Unrenowned - The Rainbow Six: Siege Podcast: Recent Episodes

wryguy & JustHellooo

The longest-running Rainbow Six: Siege podcast.

Join brothers Ryan and Chris for operator and map analysis, breakdown of patch notes, topics from the Rainbow 6 subreddit, listener submitted questions, and more! New episode every other Monday.

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With permission from the Unrenowned bois, Ubisoft has revealed Year 6. The new operator in Crimson Heist and Border rework details are all released. Unrenowned reaches Episode 100 and announces the future of the podcast.

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Show Notes * Year 6 Megathread * Year 6 Season 1: Crimson Heist Megathreat

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Road to S.I. 2021 is great, big list of buffs and nerfs, and we're almost to Episode 100!

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Show Notes * TTS Patch Notes * About Nvidia Reflex * Kali Sniper Hack * The Sound Game

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Stuff Siege Should Know™ Vol. 5 is brought to you this week by League of Legends! Also, Siege TTS notes are released and Nvidia Reflex comes to Siege. Unrenowned bois play the Rainbow Six sound game. The community shares their thoughts on what Siege could do to bring in new players, and the Unrenowned Bois answer listener questions.

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Show Notes * TTS Patch Notes * About Nvidia Reflex * Kali Sniper Hack * The Sound Game

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Now that Santa has officially received our wishlists, we look forward to what's in store for Rainbow 6: Siege in 2021, including the recently revealed Reputation system. More thoughts on Neon Dawn, 1-shot headshots, and cheaters.

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Show Notes * Operation Neon Dawn * Dev Blog: Reputation System

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Siege's Legacy playlist is now available. Santa plz 2020 for Siege has been signed, stamped and sent by the Unrenowned Bois.

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Show Notes * Legacy Playlist

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Operation Neon Dawn is official! We'll give our thoughts on Aruni, reworked Tachanka, and new Skyscraper. Plus Discord Discourse on what kind of warmup mode Siege should introduce, and listener questions. Don't forget to send in your Santa plz wishlist items in the Discord! Best wish wins a Battle Pass!

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Show Notes * Operation Neon Dawn

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Tachanka reaches the live servers with his very own elite skin, the TTS continues with minimal changes, and very amazing operator ideas have been discovered.

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Show Notes * Reddit post of the week * How to redeem the IceyCat25 charm

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We got a surprise Y5S4 reveal last week: Operation Neon Dawn, bringing with it a new defender, Aruni, and a Skyscraper rework. Plus significant Jager and Ash tweaks; Hibana and Dokkaebi buff; Echo nerf; smaller changes to Twitch, Wamai, and Valkyrie; and lots more improvements and fixes that we'll break down for you!

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Show Notes * Operation Neon Dawn * Y5S4 Pre-Season Designer's Notes

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Sugar Fright is brand new to Rainbow Six: Siege. Its value is discussed as a potential permanent gamemode for Siege. The Discord Discourse discusses Melusi, Jager and their potential nerfs. Listener questions range from the newcomer playlist to candy drawers.

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Sugar Fright gamemode

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Y5S3.3 Patch Notes are released, including the Tachaka rework, nerfs to Ace and Melusi, buffs to Glaz, Oryx, and Frost, and huge adjustments to shield explosion protection and guard break mechanics. Then a Discord Discours on the balance between attack and defense with some very interesting stats from R6analyst.com.

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Show Notes * Y5S3.3 Designer's Notes * R6analyst.com * Reaper - Tachanka is NOT overpowered

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Golden Gun is back! New Community Issues and Concerns are out from the Rainbow Six dev team. We discuss yellow pings on cams, some operator ideas, and finally listener questions!

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Show Notes * Community Issues and Concerns * Caveira's client side wall hacks Reddit post

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Shadow Legacy has been out for a full two weeks now, and we'll give our final opinions on the season, including discussion of Chalet strats, Sam (AKA Zero), and new sights. Also Chris loses it over the inverted sound bug, Discord Discourse on attacker shotgun effectiveness, and Listener Questions!

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Show Notes * Operation Shadow Legacy Patch Notes * Placing Tachanka turret in Year 1 * Chris's OP spot in Chalet snowmobile garage * Chris encounters the sound bug

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Frazee guests on the podcast with Chris to discuss technical Siege questions. They also delve into the tail end of the Technical Test Server, discuss aspect ratios, review the Discord Discourse, and cover the big Listner Questions!

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Show Notes * Aspect Ratio Article * Frazee's D&D podcast * Frazee's art

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Operation Shadow Legacy hits the Test Server, and your Unrenowned Boys have some thoughts. We also have full Patch Notes, Designer's Notes, and an updated Top Issues and Community Concerns post. Lots to break down this week!

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Show Notes * Operation Shadow Legacy Patch Notes * Y5S3 Pre-Season Designer's Notes * Top Issues and Community Concerns * Pojoman on Twitter: Maestro backpack/body hitbox

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SAMMMM FISHERRRRRR courtesty of Operation Shadow Legacy

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Show Notes Patch notes should be posted soon!

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The Y5S2.3 patch is live, bringing with it balance adjustments to Gridlock, Oryx, and Fuze. Mute Protocol drops and then disappears, Thatcher bans are fashionable, and we'll break down Interro's idea to decouple secondary gadgets from operator loadouts for Pro League.

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Show Notes * Y5S2.3 Patch Notes * Interro's secondary gadgets idea * Interro's secondary gadgets idea

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Jam-packed episode for you this week featuring Mythic and Boopsy from the Hard Stuck podcast! Ubi puts out a mid-season patch with basically nothing exciting, BUT the test server sees some tweaks to Gridlock and Nomad, and buffs to Oryx and Fuze. We also have the lastest iteration of designer's notes, showing us where each operator is in terms of win delta and pick rate.

Check out the Hard Stuck podcast at anchor.fm/hardstuck

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Show Notes * Y5S2.2 Patch Notes * Test Server Patch Notes * u/orangeandblack5: Fuze wider, not deeper * Designer's Notes Y5S2.3

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Ubisoft surprises us with a new arcade game mode, Attrition, and updates us on their anti-cheat measures. We'll also talk about one-shot headshots in Siege, and do operator spotlights on Warden and Mira.

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Show Notes * New Arcade Mode: Attrition * Dev Blog: Rainbow Six Siege's Anti-Cheat War * u/Sh_okre996: If you ever wondered what second week R6 looked like

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Melusi is almost immediately nerfed in the Test Server following her release, and a nerf/fix is applied to Hibana and Ace's hard breach gadgets, Ubisoft updates their Top Issues and Community Concerns blog post with some interesting new developments, and we have our first "Discord Discourse" segment.

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Show Notes * Test Server Patch Notes * Top Issues and Community Concerns

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Ubisoft has published a "Status Report" with information on long-standing game issues, and we'll give our expert analysis™ of it. And some other Siege topics. Just listen.

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Show Notes * Rainbow Six Siege Status Report * Ubisoft's new Gameplan collection * Ubisoft tweets about KB&M on console

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After 2 weeks of Operation Steel Wave on the TS, we have some opinions! Plus we'll talk about the state of Siege on console, Stuff Siege Should Know™ Vol. 4 brought to you by Area F2, and a handful of random Siege-related stuff. Thanks for listening!

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Show Notes * Toronoto Will's Pixel Angles Concept video * 3 Tips Before You Play w/ KingGeorge * Pengu: Everything Wrong with Rainbow Six: Siege (#SaveSiege)

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Operation Steel Wave is officially announced, bringing a new hard breacher called Ace, and a slowing intel defender called Melusi. We'll also get a new proximity alarm secondary gadget for defenders and the long-awaited House rework! Amaru, Finka, Kali, and Oryx get buffs, while Echo, Ela, and Zofia see nerfs to their concussion effects. We'll share our thoughts on the Grand Larceny event, and then we'll tackle #SaveSiege (with questionable effect). Finally, questions from you, the listeners.

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Show Notes * Operation Steel Wave Patch Notes * Y5S2 Pre-Season Designer's Notes * Grand Larceny * Pengu: Everything Wrong with Rainbow Six: Siege (#SaveSiege)

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Ying's buff lasts less than 2 weeks, Ubisoft updates the Top Issues and Community Concerns blog, and the Unrenowned community submits a slew of bad operator ideas!

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Show Notes * Top Issues and Community Concerns * u/jaycrossinroad: ACOG balancing suggestion * u/FN-1824: Ash's hitbox carries over to Ubisoft website

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More playdays coming up! Save the date! Check discord for most up-to-date information. * Community Hangout - April 29, 7PM Pacific / 10PM Eastern * PC Playday - May 2, 11AM Pacific / 2PM Eastern * Xbox Playday (yes, it's real) - May 6, 7PM Pacific / 10PM Eastern

Your favorite Unrenowned segment is back! That's right, it's Stuff Siege Should Know™ Vol. 3, brought to you by Call of Duty: Modern Warfare / Warzone. We'll also review the last community playday, talk about why we're disappointed in Unranked, and share some effective uses for Castle's new Super Shorty secondary.

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Show Notes

Umm...none really.

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Y5S1.2 Patch hits the TS with big nerfs to Jager, Buck, and Goyo, buff to Ying, as well as slight changes to Mozzie and Caveira. Also Ubisoft clarifies their stance on balancing feedback and input from Pro League, regular players, and data.

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Show Notes * Test Server Patch Notes * Y5S2.1 Designer's Notes * SSG's masterful hard breach of Clubhouse Cash Room wall * Some rando gets all the creddit for Ryan's operator concept, Oracle

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Rainbow drops a surprise Arcade mode as a love letter to Goldeneye's Golden Gun. Next event mode is leaked and will feature Old Hereford! Also some interesting notes from an interview with Creative Director, Leroy Athanassoff.

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Show Notes * New event "Gang Destruction(?)" leak * Consulate deactivated due to lighting bug * Interview with Rainbow Six Siege Creative Director, Leroy Athanassoff * Mozzierella skin 🙄 * Golden Gun Mode

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Operation Void Edge is officially released, bringing with it Iana, Oryx, and the Oregon Rework, and unfortunately, some issues with the new explosive destruction and damage model. Happy Apocalypse!

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Show Notes * Void Edge Patch Notes * Void Edge Patch Notes Addendum * Rainbow 6 subreddit passes 1 Million members * Rogue-9: New Explosive System * The super secret Unrenowned subreddit

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Our impressions after two weeks of Void Edge on the Test Server! Plus, we've got official patch notes for Y5S1, which reveal tons of things we didn't know from the reveal: #3MinDrone, some Castle love, Twitch nerf, secondary gadget shuffles (hello frags!), and more! A community member shares an interesting Castle rework concept, and apparently Attackers will be able to choose their Op after the prep phase soon?

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Show Notes * Void Edge Patch Notes * Feb 28 TS Patch Notes * Clash Exploit Bounty * Castle Rework Concept * The Tournament of Champions CGI * The Six Decisions that Made Siege (upcoming Attacker operator selection update)

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Ubisoft reveals Y5S1 Void Edge and the Years 5/6 roadmap! Updates include new operators Oryx and Iana, Oregon, House, Skyscraper and Chalet reworks, Lesion and Tachanka reworks, debris fix, gadget pinging, proximity alarm secondary gadget, hard breaching secondary gadget, MAP BAN system (HYPE!), player reputation system, and FREAKING #3minDrone (which we didn't realize until after we recorded, but seriously, Podcast Power engaged!)!!!! If you actually read the show notes, @ me on Discord @wryguy or Twitter @R6Unrenowned. Just curious!

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Show Notes * Year 5 Reveal Megathread * Full Void Edge Reveal * Full Year 5 Panel * Dev Diary Year 5 & Beyond * The Tournament of Champions CGI * Crowd reacts to House Rework

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The Y4S4.3 patch drops with the buffs and nerfs we discussed last episode, as well as Designer's Notes with new stats for ban rates, match presence, and win deltas. We also have the Six Invitational 2020 Event Guide which confirms the Y5 Reveal will be featured. If you actually read the show notes, @ me on Discord @wryguy or Twitter @R6Unrenowned. Just curious!

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Show Notes * Y4S4.3 Designer's Notes * Y4S4.3 Patch Notes * Quick Match Playlist Rotation * Chris: Never hip fire with the Alda

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Buffs and nerfs abound! Ubi has tweaked Blackbeard, Ela, Finka, Maestro, Echo/Dokkaebi, Ying, Jager, and Nokk/Smoke in their never-ending quest for the perfect balance. Also, Clash is fixed and back in the game, we have a Road to SI 2020 Event, and the Year 5 pass is confirmed, bringing with it confirmation that Y5 will only introduce 6 new operators.

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Show Notes * Year 5 Pass confirmed * Road to SI 2020 Event * Y4S4.2 Patch Notes * Test Server Update Jan 16. 2020 (Op buffs/nerfs)

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Community operator ideas, listener questions. Also we got off-topic a lot.

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The Year 5 Reveal is right around the corner, so we're making predictions!

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The Unrenowned Community comes together to make a Siege 2020 wishlist to send to the big man at the North Pole!

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Show Notes * Rainbow Six Siege: Core Team Update * Leaked Six Invitational Event/Map

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Ubisoft updates their Top Issues & Community Concerns blog, and the Unrenowned boys craft a wishlist to send to Santa.

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Show Notes * Top Issues and Community Concerns * South African servers now available

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Ubisoft thinks they're going to remove cross-team chat for a hot minute and Y4S4.1 Patch Notes. Oh also, Halo on PC is still awesome.

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Show Notes * Test Server Patch Notes. Ubisoft announces removal of all-chat (and then reverses it). * How the Halo community feels about "toxic" chat * Highlight from Chris's stream: "Welcome back to Halo, boys!" * Y4S4.1 Patch Notes

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Operation Shifting Tides is officially released, we respond to feedback on our Bank FTFY, and we spotlight 2 more operators.

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Show Notes * Check the #podcast-feedback-and-discussion channel in our Discord for visual aides on the Bank rework

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You know what's great? Map reworks! And we have some ideas about them! Come with us on a journey as we reimagine one of our favorite maps in the game. FTFY, Ubi!

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Show Notes * iceycat25's House Rework Concept

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Your Unrenowned bois give their full thoughts on Kali, Wamai, and reworked Theme Park after over a week to play with them. Plus, what we think about all the other ops who will be tweaked in Shifting Tides, in-game event La Casa de Papel, a big surprise change to Plane, and lamentable bug fixes.

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Show Notes * La Casa de Papel event * Floor in Servers on Plane no longer destrucible * Shifting Tides Test Server Patch Notes

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We've got the full rundown on Operation Shifting Tides, including analysis of Kali, Wamai, and the Theme Park rework, plus changes to bullet limb penetration, #BOSGACOG, a nerf to Ela, and buffs to Glaz, Kaid, and Warden.

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Show Notes * Shifting Tides teaser * Shifting Tides Reveal * Shifting Tides Test Server Patch Notes * Test Server Patch Notes Nov 13, 2019 * Dev Blog: Limb Penetration System

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Operation Shifting Tides is official (and you can watch the full reveal with us Saturday night (USA) at twitch.tv/wryguy)! We go over everything we're hoping for in Shifting Tides, plus some random thoughts about what could be different in a sequel to Siege.

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Show Notes * Shifting Tides teaser * Event Guide to Y4S4 finals * Ryan's Monty bait highlight * Chris's high school vlogging series CRINGE WARNING

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Ubisoft practically eliminates DDoS attacks and pursues legal action against a cheat creator. Rainbow Six: Quarantine delayed. We give our thoughts on Doktor's Curse and address a bucket of leaks.

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Show Notes * Ubisoft suing Rainbow 6 cheatmaker * Rainbow Six Quarantine delayed * Ubisoft curbs DDoS attacks * Leak: Y4S4 ops and future updates

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So much going on this week! Y4S3.3 Patch is live, bringing Warden, Twitch, and Glaz tweaks, and Ubi has published their Designer's Notes detailing the status of Blackbeard, Nokk, Kaid, and Jackal. P.S., they clarified the Jackal changes currently on the Test Server, and turns out he was barely changed at all. Also, the Halloween event Doktor's Curse was surprise released, the Casual map pool has been updated, and the Mini Battle Pass came and went like a ship in the night.

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Show Notes * Doktor's Curse * Y4S3.3 Patch Notes * Y4S3 Designer's Notes * Casual Playlist Rotation * Mini Battle Pass: Call Me Harry

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Major rework coming to Jackal, but Ubi doesn't know how to explain it. Blizzard makes a really terribly anti-free-speech PR move, and somehow that means the Siege community is amazing?

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Show Notes * Oct. 10 Test Server Patch Notes * Very confusing Reddit thread of Ubi-Noty explaining how the Jackal changes work * Apparently Siege community beat Chinese Communist censorship? * Griefing with Volcan Shields

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The Unrenowned community sends in their best operator ideas, we do a post-mortem on the Unrenowend community playday/tournament, Y4S2.3 patch is out, and Ubisoft Montreal's Alexander Karpazis answers players' random questions.

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Show Notes * Y4S3.2 Patch Notes * Ubisoft Montreal Presentation Director, Alexander Karpazis, answers players' questions about Siege * iceycat25's Operator Ideas

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The newest patch notes prove we were right. Oh, the vindication. Also, Goyo's interaction with the hostage is again adjusted and there are some slight modifications to the surrender feature. We'll also fill you in on the latest hilarious hacker magic, and respond to a couple posts from r/Rainbow6. Oh, also #3minDrone.

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Show Notes * Oct 2 2019 TS patch notes * PCGamesN: Operator Swap Hack * u/SlimySquid: Kapkan trips over his own laser * u/Kleask10: MMR gap queue restrictions versus matchmaking

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On this LIVE episode of Unrenowned: We learned more about shotguns and why they're more reliable since the release of Ember Rise, so we're gonna dump all that info on you. Also, we're proud to bring your Stuff Siege Should Know Vol. 2 (SSSK2), courtesy of Battlefield V.

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Show Notes * Rogue-9: Shotguns are now more reliable! (Ember Rise update) * Rogue-9: Best shotgun in Rainbow Six Siege (basic shotgun info)

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Ubisoft is taking a hard line against DDoS and similar attacks, even going so far as taking legal action. We'll also talk about how shotguns are balanced in Rainbow Six: Siege and what buffs and/or adjustments they could use. We'll close out with your questions, as always!

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Show Notes * Ubisoft Dev Blog: DDos, DoS, and Our Next Steps * Leo Vader at Game Informer: Explaining Rainbow Six: Siege's Tiniest Map Details * Ryan's stressful Fuze round

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Operation Ember Rise is officially live, bringing with it Goyo, Amaru, reworked Kanal, new deployable shields, a bevy of balance adjustments, and much more. We'll give you the rundown on all that, plus we'll rank every map in Rainbow Six: Siege from best to worst. It's gonna be a good one!

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Show Notes * Y4S3 Final Patch Notes * Y4S3 Patch Notes Addendum * How MMR and Ranks work in Rainbow Six: Siege

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The Test Server has seen a bevy of patches over the last week, fixing bugs, rebalancing some operators, and making a questionable change to Goyo's Volcan shield interaction with the hostage.

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Show Notes * Aug 26 Patch Notes * Aug 27 Patch Notes * Aug 28 Patch Notes * Aug 29 Patch Notes * u/Wanzer_Mech: Falsely Banned - Ubi Support threatens to ignore me

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Bid a permanent adieu to purple tarps in Y4S3 (so much for #LegalizePurpleTarps 😕). We'll go into our gameplay impressions of Amaru, Goyo, and new Kanal. Plus, the patch notes include exciting changes like new destruction abilities for shotguns and hand cannons, more secondary gadget shuffles, big Warden buffs, 417 and Aug A3 buffs, minor Fuze buff and shield nerf, and details on the squad rank discrepancy restrictions. This is a good one, boys and girls!

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Show Notes * Enter to win Free Games for a Year from backer.gg * Y4S3 Operation Ember Rise Patch Notes * August 20 Test Server Patch Notes * August 21 Test Server Patch Notes * August 22 Test Server Patch Notes * August 23 Test Server Patch Notes

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Operation Ember Rise is officially announced, and will bring two exciting new operators, Amaru and Goyo, plus a Kanal rework, ranked map pool changes, a new Unranked game mode, depoyable shields 2.0, (deep breath), reworked rank distribution, new ranks, a Battle Pass, several Quality of Experience updates, and a stunning Mira Elite. gg Ubi.

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Show Notes * Operation Ember Rise Reveal Mega-Thread * Operation Ember Rise Patch Notes (not yet released at the time of recording)

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The Raleigh Major is happening now, and we'll dive in to explore why you (and we) should care. Also, the Smoke Elite set was accidentally revealed by a pro player during a Raleigh major match, we now understand how unlocking the legacy ops works for new players, and maybe lootboxes (read: alpha packs) are actually dying?

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Show Notes * Raleigh Major event guide * Rocket League is ditching loot boxes * Video proof of Ryan's good Castle story * Smoke Elite is accidentally revealed by a pro player

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Tales of Warden's glorious valor, Operator Spotlights featuring IQ and Bandit, and a spate of listener questions.

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Show Notes * Chris makes Warden actually work (beware of ear rape) * u/ChronicInsomniac: 4K render of Lesion's Gu

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We've had a week with all the buffs and nerfs from the Y4S2.3 Patch, so we've got some opinions on them. Also, Ubisoft is planning to pare down the Ranked map pool and solve the issue of squads with wide MMR gaps (e.g. Diamonds playing with Coppers), and they gave us a post-mortem on the recent exploits (and theoretically fixed similar exploits for good). And a blessed Twitter user proves that starting side selection (attack/defense) in Ranked is unbalanced.

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Show Notes * Y4S2.3 Patch Notes * Top Issues and Community Concerns Dev Blog (Jul 22, 2019) * Dev Blog: Exploit Post-Mortem * @FreshR6S on Twitter proves starting side selection is unbalanced * u/n0lberg: Whoops, Sledge found himself in the wrong game * Current Rainbow Six: Siege editions

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Y4S2.3 patch is out with nerfs to shields, Echo, Jackal, and Maverick as well as a big buff to Glaz following his recent changes, and a little boost for Nokk. The latest designer's notes show how thoroughly Ubisoft broke Glaz in the first place, as well as the huge effect pick and ban is having on several operators.

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Show Notes * Y4S2.3 Designer's Notes * Y4S2.3 Patch Notes * Top Issues and Community Concerns Dev Blog (Jul 15, 2019) * We're all getting the Showdown Sharpshooter Challenge BOSG Landowner skin * JustUnfriendly wins a round by team callouts and smart play

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Y4S2.2 patch is out with a host of bug fixes, a ban wave nuked thousands of problem players, and advanced rappelling might be a thing someday. Also we'll talk about whether Nokk needs a buff and what it could be. And as always, we'll finish out with questions from all you beautiful people.

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Show Notes

Y4S2.2 patch Notes

Chat symbol exploit ban wave

MacieJay requests advanced rappelling

Alex Remy interview describing next-gen plans for Siege

Chris's favorite Ace

Ryan's favorite Ace

LIMBO is FREE on the Epic Games Store. Go download it!!

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YEEEEEHAWWWWW!!! Showdown at Fort Truth is the super awesome Western-themed event for Operation Phantom Sight (or flashbang or whatever), Clash and Deployable shields made it back into the game, which is definitely a good thing for Clash's pick rate, #RankedWorldProblems, and stellar listener questions from YOU, THE LISTENER!

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Show Notes

Showdown at Fort Truth

Deployable Shields and Clash Reenabled

u/ChiUnit4evr: Handy flowchart on post-match chat etiquette

u/Bitt-r: Don't worry, ranked is fixed now...

INSIDE is on Games with Gold. Go download it!!

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Exploit fixes are out on the test server, and we'll do a retrospective on Operation Phantom Sight.

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Show Notes Test Server Patch Notes

Leo Vader via Game Informer: Looking Back At Rainbow Six Siege’s Bizarre Reveal Trailer

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The Y4S2.1 patch is out with lots of key bug fixes. We'll give you the lowdown, plus we'll analyze iceycat25's exceptional House rework concept, and answer all your burning questions. Or at least the good ones.

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Show Notes

Y4S2.1 Patch Notes

iceycat25: House Rework Concept

Screenshots of House rework concept

Chris's video of Ohmwrecker getting wrecked

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Operation Phantom Sight is officially out! We'll break down all that's new and fixed and what we think about it. Then we'll review a redditor's tier list of the most annoying operators to play against, and wrap it all up with answering listener questions!

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Show Notes Operation Phantom Sight Patch Notes

Y4S2 Patch Notes Addendum

Update on Clash and Deployable Shields exploits

u/icecold34: Most annoying operators to play against tier list

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Rainbow Six's Top Issues and Community Concerns, Unrenowned community play day debrief, Operator Spotlights featuring Tachanka and Hibana, and listener questions to rule them all!

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Show Notes

Top Issues and Community Concerns

u/Baguettebatarde: Tactical Reference Sheet

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Ubisoft gave difficulty ratings to all the operators, and most of them are...a little off.

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Show Notes

List of Operator Difficulty Ratings

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Operation Phantom Sight (AKA Operation Flashbang or something) is on the Test Server! We'll share our first impressions of Warden, Nokk, and the Kafe Dostoyevsky rework. Then there's lots of random interesting topics like: What if we had mid-match bans? What if there were alternate versions of operators' primary gadgets? Why does Warden run like an idiot? All this and more. Don't miss this one!

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Show Notes

Phantom Sight Test Server Patch Notes

Test Server Patch Notes May 24

u/Kolias7: Most important operators (to ban) for each competitive map

Chris explaining Montagne while drugged for wisdom tooth removal

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Operation Phantom Sight has been revealed! Hear our thoughts on Nokk, Warden, and the Kafe Rework! Plus we have another community playday planned. Save the date!

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Show Notes

Operation Phantom Sight

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Ubisoft details and releases Reverse Friendly Fire, also with lots of surprise new features (or bugs, depending on how you feel about invisible character models). Y4S2 Operators are teased, and we answer all your burning questions!

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Show Notes

Dev Blog: Reverse Friendly Fire Update

Y4S2 Operators Concept Art Teaser

Ryan's struggles in solo queue

Mordhau Trailer

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The Operation Wind Bastion r/Rainbow6 community survey results are available, so we'll explore how the community was feeling at the end of the last season. Then we'll hop right into listener Q's. It's a short one, but it's good!

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Show Notes

Operation Wind Bastion community survey results

Chris - people get too excited after Cav interrogations

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Ubisoft launches a new "Bug Hunter" incentive to reward players who report issues, our new realizations about the revived HP change, Terrorist Hunt, and the upcoming Kanal rework, and listener questions to close out!

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Show Notes

Bug Hunter Program

From r/gaming: Remember when you had to actually play a game to unlock cool cosmetics?

Mozzie can hack Yokai drone

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How last week's mid-season reinforcements have affected the balance of Siege, a Glaz rework idea, and some of our random operator ideas. Also, Ubisoft published an extensive FOV and input sensivity guide. And as always, questions from you, our amazing listeners!

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Show Notes

Y4S1.3 Designers' Notes

u/PlasmaScythe: Glaz Rework Idea: Overpenetration

FOV and Input Sensitivity Guide

Caveira's sweet new Scout bundle

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Surprise changes to Nomad, Ying, Kaid, Maestro, Blitz, and Echo in the Mid-Season reinforcements, which are out now! Plus we'll talk about the latest designers' notes which detail last season's win and pick rates per operator. Lots of great Siege stuff to talk about. Don't miss it!

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Y4S1.3 Designers' Notes

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Rainbow's been invaded by...literal rainbows. And unicorns, stars, and all kinds of tacticute stuff. Also we have patch notes for the Y4S1.2 update, plus updates to the test server, including Ying and Nomad tweaks.

Our community play date will start at 9:00PM Mountain on Friday, April 12. Join us in the Discord!

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Show Notes

Rainbow is Magic announcement

Y4S12 Patch Notes

April 3 Test Server Patch Notes

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Tips for clutching 1v3+ situations, and a Lesion Operator Spotlight from the oft-referenced Taylor. Plus crouch spam fix, a (bad) case against removing 1-shot headshot kills, Maestro shenanigans, and listener questions!

Also, don't forget to reserve the evening of April 12th for our community play date! (US time)

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Show Notes

Pooman217: You can place an Evil Eye on a Prisma

KRILIX007: One Headshot mechanic shouldn't be removed or reworked

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Capitao and Lion reworks hit the TTS, reverse friendly fire is starting to seem like a bad idea, and we weigh in on whether Siege should have 1-shot headshot kills. 

ALSO, we're doing a community playdate on Friday April 12 (Mountain). Save the date!

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Show Notes Test Server Patch Notes 3/20/19 Follow Ryan vgfiasco on YouTube

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Patch Y4S1.1 is out with a handful of bug fixes, our developing impressions of Mozzie, Gridlock, and Outback, and listener questions!

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Show Notes

Can we click on the circles to choose our spawn points?

Reasons I die in Siege

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Why you were losing buckets of MMR, and how Ubisoft fixed it. Some fun listener questions, and deviations from our regular programming.

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Show Notes There's really nothing to put here this week. So enjoy this cookie on me: 🍪

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Burnt Horizon is live! It comes with some surprise changes to what we've been playing in the Test Server, and we'll go over all of those. Then we'll delve into "Stuff Siege Should Know," and close out with great listener questions!

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Show Notes

Burnt Horizon patch notes

Burnt Horizon patch notes addendum

Top 15 Steam games by player count

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Burnt Horizon is live on the Test Server, and we have a lot to say about it! Plus some teases from Ubisoft, possibly about the next event. Then we'll round out the episode with listener questions.

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Show Notes

High resolution image of Six's board from The Hammer and the Scalpel

Grim Sky Community Survey Results

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Analysis of the Year 4 Roadmap, Operation Burnt Horizon reveal (Gridlock, Mozzie, and Outback), and new patch notes! Capitao, Glaz, Dokkaebi, Maverick, and Lion rebalances/reworks coming! Shield operators have been fixed! Kafe Dostoyevsky, Kanal, and Theme Park reworks in the pipeline! Updates to Casual and Ranked playlists and a new playlist focused toward new players. There is so much good stuff happening in Siege right now! Don't miss this episode!

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Show Notes

Year 4 Roadmap Reddit Megathread

Y4S1 Designer's Notes: Pre-Season

Operation Burnt Horizon Patch Notes

Y4S1 Test Server Patch Notes

Most banned operators from Road to S.I.

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There literally weren't enough kbps or Hz to contain this episode (that's what I'm going with anyway). Burnt Horizon announcement including new ops Mozzie and Gridlock teases, new map Outback preview, upcoming MMR rollback feature to combat cheaters, changes to the editions of Siege for sale (no more Starter edition!!!) and renown cost of older operators. And that's all before we get to our first guest on the podcast, iceycat25 himself! We'll round the show off with a breakdown of what's happened in the Invitational so far and what to look for through the final days. Please excuse our audio issues this week 😫

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Subscribe to Unrenowned: * iTunes/Apple Podcasts * Spotify * Anchor.fm * Pocket Casts ...or wherever else you get your podcasts! Just search Unrenowned. Show Notes Operation Burnt Horizon Announcement
New Map: Outback
Dev Blog: MMR Roll Back
Rainbow Six Siege Year 4 Editions
Six Invitational 2019 Bracket

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Why the Road to S.I. playlist is so freaking good, how elevators work, and does Ash need to be nerfed?

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Show Notes

Y3S4.2 Patch Notes

Chris's Clash earns a kill with an enemy claymore

Reddit posts of the week:

MisterSirXur: Can we please have this version of Hereford back in Casual?

mohammed070_: Nothing wrong here, just the average aim of any console player

@strngerwithabat: Make C4s stick to shields

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OH MY TACHANKA, THE ROAD TO S.I. PLAYLIST IS THE BEST THING EVAR!!! Besides gushing over that, we'll go over Ubisoft's comments on crouch & lean spamming, why fewer maps are better for the game, and the latest designers' notes (win delta and pick rate graphs). Then we'll dive into some of the best posts from r/Rainbow6 and questions from you, the listeners!

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Show Notes

Ubisoft's statement on crouch and lean spamming

Road to S.I. Playlist

Y3S4.2 Designer's Notes: Mid-season

Reddit posts of the week:

Doi_: The Problem with Shields

knightbell5: Would it be better if the player who downs an operator gets the kill?

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Finally an exciting patch! Caveira nerf and Clash buff coming to the TTS, plus a minor Kaid buff and MP5 nerf. We'll also spend some time whining about the r/Rainbow6 subreddit, and then answer a bunch of interesting listener questions!

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Show Notes New Test Server Patch Notes

Reddit posts of the week: BinanoSplit: Caveira's Luison changes, contextualized

Ax_N: Graph of the Luison new damage dropoff compared to the old

bib-227: uhhhh (Cav stealth disable)

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New (lame) patch notes for the TTS, our thoughts on QEC spamming, and does Siege rank players accurately? Then we'll cover the best from /r/Rainbow6 and answer our listeners' burning questions!

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Show Notes

Test Server Patch Notes

Reddit posts of the week:

Justlikethegypsysaid: Well at least automod proves my point

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We forgot to ask Santa for something on our Siege wishlists! A redditor makes the case that toxicity and teamkilling is fine in casual, plus great community creations on Reddit. Back half of the show is listener questions, which are great as always!

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Show Notes

r6counters.com - Operator counters graph website

R6quicktips: Don't crowd the plates! - Send us your ideas for other quick guides we can make!

Reddit posts of the week:

bobbot3011: Unpopular Opinion: The toxicity in this game is fine

BurkusCat: A site I made showing how different operators counter each other in Rainbow Six Siege

ThatOneGuy-C6: We should be able to hold ping to get more options

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Operator spotlights featuring Valkyrie and Capitao.

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We write our Christmas wishlists for Siege to Santa Clause.

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New patch coming to the TTS with a big Kaid/Nomad nerf, and Toxicity auto ban finally fixed! Then we'll talk about the best posts of the week from /r/Rainbow6 and interesting listener questions!

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Show Notes

Y3S4.1 Patch Notes

Year 4 Pass now available

Dev Blog: Toxicity Update

Reddit posts of the week:

LightningE: Should there be a distinct sound for a headshot in Siege?

Evan-shel: Devs, please fix the mouse and keyboard use on console

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Operation Wind Bastion is finally official! Our thoughts on the final, weakened versions of Kaid and Nomad, plus the rest of the Year 3 Season 4 patch. Then we'll delve into the Year 4 Season 1 operator leaks, respond to Macie Jay's recommendations for heavy Blitz/Montagne nerfs, share the best Rainbow 6 subreddit posts of the past week, and finish out by answering some great questions from our awesome listeners!

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Show Notes

Year 3 Season 4 Patch Notes

Macie Jay on nerfing shields

Next season operator leaks

Reddit posts of the week:

KOLKOWoJo: So I just got banned...

CareerModeMerchant: I want a game mode that is just complete chaos

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Kaid and Nomad nerfed on the TTS, operator spotlights on Jackal and Maestro, great listener questions, and the week's best posts from r/Rainbow6.

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Show Notes

Do random spawns help players learn maps?

Nov 30, 2018 TTS Patch Notes

Reddit posts of the podcast:

griefdrums4: Throwing changes have had some side effects to Valk

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Operation Wind Bastion patch notes! We'll analyze them, plus aesthetic changes (censorship) reversed, and Kaid, Nomad, and Fortress on the TTS! Then Reddit posts with a great suggestion for shifting prep phase meta. Then we close out with some great listener questions, like "how could Master Chief work in Siege?"

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Show Notes

Operation Wind Bastion Patch Notes

Reddit posts of the podcast:

NoteSSJ4: Should there be a ranking system for every operator you play?

iDingess: BikiniBodhi's reinforcement suggestion

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Operation Wind Bastion officially revealed! Details and thoughts on the new ops, Nomad and Kaid, as well as the new map, Fortress. Then we'll break down some of Siege's biggest current problems, followed by the ever popular listener questions. Really fun show this week!

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Show Notes

Operation Wind Bastion Full Reveal

Funny Nomad comic

Reddit posts of the podcast:

Darkhellxrx: State of the Game

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We lament the continuing aesthetics drama, then speculate over the upcoming Operation Wind Bastion, finally closing out with some great questions from the Unrenowned community.

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Show Notes

Operation Wind Bastion teaser

Loading screen wallpaper (new ops pictured)

New Map: Fortress

Reddit posts of the podcast: Literally no good Reddit posts this week. Thanks Jinping.

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A bunch of drama over decor, Mad House post-mortem, and Operator Spotlights on Sledge and Rook. Reddit gives us new operator ideas, and some great listener questions!

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Show Notes

Aesthetic Changes Dev Blog post

Sledge blows past Fuze (funny)

Chris doesn't know how to listen

Reddit posts of the podcast: * JohnseGamer: Operator Idea: Bishop * JohnseGamer: Operator Idea: Apollo * WismicMusic: We're all sick of it, Ubi.

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Bonus episode since Audition pooped itself on us in Episode 8! We'll talk about the latest AMA with the game's designers, the best Reddit posts from the /r/Rainbow6 community last week, and listener questions! Don't forget to join the new Unrenowned Discord server!

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Show Notes

Balancing Team AMA

Ryan lures Montagne into a Frost trap

Do random spawns help new players learn maps?

Reddit posts of the podcast: * Jsl8: Operator ideas that could change current strategies: Bastille * MyloWilliams: I'd really like to see maps get added that are normal places

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Our first straight up podcast fail. But it's ok, because that means an extra episode this week! Also, we now have an Unrenowned Discord server! Join us with the link below!

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Show Notes

Y3S3 Designers' Notes

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What's new and noteworthy in Rainbow Six: Siege's Patch 3.3.1.2. Then we explore the operator recommendation tool on the Siege website, and try out a new segment called Operator Spotlight, featuring our mains, Thatcher and Doc. And as always, the best of /r/Rainbow6 and listener feedback! Fair warning: this is a very tangerine episode.

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Show Notes

Y3.S3.1.2 Patch Notes

Reddit posts of the podcast: * stanchen18: Jäger joining Wildlands. Check out more of stanchen18's art on Twitter or Instagram * xinitrc_: Ubisoft clarified what each attachment does! * maybenot3: Maverick and Clash both break the game in different ways.

We turn around a 2v5 with Clash and Lesion (and smart team-play)

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In Episode 6, we delve into our ideas for new Rainbow Six: Siege operators -- motion sensors, shrapnel launchers, noise decoys and much more! Then we have the best posts from the Rainbow 6 subreddit, and we close it out with listener questions.

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Reddit posts of the podcast: * Shacei: Just got temp banned for typing my teammate's name in chat * Pi-Guy: Operator Rework Suggestions * remembury: Why hasn't casual been changed yet?

Ryan's original post about Oracle

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Whoops, botched our map rankings last week. So we'll fix that, then fun/unconventional operator combos, Reddit posts, and listener questions!

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Reddit posts of the podcast:

Alec1992: A map based on Alacatraz Prison

Fxenchy: We finally got media attention, maybe Ubi will finally say something about this (PCGamer article on TK Forgiveness)

FlowKom: My Operator ideas: Nighteye and Cahaya

theguywithtrashaim: All speakers, lights, and metal detectors should be destructible

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Patch 3.3.1 details, ranking all the Rainbow Six: Siege maps, and the best reddit posts of the week.

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Patch 3.3.1 Notes

Reddit posts of the podcast:

UbisoftSuxxx: Broken Blitz

Guenner: Broken Blitz 2

winters_own: Forgive for TK

Lash2828: Operator name translations

Mackro95: Missing ye olde Siege

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Good players getting banned by trolls, a history lesson on Siege since Closed Beta, suggestions and feedback from r/Rainbow6, and our first listener question!

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Beta feedback post

Don't Solo Queue in Siege

Reddit posts of the podcast:

Jacks_Grin: Ability to save equipment loadouts to slots

worldwaster77: Casual game mode that plays exactly like ranked gabekmc: I've been permanently banned

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In episode 2 of the Unrenowned podcast, we revisit our analysis of Clash and Maverick, and complain about the worst part of Grim Sky. We also talk about the two most underrated operators, how Siege could be more noob friendly, and make a case for why Casual should be more like Ranked.

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Reddit posts of the podcast:

g2443: Original Mode would benefit new players

brodiebradley51: Casual should be changed significantly

Leo Vader's Clash montage

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In this, the first episode of Unrenowned, Ryan and Chris break down the Grim Sky update and discuss how team killing should be handled in Siege.

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Reddit post of the podcast: A feature I feel is missing in Siege (TK forgiveness)

Do random spawns help new players learn maps?

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