The Bookshelf: Fantasy: Recent Episodes

Airwave Literature

"Little by little, one travels far." — J.R.R. Tolkien

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by Brandon Sanderson

Yumi comes from a land of gardens, meditation, and spirits, while Painter lives in a world of darkness, technology, and nightmares. When their lives suddenly become intertwined in strange ways, can they put aside their differences and work together to uncover the mysteries of their situation and save each other’s communities from certain disaster?

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by Brandon Sanderson

The only life Tress has known on her island home in an emerald-green ocean has been a simple one, with the simple pleasures of collecting cups brought by sailors from faraway lands and listening to stories told by her friend Charlie. But when his father takes him on a voyage to find a bride and disaster strikes, Tress must stow away on a ship and seek the Sorceress of the deadly Midnight Sea. Amid the spore oceans where pirates abound, can Tress leave her simple life behind and make her own place sailing a sea where a single drop of water can mean instant death?

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by Brandon Sanderson

Three hundred years after the events of the Mistborn trilogy, Scadrial is now on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel-framed skyscrapers racing for the clouds.

The Bands of Mourning are the mythical metal minds owned by the Lord Ruler, said to grant anyone who wears them the powers that the Lord Ruler had at his command. Hardly anyone thinks they really exist. A kandra researcher has returned to Elendel with images that seem to depict the Bands, as well as writings in a language that no one can read. Waxillium Ladrian is recruited to travel south to the city of New Seran to investigate. Along the way he discovers hints that point to the true goals of his uncle Edwarn and the shadowy organization known as The Set.

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Michael J. Sullivan

IT ALL COMES DOWN TO THIS...THE ELVES HAVE CROSSED THE NIDWALDEN. TWO THIEVES WILL DECIDE THE FUTURE.

"I saw a great journey. Ten upon the road, she who wears the light will lead the way. The road goes deep into the earth, and into despair. The voices of the dead guide your steps. You walk back in time. The three-thousand-year battle begins again. Cold grips the world, death comes to all, and a choice is before you." -- Fan Irlanu, Tenkin Seerer of Oudorro Village

Percepliquis is the final installment of the epic fantasy, The Riyria Revelations. In this saga that began with The Crown Conspiracy, two thieves caught in the wrong place at the right time were launched on a series of ever escalating adventures that have all lead to this moment. Three thousand years have passed and the time for Novron's heir to act has arrived.

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Brandon Sanderson

Underpowered and overwhelmed, Kenton tries to hold the Sand Masters together as forces political and personal conspire against them. Now, in one final push, Kenton must tap the most dangerous depths of his own abilities to combat the enemies within his own guild, and discover the truth behind the ambush that killed his father and almost destroyed the Sand Masters for good.

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Brandon Sanderson

Following the loss of most of his colleagues in a violent ambush, Kenton has become Lord Mastrell of the few remaining Sand Masters, magicians who can manipulate sand to do their bidding. With the ruling council poised against him, the hot-headed Kenton must become a diplomat to have any hope of preventing the eradication of his people forever. However, there’s another complication: assassins are coming for him from all directions, and Kenton’s only true ally is Khriss, a visitor from the other side of the planet who has an agenda of her own to pursue.

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Brandon Sanderson

On the planet of Taldain, the legendary Sand Masters harness arcane powers to manipulate sand in spectacular ways. But when they are slaughtered in a sinister conspiracy, the weakest of their number, Kenton, believes himself to be the only survivor. With enemies closing in on all sides, Kenton forges an unlikely partnership with Khriss -- a mysterious Darksider who hides secrets of her own.

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Peter V. Brett

As darkness falls after sunset, the corelings rise—demons who possess supernatural powers and burn with a consuming hatred of humanity. For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards—symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile. It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human numbers dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.

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Michael J. Sullivan

IT ALL COMES DOWN TO THIS...THE ELVES HAVE CROSSED THE NIDWALDEN. TWO THIEVES WILL DECIDE THE FUTURE.

"I saw a great journey. Ten upon the road, she who wears the light will lead the way. The road goes deep into the earth, and into despair. The voices of the dead guide your steps. You walk back in time. The three-thousand-year battle begins again. Cold grips the world, death comes to all, and a choice is before you." -- Fan Irlanu, Tenkin Seerer of Oudorro Village

Percepliquis is the final installment of the epic fantasy, The Riyria Revelations. In this saga that began with The Crown Conspiracy, two thieves caught in the wrong place at the right time were launched on a series of ever escalating adventures that have all lead to this moment. Three thousand years have passed and the time for Novron's heir to act has arrived.

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Michael J. Sullivan

A FORCED WEDDING. A DOUBLE EXECUTION. TWO THIEVES HAVE OTHER PLANS.

The New Empire intends to celebrate its victory over the Nationalists with a day that will never be forgotten. On the high holiday of Wintertide, they plan to execute two traitors (Degan Gaunt and the Witch of Melengar) as well as force the Empress into a marriage of their own design. But they didn’t account for Royce and Hadrian finally locating the Heir of Novron—or the pair’s desire to wreak havoc on the New Empire’s carefully crafted scheme.

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by Michael J. Sullivan

A MESSAGE IS INTERCEPTED. A SINISTER PLAN LAUNCHED. TWO THIEVES STAND IN THE WAY.

Ex-mercenary Hadrian Blackwater sets course on a high seas adventure to find the lost Heir of Novron. His only hope lies in confronting the ruthless and cunning Merrick Marius. Fearing Hadrian is not up to the challenge, Royce Melborn joins his ex-partner for one last mission. Their journey finds them adrift amid treachery and betrayals forcing Hadrian to face a past he had hoped to never see again.

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by Robert Jackson Bennett

As a magical revolution remakes a city, an ancient evil is awakened in a brilliant new novel from the Hugo-nominated author of Foundryside and the Divine Cities trilogy

Having narrowly saved the metropolis of Tevanne from destruction, Sancia Grado and her allies have turned to their next task: sowing the seeds of a full-on magical-industrial revolution. If they succeed, the secrets behind scriving—the art of imbuing everyday objects with sentience—will be accessible to all of Tevanne’s citizens, much to the displeasure of the robber-barons who’ve hoarded this knowledge for themselves.  

But one of Sancia’s enemies has embarked on a desperate gambit, an attempt to resurrect a figure straight out of legend—an immortal being known as a heirophant. Long ago, the heirophant was an ordinary man, but he’s used scriving to transform himself into something closer to a god. Once awakened, he’ll stop at nothing to remake the world in his horrifying image.

And if Sancia can’t stop this ancient power from returning? Well, the only way to fight a god…is with another god.

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by Robert Jackson Bennett

Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne’s docks, is nothing her unique abilities can’t handle.

But unbeknownst to her, Sancia’s been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving. The Merchant Houses who control this magic--the art of using coded commands to imbue everyday objects with sentience--have already used it to transform Tevanne into a vast, remorseless capitalist machine. But if they can unlock the artifact’s secrets, they will rewrite the world itself to suit their aims.

Now someone in those Houses wants Sancia dead, and the artifact for themselves. And in the city of Tevanne, there’s nobody with the power to stop them.

To have a chance at surviving—and at stopping the deadly transformation that’s under way—Sancia will have to marshal unlikely allies, learn to harness the artifact’s power for herself, and undergo her own transformation, one that will turn her into something she could never have imagined.

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by Leigh Bardugo

Galaxy “Alex” Stern is the most unlikely member of Yale’s freshman class. Raised in the Los Angeles hinterlands by a hippie mom, Alex dropped out of school early and into a world of shady drug dealer boyfriends, dead-end jobs, and much, much worse. By age twenty, in fact, she is the sole survivor of a horrific, unsolved multiple homicide. Some might say she’s thrown her life away. But at her hospital bed, Alex is offered a second chance: to attend one of the world’s most elite universities on a full ride. What’s the catch, and why her?

Still searching for answers to this herself, Alex arrives in New Haven tasked by her mysterious benefactors with monitoring the activities of Yale’s secret societies. These eight windowless “tombs” are well-known to be haunts of the future rich and powerful, from high-ranking politicos to Wall Street and Hollywood’s biggest players. But their occult activities are revealed to be more sinister and more extraordinary than any paranoid imagination might conceive.

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by Rick Riordan

All year the half-bloods have been preparing for battle against the Titans, knowing the odds of victory are grim. Kronos's army is stronger than ever, and with every god and half-blood he recruits, the evil Titan's power only grows.

While the Olympians struggle to contain the rampaging monster Typhon, Kronos begins his advance on New York City, where Mount Olympus stands virtually unguarded. Now it's up to Percy Jackson and an army of young demigods to stop the Lord of Time.

In this momentous final book in the New York Times best-selling series, the long-awaited prophecy surrounding Percy's sixteenth birthday unfolds. And as the battle for Western civilization rages on the streets of Manhattan, Percy faces a terrifying suspicion that he may be fighting against his own fate.

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by Rick Riordan

Percy Jackson isn't expecting freshman orientation to be any fun. But when a mysterious mortal acquaintance appears at his potential new school, followed by demon cheerleaders, things quickly move from bad to worse.

In this fourth installment of the blockbuster series, time is running out as war between the Olympians and the evil Titan lord Kronos draws near. Even the safe haven of Camp Half-Blood grows more vulnerable by the minute as Kronos's army prepares to invade its once impenetrable borders. To stop the invasion, Percy and his demigod friends must set out on a quest through the Labyrinth - a sprawling underground world with stunning surprises at every turn.

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by Rick Riordan

It's not everyday you find yourself in combat with a half-lion, half-human.

But when you're the son of a Greek god, it happens. And now my friend Annabeth is missing, a goddess is in chains and only five half-blood heroes can join the quest to defeat the doomsday monster.

Oh, and guess what? The Oracle has predicted that not all of us will survive...

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by Rick Riordan

The heroic son of Poseidon makes an action-packed comeback in the second must-read installment of Rick Riordan's amazing young readers series. Starring Percy Jackson, a "half blood" whose mother is human and whose father is the God of the Sea, Riordan's series combines cliffhanger adventure and Greek mythology lessons that results in true page-turners that get better with each installment.

In this episode, The Sea of Monsters, Percy sets out to retrieve the Golden Fleece before his summer camp is destroyed, surpassing the first book's drama and setting the stage for more thrills to come.

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by Rick Riordan

Percy Jackson is a good kid, but he can't seem to focus on his schoolwork or control his temper. And lately, being away at boarding school is only getting worse. Percy could have sworn his pre-algebra teacher turned into a monster and tried to kill him.

When Percy's mom finds out, she knows it's time that he knew the truth about where he came from, and that he go to the one place he'll be safe. She sends Percy to Camp Half Blood, a summer camp for demigods (on Long Island), where he learns that the father he never knew is Poseidon, God of the Sea.

Soon a mystery unfolds and together with his friends -- one a satyr and the other the demigod daughter of Athena -- Percy sets out on a quest across the United States to reach the gates of the Underworld (located in a recording studio in Hollywood) and prevent a catastrophic war between the gods.

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Michael J.Sullivan

A MESSAGE IS INTERCEPTED. A SINISTER PLAN LAUNCHED. TWO THIEVES STAND IN THE WAY.

Ex-mercenary Hadrian Blackwater sets course on a high seas adventure to find the lost Heir of Novron. His only hope lies in confronting the ruthless and cunning Merrick Marius. Fearing Hadrian is not up to the challenge, Royce Melborn joins his ex-partner for one last mission. Their journey finds them adrift amid treachery and betrayals forcing Hadrian to face a past he had hoped to never see again.

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Brandon Sanderson

A heretic thief is the empire’s only hope in this fascinating tale that inhabits the same world as the popular novel, Elantris.

Shai is a Forger, a foreigner who can flawlessly copy and re-create any item by rewriting its history with skillful magic. Condemned to death after trying to steal the emperor’s scepter, she is given one opportunity to save herself. Though her skill as a Forger is considered an abomination by her captors, Shai will attempt to create a new soul for the emperor, who is almost dead.

Probing deeply into his life, she discovers Emperor Ashravan’s truest nature—and the opportunity to exploit it. Her only possible ally is one who is truly loyal to the emperor, but councilor Gaotona must overcome his prejudices to understand that Shai’s forgery is as much artistry as it is deception.

Brimming with magic and political intrigue, this deftly woven fantasy delves into the essence of a living spirit. 

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by Michael J. Sullivan

A PUPPET IS CROWNED. THE TRUE HEIR REMAINS HIDDEN. A ROGUE'S SECRET COULD CHANGE EVERYTHING.

War has come to Melengar and Princess Arista runs a desperate gamble when she defies her brother and hires Royce and Hadrian for a dangerous mission. As the power of the Nyphron Empire grows, so does Royce's suspicion that the wizard Esrahaddon is using the thieves as pawns in his own game. To find the truth, he must unravel the secret of Hadrian's past.

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by Michael J. Sullivan

THE SECRET IS IN THE TOWER. THE PROBLEM IS THE BEAST. THE ANSWER IS TWO THIEVES.

When a destitute young woman hires two thieves to help save her remote village from nocturnal attacks, they are drawn into the schemes of the wizard Esrahaddon. While Royce struggles to breech the secrets of an ancient elven tower, Hadrian attempts to rally the villagers to defend themselves against the unseen killer. What begins with the simple theft of a sword places the two thieves at the center of a firestorm — that could change the future of Elan.

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Michael J.Sullivan

They killed the king. They pinned it on two men. They chose poorly.

There is no ancient evil to defeat, no orphan destined for greatness, just two guys in the wrong place at the wrong time. Royce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater make a profitable living carrying out dangerous assignments for conspiring nobles until they become the unwitting scapegoats in a plot to murder the king. Sentenced to death, they have only one way out...and so begins this tale of treachery and adventure, sword fighting and magic, myth and legend.

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by V.E. Schwab

Sydney once had Serena—beloved sister, betrayed enemy, powerful ally. But now she is alone, except for her thrice-dead dog, Dol, and then there's Victor, who thinks Sydney doesn't know about his most recent act of vengeance.

Victor himself is under the radar these days—being buried and re-animated can strike concern even if one has superhuman powers. But despite his own worries, his anger remains. And Eli Ever still has yet to pay for the evil he has done.

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by V. E. Schwab

A masterful tale of ambition, jealousy, desire, and superpowers.

Victor and Eli started out as college roommates—brilliant, arrogant, lonely boys who recognized the same sharpness and ambition in each other. In their senior year, a shared research interest in adrenaline, near-death experiences, and seemingly supernatural events reveals an intriguing possibility: that under the right conditions, someone could develop extraordinary abilities. But when their thesis moves from the academic to the experimental, things go horribly wrong.

Ten years later, Victor breaks out of prison, determined to catch up to his old friend (now foe), aided by a young girl whose reserved nature obscures a stunning ability. Meanwhile, Eli is on a mission to eradicate every other super-powered person that he can find—aside from his sidekick, an enigmatic woman with an unbreakable will. Armed with terrible power on both sides, driven by the memory of betrayal and loss, the archnemeses have set a course for revenge—but who will be left alive at the end?

In Vicious, V. E. Schwab brings to life a gritty comic-book-style world in vivid prose: a world where gaining superpowers doesn't automatically lead to heroism, and a time when allegiances are called into question.

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by Jim Butcher

Harry Dresden - Wizard

Lost Items Found. Paranormal Investigations. Consulting. Advice. Reasonable Rates. No Love Potions, Endless Purses, or Other Entertainment.

Harry Dresden has faced some pretty terrifying foes during his career. Giant scorpions. Oversexed vampires. Psychotic werewolves. It comes with the territory when you're the only professional wizard in the Chicago-area phone book.

But in all Harry's years of supernatural sleuthing, he's never faced anything like this: The spirit world has gone postal. All over Chicago, ghosts are causing trouble - and not just of the door-slamming, boo-shouting variety. These ghosts are tormented, violent, and deadly. Someone - or something - is purposely stirring them up to wreak unearthly havoc. But why? And why do so many of the victims have ties to Harry? If Harry doesn't figure it out soon, he could wind up a ghost himself....

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by Jim Butcher

Harry Dresden--Wizard

Lost Items Found. Paranormal Investigations. Consulting. Advice. Reasonable Rates. No Love Potions, Endless Purses, or Other Entertainment.

Business has been slow. Okay, business has been dead. And not even of the undead variety. You would think Chicago would have a little more action for the only professional wizard in the phone book. But lately, Harry Dresden hasn't been able to dredge up any kind of work--magical or mundane.

But just when it looks like he can't afford his next meal, a murder comes along that requires his particular brand of supernatural expertise.

A brutally mutilated corpse. Strange-looking paw prints. A full moon. Take three guesses--and the first two don't count...

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by Brandon Sanderson — When Calamity lit up the sky, the Epics were born. David’s fate has been tied to their villainy ever since that historic night. Steelheart killed his father. Firefight stole his heart. And now Regalia has turned his closest ally into a dangerous enemy.

David knew Prof’s secret, and kept it even when the Reckoners’ leader struggled to control the effects of his Epic powers. But facing Obliteration in Babilar was too much. Prof has now embraced his Epic destiny. He’s disappeared into those murky shadows of menace Epics are infamous for the world over, and everyone knows there’s no turning back. . . .

But everyone is wrong. Redemption is possible for Epics—Megan proved it. They’re not lost. Not completely. And David is just about crazy enough to face down the most powerful High Epic of all to get his friend back. Or die trying.

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by Brandon Sanderson — Babylon Restored, formerly Manhattan, may give David answers. Ruled by the mysterious High Epic, Regalia, David is sure Babylon Restored will lead him to what he needs to find. And while entering another city oppressed by a High Epic despot is a gamble, David's willing to risk it. Because killing Steelheart left a hole in David's heart. A hole where his thirst for vengeance once lived. Somehow, he filled that hole with another Epic—Firefight. And he's willing to go on a quest darker, and more dangerous even, than the fight against Steelheart to find her, and to get his answers.

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by Brandon Sanderson — Steelheart may be dead, but Epics still plague Newcago and David and the Reckoners have vowed to fight back.

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by Brandon Sanderson — Ten years ago, Calamity came. It was a burst in the sky that gave ordinary men and women extraordinary powers. The awed public started calling them Epics. But Epics are no friend of man. With incredible gifts came the desire to rule. And to rule man you must crush his will.

Nobody fights the Epics...nobody but the Reckoners. A shadowy group of ordinary humans, they spend their lives studying Epics, finding their weaknesses, and then assassinating them.

And David wants in. He wants Steelheart — the Epic who is said to be invincible. The Epic who killed David's father. For years, like the Reckoners, David's been studying, and planning — and he has something they need. Not an object, but an experience.

He's seen Steelheart bleed. And he wants revenge.

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by V. E. Schwab — Kell is one of the last Antari—magicians with a rare, coveted ability to travel between parallel Londons; Red, Grey, White, and, once upon a time, Black.

Kell was raised in Arnes—Red London—and officially serves the Maresh Empire as an ambassador, traveling between the frequent bloody regime changes in White London and the court of George III in the dullest of Londons, the one without any magic left to see.

Unofficially, Kell is a smuggler, servicing people willing to pay for even the smallest glimpses of a world they'll never see. It's a defiant hobby with dangerous consequences, which Kell is now seeing firsthand.

After an exchange goes awry, Kell escapes to Grey London and runs into Delilah Bard, a cut-purse with lofty aspirations. She first robs him, then saves him from a deadly enemy, and finally forces Kell to spirit her to another world for a proper adventure.

Now perilous magic is afoot, and treachery lurks at every turn. To save all of the worlds, they'll first need to stay alive.

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by Seanan McGuire — Eleanor West’s Home for Wayward Children No Solicitations No Visitors No Quests

Children have always disappeared under the right conditions; slipping through the shadows under a bed or at the back of a wardrobe, tumbling down rabbit holes and into old wells, and emerging somewhere... else.

But magical lands have little need for used-up miracle children.

Nancy tumbled once, but now she’s back. The things she’s experienced... they change a person. The children under Miss West’s care understand all too well. And each of them is seeking a way back to their own fantasy world.

But Nancy’s arrival marks a change at the Home. There’s a darkness just around each corner, and when tragedy strikes, it’s up to Nancy and her new-found schoolmates to get to the heart of the matter.

No matter the cost.

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by Erin Morgenstern — The circus arrives without warning. No announcements precede it. It is simply there, when yesterday it was not. Within the black-and-white striped canvas tents is an utterly unique experience full of breathtaking amazements. It is called Le Cirque des Rêves, and it is only open at night.

But behind the scenes, a fierce competition is underway—a duel between two young magicians, Celia and Marco, who have been trained since childhood expressly for this purpose by their mercurial instructors. Unbeknownst to them, this is a game in which only one can be left standing, and the circus is but the stage for a remarkable battle of imagination and will. Despite themselves, however, Celia and Marco tumble headfirst into love—a deep, magical love that makes the lights flicker and the room grow warm whenever they so much as brush hands.

True love or not, the game must play out, and the fates of everyone involved, from the cast of extraordinary circus performers to the patrons, hang in the balance, suspended as precariously as the daring acrobats overhead.

Written in rich, seductive prose, this spell-casting novel is a feast for the senses and the heart.

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by Neal Shusterman — Rowan has gone rogue, and has taken it upon himself to put the Scythedom through a trial by fire. Literally. In the year since Winter Conclave, he has gone off-grid, and has been striking out against corrupt scythes—not only in MidMerica, but across the entire continent. He is a dark folk hero now—“Scythe Lucifer”—a vigilante taking down corrupt scythes in flames.

Citra, now a junior scythe under Scythe Curie, sees the corruption and wants to help change it from the inside out, but is thwarted at every turn, and threatened by the “new order” scythes. Realizing she cannot do this alone—or even with the help of Scythe Curie and Faraday, she does the unthinkable, and risks being “deadish” so she can communicate with the Thunderhead—the only being on earth wise enough to solve the dire problems of a perfect world. But will it help solve those problems, or simply watch as perfection goes into decline?

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by Andrzej Sapkowski — The Wizards Guild has been shattered by a coup and, in the uproar, Geralt was seriously injured. The Witcher is supposed to be a guardian of the innocent, a protector of those in need, a defender against powerful and dangerous monsters that prey on men in dark times.

But now that dark times have fallen upon the world, Geralt is helpless until he has recovered from his injuries.

While war rages across all of the lands, the future of magic is under threat and those sorcerers who survive are determined to protect it. It's an impossible situation in which to find one girl - Ciri, the heiress to the throne of Cintra, has vanished - until a rumor places her in the Niflgaard court, preparing to marry the Emperor.

Injured or not, Geralt has a rescue mission on his hands.

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by Andrzej Sapkowski — Geralt is a witcher: guardian of the innocent; protector of those in need; a defender, in dark times, against some of the most frightening creatures of myth and legend. His task, now, is to protect Ciri. A child of prophecy, she will have the power to change the world for good or for ill -- but only if she lives to use it.

A coup threatens the Wizard's Guild. War breaks out across the lands. A serious injury leaves Geralt fighting for his life... ... and Ciri, in whose hands the world's fate rests, has vanished...

The Witcher returns in this sequel to Blood of Elves.

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by Andrzej Sapkowski — For over a century, humans, dwarves, gnomes, and elves have lived together in relative peace. But times have changed, the uneasy peace is over, and now the races are fighting once again. The only good elf, it seems, is a dead elf.

Geralt of Rivia, the cunning assassin known as The Witcher, has been waiting for the birth of a prophesied child. This child has the power to change the world - for good, or for evil.

As the threat of war hangs over the land and the child is hunted for her extraordinary powers, it will become Geralt's responsibility to protect them all - and the Witcher never accepts defeat.

The Witcher returns in this sequel to The Last Wish, as the inhabitants of his world become embroiled in a state of total war.

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by Andrzej Sapkowski — A collection of stories in the world of Geralt the Witcher, introducing some of the most loved characters from this universe. A must-read for fans of the novels and games alike.

Geralt is a witcher, a man whose magic powers, enhanced by long training and a mysterious elixir, have made him a brilliant fighter and a merciless assassin. Yet he is no ordinary murderer: his targets are the multifarious monsters and vile fiends that ravage the land and attack the innocent. He roams the country seeking assignments, but gradually comes to realise that while some of his quarry are unremittingly vile, vicious grotesques, others are the victims of sin, evil or simple naivety.

In this collection of short stories, following the adventures of the hit collection The Last Wish, join Geralt as he battles monsters, demons and prejudices alike...

The anthology is composed of several stories, loosely linked in a chronological order: The Bounds of Reason (Granica możliwości) A Shard of Ice (Okruch lodu) Eternal Flame (Wieczny ogień) A Little Dedication (Trochę poświęcenia) The Sword of Destiny (Miecz przeznaczenia) Something More (Coś więcej)

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by Neal Shusterman — Thou shalt kill.

A world with no hunger, no disease, no war, no misery. Humanity has conquered all those things, and has even conquered death. Now scythes are the only ones who can end life—and they are commanded to do so, in order to keep the size of the population under control.

Citra and Rowan are chosen to apprentice to a scythe—a role that neither wants. These teens must master the “art” of taking life, knowing that the consequence of failure could mean losing their own.