entitled to the sweat of his brow? 'No!' says the man in Washington, 'It belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected those answers; instead, I chose something different. I chose the impossible. I chose... Rapture! A city where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well.”
For this issue Leon Cox, Tony Atkins, James Carter and Karl Moon discuss Irrational Games' seminal 2007 first person shooter, Bioshock.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_nine.mp3 Music used in this issue:
1: Andrew Ryan's Monologue 2: Step Into My Gardens by Garry Schyman 3: Empty Houses by Garry Schyman 4: Cohen's Masterpiece by Garry Schyman
Cane and Rinse 69 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"If you want guarantees, buy a toaster."
Formed by the three Yerli brothers, Frankfurt’s Crytek burst onto the PC gaming scene with the technically impressive FarCry in 2004. Three years later they followed up with Crysis, a near-future sci-fi FPS that remains one of the most graphically demanding games available. Is the beauty of Crysis and its 2011 multi-format sequel Crysis 2 only skin-deep though? Leon, Tony, Josh and Karl put their heads together along with members of the Cane and Rinse community.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_eight.mp3 Music used in this issue:
1: Pyrrhic Victory by Inon Zur 2: Crysis 2 Theme by Hans Zimmer and Lorne Balfe
Cane and Rinse 68 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
In this Crysis 2 Quick Rinse, Darren Gargette plays the opening of the game:
In this Quick Rinse, Darren samples Crysis 3's multiplayer component:
"It takes a strong man to deny what's right in front of him." Released in June 2012 for 360, PS3 and PC, Yager Development’s Spec Ops: The Line is a third-person military shooter set in a troubled Middle East where you play as a highly skilled US Delta Squad operative sent to yadda yadda yadda... But is there more to it than that? Leon, Tony, Josh and David Turner of Joypod presented by Spong.com attempt to find out. There's also plenty of correspondence on the subject from the forum as well as your Twitter Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_seven.mp3 Music used in this issue:
1: The Star-Spangled Bannerby Jimi Hendrix 2: Nowhere to Runby Martha and the Vandellas
Cane and Rinse 67 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Long Road Ahead Is anyone out there? Tony, Josh, Sean and James are still in the Cane and Rinse bunker as they try desperately to send the message far and wide to the remnants of civilization: Telltale Games' The Walking Dead is here and it will not stop. If you are listening then use this account of Episodes Three to Five to forewarn you of the danger we all now face. The decisions you make now will shape the days to come.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_six_part2.mp3
1: Main Theme by Jared Emerson-Johnson 2: Alive Inside by Jared Emerson-Johnson
Cane and Rinse 66 Part 2 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Clementine will remember that."
From a secure location, Cane and Rinse continue to podcast to any and all survivors. Be warned, point-and-click adventures have risen again and are walking the Earth. This is the first of two announcements to help you resolve what has happened and what Telltale Games' The Walking Dead: Season One means for the future of videogames. Herein lie the classified details of Episodes One and Two as told by Tony, Josh, Sean and James.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_six_part1.mp3 1: Main Theme by Jared Emerson-Johnson 2: Alive Inside by Jared Emerson-Johnson
Cane and Rinse 66 part 1 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Remember that pain! Next time it will be worse!"
On the day that the snow turned into rain we recorded the second and final of our Shenmue podcasts. Yu Suzuki’s Shenmue II sees Ryo cross the East China Sea in his continuing pursuit of Lan Di, the man who murdered his father. Leon, Darren Forman, James and guest Dan Clark of The AIBots recall their experiences with what may well be the premature conclusion of Ryo Hazuki's saga. As well as hearing from our beloved Cane and Rinse forumites, we also take your Three Word Previews of Shenmue III from Twitter.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_five.mp3 Music used in this issue:
1: Guilin Forest by Yuzo Koshiro 2: Duck Race by Takenobu Mitsuyoshi
Cane and Rinse 65 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
In the first of an occasional series of bonus podcast industry interviews, Leon speaks with Jim Crawford of San Francisco's Twinbeard Studios. Creator of the ambitious, surprising and hilarious browser based Flash game, Frog Fractions, Jim talks to us about Frog Fractions - his biggest hit yet - it's influences and philosophy, as well as looking at Jim's previous works including Futilitris and Molyjam production Huggy Bear.
As is often the case with these kinds of interviews this was recorded using a combined audio feed via Skype, which accounts for the slight loss of quality to the audio.
Track 1: Rimushotto Bungie Jump! by Twinbeard Track 2: Get Your Ass To Mars by Twinbeard
Frog Fractions soundtrack available via Bandcamp
An interview with Jim Crawford was edited by Jay Taylor
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_jim_crawford.mp3
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane and Rinse Forum.
"Guess that one saw the light!"
Following a protracted period in well-publicised ‘development hell’, Max Payne developer Remedy’s David Lynch/Stephen King/Rod Serling homage Alan Wake was eventually released on Xbox 360 in May 2010 and almost two years later on PC. Leon, Karl and a returning Jay Taylor review this "psychological thriller", plus we have significant input from other members of the Cane and Rinse team including the much-missed Tony Atkins. Furthermore as usual we hear passionate arguments for and against the title from you, our beloved listeners, in the form of forum posts and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_four.mp3 Music used in this issue:
1: The Well-Lit Room by Petri Alanko 2: Up Jumped The Devil by Nick Cave and The Bad Seeds
Cane and Rinse 64 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Now you've really crossed the line." The Resident Evil follow-up that metamorphosed into its own IP during development, Hideki Kamiya’s Devil May Cry arrived on the PlayStation 2 to largely rapturous acclaim in 2001. Two years after 2003’s much maligned Devil May Cry 2, director Hideaki Itsuno bounced back with 2005’s prequel, Devil May Cry 3: Dante’s Awakening. Such was DMC3’s success that it warranted an enhanced follow-up a year later in the shape of the Special Edition. Leon, Darren Forman, Josh and the Cane and Rinse community speak about the DMC franchise past and present, as well as getting into the nitty gritty as regards to the intricacies of DMC3: Dante's Awakening Special Edition, plus there's also your Three Word Reviews of the game of course.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_three.mp3 Music used in this issue:
1: Devils Never Cry by Tetsuya Shibata 2: Taste the Blood by Tetsuya Shibata
Cane and Rinse 63 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh takes a look at the origin story of Dante in Devil May Cry 3 (PS2 version):
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Heh... you like me that much?" A developer whose hallmark is technical wizardry, Yu Suzuki’s AM2 were responsible for eye-popping innovation throughout the 80s and 90s with arcade titles such as Space Harrier, OutRun and Virtua Fighter. Open-world RPG Shenmue would become his Symphony No. 8, his Sagrada Familia, as wild ambition and development costs swelled beyond sales that were realistically possible on SEGA’s under-performing Dreamcast. Leon, Darren Forman, James and special guest Dan Clark of The AI Bots podcast are your Yokosuka tour guides.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_two.mp3 Music used in this issue:
1: Main Theme by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi 2: Sedge Tree by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi
Cane and Rinse 62 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Origin of all that is good and mother to us all"
During its relatively short existence, Clover Studio produced a triumvirate of significant and memorable titles; Viewtiful Joe, God Hand (each a candidate for a future Issue of this podcast), and in between those two, their theological folk tale of the wolf deity Amaterasu and her ‘poncle’ - a diminutive humanoid artist familiar named Issun, cleansing Nippon of demons with an array of celestial paintings and powers: Okami. Leon, James, Josh and special guest Sean Bell of Midnight Resistance and Joypod are your panel this Issue. There's plenty of forum feedback and Twitter Three Word Reviews as well.
http://caneandrinse.com/podcast/cane_and_rinse_issue_sixty_one.mp3 Music used in this issue:
1: True Strength by Hiroshi Yamaguchi 2: Reset (Thank You) by Hiroshi Yamaguchi 3: Agata Forest by Masami Ueda 4: Ryoshima Plains by Hiroshi Yamaguchi
Cane and Rinse 61 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Prepare for unforseen consequences."
In the last of our Half-Life series of podcasts, we review both Half-Life 2: Episode One and Episode Two. Beyond this Leon, Darren Gargette, James and Josh speculate upon what may be yet to come for the Half-Life franchise, as well as expressing our hopes and fears for same. As usual we also hear from our listeners and forumites as well as enjoying some music from the featured games.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty.mp3 Music used in this issue:
1: Eine Kleiner Elevatormuzik by Kelly Bailey 2: Guard Down by Kelly Bailey 3: End Theme by Kelly Bailey
Cane and Rinse 60 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
In this Half-Life 2: Episode One Quick Rinse Alyx and Gargette Freeman enter City 17 once again:
Half-Life 2: Episode 2 Quick Rinse - Beware the Combine Hunter (not Josh):
I've got all the patterns down, up until the ninth key... ...I've got Speedy on my tail, and I know it's either him or me. So I'm heading out the back door and in the other side; Gonna eat the cherries up and take them all for a ride. Leon, Josh, Karl and Joystiq's Sinan Kubba successfully avoid all reference to Marcus Brigstocke's infamous Pac-Man gag as they trawl through the lengthy and patchy history of the most successful coin-op of all time, arriving at and dissecting 2010's Pac-Man Championship Edition DX.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_nine.mp3 Music used in this issue:
1: Entrance 2: DX Title Screen
The sound designer for the original Pac-Man was Toshio Kai and obviously a lot of his iconic effects and tunes run through the series.
Credited musicians for Championship Edition are Junko Ozawa and for Championship Edition DX Akitaka Tohyama, Hiroshi Okubo, Hiroyuki Kawada, Taku Inouea. Unfortunately we are unable to ascertain which composers contributed which tracks.
Cane and Rinse 59 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Am I the only one who understands the meaning of the word "covert?""
Thick-necked, wise-cracking future soldiers shooting the crap out of robots with big guns. In the minds of gamers, SEGA Yakuza Studio’s Binary Domain is what all videogames are like according to non-gamers. Leon, Darren Forman and Sean earn one another's trust as they battle through Toshihiro Nagoshi's cybernetic hordes, questioning why the game was so badly undersold by its publisher and under-bought by the general public. We also find out what a few of the punters who gave the game a shot did and didn't like via their forum posts and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_eight.mp3 Music used in this show is as follows:
1: Rachael's Rescue by Mitsuharu Fukuyama 2: Robot Spider Combat by Mitsuharu Fukuyama
Cane and Rinse 58 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Doukutsu Monogatari The late 1990s: Inspired by a host of classic Japanese titles, printer operating systems programmer, Daisuke Amaya, has a dorm-mate teach him how to code video games. The result - five years later - is Doukutsu Monogatari (a.k.a. Cave Story), a freeware arcade adventure in the 8-bit style featuring an idiosyncratic plot and a distinctive cast. A game that is still enjoying success eight years on. Leon, Darren Gargette and Josh recount their experiences with the game and consider what it is about Cave Story that creates such passion and loyalty within its fan-base. As usual you can also hear some music from the game and we read out your Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_seven.mp3 Music used in this show is as follows:
1: Cave Story Theme by Daisuke 'Pixel' Amaya 2: Geothermal by Daisuke 'Pixel' Amaya 3: Gestation by Daisuke 'Pixel' Amaya
Cane and Rinse 57 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren takes us through the opening section of Daisuke "Pixel" Amaya's Cave Story:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Rise and shine, Mr. Freeman. Rise and shine."
Some twenty years after defeating the Nihilanth on Xen, Dr. Gordon Freeman is brought out of stasis by the mysterious G-Man to defend humanity (and the Vortigaunt) against the alien forces who have enslaved the Earth in Half-Life 2. Leon, Josh and Karl combine to couple with Valve's multiple Game of the Year 2004 award winner with all the tenacity of a still-beaked Headcrab. Naturally we also enjoy contributions from the forum and Twitter including your Three Word Reviews.
This Issue of Cane and Rinse is dedicated to Isabella and Lux Atkins: 2 Whole-Lives.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_six.mp3 Music used in this issue:
1: Requiem for Ravenholm by Kelly Bailey 2: Path of Borealis by Kelly Bailey
Cane and Rinse 56 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Here Darren G visits the Eastern European branch of Black Mesa in Half-Life 2:
Alyx and Gargette Freeman enter City 17 once again:
Come check this video out to see if these Half-Life 2 Episodes are worth playing:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"By 2069 the world will be controlled by giant mega-corporations called Syndicates."
They will vie for the minds of a populace helpless to escape their grasp. The dystopia imagined by Starbreeze earlier this year in Syndicate bears more than a passing resemblance to that imagined by Peter Molyneux's Bullfrog in 1993. In the more modern dystopia, however, isometric view has been supplanted by a first-person perspective and tactical strategy has been switched out in favour of shooter mechanics with RPG elements and a co-op upgrade. A four-man squad of Tony, Darren, James and Karl get suited and booted to take on the Syndicates on their own turf. Leave no man, or chip upgrade, behind.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_five.mp3 Music used in this show is as follows:
1: Syndicate by Skrillex 2: Digitalism by Digitalism
Cane and Rinse 55 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren hacks into his own network with Starbreeze's 2012 first-person reboot of Bullfrog's 16-bit action/strategy classic (on PC):
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Hurry! Before Mizrabel uses her powers of illusion to make herself look like Minnie, and make Minnie look evil like her." Leon, Tony, Darren Gargette and special guest/Mega Drive (Genesis) guru Dan Clark of the AI Bots podcast return to the 16-bit era for a retrospective on these three SEGA AM7 productions for Disney featuring Mickey & Donald. We delve deep into the murky world of their development and also take a look at some of the other Disney platformers of the era. Naturally the icing on the cake is your correspondence and Three Word Reviews. ALAKAZAM!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_four.mp3 Music used in this issue:
1: Forest Door by Tokuhiko “Bo” Uwabo/Shigenori Kamiya 2: Duckburg by Tokuhiko “Bo” Uwabo/Shigenori Kamiya
Cane and Rinse 54 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Stop praying. This is pathetic." Asura’s Wrath doesn't so much defy description as demand a lengthy one: The game, produced by CyberConnect2 (best known for the .hack and Naruto series’ as well as Solatorobo on the DS and Silent Bomber on the original PlayStation), is a pseudo-episodic Hindu/Buddhist cosmology and anime inspired revenge romp comprising of arena brawler, on-rails shooter and extended QTE sections! Leon, Tony, Darren Forman and James Carter max out their synchronic rate and burst furiously into action.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_three.mp3 Music used in this issue:
1: In Your Belief (Prologue)by Chikayo Fukuda (vocal by Tomoyo Mitani) 2: Retaliation by Chikayo Fukuda 3: Solemn by Chikayo Fukuda
Cane and Rinse 53 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Fascinating! I never suspected such things could be."
In 1996 Gabe Newell and Mike Harrington founded Valve Corporation. Employing a team plucked from the cream of the Quake mod scene, they began work on a horror fps (inspired by Stephen King’s novel, The Mist) known as Quiver, along with a darker, more cerebral title (inspired by Cyan Worlds’ game, Myst), Prospero. Some way into development the two teams merged, taking what they had learned from their respective projects and built a single game from scratch. That game would be the epochal, echelon-defining Half-Life. Leon, Tony, Darren Gargette and Karl consider the importance of the game as well as its standing now. Alongside the main game we also talk of the various expansions and mods up to and including the recently released Black Mesa Source. As ever we also feature correspondence from the forum and your Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_two.mp3 Music used in this issue:
1: Vague Voices by Kelly Bailey 2: Drums and Riffs by Kelly Bailey
Cane and Rinse 52 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Here's Darren G's Quick Rinse of the original Half-Life (from the end of the train ride to the climax of the Resonance Cascade:
Darren picks up from just moments before where he left off in the original Half-Life, but now in a Black Mesa rendered in Valve's own Source engine:
This time Darren Gargette dons his combat webbing and rolls out to silence the Black Mesa employees and take down The Freeman:
Darren completes his tour of duty in the Black Mesa of the original Half-Life by stepping into the steel toe-capped boots of security guard Barney Calhoun:
After a looooong lay-off, Darren Gargette continues on from his Half-Life Source Quick Rinse by playing the labour-of-love fan remake, Black Mesa Source:
It's still alive, and cannot apologise: Mirror's Edge
We mantle into Volume Two by reflecting on the strange time of 2008, when Electronic Arts were championing new ideas, first-person shooters didn't need guns and freerunning was relatively new to videogames. How was erstwhile Battlefield developer Digital Illusions Creative Entertainment's experiment received? Should they have dropped guns altogether? Will they be allowed to flex the 'C' in their name again in a sequel? Thoughts on these questions and more as Tony, Karl, Sean, Darren Gargette and James tiptoe carefully along the Mirror's Edge.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_one.mp3 Music used in this issue:
1: Still Alive by Lisa Miskovsky 2: The Shard - Puzzle by Magnus Birgerrson 3: The Boat - Chase by Magnus Birgerrson 4: Still Alive E3 Demo by Lisa Miskovsky
Cane and Rinse 51 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"C'mon everybody, check me out: I'm dancin'! I'm dancin!"
Oh, there ain’t no rest for the wicked, money don’t grow on trees. I got bills to pay, I got mouths to feed, there ain’t nothing in this world for free. In this five-man mega-panel final Issue of Volume One Leon Cox, James Carter, Darren Forman, Darren Gargette and special guest James Batchelor of industry journal MCV and Cane and Rinse friends GameBurst all teleport back down to Pandora (just off Prometheus - no, not that one) in time to try to uncover why Borderlands is so amazing/terrible before the sequel hits (which, handily, industry insider James B has already started playing at the time of recording). There's also an exceptional amount of fascinating listener interaction via the forum and Twitter as we bring Volume One to a close.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty.mp3 Music used in this issue:
1: Assaulting Krom's Canyon by Raison Varner 2: Burning Rubber and Shooting Bullets by Sascha Dikiciyan and Cris Velasco
Cane and Rinse 50 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
We've finally reached the end (for now?) of our Metal Gear series retrospective. In the epic conclusion to our six part Metal Gear 25th Anniversary series Leon, Tony and Jay review 2008’s spectacular but polarising Metal Gear Solid 4: Guns of the Patriots. A prematurely ageing Snake is sent by the UN to the war-torn Middle East in pursuit of Liquid who still plans to enslave the world. Cameos, Easter eggs, fan-service and inordinately long cut-scenes abound in what to some is Kojima's creative apex but others his self-indulgent nadir? This Issue of course features selections from the stirring MGS4 original soundtrack and as usual we also take your correspondence on the game along with your Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_nine.mp3 Music used in this show is as follows:
1: Old Snake by Harry Gregson-Williams 2: Desperate Chase by Harry Gregson-Williams 3: The Best is Yet to Come by Rika Muranaka 4: Father and Son by Harry Gregson-Williams
Cane and Rinse 49 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh dives into the confusing narrative of Metal Gear Solid 4: Guns of the Patriots:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"You can look me in the eye when I kill you."
Melding the comic book stylings of Joe Madureira with Hebrew mythology while lifting structure and mechanics wholesale from other popular franchises, Vigil’s assured 2010 debut Darksiders caught reviewers and gamers by surprise as the sleeper hit of the year. Going on to sell North of a million copies, a sequel would follow with Darksiders’ lead character War supplanted by one of his equestrian brothers, Death in 2012. Leon, Tony, Darren Forman and Karl are your review panel and as usual we also feature your Three Word Reviews of the game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_eight.mp3 Music used in this show is as follows:
1: Darksiders Theme by Mike Regan and Cris Velasco 2: War's Theme by Scott Morton 3: Uriel by Scott Morton
Cane and Rinse 48 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Hard to believe we know but Darren Gargette IS War (for 15 minutes at least) in this Darksiders Quick Rinse. Here Darren is playing the Windows PC version of the game:
Superbrothers: A tale of Sword & Sworcery, eternally retold
Superbrothers: Sword & Sworcery EP is a collaboration between designer Craig Adams, developer Capybara and musician Jim Guthrie. A ‘none more indie’, multiple high-concept piece which questions certain conventions of game design while paying homage to others. Released first in 2011 for iOS devices, this oblique title intrigues and charms many, but alienates others. Leon, Tony, James and Joshua discuss the game in full and there's also a contribution from the absent Karl. Furthermore we even squeeze in a handful of your Three Word Reviews. Look behind you - a Grizzled Boor!
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_seven.mp3 Music used in this show is as follows:
1: Lone Star by Jim Guthrie 2: Unknowable Geometry by Jim Guthrie 3: The Prettiest Weedby Jim Guthrie
Cane and Rinse 47 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
“I don’t know about angels, but it’s fear that gives men wings.”
Leon, Tony, James and Karl slo-mo dive - sideways - into their recording seats and review Finnish developer Remedy Entertainment’s second game, 2001’s Max Payne (published by 3D Realms/Rockstar). Mashing up film noir, Norse mythology, Hong Kong action movies and the bullet time made famous by The Wachowskis' Matrix, Max Payne was one of the most flashy, desirable, and resource-hungry games of the year. In 2002 Remedy sold all franchise rights to Take Two Interactive and made a sequel for them, The Fall of Max Payne (released in 2003) which we also cover here. On top of this your Max Payne-related forum posts and Three Word Reviews. Better still, the film adaptation goes completely unmentioned.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_six.mp3 Music used in this show is as follows:
1: Main Theme by Kartsy Hatakka and Kimmo Hajastu 2: Byzantine Power Game by Kartsy Hatakka and Kimmo Hajastu 3: Max Payne 2 Main Theme by Kartsy Hatakka and Kimmo Hajastu
Cane and Rinse 46 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Disappointing sales greeted Max Payne 3, Rockstar's own take on Remedy's action franchise, meaning that this may be the last in the series for quite some time at least. But is it any good? Darren Gargette finds out in this PC version Quick Rinse:
"Don't get your hopes up... Not all humans... look as good as me!"
Leon, Tony, Darren Gargette and Josh review Nintendo Software Planning and Development's (so far) trilogy of Rhythm Heaven/Paradise/Tengoku games for Game Boy Advance, DS and Wii. The rhythm action genre was born, to all intents and purposes, in 1996 with NanaOn-Sha’s delightful Parappa the Rapper. The so-called BeMani craze evolved with increasingly elaborate mechanics and peripherals, however in 2006 Nintendo took the genre 'back to basics' with a minimalist, pocket friendly take on perfectly timed button pressing in Rhythm Tengoku. The panel also take a look back at the rhythm action genre as a whole and where this series fits in. Plus of course we share your forum posts and Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_five.mp3 Music used in this issue:
1: Frog Hop (Young Love Rock 'n' Roll) by Tsunku and Masami Yone 2: Donk Donk (Perfect Version) by Tsunku and Masami Yone
Cane and Rinse 45 was edited by James Carter
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
In this accompanying Quick Rinse a groovy Gargette shows us around his favourite rhythm action game: Nintendo's Rhythm Heaven Fever (or Beat the Beat: Rhythm Paradise if you prefer) on the US NTSC Wii.
"We abandoned our countries. Nothing more." In the penultimate of our six Metal Gear 25th anniversary specials, Leon, Tony, James and Paul Rooney of Ready-Up arrive at the Central America of the 1970’s for Kojima Productions 2010’s Metal Gear Solid: Peace Walker. Was attempting to follow up 2008’s epic ‘conclusion’ of Metal Gear Solid 4: Guns of the Patriots with a handheld title a fool’s errand? And does the game work on home consoles as part of the HD Collection? Strap yourselves in, for this is another long one, as we explore in some detail the plot, gameplay and politics - sexual and otherwise - of the game.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_four.mp3 Music used in this issue:
1: Zero Allies! by Kazuma Jinnouchi 2: Sing by The Carpenters 3: Koi No Yokushi Ryoku by Nana Mizuki
Cane and Rinse 45 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh and James take a look at co-op in Metal Gear Solid: Peace Walker... and completely mess it up:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
Cute and fluffy: that's the team talking Kirby's Epic Yarn. Leon, Tony, Darren Gargette and James get cute with Kirby's Epic Yarn. HAL Laboratories’ pink blob without attitude (unless you regard some of the US box art as canon) Kirby has starred in some twenty Nintendo games over the past two decades. 2010’s Epic Yarn (2011 in Europe, much to our chagrin) was developed by Good-Feel for HAL/Nintendo - a team previously best known for their educational titles on DS along with 2008’s moderately well-received Wario Land: Shake It (a.k.a Shake Dimension) on Wii. As always we also take your emails, your three word reviews and finish with a song (from the game).
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_three.mp3 Music used in this show is as follows:
Track 1: Title Screen by Tomoya Tomita Track 2: Butter Building by Tomoya Tomita Track 3: Melody Town by Tomoya Tomita
Cane and Rinse 43 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"Ha ha! I died again!"
Leon, Tony, James and Josh discuss Capcom's unusual afterlife puzzle adventure - Ghost Trick: Phantom Detective - from Shu Takumi, the designer who brought you the Phoenix Wright: Ace Attorney/Turnabout Trial series of interactive courtroom dramas on GameBoy Advance and DS, and Kyoto's Jupiter Corporation, the team behind Square Enix RPG, The World Ends With You (as well as a number of quality Picross games for Nintendo). Available for Nintendo DS and iOS platforms, Ghost Trick boasts some of the most opulent hand-drawn 2D animation around. As well as sharing our own views on the game, we also feature listener feedback, three word reviews and of course some of the music from the game. Please be warned: spoilers abound in this twisty tale of death, time travel, kismet, Sissel and Missle.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_two.mp3 Music used in this issue:
1: Main Theme by Masakazu Sugimori 2: Intermission by Masakazu Sugimori 3: 4 Minutes Before Death by Masakazu Sugimori
Cane and Rinse 42 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"If I become number one, will you do it with me?"
Leon, Darren Forman, Josh and Sinan Kubba discuss the tenth game by Goichi Suda’s Grasshopper Manufacture - No More Heroes. The Wii original game released in 2007/2008 to some critical acclaim but pitiful sales. Since then this game has become something of a cult classic rewarded with an HD update in the shape of Heroes’ Paradise and a sequel - Desperate Struggle - also covered in this podcast.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_one.mp3 Music used in this issue:
1: Main Theme by Masafumi Takada 2: Pleather for Breakfast (Duel Against Ranked #2) by Masafumi Takada 3: Rank Up by Masafumi Takada
Cane and Rinse 41 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
This week we discuss LostWinds and it's sequel.
Frontier Developments’ 2008 WiiWare launch title LostWinds remains one of the highest profile releases for that service, and has since been rewarded with a sequel - also covered here - in the shape of LostWinds: Winter of the Melodias. Both titles have more recently been ported to iOS. Leon, Tony, Darren Gargette and Josh play through the saga so far and discuss their findings.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty.mp3 Music used in this issue:
1: Title Theme by Alistair Lindsay 2: Riveren Battle by Adam Hay 3: Melodia City by Adam Hay
Cane and Rinse 40 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"So this is the legendary Boss? We meet at last."
In the fourth of our six Metal Gear 25th anniversary series specials Leon, Tony, Darren Gargette, Josh Garrity and Ready-Up’s Paul Rooney are inserted into the Soviet jungle via HALO jump to talk turkey, tree frog and several taxa of fungi. Is 2004’s Bond-tinged, Sixties-set Metal Gear Solid 3: Snake Eater the green sheep of the Metal Gear family or The Big Boss?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_nine.mp3 Music used in this issue:
1: Snake Eater by Norihiko Hibino (vocal by Cynthia Harrell) 2: Way To Fall by Starsailor
Cane and Rinse 39 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh gives a lesson in survival in Metal Gear Solid 3: Subsistence (PlayStation 3 version shown, SD video).
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I know, so much for clean underwear."
Take a trip with Tony, James and Josh as the Cane and Rinse team venture through a rift hole and emerge in the colourful, zany and inventively armed world of Ratchet & Clank. Expect an overview of the decade-old series and an in-depth look at Ratchet & Clank: A Crack In Time. Are you ready to get your Groovitron on?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_eight.mp3 Music used in this issue:
1: Main Menu Theme by Boris Salchow 2: House Of Synth 4 by Boris Salchow
Cane and Rinse 38 was edited by James Carter
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh takes a look at a game he likes very much, Ratchet & Clank: A Crack in Time:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Ain't seen anything like this before..."
Grabbin' pills! Leon, Tony, Darren Gargette and special guest David Turner of Joypod discuss Valve's zombie opus Left 4 Dead and its sequel, whilst sharing out the med-packs and watch each others' backs as the Cane and Rinse AI Director funnels them down the podcasting tunnel of love.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_seven.mp3 Music used in this issue:
1: Main Theme by Mike Morasky 2: Witch by Mike Morasky 3: Tank by Mike Morasky
Cane and Rinse 37 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren re-enters the world of Left 4 Dead on PC, showing the delights of both singleplayer and multiplayer, as well as something which smells like Minecraft:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
A different sort of a show of this Issue as Cane and Rinse returns to the ever-evolving world of DICE's Battlefield 3 online multiplayer. Leon hosts as hardened veterans Jay Taylor, Tom Bradstock and Don Johnston discuss the game experience then versus now, the tweaks, the server-based controversies, map packs, Premium and the future.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_six.mp3 Music used in this show is as follows:
1: The Dark by Johan Skugge and Jukka Rintamak 2: War by Edwin Starr
Cane and Rinse 36 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
A brief look at Battlefield 3 on the PC. The map is Caspian Border, 64 players on 'Hardcore' mode:
Another wee Battlefield 3 video to help you put the visuals to the podcast.:
Darren tears it up in a high rise, pretending he's in the Carrington Institute the whole time:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
Leon, James, Karl and Sean emerge from the Vault to relive their time with Bethesda's Armageddon RPG Fallout 3. Was the mutation from Black Isle's isometric third person 2D to GameBryo's expansive first person 3D essential? We're also treated to some gruesome and hilarious Washington D.C. anecdotes and three word reviews from our fine listenership.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_five.mp3 Music used in this issue:
1: Main Title by Inon Zur 2: Happy Times by Bob Crosby 3: I Don't Want to Set the World on Fire by The Ink Spots
Cane and Rinse 35 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Tony, James, Josh and Darren are your panel for two contrasting titles. Strange Loop's Vessel is a puzzle-platformer with a steampunk aesthetic and an emphasis on physics. While thechineseroom's Source Engine adventure Dear Esther exists almost entirely without videogame conventions or ludological concerns, instead focusing entirely on relating a story to the participant. Find out if the crew believe that that each succeeded in its aims.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_four.mp3 Music used in this issue:
1: Vessel by Jon Hopkins 2: Sleepwalker by Jon Hopkins 3: The Bone of Jakobsen by Jessica Curry
Cane and Rinse 34 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
This Vessel video was recorded using an early preview of the game's code and does not fully represent the quality of the finished product:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"The world has room for only one big boss!"
In the third of our six Metal Gear 25th anniversary specials Leon, Tony, James and Ready-Up's Paul Rooney come to that most controversial of instalments, Metal Gear Solid 2: Sons of Liberty. Did this much anticipated title represent a new echelon in interactive storytelling, or was it the start of the slippery slope for Kojima and gaming in general?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_three.mp3 Music used in this issue:
1: Metal Gear Solid Main Theme by Tappi Iwase (arranged by Harry Gregson-Williams) 2: Fortune by Norihiko Hibino 3: Twilight Sniping by Norihiko Hibino 4: Can't Say Goodbye to Yesterday by Rika Muranaka (vocal by Carla White)
Cane and Rinse 33 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh sneaks his way through Metal Gear Solid 2: Sons of Liberty:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I'll give you a mouthful of love, punk!"
Leon, Tony, Karl and Darren Forman don their muscle suits and slogan-daubed space armour while reloading their shotties one-handed and swearing as they return to EA's 2011 blaster Bulletstorm. Is People Can Fly's whiplash orgy as much fun as you can have with only a controller in your hand?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_two.mp3 Music used in this issue:
1: Theme Tune by Krzysztof Wierzynkiewicz and Michal Cielecki 2: The Brakes Are Out by Krzysztof Wierzynkiewicz and Michal Cielecki
Cane and Rinse 32 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
This week we deliberate over Thatgamecompany's offerings.
In this Issue Leon, Tony, Josh and Sean review the outstanding, innovative titles produced during Thatgamecompany's three game deal with Sony; the soothing flOw, the beautiful Flower and the emotional Journey. The panel also contemplate the developer's future after Kellee Santiago's departure and their PlayStation exclusivity.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_one.mp3 Music used in this issue:
1: Gratitude by Austin Wintory (flOw) 2: Lazy Daydream by Vincent Diamante (Flower) 3: Nascense by Austin Wintory (Journey) 4: Apotheosis by Austin Wintory (Journey)
Cane and Rinse 31 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"You too will come to understand fear, as I have."
In 2002 Silicon Knights produced Eternal Darkness: Sanity's Requiem, a GameCube exclusive survival horror yarn. Leon, Tony, Karl and Darren Gargette return to the Roivas mansion to discover whether or not this Lovecraft infused adventure remains as startling as it was ten years ago.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty.mp3 Music used in this issue:
1: The Gift of Forever by Steve Henifin 2: Black Rose by Steve Henifin 3: Ram Dao by Steve Henifin
Cane and Rinse 30 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"...For the first time in my life... I am afraid."
Leon, Tony, James and Darren Forman return to Persia and Ubisoft's (so far) one-off reboot of the Prince of Persia franchise, Prince of Persia (2008). Discussed are the controversial difficulty (or lack of), the controversial art style and the controversial ending (or lack of) - all that and the controversial, arguably cynical and overly challenging epilogue dlc.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_nine.mp3 Music used in this issue:
1: Main Theme by Inon Zur and Stuart Chatwood 2: Healing Grounds by Inon Zur and Stuart Chatwood
Cane and Rinse 29 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh explores the magical world of Prince of Persia (2008):
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"So you're the one that the Boss keeps talking about."
In the second of six planned Metal Gear specials, Leon, Tony, James and Ready-Up's Paul Rooney go large on the series' 1998 32-bit début - Metal Gear Solid. In a self-imposed-length-limitation-defying podcast, we get deep into Solid Snake's island adventure and revisit just what made it so remarkable back in the late 1990's.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_eight.mp3 Music used in this issue:
1: Metal Gear Solid Main Theme by TAPPY (Tappi Iwase) 2: Intruder 1 by KCE Japan Sound Team 3: Encounter by KCE Japan Sound Team 4: The Best is Yet to Come by Aoife Ni Fhearraigh (composed by Rika Muranaka)
Cane and Rinse 28 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
In this show we exchange views on Gaijin's BIT. TRIP series.
Leon, Joshua and Darren join Commander Video on his "journey of the soul" with this in-depth look at every one of the six games in Gaijin's BIT.TRIP series. All retro style over substance or inspired expression of pure gameplay? Furthermore, why are they all so damn hard?! Featuring as well of course some of the fantastic chip-tunes from the games.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_seven.mp3 Music used in this issue:
1: Transition by Petrified Productions 2: Control by Petrified Productions 3: Id by Petrified Productions 4: Impetus by Petrified Productions 5: Patience by Petrified Productions 6: Epiphany by Petrified Productions
Cane and Rinse 27 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Darren plays a bit of BIT.TRIP RUNNER from Gaijin Games. PC version shown:
Did Gaijin Games excel themselves with Commander Video's latest escapade, BIT.TRIP Presents... Runner 2: Future Legend of Rhythm Alien?:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"There's always a little light in the darkness."
Tony, Joshua, Karl and Darren Gargette take a look back Starbreeze Studios' The Darkness, along with its more recent sequel, The Darkness II. Is its play style truly unique or an excuse to have everyone's heads ripped of by small demons?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_six.mp3 Music used in this show is as follows:
1: The Darkness Theme by Gustaf Grefberg 2: Jenny's Theme by Gustaf Grefberg 3: The End of the Line by Gustaf Grefberg
Cane and Rinse 26 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh takes a look at Starbreeze's take on Top Cow's popular comic series, The Darkness:
Darren Gargette takes on Digital Extremes' pseudo cel-shaded Darkness sequel:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Oi! You! With the moustache! Yeah, you!"
Mario's unsung sibling got his own gig in 2001 for the launch of the Nintendo GameCube. Leon, Tony, Darren Gargette and GameBurst's Gary Blower return to Luigi's Mansion to investigate whether the foundations of its reputation are sound. The panel also speculate as to what the forthcoming 3DS sequel will offer.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_five.mp3 Music used in this show is as follows:
1: Title Screen by Kazumi Totaka 2: Luigi Humming by Kazumi Totaka 3: The Gallery by Kazumi Totaka
Cane and Rinse 25 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Multiple sinners Leon, Tony, Josh and Sean journey into the afterlife to revisit Playdead's 2010 début, LIMBO. The panel proffer some theories as to what the heck is going on in the game, discuss their own experiences as well of those of our community and burn through a pyre of your Twitter Three Word Reviews.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_four.mp3 Music used in this show is as follows:
1: Menu by Martin Stig Andersen 2: City by Martin Stig Andersen 3: Gravity Jump by Martin Stig Andersen 4: Boys' Fort by Martin Stig Andersen
Cane and Rinse 24 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh goes exploring the risky woods of LIMBO:
Solid Snake! I've been expecting you...
In the first of our Metal Gear podcasts, Leon, Tony, James Carter and Ready-Up's Paul Rooney return to the series' MSX2 origins with the original 1987 Metal Gear and its 1990 sequel, Metal Gear 2: Solid Snake. We also cover off a few of the other non-canon spin-offs and gaidens.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_three.mp3 Music used in this issue:
1: Operation Intrude N313 by Konami Kukeiha Club 2: Theme of Tara by Konami Kukeiha Club
Cane and Rinse 23 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh dives head first into Metal Gear's past with the MSX2 entries in the series, Metal Gear and Metal Gear 2: Solid Snake:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"It'll be better than the old days... You'll see!"
Leon, Darren Forman and Josh Garrity climb back aboard the Normandy to once again explore BioWare's rich, galaxy-spanning fiction. Do the earlier games in the Mass Effect series justify the fever for the third?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_two.mp3 Music used in this show is as follows:
1: Mass Effect Theme by Jack Wall and Sam Hulick 2: Uncharted Worlds by Jack Wall and Sam Hulick 3: Suicide Mission by Jack Wall
Cane and Rinse 22 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh takes a look at the first chapter of BioWare's epic space opera, Mass Effect:
Josh takes a look at the second instalment of BioWare's epic space opera, Mass Effect 2:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"Steef! Steef! Steef! Steef!"
In which Leon, Tony and Darren Gargette attempt to establish whether Oddworld: Stranger's Wrath's hallowed reputation is justified, as well as delving into the history of Oddworld; from Abe's days as a prestigious PSone platform star, through Munch's brief time in the sun to Stranger and what the future may hold for Oddworld Inhabitants.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_one.mp3 Music used in this issue:
1: Fighting Outlaws by Michael Bross 2: Quest Up River by Michael Bross 3: Into the Darkness by Michael Bross
Cane and Rinse 21 was edited by Sean O'Brien
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Here we are with another Quick Rinse, stranger! Apologies for the windowed mode. The game really didn't like being recorded.:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
In this 20th issue of the podcast Leon, Tony, James and Josh go to town on Michel Ancel's lush 2011 UBIart platformer Rayman Origins, as well as taking a fairly comprehensive look at the Ubisoft franchise's chequered history. Furthermore we consider Beyond Good & Evil 2 - will it finally get made now?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty.mp3 Music used in this issue:
1: Lum King by Christophe Heral and Billy Martin 2: Ocean World Glouglou by Christophe Heral and Billy Martin 3: Chest Pursuit by Christophe Heral and Billy Martin
Cane and Rinse 20 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh takes a look at the wacky world of Rayman Origins:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"My Wonderland is shattered. It's dead to me."
Leon, Tony, James and Darren G try to get into the mind of American McGee and his take on Lewis Carroll's young heroine in Alice: Madness Returns. We also discuss a developer slapping his own name on a game box; does this stem from arrogance, justifiable pride or something else?
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_nineteen.mp3 Music used in this show is as follows;
1: Alice: Madness Returns Theme by Marshall Crutcher 2: Madness by Marshall Crutcher 3: Card Castles in the Sky by Jason Tai
Cane and Rinse 19 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
"People don't forget. Nothing gets forgiven."
In this week's issue, Leon Cox, Tony Atkins, James Carter and Joshua Garrity venture back to the wilds of New Austin, West Elizabeth and Nuevo Paradiso to discuss their opinions on Rockstar Games' cowboy themed 2010 opus Red Dead Redemption.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighteen.mp3 Music used in this issue:
1: Bury Me Not On The Lone Prairie by William Elliot Whitmore 2: Far Away by Jose Gonzalez
Cane and Rinse 18 was edited by Darren Gargette
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Josh takes a look at Rockstar's adventure into the Old West:
If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.
"I would have been your daddy, but that dog beat me over the fence."
This week Leon and Tony are joined by Karl Moon and, making his Cane and Rinse podcast debut, Darren Gargette, to discuss 343 Industries' 2001 opus Halo: Combat Evolved Anniversary.
http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventeen.mp3 Music used in this issue:
1: Pale Rider by Martin O'Donnell and Michael Salvatori 2: Yawning Chasm by Martin O'Donnell and Michael Salvatori
Cane and Rinse 17 was edited by Jay Taylor
Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
Here's Darren Gargette with a Quick Rinse of Halo: Combat Evolved Anniversary (2011):
Darren battles the Covenant and failing batteries in this Halo: Combat Evolved Quick Rinse from 2014's The Master Chief Collection on Xbox One.