Test Chamber: The RPG Podcast: Recent Episodes

James Chambers

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

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Abomination Vault

In 'Menace Under Otari,' brave adventurers arrive in the bustling town seeking fame and fortune. But beneath the surface lies a dark secret—strange occurrences and disappearances plague the town, hinting at a sinister force. Delve into the depths, facing cunning adversaries and ancient mysteries. Can they save Otari?

Following their triumph, our heroes journey to 'Abomination Vaults.' Buried deep beneath the landscape lies a sprawling dungeon, rumored to hold ancient power. Danger lurks at every turn as sinister forces vie for control. Can our heroes navigate the treacherous depths and emerge victorious?

Welcome to Gauntlight Keep! The abandoned lighthouse wakes, casting a ghostly light on the land. Adventure calls as you delve into unknown depths to forge the fate of the world. Join a highly responsive campaign where you shape the story.

Whether passing through Otari or answering a plea for help, one thing is certain—Gauntlight Keep holds secrets. Can adventurers change the future and uncover ancient evils in the Abomination Vaults?

Character Art was done by Crysate follow them on Deviantart https://www.deviantart.com/crysate

⭐⭐⭐Starring⭐⭐⭐Durra Level 1 Ork Barbarian, played by Sue.Go give Sue a follow her on Bluesky https://bsky.app/profile/savagespiel.bsky.social

Check out her Gaming Blog https://savagespiel.blogspot.com/

Youtube: https://www.youtube.com/@suesavage106

And her own cosy mystery RPG, Matrons of Mystery, is now available from Lulu. https://www.lulu.com/en/gb/shop/sue-savage/matrons-of-mystery/paperback/product-k4zjpm.html?page=1&pageSize=4

Kara Dorrin Level 1 Human Dromaar Druid, played by Tea.

Lwazi Clay Level 1 Cavern Elf Wizard, played by Maverick.

Rah'lea Level 1 Lizardfolk Cleric, played by Steviesnap.

Go give Stevie a follow her on Twitter https://twitter.com/Steviesnap1

Go give Stevie a follow over at https://www.twitch.tv/steviesnap

Scarlet Level 1 Kitsune Rogue, played by Izzy.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorpSupport me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

View Details

Abomination Vault

In 'Menace Under Otari,' brave adventurers arrive in the bustling town seeking fame and fortune. But beneath the surface lies a dark secret—strange occurrences and disappearances plague the town, hinting at a sinister force. Delve into the depths, facing cunning adversaries and ancient mysteries. Can they save Otari?

Following their triumph, our heroes journey to 'Abomination Vaults.' Buried deep beneath the landscape lies a sprawling dungeon, rumored to hold ancient power. Danger lurks at every turn as sinister forces vie for control. Can our heroes navigate the treacherous depths and emerge victorious?

Welcome to Gauntlight Keep! The abandoned lighthouse wakes, casting a ghostly light on the land. Adventure calls as you delve into unknown depths to forge the fate of the world. Join a highly responsive campaign where you shape the story.

Whether passing through Otari or answering a plea for help, one thing is certain—Gauntlight Keep holds secrets. Can adventurers change the future and uncover ancient evils in the Abomination Vaults?

Character Art was done by Crysate follow them on Deviantart https://www.deviantart.com/crysate

⭐⭐⭐Starring⭐⭐⭐

Durra Level 1 Ork Barbarian, played by Sue.Go give Sue a follow her on Bluesky https://bsky.app/profile/savagespiel.bsky.social

Check out her Gaming Blog https://savagespiel.blogspot.com/

Youtube: https://www.youtube.com/@suesavage106

And her own cosy mystery RPG, Matrons of Mystery, is now available from Lulu. https://www.lulu.com/en/gb/shop/sue-savage/matrons-of-mystery/paperback/product-k4zjpm.html?page=1&pageSize=4

Kara Dorrin Level 1 Human Dromaar Druid, played by Tea.

Lwazi Clay Level 1Cavern Elf Wizard, played by Maverick.

Rah'lea Level 1 Lizardfolk Cleric, played by Steviesnap.

Go give Stevie a follow her on Twitter https://twitter.com/Steviesnap1

Go give Claytor a follow over at https://www.twitch.tv/steviesnap

Scarlet Level 1 Kitsune Rogue, played by Izzy.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorpSupport me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

View Details

Abomination Vault

In 'Menace Under Otari,' brave adventurers arrive in the bustling town seeking fame and fortune. But beneath the surface lies a dark secret—strange occurrences and disappearances plague the town, hinting at a sinister force. Delve into the depths, facing cunning adversaries and ancient mysteries. Can they save Otari?

Following their triumph, our heroes journey to 'Abomination Vaults.' Buried deep beneath the landscape lies a sprawling dungeon, rumored to hold ancient power. Danger lurks at every turn as sinister forces vie for control. Can our heroes navigate the treacherous depths and emerge victorious?

Welcome to Gauntlight Keep! The abandoned lighthouse wakes, casting a ghostly light on the land. Adventure calls as you delve into unknown depths to forge the fate of the world. Join a highly responsive campaign where you shape the story.

Whether passing through Otari or answering a plea for help, one thing is certain—Gauntlight Keep holds secrets. Can adventurers change the future and uncover ancient evils in the Abomination Vaults?

  • Character Art was done by Crysate follow them on Deviantart https://www.deviantart.com/crysate

⭐⭐⭐Starring⭐⭐⭐

Durra Level 1 Ork Barbarian, played by Sue.

Go give Sue a follow her on Bluesky https://bsky.app/profile/savagespiel.bsky.social

Check out her Gaming Blog https://savagespiel.blogspot.com/

Youtube: https://www.youtube.com/@suesavage106

And her own cosy mystery RPG, Matrons of Mystery, is now available from Lulu. https://www.lulu.com/en/gb/shop/sue-savage/matrons-of-mystery/paperback/product-k4zjpm.html?page=1&pageSize=4

Kara Dorrin Level 1 Human Dromaar Druid, played by Tea.

Lwazi Clay Level 1Cavern Elf Wizard, played by Maverick.

Rah'lea Level 1 Lizardfolk Cleric, played by Steviesnap.

Go give Stevie a follow her on Twitter https://twitter.com/Steviesnap1

Go give Claytor a follow over at https://www.twitch.tv/steviesnap

Scarlet Level 1 Kitsune Rogue, played by Izzy.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorp

Support me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

View Details

In 'Menace Under Otari,' brave adventurers arrive in the bustling town of Otari, seeking fame and fortune. But beneath the surface lies a dark secret - strange occurrences and disappearances plague the town, hinting at a sinister force lurking below. As the heroes delve into the depths beneath Otari, they uncover a web of intrigue, facing off against cunning adversaries and uncovering ancient mysteries that threaten to consume the town. Can they unravel the truth and save Otari from its 'Menace'?Following their triumph in Otari, our intrepid heroes journey onwards to 'Abomination Vaults.' Buried deep beneath the rugged landscape lies a sprawling dungeon, filled with untold treasures and unspeakable horrors. Rumored to hold the key to ancient power, the Abomination Vaults lure adventurers from far and wide. But danger lurks around every corner, as sinister forces vie for control of the Vaults' secrets. Can our heroes navigate the treacherous depths, overcome the monstrous guardians, and emerge victorious, or will they become just another footnote in the Vaults' grim historyPlease check us out on social media and become a part of Chambers of Roleplay -Social linksDiscord - https://discord.gg/75bTXxcTwitter - https://twitter.com/JamesCORPTVTwitch - https://www.twitch.tv/chambersofroleplayPodcast - https://anchor.fm/james-chambers7Youtube - https://www.youtube.com/jamescorpSupport meSubscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplayPatreon - https://www.patreon.com/JamesCORPDonate - https://streamlabs.com/chambersofroleplayDTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707Humble Partner - https://www.humblebundle.com/?partner=jamescorp

View Details

In 'Menace Under Otari,' brave adventurers arrive in the bustling town of Otari, seeking fame and fortune. But beneath the surface lies a dark secret - strange occurrences and disappearances plague the town, hinting at a sinister force lurking below. As the heroes delve into the depths beneath Otari, they uncover a web of intrigue, facing off against cunning adversaries and uncovering ancient mysteries that threaten to consume the town. Can they unravel the truth and save Otari from its 'Menace'?Following their triumph in Otari, our intrepid heroes journey onwards to 'Abomination Vaults.' Buried deep beneath the rugged landscape lies a sprawling dungeon, filled with untold treasures and unspeakable horrors. Rumored to hold the key to ancient power, the Abomination Vaults lure adventurers from far and wide. But danger lurks around every corner, as sinister forces vie for control of the Vaults' secrets. Can our heroes navigate the treacherous depths, overcome the monstrous guardians, and emerge victorious, or will they become just another footnote in the Vaults' grim historyPlease check us out on social media and become a part of Chambers of Roleplay -Social linksDiscord - https://discord.gg/75bTXxcTwitter - https://twitter.com/JamesCORPTVTwitch - https://www.twitch.tv/chambersofroleplayPodcast - https://anchor.fm/james-chambers7Youtube - https://www.youtube.com/jamescorpSupport meSubscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplayPatreon - https://www.patreon.com/JamesCORPDonate - https://streamlabs.com/chambersofroleplayDTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707Humble Partner - https://www.humblebundle.com/?partner=jamescorp

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They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants.

This is the Ninth World. The people of the prior worlds are gone—scattered, disappeared, or transcended. But their works remain, in the places and devices that still contain some germ of their original function. The ignorant call these magic, but the wise know that these are our legacy. They are our future. They are the . . .

Numenèra

Set a billion years in our future. The people of the Ninth World suffer through a dark age, an era of isolation and struggle in the shadow of the ancient wonders crafted by civilizations millennia gone. But discovery awaits those brave enough to seek out the works of the prior worlds. Those who can uncover and master the Numenèra can unlock the powers and abilities of the ancients, and perhaps bring new light to a struggling world.

By Decree of Queen Armalu a group of Explorers have been sent to the Caldera Valley to find out why communication has ended, to find a city on its knees its citizens unable to leave, and the population slowly disappearing, many homes and businesses are now empty, the Council are at a loss and their deep mistrust of Explorers, can you help rebuild this city and restore the trust that others had squandered.

If you want to support the channel and want to play this game you can buy ⁠Numenèra Discovery⁠ and ⁠Numenèra Destiny⁠ at Drivethru!

Please check us out on social media and become a part of Chambers of Roleplay

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants.

This is the Ninth World. The people of the prior worlds are gone—scattered, disappeared, or transcended. But their works remain, in the places and devices that still contain some germ of their original function. The ignorant call these magic, but the wise know that these are our legacy. They are our future. They are the . . .

Numenèra

Set a billion years in our future. The people of the Ninth World suffer through a dark age, an era of isolation and struggle in the shadow of the ancient wonders crafted by civilizations millennia gone. But discovery awaits those brave enough to seek out the works of the prior worlds. Those who can uncover and master the Numenèra can unlock the powers and abilities of the ancients, and perhaps bring new light to a struggling world.

By Decree of Queen Armalu a group of Explorers have been sent to the Caldera Valley to find out why communication has ended, to find a city on its knees its citizens unable to leave, and the population slowly disappearing, many homes and businesses are now empty, the Council are at a loss and their deep mistrust of Explorers, can you help rebuild this city and restore the trust that others had squandered.

If you want to support the channel and want to play this game you can buy Numenèra Discovery and Numenèra Destiny at Drivethru!

Please check us out on social media and become a part of Chambers of Roleplay

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Pathfinder® for Savage Worlds Core Rules or the Pathfinder® for Savage Worlds Bestiary, and the Pathfinder® for Savage Worlds Companion at DrivethruRPG it really does help support the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Pathfinder® for Savage Worlds Core Rules or the Pathfinder® for Savage Worlds Bestiary, and the Pathfinder® for Savage Worlds Companion at DrivethruRPG it really does help support the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Pathfinder® for Savage Worlds Core Rules or the Pathfinder® for Savage Worlds Bestiary, and the Pathfinder® for Savage Worlds Companion at DrivethruRPG it really does help support the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Pathfinder® for Savage Worlds Core Rules or the Pathfinder® for Savage Worlds Bestiary, and the Pathfinder® for Savage Worlds Companion at DrivethruRPG it really does help support the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Pathfinder® for Savage Worlds Core Rules or the Pathfinder® for Savage Worlds Bestiary, and the Pathfinder® for Savage Worlds Companion at DrivethruRPG it really does help support the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy Fallout: The Roleplaying Game Core Rulebook at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Fallout The Roleplaying Game

In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.

How will you reshape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.

A murder in Diamond City leads to a far darker and bigger conspiracy, that leads all over the commonwealth. From the underworld of Diamond city to a large and powerful gang, whos holds this power over people in Diamond City

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy Fallout: The Roleplaying Game Core Rulebook at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Fallout The Roleplaying Game

In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.

How will you reshape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.

A murder in Diamond City leads to a far darker and bigger conspiracy, that leads all over the commonwealth. From the underworld of Diamond city to a large and powerful gang, whos holds this power over people in Diamond City

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy Fallout: The Roleplaying Game Core Rulebook at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Fallout The Roleplaying Game

In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.

How will you reshape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.

A murder in Diamond City leads to a far darker and bigger conspiracy, that leads all over the commonwealth. From the underworld of Diamond city to a large and powerful gang, whos holds this power over people in Diamond City

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy Fallout: The Roleplaying Game Core Rulebook at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Fallout The Roleplaying Game

In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.

How will you reshape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.

A murder in Diamond City leads to a far darker and bigger conspiracy, that leads all over the commonwealth. From the underworld of Diamond city to a large and powerful gang, whos holds this power over people in Diamond City

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy Fallout: The Roleplaying Game Core Rulebook at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Fallout The Roleplaying Game

In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.

How will you reshape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.

A murder in Diamond City leads to a far darker and bigger conspiracy, that leads all over the commonwealth. From the underworld of Diamond city to a large and powerful gang, whos holds this power over people in Diamond City

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Our thoughts of the game, with Nathan, Neil, Marcus, Oscar, and myself talking about Wrath & Glory

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If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

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If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

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Support me

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If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

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Support me

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

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Support me

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

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Sorry about the Music getting loud in the first 40 minutes

If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

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Support me

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DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

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Support me

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Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Twilight 2000 at DrivethruRPG with this affiliate link it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy the PDF of Matrons of Mystery here it helps support the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Matrons of Mystery: There's been a murder.

The peace and quiet of your charming village has been shattered, and someone's going to have to do something about it. And that someone is you and your friends; older ladies with time on your hands and a keen eye for a mystery.

Step into the role of an older lady turned amateur sleuth, and work with your fellow Matrons to discover clues, unearth secrets and solve mysteries in this cosy mystery roleplaying game.

Matrons of Mystery is a cosy mystery RPG inspired by British mystery TV shows including Miss Marple and Rosemary & Thyme.

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If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Our thoughts and first review of a game, with Sue, Neil, Natalie, Ryan, and myself talking about Liminal

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Interview with Dr. Paul Mitchener - Creator of Liminal go follow him on Twitter

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Liminal

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Liminal

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

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Support me

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Liminal

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

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Podcast

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Support me

Subscribe on Twitch

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Liminal

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

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Support me

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Liminal

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

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Support me

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Liminal

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

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Support me

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If you want to support the channel and want to play this game you can buy the PDF of Liminal here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Liminal

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

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If you want to support the channel and want to play this game you can buy the PDF of Alien here it help supports the channel

Interview with Andrew E Gaska - Checkout his blog

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Please check us out on social media and become a part of Chambers of Roleplay -

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Support me

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If you want to support the channel and want to play this game you can buy the PDF of Alien here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Our thoughts and first review of a game, unfortunately, the other two plays declined to join in so it's just Nathan, Sue, and myself talking about Alien The Roleplaying Game

Please check us out on social media and become a part of Chambers of Roleplay -

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If you want to support the channel and want to play this game you can buy the PDF of Alien here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Alien The Roleplaying Game Destroyer of Worlds

The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war.

Nothing you couldn’t handle.

But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it.

Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone.

Yeah, the mission was supposed to be a simple manhunt. Instead, it turned out to be just another glorious day in the corps.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

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Support me

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DTRPG affiliate link

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View Details

If you want to support the channel and want to play this game you can buy the PDF of Alien here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Alien The Roleplaying Game Destroyer of Worlds

The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war.

Nothing you couldn’t handle.

But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it.

Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone.

Yeah, the mission was supposed to be a simple manhunt. Instead, it turned out to be just another glorious day in the corps.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Alien here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Alien The Roleplaying Game Destroyer of Worlds

The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war.

Nothing you couldn’t handle.

But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it.

Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone.

Yeah, the mission was supposed to be a simple manhunt. Instead, it turned out to be just another glorious day in the corps.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner

View Details

If you want to support the channel and want to play this game you can buy the PDF of Alien here it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Alien The Roleplaying Game Destroyer of Worlds

The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war.

Nothing you couldn’t handle.

But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it.

Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone.

Yeah, the mission was supposed to be a simple manhunt. Instead, it turned out to be just another glorious day in the corps.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord

Twitter

Twitch

Podcast

Youtube

Support me

Subscribe on Twitch

Patreon

Donate

DTRPG affiliate link

Humble Partner