Fresh off their victory within Blackfathom Deeps, the party head off to confront more twilight hammer cultists.
An ancient evil awakes, will our heroes manage to defeat it? And what of the lovely architecture?
The party continues their quest to stop Twilight’s Hammer cultists from raising an ancient foe of the light. Will they make it in time?
The adventure begins! A new band of heroes meet in Auberdine and go in search of a missing scout.