Transmedia Storytelling: Recent Episodes

Conducttr

Interviews with thought leaders and practitioners at frontiers of storytelling, gaming & training.

View Details

Steve Hather, director of The Recall Institute, talks about the use of crisis simulations to help companies protect their reputation and test their crisis prevention and product recall plans.

Steve talks about how to build realistic scenarios and deliver an effective simulation based on company strategy and real crisis examples.

The Recall Institute: http://www.recallinstitute.com/

Interview by Nataly Rios, Creative Consultant at @conducttr https://twitter.com/conducttr https://twitter.com/natygoico

View Details

Joris Weijdom, founder of the Media & Performance Lab at HKU University of the Arts Utrecht discusses his report on Mixed Reality and the Theatre of the Future with Conducttr's Belen Santa-Olalla.

The podcasts discusses VR, AR and immersive experience design processes and commercial opportunities.

Read the report "Mixed Reality and the Theatre of the Future" for free at: https://www.ietm.org/en/publications/fresh-perspectives-6-mixed-reality-and-the-theatre-of-the-future

Interviewed by @robpratten guests @belen_santa and Joris Weijdom https://www.linkedin.com/in/jorisweijdom/

View Details

ÉTÉ is a summer soap opera that runs in real time on Instagram and that can be read in both sides.

We talked with screenwriter Camille Duvelleroy about the creation and writing of ÉTÉ, the use of storytelling in social media platforms and audience building and engagement.

Follow ÉTÉ this summer on July 5th: https://www.instagram.com/summer_arte/

ÉTÉ in French: https://www.instagram.com/ete_arte/

Camille's new project, Panama Al Brown: http://panamaalbrown.com

Camille's Website: http://supersimone.com

Interview by Nataly Rios, Creative Consultant at @conducttr https://twitter.com/conducttr https://twitter.com/natygoico

View Details

Back to Earth is a fictional world told across multiple platforms - TV, comics, ARG and its own cryptocurrency! Robert Pratten talks to creator Clay Space about how Clay's initial coin offering funded the project and where the currency is heading next.

Found out more at https://backto.earth/ https://twitter.com/clay_space

Robert Pratten is CEO @conducttr and can be reached https://twitter.com/robpratten

View Details

We meet Mads Haahr, in charge of the Serious Game development for the project "Gaming for peace" project, in which Conflict Prevention and Peace Building (CPPB) personnel can experience scenarios through role-playing.

We talked about immersion, interactive narratives, geolocation games and his creative process... Not to be missed!

Some papers and books discussed in the podcast.

*Paper on immersion: Laura Ermi and Frans Mäyrä. Fundamental components of the game- play experience: Analysing immersion. Worlds in play: International perspectives on digital games research, 37(2):37–53, 2005. http://summit.sfu.ca/system/files/iritems1/260/26f2f5aea2e3389e2a6d5c30e824.doc

*Janet' Murray's famous book: https://www.goodreads.com/book/show/33178.Hamlet_on_the_Holodeck

*Mads' interactive narrative book: https://www.routledge.com/Interactive-Digital-Narrative-History-Theory-and-Practice/Koenitz-Ferri-Haahr-Sezen-Sezen/p/book/9781138782396

Related links:

https://gap-project.eu/ www.twitter.com/madshaahr http://www.hauntedplanet.com

Interview by: @belen_santa

Supported by Conducttr, mixed-reality platform: http://www.conducttr.com

View Details

Today we chat with Melissa Agnes, crisis management advisor and author of the book "Crisis Ready", recently launched. She tells us about her methodology for crisis preparedness, the importance of crisis simulations using realistic scenarios and how to have the right mindset to overcome crises.

https://melissaagnes.com/

Interview:@belen_santa

Supported by Conducttr TeamXp crisis training software http://www.conducttr.com/teamxp/

View Details

Greenberg Island is an immersive recruitment game from the company Flavour in the Netherlands. Developed for their client Greenberg Nielsen.

For more information check out Chief Product Officer Tim Murck's blog post https://www.linkedin.com/pulse/wondering-how-improve-performance-results-innovative-way-tim-murck/

Interviewed by http://twitter.com/robpratten for http://www.conducttr.com/teamxp

View Details

We've met Arvind Sanjeev, interaction designer and creator of Lumen, a "flashlight" that augments reality thanks to machine learning and projection mapping.

Learn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.

Visit Lumen website: http://arvindsanjeev.com/lumen.html

Interview by @belen_santa http://twitter.com/belen_santa

Sponsored by http://conducttr.com

View Details

We've met Arvind Sanjeev, interaction designer and creator of Lumen, a "flashlight" that augments reality thanks to machine learning and projection mapping.

Learn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.

Visit Lumen website: http://arvindsanjeev.com/lumen.html

Interview by @belen_santa

View Details

We talked with Bob Beard and Steve Peters about Frankenstein L.I.F.E, an ARG that teaches science through storytelling and interactivity in the universe of Frankenstein.

Learn how this experience was created, and how we can use digital narratives to teach kids different subjects and make them reflect about life, humanity and the role of technology. 

Visit Frankenstein L.I.F.E: 

https://frankenstein.life

Interview by @natygoico https://twitter.com/natygoico

View Details

We talked with Anders Gronstedt about Cloud Defense, a serious game for employees to learn and practice cyber security.

Anders talks about the origin and development of the project, and how they created an engaging tower defense-style game to introduce cyber security concepts and make users understand better how to protect information.

Gronstedt Group: http://gronstedtgroup.com/project/intuit-cyber-security/

Interview by: @natygoico

View Details

We talked with Clay Ewing about his project Unsavory, a game to experience restaurant work without paid sick days.

Clay shares how he used game mechanics to evoke the frustration and stress that some restaurant workers face, while keeping the engagement and fun aspect of the game.

Play Unsavory http://playunsavory.com/

NERDLab: http://nerdlabmiami.org/sheet.php?p=Unsavory

Clay Ewing: @claytical https://twitter.com/claytical http://claytical.com/

Interview by @natygoico

View Details

Evert Hoogendoorn talks about the creation of Delirium Experience, a serious game that helps healthcare professionals to understand and treat delirium patients.

Evert shares the process of designing a game that combines film and interactivity to help care practitioners to develop empathy, identify delirium symptoms, and strategise decisions when treating patients with this disease.

Delirium Experience http://www.deliriumexperience.nl/

Ijs Fontein https://www.ijsfontein.nl/en/

Interview by @natygoico

View Details

We talked with Barbara Chamberlin and Luke Erickson about "Night of the Living Debt", a game that teaches teenagers the impact of saving and credit score.

Barbara and Luke discuss how to create engagement while keeping the educational focus, and how to use game mechanics to meet the learning objectives.

Night of the Living Debt: https://www.uidaho.edu/extension/4h/programs/nw-youth-financial-ed/programs/living-debt http://nightofthelivingdebtgame.org

Learning Games Lab: http://learninggameslab.org/

Interview by:@natygoico

View Details

We talked with Al Jazeera reporter Juliana Ruhfus about her cyber-warfare interactive project: Hacked.

Juliana talks about the use of gamification in factual projects, and how to deliver news in different and more user-active formats.

Visit Hacked: https://syhacked.com/

Julian Ruhfus:

https://twitter.com/julianaruhfus (@julianaruhfus)

julianaruhfus.com

Interview by: Nataly Rios (@natygoico)

View Details

We talked to Aoi Nakamura, artistic director of Whist, an interactive dance that explores the work of Sigmud Freud by merging physical theatre, art installations and VR. She talks about choreographing for the interactive, creating different scenarios, and centring the experience on the viewer.

Whist will be on tour from June 23rd: https://www.facebook.com/events/130324617516735/

Watch the trailer: https://www.youtube.com/watch?v=px3aZzTxHfg

Interview by @natygoico https://twitter.com/natygoico

AΦE Website: http://www.aoiesteban.com/

@aoiesteban on Twitter https://twitter.com/aoiesteban/

Facebook https://www.facebook.com/aoiesteban/

View Details

We talked with Krishna Stott about the creation and production of online collaborative stories, and his experience developing and running "Space is Bitch", an interactive role-playing game on WhatsApp.

Krishna Stott: @bellyfeel  

Space is a Bitch trailer: https://www.facebook.com/secretstorynetwork/videos/235665433581915/

Secret Story Network: https://www.facebook.com/secretstorynetwork/

Heroes Villains Gamers: http://www.heroesvillainsgamers.com/

The Art of Immersion, by Frank Rose: http://www.frankrose.com/the-art-of-immersion.html

Interview by @natygoico

View Details

36 Coronas: Curso transmedia, abierto y masivo de pensamiento matemático, ofrecido por la Universidad de Buenos Aires.

Charlamos con Lucía Gladkoff y Silvia Andreoli sobre la aplicación de la narración transmedia en este MOOC, analizando el proceso de creación y los resultados.

Entrevista por @Belen_Santa 

Visita el curso 36 Coronas:

citep.rec.uba.ar/curso-36-coronas/

https://www.facebook.com/pg/36coronasuba

View Details

Writer and transmedia producer David Varela explains the design behind "Framed", the multi-audience interactive escape room experience streamed on Facebook Live to promote the Alibi TV show, Crossing Lines.

David is interviewed by @robpratten for http://www.conducttr.com

David can be contacted at http://davidvarela.com/ https://twitter.com/writingstudio

View Details

Andreas Haggman, Cyber Security PhD Researcher, discusses his most recent game about cyber warfare. The game is product of his thesis research, in which he looks at the use of wargames for cyber security education and awareness.

Andreas Haggman, at Royal Holloway University of London: www.tinyurl.com/HaggmanRHUL.

@Andreas_Haggman 

Interview by Nataly Ríos, @natygoico

View Details

Juliana Ruhfus, Senior Reporter at Al Jazeera, talks about her interactive investigation Pirate Fishing, in which the audience become reporters, investigate and collect evidence about the illegal pirate fishing in the Sierra Leone.

Pirate Fishing website:http://interactive.aljazeera.com/aje/2014/piratefishingdoc/

@julianaruhfus

This talk was recorded at Conducttr Conference 

We had the pleasure to work with Juliana in her new interactive project about the Syrian cyber war. Check out #HACKED here: https://syhacked.com/

View Details

Charles Palmer and Andy Petroski of Harrisburg University of Science and Technology discuss their book about how ARGs can improve staff performance.

Interviewed by @robpratten

Book website: http://gamificationforperformance.com/

View Details

Hoy charlamos con Carlos Sánchez-Lozano, consultor en aprendizaje y desempeño y embajador de las narrativas transmedia en el campo de la educación. Descubrimos conceptos como ecosistemas de aprendizaje, nodos y redes de recursos, mientras nos cuenta sobre algunos de sus proyectos en el campo de la aeronáutica, la literatura digital y la conciencia ecológica.

Entrevistado por @Belen_Santa

https://www.linkedin.com/in/jcsanchezlozano

http://www.jcsanchezlozano.com/es/

View Details

Lance Weiler discusses the project Sherlock Holmes & Internet of Things, a collaborative storytelling experiment that brings people together around the world to explore the internet of things, rethink the way we tell stories and create a connected crime scene.

This project is run by the Digital Storytelling Lab at Columbia University School of the Arts.

Website: http://2016.sherlockholmes.io/

Lance Weiler: @LanceWeiler 

Interview by: Robert Pratten @robpratten 

View Details

Wojciech Setlak and Pawel Miechowsk, writers of the serious game This War of Mine, explain how they broke the scheme of war games to centre the experience around real human struggles and survival.

Interview by @natygoico

Webiste: http://www.thiswarofmine.com/

Twitter: @11bitstudios & @ThisWarOfMine

Facebook: https://www.facebook.com/thiswarofmine/

View Details

Listen to Learning Designer Liz Hardwell, from Sponge UK, discuss how she creates training focusing on the learner experience and needs. Liz talks about understanding learners and how to create scenarios that are appealing and relevant.

Interview by @natygoico

Website: www.spongeuk.com

Twitter: @sponge_uk

View Details

Elaine Raybourn is a Social Scientist from Sandia National Laboratories Center for Computing Research on assignment to Advanced Distributed Learning Initiative (ADL).

Here she discusses how and why intelligent transmedia storytelling ecosystems can be game-changer for training and education. She analyses a use case in order to explore, along with the audience, potential challenges and research opportunities.

This a presentation that explores the to use of transmedia storytelling toward the delivery of connected, enduring learning and participatory experiences.

View Details

Mandy Rose is co-Director of i-Docs and Director of the University of the West of England’s Digital Cultures Research Centre.

In her presentation for Conducttr Conference 2015, she discussed how digital creative technologies, the online network, and accessible production tools have produced a new context for the documentary project of reflecting and critiquing our shared world.

Mandy shows how this has enabled participatory practices that were at the edges of 20th century documentary to come the fore in a range of contemporary co-creative work with “the people formerly known as the audience”.

Mandy Rose: @CollabDocs

View Details

Engagement with Peter and Wendy: Social media storytelling to engage audiences for a long period of time.

Transmedia Producer Emmett Furey talks about his process for engaging audiences across multiple platforms over many months and how he’s developed his practice of social media storytelling.

He discusses his experience as a transmedia producer of The New Adventures of Peter and Wendy, and his work in “Enter the Lodge”a- his “third season” of Twin Peaks which played out solely on Twitter.

This talk was part of Conducttr Conference 2015.

Emmet Furey: @emmettfurey

View Details

Paul Irwin talks about his award-winning project TryLife: an interactive drama to help young people safely experiment with life and make better decisions. Now in its 3rd season, TryLife addresses problems of drugs, sex and violence.

Paul discusses the process of funding, writing, casting and filming the interactive movie in such a way that it stays authentic to its audience while meeting the needs of the funders – municipal health authorities more used to public health announcements.


Paul is the creator and director of the interactive drama TryLife..

@PaulRIrwin 

View Details

Listen Jurriaan van Rijswijk's talk for Conducttr Conference 2015.

Jurriaan talks about his broad experience as an applied game architect, creating and designing games to change behaviour in the healthcare sector. He shares his knowledge about applying game mechanics in a strategic way for training, motivation, therapy, rehab and more; explaining how these games provide an efficient, cost-effective and fun solution to improve people’s lifestyle and encourage healthy habits.

You can watch Jurriaan's presentation here: https://prezi.com/tvkxbt9nsoib/conducttr-conference/

Jurriaan van Rijswijk, MSc, is the founding chairman of Games for Health Europe and CEO of Monpellier Venture, leading applied games solution in the Netherlands and beyond. He has been an Applied Game Architect for 20 years.

@jurriaanvr

View Details

How can interactivity, games and immersive experiences be used effectively in the pursuit of change? This webinar discusses how you can go beyond the goal of “creating awareness” to actually making impact.

Jurriaan van Rijswijk, Chairman at Games for Health Europe Foundation - @jurriaanvr

Nedra Weinreich, Social Marketing and Transmedia strategist - @Nedra

Paul Irwin, TryLife Director - @PaulRIrwin

Vicki Callahan, Researcher and Professor - @vacall

Robert Pratten, CEO Conducttr - @robpratten

Interview by Nataly Rios - @natygoico

This great panel will be speaking at Conducttr Conference 2015, Oct 16th. Joins us to learn more about Transmedia for Change, and get first hand information from these experts!

View Details

Robert Pratten (@robpratten) interviews Evette Vargas(@VargasGirl), writer/producer of Dark Prophet.

Dark Prophet “The Light Exposing Darkness” is a present day sci-fi action thriller starring Henry Rollin about a gifted music student Dai Shepherd, who discovers top secrets hidden in the binary codes of songs, and then finds himself framed for his girlfriend’s murder. To find her killer and save civilization, Dai must stop Black Box, the rogue Intel agency that planted the secrets, from triggering the cyber-intelligence takeover of the planet. Think The Matrix, 24 and of today’s Top Secret Intelligence Leaks.

Links to checkout http://darkprophetuniverse.com/ http://www.dailymotion.com/darkprophetseries https://www.youtube.com/channel/UCAQIAtcS0uv4Doyb0imTiUA

View Details

Hoy conocemos el proyecto de "La Grieta", una webserie premiada internacionalmente, que expande su universo a una obra de teatro. Hablamos con sus creadores sobre este universo metafórico, su modelos de financiación y sus próximos objetivos.

Entrevista por @Belen_Santa

http://serielagrieta.es/

View Details

In this podcast, Robert Pratten speaks with Rosa Frabsnap and Joël Vegt - the two co-founders of VegtFrabsnap - about the work they did creating transmedia extension for a senegalese TV show.

https://www.facebook.com/VegtFrabsnap

View Details

Conocemos a Claudio Hernández, de Greyman Studios, creador de la aventura "Alhambra Quest". Diseñada para expandir y complementar un MOOC, esta historia basada en un relato de Washington Irving recrea los tiempos de la reconquista española de Granada, donde la facción a la que perteneces se ve afectada por el rumbo de los acontecimientos.

Entrevista por @belen_santa. Links relevantes: http://alhambraquest.com http://greyman.es

View Details

Poétic@ es un libro digital que explora la poesía transmedia e interactiva, y las posibilidades expresivas de la literatura electrónica.

Fran Alonso, escritor y creador de Poétic@, nos habla de su experiencia abordando la creación transmedia, la transición del papel al digital, la influencia de las prácticas digitales en la forma de leer y entender textos, y la comunión entre el proceso creativo y la tecnología.

Fran Alonso: @franalonso
http://franalonso.gal/

Visita Poétic@: http://poetica.gal/ 

Entrevista por @natygoico

View Details

4 Ríos es un proyecto transmedia acerca del conflicto armado en Colombia, el cual explora diferentes formas narrativas y de inmersión. Un corto animado, cómic interactivo y una maqueta con realidad aumentada, son algunos de los componentes de esta experiencia que busca sensibilizar a la audiencia y llamar a la reflexión.

Charlamos con Elder Tobar, creador y director de 4 Ríos, quien nos explica cómo utilizar desarrollos multi-plataforma para abordar y comunicar un tema real, delicado y relevante; y cómo hacer buen uso de la tecnología para potenciar la historia.

Elder Tobar @30dientes  

Entrevista por Nataly Ríos @natygoico

Links:

4Ríos: http://4rios.co/

Facebook: https://www.facebook.com/cu4trorios 

Trailer: https://www.youtube.com/watch?v=iECBLIBUtTg

Video de Maqueta Virtual: https://www.youtube.com/watch?v=oPKnk0UqfuE 

View Details

Here's the recording of our webinar: Drive People to your Web Series.

Building an audience is a major issue. What are the best strategies to build an audience and get them hooked? How can you approach your audience in a creative, fun and captivating way? How can you stop your web series taking over your life?!

In this webinar we talked with web series creators, social media experts and transmedia storytellers, and discussed how to use transmedia to build and engage an audience.

Download PDF here! 21 Must-do Activities to Boost your Web TV Show Audience.

Moderator: Nataly Rios, @natygoico
Christian Viel, showrunner for Heroes of the North.
Carrie Cutforth, Professional storyteller.
Stephanie Michelle Scott, Wildfire Effect Social Media Engagement.
Robert Pratten, CEO Conducttr.

View Details

'The Age of Turing' is an upcoming interactive experience that tries to connect people with Alan Turing's work and legacy.

April Arrglington (@aprilarrg) discusses the story behind this interactive experience, and how to use transmedia and multi-platform developments to make people reflect on their relation with technology.

The Age of Turing: http://www.ageofturing.com/

Kickstarter Campaign: https://www.kickstarter.com/projects/archimeral/the-age-of-turing-an-interactive-experience?ref=nav_search

Interview: Nataly Ríos @natygoico

View Details

Windwalkers is an upcoming transmedia project inspired on the sci-fi French book “La Horde du Contrevent”, written by Alain Damasio.

We talked with Marianne Carpentier (from Forge Animation) about creating the story bible for such a rich universe, and translating it into a movie, a video game and a series of comic books.

Kickstarter campaign: https://www.kickstarter.com/projects/forgeanimation/windwalkers-the-game

Forge Animantion: www.forge-animation.com

Interview:

Nataly Rios @natygoico

View Details

Five Minutes is an interactive Zombie Apocalypse experience in which the viewer has to complete time-pressure tasks. We conversed with Maximilian Niemann and Ricarda Saleh about joining filmmaking and game designing, and creating a compelling experience that generates pressure and emotion on the viewer.

Maximilian Niemann: http://maximilianniemann.com/

Ricarda Saleh: @RicardaSaleh

Five Minutes: http://www.fiveminutes.gs/

Interview by Nataly Rios: @natygoico  from Conducttr

View Details

Victor Ros, una serie policiaca basada en el Madrid del sXIX con una extensión transmedia en Twitter. Hablamos con sus responsables del equipo transmedia de RTVE, Pablo Lara y Agustín Alonso, que nos cuentan sobre el nacimiento de la idea, su ejecución y otros proyectos de este innovador departamento.

www.rtve.es/television/victor-ros/

https://twitter.com/victorros_tve

https://twitter.com/agusalonsog

https://twitter.com/PabloLaraToledo

Entrevista por @belen_santa

VICTOR ROS - TVE + MOVISTAR TV / Press Trailer from Martin Cappelletti on Vimeo.

View Details

Fragmentos, un proyecto transmedia en desarrollo realizado por WOMA Creaciones, con Alex Wuadby y Carmen Pérez. ¿Cómo saltar de una completísima biblia de proyecto a la realidad? Charlaremos también brevemente con J.L.R., el enigmático escritor de la novela que inspira este universo distópico.

Entrevista por @belen_santa

Links:

Blog: salvamundolibre.wordpress.com/ Email: universofragmentos@gmail.com Twitter: @ale_wau

View Details

Stephan Duquesnoy from Domain5 discusses the ARG he built to recruit cyber-spies for the Dutch ministry of defense.

Interviewed by Robert Pratten (@robpratten)

http://www.domain5.org/

View Details

Nolan Funk and Máté Bede-Fazekas talk to Nataly Rios (@natygoico) about their experience developing the interactive film "Two Strangers Meet in a Bar", in which the audience collectively decides the path of the story. They discuss the process and challenges of creating such an innovative experience coming from a non-interactive background, and converse about the creative possibilities that interactivity and transmedia offer.

"Two Strangers Meet in a Bar" Interactive Trailer: http://in.fm/v/V1kwGz#sthash.QYcGXf8f.dpuf

Facebook page: https://www.facebook.com/twostrangersfilm

Contact: nolanrfunk@gmail.com mate.bede.fazekas@gmail.com

View Details

Mike Vogel talks to Robert Pratten (@robpratten) about moving from films to transmedia and the development of Phrenic World http://phrenicworld.com

Listener should go get themselves screened at Life Identical ;)

Phrenic Origin: (First 7 episodes) https://www.youtube.com/watch?v=96tLX0EAaqM

Life Identical http://lifeidentical.com

View Details

Hoy charlamos con Fernando Alcaraz, productor de My Preschool Monsters, enfocado al público pre-escolar y ganador del premio Mejor Proyecto Transmedia Nacional en el Festival 3DWire 2014. Tratamos sobre temas como los juguetes conectados, las estrategias de distribución y el recorrido de una historia multiplataforma.

Entrevista por Belén Santa-Olalla, @Belen_Santa

Website: http://www.bigbangbox.es/ @BigBangTwitt

View Details

Nataly Rios Goico (@natygoico) talks to digital artist and filmmaker Karen Palmer (@thisisIF) about her interactive parkour film SYNCSELF2. They discuss the process of writing and producing a film which involves wearable technology and that puts the viewer at the centre of the experience.

Website: http://theblog.syncself.co.uk

View Details

Recording of presentation by Robert Pratten to ARGFest in Portland.

@robpratten

View Details

Rafael Linares, director de Creta Producciones y productor del documental transmedia "La Primavera Rosa" nos habla sobre el valor de la innovación, el sector del documental y cómo incorporar la ficción y otras plataformas en formatos más tradicionales.

Entrevista por Belén Santa-Olalla, @belen_santa

@Rafalinares

https://twitter.com/LaPrimaveraRosa

View Details

Puppet Master Andrea Doyon talks to Robert Pratten (@robpratten) about the creation of The Black Watchmen persistent ARG.

At the time of recording the project is funded to $34,000 of it's $40,000 goal on Kickstarter https://www.kickstarter.com/projects/division66/the-black-watchmen-game-and-comic-book

View Details

Hoy charlamos con Rose of Dolls y Oliver Mend los creadores y directores de Gifted Corporation, una webserie transmedia con extensiones narrativas en diferentes plataformas. Hablaremos sobre decisiones de diseño, su carácter multilingüe y los obstáculos de la creación independiente.

Entrevista por Belén Santa-Olalla, @belen_santa

Download and Subscribe HERE or via iTunes

@giftedcorp

www.giftedcorporation.com/

View Details

Presentation given by Robert Pratten (@robpratten) to the Alternate Reality Games conference (ARGFest) in Portland, OR.

Here's the SlideShare that goes with it http://www.slideshare.net/tstoryteller/how-to-build-a-bigger-arg

View Details

Joris Hoebe and Tim Murck from Spektor (http://spektor.nl from the Netherlands) discuss the creative processing behind their successful transmedia experience Feuten (Freshers) which spun out from a Dutch TV show. Interviewed by Robert Pratten @robpratten

View Details

Writer/creator Leonie Reynolds talks about the creative, production and operational processes behind her 2hr pervasive game Frequency.

http://www.mysterious-stranger.co.nz/

View Details

This is the first time we've done a 2-part podcast but the information was too good not to share and too long for one episode :) Writer/creator Leonie Reynolds talks about the creative, production and operational processes behind her 2hr pervasive game Frequency.

http://www.mysterious-stranger.co.nz/

View Details

Los ríos de Alice

En este podcast conversamos con Arturo Monedero, creador del juego "Los ríos de Alice", una hermosa aventura gráfica inspirada en las letras del grupo de música español Vetusta Morla. Recorremos su proceso creativo, su inspiración y el desarrollo de un proyecto multidisciplinar como este.

Entrevista por Belén Santa-Olalla, @belen_santa

Download and Subscribe HERE or via iTunes

www.deliriumstudios.com

www.losriosdealice.com

@ArtMonedero

View Details

Enter The Lodge is a twitter sequel to the popular Twin Peaks TV series. The show ended in 1990 but the show's character Laura Palmer vowed to see us again 25 years later. Patrick and Emmett Furey discuss the creative and production process of creating a four-week twitter show!

Interviewed by @robpratten are the writers Emmett Furey (@emmettfurey) and Patrick Furey (@trickfurey)

http://www.enterthelodge.com/

View Details

Wuxia is the story of a fox and a child that go on a journey to find a whale. It's told through a picture book and an ipad app.

The experience is designed to develop the child and develop the parent-child relationship.

In this podcast, creator Jonathan Bélisle discusses the design thinking and world of user experiences.

Support this Kickstarter project here.https://www.kickstarter.com/projects/jonathanbelisle/wuxia-the-fox-augmented-book-and-ipad-app

And visit the story page here. http://wuxia.ca/tales/

Interview by http://twitter.com/robpratten

View Details

Mike Quackenbush of Chikara talks to Robert Pratten (@robpratten) about the world of pro wrestling and how Chikara created an elaborate and risky ARG to take the business to a new level.

A big thank you to Jen Keyes who brought Chiraka's transmedia world to my attention.. and link to her blog post and this one about Chikara's ARG.

Links to explore:

http://www.chikarapro.com/ http://theashesofchikara.com/ http://chikaraspecial.tumblr.com/ http://chikara101.com (requires login)

View Details

En este podcast conoceremos a Laura Piaggio, una de los autores del documental colaborativo transmedia Cuentos de Viejos, que toma forma de coproducción hispano-colombiana. Mediante la participación del público, el proyecto se encarga de recoger la memoria oral de nuestros abuelos, utilizando diferentes plataformas para crear un relato colectivo.

Entrevista por Belén Santa-Olalla, @belen_santa

View Details

Hoy conversamos con Max Álvarez @maxalvarez2013, productor ejecutivo de Panamericana Producciones, quienes son los responsables del proyecto Dale Play. Formado por una webserie, una app y un reto colaborativo sobre música urbana, hablaremos de este branded content impulsado por Orange y pionero en República Dominicana.

Entrevista por Belén Santa-Olalla, @belen_santa

View Details

Hoy conoceremos a Xavier Marcé, creador del universo transmedia de La Marca de Odín. Charlaremos sobre la creación de un proyecto de esta envergadura, nuevos modelos de negocio y las dificultades más comunes que encuentran los autores independientes.

Entrevista por Belén Santa-Olalla, @belen_santa

View Details

A very interesting interactive video/webseries project from Alonso Mayo. Not transmedia but an interesting look at alternative story structures.

Check out the project at http://unlinear.tv/

Interviewer is Robert Pratten: @robpratten

View Details

Hoy charlamos con Luis Borruey, gerente de Infinitoo Studios y productor de la experiencia "Horror urbano en Valencia". Nos contará sobre su proyecto: una app - contenedor de historias que incorpora la tecnología 360º. También nos invitará a colaborar en su propuesta participativa.

Entrevista por Belén Santa-Olalla, @belen_santa

View Details

Jonny Virgo discusses the amazing success of indie #transmedia project City of Conspiracy. A must listen for anyone curious to know how #transmedia can be self-funding. Jonny explains the reasons, the strategy and the numbers behind his book, music and live experiences. Jonny is in conversation with Robert Pratten (@robpratten).

http://www.cityofconspiracy.com/

View Details

@robpratten talks to Marco Sparmberg (@MarcoSparmberg) from Hexagon Concepts (haexagon.org) in Hong Kong about their project 00c6: a sci-fi story throwing light on the gendercide in China. The project forms a backdrop for a larger discussion about transmedia in Asia.

View Details

Edit is a three-episode webseries that asks the audience to re-cut parts of the video to uncover clues.

@Robpratten talks with Chris Cornwell about the design and aspirations of the project. At the time of recording the project has an active Kickstarter campaign running that can be found here.

http://www.whatisedit.com/

View Details

Robert Pratten (@robpratten), CEO of Transmedia Storyteller Ltd presents to the school of Advanced TV & Film at Sheridan College, Canada.

Teachers and students at Sheridan are using Conducttr, our pervasive entertainment platform, to build and explore new storytelling formats. The college made use of the time that Robert was on campus to speak to the faculty.

This is also available as a video playlist with slides from the presentation. http://www.youtube.com/playlist?list=PL326ALImVIgzztoANWBiq-ugW4myDGMML

View Details

Hoy charlamos con José Antonio Guardiola, director de En Portada, y con Alberto Fernández, responsable de webdocs de RTVE, sobre "En el reino del plomo", un reportaje y docu-web experimental llevado a cabo por RTVE y que trata sobre la criminalidad y la violencia en Honduras. Hablamos sobre el documental y sus nuevos formatos, el proceso colaborativo y el control sobre la narración.

View Details

Inspired by the Choose Your Own Adventure phenomenon of the 1980’s - Nathan Penlington’s Choose Your Own Documentary tells the true story of the discovery of a found diary and his attempts to unravel its many mysteries. Part stand-up, part film documentary and part spoken word, it’s a unique and compelling interactive experience in which the audience play the most important role.

In this podcast the team behind CYOD talk to Robert Pratten (@robpratten) about the creative process of creating this fantastic show.

http://www.chooseyourowndocumentary.com/

View Details

En el podcast de hoy, hablamos con Hernán Ruiz, creador junto con Agustín Serra de Plot 28, un inmenso universo transmedia de Ficción Total. Conversamos con él sobre los límites entre la realidad y la ficción, los problemas de visualización de los proyectos transmedia y sobre su desarrollo creativo.

Entrevista por Belén Santa-Olalla @Belen_Santa.

View Details

Wastelander Panda is a post-apocalyptic tale about the survival of Wasteland’s last remaining panda! Interviewed are producer Kirsty Stark, writer/director Victoria Cocks and Marketing/Distribution producer Ella Macintyre.

Podcast discusses the crowdfunding, distribution and writing process as told to @robpratten

http://wastelanderpanda.com/

View Details

Hoy en entrevistamos a Fernando Marías, escritor y novelista español que publicó "El silencio se mueve", la primera novela transmedia en España. Publicada en 2010, hoy podemos echar la vista atrás y hacer análisis del proceso creativo, la acogida del público y del avance del fenómeno transmedia en los últimos años.

Entrevista por Belén Santa-Olalla, @Belen_Santa

View Details

Estrenamos podcast en español, y para ello, entrevistamos a Nicolás Alcalá, director de El Cosmonauta y miembro fundador de Riot Cinema Collective, con motivo del próximo estreno en salas de la película. Charlamos sobre la narración transmedia, el proceso creativo de un proyecto de esta envergadura y el papel decisivo que ha tenido el espectador en su realización. Entrevista por Belén Santa-Olalla @Belen_Santa.

View Details

Christian Fonnesbech discusses the creative process behind Cloud Chamber https://www.facebook.com/CloudChamberMystery

Interviewed by Robert Pratten @robpratten

View Details

David Fono (@fonograph) and Trevor Haldenby (@trevver) discuss the amazing Zed.TO.(http://zed.to/)

A must-listen to podcast for anyone interested in pervasive theater and alternate reality games.

View Details

Nik Dee Dalhstrom (@nikdeedahlstrom) discusses his transmedia book, geo-caching and his authoring workflow.

MarMareMara is the name of Nik's storyworld set around a town that could be anywhere in the world. It's a world the invites you to explore and in exploring your outside surrounds you discover more about yourself.

http://xn--ngonsta-exa.se

View Details

Hal Hefner is an artist and writer and creator of the comic book Gates - located at gatesthecomic.com In this podcast Hal talks about the storyworld behind Gates and the community he's building to support it. Visit his personal website, halhefner.com , to check out a weekly update for the Serpent Seed ebook development and for the I Never Sausage A Place that launches in March.

Reach Hal at... hal |at| halhefner |dot| com

View Details

Murder is Passing is a transmedia crime mystery told over 42 days on 300 digtial screens across 60 Toronto subway stations, daily newspapers, online video and social media.

Here's the podcast where we speak to writer director John Greyson and co-producer Sharon Switzer who works for Pattison Onetop (the digital screens company) Arts Programming Curator.

http://murderinpassing.com/ http://www.onestopmedia.com/

View Details

Christy Dena talks about her audio-guided web adventure at the start of her crowdfunding campaign.

To help Christy raise the necesary funds, check out the project here: http://www.pozible.com/playauthentic

View Details

Robert Pratten talks to the Music Business School in London about how lessons from transmedia storytelling can be applied to developing a music artist.

http://musicbusinessschool.co.uk/

Flaming Lips http://www.youtube.com/watch?v=RYT_t5y_9Qg Beck Song Reader http://songreader.net/

View Details

Author and producer Mark Staufer talks about his interactive story Numinous Place and how it may or may not spread into our lives!

Important links... Your interviewer as always: https://twitter.com/robpratten

Guest Mark Staufer https://twitter.com/markstaufer https://twitter.com/numinousplace

http://thenuminousplace.com/

View Details

Alt-Minds is the transmedia entertainment experience from Orange and Lexis Numerique http://www.alt-minds.com/

Robert speaks with Stephane Adamiak from Orange Content Division about how the project has been designed and executed - including the decision to make parts of the experience pay-to-play. http://www.transmedialab.org/ https://twitter.com/Sarn

https://twitter.com/robpratten

View Details

Robert Pratten (https://twitter.com/robpratten) talks with Carl Heath, LARP designer and player talks about live action participatory storytelling.

Find Carl here: https://twitter.com/carlheath

Here's a whole bank of links Carl sent for further reading!

http://en.wikipedia.org/wiki/Knutpunkt (Nordic LARP convention) http://www.celestra-larp.com/ (Battlestar Galactica LARP in Göteborg, Sweden, run in english, march 2013 http://knutepunkt.blogspot.no/ (Nordic LARP convention http://www.thecompanyp.com/ (Swedish Pervasive Gaming company) http://alternaliv.se/ (swedish) (Swedish LARPing company) http://www.sverok.se/ (swedish) (Swedish gamers association) http://www.tii.se/ (The Interactive Institute - my workplace)

View Details

Lulzlit.com is an "international fiction collective" writing under the pen-name of James T. Raydel. This is an interview with creator Chris Rickaby.

What's great about this collection of 7 stories is that Chris has taken a fresh approach to transmedia - grounding the stories in a solid theme and interconnecting motifs rather than sticking with the same characters or locations. Readers can choose the stories in any order and in doing so bring different perspectives on how each contributes to the whole.

The main theme is that of probability and multiverses. Chris explains that he draws on the work of Hugh Everett III and his "many worlds" theory.

View Details

Gorogoa is a fascinating story-game with beautiful artwork and a heart. In this prodcast Robert talks with the sole creator, Jason Roberts. Jason explains his inspiration and creation processes.

Go to the site to download a free copy of the game: http://gorogoa.com/

View Details

Presentation given to the Bay Area Video Coalition (BAVC) Producer's Institute, San Francisco http://bavc.org/

The title of presentation was "How to Approach Transmedia Narratives" so it's generally applicable to fiction entertainment too but has a specific slant towards social cause because of people attending the Producer's Institute.

The presentation is here: http://www.slideshare.net/ZenFilms/how-to-approach-transmedia-narratives

View Details

This is a recording of a presentation given to Transmedia Forum, Sao Paulo, Brazil. Robert Pratten explains the top 5 best practices in transmedia storytelling.

http://tstoryteller.com http://twitter.com/robpratten

View Details

Richard Kastelein - cross-media/transmedia consultant who reports regularly from Appmarket.tv talks about London's http://hackfest.tv/

Other links Agoramedia - http://agoramedia.co.uk/ Appmarket - http://appmarket.tv/ Transmedia Fest - http://dmic.org.uk/london-transmedia-fest/

View Details

Alex Warren, creator of http://www.textadventures.co.uk/ talks about this technology platform, Quest, and about writing adventure games.

View Details

3 x 3 is transmedia project told across a TV, web video, ARG and computer game. The team from Conviction Production talk about how the project came together and where it's going next.

LINKS.. https://www.facebook.com/ConvictionProd

France's "Kickstarter"-type crowdfunding platform http://www.ulule.com/3x3/

View Details

Mez Packer discusses the writing process and project initiation for the transmedia story Reliable Witness which includes a live installation as part of the Birmingham Book Festival Oct 4th - 13th 2012

LINKS

http://www.reliablewitness.co.uk/

http://www.mezpacker.co.uk/

Interviewed as always by Robert Pratten

View Details

Paul Irwin discusses his project TryLife - an interactive video series built for, with and from teen participation, live events and community outreach.

http://www.trylife.tv/

View Details

Dr Karen Wehner and Lucas Johnson discuss their family adventure game and pending transmedia universe

http://thetimetribe.com/ https://www.facebook.com/thetimetribe

View Details

Alexis Kennedy, CEO & Creative Director at Failbetter Games talks about his storytelling platform, StoryNexus