This is the show where we cover all aspects of mastering. If you're interested in mastering, want to learn how to get better results mastering your own music, or even want to be a mastering engineer, this is the show you want to hear.
The term “legend” gets thrown all the time in audio production circles, but my guest this episode really deserves it. I’m sure you already know this but Ken Scott has worked with the Beatles, David Bowie, Elton John and Supertramp amongst so many others, so I was delighted when he agreed to join me for this episode !There were so many things we could have talked about it was hard to know where to start, but here are just a few of the topics we covered: Why Abbey Road trained their engineers in mastering before they were ever allowed to engineer a recording session The value of mentors - and being thrown in at the deep end Mixing in sections (instead of using automation) When limited resources are a Good Thing Re-mixing Ziggy Stardust in Dolby Atmos (with added drum samples…!) …and how the new mix translates to stereoFull show notes on our websitehttps://themasteringshow.com/episode-97
We’ve been using “soft clipping" in mastering for over 20 years at this point, but it suddenly feels as if it’s all anyone is talking about ! New plugins, new suggestions about how to use it, and wild new claims about how amazing it sounds. Except it doesn’t.At least – not all the time, and not for all material.In this episode Joe Caithness and I dig deep into the details and talk about: What clipping is, and what it isn’t The crucial differences between hard and soft clipping What makes a great clipping plugin (and why comparing them is a nightmare) Some of our favourite clipping plugins and how we use them The kinds of material that work best with clipping, and what type to use The golden rule to follow if you want to experiment with clipping yourselfFull show notes and links on our website:https://themasteringshow.com/episode-96
The Billboard Top 50 global singles from the first half of 2024 have an average loudness of -8.3 LUFSSo that’s how loud we should be making our masters, right ?Well…It certainly might seem that way, but in reality it’s a bit more complicated than that. This is only one of the interesting results that Ian Stewart presented in his latest blog post for iZoTope, and in this episode I asked him back on to really dig into some of the details and nuance.Plus I also wanted to talk to him about the amazing plug-in that got invented during the last episode he was on ! (Well, that’s my story and I’m sticking to it 😛)During the show we talk about: * What that -8 LUFS average result REALLY means, and how much attention you should pay to it * Who the most successful artist in the Top 50 is, and the loudness statistics of their music * The problem with the title iZotope chose for the post * All the other results, trends and biases in the data * Basslane Pro, the plug-in Ian worked with Tone Projects to develop, why it’s unique - and how The Mastering Show helped it happen !Full show notes on our sitehttps://themasteringshow.com/episode-95
People are always asking me about mastering for vinyl, and I’m happy to try and help based on the experience I have. I don’t actually cut vinyl myself though, so that advice is always limited and second-hand. So for this episode I decided to talk to a genuine expert on the topic - Scott Hull from Masterdisk - and really get into the details. Scott’s knowledge and experience of cutting vinyl is enormous, as you’ll hear, and I took full advantage of that in this episode ! Some of the things we talked about include: The 4 stages of vinyl production, and why each is important How making assumptions about vinyl mastering can backfire Why choosing which plant is going to press the records is crucial The crucial role of the lathe - and it’s setup The myth of duration on vinyl - why “20 minutes per side” isn’t a hard and fast rule Why less limiting allows you to cut louder on vinyl What is the magic of vinyl ?Full show notes and links on our websitehttps://themasteringshow.com/episode-94
I’m always arguing for balanced dynamics rather than loudness for it’s own sake, but some people have a different opinion - high loudness is important, and even beneficial.Nick Di Lorenzo is one of them - he says that loudness is important regularly on his YouTube channel. So in this episode I invited him on to explore that idea in more detail, and really get into the nuances of the topic. Do you need to be mastering loud ? Topics include: The practicalities of loudness What makes things sound loud anyway ? Record labels versus loudness Why loudness IS important Why LUFS don’t matter, and The difference between loudness and LUFSFull show notes on our websitehttps://themasteringshow.com/episode-93
You can't go a day without someone telling you how loud your music should be, these days."Everything has to be -8 LUFS""EDM has to be -6 LUFS or louder""-11 is the perfect balance""Just master everything to -14"...but they can't all be right !In fact, none of them are, and even more importantly, they may not even be talking about the same thing. And the differences are really important. So in this episode I try explain really clearly and concisely: The 3 different types of LUFS The difference between them Why it’s crucial to know which type you’re talking about Why mastering to integrated targets makes no sense When -14 LUFS isn’t loud enough – and why ? Why it’s not about ‘how loud’, it’s about how you make it loud Why integrated LUFS values are the result, not the goal of masteringFull show notes on our websitehttps://themasteringshow.com/episode-92
It’s virtually impossible that you haven’t heard music of some kind mixed by Alan Meyerson by this point - he’s one of the most prolific and successful film score mixers in the business.And luckily for us, he’s also super-generous and open about the information he shares, including his perspectives on mixing and ‘mastering’ music for the movies. So in this episode we dig deep into all the details, including topics like: Is there really such a thing as ‘mastering’ for film ? What needs to be delivered, and what is the process ? How loud does it need to be - are there any standards ? When does Alan deliver mixes in Atmos, and why ? How he uses the centre channel and surround channels Why you might want to use saturation or pitch-shifting (!) in a movie score mixShow noteshttp://themasteringshow.com/episode-91
Everyone is talking about inter-sample peaks and True Peak limiters - or in fact it’s more accurate to say they’re arguing about whether ISPs are audible or not, and whether True Peak limiters sound bad !In this episode I’m joined by Alexey Lukin, iZotope’s “godfather of RX”, to talk in detail about exactly what ISPs are and why they’re so confusing - including: * How are inter-sample peaks measured, and why do you see different results with different meters ? * What are DSP overshoot peaks, and how are they different ? * What does over-sampling have to do with all this, and why is it important ? * Do True Peak limiters really sound bad, and how should we test them ? * Why will they NOT prevent lossy decoder clipping, sometimes ? And * What the hell are we supposed to do about all this ?!?
If you’re not already listening to Matt Boudreau’s fantastic podcast Working Class Audio, you need to start now !
Matt is a highly respected mixing and mastering engineer who has recently moved into working in Dolby Atmos, where he’s already picked up some seriously impressive credits - oh, and also produces one of the top Audio podcasts around.
Which is why if I try to think of anyone better to learn the fundamentals of good audio for podcasting and journalism from… well, I can’t. And the great news is that Matt has put together a new “PodClass” course to help people with just that.
In this episode we talk about the course and what inspired it, but also plenty of other great stuff, including
Making the move from pro musician to audio engineer Getting started in Atmos - workflow, dynamics and more Work-Life balance - is it better to be a lark, or a night-owl ? The secret advantages of running your own podcast... …and the crucial importance of great audio (And what it has to do with COVID lockdowns !)
Enjoy - and if you want to try Matt’s course, make sure to use the discount code TMS to get a 30% discount and help support The Mastering Show at the same time !
Js get a lot of flak, especially about loudness. There’s a deep-seated belief that “loud” masters are still a requirement for club music, and that DJs are somehow to blame. But is this fair ? The reality is much more complicated and interesting than the popular cliche that DJs will only play loud masters, and in this episode Ian dives deep into the issue with Joe Caithness, who works as both a DJ and a mastering engineer. Topics include: The reality of DJ-ing The problem with peaks Loudness ? Or consistency ? The power of Pioneer The shocking missed opportunity of loudness metadata The ‘sound’ of loudnessAnd much more !Full shownotes on our sitehttps://themasteringshow.com/episode-88
It’s amazing what mastering can achieve - but it’s also amazing how many things can influence the results we get right from the recording stage.In this episode Ian talks to Mike Senior about how to fix mastering problems at the recording stage, without using a time machine ! Topics include how to avoid: Muddy mids Harsh guitars Sibilance Resonant snares Boomy or hollow vocals Exposed vocals Stereo image issuesAnd many more !LinksMike has put together a fantastic page of resources for this episode, including an excellent video about stereo mic technique - click here make sure you check it out !https://cambridge-mt.com/misc/mastering-show-2212-resources/https://themasteringshow.com/episode-87
As mastering plugins become more sophisticated and more technical, there’s an interesting trend towards making the interfaces… less so.
As well as traditional technical terms and numbered scales, controls labelled with less technical terms like “warmth”, “bite” and “colour” are becoming more common. And some interfaces are just… bizarre !
Is that good ? Or not ? In this episode Jon and I like at some more unconventional plugin user interface designs, and discuss:
Why technical interfaces can be a problem When a more creative approach can be a good thing... …and when it’s not Some of our favourite ‘unconventional' plugin designs But are they better than just closing our eyes ?! Should plugins emulate the design of the hardware And does it make them sound better ?!?
Full show notes - http://themasteringshow.com/episode-86
You’ve probably heard of Eric Sarafin, aka Mixerman, but have you heard what he has to say about mastering ?
As always it’s entertaining, potentially controversial but also thought-provoking, so it seemed like a good idea to get him on the show and ask him to explain himself ! We talk about:
Full show notes on our website https://themasteringshow.com/episode-85
This is huge - Apple have finally started using LUFS for their loudness normalisation, which means all the major streaming services now use the same method to measure loudness !
And perhaps more importantly, they’ve enable Sound Check by default on new devices. As always there are plenty of devilish details to be aware of though, so in this episode we talk in detail about this change, including:
Full show notes on our website https://themasteringshow.com/episode-84
In this episode we tackle one of the biggest challenges in modern mastering - the demand for super-loud masters in the dance & EDM genres.
Our guest is Luca Pretolesi, and we talk to him in-depth about his approach to mastering for clubs & DJs. Luca’s masters are loud and we're always emphasising the value of balanced dynamics in mastering on this show, so you might think it would be an uncomfortable conversation... or you might be surprised.
Some of the topics we cover include:
Full show notes on our website https://themasteringshow.com/episode-83
Dolby Atmos has moved the goalposts for loudness, all the way down to -18 LUFS.
This was one of the main topics of conversation for this year’s Dynamic Range Day, with the Atmos versions of 5 albums being nominated for the award - and in fact, the overall winner was an Atmos mix & master.
In this episode I talk to Nick Rives from Capitol Studios, who mixed the winning album, and we discuss:
Full show notes on our website https://themasteringshow.com/episode-82
Apple’s announcement of Dolby Atmos support has caused an explosion of interest in the format - after all, it means almost any iOS user can stream immersive audio, even if they only have a pair of earbuds to listen on. But how does that even work? And for that matter, what is Dolby Atmos, and why should we care? And what about mastering for Atmos? Is it possible, or even necessary?
In this episode we talk to Mike Hillier from Metropolis, and producer and mixer Emre Ramazanoglu about all things Atmos, including: * Why Atmos is different * Why mastering in Atmos is different * How it works in practise * Why the binaural render is so important - and what is binaural ? * Why binaural Atmos sounds different on Apple devices * How does head-tracking affect all this ? * Getting started working in Atmos
Full show notes on our website http://themasteringshow.com/episode-81
Time for another Q&A show! Thanks for all your comments, reviews and questions, please keep them coming.
In this episode we tackle:
See full show notes and links on our website https://themasteringshow.com/episode-80
What is non-linear processing, and why does it matter?
In this episode we dive deep into the topic with our guest Dan Worrall, and talk about: what non-linear processing is, why it can sound great and when it can sound terrible, and how to know the difference. Along the way, we also discuss * Is reverb non-linear ? And why it’s confusing * How linear processing makes top-down mixing a good idea * The difference between saturation and distortion * …and how to use them creatively * The difference between a perfect 5th and a power chord * ...and how to play chords on a trombone
Full show notes on our website http://themasteringshow.com/episode-79
The Audio Engineering Society has just released new recommendations for the loudness levels streaming services should distribute their audio at - but they’re not for you and me.
Having said that, understanding how they work is a powerful tool for predicting what will happen to your music when it's streamed. In this episode we talk about:
Full show notes on our website http://themasteringshow.com/episode-78
We round up a few different “loudness news” topics this episode, including:
People are interested in mastering for vinyl again - and stereo bass is a big problem, right? You should always mono it to avoid problems? Well actually, no. There are some challenges raised by a very wide stereo image on vinyl, especially in the bass, but as always it’s not as simple as it seems.
In this episode we talk to our guest Ian Stewart in-depth about this issue, and dig into some of the juicy detail on the topic, including:
Full show notes at https://themasteringshow.com/episode-76
It’s either the most powerful mastering technique known to man, or it isn’t really mastering at all, depending who you ask. Some people love it, others hate it, and some are mortally offended just by it’s name.
Why does stem mastering provoke such passionate debate ? In this episode we dig into the topic to figure out the answers to these and other questions...
full show notes and links on our website http://themasteringshow.com/episode-75
It’s happening. Spotify are switching to using LUFS for their loudness normalization. If you’re thinking ‘I thought they already used it', that’s understandable - but they didn’t.
They will in future though, and in this episode we talk about why the change matters, especially in the short-term. But also about when it doesn’t matter, and why it will hopefully matter even less as time goes on. Topics include: Why we don’t use Spotify What we use instead, and why - and some of the differences How normalization on Spotify used to work How it’s going to work What happens in the meantime Why we mostly ignore the numbers, despite all this !
http://themasteringshow.com/episode-74
Let’s face it, LUFS don’t work.
No-one understands them, when you set a load of different songs to -14 LUFS they all sound a different loudness, and they weren’t even developed using music. RMS is just better, right ?
These are just some of the objections we’ve been hearing about LUFS recently, and in this episode we investigate them. Is there any truth to these claims and statements ? (Hint - Yes !)
Along the way we also cover:
http://themasteringshow.com/episode-73
This is so good it just needed it’s own episode.
It’s a groundbreaking, unique new way to make music online - and everyone should try it out ! It’s not just bleeps and beats, either - there are plenty of people using it to make fantastic acoustic and sample-based live-looping music as well.
I’m talking about Endlesss, the new live-looping-jam-with-friends-online iOS app developed by musician Tim Exile that I mentioned at the end of the last episode - and now it’s going to be available on Mac & PC !
I loved chatting to Tim for this episode, and there’s a ton of interesting ideas here even if you’re not that interested in the idea of Endlesss. We talk about:
Full show notes on our website http://themasteringshow.com/episode-72
Real-time remote audio work IS possible - with surprising quality and flexibility ! In this show I’ll describe techniques and strategies to help you mix, master, teach and even record remotely - and even suggest some ways to jam live. Kind of. Amongst other things I’ll describe how to:
Stream lossless, low-latency audio to any DAW or browser, for up to 40 people Combine this audio stream with multi-user video chat Screenshare in sync for easier collaboration during mixing, mastering and even recording Take control of someone else’s screen for teaching or training purposes Use other people’s analogue gear in your project “Jam” virtually online - on an iPhone !
Thanks to Ian Stewart and Lij Shaw for help with ideas and testing for this episode.
Check out the website for full links and show notes http://themasteringshow.com/episode-71
Our guest this episode is LA mastering engineer John Greenham who just won a Grammy for his work on Billie Eilish’s album. We talk to him about how he came to work with Billie, and dig into his work on the album in depth, discussing topics including:
http://themasteringshow.com/episode-70/
We talk on this show about making a master sound great all the time - but what does that mean ? How can you tell the difference between a good or a great master, or whether you’re doing great work yourself, or not ? In this episode we discuss all these questions, plus:
Full show notes and links on our website http://themasteringshow.com/episode-69
I often get asked if it’s possible to restore dynamics to a heavily limited, clipped or compressed source, to achieve a more dynamic master. The answer is… it’s complicated ! So in this episode we do our best to answer the question. Topics include:
Why you shouldn’t do this When you might have to do this When doing this is a bad idea How to do it (the simple way, the complicated way and the really messy way) How compression can sometimes add dynamics What these techniques can never do
Full links and shownotes on our website: http://themasteringshow.com/episode-86
People are talking about minus 14 LUFS loudness more and more these days, but why ? What does this number mean, where does it come from, and why should you care ?
In this episode we answer all these questions and more, including:
Full links and show notes on the website http://themasteringshow.com/episode-67
Hello The bad news is there is no regular podcast for you this week. There will not be a new episode until Ian's voice improves but in the meantime we'd like to let you know about two excellent podcast episodes where Ian was a guest for Twenty Thousand Hertz. (that's the good news)
The [COMPRESSED] History of Mastering https://www.20k.org/episodes/historyofmastering
The Loudness Wars https://www.20k.org/episodes/loudnesswars
Dallas from 20K was our guest on episode 63 http://themasteringshow.com/episode-63/
If you're a fan of The Mastering Show we're sure you'll also love these episodes.
Time for another Q&A episode ! As always you’ve been asking great questions, so in this episode we discuss:
http://themasteringshow.com/episode-66
Can you make money from mastering ? And if so, how ? If you’re already charging people for your work, how can you be more effective and productive ?
Our guest in this episode is Graham Cochrane from the Recording Revolution website, which has been so successful that he’s started helping other people use some of the same ideas and strategies to get them started making money in the audio business themselves.
You don’t have to be an audio blogger or YouTuber to achieve this - in this episode we talk about strategies anyone can use:
There’s been lots of buzz and discussion about aliasing online recently, and lots of confusion, too.
Is it a flaw in the whole idea of digital audio ? Does it explain why analogue modelling plugins can never sound exactly like the real thing ? Or is it just inaudible mathematical theorising ?
In this episode we try to answer all these questions, plus Ian attempts to give an easy visual explanation of what aliasing is and how it relates to audio, with - er… questionable results.
Along the way discuss:
Full Show Notes http://themasteringshow.com/episode-64
Usually on the show we’re talking about mastering music for CD, download and streaming, but there’s another important final destination for the audio we work on - broadcast.
And the difference with broadcast audio is - there are standards. Having said that, there often isn’t a dedicated mastering stage !
In this episode we dig into the whole fascinating topic with our guest Dallas Taylor from Defacto Sound, and host of the superb Twenty Thousand Hertz podcast. Dallas has a wealth of experience in sound design and mixing for broadcast on trailers and ads for shows like Game Of Thrones and games like Fallout, amongst many others.
In a wide-ranging conversation we talk about:
http://themasteringshow.com/episode-63
Everything gets streamed these days, and almost all streaming platforms use lossy data encoding: mp3, AAC, OGG etc (OMG!)
And these lossy codecs do a pretty remarkable result of preserving the quality, considering they strip out anywhere between 60-90% of the original data. But it’s not perfect - far from it ! In this show we talk about:
Full show notes on our website http://themasteringshow.com/episode-62
You might argue that reading about audio is like dancing about architecture. Or something. But you’d be wrong! In these days of podcasts and YouTube it’s easy to forget how many great books there are about audio, and what a fantastic resource they are for getting inspiration, ideas and learning new topics and techniques. in this show we share some of our favourites, including:
See full show notes on our website http://themasteringshow.com/episode-61
This show is short & sweet - but essential listening if you’re interested in getting better results with online loudness - and balanced, musical dynamics for your masters.
In this episode Ian describes:
How he increased playback loudness on Spotify by 3.3 dB for a song by reducing it’s overall loudness by 1.5 dB, and why it sounded better afterwards
What to do if your song gets turned down more than you expect online
Why you have to be careful with contrast on Spotify
How reducing dynamics can make your music sound more dynamic
Why musical decisions work better than technical ones
full show notes at http://themasteringshow.com/episode-60/
It’s been a while since we had a Q&A episode, so - here it is ! In this show we discuss:
Full show notes on the website http://themasteringshow.com/episode-59/
We’ve all heard it - “the music is in the mid-range”. But what does that mean, exactly ? And if it’s true, is there anything we can do about it in mastering ?
We’ve talked about bass and high frequencies, but in this show we dive into the muddy, murky mess that is (often) the mid-range, and talk about how crucial it is for a great-sounding master.
Including:
full show notes http://themasteringshow.com/episode-58
…comes great responsibility. And mastering engineers need to accept that.
If you take on the challenge of mastering someone’s music, you also accept a huge amount of responsibility for that music, and In this episode we tackle the question - what are the responsibilities of a mastering engineer - and even the ethics ?
Including: * Should a mastering engineer have a “signature sound” ? * Why the “B” word is at the heart of mastering - in many different ways * Something you should probably never do * How to supply files - for CD, online and vinyl pressing * Ensuring transfer integrity online * The golden rule of mastering
full show notes on our website http://themasteringshow.com/episode-57
It’s a question we get all the time: what do you do when the mixes you receive are more… “challenged" than you might ideally like ? How much can you fix in mastering if you really need to, and how much should you do ? In this show we cover a range of strategies for dealing with some of the toughest challenges when you’re mastering tricky mixes, including:
http://themasteringshow.com/episode-56
Everyone wants that glorious, sweet, silky-smooth top end in their masters - but how do you get it ? How do you stop things sounding harsh, tinny and brittle ? And even if the high frequencies do sound gorgeous, how hard should you push them ? In this show we’re talking about treble, and our topics include:
http://themasteringshow.com/episode-55
As you know, we think normalization is a Good Thing. But many people disagree. And often that’s because it’s not perfect yet - not by a long shot. In this episode we explain some of the quirks, bugs and problems of normalization in action, and how they can cause unexpected results when you’re trying to optimise your music for listening online.
Along the way we discuss:
http://themasteringshow.com/episode-54
We all want great low end - deep, fat, solid and punchy. But it can be one of the hardest things to get right - especially knowing how much of it is needed. Too much bass can sound boomy, flabby, muddy or dull.
And as a result, it’s easy to be scared of bass. It’s easier to be cautious and avoid all those possible problems, right ? Well, maybe. Except if the low end isn’t working in your master, you risk the opposite problem - everything can sound weak, thin and harsh.
In this week’s episode we talk about ways to avoid all these problems, including:
Topics we cover include:
http://themasteringshow.com/episode-53
All the online streaming services play music back at roughly -14 LUFS, so that’s the level we should aim for when we’re mastering, right ? Wrong.
That may sound strange, given how much we’ve talked about online loudness over the years - but we’re serious. In this show we dive deeper into one of the points we discussed in the last show: why you shouldn't be aiming for specific integrated LUFS values when mastering you music for online streaming. But, why it is still useful to know how your music will be affected.
Topics we cover include:
Full show notes and links at http://themasteringshow.com/episode-52
"How loud will my music sound online ?" It’s the question everyone is asking these days, and the answer has always been “it depends”. Until now.
In this episode Ian Kerr from MeterPlugs talks about the new tool he has been developing with Ian Shepherd to answer this question. It’s a website called Loudness Penalty, and it’s free !
Along the way we also discuss
http://loudnesspenalty.com
http://themasteringshow.com/episode-51
You can’t master on headphones, right ? Well, let’s see…
This year’s Dynamic Range Day Award-winner broke all the streaming records in it’s first week, debuted at Number 1 in the Billboard chart and... it was mastered on headphones.
In this episode we talk to Glenn Schick, the engineer who mastered KOD by J Cole about his decision to become a “mobile” mastering engineer, including: * How (and why) he closed his analogue mastering studio to go mobile * Why he thinks it actually helps him to get better results... * And makes his job easier * The type of headphones he uses, and why * His mastering process for KOD, and * The decision to master with more dynamics
Full show notes at http://themasteringshow.com/episode-50
As well as running our own show, we’re huge fans of other podcasts too, and in this show we take a little time to wander off-topic and recommend some of our favourite audio-related shows. We each choose four podcasts, and suggest great episodes of each to get started with. If you listen to all the episodes we recommend, you’ll get to hear hours of useful, interesting and amusing content, including things like:
Why it’s good to fail
and much much more.
Seriously, it’s a great list !
http://themasteringshow.com/episode-49
Our guest in this episode is Katie Tavini, who shares the inspiring story of how she got into mastering. It’s something we’re asked all the time, and Katie is a great example of one way to start in the industry, in a time when internships and junior positions are becoming less and less accessible. She also talks about the great network of engineers she’s discovered through Red Bull’s Normal Not Novelty initiative.
Other topics include: * Why Katie got into mastering * Do you need expensive gear to master effectively ? * Katie’s favourite piece of gear * Does understanding classical music help with mastering ? * The challenges of being a female engineer * The pros and cons of attended sessions
Full links and show notes on the website http://themasteringshow.com/episode-48
It’s a question we get asked regularly, and our answer may surprise you. To answer the question, we put together a “shopping list” for the ultimate DAW, and then discuss which of the applications is the best fit, and why.
Topics include: * Which DAW sounds best ? * What does that mean ? * Do all digital EQs sound the same ? * What’s a DDP file ? * Pro mastering applications * Workflow versus features
Full show notes and links on our website http://themasteringshow.com/episode-47/
Another chance for us to catch up with some of the questions you’ve been asking us. In this episode we talk about:
Full show notes and links http://themasteringshow.com/episode-46
Many of you will already know Jonathan from iZotope's excellent educational videos on mastering - he's also an experienced producer and recording engineer, head engineer at M-Works mastering (www.m-works.com), a lecturer at Berklee and has written a book on mastering. In this interview we talk about many different aspects of his career, including: * The delights (and perils) of analogue tape * Re-mastering David Bowie * Digital mastering tools - and the risk of over-using them * Humans versus machines in mastering (again) and * Getting the best of both worlds
Full show notes and links http://themasteringshow.com/episode-45
LUFS… WTF ?!?
(And why aiming for -14 isn’t the right answer for online loudness)
We talk about loudness all the time on this show, but how do you actually measure it ? How big is a “loudness unit”, and why are there three different kinds ? What does LUFS stand for, anyway ? How do you loudness match two files using LUFS measurements, and what free software can you use to get started ?
In this show we answer all these questions and more - plus Ian explains the simple technique he uses to optimise loudness for all the online streaming platforms, and why it isn’t about aiming for -14 LUFS.
If you find the show helpful, please share it with your friends, and leave us a rating and review : http://www.themasteringshow.com/review
Full show notes http://themasteringshow.com/episode-44
Something a bit different to celebrate the festive season this week - we invited a group of cool audio guests to join us on the show, and asked each of them to bring a “gift” to fill an imaginary "Christmas Stocking” for you. So, you get a pile of cool, interesting and funny little treats to keep you amused in the run-up to christmas - or, just to amuse you, if you don’t celebrate it !
There are SO many great bits & pieces in this show, there’s sure to be something for everyone, we hope.
If you enjoy it, please leave us a rating and review : http://www.themasteringshow.com/review
Our guests on the show are: Lij Shaw - from the Recording Studio Rockstars podcast Mike Hillier - audio engineer and writer for Music Tech magazine Sigurdór Guðmundsson - mastering engineer & mixer from Skonrokk Studio Chris Selim from mixdown.online Ian Stewart - mastering engineer & mixer Matt Boudreau from the Working Class Audio podcast
Full show notes and links to everything we mentioned at: http://themasteringshow.com/episode-43-xmas
Can robots really master our music ? Kenny Gioia set up poll on Facebook to see, asking people to choose between six different masters of the same song - three by humans (John Longley, an anonymous engineer from Sterling Sound and Steven Slate) and three by machines (LANDR, Aria and iZoTope Ozone).
The great thing is, the test was blind, and loudness matched - so no-one knew which master they were listening to, and loudness didn’t influence the way the masters sounded.
And the results of the poll were fascinating. In this show Kenny reveals which master was which, and we discuss the results - including:
Full show notes and links: http://themasteringshow.com/episode-43
This is huge. There’s a problem with loudness normalization, and TIDAL asked Eelco Grimm to find a solution for them. What he found in his research was unexpected and exciting.
Eelco has been involved with loudness measurement and the LUFS standard from the very beginning, and in this show we also talk a little about his story and how it involves:
STOP PRESS
Since recording the show we've heard that TIDAL have implemented all the changes we discuss in the show by default, in all new installs of their iOS and Android apps, with desktop to follow. For more information, click here:
http://productionadvice.co.uk/tidal-normalization-upgrade/
Full show notes and links at http://themasteringshow.com/episode-41/
A Q&A episode with a twist - we recorded it live, with questions arriving all the time we were recording.
We’ve added them all to the list for future episodes - here are the ones we had time to tackle this time:
This episode is sponsored by the Home Mastering Masterclass. If you enjoy The Mastering Show, take a look ! http://homemastering.com
Full show notes and links at http://themasteringshow.com/episode-40
Gain staging used to be a crucial consideration for analogue recording and mixing - but you’ll hear plenty of people saying it doesn’t really matter, in a modern digital audio workstation. And they have a (floating) point.
But you’ll also hear lots of other people, me included, saying it IS important to understand what gain staging is and how it works, even in a digital environment.
So who’s right ? In this show we dig into the details, and discuss: * How much peak headroom should you leave before mastering ? * What IS gain staging, anyway ? * Why do people say it doesn’t matter in digital ? Or: * What’s the point of floating point ? * How does it work ? * When digital gain staging does matter
Full show notes on the website: http://themasteringshow.com/episode-39
If something is technically wrong but inaudible, is that a problem ? When is it OK to break the rules ? What is “audibility”, anyway ?
Topics include:
Full show notes and links http://themasteringshow.com/episode-38
Gear: does it matter ? And if so, how much ? And if gear DOES matter, does it define your sound ? And how ? In this episode we’re joined by Mike Hillier to talk about the significance of gear in mastering.
Topics include: * Is a wide selection of gear essential to success in mastering (and mixing) ? * What are the “essential” pieces of gear we just couldn’t live without ? * If two pieces of gear can be made to sound almost identical, does that mean there’s no worthwhile difference ? * Is that even a question worth asking ? * Do mastering engineers have a “sound” ? What defines it ? * How does your gear shape your “sound” ?
Full show notes on the website http://themasteringshow.com/episode-37
If you enjoy this podcast, you may also enjoy the Home Mastering Masterclass course ! Here's a quick introduction to the course, and also an exclusive offer for Mastering Show listeners. For all the details, click here:
http://www.homemastering.com/special/
In which Ian probably goes too far with his analogy explaining compression using sponges. And in which Jon describes the concept of “sloppage headroom” and inter-sample peaks, and in which we also discuss:
Full show notes http://themasteringshow.com/episode-36
You asked questions. We answered them. Or tried to, at least! Featuring another mind-mangling guest appearance by Ian Stewart - although he’s not the one to blame for any confusion :-)
Questions include: * What are LUFS loudness units, and are there any guidelines for using them ? * What is the K-System, and how does it relate to LUFS ? * Should you always use low and high-cut filters while mastering ? * What’s the best bit-depth to supply for mastering ? 24-bit or 32-bit float ? * Can Ian’s Perception plugin be used while mixing ? * How do you manage payments and file security when working for clients ? * Phase-linear EQ in mastering - what, when, why and how
Full show notes: http://themasteringshow.com/episode-35
Dynamics. I talk about them ALL the time. “This song has great dynamics”... “make sure you keep plenty of dynamics”... “your music NEEDS balanced dynamics”… but what actually ARE they ?
Just like everything else we talk about on this show, dynamics are more complicated than they might seem at first glance. For example, there are at least two different types ! In this show we unpick the topic and try to shed some life on the truth about dynamics, including:
Check the show notes for links http://themasteringshow.com/episode-34
How should I prepare for mastering to get the best results ? It’s one of the things we get asked most often, and it often seems like the answers are really straightforward. But then you record a 50-minute podcast answering the question and realise maybe it’s not quite as simple as it seems, once you get into the details...
(And even if you’re planning to master your own music, keep listening - almost all these points still apply !)
In this show we cover topics like:
Bob Ludwig is a mastering superstar. This show starts out with the interview I did with him for this year’s Dynamic Range Day, after which Jon and I dig a little deeper into some of the topics we touched on:
Plus we branch out into a few other subjects, including:
Bob Ludwig: http://gatewaymastering.com/bob-ludwig/
Show notes & links: http://themasteringshow.com/episode-32
Everybody wants their music to sound loud. But does it need to be loud in order to sound loud ? What does that mean ? Well, it takes us about 30 minutes to really nail the answer to that question in this Dynamic Range Day themed episode, but we get there eventually - and we cover some pretty interesting ground along the way !
For example: * How to make things sound loud without making them (much) louder * The trick of balancing loud and quiet songs against each other * When to turn things down * What is "loudness potential" ? * How to get the right balance of loudness before mastering * The most common loudness issue Ian faces when mastering, and * The 100% successful strategy he uses to solve it
Full show notes http://themasteringshow.com/episode-31 Dynamic Range Day http://www.dynamicrangeday.co.uk/ Dynameter http://bit.ly/2nnWQY6
The first Q&A show got a great reaction, so we decided it was time for another one ! Questions this time:
http://themasteringshow.com/episode-30
Some of our favourite albums are live recordings - and some of the most challenging and interesting mastering projects are also recorded live. In this episode we discuss
What is re-mastering ? Why would you want to do it ? And how ? And even - should you ? Topics include:
Full show notes http://themasteringshow.com/episode-28
How do you master audio for games ? Can you master audio for games ? Is it even a thing ? It turns out the answer is Yes, but it’s complicated. In this episode we talk to Jay Fernandes about audio in games, including:
Visit the website for all the links http://themasteringshow.com/episode-27
Some people say clipping distortion is inaudible, some say it’s the true secret of really “loud” mastering, some say it’s a powerful creative effect, others that it’s the spawn of the devil. So who is right, and why ? In this show we talk about:
Full show notes and links http://themasteringshow.com/episode-26
It’s amazing how much control you can have of the stereo image in mastering, even with quite simple tools. In this show we explore:
Our guest this week is Ian Stewart
Links: Ian Stewart's Blog http://ianstewartmusic.us/blog/
Flux stereo tool http://www.fluxhome.com/products/freewares/stereotool-v3
Jerobeam Fenderson - music made for oscilloscope http://oscilloscopemusic.com
Voxengo MSED - mid/side plugin http://www.voxengo.com/product/msed/
VUMT - VU meter emulation (new version) http://klanghelm.com/contents/products/VUMT/VUMT.php
Fabfilter Pro Q 2 http://www.fabfilter.com/products/pro-q-2-equalizer-plug-in
Stereo width in mastering – how to measure, monitor and modify it http://productionadvice.co.uk/stereo-width/
(Video includes demos of a simple correlator and the Nugen Visualizer 2 with 'correlation by frequency' display)
How do you optimise your music for online streaming, when there are so many different services and standards out there ?
Specifically:
To get the “Black Friday” discount on Dynameter or any other MeterPlugs product, use this link and the coupon code TMSBLACK in the shopping cart:
Ian Shepherd’s Dynameter, by MeterPlugs https://transactions.sendowl.com/stores/5980/11556
Links
Why mp3 sucks, and how to hear it http://productionadvice.co.uk/why-mp3-sounds-bad/
Sample rate conversion comparisons http://src.infinitewave.ca
TMS - The Dither Episode http://themasteringshow.com/episode-21/
Online streaming loudness infographic http://productionadvice.co.uk/online-loudness/
TMS - The Loudness Episode http://themasteringshow.com/episode-6/
Mastered for iTunes - the saviour of great sound ? http://productionadvice.co.uk/what-is-mastered-for-itunes/
Online streaming loudness petition https://www.change.org/p/music-streaming-services-bring-peace-to-the-loudness-war
The most common question I’ve been asked since starting the show is - “how do I balance songs against one another ?”. Especially balancing quiet and loud songs, or when they’re from diverse genres. So in this show, we try to answer that - and touch on many other topics, too:
Links
The Heart & Soul of Mastering http://productionadvice.co.uk/heart-and-soul/
iTunes Sound Check has “album mode” - finally ! http://productionadvice.co.uk/sound-check-album-mode/
TDR Nova EQ http://www.tokyodawn.net/tdr-nova/
Multiband compression – the mastering engineer’s secret weapon ? http://productionadvice.co.uk/multiband-compression-for-mastering/
Your questions answered. Well, some of them, anyway ! It’s been over 20 episodes, people seem to be liking the show, and have been asking lots of questions - it seemed like a good time to answer some of them.
Topics include:
Do we really NEED mastering ? - Why you shouldn’t master on the mix bus (if you want to be good !) - Dealing with clients (and why you should make yourself expensive) - The best way to burn a master disc, and which brands to buy - How to mix and master drums LOUD
And many more...
Links
The three Ms of mastering (including Mindset) - TMS Episode #2 http://themasteringshow.com/episode-2/
Limiting - TMS Episode #3 http://themasteringshow.com/episode-3/
Why your EDM will sound better with more dynamics – and 6 places to find them http://productionadvice.co.uk/edm-dynamics/
Mastering in Reaper Interview with Jon about Mastering http://reaperblog.net/2015/03/mastering-in-reaper-interview/ Jon's Mastering session setup tips http://reaperblog.net/2014/11/video-mastering-project-setup/ Jon's new Reaper mastering workflow video http://wp.me/p2EzQl-1kf
The Home Mastering Masterclass http://www.homemastering.com
Yes - it’s The Dither Episode ! But hang in there, it’s not as bad as you might think. My guest host this week is Jon Tidey from reaperblog.net, who hates talking about dither, so I had to work hard to keep it interesting. And I think I succeeded, mostly! We cover loads of topics, like why the analogy of hi-res digital audio with digital photos is wrong (or at least deeply misleading) and why dither means digital ‘resolution’ is NOT a real thing. Plus:
Visit the website for links http://themasteringshow.com/the-mastering-show-21-why-digital-resolution-doesnt-exist-because-dither/
You’ve already seen who my guest is this week, so why are you still reading this ?!? Click Play now !
Seriously though, a guest whose discography includes U2, Dave Matthews, The Pogues, The Stones, Peter Gabriel, Talking Heads, Morrissey, The Psychedelic Furs, The Las, The Killers and 30 Seconds to Mars plus about 500 others really shouldn’t need any further introduction from me !
There are SO many great anecdotes and useful nuggets of wisdom in this episode I can’t even begin to list them, but just in case you need any more persuading, here are a few sample topics we discuss:
Now stop reading this and listen !
Links
Steve Lilywhite (Wikipedia) https://en.wikipedia.org/wiki/Steve_Lillywhite
Steve on Discogs.com https://www.discogs.com/artist/50809-Steve-Lillywhite
10 records that changed Steve’s life - some may surprise you ! http://www.musicradar.com/news/guitars/steve-lillywhite-the-10-records-that-changed-my-life-612922
Documentary teaser https://youtu.be/13ohHBmviE8
In this show Ian talks to the fabulous Sylvia Massy about her fantastic new book, "Recording Unhinged" - and how perhaps mastering could be a little more unhinged sometimes, too. Topics include:
Links
www.sylviamassy.com
http://www.sylviamassy.com/recording-unhinged/
http://shop.wbstudiotour.co.uk/product-categories/toys/info/extendable-ear/1232294.html
In this show we give a conclusive answer to all those heated online debates about what audio gear sounds best. Mics, converters, cables - you name it. And we tell you how to find out for yourself. But why you probably shouldn't bother. And along the way we discuss:
And plenty more !
Links
Can you trust your ears ? http://productionadvice.co.uk/can-you-trust-your-ears/
Does it matter whether or not pain medication is branded? http://digest.bps.org.uk/2015/11/does-it-matter-if-pain-medication-is.html
Ronan's Drum Recording Bootcamp http://bit.ly/rcm-drums
More about Ronan http://www.venetowest.com/rcm/
A new study proves that high sample rates really DO sound better. Or does it ? As usual it's a little more complicated than that... in this episode we investigate why, and also discuss how to test this stuff for yourself, plus - when you might choose NOT to mix at Abbey Road, why all CD players don't sound the same, and why Ian hates the sound of swirling ultrasonic birdies. And, what that actually means!
Links:
AES Paper: A Meta-Analysis of High Resolution Audio Perceptual Evaluation https://secure.aes.org/forum/pubs/journal/?ID=591
Intermodulation distortion http://productionadvice.co.uk/high-sample-rates-make-your-music-sound-worse/
Test files for intermodulation distortion http://people.xiph.org/~xiphmont/demo/neil-young.html#toc_1ch
The importance of loudness matching http://productionadvice.co.uk/you-must-do-this/
Why mp3 sucks - and how to hear it http://productionadvice.co.uk/why-mp3-sounds-bad/
The amazing Record Production Dot Com website http://www.recordproduction.com
Russell Cottier's site http://www.russellcottier.com
How to get great results mastering audio for podcasts - AND record and mix them. Plus - how to build a studio from hay bales (and why you'd want to), what really IS a "home" studio in the 21st century, and the mic Ian uses to record this show.
Links
The Mastering Show - Acoustic treatment http://themasteringshow.com/episode-8/
The Mastering Show - Loudness http://themasteringshow.com/episode-6/
Streaming Loudness Recommendations http://www.aes.org/technical/documents/AESTD1004_1_15_10.pdf
Recording Studio Rockstars Podcast http://www.rsrockstars.com
In this episode I describe a simple, straightforward strategy to make your masters sound more like those of your favourite artists – whether you’re a beginner or a pro. I explain how to decide how loud you want to master your music, and how to make sure you achieve that without becoming a victim of the loudness war - and, using this method you’ll be able to asses objectively what you want your music to sound like, and figure out how to get there.
Links
How to read the new loudness meters http://productionadvice.co.uk/lufs-dbfs-rms/
What does a mastering engineer do ? My mastering process http://productionadvice.co.uk/mastering-process/
Using Perception with reference tracks http://productionadvice.co.uk/using-the-perception-plugin-with-reference-tracks/
More info on Perception http://perceptionplugin.com
In this show we talk about distortion. Good distortion, bad distortion - and how to tell the difference. Find out what Ian REALLY thinks about distortion, how you can use it effectively in mastering - and when you should. What is soft clipping - and how do you use it ? Plus Ian explains why ALL audio processing is distortion, strictly speaking - and the benefits (and costs) of using it.
Links:
Fab DuPont on Death Magnetic http://www.puremix.net/mixcheck-mix-analysis/metallica-vs-metallica-metallica.html
What is 'aliasing' and what causes it? http://www.soundonsound.com/sound-advice/q-what-aliasing-and-what-causes-it
When in doubt, dither http://productionadvice.co.uk/when-in-doubt-dither/
Why you need amazing monitoring http://productionadvice.co.uk/if-you-cant-hear-it-it-doesnt-matter/
The Home Mastering Masterclass http://www.homemastering.com
How to master for vinyl, including key problems to watch out for, plus: why Ian loves everything about vinyl (except for one thing); is vinyl better than CD; why most vinyl in the 80s was actually digital, not analogue (!); why hiss is your friend; what "HD vinyl” is, and why it might help fix that one thing Ian doesn’t like
Links
Why custom mastering for vinyl isn’t necessary http://productionadvice.co.uk/vinyl-mastering/
It’s a kind of magic – Or: It’s not about the f** format ! http://productionadvice.co.uk/its-not-the-format/
Why you can’t measure vinyl with the TT Meter http://productionadvice.co.uk/tt-meter-not-for-vinyl/
The Hitch Hiker’s Guide to Sound Engineering http://productionadvice.co.uk/hitchhikers-guide-to-sound-engineering/
Star Wars: The original radio drama https://www.amazon.com/Star-Wars-Original-Radio-Drama/dp/1565110056
Patents filed for HD Vinyl http://www.digitalmusicnews.com/2016/03/15/high-definition-vinyl-will-soon-become-a-reality/
Why you might NOT want to master your music - or get it mastered; what I think of LANDR and other online "mastering" services; when mastering ISN'T mastering; plus the problem with re-mastering; a brief tangent on Dave Grohl; can you master on the mix buss? And why deciding not to master is STILL mastering.
Links
LANDR: Automated online mastering – but is it any good ? My test http://productionadvice.co.uk/landr/
How the Loudness War is crushing Dave Grohl’s analogue ambitions http://productionadvice.co.uk/how-the-loudness-war-is-crushing-dave-grohls-analogue-ambitions/
The heart and soul of mastering http://productionadvice.co.uk/heart-and-soul/
Full-length interview with Matt Colton from Alchemy Mastering, who mastered James Blake’s Dynamic Range Day Award-winning “The Colour of Anything”.
Topics include the processing chain Matt used (and why it possibly doesn’t matter as much as you think it might); the limiter he used (which you may already have) and his favourite default settings for it; the unique story of how he became a mastering engineer - and why vinyl really DOES sometimes sound better than CD
Links:
Matt Colton https://en.wikipedia.org/wiki/Matt_Colton
Alchemy Mastering http://www.alchemymastering.com
The Dynamic Range Day Award http://dynamicrangeday.com/award/
James Blake and the dynamics of The Colour In Anything http://productionadvice.co.uk/james-blake-dynamics/
Pop goes the loudness war http://productionadvice.co.uk/pop-dynamics/
Why “Dynamic Range Day” is a really bad name. And come to think of it, why “dynamic range” probably isn’t what you think it is. And neither are “dynamics”! And why the Loudness War hasn’t changed them. At least, not one kind – or not in the way that you think. Because physics. It’s complicated!
Plus special bonus topics: Autotune and Taylor Swift (!)
Links:
Dynamic Range Day http://dynamicrangeday.co.uk/
How to use the TT ‘Dynamic Range’ Meter – and where to get it http://productionadvice.co.uk/how-to-avoid-over-compressing-your-mix/
The ‘Dynamic Range’ Database http://dr.loudness-war.info/
Dynameter http://www.meterplugs.com/dynameter?a_aid=edmmr&a_bid=3bb60bda
Did they REALLY just auto-tune Aretha ? SERIOUSLY ? http://productionadvice.co.uk/aretha-autotune/
So Taylor Swift is louder than Motorhead, AC/DC and The Sex Pistols… – wait, WHAT? http://productionadvice.co.uk/taylor-swift-loudness/
Can digital really sound as good as analogue ? Should you use analogue or digital gear when mastering ? Could higher sample rates be hurting your music ? What’s wrong with the phrase “in the box” ? Why is a digital photograph NOT a good analogy for a digital audio file ? Why does Ian think recorded sound is miraculous, and what does that have to do with the answers to all the previous questions ?
Links:
There are no “stair steps” in digital audio http://productionadvice.co.uk/no-stair-steps-in-digital-audio/
How to test for intermodulation distortion http://productionadvice.co.uk/high-sample-rates-make-your-music-sound-worse/
When to use dither http://productionadvice.co.uk/when-to-dither/
Monty’s superb analogue versus digital demo video https://youtu.be/cIQ9IXSUzuM
Some people may think this week’s topic is dull - but DON’T skip it ! If you follow Ian’s advice in this show it will have the single biggest impact on the quality of the results you can achieve in every area of audio work, not just mastering. It’s affordable, it’s simple and you need to do it. Listen now, then follow the links below !
Links
How this method transformed Ian’s home studio http://productionadvice.co.uk/building-a-home-mastering-studio-part-3/
Where Ian got the stuff he used http://gikacoustics.co.uk/
A free tool to help you find out if you need to use it too http://realtraps.com/modecalc.htm
A way to run that tool on a Mac, if you want to https://www.codeweavers.com/products/crossover-mac
The DIY alternative http://www.gikacoustics.com/product-category/diy-acoustic-panel-bass-traps-supplies/
At it’s heart, mastering is simple - but there are plenty of more sophisticated techniques available, too. In this show we talk about some of these - and why you might not want to use them. Topics include:
Stereo width & M/S (mid-side) processing
An impossible EQ challenge
Stem mastering
Mix buss processing
Tape emulation & saturation
Creating a production master
Links
Stereo width in mastering – how to measure, monitor and modify it http://productionadvice.co.uk/stereo-width/
Should you use a buss compressor on your mix? http://productionadvice.co.uk/buss-compressor/
The heart and soul of mastering http://productionadvice.co.uk/heart-and-soul/
Loudness is still one of the hottest topics in mastering. In this episode we discuss why louder is better, but Too Loud is worse. And...
Links:
Audio Bloggers Live http://productionadvice.co.uk/audio-bloggers-live/
Radio loudness – the Truth
Loudness research
Perception plugin
Spotify loudness
Dynamic range database
Dynameter
Mastering EQ is about balance, not matching. In this episode we explain what the difference is, why it matters and and ways you can get it right.
Topics include:
Why “radio ready” sound is a mastering myth
How you can affect the balance of instruments in the mix, even within a stereo file
A simple but crucial point of mastering technique
The pros and cons of phase linear EQ
Ian’s recommended EQ plugins
Links
Loudness means NOTHING on the radio - the proof http://productionadvice.co.uk/loudness-means-nothing-on-the-radio/
The Heart And Soul of Mastering http://productionadvice.co.uk/heart-and-soul/
Phase linear EQ demonstration https://youtu.be/efKabAQQsPQ
Rock music and gynaecology http://mastering-media.blogspot.co.uk/2008/08/rock-music-and-gynaecology.html
Compression explained - using pillows and punchbags. Yes, you read that right ! And in this show we also talk about:
Links
Using compression to add punch, warmth and power to your mix http://productionadvice.co.uk/using-compression/
What is compression ? Sponges hold the answer http://productionadvice.co.uk/what-is-compression/
Multiband compression – the mastering engineer’s secret weapon? http://productionadvice.co.uk/multiband-compression-for-mastering/
Gregory Scott - Demolishing Compression Myths https://www.attackmagazine.com/features/columns/gregory-scott-demolishing-the-myths-of-compression/
Cheers !
In this show we take a deep dive into the topic of limiting.
We explain why you need limiters, important Do’s and Dont’s, recommended plugins – and why there’s a good chance you’re using them wrong…
Links:
Are brickwall limiters nothing but pure evil ? http://productionadvice.co.uk/brickwall-limiters/
Video demonstrating inter-sample peaks and how they affect Mastering for iTunes http://productionadvice.co.uk/mastered-for-itunes-video/
Intersample peaks and why they matter - more about why you should leave at least 1 dB peak headroom when mastering, with audio examples https://youtu.be/veLLvoIubzo
We’re kicking off the show with a short mini-series covering every aspect of the mastering chain in turn – levels, EQ, compression, limiting and metering.
We’re going to be starting at the end and working backwards – and in case you’re wondering why, Ian explains during the show !
So in this episode we cover the “Three M’s” of mastering- and to find out what they are, you’ll need to listen to the show.
Show Links:
The acoustic treatment material we talked about in the show is Owens Corning 703, sometimes known as Rockwool. http://www.gikacoustics.com/product/owens-corning-703-2-inch/
To find out more about using acoustic treatment to improve the sound of your studio: http://productionadvice.co.uk/building-a-home-mastering-studio-part-3/
For more about loudness meters: http://productionadvice.co.uk/lufs-dbfs-rms/
To assess the EQ balance of your music: http://www.voxengo.com/product/span/
More about the mindset of mastering: http://productionadvice.co.uk/heart-and-soul/
In this first introductory episode, we introduce ourselves and talk about what we have in store for the show. We then cover some mastering basics that will give you a solid grounding for the rest of the shows.
Not sure what mastering is ? Start here !
Show links:
What is mastering ? Photoshop for audio http://productionadvice.co.uk/mastering-as-photoshop/
LUFS, dBFS, RMS… WTF ?!? How to read the new loudness meters http://productionadvice.co.uk/lufs-dbfs-rms/