The Gaming Blender: Recent Episodes

Matt Culmer

Welcome to the Gaming Blender Podcast, the Game Design podcast where hosts Matt and Scott combine random game genres and elements to create exciting hypothetical games.
Join us on a creative journey as we blend puzzle-solving with action-adventure, strategy with role-playing, and more. Each episode takes you through our process, discussing gameplay mechanics, captivating storylines, and immersive worlds.
Whether you're a gaming enthusiast or a budding developer, our podcast offers endless inspiration. Explore new narratives, intriguing characters, and engaging gameplay dynamics. The Gaming Blender Podcast challenges traditional gaming norms, delivering fresh ideas and thought-provoking concepts.
Join Matt and Scott as imagination meets innovation, forging the future of gaming. Tune in, subscribe, and unlock the gateway to endless possibilities!

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This week we're back with a metroidvania style hitman mashup game. A nice and fun one particularly if you're into cowboys!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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We're back and this week a nice open ended episode after last episode's 'Dating Sim' hell. This week we're trying to make a sports game from open world and survival mechanics. The result is a golf game the likes of which the world has never seen!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week we come face to face with a challenge that might well be beyond us. Imagine Call of Duty multiplayer within a dating simulator yes we couldn't either.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week it's time for a discussion on all thing EA and the recent buy out. After that's done and we have a shower it's time to create a new game. This week we go for a squad manager walking simulator. Quite the collection!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week it's a little reflection on the game Control before we jump into creating a new party video game with survival mechanics and an open world. Interested? So are we!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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In this episode Scott and Matt try and create a physics based horror game. Will the results be horrifying? Well yes, in so many ways...

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week we talk a little about the impacts of delays on video games in tribute to Football Manager 2026. From there Scott gets his wish and we do make a Space game. This one has to have sporty and crafting element though so we have our work cut out for us...

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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Scott's back and this week it's time for Open World, Permadeath, City Building Shenanigans. I bet you can't wait for it!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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In this special episode of the Gaming Blender podcast, Matt welcomes author Tom Meredith to discuss his debut novel, 'Blood in the Water.' We chat about book's themes, character development, and the influence of video games on storytelling. Tom shares insights into his writing process, the challenges of adapting literature into video games, and offers advice for aspiring writers. Then to finish we turn the book into a video game!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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Sorry we've been away but we're back! This week our return coincides with one of the best games we've ever created. Combining realistic simulation with a hero shooter (and a dash of absurd humour) results in the most wonderful battle of the trades. We do hope you enjoy!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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In this episode of the Gaming Blender podcast, hosts Matthew and Scott discuss the latest highlights from the Xbox Game Showcase, including the announcement of Final Fantasy for Xbox and the potential for a big year ahead for Xbox. They explore upcoming games, their trailers, and the implications for handheld gaming in a market dominated by the Nintendo Switch.

We both then explore the concept of a sandbox game centered around vehicular warfare. They discuss the mechanics of building vehicles, the narrative of an underdog in a dystopian war, and the creative freedom players would have in designing their own combat machines.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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Time for an RTS RPG! A wonderful combination of dark souls difficulty and rpg makes our tactical game one for the ages. We also discuss graphics cards and is the Oblivion Remake really worth buying...

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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In this first episode for a while we dive into GTA and all things that caused Matt's PC to explode. From there we create a unique Battle Royale game which will truly knock your socks off!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week Matt and Scott create a truly unique game. One on One fighting mechanics with procedural generation and physics? No problem at all! Have a listen and enjoy the two of them mashing these mechanics and genre together to make something quite wonderful.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week on the Gaming Blender we draw 'Walking Simulator' again but this time we venture out into the new world making a narrative choice game based around a humble caravan. There's a lot of Switch 2 chat along the way as well.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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Have you ever wondered what it would be like to play as the blocks in Tetris? Now you don't have to as Scott and Matt explore turning one of the most popular games of all time into a Puzzle Survival game.

There's also a well deserved chat about the 20th anniversary of God of War and the upcoming TV series too for good measure.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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We hope you have your walking boots on! This week Scott and Matt take a dive into walking simulators combined with some Dark souls difficulty and the results are out of this world!

They also take some time to discuss the reasons behind the closures of one of Matt's favourite studios, Monolith.

Please be aware that this episode had to be uploaded again due to sync issues. We're very sorry for this.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week we have returned to the world of Racing and First Person Shooters. Throw those together and add some Time Travel and you have quite the insane racing game on your hands!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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This week on the Gaming Blender we look to create a Assassin based One on One fighter with Life Sim elements. What we end up creative is a mix of probably every mystery game in the last 10 years but we think it's a good one! We also discuss how games have disappointed us in the past but don't worry we don't dwell on the misery too long.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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Hello, we're back for 2025! We dive straight into the world of Nintendo and discuss what they have in store for us with the Switch 2. From there we try and create our own Horror game with Roguelite and RPG elements which proves a worthy challenge to start the year with.
We also try to answer the question how late can you wish someone a 'happy new year' for?

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out.

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.
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Have you ever wondered what happens when you combine guitar hero, mobile gaming and racing? Us neither but we're willing to give it a go!

We also have a discussion on female video game characters and generally have a lot of fun. Enjoy!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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Fancy setting us a gaming challenge? Get in touch here!

Scott's back! This week we go into the the wonderful world of Battle Royal's and Base Building. The game we create hopefully has something for everyone.

We also begin the great 'Matt's Wheel of News' which brings a discussion about No Man's Sky.

We Hope you enjoy.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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In this episode of the Gaming Blender Podcast, Matthew and gust host Beth explore the concept of creating a new video game based on the film Wicked. They discuss the mechanics of movie tie-in games, focusing on puzzles and permadeath, while also navigating the challenges of character dynamics and storytelling. The conversation culminates in the development of a game titled 'The Witches of Wicked', where players solve puzzles linked to songs from the musical.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

In this episode of the Gaming Blender podcast, hosts Scott and Matthew discuss Matthew's tech troubles with his new PC, the recent release of the new Dragon Age game, the issue of review bombing in gaming, and engage in a fun hypothetical game creation challenge involving a rhythm game mechanic. In this episode, Scott and Matthew explore a whimsical concept for a video game where players navigate the body of Scott as a nit. The conversation delves into game mechanics involving random number generators, rhythm-based gameplay, and the narrative of ascension and descension. The duo creatively brainstorms ideas for the game's structure, challenges, and potential names, culminating in the title 'Nit Time.'

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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In this episode of the Gaming Blender, hosts Matthew and Scott discuss their personal updates, including Matthew's recent honeymoon and the challenges of building a gaming PC. They then dive into the concept of creating a new hypothetical video game that combines MMO elements with crafting and ultimate team mechanics, exploring the idea of mech battles and the intricacies of gameplay mechanics such as resource management and crafting. In this conversation, Scott and Matthew explore the design of a new game concept that integrates survival elements, crafting, and a compelling narrative involving kaiju. They discuss gameplay mechanics, resource management, and the importance of player experience, culminating in the naming of the game as 'Colossus.'

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

Little podcast update as Matt's away on his honeymoon...... awwwwww!!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

In this episode of The Gaming Blender, hosts Scott and Matt discuss their recent gaming experiences, including the release of the PS5 Pro and the challenges of game development. They delve into the concept of creating a hypothetical game, exploring mechanics, narrative, and the evolution of console generations. The conversation culminates in the naming of their new game, 'Scavenger Hunted', set in a dystopian world where players must navigate challenges and survive against infected enemies.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

In this episode of The Gaming Blender, Matt and Scott discuss the recent release of Star Wars Outlaws and the challenges faced by big-name game developers. They then proceed to create a hypothetical horror game set in Victorian England, where players take on the role of a detective investigating supernatural events. The game incorporates point-and-click gameplay and a choice-based system, with the goal of solving mysteries while avoiding danger.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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In this episode, Matt and Scott discuss the recent Lord of the Rings news, including the release of Rings of Power and the cancellation and revival of an upcoming Lord of the Rings MMO. They then brainstorm a hypothetical party game set in the world of Lord of the Rings, where players compete in a race across Middle Earth. The game would feature co-op gameplay, procedural generation, and different gameplay styles based on the chosen race. The conversation explores the idea of creating a party game set in the world of Lord of the Rings, specifically in the Fourth Age......

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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In this episode of the Gaming Blender podcast, Scott and Matthew discuss a hypothetical game called Last Clan Standing. The game is set in a country that has fallen into anarchy after the death of a long-serving dictator. The country has splintered into small rival factions resembling criminal syndicates. These factions compete against each other to raid local countries' trade routes, such as oil tankers, trains, and cruise liners. The game incorporates elements of a Battle Royale, interactive movie, and base building. One player controls the interactive movie and base building, while other players represent rival factions. The goal is to be the last clan standing and secure valuable resources.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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In this episode of the Gaming Blender, Matt and Scott discuss the concept of a hypothetical puzzle game. They explore the idea of a puzzle game set in space, where the player must fix a fleet of ships in order to complete a quest. The game incorporates permadeath and loot boxes as mechanics. The narrative revolves around humanity's search for a new home in space, with each fleet representing a different country. The player must make strategic decisions based on relationships with other fleets. The game is titled 'Drifting Among the Stars.'

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

Scott's back! In this episode of the Gaming Blender podcast, Matt and Scott discuss the gaming industry and their recent gaming experiences. They then proceed to create a hypothetical game, a hero shooter set during the Trojan War. Players choose mythological heroes with specific abilities granted by the gods. The game incorporates Metroidvania elements, allowing players to unlock new abilities by dedicating kills to different gods. The crafting mechanic allows players to build siege equipment to attack or defend Troy. The narrative revolves around forbidden love and the ongoing conflict between the Greeks and Trojans. The game is titled 'Gods Among Men.'

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

Apologies for the lack of episode - get in touch using the details below!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

In this episode, Matt and Emperor Pete discuss the recent gaming showcases by Sony and Xbox. They also generate ideas for a real-time strategy game with a career mode and survival mechanics. They explore the possibility of creating a satirical game about hedge fund managers, where players hire people for damage limitation and engage in insider trading. The conversation explores the concept of a real-time strategy game set in the world of hedge funds, where players manage a team and compete against rival teams. The game incorporates elements of career progression, survival, and morality. Players can choose to be honourable or ruthless in their tactics, with the true ending being the ability to clean up the corrupt company. The game features conversations with key characters, multiple choices, and a morality tracker. The complexity and layers of the game make it an intriguing concept.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

The conversation features a unique game design challenge where the host, Matt, is tasked with creating four different games in 20 minutes each. The games are designed on the spot, with randomized genres, mechanics, and narratives. Each game presents a creative and imaginative approach to game design, incorporating elements of strategy, storytelling, co-op focus, and rhythm-based puzzles.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

In this episode of the Gaming Blender podcast, Matt and special guest Tom discuss the importance of narrative in video games. They explore the challenges of creating compelling narratives and the impact of player choices on storytelling. They also brainstorm a game concept that combines puzzle mechanics, an open world setting, and a narrative theme of transformation. The game is set in 17th century Paris and follows a member of the Red Guard who must navigate the complexities of loyalty and rebellion. The player's choices and actions will determine the outcome of the game, with multiple endings based on their decisions.

00:00
Introduction and Guest Introduction

02:00
The Importance of Narrative in Video Games

07:58
Player Choices and Impact on Storytelling

14:26
Puzzle Mechanics and Open World Exploration

29:22
Player Choices and Determining the Outcome

35:37
Conclusion and Farewell

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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Fancy setting us a gaming challenge? Get in touch here!

In this episode of the Gaming Blender, Scott and Matthew discuss their gaming experiences and delve into the concept of creating a new video game. They explore the challenges of managing a gaming backlog and the fear of missing out on playing certain games. The main theme of the conversation revolves around the idea of an action-adventure game with a survival element, hardcore simulation mechanics, and permadeath. They discuss the potential for creating procedurally generated tombs and the need to keep the gameplay fresh and engaging. In this conversation, Scott and Matt continue their discussion on creating a time loop game. They explore the concept of permadeath and how it can be incorporated into the gameplay. They also discuss the idea of a hardcore simulation and how the player's character can mature throughout the game. They brainstorm potential plot elements and come up with the title 'A Matter of Time' for the game.

00:00
Introduction and Rambling

02:19
Managing the Gaming Backlog

07:37
Funny Gaming Moments

10:28
Creating an Action-Adventure Game with Survival and Hardcore Simulation

13:05
Making Traps Visually Obvious

15:20
Procedurally Generated Tombs

17:12
Permadeath and Hardcore Simulation

19:22
Character Development and Maturation

21:58
Uncovering the Plot and Breaking Free

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

Keep blending!

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In this episode of The Gaming Blender, Matt and Scott discuss the concept of an open-world physics-based crafting game. They imagine a game where players take on the role of an architect or mason in different historical eras, tasked with building grand structures using basic materials and techniques. The game would require players to navigate the laws of physics and overcome challenges specific to each structure. They also discuss the idea of gamifying the learning process by incorporating RPG elements and allowing players to learn different building techniques. The replayability of the game is discussed, with the suggestion of adding free DLC to introduce new buildings and challenges. Builders of Divinity is an open-world game where players take on the role of gods of construction. The game is set in a world where the human race lives for a certain period of time with its gods, and when civilization reaches its end, the world resets and new gods are born. Players play as Barry/Susan, a newly appointed god of construction, who must learn on the job by building things for the human race. However, they soon discover that the ancient gods are trying to break the cycle and come back to power. The game combines physics-based building mechanics, crafting, and an underdog story.

00:00
Introduction and Funny Sidebar

00:57
Memorable Moments on Stage

03:03
Discussion of Genre and Mechanics

04:22
Scott Leads the Creative Process

05:57
Genre: Open-World Physics-Based Crafting Game

08:59
Mechanics: Physics-Based and Crafting

10:25
Building Grand Structures in Historical Eras

13:01
Gamifying Learning and RPG Elements

14:28
The Protagonist as a God of Construction

15:24
Replayability and Free DLC

16:01
Introduction to the Concept of Building and Construction

19:02
Exploring the Narrative and Character Development

21:11
The Underdog Story and the Plot Twist

22:07
The Race Against Time and the Battle Against the Ancient Gods

25:13
Balancing Open-World Exploration and Plot Progression

26:33
The Importance of Gathering Materials and Unlocking Abilities

27:21
The Challenges of Mining and Sculpting Marble

28:29
Minimal Hand-Holding and the Tutorial Experience

30:01
Choosing a Captivating Title: Builders of Divinity

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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Welcome back to The Gaming Blender. For week's game we unveil the hypothetical hilarity of Contractors Are Us, a battle royale game set in the ruthless city of Third-Party-Topia, where businesses claw for survival. Imagine running a company that's jack-of-all-trades, master of none, taking on absurd contracts to dodge the looming threat of bankruptcy. From dog walking to house flipping, we explore this corporate Battle Royale's twists and turns, presenting a satirical yet competitive live service game concept that will keep you on your toes. Get ready to don your CEO hat and join us for a chuckle at the expense of corporate chaos!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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Hey, game aficionados, fear not—we have returned, and the Game Blender is whirring away once more. So how about a side of steampunk chariot racing game, where your decisions and disasters echo through a dystopian world? Gear up for a wild ride as we concoct game worlds where innovation is king and the tracks you blaze can change everything.

Rally steam, friends—until next time!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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Strap on your overalls, folks, because we're pitching a strategic farming game that's not just about planting seeds, but also planting the seeds of an empire. Picture fortifying your homestead, reviving an ancient colony, and juggling the challenges of diplomacy and defence. We dream up a steampunk Western Frontier, where every farm has its own train station for trade and tactical manoeuvres, and coin the term "Farm Total War" for our hypothetical hit. It's all aboard the hype train in this episode, so don't miss the departure!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Fasten your seatbelts for a high-octane brainstorming session, where we ditch the typical MMO fare for a wild ride featuring vehicle-based gameplay and an assassin targeting mechanics. Scott and I conjure up a universe where strategic target selection meets the thrill of the chase.

We chart a course through the tempestuous seas of World War II naval warfare, conceptualising an MMO where every periscope peek and torpedo launch intensifies the already palpable tension. Picture a world teeming with rivalries, narrative-rich vendettas, and strategic oceanic battles. It's a place where friendships are forged in the fires of war, and every decision has the weight of history behind it. All aboard for a strategic voyage replete with submarines, ships, and the relentless pursuit of victory.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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It's official, we've lost our minds. Picture an open-world sandbox where you search for love while dodging the ever-looming threat of permadeath. We craft a narrative of forbidden love and survival, where every shadowy alley could lead to eternity or end it. So, plug in your headphones, and let us escort you through the darkened streets of our imagination in a gaming discussion where the stakes are always high.

Genuinely it's insane!

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Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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Ever wondered how it feels to step into the shoes of gaming's most notorious villains? Well, folks, that's exactly where Scott and I kick off the New Year at the Gaming Blender – pondering what it would be like to design a horror game where you are the ghost!

Now, picture yourself as a mischievous ghost, toying with a virtual family in a darkly comedic game of haunting. This episode, we unveil our twisted fascination with a ghost-themed action game where strategising your spectral scare tactics is as crucial as it is wickedly entertaining. From petty poltergeist pranks to profound moral choices, we explore how a haunting game could challenge not just your gaming skills but your ethical boundaries.

We also take a critical eye to "Suicide Squad: Kill the Justice League," fuelled by the latest buzz from IGN, and debate how playing as the bad guy impacts our experience.

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Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Ever wonder what it takes to navigate the perilous pitfalls of game development or how a seemingly promising title can nosedive into oblivion? Scott and I sure did. This new episode starts with the cautionary tale of 'The Day Before,' a game that promised the moon but barely lifted off.

Next, this week's game! Picture yourself leaping through a landless world, where your home is a floating base that demands your wit as much as your reflexes. That's the reality Scott and I dreamt up in a segment that's as buoyant as it is boundless. We craft a 3D platformer concept where your airborne abode is as pivotal to gameplay as your platforming prowess. Tune in to hear us sketch out this fantastical realm where physics reigns supreme, and your creativity dictates your fate.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Picture this: a detective game that's chock-full of intricate puzzles, forensics, and serial killer chase sequences. Yes, you heard us right! We discuss an intriguing concept where the player juggles solving a murder case while evading a determined killer - imagine trying to crack a case with the threat of permadeath lurking around every corner! We even throw in an assassination System just for fun!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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Promises of grand gaming adventures and intriguing insights, that's what awaits you in this week's episode of the Gaming Blender! It's a warm reunion as your hosts, Scott and Matthew discuss the intricacies of the Game Awards nominations. Uncover our thoughts on the Game of the Year contenders and ponder what it truly means to be an independent game.

Next we channel our creativity into crafting a hypothetical battle royale game, injecting unique mechanics like permadeath, motion controls, and an "ultimate team" concept. The journey continues as we navigate the terrain of narrative creation in video games. Immerse yourself as we unveil a gripping game concept set in a dystopian future, with humanity pit against an AI overlord, a narrative that weaves itself into the multiplayer gameplay.

Until next time, keep gaming, keep exploring!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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This week with our very special guest Best Guest we find out what happens when Football Manager tactics collide with asymmetrical multiplayer? How do you create a compelling narrative around a blob? Have a listen as we put together this week's hypothetical game which results in laughs, cool new concepts and a genuinely very satisfying final product!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Get ready to embark on an exciting journey into the expansive universe of esports and gaming with our friend and special guest, Gareth. We promise you an enriching conversation that not only breaks down the rising prominence of esports in mainstream media but also delves deep into the responsibilities shouldered by game developers and players alike. The thrill doesn't end there, as we also tap into Gareth's personal gaming experiences, including his introduction to the popular game, League of Legends, and his anticipation for its upcoming second season.

We dare to push the boundaries of imagination with this week's hypothetical game! How would you feel about building towers and platforms as in Jump King, or crafting beds in a game that resets the world? Or what about the prospect of creating a destructible game world that reacts to your actions? And if that wasn't engaging enough, we even explore the concept of an inverted tower with checkpoints marked by bonfires! The risks, rewards, and strategies involved in these mechanics are sure to stir your gaming spirit.

But gaming isn't just about mechanics, is it? It’s also about the narrative. Imagine a game with a 'forbidden love' storyline, providing not just entertainment but an emotional end goal. Picture a world where every action of yours has a ripple effect on the environment, creating an endless loop of survival games. Gareth gives an insightful take on what a capitalist system in gaming could look like (yes, really!). So, brace yourself for an enlightening and thought-provoking episode that will make you look at gaming from an entirely fresh perspective.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Join us as we engage in an intriguing conversation with our guest Pete, a familiar voice from the Miskatonic Playhouse podcast, as we put on our creative caps and brainstorm a unique game concept blending a platformer genre with elements of tactical management, a career mode, and mobile gaming. Picture navigating a daring window cleaner protagonist with a riveting plot line of 'Escape' and a touch of humor. Inspired by classics like Pokemon and cooking games, we explore the potential of an anime-style game with over-the-top courtroom scenes and laugh-out-loud bad dubbing. Join us as we craft an action-packed, laughter-filled game plot that's hard to resist!

Miskatonic playhouse episode: https://youtu.be/Gu00ypGD2OA

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Ready to dive into the digital realm of multiplayer gaming? We're Matt and Scott, your hosts for this episode of The Gaming Blender, inviting you to join us on a fascinating journey through our shared love for sandbox spaces and universe explorations in No Man's Sky. However, we don't just stop there. This episode is a mixed bag of our adventures and challenges in narrative-driven games, our love-hate relationship with GTA, and our thoughts on the increasing focus on microtransactions.

Ever dreamt of a game that mixes life simulation with fighting, packed with a choice-based system? Well, we certainly have. Picture this - a soap opera-esque narrative, humorous dialogue trees evolving with every victory or defeat, and how life outside the ring impacts your avatar's performance inside. Intrigued? We further dive into the possibility of adding career modes and changing dynamics to make the game more immersive and life-like.

We put on our game developer hats and brainstorm the mechanics of this hypothetical game. We chat about a complex boxing system where precision matters, and the risk of reputation loss adds a dash of reality. We play with the idea of a lapse in concentration during a fight impacting the outcome, mirroring the unpredictability of real life. Come along on this fun and engaging episode to discover more about the gaming world that we'd love to bring to reality.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

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Are you ready to journey through the universe of game development with Scott and Matt? This episode promises a thrilling exploration of the gaming cosmos, beginning with the recent release of Starfield and its comparison with Baldur's Gate 3. We navigate through the nebula of online reactions and delve into the intricate realms of game development and review bombing. As we orbit Bethesda’s successful game development strategies, we seek answers to high gamer expectations and discuss the mixed reactions Starfield has generated.

As we further traverse the gaming galaxy, we brainstorm an innovative game concept. Imagine a cooperative yet competitive city-building base management system. Two players, as aspiring mayors, work together for their city's prosperity but are simultaneously fierce rivals. We ideate on adding rogue-like elements and the potential of a collaborative effort between a space-dwelling and a ground-based player. The icing on the cake? A planetary defence game with AI or robot players, security camera feeds, and first-person gameplay that keeps you on your toes! Join us on this exhilarating ride through the gaming universe. Your seatbelt is fastened, right?

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Ready to level up your gaming knowledge? Matthew and I boldly envision a horror game featuring an asymmetrical multiplayer system, inspired by elements like Dark Souls bonfires. Additionally, we delve into the power of narrative in horror games and the bone-chilling impact of first-person play. We even draw parallels to the adrenaline pumping chase scene from Bourne Ultimatum. As if that wasn't enough, we also brainstorm on designing a tense vampire quest, dissecting possible player choices and their impact on gameplay, and even throw in a moral element. Tune in for a captivating exploration of game mechanics and design that will leave you eager for more.

We also plunge into the mesmerising world of Baldur's Gate. We openly geek out about the game's impressive build that made a downgrade for Xbox impossible, turning it into Sony's unexpected exclusive.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Ever wonder how it feels to get totally immersed in a gaming world like Baldur's Gate 3 or experience hilarious mishaps in Railroads Online? These are the rich gaming exploits we're sharing with you today. Scott, having logged 25 hours in the intricacies of Baldur's Gate 3, and Matt, with his humorous escapades in Railroads Online, are here to regale you with their adventures and lessons. This week's journey takes us beyond just playing games, into the exhilarating world of game creation.

We then design a unique platformer game, one that blends rogue-like elements with random number generators. Let's envision together, a learning game that weaves in a narrative with a reward system. A game that perfectly melds education, engagement, and thrill. This episode promises to stimulate your creativity, tickle your funny bone, and maybe even inspire you to take the plunge into game creation yourself. It's not just another gaming podcast - it's a journey through the highs, lows, and sweet victories of living the gamer's life!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Ever found yourself stuck in a digital puzzle game, feeling like you've just been let down by you supposed 'partner'? That's exactly what Matthew and I are here to chat about - the fascinating world of gaming, our favourite moments, and the addictive charm of a hypothetical AI inspired co-op puzzle games that truly test your mettle. 

This week we let our imaginations run wild with a concept for an episodic puzzle game with a shock collar mechanic. Picture this - a human maze where players are incentivized to complete puzzles together, with rewards, skins, and perks, even your humanity at stake. Join us for gaming nostalgia, passion, and creativity - you won't want to miss it!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Ever wondered how hilarious it would be to design a video game based on wedding planning? Tune in to this week's episode of Gaming Blender where Scott and I, your co-hosts, bring our wild imagination to the stage. 

We don't stop at just imagination. We're taking it a notch higher as we conceptualize a tactical game inspired by the likes of Age of Empires, but with a twist - it's set in an evolving universe. Picture this: you're a god in a galaxy, creating life forms, strategizing attacks with your race, and guiding civilizations. And just when you think it can't get any more exciting, we throw in loot boxes, rival gods, and a race for universal dominance into the mix. If the idea of a changing pantheon adding a unique twist to the game intrigues you, then grab your headphones and join us for this episode. Imagination, laughter, and gaming insights guaranteed!

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Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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We kick things off discussing our excitement for this year's slate of video games, including Spider-Man 2, Miles Morales, and most notably, Bethesda's Starfield. Our hearts are racing for this one, despite Bethesda's infamy for introducing glitches in their games. But believe it or not, these little bugs have grown on us, lending a unique, unpredictable charm to their games.

Now, let's switch tracks and talk about a whole different gaming universe - train simulation racing. We brainstorm a new spin on this genre, exploring how to infuse a sense of peril and thrill into train racing. From there, we take flight into the uncharted territory of blimp transportation! We envision the challenges and fun of delivering items via blimp and the exhilarating life of being blimp boy 182. Tune in, get involved, and let's put the 'play' back in gameplay!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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What would happen if you combined city-building gameplay with horror elements and a dash of humor? Join us on the Gaming Blender as we tackle a listener's challenge and brainstorm our own unique game concept. We'll navigate the post-apocalyptic world of city planning, mutated creatures, and the delicate balance between comedy and tragedy. Will we end up with a game that will make you laugh, cry, or both? Tune in to find out!

Along the way, we also discuss the upcoming Xbox releases, including the highly anticipated Fable game, and explore the idea of Xbox having a cult following. Reminisce with us about the last game we both managed to finish, 2018's God of War, and hear our thoughts on the current state of gaming. Don't miss this epic episode of Gaming Blender, packed with imagination, nostalgia, and plenty of laughs!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

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Ever wondered how blending genres could create the ultimate gaming experience? This week, we tackle the disappointment surrounding the Lord of the Rings game, Gollum, and discuss how it could have been saved with more interactive choices and better user interfaces. We also debate the best ways to combine shooter, football manager tactics, and FPS style multiplayer to create a truly unique gaming experience.

We dive into our exciting real-time strategy shooter game concept, envisioning a blend of Total War and Call of Duty where players customize units and formations in thrilling scenarios. Get ready for the hilarious outcomes when plans don't go as expected and the satisfaction of watching your grand strategy unfold in real-time.

Lastly, we explore the idea of limiting information in war games to create a more realistic and challenging experience. Discover how combining the strategic elements of Total War with the action of Call of Duty can lead players to make heart-pounding decisions and rely on AI to make tactical decisions in real time. You won't want to miss this genre-blending episode of the Gaming Blender!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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After Matt's fun time away trying to drive blindfolded we're back with a new and exiting episode. This time we take on base management games and we do what any normal person would to spice things up. We set it IN SPACE! 

Unfortunately we also have to throw in Episodic story telling which does put a spanner in the works but the end result is pretty cool! 

Also check out the video of Matt driving blindfolded on our YouTube Channel. 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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Join Scott and Matt in an electrifying episode of "The Gaming Blender" where they craft a hypothetical survival platformer with Bowser as the unlikely hero. They explore the challenges Bowser would face, design immersive levels and discuss the evolution of his character. Dive into the world of game design as they reimagine Bowser's role in an exciting adventure!

Miskatonic Playhouse Free Link - https://youtu.be/4XRr2z8xLCk

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Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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This week takes us down the perilous rabbit hole of loot boxes but Scott thinks he can make it so they don't make us feel ill. But can we make them work with Dark Souls bonfires and Asymmetrical multiplayer? Well you're going to have to listen to find out! 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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Good news everyone, Scott has returned. This week features the debut of our new video podcast so please head to YouTube to see our lovely faces (link below). 

This week it's shooter time! We're given the straightforward task of making a roguelike shooter with squad management. Sounds easy right? Well listen to use make it sound hard...

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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Good news everyone............ Pete's back. He's come back for another go and this time he regrets it. With one fell swoop he ends up with an Action Adventure, Ultimate Team Spreadsheet manager. How will he be able to make a hypothetical game out of this one? 

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Time for a guest on the podcast I think. This week we have Pete from the Miskatonic Playhouse podcast who dives right into some game creation. What happens when you combine Football Manager, Dark Souls and Warcraft? Well you're about to find out! 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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It's time to shake things up. This week we take on the Horror genre. A personal favourite of Scott's and the Stuff of nightmares for Matt. Well at least you'll be playing it Co-Op with a friend..... provided they aren't eaten alive by giant spiders of course. 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

Keep blending!

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It's movie tie in time! This week throws a couple of unexpected twists. A genre that Matt loves and a mechanic that Scott hates! Listen as we dive into the Marvel Multiverse to design our very own hypothetical Marvel game that would go alongside the release of Ant-Man and the Wasp: Quantumania. Kevin Feige, if you're listening then drop us a call! 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

Keep blending!

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This week it's time to get multiplayer! Scott and Matt take on a game with a little bit of survival and crafting but set in the brave new world where other players are both your biggest threat and your strongest allies! 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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This episode sees two of the most popular genres collide - Shooters and Sports Ultimate team. The result is a game with endless customisation and a story about what it means to be alive. Yes this episode went quite deep....

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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Happy New Year to all. Scott and Matt are back for 2023 with a wonderful Real Time Strategy episode that sprinkles in a little Dark Souls, a little Ubisoft and just enough Dwarves to make a quality City Builder.

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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Merry Christmas to you all! In celebration of this festive time of year lady luck decides to give us the worst combination of a Battle Royal, Hardcore Simulation Walking Simulator. Sounds like a combo that really shouldn't work right? 

Spoiler alert: Well yes and no......

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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We're back and with an extra long episode! 

This time Scott and Matt return with renewed energy and take on motion controls but in a roguelike. Well doesn't that sound like an interesting episode........

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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Not a full episode but a quick apology for the lack of one.

We'll be back next week!

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

Keep blending!

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Every been playing Mario Party and wanted it to be more like Dark Souls? Have we got the hypothetical game for you! 

Welcome to the Golden City puzzle game where you have to escort linguists and archaeologists through a maze of deadly traps, potentially losing all of them along the way. 

It's brutal but we cannot wait for you to listen to it! 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

Keep blending!

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This week things get turned on their head as Matt decides he wants to choose the numbers! Sadly his choices lead to a motion controls hero shooter and also Scott doesn't manage to get a word in .......

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

Keep blending!

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For our 24th episode (hasn't time flown) we're going for a fully choice based, open world, one on one fighting game! We go back to our Roman Empire roots and re-create the one true one on one fighting game - The Gladiatorial Arena! 

Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

Also please get in touch with us at @gamingblendpod with your ideas for new games and challenges.

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This week Scott and Matt Ascend to new heights with their platformer with random elements. They even throw ubisoft towers in there too just because who doesn't love them. 

Please have a listen and subscribe and leave a review if you enjoy it!

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Time for our most mature game - Felix. This is a Walking Simulator with RPG and Ultimate team elements. Prepare to be in floods of tears as you assemble a team of your childhood toys whilst you slowly lose your childhood innocence. We said it would be mature! 

Have a listen and remember to leave a review and subscribe. As always thanks for listening! 

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This week gets hardcore. We try and create a hardcore simulation MMO about global warming of all things with a difficulty to rival Dark Souls. Will we sink or swim? Have a listen to find out. 

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Time for Scott and Matt to create a video game that balances RPG systems, Metroidvania exploration and Tactics. The results are truly divine! 

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This week prepare for some action adventure but the stealthy kind. Can you make a stealth game with a full blown career mode? Well Scott and Matt are about to find out!

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It's puzzle time this week as Scott and Matt try and get a handle on the nemesis system in a party game. Sounds like it would be tough right? Well yes, yes it was....

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This week gets scary as we try and craft a horror game with base building elements and crowbar that all into a First Person Shooter style multiplayer. 

Will it work? Well listen and find out! 

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RTS' and Interactive Movies. Two genres that don't go together, until now! Listen to us blend these two together and create something rather wonderful if we do say so ourselves.

We also throw interactive storytelling in there, just for fiun!

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This week we try and design a game around the new blockbuster Jurassic World Dominion. 

Have a listen to see how we created a multiplayer career game in that universe! This one's got teeth...

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Scott and Matt dive into the depths of the earth this week. They battle monsters with their RPG elements, rip apart the Ubisoft tower formula and also use a massive drill. 

There's also time for a quick Star Wars discussion as that's always a good idea. 

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This week Scott and Matt attempt to design a roguelike sports game with a random number generator, accidently spoil Squid Game and also discuss why Matt's mother won't listen to his podcast.

Matt also does accents

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On the Gaming Blender this week we try to design a Real Time Strategy Survival video game. Whilst this seemed easy on the surface it allowed us to add our own little touches to make it unique. Have you ever played a total war game where you have to have a Mass Effect style relationship with your units? Well this game would scratch that itch. 

Also this episode allows us to jump into Scott's second love, history! It's been too long without a game focusing on Heraclius and the Byzantine empire! 

As always thankyou for listening and if you enjoy it please Review, Share and Subscribe! 

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In the first listener challenger episode we try to combine wresting games with a gimmicky controller and librarians. It takes a while be we manage to create something funny meta and even educational! 

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Mobile Games aren't the most popular games out there right? Well Scott and Matt end up having to design a mobile game that's not only good but can scare your pants off! If you want to listen to two guys redefining the genre then give this podcast a go!

If you enjoy this episode please leave a review and follow. The guys massively appreciate it.

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The Gaming Blender Podcast - The Hypothetical Video Game Design Podcast

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Designing a base building survival video game, with Assassins?!

If you enjoy this episode please leave a review and follow. The guys massively appreciate it.

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Designing a Dark Souls inspired co-op video game. Easy!

If you enjoy this episode please leave a review and follow. The guys massively appreciate it.

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Welcome back to The Gaming Blender. This week Scott and Matt give themselves some creative freedom with a Sandbox game but it has to have Ultimate team elements. How will they get on? Well the results are Mythical....... 

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Onto episode 6 and it's time for a little bit of multiplayer! Can we make an online game worthy of appealing to the Call of Duty and World of Warcraft audiences whilst dressed in our pyjamas? Well no, but we'll give it a good try!

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The Gaming Blender is back for 2022! We're back with our most challenging task, attempting to make a joke in our intro. Will we manage to do it in one take? You'll have to listen to find out. As well as this we dive into a video game genre we've never played before, fun stuff! 

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The Gaming blender is back with a bang after the short Christmas break. This time Scott and Matt take on a one of their favourite genres but one of their least favourite mechanics. Also Scott really wants a horse......

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Now for episode 3. A challenging game to create where Scott was pushed to his absolute limits....... and Matt just wanted to talk about steam trains! 

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Designing an Action Adventure Base Building Simulation game........ with Zombies! 

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Building on the last episode, Scott and Matt set out to create a game rather more wholesome than the predecessor. Scott also manages to bring up Indiana Jones again! Someone should tell him about the upcoming game....