EventHubs Podcast: Recent Episodes

Jon Grey, John Guerrero

Fighting game news and discussion.

View Details

We've got three separate gameplay reveal trailers for Street Fighter 6 in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.

Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 2 we get to JP, Blanka, Dhalsim, and Dee Jay.

View Details

We've got three separate gameplay reveal trailers for Street Fighter 6 in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.

Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 1 we get to Manon and Marisa, with the other four in part 2.

View Details

Four of the EventHubs staff (all of who got to spend time playing Street Fighter 6's closed beta test) offer their opinions on ordering the eight yet playable characters in tier lists.

We offer all four of our lists, then put together a cumulative list at the end of our discussion.

View Details

We welcome content creator and player King Jae to Talk and Block to discuss Street Fighter 6's appeal to more casual audiences. We also discuss a little Tekken, the potential of good character customization modes, and more.

View Details

Capcom showcased a ton more World Tour Mode as well as Battle Hub! They also revealed a new Extreme Battle mode... which reminds us a bit of Super Smash Bros.

View Details

One day after Capcom shows us 4 new Street Fighter 6 characters, they tell us the rest of the roster! DreamKing joins to help react and analyze this exciting news!

View Details

Capcom hit the Street Fighter community with loads of exciting new Street Fighter 6 content today at Tokyo Game Show as a whopping four new characters were revealed for the game's roster.

All four are classic World Warriors as Blanka, E. Honda, Dhalsim, and Ken Masters bring the current revealed roster count to 11. We've taken a close look at the footage for all four and have some reactions, speculations, and more to share with you.

View Details

Having gotten a full session of hands on time with Street Fighter 6, (playing with the likes of competitors like PG|Punk and Justin Wong) Catalyst has a ton of new insight into how the game's fights, feel, and flow.

As two seasoned players, we sat down to simply talk about some of the particulars in more detail. During this part of our discussion, I have a few questions (based on some fears) about how Street Fighter 6's Drive System appears to work. Catalyst's first response to my saying I'm a bit fearful of Drive Impact: You should be.

View Details

Catalyst got hands on time with Street Fighter 6 at Evo, and so I have some questions for him about the game. This time we talk about basic feel and flow, how many touches it takes to win a round, and how similar/not SF6 seems to Street Fighter 5.

View Details

Despite having been around for the last 10 years or so, Hit Box controllers are a hot and controversial topic in the FGC right now. Should they be banned from competitive play? Are they the way of the future? We offer our thoughts.

View Details

We react to the new Street Fighter 6 costumes shown off for Ryu, Chun, Luke, Jamie, and Guile at San Diego Comicon. There also may have been a slight slip up revealing who is coming to SF6 next...

View Details

Hey team, We're changing our approach to podcasting and reducing the frequency in which we produce Talk and Block episodes. We will still be doing them and uploading as audio files, but not necessarily on a weekly basis. Moving forward Catalyst and I will be doing our TB discussion format for reaction videos to major reveals and occasional discussions segments for when the format makes most sense. We're turning our media focus more toward producing other YouTube content such as video essays, of few of which are already out. We'd very much love it if you'd give our YouTube channel a look as most of the content there can be listened to in the same way a podcast discussion is. We recently uploaded videos on Street Fighter 6's Jamie as well as on the 5 strongest attacks in all of Street Fighter. Thank you so much for regularly listening to us over the last few years as this has been an exciting season of new experiences. 

Our YouTube Channel: https://www.youtube.com/channel/UCYQtO_2n2eCETVWJDyO1prA

View Details

What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games. Plus Catalyst shares the two hated characters he thinks should still be in Street Fighter 6. 

View Details

What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games.

View Details

Street Fighter 6 is bringing back one of the franchise's most important mechanics, the parry, but aiming to do so in a way that makes it less intimidating and more intuitive to newcomers. We explore how Capcom could potentially refine and make better the mechanic that helped define Third Strike as one of the greatest fighting games of all time.

View Details

From core mechanics to general flow and feel, we discuss 6 important things players can expect from Street Fighter 6, also, almost all of the reactions from those who have played are positive thus far. Has Capcom found the perfect balance of accessibility and dynamic core gameplay? 

View Details

Street Fighter 6's Drive mechanic has been revealed and detailed and... it thankfully doesn't look like a comeback mechanic, at least not as powerful of one as we've seen in recent Street Fighter games. we discuss how it looks like it will impact gameplay, possible problems that could pop up, and more

View Details

We missed last week due to illness but we're back with a peace offering of three segments this week. First off we talk about all the hidden and secret characters in Street Fighter over the years, then do a review of Street Fighter 5 to see if it's worth getting here in 2022, and finally which characters stand the best chance at winning the Street Fighter 6 tournament (if there is one).

View Details

Who is the best boss in all of Street Fighter? We're ranking the franchise's six big baddies from worst to best. Also, Catalyst organizes the roster of Street Fighter 5 into Dungeons and Dragons alignments. See who's chaotic good and who's lawful evil.

View Details

We're taking a look at the history of Street Fighter characters that've been widely banned from tournaments, which has happened about 3 and a half times over the year. Plus Catalyst ranks the entire Street Fighter 5 roster based on how easy or difficult each character is to play.

View Details

Who are the most successful newcomers in each Street Fighter chapter? Plus Catalyst continues his crazy characters series with Marvel vs. Capcom 3's Dark Phoenix.

View Details

Street Fighter 6 could be the first franchise entry to feature a Drunken Fist style fighter and we have the perfect, never before playable character to fill the spot. Plus Catalyst considers the curse of the odd numbered Street Fighter entries.

View Details

Certain Street Fighter characters have become widely unappealing for players to use simply because their ability to implement go to strategies just doesn't come across as fun. We identify 5 such characters in SF5 that seem to have "glown up" thanks to the Definitive Update. Plus, Catalyst takes us on a blast from the past to recall the nightmare that was Vanilla Street Fighter 4 Sagat.

View Details

Is Luke an overpowered problem in Street Fighter 5 this season? We discuss this potential as the community begins expressing worry. Plus, Catalyst hits us with 5 big things fans should expect from Street Fighter 6.

View Details

More Street Fighter 6 information is coming Summer of 2022... but when exactly is that? We've hammered down four particular windows where we think news is most likely. Plus Catalyst takes a closer look at where Capcom failed and succeeded in recent character balance to give us an idea of where things are headed in Street Fighter 6.

View Details

Street Fighter 3: Third Strike is often regarded as one of the best fighting games of all time, so should Street Fighter 6 borrow the global parry mechanic 3S is so widely known for? Plus Catalyst lists off 5 major issues Street Fighter 6 must avoid at launch.

View Details

The developmental side of Marvel vs. Capcom hasn't showed many signs of life in recent times, but the culture the franchise inspired seems to have quite literally decided to take over in an intriguing, exciting, and quite beautiful way. Plus, Catalyst lists the eight characters he thinks need to die during Street Fighter 6's story.

View Details

Of the many characters who appeared in Street Fighter 5's story modes but not its main roster, we've chosen five who we think should get a shot at being playable in Street Fighter 6. Also, Catalyst takes us through three specific issues with Street Fighter 5's netcode he'd like to see fixed.

View Details

Are certain Street Fighter characters non-negotiable musts for appearing on base rosters, or can anyone be DLC? We delve into the concept of community expectations on this front, plus Catalyst counts out the five best character story threads in Street Fighter 5.

View Details

Will Street Fighter's biggest baddest villain be back in Street Fighter 6? We take a look at the history of M. Bison to note how many times he's died and come back to try to assess whether or not he'll likely do so in the next franchise entry. Plus, what does your online rank say about how you'll place in tournament? 

View Details

Luke is officially out in Street Fighter 5 and so we're joined by DreamKing this week to analyze the game's 45th and final character. We analyze if he's good, if he's fun, what his style seems to be and more, and then we break down the aspect of Luke that failed to meet expectations: his story. 

View Details

If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD https://www.manscaped.com/

We got a full showcase of Luke in Street Fighter 5 revealing more of his story, how he functions, and likely some insight into what Capcom will be doing with Street Fighter 6. We recap and expand on what we saw with this final newcomer, and then Catalyst dives into what we've learned about SF6.

View Details

Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! #ad #manscapedpod

I was fortunate enough to make it out to RBK this past weekend and attend one of the very first in person FGC events of the last 2 years. Let me tell you what it was like attending an offline major in 2021.

View Details

If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD https://www.manscaped.com/

Which game is better? Street Fighter 4 or Street Fighter 5? We pit these two together across five categories to see which comes out on top, and then Catalyst takes us to Lore-ville as he covers the actual tournament winners according to Street Fighter canon.

View Details

If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD https://www.manscaped.com/

Mechanics are a major part of what give fighting games their unique identities, and with Street Fighter 6 somewhere out there in the not too distant future, we consider a particular mechanic that might be especially refreshing for the franchise. Plus Catalyst has seen it all in his day, and remembers five things the Street Fighter franchise has done that he hopes never ever come back.

View Details

Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! #ad #manscapedpod https://www.manscaped.com/

We're back with the second half of our Street Fighter 5 Season 5 tier list as Catalyst and I share our picks for the top half of the game's 44 character roster.

View Details

Here's the first half of our tier list discussion for Street Fighter 5 here in the throes of Season 5.

View Details

We recently spoke about Street Fighter 4's biggest blunders, but now it's Street Fighter 5's turn. What were the five most egregious errors Capcom made over SF5's life thus far? Plus, Catalyst considers what playing Street Fighter 6 on PC vs. on consoles might look like, and which route will likely be better.

View Details

As the community is more and more turning its eyes to the horizon in wonder of when Street Fighter 6 might be announced, Catalyst offers five things he feels will make the game shine if it has them at launch. Plus Adaptive Trigger joins to talk about the brand new Nickelodeon All-Star Brawl and whether or not it looks like it'll stand the test of time.

View Details

Street Fighter 4 was amazing and awesome and the best and all that, but also had a few terrible moments in its life. We look at the five worst blunders during SF4's life, and then dig into the problematic patch that led Capcom to the creation of Street Fighter Alpha.

View Details

Which Street Fighter games have the best music? I went back and listened to a ton of OSTs to order the numbered SF entries from least to most inspired/inspiring themes. Catalyst, on the other hand, spent hours researching Street Fighter lore to explore some of the most interesting potential directions Capcom could take with Street Fighter 6's story.

View Details

When Capcom adds a new character into the Street Fighter franchise, the newcomer has the potential to enhance both the immediate game and the franchise as a whole.

Last week we ranked Street Fighter 4's newcomers to see who wound up being a good call and who fell flat, and we've given the same treatment to Street Fighter 5's 12 fresh faces (Luke will eventually be the 13th) on this week's podcast.

Also, Catalyst gets his ass kicked by Filipinoman's Rose in Capcom's first new Fight Money online tournament and he has some words detailing his overall experience.

View Details

Street Fighter 4 brought 11 newcomers that had never been playable in a Street Fighter game prior into the mix, and we rank them in order of general success. Plus, Catalyst explores the benefits of more casual Street Fighter encounters.

View Details

Why Vega's slide still hits you despite you thinking you're ready for it (there's a bigger takeaway that will help you beyond the Vega match) and Catalyst explains in detail why easy characters being top tier hurts fighting games.

View Details

Plain and simple to make sure we do it right this time, we list off six important things Street Fighter 6 needs to have at launch. Plus, Akira and Oro are now in Street Fighter 5, Dreamking joins us to talk about Oro's Tengu Stone V-Trigger, an attack that one of us thinks might be an overpowered regression for the game, and finally, Catalyst lists off 5 helpful tips for playing with both Oro and Akira.

Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos

View Details

It seems Capcom is setting Luke up to be the protagonist of Street Fighter 6. We discuss what makes for a successful new center-stage Street Fighter character and what doesn't as we consider Luke's potential. Then Catalyst goes through who he feels would be the best candidates for Street Fighter 6's launch roster and why.

View Details

Capcom hit us with their Summer Update showcasing Oro, Akira, and the brand new character Luke. We discuss how strong Oro and Akira look as well as how they'll play, and talk about the mysteries currently surrounding Luke.

Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos

View Details

It's time to get out that rank you've been stuck in as we cover three crucial and often overlooked tips that will help you level up from Bronze to Grandmaster, plus Catalyst asks how good is Street Fighter 5 now and what does that mean for Street Fighter 6? And finally, who are the top 5 best DLC characters in SF5 to date.

Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos

View Details

Nintendo revealed an exciting new Nickelodeon Toons-based fighting game this week, we list off a handful of characters we'd love to see join the roster and duke it out, plus recent tournament results show us why three particular Street Fighter 5 characters need a few emergency nerfs and we tackle the question of why people rage quit from a more psychological perspective.

View Details

Who are the worst DLC additions to Street Fighter 5? How bout the characters who tend to take advantage of lag the most? We talk about both, but not before MajinTenshinhan joins to tell us why Strive is the Street Fighter 5 of Guilty Gear games.

View Details

You know those characters that just suck to lose to? Well we talk about 9 of them on today's episode. Plus why I think Lucia is secretly a top 10 character in Street Fighter 5 all on this week's episode of the EventHubs Podcast.

Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos

View Details

When's Street Fighter 6? We think we have a decent idea in terms of both when it might be announced and when it'll actually see a release. Plus Catalyst recalls foolish things the FGC said would never happen... that happened, and we list off the 10 worst alternate costumes in all of Street Fighter 5.

View Details

It's 2021, modern Street Fighter games should be getting balance updates more than once or twice a year! Plus four reasons why you're losing in Street Fighter 5 and the top 10 best alternate costumes in SF5.

View Details

Die hard Street Fighter 4 fans, like myself, probably had a fairly intense emotional reaction to the question posed in the headline, but Street Fighter 5 has reached a point that makes it worth asking. Plus Catalyst lists off 6 characters you can score easy wins with and we cover 5 of the most frustrating online tactics.

WATCH VIDEO VERSIONS ON YOUTUBE - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos

Timestamps

00:00 - Intro, thanks for 2k subs

05:06 - Has SF5 evolved beyond SF4?

28:23 - 6 easy win characters

57:00 - 5 frustrating online tactics

View Details

Though Street Fighter 5 has been growing on people in more recent times, fans still seem to love Street Fighter 4 more. We talk about why that probably is, and then cover five mistakes you're making that're throwing away rounds

We're now on YouTube with video segments of the podcast! Check us out here - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew

View Details

Rumors of certain Street Fighter characters deaths have been greatly exaggerated as we're now seeing the likes of Dhalsim, R. Mika, and Sagat performing well in tournament. Plus, we get into a naturally controversial concept as we make an argument for why grappling type characters shouldn't be top tiers in Street Fighter.

Timestamps

00:00 - Intro and "dead" characters who turned out to be just fine

20:36 - The pitfalls of grapplers being top tier in Street Fighter games

View Details

Capcom releases a surprise mid season patch for Street Fighter 5. Who are the biggest winners, the biggest losers, and has Cammy been properly attended to?

View Details

News Flash! Street Fighter 5 had a lot of issues, so today we're talking about some of the biggest ones we don't want to see in Street Fighter 6. Also, we discuss how to learn to jump in at the right time so you can stop feeling like a dumb, stupid idiot who jumps too much.

Timestamps 01:55 - Four improvements we want to see in Street Fighter 6 that SF5 got wrong 33:46 - How to know when to jump in

View Details

We've come up with six simple but helpful tips to help you become more consistent in Street Fighter 5 plus Cammy won another CPT event and we objectively consider her abilities

Timestamps 03:44 - Tip 1 10:15 - Tip 2 16:00 - Tip 3 23:15 - Tip 4 29:40 - Tip 5 40:00 - Tip 6 49:45 - Cammy 2/2 at CPT events

View Details

We watched the new Mortal Kombat movie and have some thoughts. Our own Justin "Adaptive Trigger" Gordon joins to help us review and react, and then Catalyst and I share our three worst characters in Street Fighter 5 Season 5.

Timestamps  03:13 - Initial reactions 08:00 - The Fighting 12:44 - The Characters 30:54 - The Story 42:55 - Final Thoughts 56:00 - Worst characters in SF5

View Details

Capcom seems to be making massive changes to their Street Fighter storytelling and potentially setting big things up for Street Fighter 6, Japan didn't use a ton of V-Shift during the CPT but we definitely saw a new pace of play, and the biggest Rose fan in the world talks about Rose.

Timestamps

03:45​ - SF6 may have been teased in Rose's Story Mode

21:14​ - V-Shift usage and notable meta changes at CPT Japan 1

37:07​ - Cammy too easy to win with?

43:30​ - Jon's (and John's) early reactions to Rose

View Details

We've got a handful of Street Fighter 5 characters that are just more fun to play and explore now that the game's meta has shifted. Find out who they are and exactly why you should consider giving them a second chance.

Timestamps 01:47 - Setting the stage: The shift in meta means new ways to approach the game 06:00 - Necalli: old main, new approach 21:27 - Ed has reached new heights 26:25 - Ryu is Ryu again (the satisfaction of mental warfare) 38:25 - Cody's rough edges are less rough 43:42 - You can play Honda with just one button 51:08 - Gill is being heavily underrated

View Details

Just as promised, Capcom showed off a ton of exciting new Street Fighter 5 content during Tuesday's Spring Update stream. We got new footage of Rose, Oro, and even a look at Akira, and so Catalyst and I offer up our thoughts, reactions, hopes, and worries about the coming chapters of Season 5.

Timestamps

01:10 - Have we entered something of a new era for Street Fighter 5? 18:08 - Rose is probably gonna be pretty darn good in this game 38:48 - Oro, probably a character for a specific type of player, a sum of all parts 55:48 - Akira might be cool, hopefully developers refine her a decent bit before she drops 01:02:10 - What kinds of players are going to play Rose, what kinds of players are going to play Oro? 01:05:25 - Big ups to Capcom's team 

View Details

As we delve further into Street Fighter 5's current evolution we've started to note the kinds of strategies and approaches that've become more effective. Catalyst and I have a handful of hopefully helpful hints and tips.

Timestamps 04:35 - Capcom's Spring Update is en route 10:28 - Identifying the general evolution so we can hone in on specific approaches 16:16 - Explore strategies beyond rushdown and pressure-based approaches 25:40 - Consider saving your V-Gauge to maintain advantage and offset robbery potential 35:23 - Study your characters' V-Shift scenarios, both offensively and defensively, in training 44:06 - The best SF5 defense might no longer be having a good offense 51:28 - Why you might wanna look out for Chun-Li 57:25 - Should we be afraid of Sakura? 1:01:07 - Poison didn't fall as far as people think

View Details

V-Shift is taking clearer and clearer form as we've begun digging into the heart of Street Fighter 5's updated meta, and while different types of characters may benefit from this new mechanic in various ways, we may have come upon the common thread that illuminates what kinds of abilities and styles are going to be most effective here in Season 5.

Timestamps 01:05 - Intro (Favorite colors, lovers' quarrel, and shrinking genitalia) 04:53 - V-Shift benefits different types of characters 08:30 - Does V-Shift fix the problems SF5 has had? 15:40 - Has the community has been doubting V-Shift and Capcom too much? 23:28 - V-Shift buffs neutral 33:27 - SF5 more fun/rewarding now? 45:54 - "Super controversial" Guile 57:00 - Why is Cammy, a rush down character, top tier with V-Shift? 1:08:48 - Closing thoughts

View Details

We've spoken about the majority of Street Fighter 5's roster in terms of how these characters have evolved here in Season 5, but 14 more under the radar characters have yet to get their time in the spotlight. We explore changes there, offer our week three thoughts on the new V-Shift meta, and hit the mail bag.

Timestamps 00:30 - Intro and some words regarding yesterday's shootings in Georgia 03:50 - Mailbag: Who should I try if I want to transition away from shotos? 10:24 - Notable takeaways and observations about V-Shift 3 weeks in 33:40 - Bye bye Birdie? 36:30 - Necalli is... still Necalli 39:54 - Ibuki still decent, but kinda needs new tech 44:05 - Lucia is better at what she's already good at, but maybe didn't get what she needed? 48:42 - Chun one of the big winners of Season 5? 52:07 - F.A.N.G the forever wallflower 56:15 - Kolin got hit harder than we thought 1:00:16 - Juri REALLY wants you to use V-Skill and V-Trigger 2 1:09:05 - Blanka is Ibuki lite 1:12:40 - Falke is better and DEFINITELY worth exploring 1:18:17 - Cody is better and MIGHT be worth exploring 1:24:26 - Ken probably isn't a ton better, but he's got some "healthy" changes 1:29:54 - Zeku is still good, but for pros only... NO SCRUBS ALLOWED 1:35:16 - Look out for Sakura this season

View Details

We've talked top tiers getting nerfed, we've talked lower tiers getting buffed, but this week Catalyst and I have researched a few more Street Fighter 5 characters that have particularly interesting Season 5 trajectories in front of them. Some may have been heavily over nerfed, some perhaps buffed too much, we get into all the dirty details.

Timestamps 00:45 - Cryptic messages about the podcast, watching CFN, and Ryu's objectively best costume 08:41 - Did Capcom balance G correctly? 21:55 - Capcom may have murdered Guile 35:54 - Poison got hit hard... but maybe not too hard? (Has this become a more traditional zoner's game?) 44:55 - Did Capcom over-nerf Dhalsim out of fear of V-Shift? 57:36 - R(IP) Mika 1:00:53 - Abigail might be the most nerfed character via V-Shift 1:04:01 - Laura... you should be scared 1:09:30 - Sagat is better, maybe the new Guile, maybe just meh? 1:14:05 - Karin is... still Karin 1:17:32 - Kage: lots of buffs that might not add up to much

View Details

Last week we looked at how some of the strongest characters of Street Fighter 5's fourth season may have fallen down the tier lists here with the kick off of Season 5, and now we're looking to see which of the world warriors seem to be gaining the most potential ground thanks to re-balance and V-Shift.

Timestamps 00:30 - Welcome Nick, Pineapple 7up and Caramel Pepsi 03:50 - How much better is Alex? 20:34 - How much better is Ryu? 36:13 - Menat's less conspicuous super buff? 48:53 - How much better is Ed? 1:00:28 - How much better is Gill? 1:08:26 - Is Nash better or worse? 1:13:40 - How much better is Honda?

View Details

We've been intensely exploring Street Fighter 5's latest transformation since its launch, and have some new revelations about how V-Shift will affect the meta. We also discuss how effective we feel the nerfs to five of the game's strongest characters will be, plus Dakota "DarkHorse" Hills joins us to talk about his experiences with Guilty Gear Strive's addictive beta, and even offers a quality of life tip to help make traversing the awful lobby system a little less hellacious.

Timestamps 00:58 - DarkHorse's Guilty Gear Strive beta impressions, netcode = fantastic 03:15 - GGS online vs. SF5 online 06:14 - The game feels "hefty" while you play; comparisons to previous GG titles 12:40 - Strive is simpler, but is it trading fun for simplicity, or can you have both? 15:18 - That damn lobby system... but also one quality of life tip to make finding matches easier 21:48 - Shifts in Street Fighter 5's meta thanks to V-Shift 38:02 - M. Bison: what's changed? 49:48 - Akuma: what's changed? 01:02:05 - Urien: what's changed? 01:12:25 - Rashid: what's changed? 01:18:55 - Seth: what's changed?

View Details

Welcome back to the EventHubs Podcast, where the talk is 100% fighting games most of the time. On this week's episode DreamKing and MajinTenshinhan join to discuss the mostly good and somewhat bad experiences they've had with the latest Guilty Gear Strive beta. Then we delve into speculation-ville as the four of us offer our eight cents on how and how heavily Street Fighter 5's new V-Shift mechanic will be changing the game's meta.

Timestamps

00:58 - Guilty Gear Strive beta impressions, netcode 13:23 - Thoughts on gameplay 21:04 - Thoughts on graphics and visuals 24:19 - The lobby system of death... 31:12 - Bare bones tutorial? 36:50 - Last Strive launch character likely to be revealed very soon 38:57 - V-Shift is en route to SF5, how it works and initial thoughts 45:13 - Extra good for zoners? Less committal buttons? STILL bad for Alex 54:19 - Will there be enough (or any) risk attached to V-Shift? 59:38 - This might make certain characters invalid... unless they get new moves 1:03:04 - Will it bring more reactive skill to neutral? 1:09:18 - Fear that V-Shift might simply hurt lower tiers and help top tiers 1:17:39 - The updated game balance and developer decisions are going to be a very crucial factors 1:22:35 - Closing thoughts

View Details

Capcom hit us with their Winter Update and it was absolutely jam packed with a ton of intriguing new Street Fighter 5 content. From the V-Shift mechanic to new characters, we react to and offer our thoughts and speculations about where SF5 will go in the coming days. All of that plus I have a few words to say about a recent Poison article that didn't exactly go over so well.

Timestamps 00:58 - Immediate reactions to the Winter Update 02:58 - Reactions and thoughts on V-Shift 14:30 - Did today's presentation inspire the community? 17:30 - Reactions to Eleven 21:57 - Did we spot a guard crush mechanic? 26:50 - Reactions and thoughts on Rose 34:42 - Reactions and thoughts on Dan 41:50 - Brief glimpse at Oro, immediate community reactions, and six months prediction 48:48 - About the "Poison is fun" article

View Details

We're nearing the first major content drop for Street Fighter 5's fifth season and developers are planning to share information on battle mechanics next week, Catalyst and I discuss what we think might be coming down the pike. Then, with more and more sightings of #when'sSF6?, we get into some conversation about what the community needs to see in this update in order for SF5 to stay relevant and engaging for at least another year and a half.

Timestamps 01:58 - Capcom's new communication is working, but still has room to grow 14:13 - Two ways to approach fixing the low tiers 21:11 - SF5: A good experience "if you play the right character" 31:36 - An increase in #WhensSF6? 35:25 - What needs to happen for SF5 to have a strong final chapter? 42:24 - How likely are these things to happen? 46:18 - Secret hints in today's message and image?

View Details

How do we help the low tiers and make Street Fighter 5 more fun to play? Catalyst and I share and argue about a few theories. 

Timestamps 01:28 - NRS sets a good example for character balancing 04:00 - Online play (LAG) needs to be considered when balancing characters 11:00 - How does life look through the eyes of low vs. high tiers? 15:00 - Encouraging lower tier exploration 21:15 - Dangers of cheapening the game experience 29:12 - Certain characters styles that shouldn't be the best (Grapplers, Trolls, others?) 34:59 - Catalyst's change: Fireballs 44:30 - Raptor's change: heavy normal neutral 52:07 - How would we specifically change things here? 1:03:12 - Why this would help the lower tiers

View Details

NetherRealm Studios disqualifies a player from one of their online Pro Kompetition events for playfully criticizing Mortal Kombat 11, Street Fighter 5 still needs heavy work in the department of balancing offense and defense, and Street Fighter 6 might be farther off than we'd hoped.

Timestamps 01:18 - The NRS ban situation 06:47 - No communication on the subject is a bad look 10:19 - Closer look at the rules 16:55 - Legitimacy of policing criticisms at your own events 23:48 - V-Reversals suck in SF5 (emotional reaction to imbalance between defense and offense) 29:13 - How immensely would you need to buff V-Reversals to balance SF5's offense right now? 32:48 - Where should our expectations be concerning balance on this level? 44:09 - Street Fighter 6 is probably delayed, when should we expect to see it?

View Details

For the first time ever we're talking about Akuma in Street Fighter 5 as Catalyst explains why it would be a travesty if he isn't properly balanced. Now very recently Capcom showed some footage of what looked like a substantial nerf to the character's bread and butter combo, but this nerf did not come to fruition in Tuesday's update leaving us to wonder whether Capcom is making basic mistakes or getting into next level hinting. Plus analysis, reaction, and speculation from the King of Fighters 15 trailer.

Timestamps

01:15 - It would be a travesty if Akuma isn't properly nerfed 10:00 - "Ultra Street Fighter 4 had the best balance of any SF game thus far" Comparing Akuma to other characters and games 16:54 - The mysterious Tatsu nerf - out of touch mistake or next level communication strategy? 30:27 - Message to Capcom 35:30 - King of Fighters 15 trailer analysis/reactions: graphics 45:44 - Character charisma and personality 49:18 - SNK hasn't gone overly PC to avoid cancel culture... thank goodness 58:07 - How to prep for KOF15 01:01:09 - Roster talk  

View Details

Accessibility has become a major talking point in the FGC especially over the last few years and is a concept that needs to be approached extremely carefully by developers, we dig into the details of the most important do's and don'ts of this particularly hot topic . Plus Capcom releases a new video content usage policy and we examine how using big data is a must for our genre moving forward.

Timestamps

01:58 - Capcom's new video content policy 09:42 - Accessibility in fighting games - necessary, but dangerous 17:30 - The foundations of competition 24:40 - Ono's 2020 statement that makes me wary 31:58 - Legit ways to make fighters accessible 38:21 - Modern technology and big data can make fighting games better than ever

View Details

On last week's episode we each gave our top five lists in terms of which Street Fighter 5 characters will be the biggest winners of the upcoming balance patch, now we're running down our top 5 potential losers.

Timestamps 02:47 - Jon's #5 pick 15:27 - John's #5 pick 21:57 - #4 pick for both 31:01 - Picks #3 and #2 for both 48:27 - #1 pick for both 59:20 - Raptor's Recommendation

View Details

The roster of Street Fighter 5 will be going through potentially big changes fairly soon as the next yearly balance patch should be dropping in February with Dan, and Catalyst and I have each compiled lists of the top five characters who we think are likeliest to get the most substantial buffs. 

Timestamps

02:20 - Setting the stage 06:44 - John's #5 AND Jon's #5 15:21 - John's #4 (which is Jon's #2) 25:54 - Jon's #4 34:13 - John's #3 38:51 - Jon's #3 50:15 - John's #2 (which is Jon's #1) 56:42 - John's #1

View Details

Capcom has promised a special announcement this Thursday at Street Fighter League, but will it be Dan and/or Season 5 related? We're not exactly convinced yet. Plus Catalyst takes a look back over the trying days of Street Fighter 3 to highlight the crucial lessons learned about what a fighting game's success or failure seems to hinge on, and I speak from a more emotional standpoint about the biggest overarching takeaway I hope Capcom has gotten from Street Fighter 5 with.

Timestamps 00:52 - A special announcement of "something" is coming 09:40 - How past lessons of SF3 are impacting fighting games to this very day 12:04 - People legit felt SF3 was boring 14:20 - When the market gets over saturated 19:38 - A warning about passing judgement too quickly 24:25 - Capcom needs to learn how to better manage their relationship with fans 31:58 - The alienating effects of leaving fans too far out in the cold 36:15 - What happens if things don't change? 44:04 - Have we seen any progress yet? 52:15 - Raptor's Recommendation: Wim Hof

View Details

We're looking over Street Fighter history and discussing five mistakes that we hope to see handled properly in Street Fighter 6. Plus why the hell aren't more Capcom Cup hopefuls running campaigns and marketing themselves to win the popularity poll and snag the final spot in Capcom Cup 2020, and what does that have to do with a picture of college me riding a mechanical bull in Spongebob boxers?

Timestamps

01:33 - Mistake 1: Balancing offensive and defensive mechanics 04:24 - Good examples from Street Fighter 4 15:01 - Mistake 2: Overpowered comeback mechanics 23:38 - Mistake 3: Option Selects 34:42 - Mistake 4: Lack of customization on character select 40:49 - Mistake 5: Removing meters like stun gauge 45:02 - Dishonorable mention: Gems/Pay to win 46:02 - Capcom Cup hopefuls aren't campaigning enough 54:24 - Raptor's relevant college story

View Details

We know we're entering the final chapter for Street Fighter 5, and we know Capcom is changing up their approach and letting the creativity flow a bit more with their developments, so one has to wonder, to what extent will Season 5 be a test bed for Street Fighter 6? Plus MajinTenshinhan joins us to talk about the apparent age-old process of dumbing down fighting games for casual players and to discuss where the heck King of Fighters 15 is and why he's been playing older games during COVID.

Timestamps 04:11 - SF5's final year is probably going to offer a taste of SF6 07:15 - What's the benefit using the end of a current game to test a next one? 10:58 - Everyone with their own mechanic? Raptor's worry 14:20 - How to play SF5 if it isn't your cup of tea 28:50 - (Enter MajinTenshinhan) 30:55 - Capcom has been making simplified fighting games for casuals for 25 years now 39:40 - Has accessibility messaging ever worked? 49:44 - Clear examples of over simplification (risk gauge) 53:46 - Capcom will likely mimic the SF4 example 59:56 - What's the deal with King of Fighters 15? 1:05:28 - Falling back to older games during COVID

View Details

It's no secret that the latest Street Fighter can invoke a special mix of rage and anxiety when at its worst, but why -exactly- is this the case? We bring on DreamKing to try to hash out the dirty details as well as to talk about Monday's wonderfully successful Ultimate Marvel vs. Capcom 3 event.

Timestamps 01:40 - Setting the stage 05:14 - Risk vs. Reward, Offense vs. Defense, and the main issue for SF5 10:47 - The second strongest defensive mechanic in this game 14:37 - The "Blackjack approach" to SF5 17:32 - When relief is the reward 22:55 - DreamKing's Example (intent is ambiguous) 30:53 - The dangers of over correction (Street Fighter 3) 37:07 - Why the grind can feel like it's just not worth it 47:39 - The success of Ultimate Marvel vs. Capcom 3 Live

View Details

Capcom has been hacked and as a result leaks concerning Street Fighter 6 have begun circulating on the interwebs. Catalyst and I discuss the details and see what all else we can deduce about SF6 given recent timelines, statements, and actions made by Capcom employees. Plus, how far off is the FGC from a return to normalcy when it comes to offline events? New vaccine developments are giving us some new hope. And finally, we take a closer look at Punk's recent SF5 tier list.

Timestamps 01:23 - Street Fighter 6 is coming 04:50 - Ono's performance since Street Fighter 4 10:49 - Why Capcom married Sony for SF5 15:13 - Expectations/standards for SF6 26:39 - Progress toward returning to normalcy in the FGC 34:54 - People are itching to get back to it 41:29 - Punk's tier list 43:25 - People are sleeping on Gill! 50:07 - General balance is... really good? 1:00:12 - Obstacles to fun in SF5

View Details

There's been a lot of progress made when it comes to fighting game network play, and with as many wins as we've seen in recent times in this avenue, it seems a good time to evaluate where the FGC currently sits as far as its feelings toward the legitimacy of network play. Plus, Tekken players really love their franchise, PlayStation 5 might have some input lag woes, and there's a surprising amount of things to say about chip damage.

Timestamps 00:45 - Indiana Jones 02:30 - We've been making progress online 06:40 - Tekken netcode update reactions 13:25 - How warm are we to the idea of online play as valid for competition right now? 24:10 - Hardware matters 32:12 - Encouraged by progress 34:57 - PlayStation 5 might have naturally high input lag 43:49 - Chip kills, picking the right mechanics, and risk vs. reward 

View Details

We're looking to the future on this week's episode as Catalyst and I consider Capcom's approach to balancing Street Fighter 5 and ask whether or not we'd like to see more frequent adjustments as the standard for future titles. Plus, we're getting closer to the release of Dan and the first batch of Season 5 content, but should we be expecting it to actually happen here in 2020? 

Timestamps 01:49 - When should we be expecting the first batch of Season 5 content? 04:03 - Capcom baked in an option select 08:30 - Capcom Cup isn't happening until 2021 13:14 - "Just do it when it's READY" 22:08 - How often should Capcom be balancing Street Fighter games? 26:47 - Arguments and counters for more than once or twice a year 37:43 - Is the community ready for an updated approach? 45:00 - The FGC likes incremental changes   53:50 - Having a balanced attitude

View Details

Seth has been popping up more and more and more frequently in Street Fighter 5 competitions as of late naturally leading us to worry that the character is overpowered and too easy to win with, but we're not exactly sure that's the case. In fact, Seth might actually be one of SF5's biggest achievements yet. Plus, Tokido switches to Urien and misses his shot at getting into Capcom Cup, a new Dhalsim player is starting to turn heads, we're revisiting Street Fighter 4 to compare it to Street Fighter 5, and I have a new Raptor's recommendation.

Timestamps 00:54 - Inappropriate butt slapping 02:50 - ITK's Dhalsim is turning heads 10:22 - Tokido picks Urien over Akuma... doesn't win CPTO... WHY? 16:55 - Why is everyone (and their mother) playing Seth right now? 24:23 - So many ways to play him 30:55 - Axe kick 37:04 - Good, but not TOO good? 42:15 - Comparing SF4 to SF5 in 2020  47:42 - "SF5 is more Marvel than Street Fighter" 50:15 - Remembering the fun of SF4 56:04 - Raptor's Recommendation

View Details

The fighting game community has had a few good months now of major online tournaments and things have been... interesting so far. Recent drama with ChrisG and the Dragon Ball FighterZ World Tour as well as a few issues in 2020 Capcom Pro Tour Online events juxtapose with the fact this medium very well may be the way of the future and leave us asking ourselves whether or not our community is quite ready for online majors or not. Plus Twitch is changing drastically forever and we introduce a new segment.

Timestamps 00:51 - Initial thoughts about online right now 03:58 - ChrisG and the DBFZ World Tour 11:20 - How do we (the FGC) navigate these waters? 22:29 - Moving forward without losing sight of the standard 31:23 - Specific solutions/practices for right now 37:22 - Twitch is changing forever (Tons of sudden DMCA takedown claims) 43:15 - Who is at fault? 48:13 - Who is making money off this? 51:25 - New Segment Raptor's Recommendations

View Details

Street Fighter 5 just got a new netcode update and Catalyst and I have spent some time this morning exploring it directly while also trying to figure out what specific changes we should expect moving forward. Speaking of changes moving forward, Capcom appears to be planning to evolve the game in some significant ways in Season 5. Finally, why does Mortal Kombat's Mileena have such a rabid fan base? We explore a bit of the psychology behind the fandom of this simultaneous sexy bae and devouring monster from under your bed. 

Timestamps

00:52 - Netcode update for SF5, what are we seeing already? 02:35 - Potential direct impact for PS4 users 08:26 - What should we expect? 12:55 - We suspect Street Fighter 5's identity is going to change significantly (again) in Season 5 16:50 - What kinds of changes have we seen thus far? Plans for new mechanics    21:17 - Capcom understands the game better than ever before and there's evidence 25:52 - What's SF5's identity like right now? (And what, therefore, needs change?) 35:00 - Giving credit where it's due 43:47 - Why do people love Mortal Kombat's Mileena so ferociously? 46:23 - Two themes: Sexy bae and devouring monster 49:47 - Mileena is your mate and your mom   51:30 - Kiss of Death

View Details

Capcom's fighting game department has been notoriously bad at launching games in recent years as Street Fighter X Tekken, Marvel vs. Capcom: Infinite, and Street Fighter 5 all suffered through horrendous early chapters. Why though, did Cross Tekken and Infinite wind up failing entirely while Street Fighter 5 was ultimately able to keep its head above water? We investigate the particulars to find possible answers to this question.

Timestamps 01:07 - Street Fighter X Tekken's sad story 05:56 - SFxT rough launch woes 13:21 - "SFxT seemed to be including things to outright piss off the player base" 16:00 - Flooded fighting game market 22:00 - Marvel vs. Capcom: Infinite's initial hype and early warning signs 28:00 - It hits the fan 34:55 - Functions 47:56 - What about Street Fighter 5's launch? Bad looks... but not AS bad? 50:50 - Raptor's final answer

View Details

Believe it or not, we're entering the final months of 2020 and that means a Street Fighter 5 balance patch is likely on the horizon. With that in mind, we're a bit surprised at how little we're hearing in the way of calls for Akuma nerfs and so we're diving in to highlight the specifics of why he's overpowered and how Capcom should go about fixing him. Also, we recently got more information about Season 5's first DLC character, Dan, and it sounds as though there's a chance the joke character might present some very intriguing opportunities for both casual and eSports players if the stars indeed align like they're threatening to.

Timestamps 01:51 - Not enough people are talking about the best character in Street Fighter 5 08:16 - How far are we hoping Akuma falls down tier list mountain and how does that specifically happen? 19:16 - What do we think Capcom will actually do? 28:58 - Tournament performance observations in 2020 31:16 - Why Dan has different potential than any SF5 character we've seen yet 39:22 - Potential for eSports charisma 50:02 - Depressed, sweatpants, plastic vodka bottle Alex

View Details

With the major reveals that have been rolling out for the next generation of gaming consoles it's becoming quickly apparent that the way we play, pay for, and consume video games is all but certainly about to change in some drastic ways, and so Catalyst and I examine what this might mean for the FGC. Plus we compare what we know about the PS5 and the Xbox Series X, talk about Bandai Namco's expert handling of one of Master Roshi's more sensitive personality points, and talk more Seth in Street Fighter 5.

Timestamps 01:43 - The Netflix of gaming 16:02 - Potential impact on the FGC (DLC issues seem imminent) 30:33 - Rumors that PS5 may already behind (Resident Evil 8) 41:23 - Bandai includes just a tad of Master Roshi's perverse nature in Dragon Ball FighterZ 46:29 - Is Seth being overrated?

View Details

A terrible launch, input lag, unbalanced mechanics, lack of single player modes, and plenty more missteps have put a bad taste in many mouths when it comes to Street Fighter 5, but it's been four and a half years and Capcom has remedied many of these core issues and so we have to ask, is Street Fighter 5 at a good place here in the latter half of 2020? Catalyst and I pick this question apart and try to offer some thoughtful answers.

00:46 - Cuties and Mountain Dew margaritas from Red Lobster 03:45 - Is Street Fighter 5 in a good place? (Examining the release in 2016) 08:25 - On netcode, PS4 vs. PC 20:06 - Single player modes 28:52 - Visual presentation: graphics, animations, etc. 36:21 - In-game economy 43:21 - Speed round: Battle challenges, training mode, CFN, store, other thoughts 48:40 - Twitter poll results 50:30 - Why people can still hard to love SF5

View Details

Capcom Cup looks to be scheduled somewhat soon after a major balance update that includes the implementation of a brand new mechanic in Street Fighter 5, we have to wonder how well this'll go over with both players and fans. Plus, I'm back to learning many 101 lessons as I explore Seth and share some of my important findings thus far, and we get into some dangerous frames of mind you'll want to be sure to avoid.

Timestamps 00:00 - Intro and Jon's trash duties 01:10 - Major changes coming to SF5 just before Capcom Cup 08:30 - How often are people willing/wanting to see major updates? 26:43 - Back to school with Seth! 101 fighting game lessons we should all be reminding ourselves of 33:43 - Start with what you know, and start with what you're going to be using the most 44:10 - Using the micro to open up the macro: First use smaller moves and movements to set up for bigger ones 54:14 - Filtering advice that does more to hurt your confidence than help your game

View Details

Has Capcom found the right recipe for DLC character design in Street Fighter 5's Seth? Plus Dragon Ball FighterZ comes down hard on rage quitters, NVIDIA announces tech that might mean significant reduction in input delay for future titles, and Tokyo Game Show will bring with it some kind of Street Fighter announcement at the end of this month.

Timestamps 01:10 - Raptor picked up Seth 02:31 - Should Seth be the new standard for DLC character tier strength moving forward? 23:50 - What might Capcom's Tokyo Game Show announcement be? 30:47 - Is Dragon Ball FighterZ's new rage quit policy too harsh? 37:08 - Input delay getting reduced across the board? A look at NVIDIA's new tech 

View Details

We know a new balance patch is coming for Street Fighter 5 almost certainly in December, so what kind of changes could do the game the most good? Plus, employees at Lab Zero have been on something of a exodus alleging consistently unprofessional behaviors from owner Mike Z as the reason why. We discuss all this plus how to maintain better control and stop doing stupid stuff in high stakes situations.

Timestamps 01:14 - Lab Zero employees leave the company, allegations of unprofessional behavior from Mike Z 13:21 - Street Fighter 5 balance update early hopes - Akuma stuff 19:17 - How good is Seth? 26:25 - G stuff 33:28 - V-Triggers too strong? 47:07 - You're not as in control as you think you are while playing fighting games

View Details

There's a new battle mechanic en route for Street Fighter 5, but we currently have no idea what it is. Catalyst and I speculate on this likely game changer, then get into the results of the weekend's Capcom Pro Tour Online North America including the bit of controversy surrounding Punk and lag. We also discuss the reveal of Master Roshi for Dragon Ball FighterZ and talk about our personal experiences playing in a major online event.

Timestamps 00:45 - What might the new SF5 mechanic be? (V-Reversal 2 or Critical Art 2) 09:25 - V-Trigger Double 13:14 - V-Skill Double 17:25 - New wake up option 20:02 - How the latest CPT event shook up SF5's tiers (Kolin, G, Kage, Dhalsim) 32:32 - Controversy from Punk surrounding lag 41:17 - Experiences playing in the CPTO 41:40 - Master Roshi revealed for Dragon Ball FighterZ 57:57 - Dragon Ball FighterZ isn't getting rollback netcode... which is total crap

View Details

DreamKing and I built our own PCs and Street Fighter 5 turned into an entirely different experience, he joins us to share particulars. Plus, Yoshinori Ono has announced that he'll be leaving Capcom after almost 27 years with the company, Catalyst and I react to and discuss this end of an era scenario. 

Timestamps 00:50 - PlayStation 4 to PC experience comparison 12:25 - Playing in ranked 19:01 - How much of online play woes are due to PS4 hardware? 21:59 - Comparing specs on the hardware/this is a recurring issue 28:21 - How difficult was it to build a PC? 34:41 - Thoughts on PS4 now 40:47 - Ono announces that he's leaving Capcom, will he retire or transition to another company? 43:50 - The good and the bad of all this 46:57 - (Rumors about Ono and SF6)

View Details

Capcom just revealed a whole mess of new content for Street Fighter 5... but we're going to have to wait a while for all of it to come out. We offer our thoughts on the incoming DLC and discuss the future of Street Fighter 5 and beyond.

Timestamps 00:54 - "This is what not rushing Street Fighter 6 looks like" Gut reactions 09:17 - What this tells us about where the community is at right now 20:20 - Was Dan a good call? 28:23 - Thoughts on Rose 30:42 - Thoughts on Oro 34:26 - Thoughts on Akira

View Details

Capcom has announced that we're on the verge of some major Street Fighter 5 reveals and so we discuss what's most likely to be shown during this Friday's roundtable and next Wednesday's live stream events. We also get into the results of the very exciting CPT Online Asia East, talk about how Daigo is able to pull off such immaculate footsies, and consider the current state of balancing fighting games amid the backdrop of eSports.

Timestamps 01:37 - Street Fighter 5 reveals are right around the corner 15:29 - CPTO Asia East tourney, Daigo wins with Guile 27:27 - On Daigo's footsies  37:07 - Notable character performances in the CPTO Asia East 1 46:12 - Fighting game balance in eSportsy 2020

View Details

We discussed our way through the bottom 20 Street Fighter 5 Season 5 characters on last week's episode and are now tackling the top 20 of our composite EventHubs tier list.

Timestamps 01:50 - Necalli 11:28 - Abigail 19:44 - Dhalsim 29:27 - Menat 37:49 - Laura 43:17 - R. Mika 50:08 - Seth 55:12 - Cammy 1:00:17 - Ibuki 1:07:10 - Zeku 1:13:14 - Kolin 1:17:58 - Guile 1:21:39 - Chun-Li 1:28:24 - Poison 1:32:52 - Rashid 1:39:47 - M. Bison 1:45:18 - Karin 1:51:49 - G 1:58:12 - Urien 2:04:14- Akuma

View Details

It's time to kick off the EventHubs Season 5 tier list discussion as four of us here on the site have ordered personal tier lists the entire Street Fighter 5 roster. We then averaged those four together and will be discussing characters 40-21 on this week's episode.

1:05 - General Criteria 07:34 - Alex 12:58 - Falke 18:33 - F.A.N.G 22:06 - Nash 27:47 - Juri 32:07 - Ryu 38:38 - Ed 43:22 - Vega 47:40 - E. Honda 57:17 - Blanka 1:02:26 - Cody 1:07:45 - Sagat 1:12:21 - Ken 1:16:03 - Lucia 1:21:05 - Kage 1:26:37 - Birdie 1:32:52 - Balrog 1:38:10 - Sakura 1:42:47 - Gill 1:50:45 - Sakura

View Details

Timestamps

01:04 - Quick recap and what we can do to minimize these issues moving forward 15:16 - Dealing with things right now, on a personal level

View Details

We've rounded up results from Capcom Pro Tour and other online tournaments as well as various opinions from respected community members to try to hammer down a general idea of Street Fighter 5's particularly elusive tier list. Also... a 101 lesson in dating advice.

Timestamps

01:01 - Strongest characters we're seeing based on tournament results and tier lists (Poison) 15:00 - Karin, M. Bison, and Akuma 20:36 - Rashid 23:56 - Seth 30:31 - Chun-Li 35:49 - Cody 40:59 - Alex 44:01 - Gill 48:38 - Dating advice for the FGC (What not to do) 54:06 - What to do

View Details

The first North American Capcom Cup Online event went off without a hitch... unless you count the drama surrounding the reigning champion participating and then forfeiting in top eight. Plus Chris G loses his sponsorship with Evil Geniuses over sexist and racist comments from years ago and we learn more specifics about what does and doesn't seem to cause online latency in Street Fighter 5.

Timestamps 00:57 - iDom enters CPTO, forfeits in top eight 09:48 - Silver linings 19:13 - Stages don't cause extra latency? 30:40 - ChrisG dropped from EG for social media comments from years ago 38:34 - Testing to find out what specifically causes latency in Street Fighter 5

View Details

Street Fighter X Tekken wound up not being Capcom's proudest moment, but it did teach us plenty of lessons we'd be remiss not to remember in current times. Plus Catalyst shares some old conversations he's had with Capcom employees, I learned a fighting game lesson while playing Risk, and online tournament results are painting a somewhat surprising picture.

Timestamps

1:10 - The sins of Street Fighter X Tekken 16:56 - Catalyst's Capcom secrets 23:21 - Risk can make you madder than Street Fighter 39:18 - Capcom Pro Tour online, seeing the problems so we can fix them (plus surprisingly unsurprising results) 45:05 - Helping to fix the issues from our end

View Details

Where on the Street Fighter timeline should Capcom hold the events of Street Fighter 6? We discuss the potential of a venture into the past to feature important and intriguing characters we've yet to see on any playable roster. Plus Catalyst meets a big goal with Menat, and we examine what types of SF5 characters seem to do the best in tournament to determine what types of characters the game could use in its final DLC season.

Timestamps 01:26 - Where should SF6 be held on the timeline? 11:20 - How might Capcom go about getting characters from different points in time on the same roster? 15:30 - Story is massively important in fighting games now, tons of potential is currently on the table for Capcom 33:00 - Jon meets his goal 36:44 - What style isn't as represented in tournament play as others? (Zoning) 42:07 - Better address with new character playstyles as opposed to new mechanics

View Details

You don't need to venture very far or wide in the fighting game community to hear about obstacles that arise in network play, but after watching the Blink All-Star Challenge last weekend Catalyst has a list of online event perks you may not have realized were staring you in the face. Also, we find lessons in unlikely places as Jyobin and an Adam Sandler film give us a crash course on breaking the rules to break new ground.

Timestamps

00:00 - Black Lives Matter 08:52 - Uncut Jyobin: Bending rules to reach new heights 26:00 - Hidden perks of online events 33:16 - Should online tourney commentators acknowledge lag? 37:01 - Giving online its due

View Details

Capcom has revealed more DLC content is en route for Street Fighter 5: Champion Edition in the form of five more characters and three more stages. We discuss who we think these final five might be as well as speculate what the end of Street Fighter 5's timeline will look like. Before all that though, we welcome on Steven "DreamKing" Chavez to talk about Mortal Kombat 11's brand new Aftermath update.

Timestamps 01:09 - Mortal Kombat 11: Aftermath initial impressions 03:50 - Is it worth the $40? 05:45 - RetroKade stage is awesome 08:15 - Stage Fatalities and Friendships - Good but maybe not amazing 14:14 - Where might MK's new momentum take it? 17:00 - Capcom unveils news of 5 new characters coming to Street Fighter 5 28:09 - Who are the likeliest candidates? 39:30 - Chances of a Dan (should a joke character be DLC?) 41:13 - Can you have Yun without Yang? Why Makoto wouldn't be a good choice 50:06 - What does the timeline look like now? Why reveals/releases might not coincide with EVO 56:49 - Might we see SF6 announced at Capcom Cup 2020?

View Details

Who are the hardest characters to play efficiently in Street Fighter 5? Who are the easiest? Four of us here at EventHubs have come together to rank the entire 40-character roster in terms of how technical each fighter is to play, then we averaged our scores to come up with a final list. DreamKing, MajinTenshinhan, Catalyst, and I are going through that final list today to highlight some of our more notable choices, debate opinions, and explain who we think are SF5's most technical characters.

Timestamps

00:00 - Intro, Steven loves Tiger King and Weezer 02:17 - Establishing the criteria 08:53 - Cammy (40) 10:59 - M. Bison (39) 13:30 - Necalli (38) 18:14 - Birdie (37) 19:13 - Alex (35) 26:36 - Laura (29) 29:14 - Zangief (27) 34:13 - E. Honda (24) 39:18 - Abigail (24) 50:57 - Kage (20) 55:45 - Cody (18) 59:49 - Lucia (17) 1:04:42 - Sagat (19) 1:08:51 - Falke (14) 1:13:30 - Karin (10) 1:16:14 - Ibuki (8) 1:21:28 - Poison (6) 1:23:20 - Vega (6) 1:27:37 - Gill (3) 1:31:06 - G (3) 1:46:11 - Zeku (2) 1:52:21 - Menat (1)

View Details

For those ready to get serious about leveling up in Street Fighter 5, we've put together a list of seven tactics that've given us great results in our recent training endeavors. Also, we fight about the validity of online tournaments.

Timestamps 00:39 - Quick reactions to the brand new MK11 Aftermath gameplay trailer - NRS is doing it right 02:16 - "Offline tournaments aren't coming back anytime soon" 11:00 - What constitutes a "valid" gameplay environment? 21:25 - Ways to make Ranked play more rewarding 26:18 - 7 Simple tips to get better in SF5 (that anyone can do) 27:04 - Watching higher level footage 32:21 - Play with a schedule 38:35 - Limit your focuses at any given time 40:09 - Always have specific focuses to be training up 42:40 - Actively attend to your mental game 44:50 - Ignore points/play in the moment 49:47 - Remember to actively apply what you're practicing when in the heat of matches 51:17 - Mailbag

View Details

EVO 2020 has been canceled and organizers plan to take the event online. This seems like a logistical nightmare, but is there a timeline where we actually see it work? MajinTenshinhan joins us to talk about this and to conclude our discussion and rankings of Street Fighter 5's four seasons.

Timestamps 01:06 - EVO canceled and headed online... can it work? 26:51 - Season 3 discussion start 31:24 - Sakura 40:37 - Blanka 46:07 - Falke 53:37 - Cody 1:01:59 - G 1:12:57 - Sagat 1:22:32 - Season 4 discussion start, Kage 1:32:10 - E. Honda 1:39:04 - Poison 1:43:38 - Lucia 1:50:02 - Gill 1:55:39 - Seth 2:06:42 - Individual ratings for Seasons 3 and 4 2:23:45 - Final averages for all Seasons

View Details

We're taking a detailed look back at Street Fighter 5's four seasons of DLC development to assess how good of a job Capcom did at bringing the hype and adding to the SF5 experience each year. MajinTenshinhan joins us as we explore seasons 1 and 2 on this week's episode of the EventHubs Podcast.

Timestamps 02:23 - Intro and Season 1 discussion 56:30 - Season 2 discussion 1:46:00 - Rating the seasons

View Details

With all of the change and chaos we've seen here during the start of 2020, what are we expecting and hoping for when it comes to the future of Street Fighter 5? Plus, tournament organizers for CEO, Combo Breaker, and EVO have banned one competitor for the use of a racial slur on Twitter leaving the community to wonder about the fates of the numerous other notable community figures who have made similar posts in the past. We also welcome on MajinTenshinhan and DarkHorse to talk about the apparent trainwreck that was the Guilty Gear Strive beta, all here on episode 100 of the EventHubs Podcast.

Timestamps

01:20 - Bans for racial slurs 07:58 - What do we think/hope the future for SF5 will look like now? 23:55 - Using cell phones for getting offline tourneys back up and running 28:20 - Using EventHubs as a platform to check against special interest people/groups 38:30 - Guilty Gear Strive beta impressions with Nick and Dakota

View Details

Who are the most underrated characters in Street Fighter 5 these days? DreamKing, MajinTenshinhan, Catalyst, and I have all put together top three lists that we use to discuss, debate, and try to arrive at something of an answer to this question on this week's episode of the EventHubs Podcast

Timestamps 01:28 - Guilty Gear Strive beta hype from Nick 06:15 - Most underrated characters

View Details

The headline tells it all...

View Details

After more than four years of updates, patches, and tweaks, Street Fighter 5 feels like it's more balanced than ever... with perhaps a few caveats... we discuss the particulars of this and then are joined by Dakota "DarkHorse" Hills and Nick "MajinTenshinhan" Taylor to talk the good, the bad, and the ugly of Granblue Fantasy: Versus.

Timestamps 1:31 - Is Street Fighter 5's balance better than ever? 51:14 - The good, bad, and ugly of Granblue Fantasy: Versus (With MajinTenshinhan and DarkHorse)

View Details

Big changes have been made to Street Fighter 5: Champion Edition as the latest patch brings updates to both character balance and matchmaking. We discuss the biggest takeaways from both of these plus a lesson in hit confirms.

Timestamps

00:27 - Top 3 most impactful (probably) changes of the "March.5" balance update 30:05 - Other notable mentions 52:56 - Matchmaking improvements, what we've seen thus far 1:06:59 - Hit confirm practice tips and tricks

View Details

Yoshinori Ono talks the current state and tentatively promising future for Street Fighter 5 in a newly released interview with US Gamer, Tokido's performance with Akuma at Topanga has Catalyst all but certain that the demonic fighter will be a problem here in Season 5, and a recent EventHubs poll regarding the production of more SF5 content yields some surprising results.

Timestamps

04:02 - Important details from Ono's latest interview 36:34 - Why Akuma looks kinda broken right now (Tokido destroys everyone at Topanga) 56:04 - More evidence that SF5 has shifted toward footsies and "R. Mika island" 1:04:46 - The people apparently want more SF5 DLC characters

View Details

The coronavirus continues to affect the FGC, we discuss some of the particulars and possible longer-term effects as we try to form an idea of what the coming weeks and months might look like. Plus we get into Topanga 2020 finals predictions, how to adjust your focus to stop making dumb mistakes, check the mailbag, and more.

Timestamps 00:38 - How the coronavirus is affecting the FGC 09:00 - How to simplify your offense to make fewer mistakes 17:56 - Topanga championship predictions and observations 23:31 - Our responsibility in continuing to level up SF5's netcode 29:24 - Interesting thoughts from interviews with MenaRD, JB, and Ceroblast 53:10 - Bonchan's thoughts on low tier characters surprising us 57:36 - Mailbag

View Details

More and more pieces are falling in place as we explore the updated Street Fighter 5, and it seems as though the game's neutral has evolved in a very significant way... surprisingly despite the fact that V-Triggers haven't really been altered. We try to answer why that is, plus Catalyst and I discuss the validity of network play as the FGC moves further into the online arena, and we check the mailbag

Timestamps 00:40 - Has a major shift happened in Street Fighter 5 right under our noses? (And what might be causing it?) 22:32 - Raptor - Online is not ready for fighting games yet 53:56 - Cygames disbands their eSports team 1:00:32 - Punk's choice to play Poison at Kimonomichi 1:06:50 - Mailbag

View Details

Intel reveals the rule book for their Intel World Open and the FGC immediately expresses a ton of trepidation and doubt but is there a chance that this online endeavor could wind up being legit? Plus we've had five days of Topanga 2020 action and learned a lot about Season 5 of Street Fighter 5 as a result, we share our takeaways there and then Catalyst tries to convince us that R. Mika is better than she is.

Timestamps 01:42 - Intel World Open reactions and predictions 23:08 - Topanga takeaways, Rashid gets bopped 32:32 - Seth gets bopped 37:46 - Mika is a really good character 49:27 - Nemo's Gill is looking slick, and it's not even at full power 59:05 - Karin and Bison are still damn good 1:04:40 - Tokido cleans house with Akuma (Is Japan sandbagging?)

View Details

A new netcode update drops for Street Fighter 5 and players deem it an instant failure before even trying it out... we address this and talk about what kind of results we're actually seeing, plus Catalyst is none too impressed with Seth's abilities, we're none too sure about Seth's gender, a Devil May Cry voice actor is none too sure about how to avoid NDA's on Twitter, and we check the mailbag.

Timestamps

00:38 - Netcode woes 31:23 - Catalyst thinks Seth is not gud 45:53 - Fun with pronouns 50:57 - Capcom VS. potential a la voice actor tweets 57:05 - Mailbag

View Details

Some of the top Japanese players in the world have come out with a Topanga tier list for Season 5 of Street Fighter 5, and, to put it lightly, we have some pretty heavy disagreements with it. Plus Dragon Ball FighterZ starts up a comeback, the clock is ticking for Capcom to figure out online issues, I have some firsthand experience with Street Fighter Amateur League, and more.

Timestamps

01:09 - Topanga's whack tier list 35:13 - iDom's tier list for Poison 43:00 - Dragon Ball FighterZ is back? 51:21 - Granblue Fantasy: Versus is selling exceptionally well in Asia... but Catalyst 1:03:07 - Intel World Open starts in about 5 weeks, the clock for Capcom to fix online is ticking 1:10:23 - The good and bad of playing in the Street Fighter Amateur League

View Details

Timestamps 00:00 - The sins of Street Fighter 3, 4, and 5 1:08:03 - EVO lineup, no Mortal Kombat 11 1:18:13 - Nick is playing Granblue, offers very early reactions

View Details

EVO Japan played out last weekend and I'm simultaneously surprised and happy to report that I'm not sure I recognize this game. Catalyst, on the other hand, isn't as optimistic. We hash out the particulars of what we saw and what they might mean for Street Fighter 5 in 2020, plus Bandai deals with Leroy issues, and Dogura makes a tier list.

Timestamps 01:01 - EVO Japan... early piece of the SF5 puzzle has Raptor excited and Catalyst worried 10:31 - Characters that are too damn easy to play for how good they are 30:35 - Nuttiness has clearly been reduced 36:03 - Stuff's still settlin', pros still exploring characters 44:55 - Important notes about character usage 51:51 - Tekken 7's Leroy problem and Bandai's notable communication practices 59:26 - Dogura's new SF5 tier list

View Details

With more and more money on the line in FGC eSports, is character exploration being stifled in the name of playing to win with top tiers? Plus we check in on the current general status of the Street Fighter 5, have gotten a response from Capcom concerning the current netcode situation, and talk about that snazzy new Smash Bros. controller that one lucky EVO Japan entrant will win this weekend.

Timestamps 00:40 - Is tier whoring bigger than ever in the competitive space? 26:43 - Why character balance is so important for variety 43:19 - Reactions to SF5's current state 1:04:19 - EVO Japan Smash Bros. prize

View Details

A new PC mod throws the world of Street Fighter 5 online into chaos, Kage is making waves both with the community and Daigo but might have a fizzling future in front of him, Catalyst and I declare who we think the top characters will be now that we've had a month with the game, and we check the mailbag.

Timestamps

01:04 - Netcode woes 21:07 - Ibuki's potential as best in the game? 27:42 - Other predictions for best characters 33:58 - Tips for processing all the changes right now and honing in on what you want to learn first 44:28 - Daigo the character strength barometer 1:00:44 - Mailbag - Thoughts on Seth's redesign so far

View Details

Tokido's Urien, Mago using Chun-Li, and Haitani with Laura? Catalyst has been snoopin' around the CFN profiles of some of Street Fighter 5's top players to see who is exploring potential new characters for the game's fifth season and he's found some intriguing results. Plus I learned how to Daigo and you can too. Also, we check the mailbag.

Timestamps 00:00 - Intro and Raptor's salty story 03:25 - Who the pros are playing 1:02:06 - The difference between me and Daigo 1:08:03 - Potential knives in a gunfight 1:12:01 - Mailbag

View Details

Which characters seem like they'll change the most here in the fifth season of Street Fighter 5? We've come up with our top 10 roster members who have had the biggest adjustments.

Timestamps

01:06 - A few qualifications 04:46 - #10 10:21 - #9 18:28 - #8 25:57 - #7 36:25 - #6 41:22 - #5 50:22 - #4 57:29 - #3 1:02:58 - #2 1:10:15 - #1

View Details

We discuss some of the most significant changes we've seen thus far in Season 5 of Street Fighter 5, considering who some of the new top tiers might be, if lower tier fighters got the buffs they needed, and if the general look for the game will be better overall. Also, a big congrats to Abel Lawal for winning our holiday contest giveaway.

Timestamps

02:30 - Watching RBK, whiff punishing and footsies are immediately buffed... so let's talk Rashid 10:39 - Akuma... how far did he drop? 14:00 - Karin, not hit that hard? 19:01 - G - Almost no nerfs, better V-Trigger 2 25:10 - Ibuki, better in a new way? 31:18 - Abigail - should we believe the hype? 40:05 - M. Bison - don't fear the V-Skill 2 45:26 - M(eh)nat 50:46 - Ken 52:19 - Zangief didn't get much... biggest buff is the meta change? 56:15 - Nash is better but maybe in the wrong way? 1:00:00 - Sagat got buffs... like a better whiffed sweep? 1:03:13 - Dhalsim, F.A.N.G, and Guile don't seem to be needle movers 1:05:00 - Zeku, more Old, less Young 1:09:09 - Mika gets to be more crazy... GREAT!

View Details

Street Fighter 5 has been updated with a new balance patch and new V-Skills, and Rashid's is making people go bonkers. We explore this and a few other important changes that have the community buzzing and then share our Capcom Cup experiences as we touch on the good and bad of this year's big dance.

Timestamps 00:44 - Rashid's fancy new V-Skill 16:08 - Evolving footsies 21:43 - Laura wins CapCup, gets buffs, top tier confirmed? 29:35 - Anti airs that stop cross ups 32:35 - Abigail's fancy new V-Skill 37:46 - What happened at Capcom Cup? No LCQ stream 45:41 - Off stream loser bracket matches 59:36 - Laggy 2p set up 1:04:38 - Ono gets stiff-armed 1:06:53 - Some good things worth noting 1:15:04 - Pocky... 1:20:24 - All's well that ends well

View Details

Capcom showcased second V-Skills for Urien, Sakura, and a handful of other characters and we have reactions and analysis for all of them. Then with Capcom Cup coming up this weekend, we have MajinTenshinhan join for a bit of a Cap Cup pre-show and to also give us a recap of what all went down with competition and reveals at the Tekken World Tour Finals last weekend.

Timestamps 00:00 - Last chance at our holiday $300 Amazon gift card giveaway 02:27 - V-Skill 2 showcase reactions/analysis 07:30 - Birdie's Gum 13:30 - Dhalsim's Angry Yoga 18:37 - Urien's Indignant Fireball 24:45 - Sakura's Roll 33:25 - Kage's Dive Punch 42:33 - Cody's Dodge 47:09 - Blanka's Shout 51:33 - Alex's Over-chain 54:42 - Poison's Cartwheel 59:53 - Ken's Flip Kick 1:06:40 - Enter MajinTenshinhan... Hype levels for Capcom Cup... 50%? 1:14:14 - The characters to watch out for 1:21:51 - The players to watch out for 1:33:14 - Majin: I REALLY hope we don't get Seth 1:36:11 - Tekken World Tour Finals recap

View Details

Street Fighter 5 is expected to get a new balance update in the near future and so Catalyst and I are listing off 10 changes we'd each like to see for Season 5.

Timestamps

02:48 - Setting the ground rules 04:48 - 10 14:40 - 9 26:04 - 8 31:21 - 7 35:35 - 6 43:45 - 5 54:08 - 4 57:15 - 3 1:05:31 - 2 1:15:40 - 1

View Details

What are the chances for a Marvel vs. Capcom 4 reveal at Capcom Cup? What kind of potential impact could new V-Skills actually have on Street Fighter 5? And how to start winning the war against autopilot.

Timestamps 01:20 - Raptor's Thanksgiving woes 05:52 - Odds of a Marvel vs. Capcom 4 reveal at Cap Cup 33:38 - The kind of impact new V-Skills could bring for various types of SF5 characters 55:03 - Getting off autopilot to better select when to take risks 1:05:48 - Keep an eye on Red Bull Pindrop

View Details

Street Fighter 5 is on the verge of some huge movin' and shakin' as new V-Skills, Gill, and Champion Edition have been announced. We take a deep dive into all of that plus have some interesting speculations as to what Capcom may still have up their sleeve for a Capcom Cup reveal all on this week's episode of the EH Podcast.

Timestamps

01:33 - Gill reactions, impressions, observations 21:59 - New V-Skills and the opportunity Capcom has to buff the SF5 experience with them 53:40 - What could be announced in December that could top November's reveals? 1:03:30 - Capcom's growing eSports audience 1:07:47 - Mailbag

To enter subscribe to the EventHubs Podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at either one of us with a screenshot showing that you're subbed along with quick note sharing what you like most about our show, and include the #EventHubsPodcast. This contest is open to new and already existing subscribers and will run from November 20 - December 18, after which we'll announce a winner. This giveaway is restricted to participants in the US only.

View Details

Season 4 has been rough for Street Fighter 5 and we wanna see some changes heading into next year, plus MajinTenshinhan joins to talk about community reactions to what we've seen and heard on Guilty Gear 2020, and Mai has shown too much side boob to be in Smash Ultimate.

Timestamps

02:09 - Our hopes for SF5 changes in 2020 47:04 - What to look out for at North American Regional Finals (NARF) this weekend 53:43 - Guilty Gear 2020 1:24:04 - Mai NOT in Smash Bros.

View Details

Ono sheds a ton of light on the future of Street Fighter 5 in a brand new interview with Eurogamer, Harada offers thoughts on the subject of accurate cultural representation through fighting game characters, and Catalyst has some encouraging words for low tier heroes.

Timestamps

00:30 - New tournament mode coming for Street Fighter 5 15:27 - Ono pours water on the idea that we'll be getting a Super or Ultra update, don't expect much in the first half of 2020 26:59 - Ono on the current status of SF5 36:18 - Sounds like Street Fighter 6 is relatively far off... until then? Balance patches! 41:38 - Ono on netcode for future titles 45:38 - Harada talks cultural representation in fighting games 54:48 - Hope for the low tier heroes out there

View Details

Drama hits the world of Tekken after Bandai reveals that it's adding frame data into a future update... for three or four dollars. Plus Catalyst and I each list off our top five picks for DLC characters that we think would best shake things up in Street Fighter 5.

Timestamps

00:35 - Tekken Frame Data COSTS MONEY! 13:03 - Top 5 characters we feel would bring something new to Street Fighter 5

View Details

We welcome DreamKing on to discuss which Street Fighter 5 characters are just too easy to use and win with, also, we take a look into one of the easiest to understand yet hardest to remember lessons, and Catalyst rights a wrong.

Timestamps

01:00 - Get rekt, Sako 01:46 - Characters that are too easy to play 53:50 - Fake News 54:38 - The macro juggling act

View Details

Riot has given us our very first glimpse at their upcoming fighting game currently known as "Project L", and we have some reactions, predictions, and speculation on what this might mean for the FGC. We also offer our two cents on the fact that Riot happens to be owned by the Chinese company Tencent. Plus Ono promises "characters and content" for Street Fighter 5 in 2019, Google makes some pretty unbelievable promises about online play, and more.

Timestamps

00:50 - Our first glimpse at "Project L" 16:37 - Riot's ties to China 25:50 - What's the future of SF5 now that both Sony and Microsoft have unveiled that their next consoles are coming at the end of 2020? 49:50 - Ono: SF5 characters and content coming in 2019 - what might that be? 1:04:37 - Auto-aim on crack? Predictive button presses, negative latency... Google Stadia's tall claims 1:14:50 - Sexy bunny costumes in DOA6 - Team Ninja are yo-yo masters

View Details

I've been experiencing a sense of fatigue when it comes to playing Street Fighter 5 lately, and it's starting to sound like I may not be the only one. Catalyst and I examine why we think this is, and how it could potentially be fixed. Plus a Street Fighter 5 hacker is on the loose, Ono is making moves on social media, and we welcome the great MajinTenshinhan to talk about the money problem the tournament scene is currently going through.

Timestamps

01:48 - Has Street Fighter 5 become boring? 31:39 - The surprisingly charismatic SF5 hacker 38:07 - Keeping an eye on Ono's Twitter 46:11 - Tournaments need more money! (With MajinTenshinhan)

View Details

Street Fighter 5 takes us on an emotional and mental roller coaster just about every time we play it, leading us to consider if it's the most mentally taxing AAA fighter out right now. Plus, Bonchan comments on and we explore what it takes to truly level up to the highest ranks in SF5, NetherRealm's securing of Terminator in Mortal Kombat 11 raises the bar for fighting games yet again, and we check the mailbag.

Time Stamps 01:14 - I SF5 the most mentally taxing AAA fighting game of this generation? 22:36 - Bonchan on "B-" players 45:50 - Terminator in Mortal Kombat 11 - Big win in more than one way 57:02 - Has SF5's Season 4 has turned a corner? 1:08:50 - Mailbag

View Details

How exactly do we define robbery characters and why do they frustrate us so much? We try to tackle this surprisingly obscure topic from a few different angles. Plus Ono drops a conspicuous tweet that has us thinking about system crossplay potential for Capcom's fighting game future, Mortal Kombat 11 is changing thanks to newly discovered option selects, and we hit the mailbag.

Timestamps

00:38 - Robbery characters 34:43 - We knew about the November SF5 update all the way back in February 48:22 - Option selects surface in MK11 59:48 - Mailbag

View Details

Capcom sets up a lopsided Street Fighter League Grand Finals event that has a lot of us, including some of those participating in the competition, scratching our heads, Momochi wins a whole bunch of money but doesn't take it because of JESU Pro License politics, we take a closer look at some of the proposed issues that killed Marvel vs. Capcom: Infinite, and Catalyst REALLY hates Rashid.

Timestamps

00:43 - Akuma's fancy pants air fireball 04:00 - Why we really could have used a ".5" balance patch this year 10:57 - Street Fighter League's big team disparity 35:31 - The dirty details on what killed Marvel Infinite 48:21 - Momochi and the JeSU Pro License 1:11:11 - Tips on fighting a cornered Rashid

View Details

Infiltration has opened up to IGN Korea about his domestic abuse situation from last year that resulted in his leaving the Capcom Pro Tour through 2019. We're nearing the end of his ban period, and thus we discuss where things now stand and how the community may receive him. Plus MajinTenshinhan joins us to talk about where the Super Smash Bros. DLC ship is headed next, and we check the mailbag.

Timestamps

00:40 - The Infiltration situation 21:54 - How to deal with nerves in anxious situations 35:08 - Majin joins for Smash Bros. DLC discussion 47:51 - The Castlevania 3 anecdote 56:21 - Back to Smash 1:09:03 - One fighting game tip to work on this week 1:16:56 - Mailbag

View Details

We're suspecting there's a good chance we'll get some kind of a Super update to Street Fighter 5 early next year, and if that's the case, what kind of new mechanical shifts could the game really use right now? Plus the Bonchan dynasty has begun, but is this a bad time of year to get hot? Catalyst has a word or two about EVO and how it might get a little more hype than it actually deserves these days, I've leveled up my fighting game scope by getting my ass repeatedly handed to me in Battleship, and we answer a few listener questions here on this week's episode.

Timestamps

00:46 - What kind of mechanical updates should a Street Fighter 5 update include? 28:59 - Bonchan usurps Punk, but how long will his reign last, and was this is a bad time to get hot? 37:11 - EVO is a joke for payouts - Catalyst has some words for the Vegas major (continued at 40:48) 50:32 - SNK is getting guest characters in every other game 53:50 - What I learned about fighting games from playing Battleship 1:01:30 - Cornering your opponent and NOT going in 1:04:53 - Mailbag

View Details

Catalyst thinks Daigo might actually be doing better with Ryu than Guile, Capcom appears to have screwed Xykes out of a spot at Street Fighter League, SonicFox calls for a GT Goku ban in Dragon Ball FighterZ, the FGC seems to be getting serious about demanding raised netcode standards, and we check the mailbag.

Timestamps

02:09 - Play the right character, not necessarily a top tier (Daigo should play Ryu) 18:38 - SFL forgot about Xykes? 27:17 - What should online standards for fighting games be here in 2019? 42:07 - How is Lucia faring on the tier charts? 50:50 - SonicFox wants to ban GT Goku in Dragon Ball FighterZ 57:30 - Kombat Pack reactions, good and bad 1:08:05 - Mailbag - How to get out of Bronze hell

View Details

We've got another special episode of our podcast to kick off your week, this time featuring Nick "MajinTenshinhan" Taylor and a discussion devoted entirely to the new Samurai Shodown. Hear why this game continues to turn heads, how easy it is to get into, what makes it so fun, and plenty more.

Timestamps

00:00 - Intros, Nick never plays online 03:37 - It's the ultimate secondary game to have 06:00 - Tips and pointers for getting started in SamSho 10:46 - How's the game balance? Pre and post-patch 19:13 - How often does the better player win? Risk vs. Reward balance 26:08 - The eSports factor 36:20 - SNK is really earning it (Free DLC, input lag, future DLC) 40:39 - What are the chances we see SamSho at EVO 2020? 42:01 - What's the most fun thing to do in the game? 44:00 - Rosters and story 50:00 - Bonus Taylor Swift question

Editor's note: We've noticed the timestamps appear to change depending on the medium you're using to listen. The ones above may place you a few seconds before when each respective topic actually comes up.

View Details

The latest Street Fighter 5 Extra Battle Shadow Lady Chun-Li AI is turning a surprising amount of heads with her Marvel vs. Capcom tendencies... so could she be a foreshadowing of things to come? Plus Dogura asks us to compare Street Fighter 5 to Street Fighter 4, which is more fun to play and which is more fun to watch? Catalyst spent 10 hours getting better at SF5 without playing at all, Justin Wong draws an unexpected conclusion while commentating his epic Moment 37 match with Daigo, the CPT Asia Regional Finals have a tie issue, Street Fighter League is looking a little fishy at the moment and more.

Timestamps

00:54 - Brendan Fraser does NOT suck 02:50 - Shadow Lady foreshadowing? 11:05 - Catalyst spends 10 hours improving without playing, and so can you! 29:22 - Is SF4 more fun to watch than SF5? 38:00 - Recent SF4 adventures and new realizations 52:57 - Is SF5's netcode worse after the EVO patch? 58:40 - Justin Wong on Moment 37 match: Daigo was playing like it was SF5 1:04:44 - Tie on the CPT Asia Leaderboards 1:07:38 - Something smells fishy with Street Fighter League...

View Details

We're doing things a little differently (heh) and recording an extra interview for the EH Podcast this week. There's been a good bit of request for Tekken content, and so I decided to bring on one of the most passionate and enthusiastic Tekken players from my local scene to just talk everything Tekken. Welcome Shaun "Shaundude" Oyakawa as he shares the beauty of Tekken with the rest of us.

Timestamps 00:00 - Introductions 03:30 - Falling in love with Tekken 07:36 - What's setting Tekken 7 apart? 10:13 - What Tekken 7 offers new players 17:48 - What's the most fun thing to do in the game? 22:20 - Why is Tekken so easy/enticing to watch as a fighting game? 27:40 - Who are some of the best players to watch? 30:40 - How often does the better player win? 34:46 - The competitive narratives are incredible right now 39:31 - How Street Fighter players can especially appreciate Tekken 45:27 - How stressful is Tekken? "When you lose the ignorance" 47:34 - What's more fun? Tekken or Street Fighter? 53:14 - How often does the better player win?

View Details

People are having a good time playing Street Fighter 5 and things feel pretty good at the moment. Hallelujah. We talk about why. More Street Fighter content, in the package of some sort of winter bundle, is on the horizon but what could it be and how far into the future does Street Fighter 6 stand at this point? We talk about that too. And unfortunately, it's been a rough week for the FGC as a handful of allegations of sexual misconduct have been something of a rain cloud over our community, and we have a few words to share about that.

Timestamps 01:04 - Rumors of a Winter Bundle for SF5 07:26 - Why people are liking the new characters 25:35 - Keep your eyes on Tokyo Game Show (September) 27:30 - Super SF5 in December? (Jon's history lesson) 35:56 - V-Triggers and the need for new defense 50:00 - Ono says no Street Fighter 6 yet... Ono is a big fat liar (like Rose players)... when's SF6? 53:22 - Sexual harassment/misconduct allegations in the FGC 1:00:11 - Capcom's eSports "generates an insignificant amount of revenue" and why that's totally okay right now 1:04:35 - How to Honda 1:18:08 - Poison secretly the best of the three? 1:20:53 - Lucia's fun and intriguing design

View Details

EVO 2019 is now behind us and there was so much that went down. We welcome DreamKing and MajinTenshinhan to break down and explore early findings with Street Fighter 5's three newcomers. Also, EVO gets in a bit of hot water with fans thanks to a tease gone awry, multiple games knock it out of the park with wonderful reveals, Pakistan proves it's going to continue to make waves in the Tekken scene, we finally get confirmation that Riot is indeed making an all-new fighting game and more.

Timestamps

02:00 - Honda breakdown and exploration 22:06 - Lucia breakdown and exploration 39:51 - Poison breakdown and exploration 1:07:20 - EVO's Snake tease 1:13:09 - Leroy Smith (and also Zafina) 1:18:25 - Samurai Shodown under-promises and over-delivers 1:30:55 - Bonchan wins SF5 at EVO 1:34:37 - New countries from around the world winning big 1:38:15 - Nick's EVO shoutouts and Capcom's words of communication

View Details

We're just two days away from the official kick-off of EVO 2019 and that means it's time to talk about what we expect to see, what we don't expect to see, and what the hell Capcom could possibly do to satisfy Street Fighter 5 fans at this point. We've recruited tournament expert MajinTenshinhan and his disarming Swedish accent to help us explore the potential for this massive event and the games that it's going to feature. Also, Catalyst kicks his own ass, Filipino Champ gets in trouble for pulling back the curtain on Marvel vs. Capcom: Infinite, I try to explore the disconnect between SF5 and some of its fans, and Street Fighter League makes a boo-boo

Timestamps

00:00 - Street Fighter 5 EVO reveal leaked - Hot Take 25:48 - What's coming from Capcom? 40:12 - Tekken 7 continues to rise in popularity and clout, how will they follow last year's Negan reveal? 48:58 - Samurai Shodown and its crossover magic 52:13 - Is SonicFox the front runner for Mortal Kombat 11? 54:33 - Is Dragon Ball FighterZ falling off? 1:07:31 - Filipino Champ pulls back the curtain on Marvel vs. Capcom: Infinite 1:12:01 - Love, passion, hurt, and anger... my relationship with Street Fighter 5 1:42:39 - Catalyst plays himself (a deeper dive into the particulars of SF5's online connections) 1:53:30 - Street Fighter League's controversial weekend 2:01:02 - Predictions for who is going to win SF5 at EVO

View Details

Welcome to the third and final episode of our three-week special EventHubs Staff Street Fighter 5 tier list extravaganza. Today DreamKing, MajinTenshinhan, Catalyst, and myself conclude our tier talks as we reveal (and fight over) the top 10 characters as they rank in our collaborative lists.

Be sure to check out r/SF Radio! https://rsfpodcast.podbean.com/

Timestamps

02:30 - Zeku 14:54 - G 34:48 - Urien 49:55 - Cammy 1:02:06 - Birdie 1:14:00 - Ibuki 1:26:07 - M. Bison 1:38:58 - Karin 1:48:57 - Akuma 2:02:53 - Rashid

View Details

And we're on to part two of the Great EH Tier List Extravaganza. Catalyst, DreamKing, MajinTenshinhan, and I have ranked the entire Street Fighter 5 roster in order from weakest to strongest and have averaged all of our opinions into one big list. Last week we spoke on the bottom 10 as we organized characters 35 through 26, this time we're tackling the middle of the pack with 25 to 11. There are timestamps below, but they do kind of serve as spoilers if you're not wanting to know the order right off the bat.

Timestamps

01:49 - Ryu 11:36 - Abigail 22:09 - Dhalsim 32:36 - Sakura 43:01 - Sagat 50:23 - Ken 01:00:25 - Laura 01:13:22 - Zangief 01:24:39 - Chun-Li 01:31:37 - Balrog 01:40:20 - R. Mika 01:52:10 - Menat 02:01:16 - Necalli 02:11:10 - Kolin 02:19:54 - Guile

View Details

On this week's special episode of the EHP, we're welcoming both DreamKing and MajinTenshinhan as we kick off our Street Fighter 5 tier list extravaganza. The four of us have compiled individual tier lists to rank order each and every one of SF5's 35 characters. We've averaged those four lists out and thus come up with our final EH staff list and we're sharing the results over our next three episodes. Today we're kicking things off with our bottom 10 characters in the game. Enjoy.

Timestamps

02:53 - Falke 11:42 - Ed 19:42 - Alex 31:47 - Vega 38:56 - Nash 45:39 - F.A.N.G 54:13 - Cody 1:07:42 - Kage 1:18:10 - Juri 1:29:05 - Blanka

View Details

Catalyst has a few potential million dollar ideas pertaining to how the competitive fighting game eSports scene might get to that next level where major competitions offer seven figure payouts. Also should we expect more than just a lot of points to come out of the all-new Pro Tour "Super Premier" events? Perhaps Capcom may have some major reveal plans for each of these big stops. Plus two Mortal Kombat players get heated at CEO, Mr. Wizard asks which EVO title should get the Sunday Finals final spot, Cammy hasn't won a single CPT event this year thus unequivocally proving that Catalyst has no idea what he's talking about and more.

Timestamps

1:40 - Catalyst made it to Master Rank! (And so can you!) 06:25 - Might Super Premiers on the CPT hold announcements for SF5? 17:06 - How the FGC can have million-dollar prize pots 33:17 - What should be the last game at EVO on Sunday? Mr. Wizard's poll 39:25 - Pro Tour win stats by character 52:04 - Bonchan's brilliance and Punk's presence 1:03:40 - r/Street Fighter's EVO sponsorships 1:07:28 - Scar and Daddy's CEO pop off... did things go too far?

View Details

Street Fighter 5 might not be as close to its end as we thought, we discuss the possibility and likelihood of a "Super" update, and what that might mean for the game's future. Also, Samurai Shodown is officially out and we're... not exactly sure how to feel about it yet. Plus CEO is just days away, Capcom updates their Pro Tour controller rules, we can't agree on whether or not Cammy is a problem, the newest King of Fighters reveal is giving us strange feelings we don't know how to deal with... also we play fashion police.

Timestamps

02:31 - Possibility of Super Street Fighter 5 33:02 - CEO 2019, monster event, everyone is going, bring condoms 35:30 - Birdie falling off a bit? 43:35 - The great Cammy debate 57:30 - Samurai Shodown, good or bad? 1:06:48 - King of Fighters For Girls 1:11:21 - Capcom updates CPT controller rules 1:17:27 - Fashion Police! New Menat, Dhalsim, and Laura costumes

View Details

How will the rest of Street Fighter 5's life play out and what might it look like for Capcom to gracefully transition into Street Fighter 6? We talk about it. I'm finding myself feeling kinda bad for Yoshinori Ono these days, we talk about that too. Mortal Kombat 11 is on pace to outsell MKX, which is no small feat. SNK pulls off an impressive comeback with a speedy fix for Samurai Shodown's input lag, we only kind of agree with Dogura's SF5 tier list, we agree even less with Momochi's views on fighting game development.

Timestamps

01:50 - The future of Street Fighter 5 15:10 - (What we'd want to see in 2020) 21:20 - (Managing expectations via communication) 27:26 - I'm a little sad for Ono 37:50 - Samurai Shodown brings down the input lag 42:28 - MK11 on pace to outsell MKX (And our one gripe with Shang Tsung) 49:13 - Dogura's SF5 tier list is a little bit whack 1:08:51 - Momochi's thoughts on how to develop fighting games in modern times

View Details

Hello and welcome to the EventHubs Podcast, before we get into this week, we'd like to share that we're giving away $300 via either an Amazon or Stream gift card to our listeners. To enter, subscribe to this podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at one of us with a screen shot showing that you're subbed as well as a quick note about what you enjoy about our show and the hashtag "#EventHubsPodcast." Please note this is open to both new and already existing subscribers. The contest will run from June 12th - July 3rd, after which we'll announce a winner. This giveaway is restricted to participants in the United States only.

With Microsoft's Project Scarlett officially revealed, a new piece of the when's Street Fighter 6 puzzle might be in place. Catalyst is tired of dealing with lag when playing Street Fighter online, and has a proposal that would see players begin to forfeit rounds if their connection is too slow. Plus Banjo Kazooie and Dragon Quest's The Hero have been officially revealed as the next two DLC homeruns for Smash Ultimate., and we have this crazy idea that Halo's Master Chief could be one of the next. We bring in both DreamKing and MajinTenshinhan to help with this week's fully loaded episode.

Timestamps

01:45 - Microsoft announces the Scarlett, what this might mean for a Street Fighter 6 20:05 - Banjo-Kazooie finally made it into Smash Bros. (With Dreamking) 31:55 - Locus gets bodied by Banjo reveal (With Dreamking) 33:08 - Why Master Chief for Smash might actually make a lot of sense 48:23 - Catalyst's proposal to penalize laggy players in competitive fighting games online 1:02:54 - Getting top 8 with Alex at a CPT event (With MajinTenshinhan)pending on where you play (With MajinTenshinhan)

View Details

Karin has been winning Street Fighter 5 major tournaments left and right, and a significant portion of the community is calling her cheap, but is she really? Plus Mortal Kombat 11's netcode is perhaps the best we've ever seen in a fighting game ever, Shang Tsung's reveal trailer is an absolute homerun, the Vice President and Creative Director at Marvel Games tells what the company is looking for when deciding on potential partners, the Japanese Sam Sho demo makes a big WUPS, and we check the mailbag.

Timestamps

00:44 - Is Karin cheap? 24:10 - Sako wants to have Cammy, Rashid, and Akuma nerfed because they're too common (also some M. Bison and Birdie talk) 36:28 - Marvel's Bill Rosemann on what it takes to team with Marvel (Chance of another Marvel vs. Capcom?) 42:22 - Mortal Kombat 11 setting the new standard for fighting game netcode? 54:47 - Shang Tsung, one of the greatest character reveals in recent memory 1:04:00 - Samurai Shodown demo has eight frames of input lag 1:10:22 - Mailbag (How would you buff Ryu to get more people to play him?)

View Details

Daigo has a controller that lets him throw Sonic Booms really efficiently, and the FGC has no idea what to think about it. Plus we have to wonder if Capcom will be giving us more than just characters for Street Fighter 5 come EVO... another balance patch perhaps? And if they do do a balance patch, they should probably consider nerfing Cammy again and they should DEFINITELY consider nerfing Rashid. Mortal Kombat 11 has a very good showing at Combo Breaker, Combo Breaker has a very good showing at Combo Breaker, Punk is showed the middle finger during his very good showing at Combo Breaker and more.

Timestamps

01:38 - Too much Rashid 15:18 - Is Cammy too easy to play? 25:40 - Will the SF5 EVO reveal be more than characters? 39:16 - Are you okay with Capcom's communication in 2019? 46:24 - Mortal Kombat 11 looks good at Combo Breaker, SonicFox doesn't win 55:51 - Punk unhappy with Combo Breaker heckler, Capcom addresses the issue on Twitter 1:03:16 - Daigo's Gafro stick

View Details

Street Fighter 5 breaks 3 million in sales, Daigo does not want to see revenge mechanics come back in Street Fighter 6 (which might not be utilizing the Unreal Engine) we're certain Rashid is too good, we're not certain Cammy is too good, Combo Breaker continues to push the envelope, XsK_Samurai is on fire, and more.

Timestamps 00:37 - Street Fighter 5 surpasses 3 million copies sold 14:42 - Daigo's wishes for SF6 (and why they'll probably never come to fruition) 28:45 - How Combo Breaker is continuing to push the envelope, leveling up the FGC for everyone 34:36 - Capcom potentially moving away from using the Unreal Engine 41:08 - Rashid of the Turbulent Douche 47:18 - Akuma's big fat crouching fierce 50:44 - The Cammy in the room 59:24 - XsK Samurai and his red hot run at SFL

View Details

The way SonicFox practices, the way Tokido plays, and the way Bonchan talks give us useful glimpses as to how these brilliant fighting game minds work, plus there's a new James Wan Mortal Kombat film in the works, Catalyst admits G is better than he thought, a few takeaways from Summit of Time, and more.

Timestamps

01:14 - SonicFox at Summit, Mortal Kombat 11 week 3 11:51 - Catalyst's updated thoughts on G 30:42 - Tokido and his weird dashing habits 41:12 - Bonchan talks about Punk 49:39 - James Wan Mortal Kombat film... IN SOUTHERN AUSTRALIA! 56:34 - Combo Breaker top 8 character predictions

View Details

Ono takes to Twitter to remind us all that more Street Fighter 5 content is indeed coming. We look to both the past and future to try to get an idea of what said content might be, when it's most likely to come, and how the community will respond given the three year emotional roller coaster that has been Street Fighter 5.

Timestamps

00:50 - Ono's tweets 03:53 - How Capcom has communicated in the past 05:24 - Ono uses new "World Warriors" terminology. What might this mean, and how much hype is left in the tank? 15:46 - Where are the likeliest places we'll see this upcoming reveal? 26:03 - 'Where does my heart beat now?' - How should Capcom handle the time between now and the eventual reveal? 32:37 - For all the negativity, there's a lot of good to remind ourselves about right now

View Details

NetherRealm Studios has been under a bit of fire after allegations of harsh and grindy work environments surfaced, and this seems to be something of the norm for game development companies in general here in recent times. Capcom releases their latest IR report and let's just say the path into their future has a giant neon eSports sign above it. We also talk a bit about some backlash from 801 Strider over last week's episode of the podcast, discuss the struggles of content creation as BornFree may be ramping down soon, lay out which characters you should be choosing in MK11 if you want to play a top tier and more on this 50th episode of the EventHubs Podcast.

Timestamps

02:30 - NRS under fire for strenuous work environments (what change needs to happen to avoid this as a general rule?) 10:33 - Capcom's eSports plans are a blazin' 25:14 - Tekken X Street Fighter, it's still on hold and that's okay 33:27 - A response to 801_Strider's angry tweets 42:26 - You should check out BornFree's content (the trials and tribulations of content creation in the FGC) 51:46 - Top tier/most popular characters in MK11 right now 1:00:20 - Jon compares Street Fighter to other stuff (GAME OF THRONES SPOILERS THROUGH S8 EP4)

View Details

I got to experience Northwest Majors firsthand. Catalyst and I talk a bit about my experiences, including my brief conversation with 801 Strider, who won the whole event with G! Who is a good character! Who Daigo is now practicing with! We talk about him for a little bit. But also, Mortal Kombat 11 is a week old now, which characters are emerging as seemingly stronger than others, and have those pesky towers been fixed yet? Smash Ultimate becomes the best-selling fighting game of all time, but even Sonic mains are having a hard time finding anything good to say about the latest Sonic movie trailer.

Timestamps

00:00 - About that job requirement... 04:52 - Raptor's adventures with drunk friends at NWM 10:06 - G is winning more tourneys, Daigo is starting to use him, are general opinions on the character starting to change? 36:19 - Chris CCH doing work with Sakura 41:20 - Will Daigo be able to make G work given his particular style as a player? 45:53 - Troll E Honda character reveal reminds us of how thirsty we are for SF5 content 48:50 - MK11 one week in 53:46 - Smash Ultimate becomes the best-selling fighting game ever 55:41 - Snake slowing down Ultimate action - is it going to be an issue? 59:32 - About that Sonic trailer... (setting up the Smash Bros. cinematic universe :P) 1:05:34 - Mike Ross makes an appearance on Cross Counter's "The Untitled eSports Show" 1:13:23 - Cobra Kai Season 1 = Zeku Cobra Kai Season 2 = Sagat (Plus you get to hear Jon sing)

View Details

We've been playin' us some Mortal Kombat 11 for a good week or so now, we get into the good the bad and the beautifully ugly of the latest and greatest from NetherRealm. Also, the Capcom Pro Tour continues to chug along and Punk continues to make Grand Finals. Is his recent come from behind victory against Daigo enough to say he's the best in the business right now? Plus Hungrybox has a crab thrown at him after his win at Pound. It's funny, but it may be indicative that we're starting down a road that we really don't want to be traversing.

Timestamps

01:24 - Coffee, Salt, and Basketball 04:58 - Mortal Kombat 11 reactions - Why should people pick it up? 07:41 - How might it hold up in the competitive scene? 09:39 - Lots of mechanics, more technical than ever before 12:25 - Netcode experiences 14:41 - The problem with in-game economy (Krypt and Towers of Time) 25:52 - How big of a step in the competitive direction is MK11 taking the NRS scene? 28:36 - ESPN Mode? Limitations because of gore and cut scenes 35:49 - M. Bison, Punk, and The Mix Up 49:25 - SF5 is free to play right now... but do people care? 53:33 - How much would people care at this point if a character were announced? 59:59 - G wins a CPT event (are online events as legitimate as offline ones?) 1:05:29 - Hungrybox's crab problem 1:15:07 - Samurai Shodown is looking a little extra bloody, looking high risk/high reward, might not thrive in 2019's climate

View Details

G continues to polarize fans of Street Fighter 5, we take a look at why this character is evoking such emotional responses from the community... plus Dragon Ball FighterZ seems to be doing okay, but could use a little tidying up in a few different avenues, Chris T shares his Season 4 Ken match up chart, R. Mika has had the input lag ripped out from under her, recent tournaments have had some surprising results and more

Timestamps 01:28 - Capcom's "HERE COMES A NEW CHALLENGER" tease 04:49 - Mortal Kombat 11 has early copies out in the wild 08:56 - Dragon Ball FighterZ has too many Bardocks and too many glitches... how long will it retain charisma? 20:20 - Chun-Li shows up at April Annihilation 25:28 - Capcom's Street Fighter League wasn't half bad, looking forward to the next episode 34:34 - Why G is evoking such emotional reactions from the SF5 community 54:00 - Chris T's Ken match up chart 1:01:38 - R. Mika, a shell of her former self now?

View Details

Who are the top five best characters in Street Fighter 5 here in Season 4? Catalyst and I offer our opinions as well as share who we think are currently the most over and underrated characters. All that plus a quick news recap here on episode 46 of the EventHubs Podcast

Timestamps

00:22 - Raptor's surprise assignment 09:36 - Kitana for MK11, very real, very Tokido 11:25 - NRS and single player fighting game content 13:49 - Samurai Shodown new content, and why PlayStation sux 20:20 - EVO numbers update, Smash Ultimate breaks 1,000 entrant mark 26:37 - Top five characters in SF5 Season 4 1:21:51 - Most overrated character 1:27:56 - Most underrated character

View Details

Capcom's Yoshinori Ono breaks the silence and has a bit of a Twitter heart to heart with Street Fighter fans, Street Fighter 5 is a pretty decently balanced game at this point, but is it time to shake up the top tiers and give others a chance in the spotlight? Maybe with a Season 4.5 balance patch? Finally we put G under the microscope to see if this somewhat polarizing character is as good as America thinks, as bad as Japan thinks, or somewhere in the middle.

Timestamps

01:00 - Capcom communicated again! 09:56 - Capcom hiring a social media manager specifically for fighting games 14:54 - Do we expect/need a Season 4.5? 34:52 - Lightning round - Do these characters need to be changed? (Karin, Birdie, Ibuki, M. Bison) 47:40 - What's the deal with G? Good, bad, dum?

View Details

Timestamps

01:29 - Starting with SF4 05:28 - Ranking the seasons of SF5 14:10 - Stronger characters in Season 4 21:54 - Working out, eating healthy, and gaming 28:02 - Tell us about your Final Round 2019 bracket experience 30:10 - How random is SF5? 35:35 - Sticking with Balrog 39:37 - How do you feel about the current state of SF5? 46:51 - The naysayers and the transition from SF4 to SF5 52:40 - Having a strong local scene mattered more in SF4 55:55 - Do you think about SF6 possibilities? How do you feel about the SF5 update schedule? 1:11:18 - Why does Fortnite have more taunts than Street Fighter? (The franchise that started taunts to begin with!)

View Details

Mortal Kombat is looking more realistic and gruesome than ever, but where is the line for over the top violence, and is Mortal Kombat in danger of crossing it soon? Plus we examine how Punk is inspiring people to practice their fundamentals in Street Fighter 5, how we should be tempering our expectations for SF5 announcements, why Samurai Shodown might encounter some trouble in recruiting new players, and discuss just how often fighting games should be updated here in modern times

Timestamps

01:35 - Rashid and Akuma still too good? What should balance update schedules for fighting games look like here in 2019 and beyond? 22:28 - Samurai Shodown, a bit too slow for 2019? 28:13 - Mortal Kombat's Fatalities pushing the envelope, how to balance gore-fueled identity and making a product people still enjoy watching? 40:05 - 5 new characters coming to MK11, Shang Tsung film actor reprising his role 47:31 - Punk's inspiring play at Final Round 1:02:45 - Events where we're most likely to see more reveals for SF5

View Details

Final Round 2019 has come and gone, and we still have no word on Capcom's plans for Street Fighter 5's Season 4 DLC characters beyond Kage. The community is upset, we're a bit upset, but what do we make of all this? Let's take a step back, a deep breath, and talk about it.

Timestamps

00:24 - Welcome to hell 04:00 - Catalyst's theory as to why we haven't gotten an announcement in three months 08:14 - Is it time to temper expectations? 22:27 - What's probably going on at Capcom HQ? 40:04 - What's on the horizon, what's in front of us, and where should our focus be? 46:21 - Final Round was a huge success, SF5 clearly has an audience, maybe we shouldn't let ourselves fall into doom and gloom mode

View Details

Final Round is this coming weekend, what will the kick off for the 2019 Capcom Pro Tour bring with it? New Street Fighter 5 characters perhaps? Recent data mining reports hint that five more fighters might be en route this year, as well as all new V-Skills, we discuss the many possibilities of what such an update could bring to the table. Plus Bandai Namco blows things out of the water with a newly revamped Tekken World Tour, Street Fighter ads are back and much better this time around, there's a stronger chance than ever for a Marvel vs. Capcom 4, a Mortal Kombat vs. Street Fighter crossover probably shouldn't ever happen and more.

Timestamps

1:01 - Street Fighter 5 data mining, six characters this year? 4:20 - Second V-Skills, what might that do to the game? 18:09 - Which Street Fighter series do people love most? (Poll results) 24:41 - Ed Boon's fighting game fantasy crossover Twitter question 29:44 - Why we often discuss MK vs. SF, but don't actually want it to happen 37:31 - Disney finishing Fox acquisition - what it means for a potential MvC4 46:09 - Tekken's fancy new Pro Tour, now with more money and more events! 54:06 - Ads are back in SF5, but they're actually pretty good now 58:20 - Urien is the most popular character in the CFN stats, is he the ultimate scrub lord character? 1:06:21 - Final Round is this weekend. Almost every top competitor in attendance, character announcements en route? What should we expect? (What if they didn't reveal anything at all?)

View Details

The last bastion holding girls back from getting into gaming has fallen thanks to a fancy new eSports dress, Mortal Kombat 11 is leaking all over the place, Masahiro Sakurai works too damn hard, Ono senpai noticed us (to tell us we were wrong), we take a look at the turbulent but somehow promising story of Street Fighter 5 and more on this week's episode of the EH podcast

Timestamps 00:41 - The eSports dress that's going to save the world 05:55 - eFightPass 08:36 - Sakurai grinds harder than you do 12:33 - Dead or Alive 6 is officially available, but how exactly did it turn out? Porno pass? 21:06 - Negan in T7 - a job well done on multiple fronts 27:25 - Ono's Honda Tweet that wasn't a Honda tweet but also might be a Honda tweet... 39:57 - Sunday EVO finals lineup (No DBFZ or MK11?) 43:43 - Mortal Kombat 11 leaks 49:28 - Capcom is going hard in the eSports paint (what does that say about SF5?) 56:40 - The Evolution of SF5 1:21:20 - USF4's Omega Mode as a precursor to SF5 1:22:55 - Final Round is coming, what are we expecting? 1:24:32 - RIP Excellent Adventures

View Details

Capcom communicates! The company brings us new Pro Tour DLC content along with future dates to expect further announcements. The EVO 2019 lineup has been revealed and Super Smash Bros. Melee is not on it. Plus Nintendo shows a bit more eSports interest, Johnny Cage is back and older than ever, Marvel 4 might be on the horizon according to some not so cryptic tweets by Filipino Champ and we explain why we think a Final Fight character is more than likely en route to SF5.

Timestamps 01:37 - Capcom and their fancy new announcements 06:52 - Jon is a big fat "CPT FANATIC" 14:55 - Patch changes and good attention to detail 16:53 - Johnny Cage is old (in a good way) 21:33 - EVO lineup, no Melee... why SamSho and UNIST? 32:34 - Nintendo getting more into eSports? 45:15 - FChamp is talking Marvel 4 again 52:36 - DOA6 Demo has 8 frames of input lag... no one cares 53:44 - Gameplay lesson from EVO Japan: Playing more to manipulate your opponent then hit them 1:01:04 - Final Fight bread crumbs... why we think there's a good chance a certain FF character is en route

View Details

Why is it so cool to hate on Street Fighter 5? Catalyst and I take a deeper dive into the particulars of why so many like to hate on a title they continue to play. Plus Team Ninja surprises EVO Japan staff by doing the thing they always do, new characters seem to be rising to the top of the SF5 competitive scene, which games might and might not be at EVO 2019 and more.

Timestamps 00:57 - New costumes for SF5 10:15 - "Bayonetta X Mortal Kombat?" 14:05 - Which games are going to make and be cut from the EVO line up? 29:26 - Team Ninja, EVO, boobs, Mr. Wizard, McRibs 44:35 - Why I don't want my wish list characters to come to SF5 as DLC anymore 48:39 - Cammy wasn't the most popular character at EVO Japan 55:12 - Jyobin... chaos reigns 1:00:28 - Why Birdie might actually be a tippy top tier 1:15:52 - Why do people love to hate SF5?

View Details

Where does Street Fighter 5 rank in terms of technicality when compared to other franchise entries? Catalyst and I have differing opinions, and try to hash out a definitive answer. Plus, Blanka has a goofy glitch that is surprisingly not too upsetting, Sony makes a statement about why they're not attending E3, Nintendo isn't quite satisfied with selling 12 million copies of Smash Ultimate, and more

Timestamps

01:35 - Jump Force doesn't look gud 09:36 - Blanka glitch, good times? 15:36 - Capcom says "Street Fighter 5's story isn't over yet" 17:09 - SF5 sells 700k more copies 24:46 - Why Sony is skipping E3 (are they full of it, or is this the start of a new trend?) 33:30 - Mortal Kombat 11 leaks galore 37:24 - Japan think Birdie is top tier, and they might be right 51:02 - Final Fight's movie magic inspiration 57:32 - Nintendo not satisfied with 15 million in Smash Ultimate sales 1:00:21 - Technicality in the Street Fighter series

View Details

Why being a strong character in Street Fighter 5 isn't good enough, you have to be broken! Mortal Kombat 11 continues their wave of good PR with multiple hype reveals, Capcom's IR report shows that they're putting a lot of eggs in the eSports basket, the 2019 Pro Tour is officially announced, Luffy releases a controversial "character carry" tier list, Dakota Darkhorse Hills joins us to talk consoles, Shaggy and more

Timestamps 1:30 - Kombat Kast reveals (Kabal, D'Vorah) 8:37 - NRS vs. Capcom 12:08 - Genesis 6 success, over 150,000 viewers on Sunday, HungryBox hate 21:31 - CPT 2019 revealed, changed around a bit from previous years 31:51 - Capcom's latest IR Report has lots of eSports, no Street Fighter 5 39:00 - Metacritic gives Capcom very high marks 42:33 - Dakota on Ultra Instinct Shaggy in MK11 47:41 - Next generation consoles, timelines, cross-play and more 59:00 - Street Fighter 5... free to play soon? 1:10:52 - Strong isn't good enough in SF5 1:21:20 - Luffy's "character carry' tier list

View Details

Dragon Ball FighterZ has a stellar weekend with a very hype World Tour Finals followed by new character reveals and patch notes that look to better the game, but that's not to say that things went off without a hitch. A Dead or Alive 6 developer hits Street Fighter 5 with a bit of a low blow, the Super Smash Bros. community really doesn't like penguins and we're now a full month and a half into SF5's "soon silence."

Special guest MajinTenshinhan joins

Timestamps

01:13 - Dragon Ball FighterZ World Tour Finals - Fenrich is a beast 11:43 - DBFZ leaks four hours early (why aren't we as mad at Bandai as we were at Capcom?) 18:44 - Patch notes, will the updates make the game better? 39:06 - Genesis, Super Smash Bros. and Penguins (Leffen's beef with tournament seeding) 52:37 - Dead or Alive 6's Director jabs SF5; DOA6 PR not the best? 1:05:47 - When might we hear something about SF5?

View Details

Mortal Kombat 11 comes out guns blazing, Dreamking recounts his experiences at the reveal event and we delve into all the juicy details from presentation to gameplay for this exciting upcoming title. Then Catalyst joins as we discuss Nintendo's new Smash Bros. tournament endeavor, Street Fighter's new tournament endeavor, Dragon Ball's ending tournament endeavor and why SF5 feels like a sinking ship to me right now on the latest episode of the eh podcast

Timestamps

02:44 - Steven's immediate thoughts on the MK11 reveal production 04:54 - Top tier visuals 07:48 - NRS games have felt janky in recent years, how does MK11 stack up? 10:14 - Cinematics during gameplay... will they be too repetitive? 14:04 - The most competition-friendly NRS game yet? 22:50 - Cool down meters, a good thing? 24:50 - Amplified inputs, why Steven wasn't a huge fan (pressing back to walk forward) 31:35 - Geras reactions 32:37 - Skarlet reactions 35:02 - Steven's final thoughts 38:38 - Crossplay becoming more of a reality 44:28 - Nintendo's Super Smash Bros. Online Tour 49:33 - Dragon Ball FighterZ World Tour ending, Jiren coming? 51:26 - Street Fighter Pro League... teams, bans and eSports oh my! 1:01:19 - Topanga League tier list for SF5 1:08:25 - Capcom's radio silence on SF5 1:14:07 - Capcom hits home-runs in other divisions - RE2 remake, Monster Hunter 1:16:43 - Why SF5 feels like a sinking ship to me right now, and how to fix it

View Details

Steven "Dreamking" Chavez chimes in yet again as we close out the second half of our Street Fighter 5 Season 4 character change commentary. Hear about some of the most significant changes for each of the fighters listed below.

Timestamps

01:14 - Quick Kage thoughts 06:34 - Karin 13:09 - Ken 23:31 - Kolin 30:18 - Laura 37:15 - M. Bison 41:59 - Menat 50:30 - Nash 55:27 - Rashid 1:06:02 - Ryu 1:15:33 - Sagat 1:23:19 - Sakura 1:31:11 - Urien 1:34:59 - Vega 1:42:48 - Zangief 1:50:01 - Zeku

View Details

We're back at it with another episode of the EventHubs Podcast, this week welcoming Mr. Steven "Dreamking" Chavez onto the show to help us go down the list of Street Fighter 5 characters and discuss at least one significant change that's happened for every last fighter... sans R. Mika and Necalli since they didn't really get much.

Timestamps

3:53 - Abigail 15:01 - Akuma 19:23 - Alex 25:29 - Balrog 29:14 - Birdie 33:05 - Blanka 41:38 - Cammy 46:34 - Chun-Li 49:44 - Mid range game general buffs to SF5? 56:19 - Cody 1:01:42 - Dhalsim 1:07:54 - Ed 1:11:53 - F.A.N.G 1:17:53 - Falke 1:22:28 - G 1:35:17 - Guile 1:38:26 - Ibuki 1:42:56 - Juri

View Details

Catalyst and I list off the fighters we feel like went through the most significant changes to determine which characters have risen up and which characters have fallen off now that we're here in Season 4 of Street Fighter 5? Plus crossplay is an ever growing topic of discussion, but it might not be as easy for fighting games as you'd hope. Harada's new promotion should help end the Dragon Ball FighterZ issues, fight money is missing both in SF5 and in real life and plenty more.

Timestamps

00:45 - Crossplay: Will it happen next console generation? Why might it not happen? 13:08 - Moving from PS4 to PS4 Pro to help with lag 18:05 - Crowdfunding in the FGC 27:01 - FGC payout problems 32:19 - Harada's fancy new promotion 35:33 - Sponsored content returns to SF5 in Japan 39:56 - FM dwindles in SF5 45:01 - Street Fighter 5 gameplay better than ever? 54:57 - Which SF5 characters are seeing the biggest tier movements in Season 4?

View Details

We drop a bit of science into the well of randomness to try to answer the age old question of When's the right time to rip that invincible reversal? Also, Dragon Ball FighterZ tournaments keep getting shut down, Ryu isn't getting shut down as much as he used to, Kage will make you a better player but might not get you better results, SF5 may or may not be on its last leg and more.

Timestamps

02:15 - Is this the beginning of the end for SF5? (Capcom option selects the FGC) 11:00 - Dragon Ball FighterZ... a one and done? 21:31 - Dead or Alive 6 is rated M... still sexy... no surprise 25:06 - Has Ryu become a good character? 33:46 - Why not play Akuma instead? 36:37 - How's Kage one week into the grind? 44:44 - How's Necalli in Season 4? (Character crisis, Poongko's bathroom story and more) 55:30 - Are Alex, Zangief and other buffed characters becoming viable? (Top players are tier whores) 1:03:13 - People are inspired to play new characters, that's a success on Capcom's part 1:04:13 - Juri didn't change, but that's okay 1:09:29 - SF5 morale seems to be increasing since Capcom Cup 1:12:56 - Why risking nothing in SF5 can cost you everything (Better understanding risk and reward)

View Details

Support for Street Fighter 5 is... changing in 2019, MajinTenshinhan joins Catalyst and I to discuss what exactly that could entail, then we jump into patch notes for what used to be the game's strongest characters, share Capcom Cup experiences and take a closer look at Kage on this edition of the EventHubs Podcast

Timestamps

00:24 - Capcom drops the Capbomb... Support for SF5 may be dwindling in 2019 (with special guest MajinTenshinhan) 58:23 - Season 4 changes for top tiers - Akuma 1:02:17 - Menat changes and thoughts (and some Necalli) 1:15:40 - Abigail changes and thoughts 1:22:30 - Cammy changes and thoughts 1:26:47 - Guile changes and thoughts 1:31:28 - Rashid thoughts and changes 1:37:58 - Ibuki choughts and thanges 1:44:15 - Evil-er Ryu... initial reactions to Kage

View Details

Sonic Fox wins eSports player of the year for the FGC but gets awkwardly political during his acceptance speech, Mortal Kombat 11 has been officially revealed but people can't seem stop talking about the music choice in the trailer, Street Fighter 5 adds ads directly into the gameplay experience, Catalyst and I go through our first round predictions for Capcom Cup and more, but before all that we kick things off with a special guest interview with our very own Adaptive Trigger as he helps us tackle the worldwide phenomenon that is Super Smash Bros. Ultimate on this episode of the EventHubs Podcast.

00:38 - Adaptive Trigger on Super Smash Bros. Ultimate 21:52 - Catalyst calls it "The Pod" again... 28:29 - Ads in Street Fighter 5 a good thing or potentially dangerous? 43:35 - Sonic Fox wins eSports player of the year... but gives a cringe worthy acceptance speech 49:16 - Mortal Kombat 11 looks awesome... but sux becuz muzak 58:15 - Samurai Shodown aiming for Mature rating 1:00:15 - Waking up at 8 a.m. is too damn early 1:06:50 - Capcom Cup first round (and overall winner) predictions

View Details

What are the most broken parts of Street Fighter 5 and how do we change them heading into Season 4? Plus Bandai kills it with the Tekken World Tour Finals and some very impressive Tekken 7 reveals, and yes, that includes Negan. Also Smash Ultimate is just days away from officially hitting shelves, a Capcom Cup player very well may not make it to the event, how to get your friends to play fighting games and more.

Timestamps 01:07 - Why Catalyst is DEFINITELY gonna win the Last Chance Qualifier at Capcom Cup 03:20 - SF5 keeps humbling me 14:46 - Tekken Reveals for the ages (the new art of the DLC reveal) 18:37 - Negan - why some didn't like it, but why it was also a very strong (and decently executed) move by Bandai 25:16 - DAAAA BEARS (Rangchu wins TWT Finals with low-tier Panda) 30:03 - Tekken the most hype fighting game to watch right now? 34:45 - Smash Ultimate is about to drop 41:40 - The archetypal appeal of fighting games 47:09 - Crossover's sad situation 51:13 - Netcode improvements and new story mode coming to SF5? 1:00:46 - Abigail's bonkers set up 1:03:46 - The most broken remaining parts of SF5 1:11:18 - Balancing the V-System with Skills, Triggers and Reversals all in mind 1:22:14 - V-Triggers that are 2 bars that should be 3 bars 1:26:44 - R. Mika's design issues

View Details

Super Street Fighter 5 may be on the way, but what kind of specific changes might the game see? Plus Nintendo has unleashed the copyright hounds on YouTubers that have posted early access Smash Ultimate content, Catalyst has made a major SF5 transition that he may be just a tad regretful about, I have a report about a very exciting breakthrough in my local FGC and more here on episode 27 of the EH podcast.

Timestamps 01:00 - What perks does playing on PC offer? Catalyst transitions to the PC master race and it's the best thing ever... with a few exceptions 16:21 - Crossplay needs to be the standard, up your game, Sony 18:46 - Dragon Ball FighterZ gets a balance patch 27:12 - FEXL and KOF14 also getting balance patches, new characters revealed for Jump Force 31:07 - The AZ FGC's exciting recent breakthrough 38:14 - Super Smash Bros. Ultimate leaks, Nintendo strikes back 52:34 - Super Street Fighter 5 en route? What kinds of major changes do we hope/think we'll see? 57:45 - New V-System changes?

View Details

Infiltration is leaving competitive fighting games for the rest of 2018 and 2019, Panda Global has released both video and written statements of their findings with Korean player's situation, plus Capcom trolls us all with Confetti, Cammy appears to be even better than she used to be, Chris T says sayonara to Daigo's sponsorship and more on this episode of the EventHubs Podcast

Timestamps 00:27 - What we're thankful for 06:32 - We hate confetti - Red Bull tournament "teaser" 10:03 - X-Kira claims double reveal at Capcom Cup 18:39 - Red Bull Conquest was kind of crap 23:44 - More Cammy wins after the input lag patch? 30:00 - Echo Fox ditches most of their fighting game roster 36:38 - Chris T ditches Daigo/CYG 47:41 - The Infiltration situation 1:05:48 - People aren't complaining about SF5 as much anymore

View Details

Tokido is the best Street Fighter player in the world right now, and ProblemX keeps beating him. Bonchan is a big fat liar, Sonic Fox is still stupid good at every fighting game ever, and we think Capcom is going to have a pretty rough time balancing Abigail in Season 4. Plus we take a close look at what might be the biggest reason people don't stick with fighting games like they do other eSports genres on today's episode of the EventHubs Podcast

Timestamps 00:42 - Sonic Fox can still Injustice pretty well 05:36 - Javits' Season 3 tier list - Blanka, Cody, G, Sagat, Sakura, Falke 18:40 - What makes some characters easier to play online than others? 24:21 - We need to stop seeing online play in such a negative light 32:31 - ProblemX keeps beating Tokido 41:35 - Rose is probably showing up at the North American Regional Finals this weekend 44:30 - The least hype pop off ever 45:21 - Problematic V-Triggers, Abigail, and why he's not very well designed... how do you even begin to             balance him? 1:05:36 - Bonchan goes back on his Sagat promise 1:12:14 - Are Street Fighter players jumping ship for Dragon Ball FighterZ? 1:20:55 - Prima is closing up shop 1:22:56 - Teaching fighting games correctly so that people stick with them

View Details

Season 4 of Street Fighter 5 is on the horizon, how should Capcom go about changing the game this time around? On that note, are you sure what your asking is what you really want? We discuss the delicate art of fighting game balance and why its so much harder than you'd first think. Plus, the 2018 Capcom Cup bracket is starting to take shape, and while Japan has by far the strongest presence, their time as top fighting game dogs may be numbered. Also I reveal what I think is the sexiest thing you can do in Street Fighter 5 and how you can use it to level up on this episode of the EventHubs Podcast.

2:10 - Capcom's next SF5 character announcement is probably extremely close 6:42 - Fighting games are still selling 10:22 - RAGE League in Japan - Capcom still investing in eSports very heavily 11:26 - eSports at Walmart (plus super sound relationship advice) 16:03 - Nintendo's hilarious joke: Waluigi, Piranha Plant and Smash Ultimate 21:22 - John's emotional roller coaster continues 23:27 - 'Take the Throw' - a huge difference between Street Fighter 4 and Street Fighter 5 41:57 - Capcom Cup bracket confirmed players by region/country. Japan/Asia are number one, but may not be for all that much longer 53:34 - Bison, Urien, F.A.N.G and Blanka have the highest win percentages online, here's why that doesn't make them good 59:52 - What (if anything) needs to change in Season 4? 1:05:57 - What's the line between "good" and "broken" when it comes to fighting games? 1:10:00 - How to give helpful feedback and avoid the blind spots and biases of putting yourself at the center of the universe 1:14:30 - SF5 needs more "cash for flash" 1:16:42 - Trap moves need to go 1:18:00 - More nerfs to Crush Counters? 1:22:20 - Why playing with intent is fun vs. why playing without your brain sucks for everyone 1:27:31 - The sexiest thing to do in Street Fighter 5, and how to do it better

View Details

Canada Cup 2018 goes down in flames, so why don't people seem to be lighting torches and grabbing pitchforks? Soul Calibur's lizard penises are getting censored, Catalyst shares a story from the time he and SRK teamed up, and it's finally time to talk about Infiltration's legal allegations. All this and plenty more on this week's edition of the EventHubs Podcast

Timestamps 00:43 - Jon hates an old game you've never heard of 04:05 - Swiss army testicles (and more lizard penis news) 11:34 - FChamp talks Marvel 4 17:47 - Guilty Gear player makes top 8 at Canada Cup using steering wheel controller 20:19 - The internet is hilarious (Smash Ultimate Grinch leak memes) 22:41 - Why does EventHubs post the sillier stories? 26:17 - Catalyst recalls the time he worked with SRK 29:20 - Cap Cup finalists Tokido and MenaRD have had very different years in 2018 41:16 - Street Fighter 5 is(n't) random 47:54 - Has input lag reduction affected tournament play? 53:22 - Canada Cup 2018... what happened? 1:05:16 - Infiltration's legal allegations 1:24:02 - Getting to Diamond in Street Fighter 5 - dealing with jump/dash mix ups

View Details

Timestamps

1:13 - Lizard penises 4:34 - Custom characters are ruining ranked play 7:01 - Super Smash Ultimate leaks reveal the rest of the roster? 12:09 - Street Fighter 5 Season 4 leaks from X-Kira 19:25 - Will people start coming back to Street Fighter 5? 27:40 - Soul Calibur 6's first major tournament 30:43 - Beerus is becoming a legit character in Dragon Ball FighterZ 33:58 - Are locals dying? Mike Watson's warnings for the community 46:09 - How important is the input delay reduction patch really? 1:07:12 - Should we move to PC instead of PS4? 1:15:32 - What's this other change to CFN we're reading about? 1:20:09 - What's next to make better now that input lag is fixed?

View Details

A brief recap on the news of the week, including rumors of Marvel vs. Capcom 4, and then we jump into our balance change hopes and dreams for all 34 characters on the Street Fighter 5 roster. Dreamking joins for our biggest podcast to date.

Also be sure to leave us a review on iTunes or Stitcher for a chance at a Razer Panthera fightstick!

Timestamps

00:00 - News recap 18:51 - Cammy 25:51 - Menat 36:18 - Akuma 42:43 - Guile 46:17 - M. Bison 53:38 - Urien 1:00:42 - Ibuki 1:05:37 - G 1:12:30 - Karin 1:15:46 - Necalli 1:25:50 - Rashid 1:33:47 - Birdie 1:38:18 - Kolin 1:40:52 - Dhalsim 1:48:00 - R. Mika 1:55:28 - Abigail 2:02:29 - Nash 2:06:20 - Balrog 2:09:42 - Cody 2:14:14 - Laura 2:17:51 - Ken 2:23:17 - Sagat 2:29:05 - Zeku 2:34:46 - Blanka 2:39:05 - Chun-Li 2:41:42 - F.A.N.G 2:45:59 - Falke 2:50:56 - Ed 2:54:53 - Juri 2:59:06 - Ryu 3:03:24 - Alex 3:08:58 - Vega 3:12:18 - Sakura 3:15:53 - Zangief

View Details

We do a quick recap of Combofiend's new ventures with Marvel Games, and delve into the big news of the week... Street Fighter 5's input lag is being reduced. We don't know how much, we don't know if the variance is being done away with and we're not sure if we agree on how much it'll change things, but we have a lot to say about it.

View Details

Think fighting games are hard? Try playing them with arthrogryposis. Mike "BrolyLegs" Begum joins us to talk about his journey as a disabled gamer.

Timestamps

00:46 - Playing fighting games without using your hands 04:50 - Playing with arthrogryposis, how long did it take to start seeing wins? 06:30 - Where do you rank in your local community? 07:30 - Rebuttal to Mike Ross 11:16 - Do you still play Street Fighter 4? 15:31 - What's the first fundamental lesson you teach your students? 16:39 - SF4 vs. SF5, which is more enjoyable? 21:22 - Was Chun broken in SF5 Season 1? 26:15 - Looking forward to Super Smash Bros. Ultimate? 27:33 - I'm crossing my fingers for Lloyd Irving in Smash 30:48 - How do you find your inspiration to keep playing when motivation gets low? 35:02 - "Nothing is given to you [just] because you 'deserve' it" - Sponsorship drama, woes and the grind 45:51 - Carrying Gootecks on the table, drunken shenanigans at Final Round and showing real personality 50:21 - I wrote a book "My Life Beyond the Floor" 53:43 - "My favorite player USED to be Mike Ross" 53:54 - The story behind getting the name "BrolyLegs"

View Details

Mike Ross joins us to talk about eSports, Guilty Gear and all things fighting games.

Timestamps

1:36 - Which games are you playing these days? 6:25 - Entering the FGC in 2018 9:01 - The most enjoyable experience in fighting games 11:10 - Getting into Guilty Gear 14:12 - E.S.P.O.R.T.S. 22:05 - Mike's FGC beginnings 24:35 - Do you still watch the Pro Tour? 28:53 - Thoughts on the future for Street Fighter? 33:29 - Favorite memory in the FGC thus far?

View Details

SoCal Regionals runs into some last minute bracket change issues resulting in the disqualification of a top player, Raphael and Android 17 are announced for Soul Calibur 6 and Dragon Ball FighterZ, Capcom proves it's getting in touch with 2018 with a new Street Fighter update, and Catalyst and I list our top 10 SF5 characters in the world right now

Timestamps

00:49 - Two new characters 05:04 - SF5's fancy new Dojo Mode 09:23 - X-Kira is back in a big way 14:00 - Bonchan busts out Sagat 18:26 - ChrisG gets DQ'd at SCR 28:03 - Capcom Cup moves to Vegas 30:08 - Armada announces retirement from Melee singles 37:00 - SF5 is fun again 42:47 - Ed Boon talks game balancing practices 45:30 - Dead or Alive 6 returns to the sexy 46:53 - Raptor and Catalyst's top 10 SF5 player in the world right now

View Details

Yoshinori Ono's appears to have been demoted at Capcom, we further clarify the details on this as well as respond some Twitter accusations about our coverage, Plus Samurai Spirit has been revealed, Ryu has been dethroned as SF5's most popular online character for the first time in 17 months, I'm still not having fun with Street Fighter 5 and more

Timestamps

01:16 - Raptor's feelings on SF5 a week later 11:15 - Responding to some Twitter hate 16:06 - Samurai Spirit revealed 22:13 - Dead or Alive 6 update 24:17 - Sagat is the most popular girl in school 29:11 - Which SF5 characters have the most CPT wins this year? 37:35 - Yoshinori Ono's title change at Capcom

View Details

Plus get the story behind Born's break up Akuma tattoo, hear his awesome idea for a 'Street Fighter Origins' title and much more

Timestamps

02:09 - BornFree's FGC beginnings 06:19 - Predicting characters -- Watch the merchandise! 09:22 - How do you pronounce "Sagat?" 11:40 - Interviewing players, the breakup tattoo and being inspired by Dieminion 20:11 - At the heart of all my questions is: "Why are you so good?"... the answer is heartbreaking 35:40 - How should the fighting game DLC approach change in the coming years? 45:34 - Other games do loot crates better than SF5 does 50:21 - Could Street Fighter work as a free to play game? 59:21 - A free to play Street Fighter example 1:09:53 - The best idea for a Street Fighter game ever 1:13:13 - Encouraging players to transition from single player to multiplayer 1:16:37 - MAKE. IT. FUN. 1:23:15 - Overcoming "barriers to purchase" + Where SF5 missed the mark

View Details

Ryu has been a laughably bad character for two years now but the joke is about to be on Capcom if they don't change that soon, plus two major fighting game developers hint at brand new titles, China runs into some big tournament-running issues, I have a a mid-life Street Fighter 5 crisis and more.

Timestamps

00:48 - NetherRealm Studios' next big thing? 04:55 - SNK's next big thing? 13:18 - Combofiend is back on the sticks! 17:34 - Data miner X-Kira discovers possible major changes to SF5 26:28 - Big bracket trouble in China 32:31 - Characters no one wants in SF5 37:40 - Ryu sucks and it's not funny anymore 47:44 - Raptor's mid life (SF5) crisis 1:06:25 - Mailbag

View Details

We're joined by Head of Editorial, Steven "DreamKing" Chavez, as we debate which Street Fighter 5 characters are the game's dumbest. Each of us offer our own personal "Top 5 Dumbest Characters" list.

Be sure to follow us on Twitter and tweet any comments or future potential topics you'd like us to cover!

Catalyst - https://twitter.com/CatalystEH

DreamKing - https://twitter.com/TheKingOfDremes

Velociraptor - https://twitter.com/Veloc1raptor

View Details

Why does Street Fighter 5 make us more salty than most other entries in the Street Fighter franchise? Plus we discuss the fact that Sagat and G are already getting more tournament play time than the previous Season 3 characters, Cell got some big ol nerfs in Dragon Ball Z, Bandai Namco may be preparing to become the head honcho in fighting games and more... this is the EventHubs podcast

Timestamps

00:38 - The woes of jury duty 02:14 - New Street Fighter 5 costumes (wtf?) 04:00 - Developers recording matches/feedback at EVO... game tweaking 08:36 - Cell was nerfed in DBFZ, not popping up as much in tourney 12:36 - Bandai Namco raising the fighting game bar? 18:20 - Sagat and G show up in tournament already 30:54 - What about Street Fighter 5 makes us so particularly salty?

View Details

Timestamps

1:09 - How I got started

6:59 - The explosive success of Button Check

24:32 - Focusing on drama in the FGC

38:09 - Is the FGC more toxic than other communities?

44:30 - Bathroom break

45:50 - Button Check is more than just "FGC TMZ"

View Details

Do money matches take priority over casual sets? The FGC twitter has been ablaze  over this... issue... plus we discuss the infamous EVO grand finals Sonic Fox side switch, our one week impressions of G and Sagat, some important tips on fighting game basics and more.

Timestamps

2:14 - Casuals vs. Money Matches policy 10:48 - Lil Majin's heartbreak and maintaining mental fortitude 16:37 - Side switching, icing opponents and doing push ups against Infiltration 30:19 - G and Sagat, one week in 46:57 - Ranking and comparing the Season 3 characters 1:09:05 - Mailbag answers: Footsies, fireballs and avoiding unhealthy patterns

View Details

EVO 2018 was amazing with incredible competition, most entertaining drama and one missed opportunity we hope they'll fix for future years. We talk about all of it plus debate which developer we think 'won' EVO with their reveals this year and a whole lot more.

Timestamps

1:39 - Experiencing EVO/Vegas firsthand 4:53 - The one drag in my experience 9:52 - Which developer 'won' the reveal war at EVO this year? (Negan, G, Sagat) 30:00 - Does Capcom have more in store for Street Fighter 5 in 2018? 42:50 - Picking up new characters (the Pocket Rumble epiphany) 48:51 - Thoughts on Sagat in SF5 thus far 55:36 - Thoughts on G in SF5 thus far 1:03:30 - New Smash characters revealed - King K. Rool, Belmonts, Dark Samus 1:13:30 - Smash 4 Grand Finals fiasco 1:19:38 - What we didn't get to yet

View Details

What are the central gameplay differences between Street Fighter 5 and Street Fighter 4 and is it fair to call one better than the other?Plus a closer look at unique entrant EVO numbers, Disney buys Fox for 72 billion, why Dragon Ball FighterZ's adding more Gokus and Vegetas is actually okay and more.

Timestamps 1:24 - Unique EVO entrant numbers 5:28 - More Goku and Vegeta in DBFZ 12:12 - Disney buys Fox... new Marvel vs. Capcom: Infinite potential? 22:02 - Unwritten rules of fighting games 24:53 - Street Fighter 4 vs. Street Fighter 5

View Details

Darkstalkers and Street Fighter 4 have several heavy ties that fans may not be aware of. We explore how these titles are intrinsically linked together, and how one was a large success, while the other has struggled to live up to expectations. The central thread in this story — Yoshinori Ono — has a history of trying to (mostly) unsuccessfully revive the Darkstalkers franchise, which isn't a secret to most people in the fighting game community.

View Details

We produced an article about Street Fighter 5's Season 3 characters and how they're not really making the grade, Twitter got mad us and so we have some words to hopefully clarify our point, Plus Daigo wins his first Premier event of 2018, Laura had a surprisingly good weekend and later MajinTenshinhan joins us to talk about EVO numbers and what they potentially mean for each of the fighting games that'll be at this year's big dance.

View Details

Street Fighter 5's input lag situation is even worse than we thought, plus we respond to some unrest on Twitter about covering smaller scenes and then Catalyst and I try to figure out our SF5 tier lists from the very top to the very bottom.

Timestamps

00:00 - On spotlighting local communities

14:19 - Street Fighter 5's new input lag development

23:12 - Tier list discussion

View Details

Bryant "Smug" Huggins had a Cinderalla story run at the ELEAGUE finals that saw him make it all the way into the final bout with Tokido. After an impressive 3-0 reset by Smug, the cameras cut to a two minute break that sent the FGC social media world into a frenzy about how unfair this was to Smug and his momentum. Was it really the wrong call?

View Details

The lowest tiers of Street Fighter 5 really do suck, but what exactly is it that makes them so hard to win with? Why doesn't Capcom tell its players about the secret ninja balance changes that we've been seeing as of late? Plus Catalyst and I make our bets for ELEAGUE this Friday as eight of the best players in the world get ready to square off for over 100,000 dollars.

Timestamps 00:00 - What makes the low tiers so bad?

13:30 - Why Capcom should be telling us about ninja edit buffs/nerfs

34:30 - ELEAGUE finals predictions

View Details

CEO was great! Daytona... not so much. Multiple reports of racism in the surrounding area have attendees debating their return in coming years to an otherwise stellar event. Plus our very own MajinTenshinhan joins us to talk bracket seeding issues and why he's not as happy as everyone else about Cody in Street Fighter 5. Also, ten Cammys in top 32? Is it time for the nerf bat yet?

Timestamps

0:00 - Intro and special guest MajinTenshinhan talks brackets and Cody 22:00 - CEO and the not so welcoming residents of Daytona 32:58 - Too many Cammys! Does Capcom need to nerf her? 53:30 - Japan rises up in Dragon Ball FighterZ, will America be able to recover and respond?

View Details

Capcom wins with Cody! The new Mayor of Metro City is now out in Street Fighter 5, people are really liking him and he appears to be really good. Has Capcom finally hammered down how to do this DLC model correctly? Plus learn how to make adjustments like the pros and how to avoid doing yourself the disservice of judging characters, moves and games too quickly.

TIMESTAMPS

5:00 - Cody, how good is he? 12:55 - Capcom is becoming more effective with their DLC model 22:30 - When doing the "wrong thing" can be right (Justin Wong pulls out Menat's V-Trigger 2) 37:26 - A lesson in making tiny adjustments to save your life

View Details

Though they've certainly had some successes, Capcom's record when it comes to recent character reveals and roster presentations has been spotty at best. Competitors like Super Smash Bros. and Tekken have been hitting home runs left and right, so what needs to happen for the Street Fighter developers to get back on track?

View Details

In episode four of the EventHubs podcast we take a look at why Street Fighter 5 draws out so many extreme emotions from its players, both good and bad. As a game meant to be played more in the mental realm than many others, we look to the examples of up and comers Punk and MenaRD as they struggle to establish a sound mental approach in their already successful journies as pros. Then we examine how Tokido's use of meditation and healthy life habits have given him a competitive edge.

Timestamps Start - What we like about SF5 21:40 - What pisses us off about SF5 29:01 - How the Pros separate themselves from the pack 38:30 - SF5 is more mental than most other fighters. Mena and Punk are learning that, Tokido is mastering it.

View Details

Dead or Alive 6 takes a risk and dials back the sexy, how to train online without developing bad habits and LevelUp runs into trouble with YouTube

View Details

Catalyst and Velociraptor examine the Street Fighter 5 community's tendencies to often write off characters too quickly, discuss Sonic Fox's monumental Dragon Ball FighterZ win over Go1 at Combo Breaker and take a closer look at how the FGC is being viewed as it moves further into view of the general public.

View Details

The first episode of the EventHubs podcast. Catalyst and Velociraptor discuss new developments in the Marvel vs. Capcom: Infinite world that may indicate a potential revival for the game. They also dialogue about Street Fighter 5's Season 3.5 balance and the recent claims that the game is too top heavy. Finally they take a look at potential Capcom reveals at E3 2018.