All Topics related to 3D Programming with OpenGL, OpenGL ES 2.0 / 3.0 , WebGL and the new Vulkan API will be discussed in this Podscast. Kai Niklas ( www.decode.ro ) will explain the concepts of modern 3D Development in small portions. Visit www.opengl2go.net for more Infos.
In This Episode we introduce the OpenGL Primitives and how you structure your Arrays to draw from them.
In This Episode I give you a introduction on how to use FreeGLUT and GLEW to create your first Window.