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https://3speak.tv/watch?v=joetunex/gyyoikso
Demented Shark has been around for a while now but it still proves to be a very useful card in the Water element, considering it was a Reward card back in its time of distribution.

It is also evident that Possibilus The Wise has made it a lot more useful for the Inspire ability it offers the friendly melee team.

It is also obvious how it contributes to Coastal Sentry's deadliness of the Double Strike.

Though the negative side to it is that it can only attack from the frontline except for Supper Sneak of Melee Mayhem when its usefulness is utilized.

From level 6 it gains the Thorns ability which, an ability to cause damage to the melee enemies.

Ruleset:

Stampede
Melee Mayhem
Silenced Summoners

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ggqbryhm
I find What Doesn't Kill You as a tricky and dangerous ruleset, one have to be careful about the speed, sometimes the slower monsters get to do a great damage that might impact the game if they get enraged.

What Doesn't Kill You: All Monsters have the Enraged ability.
Now combining Enraged ability with Scattershort makes it more fun and when it comes to Aimless ruleset with dominantly magic or range attacks, I think luck plays a vital role since attacks are not aimless.

Luckily I won this fight.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

Battle Ruleset
What Doesn't Kill You
Aimless
33

My Lineup
I had MYCELIC INFANTRY in the frontline as my Tank, I was hoping it will be enraaged so its stats can increase so I wasn't worried about the speed of 1 it has.
And it wasn't long until Mycelic Infantry was attacked and got enraged in the first round of the battle, though it missed a 6 melee damage attack on opponent's Quora in the 6, fortunately it didn't cost me the fight.

The was a battle of utilizing Martyr ability cards so I placed VENARI MARKSRAT in the second spot so that its elimination will benefit my Tank and Quora which was next to Marksrat.

Marksrat was eliminated in the second round but it made an impact of building up stats for Quora and Mycelic Infantry.

QUORA TOWERSHEAD occupied the third spot in my lineup with the Bloodlust and Heal ability.

Quora eliminated the opponent's Venari Marksrat in the second round for a boost in stats. An immediate attack was lunched against my Marksrat resulting in its elimination and increased stats for my Quora.
So by the time both Quora got onto the frontline they were a lot more deadly with increased stats.
Fortunated my Quora lunched the attack first on the opponent's which gave me the victory I seeked.

FUNGUS FLINGER was placed next to Quora for the same purpose as Marksrat, to utilize the Martyr ability which ended working well as intended.
Fungus Flinger was eliminated in the third round and Quora capitalized.

ACID SHOOTER survived the fight in style with gained stats from the elimination of Fungus Flinger. From the fourth spot it attacked from range.

I placed MYCELIC MORPHOID in the last spot in my lineup due to the Thorns ability it has for incase of Sneak attacks. I was at a risk of elimination from scattershort attacks but fortunately it survived the battle along with Quora and Acid Shooter.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ayomxlyj
I am not one that enjoys attacking from one main point like I did in this battle with all my cards set up to attack only the frontline but it worked well since I was forced by my opponent's Taunt card to attack the frontline which looked solid enough to give me problems.

Coeurl Lurker is not one to get rid of easily due to the Phase and Dodge abilities. Fortunately, my magic monsters helped.

Despite the newer cards Axemaster still remains a deadly range monster in the game, I was worried when I saw my opponent put out a level 3 Axemaster against me. Those double strike gets the job done brutally when an opponent isn't protected.

It is a card work upgrading if one has the means.

Ruleset:

Odd Ones Out

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What Is Hive

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https://3speak.tv/watch?v=joetunex/xijaeeuo
I have continued to take part in the tournament, at least it is helping me to not worry too much as the company is looking for cheap flight to NZ which is causing delays of my departure.

So the Splinterlands tournaments are keeping me busy as I don't have to worry about Energy Bar, in fact, I have a lot of battles to do daily, the Focus battles and even the brawl battles all get me busy.

Yesterday I finished 6th and was rewarded with 100 DEC, today I finished 9th with another 100 DEC as a reward.

The tournaments have exposed me to some great strategic players which I have been taking note of. One being the opponent of the battle, if I am not mistaken he has finished first in one of the recent tournaments and I often see him in the top 10 so when I saw that he is my opponent, I told myself, I have to win against him and fortunately I did.

It wasn't a favorable rulest for us both but with some luck I put up a line up that emerged victorious.

All Cutter Brieze needed was to eliminate an enemy to trigger the bloodlust ability ability and from there on the 1 mana gladiator got extremely hungry for more.

Ruleset:

Up to Eleven
Odd Ones Out

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What Is Hive

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https://3speak.tv/watch?v=joetunex/seytcyvi
That was a cool Gold Foil lineup by my opponent and when curiosity drove me to check out his deck, I was impressed with the Gold Foil collection that his deck boasts of.

It will cost me a fortune to build such a deck.

Sporcerer, a card that never really appealed to me, sometimes I even forget its ability.

I wonder why Sporcerer was included in the lineup since 90% of my opponent's attack is magic attacks, the Rust ability isn't of much impact unless if the intention is to make attacks easier for Unicorn Mustang in the frontline.

Sporcerer might appeal to me from level 4 where it gains the Silence ability but I can get that from Goblin Psychic at a higher level.

Though I thought I was going to get cooked when I saw my opponent's lineup, fortunately, speed was on my side and there were great attacks at the enemy backline that made the fight so easy to win.

Ruleset:

Stampede
Even Stevens

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What Is Hive

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https://3speak.tv/watch?v=joetunex/fdccedkg
I decided to try out 3 Opportunity ability cards and see how it goes. I had to sacrifice using the -2 Armor Eternan Brune offers for the Helios Matriarch offers.

Fina Voxom has always reminded me of Dragon Jumper, I used to dread fighting against Dragon Jumper, though lately I rarely come up against it on the battlefield.

So having Dragon Jumper join the party with Voxom and Sinash wasn't a bad idea as it reduced the workload on Voxom, the great thing about them is they are all fast in speed with Sinash providing the Swift ability.

Interestingly they all ended the battle with a speed of 7.

The Snare and Stun abilities of Dragon Jumper make it a deadly Opportunist.

Ruleset:

Stampede

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ahnhqlnv
I expected my opponent to show up with General Sloan but surprisingly, there were 3 magic cards in a Counterspell ruleset which really isn't of much good, Izia can still be considered a suitable card due to the Void ability it has, and too bad for Captain Katie.

As for me, opting for range attacks paid off using Silvershield Sheriff and my Tank in the second spot due to its high health.

The speed of Ajax Lightfoot is super impressive, with a speed of 6 from level 1, Lightfoot gains Dodge ability from level 4.

Captain Katis is mostly favored gladiator but Ajax Lightfoot is no joke. With the Dodge ability, having it at the backline could prove very useful in giving sneak attacks a hard time.

Though Lightfoot's strength seems to be dominated by speed considering the increase in stats each time it eliminates and enemy.

Ruleset:

Counterspell
Target Practice

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What Is Hive

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https://3speak.tv/watch?v=joetunex/vmlpbfjn
Within the last 3 days, I have been unlucky to get battles with Wands Out ruleset. I managed to get 3 battles and lost I lost 2 and won 1 through a fled opponent from brawl, so am stuck with sharing the one I lost which is okay for a change since I mostly share battles that I won.

Only monsters with magic attacks may be used in battle.

Bortus is my most suitable summoner for Wands Out ruleset because of the -1 magic impact it has on the opponent's lineup but since it is a Little League ruleset, Death Splinter is more suitable considering the cards I have but everyone knows I suck as Death Splinter.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OWSTER ROTWELL | Death | Magic Reflect |

| My Summoner | Element | Ability | | --- | --- | --- | | CONTESSA L'AMENT | Death | -1 Range |

Battle Ruleset
Wands Out
Little League
19

My Lineup
Feeling helpless and less confident, I threw DOCTOR BLIGHT onto the first spot in my lineup due to the 4 health it has. The Affliction and Camoulgae abilities are of no help in this battle, it might have helped if I had a level 2 Doctor Blight with Poison ability.

So Doctor Blight never made it beyond the first round.

I was counting on the Life Leech ability of LIFE SAPPER to stay in the battle a bit longer but fighting against Owster Rotwell in a Wandsout ruleset gave me little chance of emerging victorious, so it is no surprise I got screwed by a low level summoner.

REVEALER is known for the Stun ability, I counted on Revealer to produce the Stun stuff it is known for but, every hope of winning crumbled. So there was nothing my lineup could really do, it was a lost battle before the fight began.

VENARI BONESMITH occupied the backline of my lineup because it is the most useful and dangerous magic monster in my lineup due to the Life Leech and Poison abilities it has.

It didn't take long for me to realize my plan was nowhere near working against Owster Rotwell in this battle ruleset.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ucbvxnta
Speed was a determinant factor in my mind and that of my opponent as we put out our lineup for battle, I went for a summoner with +1 speed and Clockwork Aide with Swift ability while my opponent put out Quix with -1 speed and Baakjira's slow ability against my lineup.

It was interesting how we had similar use of speed in mind with opposing impact that turned out a balance from the onset.

Aside from the swift ability of Clockwork Aide, the high armor with low health created the necessary distraction for my opponents's Opportunity ability monsters that gave me some time to get the damage done.

It will be nice to see the Rust ability of Clockwork Aide at play. Other than that, it has been a very useful card to my lineup now and then when I do decide to use it.

Ruleset:

Target Practice
Fire & Regret

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What Is Hive

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https://3speak.tv/watch?v=joetunex/coackgdi
I never hesitate to use Eternan Brune as my summoner whenever I anticipate Grandmaster Rathe as the summoner I will be coming up against considering it is tough fighting against Grandmaster with the +1 Armor, Void Armor, and Amplify abilities.

So when I take off the armor, the fight becomes a lot easier for me Voxom and Sinash.

It was a Briar Patch ruleset, a ruleset not suitable for melee cards but I had to use Voxom and make sure it was protected. That is where the Protection ability of Ferox Defender comes in and it worked out well as intended. This is the second time I will be deploying this strategy successfully.

Ferox Defender has been proving to be very useful for my lineup, it is going to be a very useful card at level 6 which I am now 17 copies short of. However, I will have to wait for a level 5 Fire summoner to use it at level 6 for the Repair ability it offers.

Ruleset:

Briar Patch

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What Is Hive

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https://3speak.tv/watch?v=joetunex/grqpaknr
I was happy that Uriel The Purifire was introduced to the game because I found it affordable for me and wasted no time buying and upgrading it to level 2. It gave me a bit of satisfaction that I could not afford Kralus but I had an alternative option of Uriel The Purifier.

Now things are looking a lot tougher and interesting on the battlefield since the introduction of the Martyr ability cards and newer summoners.

Kralus has gotten a chance to become one of the most indestructive Tank in the game with the Immunity, Flight, and Heal abilities which have been common on the battlefield recently.

The Immunity ability is one hell of an ability that Kralus is very powerful and almost impossible to get past in all the fights I have had to come up against it, in fact this is the first time I came up victorious against this kind of lineup,

Considering Kralus's worth I think it is a steal at the current price of $60 for the FR copy.
Ruleset:

Fog of War

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/hgfsteml
Not often do I get an opponent that is out to fool around and since am out for a fight, I got away with a crushing victory.

I was wondering why Explosive Dwarf was in my opponent's lineup but can't figure it out, since it was a battle from the Wild format, it is likely my opponent was a bot.

This battle gave me the chance to admire these older cards which I used when I started playing Splinterlands.

I recall Elven Cutthroat with the Sneak ability used to be a pain to fight and it still is if you fight in the Wild format and come up against Life Splinter where an all-sneak attack is deployed.

Elven Cutthroat has an impressive speed of 3 to start with at level 1. Being a Beta card, it is interesting to see it only required 12 copies to level 4 unlike the common cards requiring 30 copies for a level 4 upgrade.

Ruleset:

Odd Ones Out
Stampede

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/yybbgsdn
A fight involving Grandmaster Rathe with Adelade Brightwing is bound to frustrate you as it involves the Repair ability of Brightwing which is tough to break down.

So from the Second spot in my lineup, Mariso Contuma had to wait much longer for a triggered bloodlust and it only came through after the elimination of the opponent's Brightwing.

So in this battle, I take you through how Marisol eventually had its stats increased from the triggered bloodlust.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GRANDMASTER RATHE | Life | +1 Armor/Void Armor/Amplify |

| My Summoner | Element | Ability | | --- | --- | --- | | FRANZ RUFFMANE | Life | +1 Armor/Gladiator |

Battle Ruleset
Equalizer
Born Again
99

My Lineup
It was an Equalizer ruleset with 99 mana allocation so I had every reason to go big on my Tank and URIEL THE PURIFIER was my preferred Tank offering me Flight, Recharge, and Heal abilities. In addition to that is the 6 Armor which is very useful against range or melee attacks.

Uriel was eliminated twice in the fight but got chances to be back on the battlefield for the third time as the beast was determined to see the fight to a finish.

The 5 melee damage of MARISOL CONTUMA is one to take advantage of, it is equipped with Reach ability that enables it to attack from the second spot as well as the Bloodlust ability.

For a gladiator with such great stats, it only takes a bloodlust for it to become very dangerous and for the most part of the fight, Mariso kept searching for that first bloodlust-triggering attack that only came through in the 10th and final 12th round of the battle.

The 3 Magic damage and Strengthen ability of DJINN RENOVA earned her a place in my lineup.
For Djinn Renova, it was about sitting in the third spot and launching the magic attacks that proved to be useful for the team.

ADELADE BRIGHTWING occupied the fourth spot in my lineup with the Flight, Repair, and Resurrect abilities. The Repair abilities helped keep Uriel in the fight in the early rounds that had two opposing melee attacks, as my opponent's lineup was magic-dominated. Brightwing contributed to Uriel's survival of the battle with the help of Resurrect ability.

VENARI CRYSTALSMITH's range attack was reduced by 1 due to the Headwinds ability of Atuat. However, that did not stop Crystalsmith from attacking the opponent's Tank and also keeping Uriel replenished.

WAR PEGASUS is increasingly becoming too useful to leave out of my lineup due to the Flight and most importantly shatter ability it offers. From the backline in my lineup, War Pegasus the fight easier for my lineup with the shatter ability strikes.

It was a long fight that saw my lineup emerge victorious without the loss of any card.

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ofctmrab
I have been receiving battle lessons from my guild mate and friend @rtonline, so after re-watching this battle and accessing it for future lineup's sake, I realized it might have been better if I used Scavo Hireling instead of Clockwork Aide.

The reason is Scavo might have kept my Tank, Legionnaire Alva in the frontline a bit longer through the Repair ability which I have seen @rtonline used perfectly well.

I was focused mostly on speed but it wasn't bad either, so it is a strategy to keep in mind should I get such a ruleset again.

I have been using Ava The Undaunted now and then, I find the Weapons Training ability useful and when I feel I can use it without it blowing up in my face I go for it as I did for this fight.

Interestingly it has Close Range ability but before that is the Shattre ability from level 2.
Ava has got some great abilities by the looks!

Ruleset:

Close Range

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/wgrganyg
It would be nice to explore the use of Aves Sturgis a lot more. I have not given it more game time since I had even though I have been lucky to have a level 2 copy of it.

I am finding it a bit tricky to use because it's duration in the lineup depends on how long Pelacor Conjurer stays in the frontline. So by the looks I have to consider the mana cost.

I find the Devine Shield ability of Aves Sturgis at level 2 helpful, it will be nice upgrading it to level 4 for the Rust ability.

Looking at the battle, I chose to ignore the Super Sneak ruleset by fielding in a melee card while going for more magic attack and with some luck it paid off for me.

Ruleset:

Super Sneak
Aimless

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/dzatwgjy
This was a battle of Sneak versus Opportunity ability cards, I am a fan of cards with both abilities but the way and manner I neutralized and countered my opponent's lineup made such a deadly lineup look weak but it isn't.

Those who fight in the Wild format are bound to come up against a lineup like this now and then.

Amongst my opponent's lineup, Silvershield Assassin is my favorite, it was a card I used a lot in the past.

With the Double Strike and Sneak abilities, Silvershield Assassin does a great job at destroying the opponent's backline.

It has Poisoin ability at level 5 which I have always wanted but am still stuck at level 3 with mine. It is a card I still greatly admire in the game.

As for Voxom and Sinash, they continue to be my preferred combo lately and they are delivery most of the time than not.

Ruleset:

Ferocity

Counterspell

Weak Magic

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rixwjdwl
My determination to at least end up in the Gold League in either of the formats has paid off this season with a little over 3 days to go until the end of the season.

I am now collecting Gold chests daily rewards as a result of my advancement to the Gold league in the Wild format.

So I pulled 5 copies of Helios Matriach that enabled me to upgrade it to level 4. Having Helios at level 3 prior to now has caused me to ignore using some cards because they aren't able to give me better output and one of them being Dhampir Infiltrator.

Now with my level 4 Helios, Dhampir Infiltrator is back in business with the Sneak ability as it pairs with Katrelba to do the backline damage in battles when I plan to take out the opponent from behind enemy line.

Ruleset:

Close Range

Tis but Scratches

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/snslacsy
Odd Ones Out is one of my favorite rulesets provided there is the option for Water, Life, and Dragon element I am bound to come up with a lineup that is capable of putting up a good fight.

Odd Ones Out: Only Monsters with odd mana costs may be used in battle.

And even better with the Reverse Speed ruleset, which I enjoy as well.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | LIR DEEPSWIMMER | Water | +2 Armor Retunr Fire & Blind |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Reverse Speed
Odd Ones Out
47

My Lineup
TORHILO THE FROZEN has often been my favorite for the Reverse Speed ruleset as it is equipped with a good amount of Armor, high health with a melee damage of 5 at level 3, and even at level 1, Torhilo can be relied on.

The Void ability is useful against magic opponents, a great tank against the likes of Obsidian. So it occupied the frontline of my lineup with great resistance.

JUNKER got a spot in my lineup, it is a card I rarely use but I like its ability at a higher level, from level 6 where it gains Repair ability.
With a speed of 1 and 7 health, I felt it was a good choice of selection for me to attack with Rech ability and also have the capability to step up as my tank should Torhilo be eliminated.

I thought it would be better to throw magic attacks at my opponent since I expected Lir Deepswimer, so NERISSA TRIDAWN occupied the third spot in my lineup with magic damage of 3. Even though Nerissa Tridawn is without ability it is a useful card for the battle with a speed of 2.

CAPTAIN'S GHOST steps into the fought spot with Affliction ability with a magic dame of 3. It made it for me selection due to the speed which is suitable for this battle.

It is uncommon to place RIVER HELLONDALE in the fifth spot in my lineup, I always have it in the third or fourth spot to have it protected since it is an important member of my lineups providing the Resurrect and Inspire abilities.
River Hellondale ensured I won the fight without losing a card.

VENARI WAVESMITH provided Armor Protection for the friendly monsters, it was a risk placing it in my backline by putting the armor protection it offers the team in danger but thankfully Hellodale Resurrect's ability gave Wavesmith a second chance on the battlefield.

It was a victory attained with a lineup that made the battle easy.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/uonchhxc
I created a post the other day complaining about how difficult it is to get out of the Bronze League in Wild format.
In less than 24 hours of creating that post, I started making progress towards the Silver League.

At the moment of writing this post, I am 150 rating points away from advancing to the Wild Gold League and it makes me happy about my progress so far this season with 8 days still to go.

I got my Light Elemental out of idleness for a fight and the outcome was a victory.
Utilizing the Flight ability of Venari Marksrat for Light Elemental and Celestial Harpy was a strategy that paid off well for me.

The low health of Light Elemental makes it an uninteresting card but very useful in the Equalizer ruleset with low mana.
It gains the Headwinds ability from level 4 which is a good counter against range attacks.

Ruleset:

Earthquake
Equalizer

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/jfbhineh
This was a battle of correctly predicting my opponent's possible lineup and fortunately, I was spot on.

I expected Yodin Zaku, again fortunately I had rented Quix which provided a great counter for Zaku.

I need a Tank with lots of Armor and high health and Robo-Dragon Knight was a suitable card I opted for with Void and Devine Shield abilities.

Robo-Dragon Knight survived all the blast attacks thrown at it impressively.

As a noob, I combined the two copies of Dragon Knight, so it is better I buy an extra copy for a level 2 upgrade where it gains the Piercing ability.

Futher at levels 3 and 4 it has Return Fire and Magic Reflect abilities respectively, these abilities make it a great reliable Tank worth having in a deck.

As for Yodin Zaku, better luck next time as I was the lucky this time.

Ruleset:

Standard

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/kspkfhir
This was one hell of a high-speed battle, I managed to pick up some speed but nothing compared to my opponent's with Furious Chicken getting a speed boost to 5 from 1 and Fineas Rage a speed as high as 9.

My opponent came for the kill to get the fight wrapped up in no time but by showing up with a surprised magic lineup, it made the fight look like an easy one but it wouldn't have turned out that way for me if I had opted for another choice of lineup.

Gorth, a high-health card with massive melee damage of 5 at level 1. It looks brutal enough to do the damage but also looks very unprotected without any ability aside from the Bloodlust from level 1 to 3.
It only gave me a reason to use it from level for the Enrage ability.

I have it at level 2 sitting in my deck and I don't recall ever using it. Though it looks like a gladiator that can be unstoppable when it gets a Bloodlust pump.

Ruleset:

Aimless
Super Sneak
Close Range

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/coqihmtm
I recall wanting to level up Parasitic Growth so badly to level 3 during the Untamed era. I was trying to build a deck for the Little League ruleset back then and I like Parasitic Growth for the Opportunity ability it has.

I wanted it at level 3 for the 2 melee damage, though my main wish is to still have it at level 6 but we now have cards in the game with more options that make rarely use Parasitic Growth.

In a Reverse ruleset one have to be careful with the use of Martyr ability cards. This is something my opponent failed to consider as the stats gained following the elimination of a Martyr ability card do not favor the Reverse ruleset.

I was happy to see my opponent place Venari Marksrat in the second spot with Brightwing for Resurrect ability, I knew Sandworm would get the job done easily.

As Grum, the Bloodlust kicked in towards the end of the fight which is good for me otherwise it might have worked against me from the onset.
I like it when an opponent makes a fight easy for me.

Ruleset:

Reverse Speed
Explosive Weaponry

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/uealuosm
Every Splinterlands player has his or her favorite ruleset, am not sure about the bots but as for the humans they surely have rulesets they thrive at, and one of the rulesets for me is Noxious Fumes.

I like Noxious Fumes because it is more about outlasting your opponent than attacking and a bit more about defending. So with proper placing of my lineup, I do get away with a win most of the time.

Noxious Fumes: All monsters start the battle poisoned.

It was an easy and quick decision for me to use Earth element because of my Lobb Lowland summoner that will enable me to use Quora.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

Battle Ruleset
Noxious Fumes
Are You Not Entertained?
31

My Lineup
With Lobb Lowland costing me 6 mana, I have to be economical for the monsters and gladiators I pick since the mana cost for this battle is 31.
HILL GIANT was a good fit for the Tank I want as it only cost me 3 mana and it has a high health of 7 without any ability at level 4.

It didn't take long for my opponent's line to get rid of Hill Giant, so my Tank was eliminated in the first round. No hard feelings because I didn't place high hopes on Hill Giant.

FUNGUS FIEND takes the second spot in my lineup, also without high expectations from Fiend, the missed attack on the opponent's Oshannus is nothing to worry about.

I was a bit unfair on KATRELBA GOBSON for not giving it a chance for a Martyr boost by placing a Martyr ability card before it but my focus was to strengthen Quora as much as possible. So Katrelba in the third spot didn't last long in the fight. Looking at my mistake I should have used another card instead.

The Martyr ability of FUNGUS FLINGER is all that matters in this lineup, I had it placed in the fourth position to give Quora a boost.
Fungus Flinger has a Blind ability from level 5, I am looking forward to utilizing it but first I need Lobland at level 4.

QUORA TOWERSHEAD sits comfortably in the fifth spot in my lineup, away from the frontline it could still attack Oshannus the magic besat from distance.

The Bloodlust and Heal ability makes Quora a suitable card for this battle. At level 3 Quora gains Immunity ability which I am just a copy short of, hopefully during my next multiple Gladius case opening, I will get a Quora for level 3 upgrade.

VENARI MARKSRAT occupies the backline of my line with the same intended purpose as Fungus Flinger.
With the Martyr ability from Marksrat and Flinger, Quora received a boost that made her more deadly than she already was.

And there was no stopping Quora, not even the Noxious Fumes.
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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ffhorxcx
Agor Longtail has been my favorite Tank but all of a sudden I rarely use it without realizing that it has become a card I rarely call upon for a fight.

Though the reason is obvious, since I got Helios Martiarch to level 3 I stopped renting Camila Sungazer a Dragon summoner that cost 3 mana and Helios cost 6 mana. So unless the allocated mana is high, Agor Longtail sadly has no chance in my lineup.

I am not happy with this so I have to correct this because Agor gives me a good win, I might have to keep renting Camila or invest in a Dragon summoner.

It was a fight of Agor Longtail as a Tank for both sides, The Void Armor ability helped to keep both in the fight longer but the Tank Heal ability of Sola and Chaos Dragon's Blast ability gave me the edge for victory.

In a fight like this when Chaos Dragon is on your side, you don't have to worry.

Ruleset:

Wands Out
What Doesn't Kill You

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/prrzixcc
This was an interesting fight that ended a stalemate in an Opportunity, Up Close & Personal ruleset.

Isgald Vorst is my most used gladiator but in a ruleset like this Alva The Crusher was my preferred choice for the Bloodlust and Shiled abilities it has.

The opposing lineup was deadly and I could have lost the fight but I had my moment especially, Akermis The Bear missing the attack on Flame Monkey was a moment that could have given Alva The Crusher the edge since she was the next to attack Flame Monkey after The Bear.

I was happy with the draw because The Forgotten One was in top form with the Retaliate ability.

Interestingly Alva The Crusher has a Retaliate ability as well but only from level 5 which I am about 21 copies away from and from level 9 the Stun ability kicks in.

We are looking at a gladiator card that is worth collecting and upgrade for better abilities.

Ruleset:

Equal Opportunity
Up Close & Personal

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ijcvuisi
I am beginning to get the upper hand against Possibilus The Wise. That summoner has been very irritating lately as I keep losing each time I come up against it.

I had to keep finding ways to emerge victorious and get rid of Costal Sentry sooner because that card is a pain with Double Strike ability.

Talk about Double Strike ability Katrelba Gobson is a reliable gladiator who does the job well. When she gets going it is almost impossible to stop her.

While the power of Possibilus The Wise lies at the frontline, Reach attack with Trample ability, I have to make sure my Tank and second spot card can take a few hits. As I attack either through the enemy backline or head-on through the frontline.

To be fully confident I have to keep trying out my counter strategy but for now, I have gotten away with 2 victories placing Clockwork Aide in the second spot for the Armor it has in low mana battles.

Ruleset:

Stampede
What Doesn't Kill you

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fcimtais
After a pathetic performance from me in the previous Brawls, I bounced back in the just concluded Brawl with a clean 6 victories out of 6 battles.

We were so in top form, 6 members from the guild had 6 clean sweeps, and there was no one to stop us. A performance like that deserves to claim finish first spot and that was simply the outcome.

We just can't stop finishing first, on a very bad day you will find us finishing second or third, it is so cool I am even enjoying Brawl thank ranked battles where I am struggling to break into the Gold league.

So 25.6 SPS went into my bank with 3250 Merits as I save towards buying Gladius cases in bulk.

I am enjoying Runic Skyclaw, a Snipe ability card delegated to me by @rtonline. I will have to buy a copy of Skyclaw for myself but until then I am having fun with it.

Ruleset:

Earthquake
Unprotected
Stampede

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/mlnpdeoz
It was a Briar Patch fight, a fight that is not suitable for melee monsters or gladiators but for Fina Voxom with the Bloodlust ability, it is a matter of taking Thorns damage while boosting its attacking stats with the Bloodlust ability.

A Lore about Fina Voxom will do...

Fina has struggled and fought her way up from the most despised social class in all the Burning Lands, the Ruddy. This forbidden hybrid race that came from crossing cinder elves with pureblood Efreet generally keeps to themselves in their highland Molten Mountain hideaways. Very few of them (only the bravest) have ever tried to make a living in the broader Burning Lands, and even fewer have held aspirations to battle in the Moxian tournaments.
Fina has proven herself against anyone who has ever challenged her. She does not use magic, but she is a wizard with the siow that she carries everywhere with her. The siow is an incredibly long, thin blade whose mastery can take years. An effective siow warrior can engage ten men at once in combat; Fina can handle more than twenty. She will now prove her worth and the worth of her clan to everyone at Mount Mox by battling as a professional Gladiator.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | MIMOSA NIGHTSHADE | Death | -1 Range/Void/Affliction |

| My Summoner | Element | Ability | | --- | --- | --- | | ETERNAN BRUNE | Fire | -2 Armor/Gladiator |

Battle Ruleset
Briar Patch
Armored Up
47

IIDRI FYRE has fairly good stats that have rapidly earned a place in my lineup most of the time when I have to use a Taunt card. The Taunt and Redemption ability has proven to be effective in battles as she is armed with Armor with 8 health at level 2.

The Close Range ability of MOLTEN ASH GOLEM earned it a place in this fight, it occupied the second spot in my lineup. Rich in health and considerably 6 mana cost Molten Ash Golem is suitable for a fight of this kind.

LAVA LAUNCHER takes up the third spot in my lineup. With a range of damage of 4, and an equal amount of armor and health, Lava Launcher is a force to reckon with in the battlefield, and with Close Range ability it can attack from any spot in the lineup.

Talk about a gladiator with great stats FINA VOXOM is one of them with a mana cost of 5, a speed of 4, and 7 health at level. Fina is equipped with Opportunity and Bloodlust abilities. Fina Voxom has no magic powers but the incredibly long siow is powerful enough to take out twenty men in combat and that was proven in this fight.

MIMOSA NIGHTSHADE is a tough summoner to fight like my opponent's summoner ASH MIRAGE provides Headwinds ability for the friendly team. When looking to attack with speed Ash Mirage is one of those reliable cards with a good amount of speed to rely on.

One of the strongest abilities of COUNTESS SINASH is the Camouflage ability, she occupied the backline of my lineup with Opportunity ability that works well with Fina Voxom while also proving Swift ability for the team.

With -2 Armor on my opponent's monsters and high-speed attack, taking out my opponent was fun to watch.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/qqeyudje
Consider yourself screwed coming up against Mylor Crowling in an Up Close & Personal ruleset.

The Thorns ability from Mylor Crowling to the monsters puts the opponent at a disadvantage. I have always wanted to own Mylor but it doesn't help much having a level 1 so I let that hope of wanting to own it at a higher level fade away for now.

My opponent had a lineup to have me screwed big time, he expected me to come attacking with sneak monster(s) but I chose not to attack from the enemy backline know this kind of ruleset there is a Thorns or Retaliate ability card waiting at the enemy backline.

Sometimes choosing not to attack can backfire, so I was lucky with my decision in the battle and it must have left my opponent surprised and pissed off.

Pulling off a victory against Mylor in this kind of ruleset isn't easy, thanks to Quora.

Ruleset:

And I got 2.1 SPS for my victory.

Up Close & Personal
Tis but Scratches

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/hujdktfh
With Martyr ability cards making a huge impact on the game, at some point, I am going to have to upgrade my Vruz to level 6 for the Martyr ability.

I am coming up against Vruz a lot and when you come up against 3 Martyr ability cards like in this fight, it is tough to emerge victorious.

Looking at the stats, the melee damage only becomes 2 from level 8. Vruz is one of those cards that needs no worrying about its attack when it gets the Martyr ability, it could also be very useful when used with Inspire ability cards and it has got an impressive speed to start with that makes it a card not to underestimate.

A Regular Foil is selling for $0.36, and the Gold Foil for $4. I can't recall how much it sold for when it launched but it seems it has dropped in price.

Ruleset:

Equal Opportunity

Noxious Fumes

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ixsvuttm
Ant Miners is getting a lot of game time from me a lot lately since I am using Fire Element more often compared to the past.

Fina Voxom and summoner Eternan Brune have increased my interest in Fire Element. So in the low mana battles, I still try to use Eternan Brune which costs 6 mana, and that is where Ant Miners comes in due to the Scavenger ability it has.

The idea is for Ant Miners to end up in the frontline as my Tank giving Fina Voxom to accumulate more Bloodlust to get the job done.

Aside from the Scavenger ability Ant Miners gains Shield ability from level 6. Not a card I am looking at upgrading anytime soon.

As for Sinash and Voxom, they seem to be working well together, I just need to figure out a defense to keep my lineup longer in the game as I like to be offensive and also defensive.

Ruleset:

Standard

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/puaaaycw
My performance for the last and current Splinterlands season has suffered a great deal, even as I write this post, my Energy Bar is full waiting to be used due to my busy offline activities lately but one thing I have made sure of is to be present for my guild.

During this time when I could hardly create content on Hive, I ensured that I took part in Brawls and I am happy that I have been able to be present. I even pulled off a clean sweep of 7 victories in the last two brawls but the last one was a mess for me.

It was one of those very bad days I won 3 and lost 6 battles. Yes, it was that horrible for me but far from horrible for the guild as we finished first which is the most important thing.

I knew Possibilus The Wise was no joke when it arrived in the game, a summoner with +2 Health, Trample, and Reach abilities is deadly and lately, my win rate against Possibilus has been terrible I have to do something drastic about it and even worse when used with Costal Sentry with the Double Strike ability.

Ruleset:

Armored Up

Equal Opportunity

FOCUS REWARDS:

No rewards but that will change now that I have a breather for battles.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/yfrwmugv
It has been a while waiting for two copies of Pembrook Nymph for a level 5 upgrade. Most of my summoners are at level 4, the only level 5 I have is Obsidian which I rarely use, so I had it rented out.

So from today's reward, I finally got the copies enough for a level 5 upgrade. And it makes Pembrook Nymph my first level 5 soulbound summoner.

Even at level 5 I rarely use it, am not too keen on the +1 health but the time has come to develop a winning strategy through the use of Pembrook Nymph.

With Pembrook at level 5, I waste no time upgrading Djinn Oshannus to level 5 for the Forcefield ability, I see Oshannus taking the role of a Tank in my fights and the thought of it puts a smile on my face.

For the same reason, I had Musa Saline upgraded to level 3 as well for the Dispel ability.

I now have 2 level 3 Legendary cards available to be used with Pembrook Nymph. I just can't wait to launch it on the battlefield already.

So far Bortus has been my favorite Water summoner, could Pembrook become my favorite? I will have to see about that.

Ruleset:

Target Practice

Silenced Summoners

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What Is Hive

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https://3speak.tv/watch?v=joetunex/kcrgdarn
I don't use Grum Flamblade as much as I'd like to, it is a Tank that just doesn't hold the frontline long enough for me and as such I rarely have it in my lineup.

So what if I fool around with it and see if I can find an effective use for it, so I threw Vernari Marksrat in front of it for the Martyr ability, am sure Grum can do with a boost because that slow speed of his irritates me.

I got away with a victory but, not the kind of victory I am confident about and I wasn't happy leaving Sinash out of my lineup for the Swift ability.

I will lie to use Grum more, maybe if I get impressed I will pull the extra 2 copies I have in the market for rent for an upgrade to level 2.

Grum is a powerful card, I just haven't developed a satisfying use for it yet.

Ruleset:

Counterspell

What Doesn't Kill You

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fnkegams
The soulbound summoners are giving options and am loving it. I have been using my Fire Splinter more frequently compared to the past when the Splinters I use most are Water and Life with Dragon.

Talking about Dragon element, I have not used Robo-Dragon Knight in a while. It is amazing how the game has grown so much, some cards even though they are great rarely get used on the battlefield.

Robo-Dragon Knight is a tough and reliable tank, it does well against magic attacks and if supported with a Tank Heal it can get the job done impressively.

I have 2 copies and had it combined in my noob days, so it will be better if I buy an extra copy to upgrade it for the Piercing ability it offers at level 2.

It gains Return Fire and Magic Reflect abilities at levels 3 and 4 respectively which makes it a very useful Tank.

Ruleset:

Melee Mayhem

Odd Ones Out

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What Is Hive

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https://3speak.tv/watch?v=joetunex/jscerjly
Little League was one of the rulesets I dislike in my Splinterlands early days of playing the game. It was I ruleset I wish to always give up on but the never give up attitude always had me fighting anyway.

Little League: Only Monsters & Summoners that cost less than 4 mana may be used in battles.

Over time as I got better at playing Splinterlands, Little League became one of my favorites with the Life element being my strongest.

So in this fight, I came up against a strong side with Naga Assassin to deal with as it cause problems for my sneak monsters with the Backfire ability.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | STHISPA | Dragon | Phase |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | +1 Melee |

*Battle Ruleset

Armored Up

Little League

39*

PELACOR CONJURER is often my favorite Tank in the Little League or low mana battles because of the Magic Reflect and Flight abilities it has. When supported with a Tank Heal it does a great job at holding up the frontline impressively.

The use of Earth Splinter option is available to us for this fight, Obsidian is a deadly magic summoner I have lost against on several occasions so when I build a low mana line up I am always prepared for magic attack. So BLINDING REFLECTOR offers Magic Reflect ability like Pelacor Conjurere which was useful for this battle.

STITCH LEECH occupies the third spot in my lineup with the Sneak ability. With a Sneak damage of 3, Stich Leech often gets called for a fight in my deck.

The work rate of DHAMPIR INFILTRATOR is amazing and interesting to watch when it gets busy at the enemy backline, with the Sneak and Double Strike abilities it possesses. Unfortunately, I lost Dhampir Infiltrator in the fight due to the resilience of Naga Assassin and the opportunist Parasitic Growth.

VENARI CRYSTALSMITH provided Healing for the Tank with the Heal ability. With a speed of 3 and 5 health at level 4, Venari Crystalsmith does a great job at being a Tank healer in high or low mana battles.

My intention was to direct more attacks to the enemy backline so URAEUS had to join in on the action by occupying the backline in my lineup with Sneak ability. Uraeus was on the receiving end of Naga Assassin's backfire as well but survived the battle that lasted for 6 rounds.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/aeklsbht
I was cooked in this fight, I like that a came up against a tough opponent that is all out for a good fight.

Now could I have done better is the question that comes to mind and the answer is yes. One thing I spotted before hitting the Rumble button was that my lineup was unprotected, normally that is where Venari Wavesmith comes in for my lineup.

Caladuum was a pain I had to deal with in this fight, very rich in health, and though slow, it got a +2 speed boost from Jacek.

Caladuum is a Legendary card from the Dice pack edition, not a card I see on the battlefield often so it left me something to remember in this fight.

The stats reveals very useful abilities with the Void and Immunity abilities being my favorite.

Ruleset:

Fire & Regret

Explosive Weaponry

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/kmyqmbyj
I am having a great time with my guild, since I joined it has been nothing short of great performance and results from all of us.

We are so organized, everyone enters Frays they are comfortable with and go for the kill on the battlefield.

It feels good seeing how we are all serious.

The last 2 Brawls had us finish first. I am looking forward to my first clean sweep as I lost 1 out of 8 in the previous one and lost 1 out of 7 in the last one.

My performance shows I am inching closer to my first clean sweep though, my focus is often on putting my best possible lineup out against my opponent and let luck be on my side for the outcome.

First spot, we get the job done and we get ready for the next brawl.

I enjoyed this shared battle against my opponent.

When last did you come up against Kobold Miner? Considering the number of Sneak ability cards we have in the game now it is uncommon to find Kobold Miner on the battlefield.

It is an Alpha, Beta and for a Common card that it is you will have to pay a little over $1 for the Regular Foil.

I have a copy sitting in my deck, not sure when I will ever get to use it but the level 5 I came up against looks admirable.

Ruleset:

Aimless

Weak Magic

Fire & Regret

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/clfuxgfx
It took time for me to accumulate copies of Helios Matriarch, finally, I have it at level 3 where I can play it with a level 2 Legendary card(s). I badly wanted a higher level of it because I enjoy using the Dragon element.

I hope to get more copies for a level 4 but until then I have been having fun with it.

It gives +1 Speed and gladiator, speed matters so I am a player that often considers speed even the Reverse speed as well.

I was impressed at how I emerged victorious against blast ability in the fight.

Though my opponent took me by surprise, I was not expecting Zaku as my opponent, with luck of keeping Katrelba alive, I was able to pull off a victory that looks like I was going to lose from the onset.

Ruleset:

Target Practice

Rise of The Commons

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/tpmicdls
It feels good when I outsmart an opponent, I had been using sneak attacks in my last battles and I expected my opponent to see that so as to prepare a counter lineup against me.

I was still determined to go the sneak attack route with Katrelba being the core attacking card but I have to ensure Katrelba's safety as well in case there is a Thorns ability card waiting for sneak attacks.

That is where Iza The Fanged comes in with added support with Sneak ability but with range attack. I like deploying this kind of strategy to reduce the likelihood of Katrelba getting eliminated.

It is a risk betting on Katrelba alone for victory but it pays off most of the time when an opponent doesn't see it coming.

Iza The Fanged did well as a Tank as well with the Scavenger ability.

Ruleset:

Aim True

Counterspell

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/lpqsnzpt
In a ruleset where a gladiator is allowed to use through any summoner, I expect my opponent to use a gladiator considering the strength of these cards but for some opponents, it is either they don't have gladiator cards or are not obsessed with them like I am.

So with the ruleset allowing for a gladiator, I went through soulbound summoner so I could use two. Let us see how things got very ugly for my opponent with my lineup.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | ETERNAN BRUNE | Fire | -1 Armor/Gladiator |

*Battle Ruleset

Healed Out

Are You Not Entertained?

46*

IIDRI FYRE has been one of my favorite Taunt ability cards since its addition to the game. I like the Redemption ability it gains at level 2 that causes each enemy card to lose 1 health when Fyre dies. Aside from that, I like that it has a fairly high amount of health with armor that enables it to take some damage before it gets eliminated.

So it occupied the frontline of my lineup in this fight.

I opted for two Taunt ability cards for this fight MAGNOR being the second one in the second spot in my lineup. Aside from Taunt, Magnor is also equipped with Enrage ability which makes it a deadly card to attack.

Unicon Mustang was on the receiving end of an enraged Magnor in the second.

Take off the armor and let Magnor get the job done!

I am taking advantage of speed in the fight, the 3 speed of LAVA LAUNCHER with the +1 speed from Sinash is a boost for Lava Launcher with a range damage of 4.

I had it placed in the third spot so it could take the role of a Tank should Magnor get eliminated.

You've got to love FINA VOXOM and if you don't have it, well I hope you get lucky pulling it off a Gladius Case if you are part of a guild. Voxom like Deeplurker prey on the weakest and for Voxom, the Bloodlust ability makes it deadlier and could become unstoppable.

The stats of ORELLA ABADON shows it is an underrated card, it can be very useful in low mana battles, I have been deploying it recently and it is amazing how it gets the job done with ease.

With Voxom they form a ruthless team of gladiators in this fight.

The Opportunity ability of COUNTESS SINASH could be seen clashing with Voxom but based on my results, they work efficiently well together in battles. The Camouflage and Swift abilities of Sinash are a boost to my lineup.

The -2 armor on enemy monsters, Sinash's Swift boost to the team, Magnor's enraged strike, and the thirsty gladiators had the fight wrapped up in no time.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/fhugirpw
The ruleset only allows Death and Dragon elements to be used for this battle and knowing I suck using Death element I decided to throw magic attacks at my opponent, in Brawls players has to put out their best and leave the rest to luck.

So it turned out a great choice of lineup for me as I only loss my Tank.

Boogeyman used to be my favorite those days when I liked using Death Splinter.

I like the Slow ability it has, Time Mage of the Life element is a newer version of Boogeyman. Though Boogeyman is slow, one has to be careful about using it in Reverser ruleset.

At level 5 it gains Rust ability and Demoralize ability at max level. I have not used it in battles for a while but it is a great card with very useful abilities.

Ruleset:

Close Range

Aim True

Heavy Heaters

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/uzrujasv
I am probably using Ajax Ligtfoot for the first time as i can't recall using it in previous battles.

A speed of 6 for a level 1 card is awesome, and I have been fortunate to have it at level 3 with 3 range damage. I have not paid attention to this card until now.

Ajax Lightfoot looks very useful even from level 1, upgrading it to is even better, so I hope I get more copies for a level 4 upgrade where it gains the Dodge ability.

The question for me is, is it a card I see myself using often in Brawls or gladiator fights despite the incredible stats of Ajax? It is a bit unlike as Capatain Katie is my preferred Life gladiator and Sola Ranjell for low mana battles for the Tank Heal ability it has.

It is tough of Ajax to be in the midst of such great cards but am sure it does has its battles when it is most suitable like in this case.

Ruleset:

Lost Legendaries

Even Stevens

Keep Your Distance

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It hasn't been a normal season for me when I put in the fight, I have been engaged with studies and preparation to take the IELTS exam which is now behind me, hopefully I pass.

So as a result, I got a chest the last time I attempted completing my Focus Chest.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/tfjsljhl
I want Iziar badly it just wouldn't come my way. I have come up against it a few times and end up on the losing and wining side. From what I picked up with Iziar, when properly used strategically with a suitable ruleset, it can be a pain to fight against for the Taunt and Void Magic abilities it has.

It will be interesting to see the abilities it has when upgraded, I am unable to see the now since I don't have a copy yet.

Keep Your Distance: Monsters With Melee attack may not be used in battle.

So it was was a Keep Your Distance, a ruleset I often enjoy. It took me a while to make up my mind with my lineup as I was trying not to lose the battle.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GENERAL SLOAN | Life | +1 Range |

| My Summoner | Element | Ability | | --- | --- | --- | | BORTUS | Water | -1 Magic |

*Battle Ruleset

Up to Eleven

Keep Your Distance

17*

I opted for DJINN OSHANNUS in the first place because it is a card suitable to be played in any position and even performs well in a ruleset of this kind. Another advantage that ended up working well with Djinn Oshannus was using it with summoner Bortus with -1 magic on enemy monsters.

Oshannus is packed with impressive stats, great speed of 5 at level 2, magic damage of 2, high health with Void and Phase abilities. You don't want to be fighting against Oshannus in a fight when everything is going well for the magic beast.

I was concerned about Affliction enemy card against Oshannus, the likes of Dr. Blight could make things bad for Oshannus but I went for MERDAALI GUARDIAN in the second spot for the Tank Heal abilities it has.

ANGELIC MANDARIN takes up the third spot in my lineup, though it is a low mana cost of 17 battle, I can't rule out Sneak, Snipe or Blast attacks so I included Angelic Mandarin in my lineup to provide the Triage ability for the backline friendly monsters.

Tough I like Iziar, and can't wait to have a copy of it, I enjoyed emerging victorious against it this time out on the battleground.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/ezcimigp
It took a while for me to appreciate the abilities of Countess Sinash, I tend to react to some cards a bit later. Though Sinash was a reward card, I wasn't lucky enough to get more copies of it, I ended up buying a copy or two to have it upgraded to level 2 for the Swift ability which I find very use for my Fire Splinter.

At level 3 it gains Affliction ability which might not be that useful unless it is attacking a frontline Tank with healing ability or a Taunt card with Triage support.

The Blast ability at max level makes Sinash a very difficult card to fight against.

The Swift ability of Sinash gave me the edge in this fight as I and my opponent deployed a similar strategy. It is interesting to be fighting a lot of soulbound summoners lately. It boils down to who strategically uses the gladiators better.

Ruleset:

Lost Magic

Tis but Scratches

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/faqdatqu
Grandmaster Rathe has become one of the summoners I dread fighting against, the abilities it gives to the monsters are very powerful and useful in almost any kind of fight.

Therefore, a victory over Grandmaster for me is a great victory.

In the fight, Uriel The Purifier was the center of action for both opposing sides deploring similar strategies. With the help of Martyr and Born Again ruleset Uriel on both sides ended up with 18 melee damage and for the enemy, that is bad news.

Let's enjoy how it went down on the battlefield.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GRANDMASTER RATHE | Life | +1 Armor/Void Armor/Amplify |

| My Summoner | Element | Ability | | --- | --- | --- | | FRANZ RUFFMANE | Life | -1 Armor/Gladiator |

*Battle Ruleset

Explosive Weaponry

Born Again

47*

Being an Explosive Weaponry ruleset the rich health and armor of URIEL THE PURIFIER makes it a suitable Tank for such a fight. Uriel has a weakness to magic attacks fortunately for me, my opponent only had a magic monster against my lineup.

Aside from the health and armor, Uriel's Flight, Recharge, and healing abilities make it a tough Tank to get rid of.

VENARI MARKSRAT serves as a catalyst for Uriel and the adjacent monster, Marksrat enjoyed a second and third chance on the battlefield with the Born Again and Resurrect ability from Brightwing, which as a result makes Uriel very deadly.

While watching the fight I was wishing my DJINN RENOVA is a level 4 with the Triage ability, it would have made things much more difficult for my opponent. Though I have enough copies for a level 4 upgrade of Renova but I need a level 5 summoner.

Nevertheless, Renova had a good fight before she eventually got eliminated.

CAPTAIN KATIE was as destructive as Uriel with the snipe ability.

Interestingly I used this same strategy of lineup with Explosive Weaponry ruleset in Brawls and I lost the fight, so it seems my opponent's strategy in this fight is the stronger one perhaps it needed to use another card instead of Clockwork Aide and Supply Runner.

Katie, Bloodlust and Snipe's abilities were very destructive in this fight.

With the Flight, Repair, and Resurrect abilities ADELADE BRIGHTWING occupied the fifth spot in my lineup. Brightwing's responsibility in this fight was very vital in keeping Uriel on the frontline through the Repair ability.

Adelade also did a great job giving Marksrat another chance on the battlefield with the Resurrect ability.

VENARI CRYSTALSMITH sat comfortably at the backline with Tank Heal ability which was useful for Uriel. It was a fight without sneak attacks so Crystalsmith didn't have to worry about backline attacks.

It was a similar strategy but I came out dominantly victorious.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/tilltela
The lineup of my opponent had no attacking dept to a satisfactory level, defense looked to be prioritized over attack and the consequence was felt as wiped out the lineup.

Gorth, an Epic gladiator, I don't recall ever using it.

The stats of Gorth are enticing, the high health, and the 5 melee damage that costs 8 mana which is fair enough with Bloodlust ability.

But are the stats enough to have Gorth in my lineup, for me, the answer has been no because I feel it is too exposed, even with the high health a few attacks could get rid of it even in the first or second round.

For me to use Gorth I will have to give it some Armor protection and possibly with a Tank Heal, but I do see that when it gets going with the first and second bloodlust triggered it can be a deadly beast out of control.

From level 4 it gains Enrage ability which makes it a beast you don't want to be attacking unless you have some Armor for protection.

Ruleset:

Stampede

Close Range

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/qnwwtnda
While I am 2 copies short of a level 5 Pembrook Nymph which is taking forever to get the next 2 copies, I am yet to develop a strong strategy around using it.

I will be upgrading Oshannus and Musa Saline as a result of a level 5 Pembrook Nymph which am looking forward to but before then I should be developing a strong team around Isgald Vorst which is my preferred Water gladiator until I get that magic legendary gladiator with blast ability.

I have options with Opportunity ability monsters for my Water deck but Vorst might always find its way into my line for the Bloodlust ability it has.

I don't see myself wishing for that Piercing ability of Isgald Vorst at level 6 which requires 100 copies, that is going to take forever if it does happen.

In the meantime, I've got to be having fun with Pembrook Nymph.

Ruleset:

Heavy Heaters

Target Practice

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/zrsbkfew
Despite my tight schedules of late I have been making sure that I put in the fight for my guild. We are looking strong with the current Brawls, I have a fight pending, hopefully, I win it for a 90% performance from me for this round.

So it was a Wands Out ruleset, it took a bit of time for me to finally go with this lineup with 2 gladiators.

Captain Katie and Sola Ranjell.

It is a great advantage to have a Tank Heal ability card in the Wands Out ruleset and that is what Sola brought to my lineup, surprisingly it worked well I ended up not losing a card in the fight.

Can I get 2 more copies for a level 2 upgrade of Sola?

Knowing the gladiator cards are luck dependent, I won't be counting on it but a level 2 Sola with Cleanse ability will be great to have.

Ruleset:

Wands Out

Heavy Heaters

Odd Ones Out

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/kfqqdwwb
Captain Katie is one of my favorite gladiators, the Snipe magic attack ability she poccess makes her deadly but I picked up something in this fight.

Though I won the fight, I always want my gladiators to have their Bloodlust triggered but it turned out the Holy Protection ruleset which is this week's Battle Mage Secrets challenge isn't the most suitable for Captain Kattie for the bloodlust to kick in.

Holy Protection: All Monsters have the Devine Shield ability

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

*Battle Ruleset

Holy Protection

47*

URIEL THE PURIFIER was lucky to survive the fight after it was eliminated in the second round and brought back to life by Brightwing.

With the Flight, Recharge and Heal abilities Uriel held the frontline quite well. Even though it misses every other turn of attack, Uriel's rich health and Armor makes it a great Tank for battles of this kind

ADELADE BRIGHTWING occupied the second spot in my lineup with Flight, Repair and Resurrect abilities. The abilities of Brightwing especially the Repair and Resurrect were very helpful in keeping Uriel in the frontline.

TIME MAGE is the second magic moster I opted for in my lineup. It occupies the third spot with Slow ability and impressive speed of 5. I can't help but look at Time Mage at level 5 with Rust ability which I think will be great having in my lineup.

I wanted to see CAPTAIN KATIE get some bloodlust kicked but it wasn't to be as there was a Devine Shiled protection on all mononsters or gladiator, so for Katie it will take 2-3 attack on an enemy depending on the enemy's health for the bloodlust to kick in, provided the there isn't a shift in lineup.

So For Capatin Katie this was one of those battles without the bloodlust kicking in.

VENARI CRYSTALSMITH occupied the fifth spot in my lineup with Tank Heal ability which was of great benefit for Uriel.

Crystalsmith has become an established and frequently used card in the Life element and it does a great job at support the Tank.

I can say the same for WAR PEGASUS becoming every players favorite for the Flight and Shatter abilities it offers. Eveidently it was used by my opponent and I, though I think my opponent should have have it placed in a better spot instead of the second spot in the lineup.

The fight turned out to be an easy victory for me.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/ujclpaqd
I had a very bad experience coming up against Lily Shieldpaw last season, it left me fearful of it after that fight. I was terribly beaten up and till today I have not successfully thought of a winning strategy should I come up against a lineup of that kind again.

So when I saw Lily Shieldpaw as my opponent, I had a flashback of that fight which I am not hoping for a repeat any time soon.

The +1 health, Camouflage, and Triage abilities of the summoner have proven to be deadly.

Fortunately, the ruleset for this battle is Aimless so I was able to randomly attack.

As intended Chaos Dragon and Lava Launcher benefited from the Martyr which gave them both a boost to get the damage done. Cornealus had a good fight without any form of pressure since it has self-heal ability.

Ruleset:

Aimless

Tis but Scratches

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/aauujejl
I had a fight with an interesting opponent, I had used soulbound summoners for my last five battles with different elements and so was my opponent as well when I checked, so it was very likely we were going to fight each other with a soulbound and gladiator card.

Again this is where I like Eternan Brune for the -2 Armor, reducing the Armor of enemy monsters or gladiator makes Voxom's job a lot easier to execute.

I am still awaiting the third copy of Fina Voxom so I don't have to worry about Armor since it will gain Piercing ability at level 2. It will be awesome to have a level 2 Voxom.

I won't be wishing for 6 copies for the Stun or Redemption abilities at level 3 and max level. The chances of attaining those levels a slim since the cards are luck dependent.

The fight ended with Voxom and Katie taking on each other, they are both great gladiators in the game that I like but there has to be a winner.

Ruleset:

Born Again

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/dzdvdflf
Quora Towershed is a great gladiator, when it gets going it is almost impossible to stop it but it requires careful placement in the lineup.

This battle was an example of how Quora though a great gladiator can be vulnerable to Affliction enemy attacks while Katrelba Gobson on the other hand is a troublesome gladiator that thrieves at attacking enemy backline and almost impossible to stop as well when on a mission.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

*Battle Ruleset

Target Practice

Born Again

45*

The core of my lineup is built around Katrelba so a Tank as TERRACEOUS GRUNT is a good fit for my lineup due to its high health with the Dogde ability that helps to dodge range or melee attacks. So with a mana cost of 6 and 11 health, Terraceous Grunt led my frontline attack.

Placing ARKEMIS THE BEAR in the second spot in my lineup is because of it's high health with the Armor Protection ability it has. It is card capable of doing well in the frontline should it take the role of a Tank. And the Halving ability is never to be ignored as Grund was in the receiving end of Arkemis's Halving in the fourth round of the fight.

FUNGUS FLINGER was in the both sides of the lineup, the reason just as mine was because of the Martyr ability being a Target Practice ruleset, card(s) adjacent Fungus Flinger will benefit from the death of Flinger which Katrelba and Arkermis benefited from.

One have to be careful of using KATRELBA GOBSON as it has its weakness as well when up against a backline with Thorns or Dodge ability, Katrelba could be eliminated in such scenario or find it difficult to be successful, in the fight, there was now resistance at the enemy backline and the troublesome gladiator had all the freedom it needs to pile up crazy Bloodlust with the Double Strike, Sneak and Bloodlust abilities.

VENARI MARKSRAT in the fifth spot in my lineup was tasked with the same duty as Fungus Flinger. The Martyr abilities of these two cards influenced the fight a great deal. Marksrat had a great impact on Katrelba and Goblin Pyschic.

You will know GOBLIN PSYCHIC had a good fight when it starts a fight with magic damage of 2 and ends the fight with magic damage of 4. Stopping Quora from healing with the Affliction ability was a very great moment for Psychic.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/svhpqqkd
My Splinterlands season has been without activities so far. Now with about 10 days left before the end of the season, I will see how far I can go accumulating some Focus and Season chests.

While away from the game, my Energy Bar was wasted for about 3 days I will have to do something about that in the future.

This was a fight from last season if, for some reason, I can't make up the logic behind my opponent's lineup. It looked like he was expecting a magic attack from me and a Sneak attack but either way, the lineup lacked defense and the attack to have me troubled.

AVA THE UNDAUNTED have not been getting game-time from me but in this fight, it got on my lineup and placed in the last position.

It has a Weapons Training ability which I should consider utilizing efficiently.

At levels 2 and 3, it gains Shatter and Close Range abilities which I consider very useful.

Ruleset:

Stampeded

Ferocity

FOCUS REWARDS:

No fight no rewards. The rewards might take time before they show up as I have an IELTS exam coming up on the 28th to prepare for which will require me to travel to Nigeria again.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/hhdpbfvu
This was some weeks back, I was having one of my usual walk on the beach and decided to record a video of the sea waves as they come and go.

Watching the waves as they come and go is another one of the reasons I enjoy the beach as I watch with thoughts of how wonderful nature is.

So I took a spost and recorded this video, the spot seem secure and safe until I was chased by the waves.

What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/rlomqesw
I have 2 copies of Tatiana Blayde so it might help to look at its stats again so I can remain hopeful of getting an extra copy for a level 2 upgrade.

Talking about upgrading gladiators, I have decided to accumulate Merits so I can buy 10 or more Gladius Cases at a time, I kind of like it when I see other Splinterlands players do that.

I admire them for their ability to hold on and not spend the Merits immediately, though a downside could be having to wait longer should a Legendary be waiting for me.

So I got Tatiana Blayde in my lineup for Going The Distance and Equal Opportunity ruleset. I rarely use it so this presented a good opportunity and it was great to see her deliver impressively.

At level 2 it gains Dodge ability which I think is an ability that might be helpful toward the low health she has.

The Inspire ability at level 3 is wishing for too much, which will require an extra 4 copies. Just 1 extra copy will make me happy for now.

Ruleset:

Going The Distance

Equal Opportunity

FOCUS REWARDS:

I skipped fighting on the first day of the season, besides I have been busy with other stuff lately so no rewards for me.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/vdegojgi
It was an exciting fight coming up again a level 4 Wavebrood with Void ability which I have always admired about Wavebrood but the forces of Agor Longtail combined with Chaos Dragon in a Heavy Heaters ruleset was too hot for the enemy lineup to handle.

Chaos Dragon was at its destructive best and Agor Longtail was determined to see the fight to the end,

Heavy Heaters: All Monsters have the Knock Out ability.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed/Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

*Battle Ruleset

Heavy Heaters

52*

AGOR LONGTAIL in the frontline evaded a number of attacks that helped it to stay on the frontline. That was an impressive ability from Agor that helped the team in ensuring victory is achieved.

The Flight, Taunt, and Void Armor abilities of Agor often make it my favorite Tank in fights of this kind times it survives the fight and sometimes it doesn't but it has a high chance of impacting the fight a great deal.

For Protecting support for friendly monsters I had VENARI WAVESMITH in the second spot of the lineup with Armor protection ability which is an added advantage for Agor for staying in the fight.

SCAVO HIRELING did a great job at preparing the Armor damage of Argor with the Repair ability. Scavo is a no-attacking card but its Repair ability is worth having in the lineup.

The Resurrect and Inspire abilities of RIVER HELLONDALE are just too great from a card, so it is very difficult to leave Hellondale out of my lineup for the abilities it offers.

Hellondale resurrected Agor in the third round of the fight giving Agor a second chance on the battlefield which turned out a great chance for Agor.

I like my Tank Heal to be able to attack, though MERDAALI GUARDIAN can't attack but the Tank Heal ability was a great help for Agor in this fight. So having Scavo and Merdaali Guardian in the lineup was all Agor needed to stay resistant.

CHAOS DRAGON acted like it had eyes and aimed for specific enemy monsters in the fight, taking out the enemy Deeplurker vital as it was a threat to my lineup with the poison ability.

The attacking might of Chaos Dragon with the Flight, Scattershot, and Blast abilities can get very destructive, a kind of destruction you need to win a fight when stronger forces are against you.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/pqvqiypu
Not long ago I look at Serpent of Eld, It is not a card new to the game from the Untamed era. What comes to mind when I look at Serpent of Eld is its Dodge ability.

So you like using it in this kind of battle where melee monsters can attack from any position and I'd rather have it placed at the backline.

I wonder why my opponent didn't place Serpent of Eld in the backline like I did, It might have helped to dodge some of my attacks since it is a Super Sneak ruleset.

Knowing our cards and their abilities and where to better placed them in fights helps a lot on the battlefield and that is evident in both of these lineups. It might have also been better my opponent use magic monsters instead of the two range monsters.

Ruleset:

Super Sneak

Taking Sides

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/vyuqstdx
Once upon a time a Scarred Llama Mage and Kron The Undying combo used to be the winning combo in the Earth Splinter and if you manage to emerge victorious, it calls for celebration.

Those days of celebrating a win over Llama Mage or Zaku are kind of over because they are much easier to beat now compared to those days.

The addition of gladiators and Martyr cards into the game spiced up things to another level so when Quora faces Kron in an Earthquake and Born Again ruleset. An interesting fight happens.

Looking at the lineup below it is amazing how we lineup with just 29 mana allocated to us.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | SCARRED LLAMA MAGE | Earth | +2 Health/Last Stand/Cleanse |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Galdiator |

*Battle Ruleset

Born Again

Earthquake

29*

Even without the ability to attack FAILED SUMMONER is known to be violent.

The exclusive academy in the Western Wood known as Summoner’s Green cuts ninety percent of its students each year, so there are lots of failed Summoners. Since many of them have nowhere to go, they choose to stay in the Forest, forming into crude groups and families. Many of them are savage and violent.

So with Failed Summoner's savage and violent nature, it led my frontline attack with Magic Reflect ability.

FUNGUS FIEND in the second spot is to occupy space, there isn't much expected of the from Fungus Fiend with only 2 Health in an Earthquake ruleset.

VENARI MARKSRAT occupies the third spot in my lineup with the Martyr ability, an ability to benefit Quaora.

QUORA TOWERSHEAD was the core strength of my lineup with Bloodlust and Heal abilities, couple those abilities with two martyr ability cards Quora would ask for more to exhibit her deadliness and we can say the same for my opponent's Kron.

It wasn't until the fourth round when Kron confronted Quora in the frontline, by then Quora had gathered enough Bloodlust to withstand the Kron and it's Last Stand ability.

FUNGUS FLINGER like Marksrat was kind to give Quora and Regal a boost from the Martyr ability.

There were two Martyr ability cards on each side of the opposing team and their duty is the same.

REGAL PERYTON was the only Flight ability card on the battlefield so it isn't affected by the earthquake.

Regal was just part of the lineup to occupy space, it certainly gave Quora support.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/nydxwala
Serpentine Spy never saw that coming Sinash, neither did Fire Elemental see Voxom coming but the range monster was quick to lunch an attack that got Magmor enraged before she was eliminated by Voxom.

It feels good to take the older cards by surprise using the new cards. I wonder if there are some players in the game that aren't keen on gladiators. I doubt it since we have access to them in Brawls.

Magnor still has it despite the newer cards, it is still part of the Fire element in a deadly way.

Magnor has always been one of my favorite Taunt ability cards. Pity I have not been using it as often as I'd like and it is accessible in the Modern league as well.

The Trample ability at level is very unfriendly, not sure if I will ever get mine to level 3 but am quite happy that I went for a level 2 right away the day I bought it.

So far sticking to the Silver league tends to be working well for me with less headache about fighting opponents on steroid, though I do get badly beaten up now and then but it is part of the game.

Ruleset:

Lost Magic

Stampede

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/igmedagd
I was taking back to school is the simplest way to describe what happened to me in this fight.

That was a ruthless strategy I came up against and to make things worse for me, I can only attack through the frontline due to the ability of the opponent's summoner.

I was looking at how to break the down the frontline, I definitely need a shatter ability card, Chaos Dragon has to be in the mix...

The lineup is extremely rigid it will have to take a much stronger lineup to come out victorious.

GRANDMASTER RATHE might just be a stronger opponent for this lineup.

If my finances weren't disrupted and having to depend on Hive for survival, I would have bought OSHUUR CONSTANTIA, I think it is a must-have card in my deck considering I use Dragon element a lot.

When paired Brightwing like in this fight or Hellondale, it can be a pain for the opponent to have 2 Resurrect ability cards in a lineup and be cruel enough to use it on Martyr ability. Things can get very ugly as it did for me in this fight.

Ruleset:

Super Sneak

What Doesn't Kill You

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/sfrpsatf
The -2 Armor from summoner Eternan Brune presents a good counter opportunity against Frendul.

I was going to get frustrated by the Repair ability of Swamp Spitter if I hadn't use Eternan Brune.

Lost a couple of range monsters at the beginning of the fight but regained the edge the moment I got rid of my opponent's Wavebrood's Taunt ability card.

All Lava Launcher needed was a Martyr blood to up its dealiness of 5 range damage and it worked quite well in my favor. It was a counter my opponent didn't see coming.

Lava Launcher was nice as a reward card, I collected enough for level 4 where it gains the Stun ability but since my summoner is at level 4, I had the over level 3 rented out.

Ruleset:

Going The Distance

Lost Legendaries

I was too busy for battling but I am happy with the reward.

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/lbklzaqn
Having a Tank with a self-healing ability or supported by a Tank Heal gives added strength to the Tank to some degree when that is taken away due to the ruleset, it becomes a matter of finding ways to win and ensuring the backline monsters or gladiators are capable of getting the job done.

This is where Katie comes in with the magic snipe ability with the bloodlust in a Healed Out battle ruleset.

Healed Out: All healing abilities are removed from monsters and summoners.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | ILTHAIN | Life | +1 Speed & Return Fire |

| My Summoner | Element | Ability | | --- | --- | --- | | FRANZ RUFFMANE | Life | +1 Armor & Galdiator |

*Battle Ruleset

Briar Patch

Healed Out

43*

Even with the healing ability removed URIEL THE PURIFIER is capable of being a tough Tank to get rid of due to its high health and Armore, though it misses every other round due to the Recharge ability, it is very much a deadly card to have on your side. The Flight ability was quite effective in this fight as it evaded a number of attacks before its eventual elimination.

My opponent and I had CORSAIR BOSUN in the second spot of our respective lineups because it is a suitable card with the Reflection Shield ability for this fight as well as the ability to attack from the second position with the Reach ability. The health and armor of Bosun are fairly good to hold up the frontline for a bit since it has a weakness for magic attacks but a very useful card in the Briar Patch ruleset.

SOUL FIEND in the third spot in my lineup was to take space and take a hit for the team should Bosun get eliminated and it turned out that way.

Unlike Soul Fiend, DAX PARAGON survived the fight as it found itself in the frontline following the elimination of Soul Fiend. Dax Paragon is without an ability at level 1 but does get very useful from level 2 with the Amplify ability.

ADELADE BRIGHTWING occupies the fifth spot in my lineup with the Flight, Repair, and Resurrect abilities. The Resurrect ability helped Uriel against some health damages and also had it resurrected so Brightwing was a useful addition to my lineup serving almost like a Tank Heal.

I was not worried to throw CAPTAIN KATIE in the backline as I was confident my opponent won't be using sneak attacks due to the Briar Patch ruleset so the backline is the suitable spot for Katie so it can gather as much bloodlust as it pleases.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/wkkdyine
It is nice that my FRANZ RUFFMANE is now at level 4, I can get the best out of it. A lot depends on managing the mana cost since the soulbound summoners already cost 6 mana compared to the standard 3 and 4 we have in the game.

So I was able to use Ruffmane and also get Captain Katie in my lineup. Being an Armor Up ruleset it was very likely my opponent use Pelacor Conjurer like myself.

So Captain Kaitie was a suitable card to use due to the Snipe ability it has. Not many cards in the game have the magic Snipe ability and for Katie it comes with Bloodlust ability which makes me like her.

I hope to eventually have it at level 3 but it has been very scarce coming my way after I got it to level 2.

Ruleset:

Stampede

Armored Up

FOCUS REWARDS:

I have been fighting in the Silver League, and the experience and the rewards have been good so far.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/nuhqnlrc
I have recently joined another guild, I and @rtonline had to move from our former guild and luckily we found a guild that accommodated both of us. It is kind of cool that we were not separated lol, I think we enjoy being in the same guild and being cool buddies motivating each other even though it is more of the guide collective fight for glory.

So it seems we both have a first tough fray which we entered, I got into the Alpa & Beta fray where I can't use other cards except those. I ended up renting two cards but so far I have only won 2 and lost 3 out of 8. I hope the pending results are better. I will have to seat out on this fray next time since I don't have enough cards for it.

I was brutally beaten by this opponent, that was a more powerful summoner compared to mine.

I was forced to use Goblin Mech as I had limited options and the magic attacks had a good time destroying my Tank. Mech has the Piercing ability that is very useful at attacking armor but very weak to magic attack.

I was very helpless in this fight.

Ruleset:

Tis but Scratches

Are You Not Entertained?

Lost Legendaries

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/oosnzdgp
It was a fight that had Agor Longtail on both sides to take in the hits, fortunately, I had a Repair ability card that kept my Agor in the fight while attention is shifted away from Cornealus that benefited from the Martyr ability

Agor was undoubtedly brutal in the battle but a Tank was needed to hold up the frontline so I don't end up having Agor in the frontline and Cornealus did a great job holding up the frontline with the Heal and Thorn ability as well as being able to attack from Close Range.

It was a fight against a very tough opponent but I had a lineup tougher to withstand the attacks and fought for a win that had my lineup looking dominant in the end.

Ruleset:

Briar Patch

Close Range

Aim True

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/vghnzfil
Katrelba was on a mission to have my lineup wiped out in this fight, a typical strategy I often deploy but this time I opted for the Water element through Dragon. It would have been nice if I used Katrelba as well to see who comes out victorious.

Thanks to Diemonshark for helping me out with Trample ability that won the battle for me otherwise Katrelba had me cooked.

I want Helios Matriarch and I want it badly, I actually want it more than the other soulbound summoners because I use Dragon element a lot and it has caused me to rent Dragon summoners season after season.

Should I get a level 4 Helios now I won't have to be renting a Dragon summoner and by the looks it this might take forever since I am still at level 2 with Helios.

Ruleset:

Heavy Hitters

Target Practice

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/tckghuhh
It has been a while since I shared Katrelba in on the act of trouble, that doesn't mean I have not been using her for my fights, in fact, she finds her way into all of my Earth Splinter lineups.

In this battle, Katrelba was tasked to do the job from the enemy backline, a job in which she thrives in a sneaky way.

The opponent's Flamesmith with Shatter and Repair ability is meant to be a strong opposition to get rid of, it took Katrelba 4 attacks with a missed target to get rid of Flamesmith, after that Katrelba owned the enemy backline.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | 1- Speed & Galdiator |

*Battle Ruleset

What Doesn't Kill You

Lost Legendaries

Stampede

56*

There isn't much resistance from TERRACEOUS GRUNT aside from the rich health of 11 and the Dodge ability yet it has become my favorite Tank upfront with a support Tank Heal, to have it hold up the frontline a bit longer.

So Terraceous Grunt led the frontline.

ARKEMIS THE BEAR was on a very brutal receiving end of an attack from Djinn Inferni. Not even the Halving ability of Arkemis had an impact on The Forgotten One. Aside from being on the receiving end that saw Arkemis rather eliminated sooner, it provided the team with Armor protection before finding itself in the frontline in the second round of the fight.

GOBLIN PSYCHIC in the Third spot in the lineup provided the Tank Heal support, it is also equipped with Affliction ability should the opponent have a Tank with healing ability. Goblin Psychic's time in the frontline was shortlived as it presented a Psychic present itself as a meal for Lava Launcher.

The fight looked like it was going the way of the opponent until things turned ugly for the enemy with KATRELBA GOBSON enraged in the third round, the Double Strike and Bloodlus coupled with the Sneak ability of Katrelba is not to be messed with.

For a card to own 3 abilities from level 1 shows it can be very deadly. Katrelba was able to dodge attacks especially from Lava Launcher by avoiding being Stunned and it was game over for the opponent.

MITICA HEADHUNTER and Katrelba have proven to be a good combination.

These savage hunters are from one of the two original villages of Anumun and are named for their unusually large heads, which are the first thing their prey sees, but at that point they’re as good as dinner.

The speed of Mitica Headhunter is an advantage to be utilized, with the Snare ability. While Mitica focuses on the frontline Katrelba focuses on the enemy backline.

MYCELIC SLIPSPAWN with Taunt ability pulls a bit of attack away from friendly monsters. Slipspawn never survived beyond the first round but it managed to take some hits for the friendly monsters.

And the fight that looked like I was going to lose turned out a victory for me.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/fozzcyby
This was from the last Brawls I took part in before I exited the guild and now in search of an active guild. The guild I was part of became inactive will fewer participants for over a month now and it seems no solution to it.

So I came up against Serpent of Eld in this fight. I was surprised at how Thorhilo The Frozen was on target for all the attacks it had on Serpent of Eld except for one where Serpent of Eld dodged the attack.

Sepernt of Eld is not an easy card to fight when using melee or range because of the Dodge ability.

So Thorhilo had it lucky to hit those targets. The level has a speed of 5, the Armor is constant with 2 through the level. From level 5 it gains Return Fire ability and Poison at max level. It is still a card that has its usefulness on the battlefield.

Ruleset:

Target Practice

Ferocity

Odd Ones Out

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/ftvchbui
It has been easy for me to notice Runic Skyclaw is one of @rtonline's favorite range monsters. Who wouldn't like Skyclaw, her ability to evade attack makes me admire her and also dislike coming up against her.

So @rtonline was kind to delegate it to me and oh boy I had a good show with it, I had to do is throw it in the frontline and have the speed enhanced by Sinash's Swift ability to increase Skyclaw's chances of evading attacks.

This was a nice Going the Distance rulest I enjoyed, not even my beloved Cornealus on the opposing side stood a chance but you should always remember it depends on who is using Cornealus. 😃

T have always thought Skyclaw is a Legendary card, but now I see it is a rare card as I can touch and feel it.

It gains Reflection Shield ability from level 5 and Giant Killer at max level with a constant speed of 6 all through the levels.

It is a card worth having in my deck and I should be buying a copy for myself.

Ruleset:

Going the Distance

Ferocity

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/nxlncrxc
My opponent had a great lineup and Dr. Blight was on a mission with the Poison and Affliction abilities it proved itself evidently that I was up against a level Dr. Blight.

Looking at my lineup, it wasn't a joke either I was determined to get a win, Slow down my opponent with Quix, and enhance my attacking speed with the help of Sinash's Swift ability.

I wasn't going to take Pyrewatch Devil seriously unless I have it at level 4 and luckily for me, I was able to collect copies that enabled a level 4 upgrade where it gained an extra range attack damage.

It has a good speed of 3 so that is fair enough when used with Pyre and Sinash it becomes reasonably fast. It will be nice if I can get it to level 5 for the Dispel ability. I will have to see how far my luck extends with Pyrewatch Devil.

Ruleset:

Armored Up

Weak Magic

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/glazenpv
I know my cards very well, so I rely on their abilities and placement to win fights but when their abilities get taken away from them through Back to Basics ruleset, there is a high chance I lose the fight than come out victorious. As a matter of fact, I dislike Back to Basics the most among all the rulesets in the game.

Going the Distance: Only Monsters with Ranged attack may be used in battles.

Unlike Back to Basics, I enjoy Going the Distance ruleset but I got screwed badly in this fight, you can tell I deserve it for putting out such a poor lineup but it boils down to me disliking my monsters losing their abilities. And for some reason, another Back to Basics ruleset won't come my way since it is the ruleset for the BATTLE MAGE SECRETS Weekly Challenge

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | BRIGHTON BLOOM | Dragon | Flying |

| My Summoner | Element | Ability | | --- | --- | --- | | BRIGHTON BLOOM | Dragon | Flying |

*Battle Ruleset

Earthquake

Back To Basics

Going the Distance

26*

I banked on the 2 Armor of SWAMP SPITTER which was why I had it in the frontline to take a hit or two before attacks get to the health and it turned out my opponent went for Brighton Bloom as well, so we were both unaffected by the Earthquake ruleset. Swamp Spitter was eliminated as quickly as I did putting it up in the frontline.

The same reason I had Swamp Spitter in the frontline was the same for COASTAL NYMPH in the second spot, I expected the Armor to be of an advantage to me and I wasn't expecting a Brighton Bloom opposing summoner, so without considering every possibility of a lineup, I got screwed badly.

IGOR DARKSPEAR has a health of 4, so it makes sense that I had it placed in the third spot before Naga but none of that helped me.

The high speed of NAGA ASSASSIN did not help me but it sure helped my opponent because of the well-placed lineup with higher-health monsters in the frontline.

XENITH ARCHER was the last to be slaughtered, not her fault but mine.

One thing with Splinterlands battles is that when you put out a mediocre lineup you are going to get beaten badly, the battlefield is not a place to make friends, it is for bullies so my lineup wasn't deserving of a victory.

So I got screwed.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rapnsxon
The game has gotten so tough and very time-consuming that it calls for approaching it with different tactics. I had a chat with @rtonline on #threads and he decided to sit it out in the Silver League and only advance to the Gold League on the last day. I think I will be doing that as well. There is just too much pain in the Gold League to be dealing with.

For me, I am going to get back into fighting in both formats, though as for now the time I will be spending on Splinterlands is less than I previously used to as I am channeling time to job hunting as well.

SILVERSHIELD SHERIFF is known for its brutal Snipe ability, I never knew it could evade attacks as much as it did in this fight which helped in keeping my backline alive from an opponent that was on a mission to have my backline destroyed with 3 Sneak monsters.

Sheriff is deadly from level 3 with the Piercing ability, I have been on the receiving end of those range attacks especially in the Wild format.

And from level 6 it gains the Protection ability, so we are looking at a typical Life element monster with deadly abilities.

Ruleset:

Lost Legendaries

What Doesn't Kill You

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/jaedwlzp
Cards with Double Strike ability are my favorite for some reason I have not clicked or I am ignoring the deadliness of Coastal Sentry.

She is the last card that comes to mind when I am using the Water Splinter and I get reminded of it each time I lost a fight against it.

Its performance in this fight speaks for itself especially as it helped to get rid of Quora.

Perhaps it is the mana cost that makes me ignore it but looking at its stats with the Piercing ability from level 6 it is well worth having it in a lineup suitable for it.

It is high time Coastal Sentry gets more fighting time in my lineups.

Am I the only one not liking the new stat design from Splinterlands, the abilities section looks untidy. I'd rather have the old one that looks neat.

Ruleset:

Armored Up

Super Sneak

Taking Sides

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What Is Hive

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https://3speak.tv/watch?v=joetunex/kxpoysiu
Thanks to my opponent for using Quix in Reverse Speed ruleset to further slow down the speed of my lineup which in turn gives my lineup the edge to attack first. Sometimes going against the Reverse Speed ruleset works, but not for this battle and the strategy deployed by my opponent.

The same applies to me for using Relenor Cleaver a gladiator knowing well the speed will increase if the Bloodlust is triggered but fortunately, it didn't affect my lineup much.

It might help to look at Pembrook Nymphh as I am 3 copies away from having it at level 5.

Even at level 4, I am not very confident about using it yet, aside from the Gladiator and the +1 Health, I am yet to develop confident based on those abilities. Perhaps things might look stronger at level 5 when I level up Oshannus to get the best out of the magic beast.

I am in no hurry for a level Pembrook but I am looking forward to it, hopefully, I get 3 more copies one of these days.

Ruleset:

Reverse Speed

Explosive Weaponry

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What Is Hive

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https://3speak.tv/watch?v=joetunex/khmmdvfd
It was a battle of the Scavenger ability cards. Unfortunately for Kra'ar Xoc it got eliminated earlier on, it would have been nice to see how it fares in the battle but it might also have worked out against me as Dhampir Infiltrator might be targeted much more even though it managed to evade attacks that kept it in the fight.

It was a risk I took fielding in Dhampir Infiltrators and Iza The Fanged since both have low health. Iza The Fanged immediately was off the list of a targeted monster as she gains health each time any monster dies.

Iza's combined Sneak effort with Dhampir Infiltrator helped a great deal but the greater help that won the fight was holding up the frontline in the final rounds for Infiltrator to do the job on Antoid Platoon.

Ruleset:

Taking Sides

Equal Opportunity

Little League

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What Is Hive

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https://3speak.tv/watch?v=joetunex/htvromow
I reviewed Septic Slime recently and told myself I will explore using it more in battles, so I had it as my Tank in this fight I was initially undecided whether to use Living Lava and it turned out the performance of Septic Slime was very impressive with the Stun ability.

So it is a card that is trying to get more game time and it has done well from first-time responsibility.

I must have looked at Fire Caller in the past, it is not a card I use often, Marksrat tends to get used most due to the low mana but both have the Martyr ability.

From level 6 Fire Caller gains Enrage ability with Snare from level 9. Another 22 copies and I should have it at level 6, it has been very generous coming my way and I already have the Gold Foil at level 6.

Ruleset:

Rise of the Commons

Reverse Speed

What Doesn't Kill You

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What Is Hive

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https://3speak.tv/watch?v=joetunex/mfpcusfr
If you know me very well, I only get to use Death Splinter if am forced to. So I did a park-the-bus kind of lineup against my opponent, throw Cornealus in the frontline as my Tank to take some hits, and also do damage to the opponent's Tank.

I expected Cursed Windeku with healing ability that was why I had Grim Reaper to prevent the healing with the Affliction ability and it worked.

Grim Reaper happened to do exceptionally well in the battle.

I have no idea how best to use Xulax Nightwind to get the Bloodlust triggered, it is a powerful card when we look at the stats with Thorns ability from level 2. Me and cards with thorns I like them!

At level 3 it gains Void ability with Magic Reflect at max level, it is a card that powerful against magic and melee enemies and we can say a bit for range attacks as well with the Void Armor.

I am not going to dream of having it even at level 2 since it is luck dependent but from level 1 it can be very useful if I can utilize it well on the battlefield.

Ruleset:

Fog of War

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What Is Hive

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https://3speak.tv/watch?v=joetunex/hbfsinin
It is a lot easier to fight Frendul in Unprotected rules and too bad for my opponent the backline was exposed for Katrelba to have the freedom of causing trouble.

The two Opportunity ability cards deployed by my opponent are no doubt deadly but the Double Strike ability of Katrelba increases her speed when she gets going.

And adding Thane Newsong to my lineup was a boost needed for Katrelba.

Thane Newsong is an Epic card with Inspire ability from level 1, I have not taken an interest to look at the stats of Thane Newsong until now, It gains Strengthen ability from level 3 and a Swift ability from level 5.

So we are looking at a card that adds positive impact to friendly monsters and at maxed level it reduces the range attack of enemy monsters with the Headwinds ability.

It is an interesting card and I want more of it.

Ruleset:

Aim True

Unprotected

Taking Sides

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/gvjzjhnp
Katrelba has become my favorite Sneam monster in the game, she gave me the reason to use my Earth Slinter a lot more that I previously did.

95% of the time when I use Katrelba, it results in a win for me, there are fights now and then when I get it wrong for using Katrelba, it could be a no nonsense opponent, that never leaves the backline exposed or other powerful opponent, too power enough to put me in my place.

If you haven't taken part in this week's BATTLE MAGE SECRETS Weekly Challenge you should it is fun.

Ferocity: All monsters have the Fury ability.

Back on Katrelba, how do I defend myself against her? I know her very well, she is trouble. I will take us through how I stopped Katrelba form getting out of control.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Water | -1 Speed/Gladiator |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | +1 Melee |

*Battle Ruleset

Target Practice

Ferocity

40*

Equiped with Trample and Enrage abilities DIEMONSHARK led my frontline of attack. With a speed of 4 and with rich health and armor. Diemonshark never failes to demonstrate it's deadliness.

Diemonsharks are considered to be fearsome beasts that travel alone throughout the stars searching for prey and territory with with lightning-fast reflexes. Thees are the characteristics that makes it a very reliable Tank.

Being a Traget Practice ruleset I had VENARI MARKSRAT in the second spot so it can be eliminated but my opponent didn't take the bait as the opponent's strategy is centered around Katrelba. So Deimonshare and Deeplurker were unlucky to benefit from Marksrat's Martyr ability.

DEEPLURKER is as deadly as any beast on the battlefield and should not be given freedom to prey on the weakest, but can it be stopped? With the Opportunity ability Deeplurker feeling attacked the weak, from the third position in my lineup.

The Protection ability from VENARI WAVESMITH was one of the strength to my lineup against the Sneak attacks of the oppponent's Katrelba. The +2 Armor protection on friendly monsters is never to be underrated it goes a long way in giving my lineups the protection from range and melee monsters.

RIVER HELLONDALE occupis the fifth spot in my lineup with the Resurrect and Inspire ability, Hellondale's inclusion in my lineup helped with against the Demoralized ability from the opponent's Disintegrator as well as giving Swam Spitter a second chance on the battlefield.

In the backline was SWAMP SPITTER tasked with a very vital role that helped a great deal in making Katrelba's Sneak attack difficult for her, Katrelba's success depends on how fast and less resistant enemies, so with Swamp Spitter making the backline penetration difficult for the Sneak beast, it gave my lineup the edge to have the fight in control.

Yes Katrelba can be stopped. 😉

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ojnovoly
See my opponent's lineup I knew I was going to get screwed since my focal strength and hope to win is built around Katrelba and knowing Phantom Of The Abyss with the Dodge ability, it is one the most attack evading cards in the game.

My opponent took me by surprise with more magic lineups than melee attacks which I anticipated. Normally when I use Katrelba I don't like using a supporting Sneak card but I expected my opponent is going to use Swamp Spitter for the Repair so support from Iza The Fanged paid off quite well for the Sneak attacks.

The surprise came when Iza took off Phantom's Armor and Katrelba wasn't going to miss the second strike after missing the first one. That was a win I didn't see coming my way.

Phantom Of The Abyss is a pain to fight against, am sure should my opponent have had it placed in the backline I would have lost the fight.

Looking at the stats above the Demoralize ability can be annoying, have it maxed up for the Headwinds ability and you will be causing lots of pain for your opponent, and remember to have it at your back line.

Ruleset:

Weak Magic

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xfhallor
My inclusion of Time Mage in my lineup won the fight for me otherwise I would have been frustrated by my opponent's Repair strategy with Antoid Platoon as a Tank.

I had initially dropped off Time Mage from my lineup as I was expecting my opponent might opt for Life element using Pelacor Conjurer's Magic Reflect against Time Mage.

Time Mage has become a common monster on the battlefield, the Slow ability with high speed makes it my favorite card always tough to leave it out of my lineups.

We can't ignore the Rust ability from level 5, a very useful ability against the likes of Frendul. As I hope to get a level 5 Soulboud summoner, it might be a good move to push Time Mage to level 5 for the Rust ability.

Ruleset:

Fog of War

Rise of the Commons

Little League

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/aatnvqge
This was a lineup that was mean with two poison ability cards, a Pelacor Mercenary with a boost from Vernari Marsrat from the third round of the battle all looked like I was bound to lose this fight but I would have been surprised if I don't know Cornealus quite well.

A Martyr boost might have more magical powers for Cornealus and that happened just before the fourth round placing Cornealus in the frontline.

Only the strange magical powers of Cornealus can withstand all that was thrown at it and still emerge victorious when all odds were against the large floating eyeball. It was poisoned yet, managed to dodge attacks that put its health in less danger than it already had taken.

It was a Briar Patch ability ruleset and Cornealus from level 2 with the Thorns ability was determined not to be beaten at its own ability.

A level 2 Cornealus is deadly enough, will I ever own a level 3 with the Return Fire ability, certainly not the Gold Foil with only 3 listed in the market and the least selling for $1000 at present which is very undervalued at that price.

Ruleset:

Close Range

What Doesn't Kill You

Briar Patch

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What Is Hive

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https://3speak.tv/watch?v=joetunex/nzyjhtzn
It was an Equal Opportunity ruleset with Armored Up, fighting a level 6 enemy with my level 3 summoner is no joke. There is no way I stop a chance if I were to go melee or range attack head-on.

Therefore it was a matter of being strategic and hoping to get a victory out of it. My plan and the strength of my strategy are built around Djinn Oshannus and Riverboat captain with Vernari Marksrat as the catalyst for my plan to succeed.

My strategy turned out to work impressively, I tried it on another opponent and also got away with a win for the same ruleset.

I will take us through my lineup.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Armor |

*Battle Ruleset

Armored Up

Heavy Heathers

Equal Opportunity

26*

I had TORRENT FIEND as my momentary Tank, knowing it only has 2 health, it is bound to be eliminated quickly and also would keep the enemy monsters' attention away from my strongest monsters earlier on in the fight.

XENITH MONK held the frontline for a little while following Torrent Fiend's elimination. Xenith Monk comes in with Heal ability and with a health of 6, it stayed in the fight till the fourth round of battle.

DJINN OSHANNUS is a beast on its own without a Martyr boost, it is high in speed, and health with Void and Phase abilities. Oshannus occupies the third spot in my lineup with initial attacks on the opponent's Pelacor Bandit.

Bandit's elimination came in the second round through Oshannus despite a Triage help on the Sneak monster that should have seen it eliminated earlier.

The Martyr ability of VENARI MARKSRAT has been one I don't hesitate to use if I have the chance. In this battle, Marksrat's role is very vital for Oshannus and Riverboat to get ruthless.

The fight took a turn that had my monsters on the edge from the second round following Venari Marksrat's elimination. An elimination that boosted the magic damage of Oshannus and Riverboat. From that moment things got out of control for my opponent.

RIVERBOAT CAPTAIN can be a pain with the Blast ability, give it a magic boost and it can get very ruthless and Marksrat helped in achieving that. It became a matter of Oshannus with speed with 3 magic damage and Riverboat with blast ability and 3 magic damage. They were unstoppable!

Like Torrent Fiend, HARDY STONEFISH was eliminated earlier on in the battle. Both are of the lowest health on the battlefield and they worked well for my lineup to divert attacks to them earlier in the rounds.

From a lineup that looked like I stood no chance, my opponent was blown away, I wonder if the high-level summoner players don't get pissed off losing to lower-level summoner players. 😃

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/llkoypsn
Septic Slime Stunned my Magnor and I wasn't happy about it so I have to look at its stats and see the abilities it has got when upgraded. It is a card to my surprise I have it at level 2 but am unaware of it. I must have gotten the copies from Riftwatchers pack opening.

Look at it, the first ability that caught my attention is that it has a Heal ability from level 6 which is cool but before level 6, it gains extra melee damage from level 4 with a constant speed of 1 all through the levels, so it is a card you are not going to get much speed out of unless if used with Jacek or Pyre or with a Swift ability card.

At max level, it gains the True Strike ability. Overall it is a good card if you intend to piss off your opponent because the Stun ability is good at pissing me off.

Ruleset:

Weak Magic

Even Stevens

Healed Out

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zqvjyplk
It is amazing how the game has evolved even though I didn't start playing Splinterlands in its earlier days, during the Untamed era when I started playing I used to want Hydra badly.

I guess I liked cards with the Thorns ability a lot. Fast forward to the present, my strong wish to own Hydra has dropped since we now have newer cards with great abilities in the game.

Not to say Hydra is no longer a great card, the stats speak for themselves from level 2 where it begins to get deadly with the Thorns ability.

It gains Retaliate ability from level 4 and Trample at max level. We are looking at a Beta card so the selling price is no joke with only 2 Gold Foil listed in the market, $15k and $20k.

With a little less than $50 one can get a Regular Foil copy.

I enjoyed the fight with this opponent, more like fighting an older generation player.

Ruleset:

Noxious Fumes

Tis but Scratches

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rwzaczra
I have been paired against goldmatters a few times and most of the time I get the better of him, I wonder if the lineups are strategically selected or if it is just about throwing gold cards at opponents, Furious Chicken could have been better off at the back to the enemy Magic Sneak monster in the game longer.

I never knew there was a Dragon Sneak ability magic monster until now, it is an exciting card with just 1 mana cost. Credit to the opponent was used in a suitable ruleset, Equalizer which helps rule out the low health vulnerability.

Also, it was used with a summoner that helped to enhance the magic damage, I think the opponent should have prioritized protecting it instead of letting me easily get rid of it.

It is a very rare card in the market, therefore there is no a single GF listed for sale. The Regular Foil only has 3 listed for sale level 4, selling for $11k, and level 1 for $2K.

Ruleset:

Weak Magic

Equalizer

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/asmuclsn
I was fortunate to get two battles with Fog of War ruleset for this week's BATTLE MAGE SECRETS Weekly Challenge, I lost this first battle and made sure the second battle is a must win for me.

A Tank with Heal ability or Tank Heal for support often does well in For of War ruleset, so learning from the previous battle which I lost using Uriel, I needed an Affliction ability card in my lineup. This is where Captain's Ghost comes in very useful for this fight.

Fog of War: Monsters lose the Sneak, Snipe and Opportunity abilities.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GRANDMASTER RATHE | Life | +1 Armore/Void Armor/Amplify |

| My Summoner | Element | Ability | | --- | --- | --- | | BORTUS | Water | -1 Magic |

*Battle Ruleset

Briar Patch

Heavy Heathers

Fog of War

54*

Ignoring the slow speed of TORHILO THE FROZEN, I opted for it as my Tank due to the Void ability is has, I figured there is a likilwood of coming up against magic attacks so the Void ability is best suitable when used with Bortus.

Another reason for using Torhilo as my Tank it the rich health and Armor is has, I wanted a Tank to hold the frontline well, an Torhilo from experience isn't at being a reliable Tank.

I had DJINN OSHANNUS in the second spot in my lineup, also Oshannus is rich in health with Void and Phase abilities, Oshannus stepped into the frontline following the elimination of Torhilo and Oshannus turned out to be a much reliable Tank, the Phase ability was effective against some attacks which kept the Oshhanus in the fight till the end.

The ability of the Tank to stay in the frontline for a ruleset as this is vital, I expected my opponent using a Tank Heal like myself of a Tank with self-heal so I have to stop the Tank from healing, so CAPTAIN'S GHOST was tasked with the responsibility of stopping the opponent's Uriel from healing through the Affiction ability.

The Affliction ability was effective almost all enemy monsters were struck with it.

VENARI WAVESMITH in the fourth spot provided protection for my lineup with a +2 Armor protection on all friendly monsters. The Armor protection was helpful from the Double Strike range attack from Pelacor Abalest, as the annoying War Pegasus kept shattering the Armor protection of my Tank.

A Tank Heal was needed for my Tank and MERDAALI GUARDIAN was the one for that role with a speed of 3, it was quite useful having it in my lineup.

As the opponent's War Pegasus shatters the Armor of my Tank SWAMP SPITTER repairs with the Repair ability. Swamp Spitter occupied the sixth spot in my lineup, I have been fortunate to have it upgraded to level 5 and it has been doing a great job on the battlefield when tasked with the repair job.

So I got away with a victory quite comfortably.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/mzyicjzu
I have 6 copies of Ifrit Rising somewhere in my deck, actually rented out because I just don't see a need for it in my lineup. I don't like the Recharge ability, I bought it so I can sell it for profit when Jacek launched, I thought it might be a card in demand when used with Jacek for the Scattershot ability but it has really panned out as I expected.

So it is bringing in DEC from the rental market for me and that is where I am going to let it stay until I sell or move it to land when staking is enabled

It does have a good speed of 3 constant through the levels which is good, it gains Forcefield ability at max level. Another 5 extra copies will have me max it out but it is a card I am rarely interested in.

Ruleset:

Tis but Scratches

Target Practice

Keep Your Distance

FOCUS REWARDS:

For some reason, I have not been in the fighting mood so less rewards it is for me.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/mcuifwug
Even though my attention is on Djinn Oshannus for this battle review, Wave Brood played a vital role in sucking up most of the enemy attack which gave Oshannus the chance to hold up the frontline against Harklaw with the help of cleanse from River Nymph.

It is interesting that my opponent used 3 Immunity ability cards and still lost the battle in a Noxious Fumes ruleset.

It is fair to say Oshannus is every player's favorite, due to its abilities it is capable of playing anywhere in the lineup.

I am looking forward to using it at level 3, the sooner I get Prembrook summoner upgraded to level 5, I will be upgrading my Oshannus since I already have the copies for it. Though it was a reward card, I just couldn't wait to receive copies of it back then, so I bought some and got some from chest openings.

Ruleset:

Healed Out

Even Stevens

Noxious Fumes

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fgxjoydf
When we talk about Grum Flamlbade we know quite well we are talking about a card capable of getting destructive when it gets going with the Bloodlust ability.

The challenge for me with using Grum is it rarely holds up the frontline long enough, of course, the speed is one of the main weaknesses of Grum and when the Void Armor is destroyed it gets exposed even more.

From level 2 with the Void ability it looks well equipped against magic opponents but Grum might be needing Repair to stay in the frontline for the Bloodlust so it can get the deadly momentum side of it going.

The Giant Killer ability from level 3 is bad news for opponents, I have been on the receiving end and it was a bad experience when it crushes through your Tank with a 10+ mana cost.

Grum in a nutshell is a deadly beast, it just needs time to get going and most of the time, there is no time on the battlefield.

Ruleset:

Ferocity

Noxious Fumes

Super Sneak

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/vylzgtvx
I have been noticing a lot of use for Ravenhood Warden, from my judgment, it adds a defensive structure that isn't easy to break in the low mana battles, so I found it impressive and decided to try to use it now and then to see how it goes with me.

As seen in this battle it worked well against Desert Dragon.

The stats of Desert Dragon are not to be messed with, monsters with Trample ability are no joke on the battlefield. Even worse when they have a Piercing ability like Desert Dragon from level 2.

At level 3 Desert Dragon gains Retaliate ability and a Giant killer ability at max level.

I don't own a copy, but a look at the market shows the Regular Foil is selling for a little above $1.60 and the Gold Foil in the price range of $45 to $60.

Ruleset:

Lost Magic

Silenced Summoners

Stampede

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/nncchqta
It was a tough day on the battlefield losing about 7 battles consecutively, this is the first time this season so it is better than last season where the losing streak was a norm that got on my nerves quite often. To save myself some headache I have learn to stop fight to prove myself and take a break, so far it is working well.

I only get to use Death when the elements available for the ruleset forces me like this battle where it was only Death and Dragon so no running away from using Death Splinter, I wonder if I will ever be confident using Death Splinter again considering it used to be my most favorite when I started out playing Splinterlands.

Though I won the battle, I later realized my placement of Venari Marksrat sucks, I could have used Life Sapper instead of Soul Strangler by using the Martyr to my advantage, it clearly shows how I am not very well familiar with my Death Deck.

I got to explore Liza Fox in the process of my unimpressive lineup, fortunateline Liza Fox did not disappoint me with the Bloodlust ability, that range damage of 4 is deadly when she strikes. At level Liza gains Stun ability and Silence ability form level 7.

Liza looks like a force to reckon with when she get the Bloodlust going.

Ruleset:

Odd Ones Out

Equalizer

Keep Ypur Distance

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fbmmhmcy
Sometimes you don't need a Tank Heal or Repair ability to keep the Tank in the frontline all you need is a troublesome Sneak gladiator to tear the opponent backline apart and in this battle that was Katrelba's mission, was she successful? Lets's find out.

The ruleset for this week's BATTLE MAGE SECRETS Weekly Challenge! is Fire & Regret, it is always fun to participate in the challenge, so join in and be part of the fun.

Fire & Regret: All monsters have the Return Fire ability.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GRANDMASTER RATHE | Life | +1 Armor/Void Armor/Amplify |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

Fire & Regret

Healed Out

Born Again

*Battle Ruleset

Up To Eleven

Target Practice

38*

I am liking Dodge ability of TERRACEOUS GRUNT plue it has got high health suitable to be used as a Tank in some rulesets of other rulesets like Equal Opportunity which I have found it very useful, so with my strategy for this battle in mind I needed a high Tank that isn't going to cosnt me too much mana, and TERRACEOUS GRUNT was the one I opted for.

REGAL PERYTON occupies the second spot in my lineup, rarely do I place Peryton in the second spot in my lineup but for this battle, placing it in the second spot turned out great as it benefited form the Martyr ability for extra magic damage.

Peryton has got a Flight ability that makes it's chances of evading attacks very high.

Up next was VENARI MARKSRAT in the third spot, this is a kind of battle where I wish Marksrat has less than 4 health so the Martyr ability can kick in a lot quicker so as to take advantage of the Martyr ability.

The plan was Marksrat to be eliminated due to the Fire & Regret ruleset which isn't favorable if the plan is to have it on the battlefield for longer but ironically, I was it eliminated as soon as possible.

And the reason I want Marksrat to be eliminated sooner is because I want the main strength of my lineup, KATRELBA GOBSON to benefit from the Martyr ability.

Katrelba occupies the fourth spot in my lineup with a mission to tear apart the enemy backline, and when you task a troublesome gladiator like Katrelba, she will stop at nothing to see the job done. It is always a case of stoping Katrelba before she stops an enemy, this time out there was no stopping her with the Bloodlust, Sneak and Double Strike abilities.

FUNGUS FLINGER was tasked to do the same as Marksrat, with the Martyr ability, Katrelba was a beneficiary of Martyr boost, even worse for the opponent, the battle is also a Born Again ruleset most suitable for a gladiator.

To get some attack diverted away from TERRACEOUS GRUNT, I placed MYCELIC SLIPSPAWN in the backline with the Taunt ability to take some hits for the team which gives Katrelba some time to get destructive at the enemy backline.

Things got very ugly for the opponent, not even Brightwing's Repair and Rusurrect abilities could help put things under control. To give some credit to Brightwing, she put up a good fight against Katrelba in the last round but the priceness of the gladiator was unmatched.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/dvbwkcvg
KELYA FRENDUL is such a powerful summoner, the +1 Armor and Speed make a lot of difference, I should have upgraded it to level 4 if I have the funds but even the level 3 still put up a good fight like taking out a level 5 summoner in this battle.

RAVENHOOD WARDEN has become a frequently used card on the battlefield, I suppose the Death Splinter has been in need of a card with Protection ability and that is what RAVENHOOD WARDEN brings to Death Splinter.

Interestingly it has Inspire ability from level 5, Inspire ability is more common to Life Splinter, Death Splinter is known for reducing the ability of other cards, for a change this is good.

And at max level, RAVENHOOD WARDEN has got the Fury ability.

So far I have been lucky to have it at level 3, I am going to need a lot more for level 5 upgrade.

I still rarely use my Death Splinter, maybe I should just rent out the cards rather.

Ruleset:

Rise of the Commons

What Doesn't Kill You

Up To Eleven

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/hgvuxlap
Jared Scar was brutally abusive to my Mycelic Morphoid with the Piercing ability it has at level 3. I was hoping for Mycelic Morphoid to do damage to one more enemy monster only to be pierced by Jared Scar which triggered the Bloodlust.

Scar had a feel of the Halving ability of Alkemis The Bear in the 6th round which was fun to watch.

Looking at the stats of Jared Scar it is not the fastest of cards but the abilities make up for it, the Bloodlust, True Strike, and piercing abilities are deadly when it gets going. I do think it is easier to stop Scar before it gets out of control with magic attacks, unlike Grum with Void Armor ability.

I was unlucky with Jared Scar as a reward card, I only received a copy, I will have to buy it in the future if I do see the need for me to upgrade it, other than that am okay with it at level 1.

Ruleset:

Super Sneak

Armored Up

Up Close & Personal

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What Is Hive

We owe it to ourselves to make Hive great

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View Details

https://3speak.tv/watch?v=joetunex/pcrvptjz
Even at times 3 fast-forward recording of the fight is over 5 minutes long, so I had to edit for a shorter view, you may watch the entire rounds of the battle through the link below.

This is a battle I lost but one which I admire in my opponent's lineup. The opponent went for double Triage ability while I went for double Repair with a Tank Heal, similarly, the opponent's Tank has a self Heal ability.

So it was a fight where we couldn't penetrate each other, eventually, Fatigue set in and the battle was decided on cards with the most health.

I have come up against Iziar a few times and this is the best use of it so far, especially this one being a level 3 with Taunt, Void, and Martyr abilities, I don't have it yet and I hope to get a copy of it soon.

Since I don't have Iziar, we can't look at the stats but the abilities speak for themselves. I'd like to use it against Obsidian with Triage ability to see how it performs.

Ruleset:

Heavy Hitters

Silenced Summoners

Stampede

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/gdxgyqqc
I had a good run at Brawls, I won 7 battles and lost 2 out of 9. Though we are going through a tough time now as we finished fifth because we are short of all participating members lately.

The battles were tough for me and I was unsure which one to share so I chose this one where I came up against a very high-speed lineup featuring Magnor as the Tank.

For my lineup, Diemonshark and Isgald Vorst had a great fight as Diemonshark delivered destructive reflexes that wrapped up the fight while Isgald Vorst had it easy preying on the weakest.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | CONQUEROR JACEK | Fire | +2 Speed/Scattershot/Piercing |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

*Battle Ruleset

Up To Eleven

Target Practice

40*

DIEMONSHARK is an extremely territorial beast, that will do anything to protect its territory. Before going further on its destructive nature let's look at the stats that comprises a 3 melee damage of 3 at level 4, a speed of 4, and 6 Amor that offers great protection of the health which should rather be left unprovoked to avoid the Enrage ability And of course, no enemy wants to be trampled upon.

Diemonsharks travel alone throughout the stars searching for prey and territory. They are fearsome beasts with lightning-fast reflexes. Diemonsharks are extremely territorial and attack any creature that encroaches on their land. The Chaos Legion trains them as transports for equipment. Since they can travel by air, ground, or sea, they are ideally suited for the task.

As seen in the battle Diemonshark was extremely protective of its territory, in the process it ended badly for Chimney Wallstop and Countess Sinash.

Due to the opponent's scattershot attacks, my bait using VENARI MARKSRAT in the second spot in my lineup being a Target Practice ruleset didn't work as planned, so the rat survived the fight.

It was good that I had 3 magic monsters in my lineup with DJINN OSHANNUS in the third spot. As seen in the battle attacking Magnor with melee attacks was hitting blank as the giant evaded attacks. Aside from the damage on Oshannus's Armor, there wasn't a threat to the health as it ended that fight dominantly.

After getting rid of the opponent's Magnor, ISGALD VORST had a feast on the weakest enemy monsters which saw it end the battle with a melee attack of 6 in addition to the Inspire ability from Hellondale. The Opportunity and Bloodlust abilities of Isgald Vorst are not one to mess with.

In the fifth spot is RIVER HELLONDALE with the Resurrect and Inspire abilities which I always find very useful for my lineups. First on Sinash's attacking menu was Hellondale, the attack only went as far as the Armor. The Resurrect ability of River Hellondale gave Diemonshark a second chance in the fight which had a great impact on the outcome of the fight.

I rarely put up a lineup without Armor protection, my favorite for providing the protection is VENARI WAVESMITH with +2 Armor protection on friendly monsters/gladiators. Supply Runner seems to focus on getting rid of Vernari Wavesmith but it was a failed attempt as the fight turned out dominantly in my favor.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/aekublnq
Amongst the gladiators Katrelba has made a name for herself on the battlefield, hasn't she? And I can't stop sharing posts about her, the deadliness of Katrelba is so awesome, every fight in which she displays her troublesomeness feels like I am watching her fight for the first time.

For a gladiator with a mana cost of 6 to end up a battle with 15 melee damage is bad news for opponents on the receiving end.

When dealing with Katrelba it doesn't help if the enemy is protected with Armor, the Double Strike ability removes the Armor with another chance to attack the health in a round of attack, which is what makes Katrelba very deadly.

And the manner in which she evaded the attacks was amazing, I recently found out from Jfang that the higher the speed of a card the higher the chances of it evading attacks. It now makes sense why those high-speed cards are able to evade attacks.

Katrelba Gobson was at it again and I had to share.

Ruleset:

Melee Mayhem

Born Again

Broken Arrow

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/hxunkhwf
Djinn Oshannus is no doubt a great Legendary card that quickly established itself as a frequently used card after it was launched. Being a Reward card I couldn't wait to have it at level 2 for the Phase ability and I went ahead to buy more copies for a level 3 upgrade for when I do have a level 5 Water summoner for the Forcefield ability.

The Forcefield ability makes Oshannus take 1 damage from 5+ attacks, it is an ability that can be annoying if you are trying to get rid of the card, fortunately for Quora, the Phase ability wasn't as effective for Oshannus as it is usually known for.

With Heal ability out, it might end badly for Quora should the Phase ability play a part in Oshannu's one-one-one fight against Quora.

Ruleset:

Fire & Regret

Equal Opportunity

Healed Out

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/bqnshaut
The Reflection Shield ability monsters were introduced to the game not long ago, they are a good counter to Zaku and Explosive Weaponry battles.

Venari Marksrat's Martyr ability to the game brought a twist to how Explosive Weaponry battles are approached. Kill a Martyr ability card of mine so monsters or gladiators adjacent to it can benefit has become an approach to Explosive Weaponry battles players are utilizing on the battlefield.

Explosive Weaponry: All monsters have the blast ability.

As seen below in the lineup Venari Marksrat's is to impact the fight a great deal. let us see how I got away with a victory.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

*Battle Ruleset

Earthquake

Reverse Speed

Explosive Weaponry

47*

For my lineup, AGOR LONGTAIL led the frontline with Flight, Taunt, and Void Armor abilities. It is a challenge keeping Agor in the battle without a Tank Heal but the Repair Ability from Brightwing, it helped a great deal.

Even though Agor is a main target for the enemy monsters, it is not one to get rid of easily, before the end of the first round Agor gained +2 damage of magic and melee, and with that, Agor was unstoppable.

For me and my opponent, it was a matter of wishing our VENARI MARKSRAT is eliminated sooner for the Martyr ability.

As planned Agor and Celestial Harpy benefited from the Martyr ability of Marksrat.

It only costs 2 mana for CELESTIAL HARPY but the melee damage of 4 looks great on Harpy with a speed of 3. It is amazing how the power of these monsters is boosted with Martyr ability.

CELESTIAL HARPY taking out DJINN RENOVA in the second round was a pleasing move for the team considering the Triage ability of RENOVA which potentially could be troublesome to deal with.

ADELADE BRIGHTWING provides the Repair ability from the fourth spot in the lineup. The Resurrection ability gave Marksrat a second chance on the battlefield which in turn was a benefit for Agor and Harpy as they both benefited from the martyr ability.

A notable beast on both opposing sides is CHAOS DRAGON with Flight and Scattershot abilities. Both attacked at random as they are known for. Even though CHAOS DRAGON has the Blast ability from level 2, using it in an Explosive Weaponry and Earthquake ruleset fight makes the might of the beast more damaging.

URAEUS was in the backline tasked to provide the Sneak attack on Uriel, it survived the battle being a none Flight ability monster.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rpvpyorj
It was a bit of an undecided moment during my lineup selection where to place Venari Marksrat, either between Brightwing and Chaos Dragon or the backline so Chaos Dragon can be the only one that benefits from the Martyr ability.

Eventually, I had Marksrat at the backline to reduce the risk of losing Chaos Dragon.

Fortunately, my decision paid off with both URIEL THE PURIFIER from the opposing side confronting each other in the final rounds.

I don't mind the Recharge ability of Uriel because it is a Tank that holds quite well even for missing every other round.

At level 2 it is brutal enough, I might have to upgrade it to level 3 as my summoner gets upgraded but it is most likely I keep using it at level 3 since it gives me what I want from a Tank at level 2.

We probably are looking at a card that might rise in demand during another Splinterlands bull run.

Ruleset:

Super Sneak

Earthquake

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/ixaojswb
I had a chat with a Splinterlands player on #threads recently about how easier it is to beat Zaku now compared to the previous era before the launch of the Chaos Legion card edition.

There are now options to counter Zaku with a chance for victory. Scouting my opponent I could tell I am most likely going to be fighting Zaku so I had to use the Blast to my advantage with the Martyr ability cards.

HALFLING ALCHEMIST was almost a spoiler of my strategy but for some reason with luck on my side Quora developed wings to evade attacks like a Flight ability monster.

HALFLING ALCHEMIST is such an annoying card in the game which is the reason why I had my ALKEMIS THE BEAR upgraded to level 4 for the Halving ability.

It was very impressive of Quora to emerge victorious, it might have been a different outcome if those last rounds of attacks struck her.

So I burnt another 500 DEC.

Ruleset:

Lost Legendaries
Briar Patch

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/dabhalnu
The gladiators are the hottest thing on the battlefield of late but it helps to look at the ones that have been here long before gladiators invaded Praetoria and the Splinterlands.

One to look at specifically is Chaos Dragon, known as the eater of worlds. A beast in the making you wouldn't want it against you on the battlefield.

There are 13303 Chaos Dragon in circulation, not having a copy is an injustice to your deck, are looking at a beast that takes the pressure off the lineup and turns potential defeats into victories.

The Flight and Scattershot abilities at level 1 are enough to keep a player happy, especially in the lower leagues, at level 2 things get ugly for opponents with the Blast ability.

And for those that fight in the Diamond and Champion League, the Blind ability is one to upgrade Chaos Dragon for as well as the extra magic damage at max level. Therefore the stats of this beast is enough to put cast fear onto enemy monsters and gladiators alike.

For approximately $5 one can get a Regular Foil copy of Chaos Dragon with the Gold Foil selling for between the range of $55 and $283 and only 9 of the Gold Foil are listed for sale in the market. This is a card that is going to be in demand with the possibility to appreciate in price value.

Waiting for the Lore?As it flew through the spinning vortex, the Chaos Dragon let forth a violent shriek, so loud that it was felt in the far reaches of every Splinter. The people of Praetoria fell to their knees, terror taking the strength from their legs and the courage from their hearts. For an army of monsters can be fought, the land defended with righteous fervor. But when even the invading hordes are fleeing before such a beast, what hope can there be? The answer is none when the eater of worlds has arrived, the true devourer of existence.

Surely such a thing couldn’t be the puppet of Uul? How could anyone command a creature that has flown from one cosmos to another, feeding upon alien planets? But it was his most potent being, one that existed before time had conceived the very gift of life itself.

To better understand what kind of beast we are looking at, it is always better we turn to the Lore even before putting monsters or gladiators to work on the battlefield. It gives a better understanding of why they choose to fight and why some are out seeking peace like the Peaceful Giant but as for Chaos Dragon peace is the last dialog you want to engage with it.

Enjoy the battles 1 2 3

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/iwskedhu
I came up against a lineup last season which I quite admire, my opponent used the Dragon soulbound summoner HELIOS MATRIARCH with a the Water legendary gladiator Flagulon Reine coupled with RIVERBOAT CAPTAIN and CHAOS DRAGON all with magic blast abilities, it was quite effective even though I lost I liked the lineup.

Though RIVERBOAT CAPTAIN is not as power as the other two but it is not one to mess with.
I am hoping to get more copies for a level 4 upgrade where it gains Affiction ability.

I have CAPTAIN'S GHOST which comes with Affliction ability from level 1 but RIVERBOAT CAPTAIN Blast ability is an added fire power worth having in one's deck. At level 6 RIVERBOAT gains extra magic damage with Furry ability at max level. By the looks it should be causing a lot of trouble for opponents as it gets upgraded.

Ruleset:

Aim True
Reverse Speed

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/vfaauwrj
The question is asking myself is why my win rate in brawls is better compared to Ranked battles and the simple answer I can come up with is am up against bots most of the time, that battles are just unplayable. So I am yet to get into my full stride.

Prembrook Nyphm is almost at level 5 so I might as well start getting used to using it more for battles instead of Bortus.

I am excited about a level 5 Water summoner soon, I am now wishing for a level 5 RELENOR CLEAVER for the Inspire ability it will be great having it in the lineup with Hellondale for double Inspire ability and I might even make it triple with Demented Shark in the Melee Mayhem rules or Equal Opportunity.

I burn 500 DEC in participation of the 5 year Splinterlands anniversary, I will be doing so randomly during the course of the event

Ruleset:

Rise of the Commons
Ferocity
What Doesn't Kill You

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fehkxghl
Coming up against Brighton Bloom in an Earthquake ruleset means I have to be at my best with Flight ability monsters, So I went big on the Mana cost fielding Agor Longtail and Chaos Dragon.

Both are Flight ability monsters but for Agor, it might be too much for it to handle all attacks thrown at it, looking at the battle Not only did both monsters survive, they were ruthless as I unleashed them against Brighton Bloom and his monsters.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | BRIGHTON BLOOM | Dragon | Flight |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Melee Mayhem
Fire & Regret
Earthquake
45

Spending 15 mana cost on AGOR LONGTAIL is always worth it considering the might of a beast we are looking at, the stats speaks for itself, even louder on the battlefield. The Flight ability makes it suitable for the Earthquake ruleset, and with the Void Armor and Taunt abilities, Agor becomes every enemy's target.

Without a Tank Heal or Repair, Agor was far from being eliminated as it was at its destructive best.

You don't want to be using a range monster in Fire & Regret ruleset, with VENARI MARKSRAT'S Martyr ability it just might pay off using a range monster. With Agor and Chaos Dragon in between Venari Marksrat, the Martyr ability becomes an enhancing ability for Agor and Chaos Dragon which was what both beasts needed to be at their destructive best.

CHAOS DRAGON is known as the true devourer of existence, a large beast whose presence is terrifying. With a mana cost of 14, 4 Armor, and rich in health, it is a great fit for the Earthquake ruleset with Flight, Scatteshor, and Blast abilities.

The fight was over sooner than expected with Chaos Dragon finishing the battle with magic damage of 5. When a beast of this kind gains magic power that much there's no hiding for the enemy.

More on Chaos Dragon as we look at the Lore in just a little over 24 hours, it might interest you to be on the lookout.

The Scavenger and Shatter abilities of MUSA SALINE are all I needed to get rid of the opponent's Armor with ease like there was never Armor protection.

With just 3 mana cost Musa Saline in your lineup renders the opposing Tank defenseless and that is what the head of the army of Tsuna excels at.

The Resurrect and Inspire abilities of RIVER HELLONDALE are just too beneficial to my lineups, from the backline, Hellondale had good control over the Agor Longtail, Venari Marksrat, and Chaos Dragon and despite not being a Flight ability monster the manner in which they fight ended sooner made Hellondale and Saline to survive the Earthquake battle.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xbqtmljq
As a result of how tough last season was I have not hit the battlefield this season as of the time am writing this content, my Energy bar is sitting a 35 which is more than enough to get going but I will be doing so in a few hours.

I lost way too many battles last season I plan on making sure not to repeat the same.

So here is one of the battles from last season when I used Katrelba Gobson and Sand Worm as my Sneak monsters.Call it a triple Sneak attack and you possibly might be right since Katrelba has a Double Sneak abilities with coupled with Sand Worm's single attack but a destructive one.

Ruleset:

Counterspell
Close Range
Heavy Hitters

FOCUS REWARDS:

No fights, no rewards but rest assured I going to be losing fewer battles compared to last season.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/lacldmth
What a season! I am glad it is over but like Jose said, the struggle continues and it gets tougher whether the season comes to an end or not so it is most likely I will be repeating the same about the season being tough by the end of the current one.

So looking back most of my fights happened in the Modern format where I put in 309 battles, and won 151 with 9 win streak. I ranked 970 with a 2505 rating.
We can see that my win rate is average, just around the 50% mark and that is not good to stay competitive against top opponents.

Last season is the lease of season chest I have ever had to accumulate, 43 which is 7 chests less than my minimum 50 season chest target.

As for the rewards, I am very happy for the summoners, especially the 7 copies of Pembrook Nypmph which is now 6 copies short of a level 5 summoner.

Perhaps there's a thing with the number 6 about both summoners as the 2 copies of Franz Ruffmane I received make it 6 copies short of a level 4 summoner.

END OF SEASON REWARDS:

I pulled off a Legendary from the Chaos Legion pack along with other common cards.

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/heskkczh
I had a good run of 9 streak win yesterday which I should have taken and call it a day on the battlefield by letting my Energy bar replenish as we draw closer to the end of the season but no, I ruined it trying to get into the Diamond league and I was beaten up so badly I went to bed sad.

I blame myself for wanting to act unbeatable, what followed next was 10 losing streaks that left me scared of hitting the battle tab for hours.

I have not used BERIX SNAKEYE much since I received it as a reward, it is a bit of work to find a placement for it in my lineups. I like the Void Armor along with the Weapons Traning abilities, it is a card that should do well against magic opponents, supporting the Void Armor with a Repair ability might be a good combination and have it placed in the as a Tank with probably CUBE or PELACOR CONJURER behind it.

Overall I am not yet comfortable with using it that much yet, I will about it over time.

Ruleset:

Keep Your Distance
Taking Sides

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zuzoojwk
With all the amount of battles, I have put in Even Stevens ruleset happened to be rare, this battle was the only one that came through for me within the last 48 hours, so I told myself whether I win or lose it is going to be the battle I use for the social media challenge.

Only monsters with even mana cost may be used in battles.
I have no problem with this ruleset, I have cards capable of putting up a good fight and even better when it is without Lost Legendaries and of course Lost Abilities which is the ruleset I dislike most.

So with Cornealus pairing up with Katrelba without ignoring the Protection ability of Akemis The Beer, I was able to get away with a victory.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | CONQUEROR JACEK | Fire | +2 Speed/Scatteshot/Piercing |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

Battle Ruleset
Close Range
Counterspell
Even Stevens
39

With the Protection and Halving ability, I had ARKEMIS THE BEAR placed on the frontline as my Tank, the protection ability of The Beer was very useful against my opponent's Scattershot attacks.

The Halving ability of AKEMIS helped in reducing the melee damage from Antoid Platoon and Ferox Defender, so credit to The Beer for those abilities against high-speed attacking opponent.

CORNEALUS thrives in battles of this kind, it normally would sit at my backline defense but I am throwing it randomly in my lineups lately to discover other ways in which it can cause problems for the opponents, it was attacked mostly in the third round of the battle but survived due to its high health with the Heal and Thorns abilities.

We can't talk about CORNEALUS without looking a the Lore

The large, floating eyeball monster known as Cornealus has strange magical powers and can see anything for miles in any direction. No one knows from whence it came.

No one knows where Cornealus came from, Ferox Defender felt the magical power of Cornealus from an attack in the fifth round that left Ferox weakened for Katrelba to finish off.

KATRELBA GOBSON was busy, wasn't she? She is a trouble maker and she thrives at it, leave your backline exposed and she will derive pleasure in causing problems without control.

Fortunately for Katrelba, those Scattershot attacks weren't aimed much at her which was a fatal mistake for the enemy monsters because the longer Katrelba survives on the battlefield the more she becomes someone else's problem as wished by her father Rock Gobson.

In the fourth spot in my lineup is FUNGUS FIEND with the role of taking a hit from Opportunity or Sneak monsters. It turned out FUNGUS FIEND didn't have to worry about Sneak or Opportunity monsters but the Scattershot struck twice and had it eliminated in the second round.

CLOCKWORK AIDE comes in with a lot of Armor coupled with Armor Protection for Akemis The Beer, it was fairly protected to some extent. It provided Swift ability for the team but went unnoticeable considering the high speed of my opponent.

With a bit of luck, victory was mine.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/rhllkkdh
Since it has been a terrible performance for me this season and with just a little over 24 hours till the end of the season I am aiming to get into the Diamond League for the possibility of a better reward.

Therefore am avoiding losing battles, I wonder if I can achieve that, I will do my best and hope I pull about 5 or 6 win streak.

I was lucky to have accumulated copies of NECTAR QUEEN the during the days it was a reward card, now that I am looking at it I am just 3 copies short of level 4 so I might as well buy 3 copies which will cost me $0.27 for all 3 copies.

It is a very useful card in Earthquake ruleset because of the Flight ability, I am not looking at upgrading it to level 6 now where it gets the Retaliate ability. It looks more dangerous with the Poison ability at max level.

Ruleset:

Up Close & Personal
Earthquake
Equal Opportunity

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/lhlqbldj
Beating Zaku has been much easier in recent times following the newer cards we now have in the game, I recall how I used to celebrate victories over Zaku and Llama, those are in the past now as I see victories over the two summoners as every other top fight victory.

But in this fight never did I thought I was going to win the fight judging by all the Blast and I was surprised, I never expected to come up against Zaku.

In the low mana battles, I have been exploring ways for XENITH MONK to benefit from the Martyr ability and it has been paying off for most of the time, I had forgotten XENITH MONK could still use the Born Again ability and not only did the Born Again ruleset help, MONK evading those attacks in the last rounds of the fight had me on the edge I watched the fight.

It was a battle I narrowly one and that has been the case this season with lots of battles lost.

Ruleset:

Born Again
Target Practice
Equalizer

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/glpisyul
I tend to get rewards that put a smile on my face on my worst days performing days on the battlefield. I was on a losing streak, and it got annoying I had to switch to the Wild format for a while before returning to the Modern format, with some luck I scrapped two victories and that was it my Energy bar was drained.

When the battles are this tough I think of Land and staking my cards to avoid the pain from opponents.

So I got my first copy of EVELYN AUVERA with that I can now look at it abilities in detail. I fought against it a few times and all I could do is just admire it and hope to have it. The Thorns ability from Level 3 should put off the melee attacks, from level 5 and 6 it gains the Reflection Shield and Inspire ability respectively.

The mana cost isn't too much for a Noxious Fumes ruleset so it is going to be a useful card and with the Weapons Training ability you might see it throwing in some attacks depending on the card it is getting an attack ability from.

Ruleset:

Holy Protection
What Doesn't Kill You
Lost Legendaries

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xubkqvcl
I have been fairly lucky with FEROX DEFENDER so far with level 4 Regular Foil and level 3 Gold Foil that I have accumulated so far.

Aside from the Armor Protection ability it hasn't been a card of much interest to me, at times, I place it in the second spot to protect the team and possibly step into the frontline should my main Tank get eliminated.

Now looking at the stats I realize FEROX DEFENDER has got abilities that interests me as it gets upgraded, the Repair ability from level 6 and Shatter ability from level 9.

I wish the Repair ability is from level 5 but that's okay, my summoner is overdue for a level 5 upgrade. I will keep accumulating and hopefully, I get enough copies for level 6 for when I do upgrade my summoners.

I can't say if it has been a tough season, I feel like I am not at my best on the battlefield and losing too many fights.

Ruleset:

Stampede
Born Again
Holy Protection

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ektbrmed
My way of using Agor has been mainly as Taunt to absorb attacks, get a second chance on the battlefield with the Resurrect ability and that was it. I have watched battles where it was supported with a Tank Heal which has been a strategy I deployed a few times and it worked out quite well.

But in this fight, Agor ends up with a magic damage of 5 and melee damage of 7 like a gladiator with Bloodlust ability, how is that even possible?
I will take us through it.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Born Again
Explosive Weaponry
99

With all attacks against AGOR LONGTAIL, it is never easy to get rid of it, so it takes up my frontline with Flight, Taunt, and Void Armor abilities. Agor's richness in Armor has been of great help against magic attacks as well as melee and range attacks, therefore I've got a Tank well equipped for the fight.

It was an Explosive Weaponry ruleset and normally TIDE BITER would be my preferred monster for the Reflection Shield ability but no, VENARI MARKSRAT brings in the Martyr ability. And for Agor, you don't want to be feeding it with Martyr ability but that is what happened, Agor was a recipient of Marksrat's Martyr 3 times and that led to one of the largest red dragons ever to have lived acting like a gladiator with Bloodlust ability.

Not only did Agor benefit from the Martyr ability of Marksrat DEEPLURKER was a beneficiary as well as it ended the fight with a melee damage of 8 which is double its initial melee damage of 4 at level 4. Deeplurker is no stranger to the game a beast from the Chaos Legion edition with the Opportunity ability. Deeplurker was all out for destruction and was rarely affected by the Blast.

VENARI WAVESMITH brings protection ability to the team with a magic attack, with a mana cost of 5 it is suitable for most lineups. Protecting the team and attacking is all she does and she excels at it.

KULU MASTERMIND takes up the fifth spot in the lineup with Weapons Training and Opportunity abilities. With Inspiration from Hellondale, Kulu gained extra melee damage. Kulu enjoyed the battle like it was a practice session, unharmed without any form of trouble.

This time out RIVER HELLONDALE, took up the backline, it was a bit of a confident move to place Hellondale in the backline as it is often a vital strength to my lineups that needs protection but this time out Hellondale received no threat, and survived the fight with only Venari Marksrat as the only casualty is an Explosive Weaponry fight.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/brwnehbw
For the Scavenger and Flight abilities I enjoy the use of RIFTWING now and then. Looking at the level 8 where it gains the Headwinds ability, I get to admire its powers and of course, the Backfire ability can be annoying.

I do however think it was needless of my opponent to use RIFTWING in this battle, I think that gave me the edge while it was sitting in the second spot.

As for me, I might have preferred placing VENARI MARKSRAT in the backline so CHAOS LEGION could benefit from the Martyr ability but I was KULU MASTERMIND to be a beneficiary as well so I ended up losing CHAOS LEGION.

Fortunately, I got away with a victory, credit to KULU for the attacks on VENARI BONESMITH and SUPPLY RUNNER those were defining moments of the fight.

Ruleset:

Unprotected
Heavy Heaters
Born Again

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/hdngczgy
Truth be told, are there any range monsters with strange magical powers like CORNEALUS?

I don't mean to brag but I don't see any on the battlefield as powerful as CORNEALUS.

The abilities say it all, the Heal ability at level 1, Thorns, Return Fire, and the Magic Reflect abilities make the large floating eyeball a delight to own in one's deck.

So in Equal Opportunity and Born Again with Lost Magic ruleset all CORNEALUS needs was to benefit from the Martyr ability of VENARI MARKSRAT for it to prove unbeatable against 3 deadly monsters throwing everything at it.

Eventually, CORNEALUS lost against the trio but not for a second chance on the battlefield, the Rebirth. The resilience of CORNEALUS was stretched but the large floating eyeball survived it all.

And normally with a performance like this, the game rewards you with a Chaos Legion pack.

Ruleset:

Equal Opportunity
Born Again
Lost Magic

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/raydkiuo
KATRELBA GOBSON has been a great gladiator to my Earth Splinter, I sometimes prefer it to QUORA TOWERSHEAD because of the ease of placing it in my lineup without worrying about the Affliction ability on QUORA.

The health of KATRELBA GOBSON isn't that impressive starting with 3 at level, so it is vital to keep it protected from the like of DEEPLUCKER with the Opportunity ability.

Even though the health of KATRELBA GOBSON is small too, it can quickly gain more health for every enemy it successfully eliminates with the Double Strike ability.

KATRELBA looks deadly from level 4 with melee damage of 3 but a lot more from level 5 with the Snare ability where it can not miss attacking monsters with a Flying ability.

The Lore about KATRELBA GOBSON doesn't portray her as one with causing trouble for her father Rock Gobson.

KATRELBA was so troublesome her father decided to enlist her as a gladiator with the hope she becomes someone else problem for a while and this is reflected on the battlefield as KATRELBA poses problems for opponents.

Let's take a look at the Lore itself.

The eldest daughter of Rock Gobson, Katrelba, has gotten the city into trouble for the last time. Her last spree nearly resulted in a full-out war with the Centauri people of the north, who could easily use their astral magic to level the entire goblin city.

Luckily, the centaurs are more forgiving than goblins, so when Katrelba (while flying high on poppypoof) desecrated their most sacred shrine with a band of her unruly cronies (also flying high on poppypoof), she was grudgingly released by Kron the Undying without a fight. Still, a band of Centauri messengers brought the Gobson patriarch a stern warning two days later that led him to send the reckless daughter across the sea.

Knowing how tough and formidable in combat his eldest daughter was, Rock Gobson decided to enlist her as a Gladiator. It was his hope that Katrelba could be someone else’s problem for a while.

KATRELBA ability to cause problems for opponents made her my favorite gladiator in the Earth Splinter.

Enjoy the battles 1 2 3

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xzohfwgo
KELYA FRENDUL is no joke of a summoner so with the Lost Legendaries ruleset I took decided it I stand a chance for a good fight with magic monsters than wanting to compete with melee or range monsters which KELYA FRENDUL is most likely going to emerge the winner with his monsters.

I had VENARI MARKSRAT deployed in between CAPTAIN'S GHOST and NERISSA TRIDAWN so they both can benefit from the Martyr ability, it turned out as intended as both magic monsters gained +1 magic that boosted their magic damage and in no time the fight was wrapped up.

Also having two Armor protection ability monsters in my lineup also helped, I normally don't like having an idle monster in my line but having ARKEMIS THE BEAR helped in strengthening my lineup.

Ruleset:

Fire & Regret
Lost Legendaries

FOCUS REWARDS:

The rewards could have been better, one of those days when I wish I have liquid SPS so I can buy myself a Riftwatchers pack when I receive rewards of this kind.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/apyjlnjh
The battles are extremely tough with the gladiators, the martyr ability cards as well as the soulbound summoners and not to mention the monsters. You basically have no idea the kind of lineup your opponent will throw at you, so it is always best to put up the strongest and most strategic lineup as much as possible.

Being an Equal Opportuity ruleset, monsters and gladiators could attack from any position. The lineups from my opponent and I was centered around Quora wining the fight with the aid of Martyr ability cards. The fights are becoming more of strategy and less of going head-on at your opponent.

HELIOS MATRIARCH is proving to be a very fearful summoner in the Dragon element, it is one of the soulbound summoners I so wish to have it at level and beyond as soon and possible. I will take us through how the fight transpired below.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | HELIOS MATRIARCH | Dragon | +1 Speed/Gladiator |

| My Summoner | Element | Ability | | --- | --- | --- | | HELIOS MATRIARCH | Dragon | +1 Speed/Gladiator |

Battle Ruleset
Equal Opportunity
53

With the Taunt, Void Armor and Flight abilities I threw AGOR LONGTAIL in the frontline to absorb attacks while giving my back line to attack, like me my opponent also had MYCELIC SLIPSPAWN with Taunt ability. As intended AGOR survived the battle till the third round, from thereon things got interestingly out of control.

ARKEMIS THE BEAR came in proving Armor protection for the team, I lost the Halving ability due to my summoner at level 2, hopefully it doesn't take long before I upgrade HELIOS MATRIARCH to level 3. The rich Health of ARKEMIS THE BEAR was enough to see the battle till the end bein the only survival with QUORA.

It was more about placing the Martyr ability cards adjacent QUORA, so the elimination of VENARI MARKSRAT in the fifth round was all QUORA needed for addition boost.

It was a fight with lineups built around QUORA TOWERSHEAD, I have an edge with mine at level 2 against my opponent's at level 1. Both QUORA enjoyed successive triggered Bloodlust almost in unisome, eventually mine got the edge to get the job done in a ruthless manner. When you have a gladiator this powerful in your lineup, things can turn in your favor any moment as seen in this fight.

FUNGUS FLINGER'S Martyr ability benefited my QUORA in the fourth round, and it's job was accomplished as intended. It is also interesting that these Martyr ability cards have low health so eliminating them isn't much of a hassle.

SCAVO HIRELING was on the receiving end on CHAOS DRAGON in the third round which left AGOR exposed with a Repair to the Void Armor. It wasn't a great loss to the team as they still managed to put up a good fight.

This was a fight that was close and evenly matched that could have gone either way. Fortunately I emerged victorious.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/geywdwfd
The battles are extremely tough with the gladiators, the martyr ability cards as well as the soulbound summoners and not to mention the monsters. You basically have no idea the kind of lineup your opponent will throw at you, so it is always best to put up the strongest and most strategic lineup as much as possible.

Being an Equal Opportuity ruleset, monsters and gladiators could attack from any position. The lineups from my opponent and I was centered around Quora wining the fight with the aid of Martyr ability cards. The fights are becoming more of strategy and less of going head-on at your opponent.

HELIOS MATRIARCH is proving to be a very fearful summoner in the Dragon element, it is one of the soulbound summoners I so wish to have it at level and beyond as soon and possible. I will take us through how the fight transpired below.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | HELIOS MATRIARCH | Dragon | +1 Speed/Gladiator |

| My Summoner | Element | Ability | | --- | --- | --- | | HELIOS MATRIARCH | Dragon | +1 Speed/Gladiator |

Battle Ruleset
Equal Opportunity
53

With the Taunt, Void Armor and Flight abilities I threw AGOR LONGTAIL in the frontline to absorb attacks while giving my back line to attack, like me my opponent also had MYCELIC SLIPSPAWN with Taunt ability. As intended AGOR survived the battle till the third round, from thereon things got interestingly out of control.

ARKEMIS THE BEAR came in proving Armor protection for the team, I lost the Halving ability due to my summoner at level 2, hopefully it doesn't take long before I upgrade HELIOS MATRIARCH to level 3. The rich Health of ARKEMIS THE BEAR was enough to see the battle till the end bein the only survival with QUORA.

It was more about placing the Martyr ability cards adjacent QUORA, so the elimination of VENARI MARKSRAT in the fifth round was all QUORA needed for addition boost.

It was a fight with lineups built around QUORA TOWERSHEAD, I have an edge with mine at level 2 against my opponent's at level 1. Both QUORA enjoyed successive triggered Bloodlust almost in unisome, eventually mine got the edge to get the job done in a ruthless manner. When you have a gladiator this powerful in your lineup, things can turn in your favor any moment as seen in this fight.

FUNGUS FLINGER'S Martyr ability benefited my QUORA in the fourth round, and it's job was accomplished as intended. It is also interesting that these Martyr ability cards have low health so eliminating them isn't much of a hassle.

SCAVO HIRELING was on the receiving end on CHAOS DRAGON in the third round which left AGOR exposed with a Repair to the Void Armor. It wasn't a great loss to the team as they still managed to put up a good fight.

This was a fight that was close and evenly matched that could have gone either way. Fortunately I emerged victorious.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/uiueedbn
With this week's ruleset battle challenge being Equal Opportunity I happened to get 3 so far, I think this battle is my second best interesting, so look out for the one for the social media challenge a bit later featuring QUORA on both opposing sides.

I am enjoying the Shatter and Scavenger abilities of MUSA SALINE, it has proven useful in recent battles since I have.

I am only asking myself now, why haven't I paid attention to the Headwinds ability of RUNEMANCER ATUAT considering I lose a lot against GENERAL SLOAN with those range monsters, I could use RUNEMANCER ATUAT to reduce the Range attacks, though the Speed is not impressive but provided it stays in the fight the range damage could be reduced a great deal.

And from level 2 is the Forcefield ability which can be frustrating when attacking with 5+ damage. We can't ignore the Last Stand ability as well, so RUNEMANCER ATUAT is quite a powerful monster in the game.

The Regular Foil is selling for approximately $4 and the Gold Foil for $64.

Ruleset:

Heal Out
Reverse Speed
Equal Opportunity

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/tamoskjf
I called @rtonline for a challenge recently and he made sure I regretted it, though it was for the fun of it, the battles were tough as we both aimed for victory to make a statement of who have become a better player. He won 3-2, he was good and has become very good recently so I have to give him the respect he deserves.

He mentioned my gameplay because we watch each other's battles daily, we are also in the same guild so we very much know each other quite well.

I used CORNEALUS against him and he said he knew I was going to use it in one of the battles.

So how about I start twisting things around a bit and ban @rtonline from watching my battles like Musk will ban people on Twitter?

With the Thorns and Heal abilities I threw CORNEALUS in the frontline which is very unusual for me.

WAR PEGASUS has been very impressive for the Shatter ability it brings to the lineup, also with the Flight ability it tends to evade attacks so I might be using more at the backline now that CORNEALUS will be assuming different roles.

Ruleset:

Loat Magic

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/opeqfvhg
It took a few days for me to find my way around the new LeoFinance UI, I had to let it be for a day or two and not bother myself too much on trying to use the new UI as soon as it was launched, though it was difficult since I use the old LeoFinance UI frequently.

As the days went by, using the UI got a better user experience. Some are still finding it difficult to use, @joanstewart tried putting up a #thread recently and it ended up appearing on her blog instead of #Threads, so I could tell she was trying to use #threads.

In this video, I take us through the basics of navigating the new LeoFinance UI, how to #threads, and respond to other thread users. I hope this helps.

Go out there and #thread, remember any topic is welcome on Threads, it doesn't have to be finance related.

What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/gngoopzm
GOBLIN PSYCHIC is a simple Tank Heal ability card in the Earth Splinter yet it is one of my dreaded monsters to come up against for the Affliction ability from level 4.

The moment the Affliction sets in, it reduces the chance of my Tank surviving long in the frontline, that is mainly why I struggle to place QUORA in my lineup with the hope of avoiding the Affliction.

As seen in the battle GOBLIN PSYCHIC attacked QUOAR in the first round, fortunately, the affliction did not kick in, it wouldn't have mattered since I had the fight wrapped up for victory already.

With the use of Martyr ability cards and being a Brawls battle I was able to use two gladiators since I used LOBB a soulbound summoner, these factors gave me the edge I needed for victory.

It wasn't the best performance from us this time out as we finished fourth. With my merits, I shopped for the above gladiators.

Ruleset:

Explosive Weaponry
Heavy Heaters
Lost Legendaries

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/lnvjhfby
I had it rough on the battlefield is an understatement as I told Jose off Hive yesterday. I haven't lost so many battles in a very long time I was on a losing streak of 9 battles.

Eventually, I had to switch to the Wild format, I have stuck to the Morden format since the beginning of the season. For some reason fighting in both formats doesn't seem to be working well for me lately.

it probably must be because I am in the Silver league in the Wild format so fighting there requires a lot more battles to get a chest compared to Modern where the chest accumulation is faster but the battles have been hell for me.

GRUND had a good fight in this battle with the Double Strike ability it was able to do damage to GRUM while evading attacks in the process.

Ruleset:

Fog of War
Aim

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And I got a pack for my losing streak since I was out of Energy to compete.

The cards well...

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ajxkqurj
Being able to grant flight ability to monsters under his calling BRIGHTON BLOOM happens to be my favorite in Earthquake ruleset and the summoner I use whenever I can tell I will be getting away with a victory.

So in this Earthquake ruleset, I called on BRIGHTON BLOOM. An interest in the Lore about Brighton doesn't seem like a normal life for him around his peers, often he was seen as strange...

The Gloridax cared not for Brighton’s strange idiosyncrasies; what mattered to them was his skills as a summoner. Furthermore, in Gloridax eyes oneness with birds has long been considered a sign of divinity. Brighton’s attraction to birds was quickly noticed by Suam Khepri, Empress of the United Gloridax, who assigned a team of aerial sorcerers to properly train the young man. When Brighton emerged from that training, he could grant the power of flight to any monster under his summoning control.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GRANDMASTER RATHE | Life | +1 Armor/Void Armor/Amplify |

| My Summoner | Element | Ability | | --- | --- | --- | | BRIGHTON BLOOM | Dragon | Flight |

Battle Ruleset
Aimless
Earthquake
Rise of the Commons
43

DIEMONSHARK was summoned to lead the frontline attack, rich in Armor and health DIEMONSHARK was a suitable fit for the frontline and was less attack since it was an Aimless ruleset with attacks flying all over the place.

With the Reach ability FLYING SQUID attacked from the second spot, it might have been a better idea to have gone with a magic monster in the second spot since FLYING SQUID missed all the attacks it launched.

With the Opportunity ability, DEEPLURKER'S focus was more on the opponent's SHIELDBEARER. It survived the battle with WAVESMITH being the only casualty.

It would help to provide some Armored protection for the lineup despite the summoner's granted Flight VENARI WAVESMITH comes in the fourth spot in the lineup with Protection ability but it turns out WAVESMITH was a target for the enemy monsters as it was soon eliminated and ended up being the only casualty from my lineup.

A bit of Blast will do in a battle of this kind and RIVERBOAT CAPTAIN the one with such ability seating in the fifth spot from my lineup. With the Flight ability, it evaded an attack from SUPPLY RUNNER in the third round.

SWAMP SPITTER was summoned to repair damages to the friendly monster who has taken the most damage. DIEMONSHARK happened to be the recipient of SWAMP SPITTER'S Repair ability.

GRANDMASTER RATHE and his monsters were defeated.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/mclwbmxz
Yesterday CHANSEUS THE GREAT was the Life Summoner I reviewed being a difficult summoner, GRANDMASTER RATHE is just as difficult to fight against, sadly I don't have it.

I find the Void Armor ability very frustrating, making BRIGHTWING a very useful monster with the repair ability.

Not to ignore the +1 Armor and Amplify abilities of GRANDMASTER RATHE that make it very strong against magic opponents.

A Regular Foil of GRANDMASTER RATHE is selling within the price range of $13-$14 and the Gold Foil for a little over $100.

KATRELBA GOBSON needs no introduction if you are a member of a Guild, the Double Strike Sneal abilities have been earning KATRELBA a place in my battles and does it fail to deliver as seen in this battle it takes off the Armor and delivers the killer.

With a monster of this kind in your deck, it puts a smile on your face even in the toughest of battles.

Ruleset:

Standard

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/hpupvaxr
I knew I was in for it the moment I saw CHANSEUS THE GREAT being my opponent. This is a summoner I know very well since I have rented it on several occasions in the past.

The Repair, Triage, and Resurrect abilities do a great job at frustrating opponents as well as getting them pissed off.

To make this worse for me it was an Up Close & Personal ruleset. Reviewing the battle my strategy to only attack through the frontline while being defensive cost me the battle, perhaps a Sneak monster or two might have gotten rid of URAEUS that single-handedly destroyed my backline.

It wasn't a nice battle to watch, I was helpless, dominated, and outclassed. Should I have gotten rid of URAEUS the chance is URIEL THE PURIFIER and MARISOL CONTUMA would have done better.

The lesson here is not to be too defensive.

Ruleset:

Aim True
Up Close & Personal
Are You Not Entertained?

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/tqhwfabe
My Focus for the day was Antimelee, naturally CAMILA SUNGAZER, my favorite summoner has a -1 melee on enemy monsters, doing the double antimelee on my opponent with the Demoralize ability from DISINTEGRATOR contributed to my victory.

FRENDUL is never an easy summoner to fight, to have won the battle dominantly calls for giving my monsters credit, especially COASTAL SENTRY with the Double Strike ability.

I have been lucky to so far gotten a level 4 Regular and Gold Foil of COASTAL SENTRY, the race is now on as to which will get to level 5 first, I am hoping it is the Gold Foild since I am just a copy short of a level 5 upgrade.

COASTAL SENTRY, even with the Double Strike still isn't my go-to card when picking a Tank. I would rather have it attack from the backline since it will require more help keeping it in the frontline compared to DIEMONSHARK.

COASTAL SENTRY placed the role of Reach ability monster in this battle and it was brutal in getting the job done.

Ruleset:

Melee Mayhem
Fire & Regret
Rise of the Commons

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/mkjcpjhi
It was an opportunity to field in two gladiator cards and I took advantage of the opportunity. There is none other than CAPTAIN KATIE and SOLA RANJELL that best suit the Wands Out battle ruleset in my deck and come to think of it, they are the only two magic gladiators I have in my Life deck.

It wasn't an entirely convincing battle that will result in victory for me from the onset but things turned in my favor from the second round the moment SOLA RANJELL had her first Bloodlust triggered.

It took a little longer for the Bloodlust to kick in for CAPTAIN KATIE but her Snipe ability was doing the damage in the meantime.

“When I grow up, my ship will sail up there!” Katie screamed at the top of her lungs while pointing at the sky just before the impact. Her father looked down at her, smiled fearlessly and chuckled out loud.

Go read up on the full Lore about CAPTAIN KATIE she is a character!

Ruleset:

Armored Up
Wands Out
Are You Not Entertained?

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xhmwkstg
In a battle ruleset where every monster has the Opportunity ability, everyone becomes an Opportunist but KULU MASTERMIND and ISGALD VORST had to prove who the real Opportunity ability cards are regardless of the ruleset.

For Kulu, it is all about strategy and tactics, and for Vosrt it is more about the lust for blood. Let's see how ruthless they can be in their natural space as they take on the Obsidian and her monsters in a lost magic battle that will leave you answering whether you are entertained.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Lost Magic
Equal Opportunity
Are You Not Entertained?

Battle Ruleset
Counterspell
36

As a Tank DIEMONSHARK took up the frontline position, with Trample and Enrage abilities, we are looking at a beast with high speed, equipped with health and armor substantial enough to hold up the frontline, pissing it off could end up badly for monsters.

From the second spot, the first on KULU MASTERMIND'S list was getting rid of IZA THE FANGED. KULU is equipped with Weapons Training and Opportunity abilities from level 1.

Kulu masterminds are expert strategists and tacticians. They are found in war rooms drawing up operational plans as well as on the battlefield directing consortiums of kulu against their enemies.

They are also masters of the martial arts, harnessing the power of their bodies—including their tentacles—in both submerged and surface-based combat.

In the third spot in my lineup is ARKEMIS THE BEAR with the Protect and Halving abilities, I am a fighter that rarely leaves my lineup unprotected, so with THE BEAR, my lineup gets the +2 Armor protection form ARKEMIS THE BEAR.

With Bloodlust and Opportunity abilities, ISGALD VORST occupies the fourth spot in my lineup. VORTS had it rough in the battle, poisoned but was relentless in attacks as it lust for blood over the weakest enemy on the battlefield.

DUMACKE ORC gains the Retaliate ability from level 5 in addition to the Shield ability. DUMACKE ORC earned a spot in my lineup though was poisoned and with 1 health it had less impact on the battle.

SWAMP SPITTER was a target for the opponents with low health it has, it occupies the backline in my line with the Repair ability. Being a victim of Snipe and Sneak attacks with poison, SWAMP SPITTER's elimination was rather quick in the second round.

With SWAMP SPITTER and DUMACKE ORC in battles, DIEMONSHARK, KULU, THE BEAR, and VORST wrapped up the battle in a dominant manner.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/bddemdws
I was very happy when I received SORRIEL THE BALE from the end-of-season rewards, seeing its Double Strike ability I knew right away it will always make it into my lineup.
I was happy my Fire deck is getting some strengthening courtesy rewards cards.

You are not going to expect much speed from SORRIEL THE BALE since the speed is constant at 2 across all the levels but with my deck, it can easily have the speed enhanced to 4 from summoner PYRE and COUNTESS SINASH. It gets worse when we come up against CONQUEROR JACEK with +2 Speed and in addition to COUNTESS SINASH and SUPPLY RUNNER, SORRIEL THE BALE could easily be attacking with a speed of 6.

I think we are looking at a deadly monster, the Blind and Rust ability when upgraded can be lethal. I am basically loving this Double Strike magic monster. I hope I get 2 extra copies for an upgrade.

Ruleset:

Briar Patch
What Doesn't Kill You
Silenced Summoners

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/laevbeul
It has been a while since I had a clean sweep in Brawls, for those of us that belong to a Guild we can attest to how tough the battles can get, you just don't know what kind of lineup your opponent will use against you since the opportunity to scout your opponent's last five battles like Ranked battles isn't available unless the guild has some special upgrade with spy capability which I have not used and know nothing about.

Therefore the battles are tough and clean sweeps don't come easily but I pulled off 7 victories out of seven battles in the last Brawl and when that happens it is worth bragging about.

I can boldly brag that I am part of a strong Guild, Immortal Gods 6, most of the time we always find ourselves finishing in the top 3 and the clean sweep is more of a common habit for the guild, recently we had five members with clean sweep and the just concluded one was two members, myself and drakarizx

This time we finished second and each participating member was rewarded with 3038 Merits and 21.508 SPS.

I was able to buy 2 Gladius Cases, above are the cards I got. I will have to keep trying my luck for the Legendary cards with Voxom being my target as I am short of a copy for level 2 Voxom.

Enjoy the battles: 1 | 2 | 3 | 4 | 5 | 6 | 7

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/baklioqr
The season began with a bang with no one taking it easy on the battlefield, I stayed away from the battlefield for over 12 hours, to recharge my Energy and to stay away from the mad rush of opponents fighting their way up the leagues.

That didn't make the battles any easier when I got onto the battlefield. I started off fairly okay and stayed competitive with some losses in between.

In this battle, I took my opponent by surprise and it felt so good having the last laugh as we both went for gladiators to do the main fight.

The Swift ability of CLOCKWORK AIDE gave my lineup the edge to attack first and with KATRELBA GOBSON doing the Double Strike Sneak attack on the enemy backline things got very ugly for my opponent not even QUORA could stand the GOBSON.

So we are back at it again fighting our way to the top of the leagues.

Ruleset:

Heavy Heaters
Fire & Regret
What Doesn't Kill You

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/vpkoxyte
For a season that looked like I wasn't going to accumulate up to 45 season chests, I managed to collect 50 season chests and in between the daily Focus I pulled Legendary cards twice last season.

So looking at my season rewards, I feel the rewards made up for the previous season, which I wasn't entirely happy about, but I know the rewards are luck-based. So this time I was luckier than last with a surprise pull of 6 Legendary cards, two being X2 of the cards.

If we put a price on these Legendary cards my rewards could be worth more than the $7.

I now have Imperial Knight at level 5 with Tank Heal ability, the Tank monster option for my like deck is expanding giving my deck great selection options depending on the battle rulesets.

Pembrook Nymph looks to be on her way to level 4 with just 4 card shorts.

I can't wait to hit the battlefield already, my Fire deck is well-strengthened with Ferexian Hero and Sorriel The Bale in my possession.

I fought more in the Modern format than the Wild last season with 189 in Modern and 174 battles in the Wild. Though I pulled off 14 win streak in Wild compared to 6 in the Modern format.

The Wild format got too tough to fight but put in a fair amount of battle.

END OF SEASON REWARDS:

And from the pack, I got Keyla Frendul.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/mqfnohzw
It is a Counterspell share your battle challenge of the week, keep the magic monsters and gladiators away from the battlefield otherwise they are going to suffer the consequence of the counterspell.

But Iidri Fyre whether counterspell or not had to get involved, for Iidri there are many sides to it as it depends on what those that seek her find.

Many seek the flame nymph known as Iidri, yet few find her. Those who do receive wisdom and guidance, passion and pleasure, an agony of flames and scars, or some combination of each.
As is typical of nymphs, it’s pretty much a roll of the dice.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | DRAKE OF ARNAK | Dragon | +1 Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | ETERNAN BRUNE | Fire | -2 Armor/Gladiator |

Battle Ruleset
Counterspell
36

So IIDRI FYRE led my lineup with the Taunt and Redemption abilities. She possesses a considerably high a mount of Speed, the same can be said for her Health with some Armor up her sleeve as even with those flames she looks hot doing what she does.

Next up in the second spot was DISINTEGRATOR waiting patiently to step up as the Tank should IIDRI FYRE be eliminated. DISINTEGRATOR comes in with Demoralized ability.

TENYII STRIKER enjoys the attacks from the enemy backline, with the Sneak ability it was deployed in the third spot in my lineup though it had to work alongside friendly monsters to get rid of the opponent's SHIELDBEARER before getting back to his Sneak attack role.

In the fourth spot in my lineup was FINA VOXOM, literarily centered to attack every low-health monster with his Opportunity and Bloodlust abilities and each time VOXOM successfully eliminates an opponent it is bad news for the opponent as FINA VOXOM only hungered for more.

Another Sneak ability monster in my lineup was URAEUS in the fifth spot with an Armor URAEUS survived a Thorns damage from DJIN CHWALA following an attack in the fourth round of the battle.

From the Untamed era is SPARK PIXIES, with a high speed of 5 and a Heealth of one that is mostly a deterrent from using it in battles but it survives this battle as the strategy deployed was suitable for SPARK PIXIES.

With only the loss of Iidri, I dominated the battle for the most part, leading to victory.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rsaahedo
I was surprised my opponent pulled a LOBB LOWLAND summoner out on me and a level 4 for that matter, not only that it was a fight with QUORA TOWERSHEAD involved in both sides and two Martyr ability cards FUNGUS FLINGER and VENARI MARKSRAT.

I was hoping my opponent would eliminate my Martyr ability cards but only one got the elimination, including a Tank Heal in my lineup also made the difference in securing my victory. Though the Affliction failed to kick in on the Opponent's QUORA I maintained the attack and Heal enough for the much-needed victory as I try to accumulate chest with the season now hours from coming to an end.

So it was a Lobb and Martyr with Quora show.

Ruleset:

Lost Legendaries
Ferocity
Target Practice

FOCUS REWARDS:

OCTAVIA SHADOWMELD is a -1 Health and gladiator summoner. It might give some life to my Death Splinter if I can have it at level 4 or possibly 5 but I have to get it to level 3 first which is now 4 copies short.

Good luck with the end-of-season rewards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/hhoazxsa
This was more like a Wild vs Modern format kind of battle. It didn't take long for me to accumulate copies of DRYBONE BARBARIAN for a level 5 upgrade where the Retaliate ability kicks in, SACRED UNICORN was on the receiving end of the retaliating and it was too bad even before SILVERSHIELD BARD could pass on the Cleans ability.

As for DRYBONE BARBARIAN is it going to be a lot useful in broken Armor rulesets, it is a monster to rather leave alone and not go around getting enraged.
The combination of Enrage and Retaliate isn't looking good for opponents from what I have seen so we are most likely going to be seeing a lot of DRYBONE BARBARIAN on the battlefield in an enraged mood.

Ruleset:

Noxious Fumes

FOCUS REWARDS:

I have been lucky to get legendary card rewards twice this season, I hope I get more from the end of season rewards. 1 more copy and I will have MUSA SALINE at level 3.

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https://3speak.tv/watch?v=joetunex/ntmvlntx
I have always wanted to own MYLOR CROWLING, though my interest has subsided since introducing newer summoners to the game. Nevertheless, MYLOR CROWLING still remains a tough summoner to come up against, especially in Up Close & Personal or Melee Mayhem battle rulesets.

With the Thorns ability some battles are just not worth watching because one is bound to lose.

I gave up on winning the battle seeing MYLOR CROWLING as my opponent while my lineup is mostly melee monsters.

Interestingly FINA VOXOM despite the Thorns damage did the unthinkable fighting till the end for SCORCH FIEND to claim victory.

A Regular Foil of MYLOR CROWLING is selling for a little over $7 and the Gold Foil for a price range of $70 to $245 with just two listed for sale in the market.

Ruleset:

Target Practice
Lost Magic

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/msgkcobd
It was a battle with a similar strategy with the same two deadly Legendary cards on the opposing sides. AGOR LONGTAIL and CHAOS DRAGON were both used as Tanks and backline defense respectively.

Another similarity is the Resurrect abilities monsters BRIGHTWING and HELLONDALE. So the lineup shows similarity in strategy.

Though my choice of summoner helped come compared to my opponent's QUIX with a -1 Range that has no impact on me being a Broken Arrows ruleset, credit can be given to the -1 Speed.

There was no loss of monsters until the second round when I found a way to open up my opponent and from thereon, the edge against my opponent was locked in as I won without losing a monster.

We had a good time out in the Brawls, we finished first as usual 😃 and each participant was rewarded with 3,263 Merits and 21.395 SPS. I won 7 battles and lost 1 out of 8, it's been a long since I had a clean sweep, and I almost will have to wait for another lucky day.

Ruleset:

Aim True
Explosive Weaponry
Broken Arrows

FOCUS REWARDS:

Finally, KULU MASTERMIND came my way and it came in two, I now wish for the third copy.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/gsazdabd
My opponent was up for a brutal kill, with two Opportunity monsters MORDEUS being one I dread, and three Sneak monsters with GRUM as Tank was nothing short of trouble for me.

But I got away with a victory in what looked like a dominant manner with the battle in my control as every one of my monsters put up a good account of themselves holding their position with fear of a more powerful opposition.

Let's have a look at how victory was attained.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | TARSA | Fire | +1 Melee/Health |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Broken Arrows
Odd Ones Out
What Doesn't Kill You
59

AGOR LONGTAIL is that beast I throw in front of an opponent to buy some time for me as I attack the opponent as intended, so AGOR led my frontline with Flight, Taunt, and Void Armor abilities. It took quite a few hits and evaded some attacks which was of great help to the team with another Taunt card in the second spot waiting to step up.

Poisoned earlier in the frontline COEURL LURKER evaded some attacks with the help of Dodge ability. It managed to do to distraction for a brief period, which, like ARGOR was a buying time my lineup needed to attack.

High in Health NERISSA TRIDAWN saw the battle to the finish in the frontline with a magic attack, of course, NERISSA is a monster without ability but she is a force to reckon with on the battlefield.

SAND WORM missed an attack on TENYII STRIKER earlier on, thereafter it was a deadly Worm on the battlefield intent on swallowing any monster for as long as they exist.

Huge Sand Worms have always lived in the desert of Draykh-Nahka, but with the recent uncovering of the various Untamed Prophecies, they have mysteriously grown even larger. They have also become more wild and free, somehow discovering how to escape from the Sands of the Dragon Splinter. Although it has never been witnessed, biologists believe that the Worms have learned how to swim. If they have indeed learned to burrow through water like sand, the Splinterlands will suffer greatly from their proliferation. In Mount Mox battle, Sand Worms can swallow monsters of nearly any size with no need to chew. They can even snatch fliers directly from the air, extending out of the ground even higher than the arena walls.

Even with URAEUS'S poison, it didn't stop SAND WORM from swallowing the daredevil.

RIVER HELLONDALE is known for his helpful nature, but when Chaos Legion arrived he took it upon himself to defend the town he loves, HELLONDALE steps in the fifth spot providing Resurrect, and Inspire abilities for the team.

VENARI WAVESMITH suffered a poisonous attack from URAEUS, otherwise, it might have survived the battle. It occupied the backline with Protection ability. A much-needed protection for the team needed and though I lost WAVESMITH it was a victory well orchestrated.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/tuncvigi
I am having a good Brawl with 5 battles won, lost 1, and pending 2 results. Probably by the time this post is published, I will know the outcome, I hope to win the other 2 battles to help the guild with the points.

I have rarely used SOLA RANJELL since I got it recently, due to its low mana, it is a better fit for Little League battles, so the opportunity presented itself for the battle as it made it for selection.
With the Tank Heal and Bloodlust abilities it forms a good team with CRYSTALAMITH also with the Tank Heal ability.

I am not going to have high hopes for getting 2 extra copies for the Cleanse ability at level 2 since getting these gladiator cards is luck dependent.

Ruleset:

Target Practice
Little League
Close Range

FOCUS REWARDS:

I think there should be an option to return rewards we don't want I have enough of GOBSON BOMBER now.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/kjyvuoaz
A level 3 WAKA SPIRITBLADE showed up with high-level monsters and I told myself I am screwed, surprisingly it turned out the ruleset was favorable to me and of course the summoner I used with the +1 Armor. I got away with a victory I never thought I stood a chance at winning when I saw my opponent's lineup.

MERDHAMPIR has not fully interest me, a Life Leech ability range monster in Water element hasn't fully connected with my style of play yet but make no mistake I come up against it quite often and I am impressed by the liabilities it has, it will be nice having it at level 5 for the extra range damage.

Ruleset:

Going The Distance
Fire & Regret
Aimless

FOCUS REWARDS:

Finally, I got the extra copies I need for upgrading ETERNAN BRUNE to level 3, I am now short of 9 copies for a level 4 upgrade all that needs to happen is replicate the reward like the 4 copies today twice and we are done at pushing me to level 4.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/wswgowry
It was a Standard ruleset with no modification to the gameplay rules. So we were good to go at each other.

With a level 6 summoner, I was disappointed to come up against a level 2 DIEMONSHARK. I expect at least a level 4 with the Engage ability.

It wouldn't have been easy for me as my magic monsters attack DIEMONSHARK, a level 4 might have done bigger damage to ARGOR LONGTAIL'S Armor. This is a victory I desperately need in the Gold league as I battle against level 6 and 5 summoners most but I am the type that likes summoners and monsters corresponding.

Using higher summoners with far lower monsters doesn't impress me, though the opponent's DEEPLURKER and PELACOR BANDIT fit well with the summoner.

And with CHAOS DRAGON on my side securing victory was a lot easier for me.

Ruleset:

Standard

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/brfwqhoj
I was unlucky to get the Close Range battle ruleset to participate in the BATTLE MAGE SECRETS Weekly Challenge! so I kept hunting for a Close Range ruleset.

A Close Range ruleset enables range monsters to attack from the first position, it is a ruleset I enjoy since I have cards like Cornealus with Heal and Thorns abilities.

Normally my Focus chest target for the day is 5, with 5 I am content and I stop playing so my Energy bar replenishes, as seen below I kept battling with the hope of getting Close Rnage ruleset it is the very last Energy bar.

It took me my entire Energy bar to find one, a bit exciting kind of and when I found it I lost the battle. So here I share with you the battle.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | MOTHER KHALA | Life | +1 Health |

Battle Ruleset
Close Range
Little League
Tis But Scratches
23

Often PELACOR CONJURER is my Tank in Little League battles, due to the Magic Reflect and Flight abilities it has from level 4, though mine is a level 5 for the extra health. Unfortunately in this battle, I don't have a Silence ability card so OBSIDIAN'S magic powers were too heavy for my monsters to deal with.

I probably shouldn't have used CLOCKWORK AIDE in this battle, slowing down my opponent and boosting my lineup with speed didn't work out well for me, I should have thrown another Sneak monster at my opponent's backline or used VULGUINE for the Scavenger ability it has.

STITCH LEECH in the third spot had it bad when it landed in my frontline though it did a good job attacking the enemy backline before its elimination.

My opponent's lineup is of slow monsters except for Failed Summoner with a speed of 2, TIME MAGE in the fourth spot in my lineup comes in with Slow ability, she does have a high speed of attack as well so I wouldn't say she was the weak link in my lineup.

VENARI CRYSTALSMITH takes up the fifth spot in my lineup with a Tank Heal ability. CRYSTALSMITH and CELESTIAL HARPY missed attacks on the opponent Failed Summoner, was that a defining moment that cost me the battle? It could be because my follow-up attack might have given me the edge I seek.

In my backline is CELESTIAL HARPY with Opportunity and Flight abilities, should my opponent attack my backline, the Flight ability of HARPY might be useful. On the second attempt, CRYSTALSMITH and CELESTIAL HARPY hit their target but the damage was done to my lineup then, and victory it was for my opponent.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/wqpaxfcx
ALMO CAMBIO has been a forgoten monster in my deck, I rarely use it for the Noxious Fumes ruleset since we now have monsters with Immunity ability and are capable of attacking.

I recall receiving ALMO CAMBIO as a reward back then and didn't understand the Immunity ability and it wasn't my favorite, thankfully I didn't sell it. Looking at it now and having a better understanding of the game I see it is a valuable card worth having and if I could having at level 2 for the Phase ability it will be awesome.

Further, the levels are the Return Fire and Magic Reflect abilities that make CAMBIO a very useful card not only for the Noxious Fumes ruleset but other rulesets as well.

The Regular Foil is selling for around $28 and the Gold Foil for $500, $600, and $985, only 3 of the Gold Fold are listed for sale in the market.

Ruleset:

Noxiouis Fumes
Heal Out

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/oktgwzus
For some reason, I am stuck at level 2 with MERDAALI GUARDIAN and this is a very useful card we are talking about that I should prioritize upgrading.

With 7 copies in my possession so far another 7 will do in leveling up MERDAALI GUARDIAN to level 3 which will be a fairly better level to have it while I plan on the level 5 upgrade for the Repair ability.

Ruleset:

Are You Not Entertained?
Briar Patch
Unprotected

FOCUS REWARDS:

I only had time to accumulate 2 chests and luckily I got a pack for rewards. My season hasn't been off to a great start and I am not going to be bothered, I will just take it as it comes and take whatever rewards come my way.

I got lucky with a Rare card pull as seen above, my MYCELIC INFANTRY need an upgrade to level 2 so I will have a look towards that.

We did exceptionally well a guild with 3 members have 3 clean sweeps, so that made us fisnish first. I won 4 and lost 3 out of 7.
The Merits rewards was 3844 so I went shoping for Gladius Case and we got 24.180 SPS rewards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/lgvbyusx
I will rather have the Lost Summiners ruleset any day than the Lost Ability ruleset which happens to be the ruleset I dislike most.

Give me a Lost Summoner ruleset and in most cases with Water or Draogon element and I will most likely pull off a victory or give my opponent a good fight even if I lost.

I can't say the same for Lost ability ruleset unless in cases with high mana battle and I can use magic.

KELYA FRENDUL is a powerful summoner, take that +1 Speed and Armor away from him you could stand a better chance at beating it.

Ruleset:

Mwlee Mayhem
Lost Summoners
Reverse Speed

FOCUS REWARDS:

I now have both the Regular and Gold Foil of GOBSON BOMBER at level 5, it can stop now so I'd rather have the soulbound summoners that have been very scarce coming to me.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/sftekkrg
Before the launch of Chaos Legion, I wanted SPINEBACK WOLF at level 5 so badly that I had to buy it. I like the Thorns ability it has from level 5 and the Speed of 6 made SPINEBACK WOLF a must-have card for me back then.

Also being a Reach ability card it can in most cases attack before the Tank due to its high speed making it an excellent support for the Tank.

It is unfortunate that I have not been using it a lot considering how much I wanted it. Death Splinter became a less win-rate Splinter for me so it has impacted the use of SPINEBACK WOLF. Being an Alpha and Beta card, I might put it to better use when Land launches fully.

The Gold Foil is selling for just about $10 and the Regular Foil for $0.26.

Ruleset:

Holy Protection
Tis but Scratches

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/wyarveiu
Quix is known for slowing down the opponent with the -1 Speed and Range on enemy monsters, making it a powerful summoner that has established itself as one of the most frequently used Dragon summoners.

From the soulbound summoners in the Earth Splinter is Lobb, it prides itself on slowing down the opponent like Quix. In addition to Lobb's -1 Speed on enemy monsters is the ability to use a gladiator.
Which is deadlier? It depends on how they I used I will say because you don't want to be messing with the Dragon Splinter and neither do you want to mess with Earth Splinter.

Lobb takes on Quix on a personal level in the battle.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Speed/Gladiator |

Battle Ruleset
Up Close & Personal
Equal Opportunity
Tis But Scratches
59

It is an Equal Opportunity battle, Up Close & Personal, and with magic monsters out of the way except for my Quora MYCELIC INFANTRY led my lineup for the Armor, fairly rich health, and most importantly the Shield ability it has.

I opted for GRUND in the second spot in my lineup for the Double Strike ability it has, in a battle of this kind being able to attack twice each round is an advantage for the team and GRUND is a deadly beast at that. GRUND was on the receiving end of THE BEAR'S Halving followed by an attack for the FORGOTTEN ONE that saw GRUND'S role on the battlefield brought to an end.

The magic and melee attack of QUORA TOWERSHEAD earns her a place in the lineup despite the exclusion of magic and range monster. All it took for QUORA was to eliminate the opponent's DUMACKE ORC to trigger her Bloodlust ability and with her healing ability, QUORA was the deadliest and only gladiator amongst monsters and she made her presence felt.

providing the Armor protection is ARKEMIS THE BEAR for my opponent and my lineup. As much as were attack-minded, we had to defend as well and THE BEAR was a good choice coupled with his Halving ability. I was worried QUORA might be attacked by THE BEAR fortunately my BEAR prevented that.

Like my opponent, DISINTEGRATOR occupies the fifth spot in my lineup with the Demoralize ability. With the Equal Opportunity, it was able to attack, though they were both eliminated sooner on the battlefield due to their lower health compared to other monsters.

With the Thorns ability is VENARI KNIFER in my backline, the speed of KNIFER is an impressive one that can't be ignored. With fairly good melee damage of 3, it does have some heavy damage not to mess with. VENARI KNIFER'S Thorns ability was effective in doing damage to the Armor enemy monsters.

QUORA TOWERSHEAD and ARKEMIS THE BEAR comfortably survived the battle securing victory for Lobb over Quix.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/umcumrnj
I still don't understand why I lost BERTROL GOBSON with 3 Health to an attack on MYCELIC MORPHOID with Thorns ability which the damage is supposed to be 2 on BERTROL GOBSON.

I understand the -1 Health effect from IMMORTALIS on my monsters but I can't figure out why a damage that was supposed to be 2 became 3. I like my gladiators and care about them so I'd like to know if anyone knows why.

Fortunately, the other GOBSON won the battle for the team.

I am a fan of MYCELIC MORPHOID for a backline defense against Sneak monsters. It only gets additional health at max level, therefore any level from 3 is okay for me where it gains the Thorns ability since it is rarely used in the frontline, except for Melee Mayhem the Speed is not much of a benefit for me to consider.

The Gold Foil is selling for $0.59 and the Regular Foil $0.018.

Ruleset:

Counterspell
Target Practice
Are You Not Entertained

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/vodpumsu
Fighting Llama and Krone is about getting rid of the backline or making sure your Tank has enough power to hold onto the frontline like in this battle.

The Sneak attack of Vruz in this battle was of no impact on Krone and at some point I considered it a wrong choice until the last rounds of the battle with Krone alone left to deal with.

It is always good to review the battle and see which monster did well most or whose ability was vital to keep the team alive. SCAVO HIRELING'S Repair ability for Agor was just enough to keep Agor glued to the frontline.

Looking at Scavo I'd rather upgrade it to level 5 or 6 for the Camouflage ability than level 4 which is to gain additional Health, so that has led me to hold on with a Scavo upgrade.

A Regular Foil of Scavo is selling for $0.17 and the Gold Foil For $2.30.

Ruleset:

Standard

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fjnmakqv
KELYA FRENDUL enhances the Speed and Armor of his friendly monsters and do you know what feels good? It is taking those abilities from the monsters with the -2 Armor from ETERNAN BRUNE and the Slow ability from CREEPING OOZE.

And from there on I was able to attack as pleased comfortably but I must admit my opponent made the battle easier for me. There was no urge to attack me except for the magic monster and the range Tank Heal monster which I quickly got rid of.

And KOBOLD MINER looked special with the Sneak ability that got a boost from the Martyr ability from VENARI MARKSRAT.

It is interesting to see from the stats only 5 copies are required for a level 3 upgrade of a Common KOBOLD MINER compared to the newer cards that require 14 copies.

You will have to pay $0.99 for a Regular Foil of KOBOLD MINER and be prepared to pay anything around $23 and above for the Gold Foil.

Ruleset:

Explosive Weaponry

FOCUS REWARDS:

No rewards for today, I had to reset my Focus 🙂

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fmpluvro
It was a low mana battle of 14, not the easiest in assembling a lineup for victory. Summoner ETERNAN BRUNE of 6 mana cost came to mind, FINA VOXOM high speed coupled with the RADIATED SCORCHER and friendly monsters which we shall have a look at shortly.

The opponent showed up with GENERAL SLOAN but with arrows broken, we had to fight each other with either magic or melee monsters.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GENERAL SLOAN | Life | +1 Range |

| My Summoner | Element | Ability | | --- | --- | --- | | ETERNAN BRUNE | Fire | +2 Armor/Gladiator |

Battle Ruleset
Heavy Heaters
Aim True
Broken Arrow
14

Being a Common card and a mana cost to get in the lineup RADIATED SCORCHER'S Shatter ability has its battles and moments to get the job done impressively and in this battle, it was much needed to make FINA VOXOM'S job a lot easier.

The spreading blight on the continent of Praetoria twisted both the land and its people. Those nearest the poisonous gases and infernal heat of Mount Praetorous were corrupted and twisted. Their skin was singed, cracked, and lined with burn marks that never healed. They were left in a constant state of agony that slowly drove them mad. The corruption also granted them the ability to manipulate flames, and the Radiated Scorcher can use them to instantly destroy their opponents' armor.

SILVERSHIELD PALADIN is a tough monster to get rid of when attacking with melee or range, the destruction of PALADIN'S armor by RADIATED SCORCHER had a positive impact on the outcome of the battle.

FLAME MONKEY occupies the second spot in my lineup to occupy space and buy some attacking time for VOXOM. Interestingly FLAME MONKEY has an opposing Repair ability to RADIATED SCORCHER's armor Shatter ability.

The job for CREEPING OOZE was simple, sit there and slow down the enemy monsters and so it.

For as long as anyone remembers, the fire mountain of Bren-Ha has spewed nothing but smoke and lava. Lately from its cracks, a small Creeping Ooze has been seeping. It cannot be stopped and absorbs anything in its creeping path. To make things worse, it managed to board a boat and escape Mortis.

To ensure victory the gladiator FINA VOXOM has to do it all. VOXOM thrives at combating the weakest in feed to feed her lust for blood and when the Bloodlust is triggered with the Opportunity ability, try stopping her.

For SCORCH FIEND in the fifth spot was about taking space to protect FINA VOXOM from Sneak attack, fortunately for SCORCH FIEND it survived the battle.

Since the chickens of Splinterlands have had enough and rising up to their oppressors, they formed an uprising known as the Cluckening. Through this, you are bound to find FURIOUS CHICKEN on the battlefield making their presence felt.
And in this battle, FURIOUS CHICKEN took a hit for the team.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/muzuhezf
I ended up hitting my 50 season chests target, it took draining my Energy bar and waiting for it to replenish, there's just a thing with hitting the 50 season chest mark even though I know the content of the chests is what matters and not the number of chests accumulated.

I ranked 1393 in the Wild format last season and 1063 in the Modern format.

I got a few Rare cards and a summoner as seen below, I wasn't lucky enough to get an Epic or Legendary card this time.

The Brawls also concluded in time with the end of the season and above are the cards I pulled as they add up towards leveling up.

I pulled off a QUORA as I aim to get more copies for the level 3 upgrade. I am now short 3 copies of QUORA for the Immunity ability at level 3, I choose not to be optimistic about that considering QUORA doesn't come from the Gladiius Case easily.

I won 5 battles out of 7 in the Brawls and the guild came second to wrap up the season.

END OF SEASON REWARDS:

I am happy that I have SWAMP SPITTER at level 4. FUNGUS FLINGER in Gold Foil looks cool.

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/qvztjwsn
To say the current season coming to an end in less than 24 hours is tough is an understatement.

I fight in both the Wild and Modern formats of the Gold League, the reason I fight in both formats is to switch over to the other format when the battles get tougher beyond my fighting capabilities.

It has been a strategy that works well for me and it helps me to accumulate the minimum 50 season chest target I set for myself. But unlike last season which I was able to accumulate 58 chests, I have managed to accumulate 48 season chests currently with less than 24 hours till the end of the season. The 50 chest season minimum target is possible by the looks but I have to wait for a refill of my Energy bar as seen below.

This is the third time this season I had to stop fighting when I am left with 1 Energy. So far I have restrained from buying Energy, I need more DEC so I'd rather not spend on Energy if I can help it.

It has been a series of winning two battles to be followed by three losses and vice versa. Heaven knows how many fights it will take for the next 2 season chest I aim to accumulate.

The plan is to allow my Energy bar to replenish after hitting my target for a fresh start next season.

On the BattlefieldThis was a painful lost, I had this battle but lost it due to the poison ability from URAEUS, it is never a good experience fighting against URAEUS with a poison ability. I tried to protect KATRELBA GOBSON but my protection strategy wasn't good enough and not good enough strategies don't win battles.

It was more about winning battles, it doesn't matter how as long as the battle is won. So in this battle I chose to sit back and strengthen CORNEALUS and QUORA with the Martyr abilities since they both have the healing ability to possibly withstand the poison ruleset.

These are just but a glimpse of how the battles are on the battlefield as we wrap up the season.
Good luck on the battlefield.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rbhteoef
The Going The Distance ruleset has allowed me to explore the capabilities of TATIANA BLAYDE on the battlefield.

It is tricky using TATIANA in other rulesets due to the low health. Going The Distance yields better results, so I am sticking to it until I develop another responsibility for her.

I have two copies of TATIANA and hoping for a third copy so I can get the Dodge ability which should give her an increased chance of evading melee and range attacks.

The Inspire ability interests me but that will be hoping for too much being a luck-dependent card and not for sale in the market.

It is just a day from end of the season, it has been a tough one with my Energy barely staying above 5. I hope to reach my target so I let my Energy bar replenish for next season.

Ruleset:

Armored Up
Are You Not Entertained?
Going The Distance

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/twwlxrpn
CRYPT MANCER is not an easy summoner to fight, the -1 Melee, Speed, and Health on enemy monsters is a challenge own.

FINA VOXOM reminds me DRAGON JUMPER from the Dragon Splinter, a monster I always dread coming up against.

The battles won using FINA VOXOM since I got it has been absolutely impressive. I once saw a tool on how to check the win rate stats on a card but can't recall it now, if anyone knows please share. I'd like to see FINA VOXOM'S rate.

Being an Opportuntuinty and Bloodlust abilities card from level 1 it sometimes acts like it has a Dodge or Flight ability judging by the way it evades attacks from Melee and Range monsters.

If FINA VOXOM was for sale how much will it be going for? A Regular Foil of DRAGON JUMPER is selling for $23 with a mana cost of 7 constant speed of 5 while VOXOM has a mana cost of 5 and a constant speed of 4.

And both are Legendary cards, I'd like to think VOXOM will cost more maybe around $28 for a Regular Foil. What do you think?

Ruleset:

What Doesn't Kill You

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/dyqwwbyl
You don't get a battle rule that allows for the use of a gladiator card and not take advantage of it, not only did I use one gladiator card, I used two to increase my chances of doing destructive damage to my opponent.

The gladiator cards have increased the excitement on the battlefield and call for one to be more strategic. The Bloodlust of these gladiators can't be ignored, use them well and they are most likely to win you battles.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | LOBB LOWLAND | Earth | -1 Armor/Gladiator |

Battle Ruleset
Taking Sides
Stampede
Are You Not Entertained?
52

With LOBB as my summoner with the -1 Speed on enemy monsters, a high-speed monster is needed for my Tank, so I opted for VENARI KNIFER to lead the frontline. It has Thorns ability, KNIFER held up quite nicely till the third round.

MYCELIC SLIPSPAWN occupies the second spot in my lineup with the Taunt ability, a similar strategy deployed by my opponent. MYCELIC SLIPSPAWN has become a frequent on the battlefield since its launch due to its Taunt and high health ability.

QUORA TOWERSHEAD is the fearful one, have it anywhere in the lineup and it will attack. Still, it requires well-planned placing in the lineup to prevent its quick elimination or suffering Affliction from GOBLIN PSYCHIC.

I must admit placing QUORA in the most suitable spot in the lineup is always a challenge for me because of the reasons mentioned above, I want to have it stay in the battle for as long as possible. So it takes up the third spot in my lineup.

KATRELBA GOBSON is my new favorite gladiator, it is not new in my deck but has not been given much chance on the battlefield until recently and it proved its usefulness I can't stop using it ever since.
It comes with Bloodlust, Sneak, and Double Strike abilities, and wow this gladiator is deadly when the enemy backline isn't protected enough to withstand the destructive power of KATRELBA GOBSON.

GOBLIN PSYCHIC provided the Tank Heal ability from the spot, it was undisturbed in the lineup as my opponent's attack strategy was focused only through the frontline. I am not a fan of attacking from one direction, spreading out my attacks is what I enjoy and have paid off mostly than the confrontation.

These savage hunters are from one of the two original villages of Anumun and are named for their unusually large heads, which are the first thing their prey sees, but at that point, they’re as good as dinner.

MITICA HEADHUNTER tops one of my favorite range monsters in the Earth Splinter, at level one it is brutal enough to get the damages done with a speed of 5, and a damage of 4 with the Snare ability. An ability that enemies can't run away from. HEADHUNTER takes up the backline in my lineup.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/sqtglqha
The plan was for MUSA SALINE to survive the battle with the help of the Scavenger ability and the Martyr from VENARI MARKSRAT but it turned out bad for MUSA SALINE as KULU SWIMHUNTER got deadlier.

I recently got 2 extra copies of MUSA SALINE for a level 2 upgrade where it gains the Shatter ability. SALINE looks great at max level but I am happy with it at level 2 and since my summoner level can't play it at level 3 yet the Dispel ability is of less interest to me now.

Ruleset:

Little League
Target Practice
What Doesn't Kill You

FOCUS REWARDS:

It is about 3 days till end of the season and it is looking unlikely to hit my 50 season chest target.

The above rewards put DRYBONE BARBARIAN at level 5 for the Retaliate ability, I now have a job to do to find frequent placing for DRYBONE BARBARIAN in my lineups.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/lejdysyp
I had an impressive Brawls performance with 6 victories, and 2 losses out of 8 battles. Most of us did well so the finished first and we got 3,094 Merits and 23.354 SPS for participating. Go join a guild if you haven't done so, there are benefits to it.

With low mana, fairly good speed, and health ORELLA ABADON is a great fit for Little League rulesets.

Being a Sneak ability monster it can take advantage of the enemy backline to possibly feed the thirst for Bloodlust and as we know these Bloodlust monsters when they get going, they become more than a nuisance to deal with.
ORELLA ABADON gains true stike ability from level 5, even at level 3 with melee damage of 3 ABADON looks like a monster you don't want to give it the freedom to mess around with your backline.

Ruleset:

Heavy Heaters
Little League
Broken Arrows

FOCUS REWARDS:

Very cool rewards today, I was short of two copies of MUSA SALINE and I got it with a smile on my face, NOA THE JUST came in more than enough for a level 3 upgrade. Generally a I am loving today's rewards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/gghxiunw
I have been used to Water and Life Splinter and it gets easier for opponents to predict my next lineup, the soulbound summoners are now giving me choices even at level 2 or 3 I still use them to get away with some wins, at the end of the day, the victories are what counts as I accumulate the Focus and Season chests.

The unprotected ruleset gave me the opportunity to utilize KATRELBA GOBSON'S Double Strike abilities and the outcome of a strike and a second one could be wiping out the enemy backline as seen in this battle.

Throwing gladiators at my opponents just to catch them off guard when the going gets tough has been working for me. The battles are tougher in the Gold League and one has to fight for victory one way or the other.

I depleted my Energy bar to 1 and had to stop so it replenishes, so far I have not bought Energy, not sure how long I will fight for chests without buying Energy.

Ruleset:

Heavy Heaters
Unprotected
Even Stevens

FOCUS REWARDS:

Finally HELIOS MATRIARCH coming to live as I got it to level 2, I hope level 3 copies aren't going to take forever.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ksyeanzn
CAPTAIN KATIE is my favorite gladiator in the Life Splinter, the Snipe magic attack from her is one to rely on and just like every other gladiator, when they get triggered for Bloodlust, they become very difficult to stop.

There is quite a remarkable relationship between Captain Katie and her father, sadly Katie lost her dad on that day when the ship capsized to a wave bigger than others...

“When I grow up, my ship will sail up there!” Katie screamed at the top of her lungs while pointing at the sky just before the impact. Her father looked down at her, smiled fearlessly and chuckled out loud.

As the wave hit, Daddy was laughing and shouting “ready to fly!?” She was. Katie felt an incredible rush as the ship pointed straight toward the sky, but this wave was considerably bigger than the others. It engulfed and capsized the ship, and somewhere in the chaos, Katie lost her hold on her father’s leg. Katie was one of only three souls on the ship that night who survived; her father was not among them.

And it was a Briar Patch battle ruleset, Captain Kaite steps in to ensure victory is achieved.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | GENERAL SLOAN | Life | +1 Range/Gladiator |

| My Summoner | Element | Ability | | --- | --- | --- | | FRANZ RUFFMANE | Life | +1 Armor/Gladiator |

Battle Ruleset
Briar Patch
36

In anticipation of GENERAL SLOAN, I picked CHAOS KNIGHT to lead the frontline, not a Tank rich in health but the Sheild ability and Armor are capable of taking a few hits to the team. CHAOS KNIGHT made it to the second round before getting eliminated.

In a battle that was fast-paced attack TEMPORAL MASTER was the wrong choice card selection for my lineup due to the Recharge ability that makes it only attack every other round, TEMPORAL MASTER'S time in the frontline was shortlived.

SCAVO HIRELING stepped in the third spot in the lineup providing the Repair ability, like TEMPORAL MASTER, SCAVO was soon eliminated the moment it stepped into the frontline.

DJINN RENOVA comes in with the Strengthen ability in the fourth spot, in a battle against high-range damage monsters, additional health could make a difference for my lineup and it did.

CAPTAIN KATIE, the gladiator amongst the monsters in the fifth spot in the line, the magic damage of Katie from level 1 is enough to do big damage to any monster coupled with the Bloodlust and she becomes fearlessly ruthless.

Though the enemy attacks were heavy VENARI CRYSTALSMITH did well with the Tank Heal ability for frontline-friendly monsters. CRYSTALSMITH and KATIE turned the battle that looked like defeat was imminent into a victory.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/dudsfomf
Ignoring FINA VOXOM in this battle for its exceptional abilities is challenging, but I'd like to focus on the summoner, ETERNAN BRUNE.

Amongst all the soulbound summoners this is my favorite for the -2 Armor. Protection armors are an excellent defense to lineups, therefore -2 Armor on enemy monsters can be a weakness for the opposing lineup a great deal.

ETERNAN BRUNE is a great complement to FINA VOXOM'S Opportunity abilities with the speed at which it attacks. I have been stuck with PYRE at level 4 needing funds to level it up.

What if I can accumulate ETERNAN BRUNE to level 5? I will be opportuned to build a deadly lineup around it difficult for opponents to break down.

I hope my luck for BRUNE increases so I can get more copies, I only have it at level 2 now I want 40 copies for a level 5 upgrade.

Ruleset:

Armored Up
Holy Protection
Up to Eleven

FOCUS REWARDS:

DRYBONE BARBARIAN is 5 copies short of level 5 upgrade for the Retaliate ability. It is surely going to earn a post in my lineup at level 5.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/euztfovf
It is unfair that I have not considered giving KATRELBA GOBSON the chance to feature in my gladiator lineups, QUORA has often been the first choice even in battles where I shouldn't have used it.

This was a battle I stood no chance of winning but to my surprise, KATRELBA GOBSON pulled it off.

The Double Strike, Sneak, and Bloodlust abilities of KATRELBA GOBSON is worth utilizing in battles, the Snare ability at level 5 can help enhance the Bloodlust ability, all of a sudden I want it at level 5 while I have been ignoring it all this time.

The health might be discouraging but when KATRELBA GOBSON gets going it can be deadly so it need protection from friendly monsters.

Ruleset:

What Doesn't Kill You
Rise of the Commons
Tis but Scratches

FOCUS REWARDS:

Second pack of the season, I hope I get the third and fourth one before the season ends.

I was bought a Gladius case as I hunt for Legendary or Epic Gladiators.

And the content of my pack above.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ooneljmn
The Fire element has a variety of unique range monsters and can be very destructive, especially the ones with Blast and Snipe abilities, PYREWATCH DEVIL presents a different kind of ability that is mainly associated with the Death Splinter, Life Leech.

I have been collecting PYREWATCH DEVIL and am keen on getting it to level 4 where it gains extra range damage. With a mana cost of 3 and a speed of 3 and 4 health from level 4, it stands a good chance for selection in my lineups.
And if I am lucky for a level 5, the better.

I pulled off another victory from the Going The Distance ruleset which I am doing quite well with, especially if it is a high mana battle, CORNEALUS often makes it for selection due to the high health and health ability as proven in this battle.

I want more of this ruleset!

Ruleset:

Noxious Fumes
Going The Distance

FOCUS REWARDS:

IMPERIAL KNIGHT is on its way to level 5 where it gains a Healing ability. I look forward to that now that I am 11 copies short of level 5.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/phkfjurc
I have to pay attention to my reward cards and level them up as they come, unknown to me I had copies enough for a level 2 IIDRI FYRE for the Redemption ability, fortunately, I managed to keep IIDRI FYRE alive the entire battle with the help of Repair ability from SCAVO HIRELING.

IIDRI FYRE is an interesting card, it has a fairly good amount of Armor and Health for a Taunt ability card. The impressive speed with the Return Fire ability from level 4, gets super interesting at max level with the Phase ability and I am loving those stats.

I haven't seen the Weapons Training Fire card yet, it might be interesting to have it gain a melee, rang, or magic ability depending on where it is placed in the lineup.

Many seek the flame nymph known as Iidri, yet few find her. Those who do receive wisdom and guidance, passion and pleasure, an agony of flames and scars, or some combination of each.

As is typical of nymphs, it’s pretty much a roll of the dice.

Always good to have a look at the Lore, there are interesting.

Ruleset:

Holy Protection
Lost Magic

FOCUS REWARDS:

I am not good at HODLing packs, so I had to open.

I pulled off another copy of FINA VOXOM, I am now short of a copy for level 2 where it gains the Piercing ability. Can I get it from my next Gladius case pleaseeeee? FINA VOXOM is a darling!

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/mcowmuio
The soulbound summoner reward cards have been my favorite of the rewards, if you have been playing Splinterlands for long summoners are quite pricy in the game, especially if having to level them up so getting free summoners is a sweet experience I am enjoying and I hope to accumulate up to level 5 and possibly beyond.

There are hot monsters and a few summoners in the game, I can't help but notice PEMBROOK NYMPH'S beauty.

Even from the battlefield, she radiates a beauty that can't be ignored. I'd rather leave it to the Lore to describe Pembrook's beauty.

Along the Pembrook, a babbling creek that wends its way through the heart of the Maywaren Forest, there lives a creature so beautiful that a single look can drive one mad with desire.

Long hair. Full lips. Perfect skin. She is queen of the river nymphs and a guardian of the ley lines and boundary between the Fey Plane and the Splinterlands, defending her charge from interlopers seeking to harness the secrets and magic of the fey for their own purpose. With her intoxicating water magic, she can bewitch and beguile others to do her will or call upon the fey to fight for her cause.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | LILY SHIELDPAW | Dragon | +1 Health/Camouflage/Triage |

| My Summoner | Element | Ability | | --- | --- | --- | | PEMBROOK NYMPH | Water | +1 Health/Gladiator |

Battle Ruleset
Reverse Speed
Counterspell
99

Pembrook called upon TORHILO THE FROZEN to lead the frontline, being a Reverse Speed ruleset TORHILO is a suitable card for this battle rich in Health and Armor with Void ability, a monster you can rely on in a battle of this kind.

RELENOR CLEAVER was summoned by the charming summoner to attack from the second spot in the lineup with the Reach and Bloodlust abilities. RELENOR CLEAVER's first attack triggered the Bloodlust ability and that is what you want from your monster earlier on in the game.

SAND WORM is always a great fit for the Reverse ruleset especially if it is a level 1 card, even at level 2 with a speed of 2 it is a monster that goes for the kill in with high melee damage. It occupies the third spot in my lineup.

I wasn't expecting RIVER HELLONDALE to survive the battle being a Counterspell ruleset, it goes against magic attacks but the Inspire and Resurrect abilities were too useful for me to leave out of my lineup.

Should there be Sneak attacks CORNEALUS in the fifth place is always a good choice for my backline defense, it turned out CORNEALUS was not disturbed as the large floating eyeball cruised the battle.

WAVE BROOD survived the battle despite all the attacks that were thrown at it. With the Taunt and Close Range abilities and a low speed of 1, it is also a suitable card for the Reverse Speed ruleset like TORHILO THE FROZEN.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/xuoecnwh
I dread losing RIVER HELLONDALE considering the way LIRA THE DARK was attacking, if it hadn't been for the Armor protection I would have lost HELLONDALE, I actually gave up because it looked like LIRA was bound to eliminate HELLONDALE in the next round but the things turned out in my favor I ended up victorious without losing a card.

LIRA'S speed with the Opportunity and Snare ability is no joke, and the Swift ability at from level 3 can make things very bad for an opponent with speed and some protection.

I recall receiving LIRA as a birthday gift last year from sagesigma, so it has been a great addition to my deck though I rarely use my Death Splinter. Since I am not too confident with the win rate I get from it.

Ruleset:

Heavy Hitters
Melee Mayhem

FOCUS REWARDS:

I got into the Gold league and got kicked out, so am settling for Silver chests for now.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/wenjewcd
CLOCKWORK AIDE had just a Health that might put off players off but I have used is a few times that makes me look at it as a useful card when looking at slowing down an opponent and doing a speed attack on the opponent for the needed edge to wrap up the battle like I did in this battle.

There are lots of cards now in the game and it calls for trying out new strategies to remain competitive for better result and not to mention the new Energy system that has not time for fooling around unless one is okay with buy Energy for battles.

So the speed ability of CLOCKWORK AIDE has important role to play in the game and I might just add a Weapons Training ability to it so it can also attack now that am thinking about it. I never thought about this until now, it is going to be fun.

Ruleset:

Broken Arrows
Are You Not Entertained?

FOCUS REWARDS:

The Portions have roles to play so they are welcome, the SPS need to be higher, please gods of Splinterlands.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/hztommqh
It's a Back To Basics rule, one of my least favorite rulesets on the game, and if the monsters have to answer for themselves, I am sure they will like having their abilities with them all the time to show off their powers and strengthen with magical spells, etc.

So whether it is a rule I like or not, it is part of the game, and we must show up on the battlefield with the best of our lineups.
I do however think the Back To Basics ruleset is like parking the bus in soccer where defenders sit back inviting attack while they keep defending...

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Armor |

Battle Ruleset
Back To Basics
Unprotected
Even Stevens
55

ARKEMIS THE BEAR is high in Health so it is suitable for a battle of this kind, it is the most expensive of mana cost in my lineup with 12 mana but it was worth having it in the frontline to take a couple of hits for the team.

DJINN OSHANNUS has got an impressive speed with 11 health as well, so it occupies the second spot in my lineup, the Void and Phase abilities are lost in this battle so it mainly attacks after an attack at each other and pray your lineup outlasts your opponent's.

I wanted another card that can attack from the frontline while also attacking from anywhere in the lineup, so I opted for RIVERBOAT CAPTAIN in the third spot in my lineup, it is low in health but worth taking the risk s I can get an attack or two launched from the frontline should OSHANNUS be eliminated.

CORNEALUS was deprived of its magical powers, its ability to see from any direction, self heal and thorns abilities are back to basics, it cost me 10 mana for 12 health, and it should be able to take some hits for the team should it land in the frontline and a CORNEALUS in your lineup is always a good thing.

The 4 range damage of SEA STALKER was too tempting to leave out of my lineup, so it made it attacks from range from the fifth spot.

Should I have placed SUPPLY RUNNER in the fifth place rather? I think so because SEA STALKER can do much higher damage should SUPPLY RUNNER be in the frontline, that was a mistake I got away with that could have altered the outcome of the battle should it have extended to longer rounds.

Back To Basics, ruleset isn't that bad after all.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zmjowbhh
Staying away from the battlefield for the first few hours didn't help me from losing battles, It must have been about 18-24 hours into the new season before I got onto the battlefield yet the losses were too much and started to get on my nerves so I had to stop and settle for 2 chests which ended up yielding a Chaos Legion pack. So am happy after all.

Despite the toughness of the battles I had fun and one of them being from my new Legendary card, AVES STURGIS with the Weapons Straining ability.

I lost my first battle with it but I got a glimpse of how better I can use it and it is amazing what it brings to the lineup giving FURIOUS CHICKEN and PELACOR CONJURER magic attack abilities. It was strange watching FURIOUS CHICKEN have a magic attack, I had to re-watch the battle.

I am loving these cards and their abilities anything is possible on the battlefield these days.

Ruleset:

Ferocity
Broken Arrows

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fophhgpm
It was a good season to be fair, the battles were tough but I had my share of a good run of victories and when the going gets too tough on the battlefield, I take breaks to recharge and get going again.

As usual, I fought in both Modern and Wild formats. I ranked 1173 in the Wild and 482 in the Modern format.

The daily Focus was far from great but the end of the season made up for it which we can see below.

We finished second in the last Brawls, my performance was average as I won four and lost four out of eight battles.

I was able to shop for 2 Gladius Cases, above are the cards I pulled, they count toward leveling up.

END OF SEASON REWARDS:

The Portions are doing impressively well in getting me the cards I need for leveling up and with lots of Portions in my possession and no packs to open, it is better I let the Portions do their job.

I got a Life Legendary card, AVES STURGIS with Weapons Training ability, I shall find spots for it in my lineup one way or the other.

I am happy with the summoner cards and the Chaos Legion pack gave me an Epic DAX which I don't have a copy of.

FOCUS REWARDS:

It was a day of rewards galore and it won't be complete without the Focus rewards. I want more copies of OCTAVIA SHADOWMELD, hopefully, I get luckier on that.

Cool rewards, am loving them!

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/hjmeizkw
I knew I was coming up against a stronger opponent than I and the only way that came to mind to fight without giving up was to attack heavily through the enemy backline.
It looked like a strategy that was paying off and even got my hands in the air celebrating the victory but was denied victory in the last rounds by the damn SCREECHING VULTURE.

I like SCREECHING VULTURE and was lucky to receive it as reward when I was new to playing Splinterlands.
The Flight ability is not only effective in earthquake ruleset but as seen in this battle, it is very efficient at evading attacks.

I wish to have it at level 6 for the Scavenger ability but am stuck at level 4 with 13 copies.

The Regular Foil id selling for $0.22 and the Gold Foil for about $8.
We now have other options in the game so I will stick to mine at level 4.

Ruleset:

What Doesn't Kill You
Heavy Heaters
Holy Protection

FOCUS REWARDS:

Better looking rewards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ghtnkgaz
My opponent did a "park the bus" kind of strategy on me and I didn't take it likely. Having two extra melee monsters that are unable to attack from the onset of the battle with a rang monster that only attacks every other round due to the Recharge ability wasn't a smart lineup to put up against an opponent in the Gold league, some mistakes are acceptable but not this kind.

I was looking at GOBLIN MECH the other day in my deck and told myself I rarely used this card perhaps I should rent it out but decided against it and a few days later it was called out for a fight.

GOBLIN MECH is quite a Tank, isn't it? It's a weakness to magic attacks that have made it less seen on the battlefield but the Piercing ability is no joke when the monster goes against an enemy monster with Armor.

I think it is a valuable card in the game with the Regular Foil selling for $0.40 and the Gold Foil for about $19.

Ruleset:

Rise of The Commons
Lost Magic

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/uwshwgcx
The Martyr ability of VENARI MARKSRAT has brought a new twist to the game, it is uncommon to wish for a monster card to be eliminated on the battlefield but the introduction of VENARI MARKSRAT brings about the wish for Martyr ability cards to be eliminated sooner on the battlefield and in the case MARKSRAT.

It was an Earthquake with an Explosive Weaponry ruleset, which isn't suitable for MARKSRAT but it finds itself in my lineup due to the Martyr ability of which monsters adjacent it will be the beneficiary of added stats following his elimination.

Let's see how the battle panned out.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | WIZARD OF EASTWOOD | Earth | -2 Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | MOTHER KHALA | Life | +1 Health |

Battle Ruleset
Explosive Weaponry
Earthquake
Fog of War
45

In a fairly high mana battle of 45 a PELACOR CONJURER isn't a card you'd expect I use as my Tank but it was my Tank for the Flight and Magic Reflect ability it possesses. I wished it stayed in the frontline longer so VENARI MARKSRAT could benefit from the Resurrection ability of BRIGHTWING.

URIEL THE PURIFIER itched for the Tank spot but had to start the battle from the second spot in the lineup with the hope of getting added stats from MARKSRAT. URIEL went on to become a more dangerous beast than he is with 12 melee damage against enemy monsters.

not an appealing look and neither is the bow to scare anyone but VENARI MARKSRAT is a skilled archer with precision.

The Lore has something to say about VENARI MARKSRAT'S precision.

Their crude bows are fashioned out of branches and saplings. Don't be fooled by their unrefined look, though. These skilled archers can still hit a fleeing rabbit at a hundred yards with precision. They hunt alone or in packs, and if you ever manage to spot one, you can guarantee they saw you first and have been watching you for some time.

Venari Marksrat's elimination in the second round was the added advantage URIEL and BOSUN sought to become more brutal.

CORSAIR BOSUN is a worthy card for the 10 mana cost, the 4 melee damage, the speed, and the armor in addition to the Reach and Reflection Shield abilities makes CORSAIR BOSUN a tough choice of card to leave out of my lineups. It attacked from the second position after starting the battle in the fourth position.

ADELADE BRIGHTWING was a suitable card for this battle of the Flight ability it possesses, also BRIGHTWING is equipped with Repair and Resurrect abilities that are of great help to the lineup.

In the back line is GARGOYA DEVIL with attacks from range. It is interesting now that this card can only be purchased and is no longer available for rewards. I managed to get up to level 6 of it if I combine all which is quite decent.
So GARGOYA DEVIL delivered the Deathblow on the enemy SCREECHING VULTURE to wrap up the battle.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xjovgpxg
That was a strong lineup from my opponent which I admire, I like the COEURL LURKER in the frontline against me and fortunately, I didn't miss a lot of targets against it that might have screwed me up considering the Phase ability of COEURL LURKER.

Also, that was one impressive lineup of speed against me, I wasn't slack on the speed myself I threw in all the speed I have and it helped quite a bit.

The Headwinds ability ability from ASH MIRAGE helped a lot in reducing the range damage from the enemy monsters.

I luckily pulled a copy of TINDERLOCK from a Riftwatchers pack the other day and looking at the abilities of this card, the Close Range and Last Stand interests me, it is one of those cards I use in battles of this kind when I know Sneak attacks are unlikely.

It turned out a faceoff between mine and my opponent's TINDERLOCK and I emerged victorious.

A Regular Foil of TINDERLOCK id selling for $0.90 and the Gold Foil for $7,84. The level 4 will be great for the Silence ability but I am not looking at that as a priority for my deck at the moment.

Ruleset:

Briar Patch
Holy Protection

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/cgqqfpxf
It is becoming obvious to those that watch my daily shared battles that I am having fun with the soulbound summoners cards, so far it has mostly been LOBB LOWLAND simply because I have it a level 3 which enables me to utilize my cards to their high-level capability.

Another one of the summoners I like is ETERNAN BRUNE a Fire summoner with -2 Armor and the ability to use a Gladiator card. And when we talk gladiator cards, we are talking deadly monsters with the Bloodlust ability. This brings me to FINA VOXOM, have you met her on the battlefield?

Have a close look at this card, be careful it can make you salivate!

FINA VOXOM is a beast when she gets going, I have never seen her on the battlefield in Brawls, so I was fortunate to receive it from a Gladius Case recently and she has been an amazing force to my Fire Gladiator deck.

VOXOM has a constant speed of 4 and 7 health at all levels but wait until she takes down enemy monsters. With the Opportunity ability at level 1, she easily takes down the weakest.
The Piercing ability comes in at level 2 and Stun at level 3 with Redemption at max level. Redemption at max level is that fair when she is so quick at eliminating enemy monsters? Be the judge.

There are currently 2533 copies in circulation, there isn't much of it out there so good luck getting a copy if you don't have one because all I can tell you is you need a FINA VOXOM in your deck.

Fina has proven herself against anyone who has ever challenged her. She does not use magic, but she is a wizard with the siow that she carries everywhere with her. The siow is an incredibly long, thin blade whose mastery can take years. An effective siow warrior can engage ten men at once in combat; Fina can handle more than twenty. She will now prove her worth and the worth of her clan to everyone at Mount Mox by battling as a professional Gladiator.

And fina have been handling a lot more enemies with the help of summoner Brune's -2 Armor. There's a lot she Fina has to offer on the battlefield as I long for a level 3 and even 4 Eternan Brune but until then enjoy the battles.

Battle1 | Battle2 | Battle3 | Battle4 | Battle5

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zijsrkzd
TORHILO THE FROZEN remains my favorite Tank in the Water Splinter when it has to do with the Reverse ruleset against magic opponents, the Void ability, and slow speed it has makes it the suitable card for battles of this kind.

It is surely a card to rely on, even looking at the Armor and the Health are fairly enough for a Tank card.

I don't recall ever coming up against the level 4 with the Last Stand ability, perhaps I should watch more of the higher league battles to see the Last Stand ability in action.

A Regular Foil of TORHILO THE FROZEN is selling for around $2 and the Gold Foil for $120.

Ruleset:

Reverse Speed
Explosive Weaponry
Fire & Regret

FOCUS REWARDS:

With about 3 days till end of the season, I have done fairly well with the accumulation of season chests currently at 48, hopefully, I pull of better rewards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/vbzeluad
I rarely use Fire element in Brawls unless I am constrained to due to battle ruleset otherwise I gravitate towards Water or Life Splinter a lot more than other Splinters which makes ORELLA ABADON a rarely used card for me.

So with one of the rulesets for this battle being Even Stevens and only Fire Splinter available I decided to go the Gladiator route against my opponent.

My strategy almost blew up in face due to my opponent's strong Tank, fortunately ORELLA ABADON had gotten the Bloodlust going before it came up against DUMACKE ORC in the frontline.

It only requires 2 mana to get ABADON in the game, considering its mana cost, the Health is fairly okay to start with at level 1 with a good speed. I find it more suitable for the low mana battles as it might be asking too much to take on the big guys as Sneak ability card in high mana battles.

It is most likely I get the Regular Foil copy to level 3 since I am 2 copies short of a level 3 compared to the Gold Foil. I look forward to ABADON at level 3 for the melee damage of 3 before the Bloodlust sets in.

Ruleset:

Heavy Heaters
Even Stevens
Up Close & Personal

FOCUS REWARDS:

Rewards like this makes me want to buy a Riftwatchers pack.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rkghwokt
Here is a battle featuring two of my favorite Gladiator cards, CAPTAIN KATIE and QUORA TOWERSHEAD I have always wondered which one of the two I like the most and always find it challenging to pick one.

They are cards from different elements with different unique abilities. QUORA TOWERSHEAD'S magic and melee attack with the ability to heal makes a fearful beast on Brawls.
CAPTAIN KATIE with a Snipe ability, is a simple-looking monster with a smile on her face, when she gets going for blood, it is a delight to watch.

Both are up against each other in this battle, who will emerge victorious? Let's find out.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Tis But Scratches
Armored Up
Silenced Summoners
50

It was the just concluded Brawls as I fight in search of victory for the guild I represent, AGOR LONGTAIL was a fit for a battle of this magnitude so I had it as my Tank with a Repair and Tank Heal for support. AGOR was eliminated but survived the battle with the help of BRIGHTWING'S Resurrection ability.

With the Void ability GARGOYA SCRAPPER could at a magic hit or two before elimination should it step into the frontline but it sat comfortably in the second spot through the entire battle.

The Repair and Resurrect abilities in addition to the Flight ability of ADELADE BRIGHTWING compliments a great deal for the slow speed she has. ADELADE takes up the third spot in my lineup providing the Repair support for AGOR, a support that was vital in ensuring victory.

And with Armored Up, AGOR was rich in Void Armor with withstand attacks provided there are supports coming in from the friendly backline.

CHAOS DRAGON the true devourer of existence was present for this battle, its presence can't be missed on the battlefield as every attack is a nightmare for opponents. A second attack from AGOR was enough to neutralize the enemy backline with the Scattershot and Blast abilities.

Most would pay to have CAPTAIN KATIE at levels 4 and 6 for the magic damage of 4 and Divine Shield ability respectively. KATIE occupies the fifth spot in my lineup with the Snipe and Bloodlust ability, KATIE'S second attack was enough to get the Bloodlust going as she hungered for more. Eventually, she delivered the killer attack on QUORA that wrapped up the battle for victory.

Without any form of threat, VENARI CRYSTALSMITH provided the Tank Heal service from the backline, The combination of CRYSTALSMITH and BRIGHTWING was enough needed support for AFOR to hang onto the frontline for victory against a deadly opponent that searched for an opening to have my lineup thorn apart.

This time KATIE was on the winning side against the QUORA side.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fokfitzg
Even at at level 1, give VRUZ some inspiration with an Inspire ability card or Martyr and the low mana Sneak monster will serve you well. VRUZ is the new talk in on Splinterlands and don't think we are tired of it now but not to dwell much on it, my focus monster today is GOBSON BOMBER mainly because it I have received good amount of it especially in Gold Foil.

GOBSON BOMBER is the first of the soulbound card I have accumulated up to level 5 and in GF, I have collected up to level 3 of the Regular Foil as well.

But it is not a card I use often, I like the Camouflage ability but nut much of a fan of the Recharge on this card, though I was on the receiving end of GOBSON BOMBER against my lineup recently and wondered what the strike came from that wiped out my monster, so it is not a card to underrate especially not that I have it at level 5 with a speed of 4.

With the continuous luck, I hope to have it at level 6 for the Piecing ability.

We had a good Brawls and came first, I won 5 out of 9 battles and lost 4. With my Merits, I bought a Gladius Case and above are the cards I got.

Ruleset:

Target Practice
Rise of The Commons
Earthquake

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zojwquke
I am a big fan of speed, perhaps my opponent went over the board trying to outpace mw with speed in this battle with three Swift ability cards.

The attack and defend strategy paid off for me with VERNARI WAVESMITH providing the Armor.

ISGALD VORST was unstoppable with the Bloodlust ability and ended up with 7 melee damage.

My opponent should have done better with the lineup, perhaps use a melee Tank instead of KRASH as the Tank but since this is a Brawls battle a victory of this kind with the opponent making things easy form me is welcome.

Ruleset:
Silenced Summoners
Explosive Weaponry

FOCUS REWARDS:

I couldn't fight today for rewards, therefore no rewards for me, it is a bump in my season progress but being unable to battle today is for a good of high importance to me.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fcpfjtrw
It's a pity my SPS stake isn't where I want it, with just approximately 9.5k, I only qualified to buy 9 copies of VRUZ. It feels great to be rewarded for staking SPS this way. I have been accumulating SPS, so I easily did the purchase.

I did a level up to level 2, I will be purchasing more when the madness over the price have subsided, it is currently selling for $0.52 the Regular Foil copy and $7.43 for the Gold Foil. The prices I feel are quite high so I expect it to drop in the future.

VRUZ comes with Sneak ability and at level 5 it gains the Martyr ability which I think is exciting, phew! I wish I can do an upgrade already.

Not to ignore the speed, it has got an impressive speed beginning with 4, VRUZ gains an extra melee damage from level 8 and no monster can evade VRUZ'S attack from max level with the True Aim ability.

I think we have got an exciting card added to the game here and it is going to cause problems for opponents.

Ruleset:

Reverse Speed
Holy Protection

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ufukkwpp
The Soulbound summoner cards have brought an interesting twist to the game, getting summoner for free is as sweet as it can get. One of the interesting twist is they are able to summon a Gladius card bring a feel of the Brawls battle to Ranked battles.

The benefit of soulbound summoners that interests me the most is the chance to probably accumulate summoners that might push players beyond the level of summoners they have.

All of my summoners are at level 4 except for OBSIDIAN at level 5, so is there a possibility of accumulating these soulbound summoners beyond level 4? Probably yes, I am amazed when I see these summoners at level 4 come up against me.

The highest I level soulbound summoner I have accumulated is LOBB LOWLAND at level 3 and in Gold Foil with another level 2 in Regular Foil, safe to say I have been lucky collecting them and I hope they keep coming.

LOBB sparked my interest in the Gladius summoners, since it is my highest leveled up so it is obvious QUORA TOWERSHEAD and LOBB are going to be a strong combo as seen in the battles shared.

Battle 1 | Battle 2 | Battle 3 | Battle 4 | Battle 5

Quora needs no intro if you belong to a Guild, there were times when I imagined QUORA in ranked battles, that is imagination is now a reality as she is found on dominating the battlefield recently.

I am having fun with the LOBB LOWLAND and QUORA TOWERSHEAD combo and I get out of control at times and use the combo in battles that are not suitable for it.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/jjjzzoeh
I find the two Silver Shield Archers to be annoying especially when playing against it at higher level where it has the Double Strike ability.

The Order of the Silver Shield paid multiple fortunes to hire Centaur Bowmen to train their Archers. The expense was worth it, for the Archers of the Silver Shield are second in accuracy and precision only to the Centauri themselves. They always carry a backup crossbow in their concealed ankle holsters.

Since it is a brief Lore, I had to share it. It is no doubt these Archers are accurate and precise on the battlefield with a mana cost of 2, low health and less impressive speed you wouldn't expect them to annoy me that much but they do.

A Regular Foil of SILVERSHIELD ARCHERS is selling for $0.28 and the Gold Foil for price range of $10 and above.

Ruleset:

Explosive Weaponry
Silence Summoners
Noxious Fumes

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/kjkcrrwe
It was a Melee Mayhem that presented the opportunity to go at each other with melee attacks, though, unlike my opponent, I had magic monsters in my lineup but the intention was to go against my opponent with melee as well.

I came up against a very powerful opponent but an opponent that was focused only on the attack without defense and that is when I get to punish such opponents. Let's look at how I got away with the victory.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | THADDIUS BROOD | Death | -1 Magic & Health |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Reverse Speed
Tis But Scratches
Melee Mayhem
56

I had AGOR LONGTAIL as my Tank with Taunt ability, a similar strategy was also deployed by my opponent. In addition to AGOR'S Taunt ability are Flight and Void Armor abilities. To get more melee damage out of AGOR, it gained a double Inspire ability from friendly monsters which we look at shortly and from this AGOR got more destructive power.

I placed ARKEMIS THE BEAR in the second spot in my lineup, it provides defense for the team with the Protect ability giving friendly monsters +2 Armor protection, and of course, no monster wants to be hit by ARKEMIS due to the Halving ability.

Reducing the melee damage of my opponent gives me a better chance of winning the battle so DISINTEGRATOR in the third spot comes in with Demoralize ability in addition to summoner CAMILA SUNGAZER -1 Melee on enemy monsters. A similar card HARKLAW was used by my opponent but it was less damaging on my lineup with my double Inspire cards.

In the fourth spot in my lineup is DEMENTED SHARK with the Inspire ability, with my melee monsters gained +1 melee damage and being a Melee Mayhem, DEMENTED SHARK can attack from any position.

With all attacks on AGOR, RIVER HELLONDALE made it to my lineup for the Resurrection and Inspire ability it brings to the team, the Resurrection ability gave AGOR a second chance in the battle and no monster deserves to be fighting a resurrected AGOR.

Like ARKEMIS THE BEAR, VENARI WAVESMITH comes with a Protect ability as well. Looking at my lineup in detail, there is a double Demoralize, Inspire, and Protect. Going against my opponent with a strategy like this gave me the edge to be defensive and very damaging with attacks while reducing the damaging power of my opponent.

It feels good when I do this successfully.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/nscsgwul
One of the rulesets that I find myself doing great at recently is the Going The Distance ruleset, when combined with one or two other rulesets, there's a high chance I will and for the ones I loss, they are not an easy victory for my opponent.

I like to utilize the Heal ability of CORNEALUS using it as a Tank while also reduce the opponent's Range attack with the Headwinds ability. It is fun to watch as the Range monsters take on each other.

When looking for a Speed packed monster SOULSTORM is one of them with a constant speed of 5 across all levels.
I recall buying it when it was launched during the Untamed era due to the Flight ability it has.

SOULSTORM gains the Snare ability from level 2 and Headwinds at level 4. The Health of this card might put you off but make no mistake it is a useful card in the game.

With just about $3 you can get yourself a copy of the Regular Foil and Gold Foil will cost you between $60 to $1900.

Ruleset:

Going The Distance
Earthquake
Up To Eleven

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/gzuaenvf
It was a good outcome for the Guild as we came third this time out and usual partaking in the Brawls comes with the Merit and SPS goodies. Every bit of these token add up, I was able to buy 2 Gladius Cases.

As seen above I lost 3 battles and won 5 which is fairly okay, I had thought my performance will be worse after seeing that I lost some battles earlier on.

Aside QUORA, CAPTAIN KATIE is another one of my favorite Gladius card and I am sometimes conflicted which one is my most favorite amongst the two, thankfully they are different elements so I don't have to worry about selection.

KATIE had a good performance in this battle, the Snipe magic ability often comes very useful when attacking low health enemy and this time the first strike was a hit that triggered the Bloodlust.

Luckily I pulled a Fire Legendary Gladius card FINA VOXOM, with impressive stats, a card I will look into in details some other time.

Ruleset:

What Doesn't Kill You

FOCUS REWARDS:

Luckily I got two summoners copies of PEMBROOK NYMPH which is now about 3 copies short of level 3. These soulbound summoner cards are getting a lot interesting by the day.

I tried my luck with the Riftwatchers pack and it was fairly good a I pulled a Dragon summoner STHISPA.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/exhzbvxd
I got away with the cheapest victory I can recall to date and I had to go back and re-watch battle immediately to find out what I did right to have won with a level 1 summoner against level 6.

PRISMATIC ENERGY won me the battle with the help of the Magic Reflect ability but there was more to the victory. The -1 Health from my summoner OCTAVIA SHADOWMELD played a part as well.

I have been ignoring these Soulbound summoners, waiting to get them at higher levels but from the frequent use of LOBB LOWLAND the Earth Soulbound summoner I am enjoying the feel of Brawl battles in Ranked battles.

I have collected 4 copies of OCTAVIA SHADOWMELD so far, I am hopiing to get the fifth copy for a level 2 upgrade and then shift my wish attention to level 3.

For me I think I will be happier getting more copies of OCTAVIA SHADOWMELD, level 5 might be too optimistic but a level 4 could give me option to be using Death Splinter a lot more for battles.

So by the looks there are a lot of these summoners to collect.

Ruleset:

Aimless
Wands Out
Noxious Fumes

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rfltiyha
I failed to pay attention to this week's Aimless battle challenge until about 48 hours ago and a battle with the Aimless ruleset just wouldn't come until this very one, so I told myself I have to make sure I win this battle so I can enter for the battle challenge, though if I had lost, I would have shared the battle as well.

I am neither a fan nor one that dislikes the Aimless ruleset, it is one of those rulesets I just take as it comes and not necessarily my favorite. So in this battle, I put a bait in my lineup hoping my opponent will fall for it but it never worked, though victory was enough to keep me happy.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | THADDIUS BROOD | Death | -1 Magic & Health |

| My Summoner | Element | Ability | | --- | --- | --- | | MOTHER KHALA | Life | +1 Health |

Battle Ruleset
Little League
Heavy Heaters
Aimless
57

It is unusual for me to have XENITH MONK as my Tank in Little League battles when using the Life element but in this case with the ruleset also being Aimless XENITH MONK was a better fit for the frontline since attacks are most likely going to be flying above him.

In the second spot comes my favorite Tank PELACOR CONJURER, I like this card for the Flight and Magic Reflect abilities it has. I had it in the second spot with the hope of magic attacks against it and it turned out as planned.

I had TIME MAGE in the third spot to Slow down the enemy monsters with the Slow ability, I was skeptical TIME MAGE will survive the battle due to the low Health but it did, being able to slow down the opponent and having a high speed makes TIME MAGE a force card you want in your lineup.

STITCH LEECH's melee damage of 3 is worth utilizing and it comes with the Sneak ability with a focus on ripping the enemy backline apart. I look forward to using it at level 6 for the Life Leech ability I already have a hundred copies of it and awaiting my summoner upgrade.

With a low mana of 2 CELESTIAL HARPY has become a frequently used card not only by me but most players alike, it occupies the fourth spot in my like with the Flight and Opportunity abilities.

VENARI MARKSRAT was my bait in the lineup, I just could wait for my opponent's monsters to have a go at it but they never did. With VENARI MARKSRAT's Martyr ability, the plan is to have CELESTIAL HARPY benefit from the elimination of MARKSRAT.

It turned out a victory I dominated and won with ease.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/hgobpqoi
Battling in the Gold league at the beginning of the season hasn't been easy, the losses were getting on my nerves, I had to tell myself often to up my strategic approach otherwise it is going to be a miserable season for me most of the days.

The situation has been win one or two battles and loss two or three. So I had the opportunity for this ruleset and a level 3 opponent so I unleashed QUORA TOWERSHEAD on my opponent, with the hope of the Bloodlust ability kicking in and it did.

QUORA had it easy and at some point I felt sorry for my opponent because I had his lineup over powered. This is one of those battles that makes an opponent curse lol, but it was a bullying victory I need after the losses I have been accumulating.

As for QUORA I and short of two cards for a level 3 upgrade for the Immunity ability. I need a lot of luck with that.

Ruleset:

Broken Arrows
What Doesn't Kill You
Tis But Scratches

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/zpfkrbiz
I recently moved to the coast and am loving it, the excitement of being close to the beach will eventually subside but I am still going to be enjoying the morning or evening walks whenever I feel the need for it.

This was my first walk on Fidjrosse beach, it was a hot day, and needing some sea breeze I opted for a walk to the beach which is just a stone's throw away from where I reside.

Quiet and peaceful there were few people on the beach, they are probably at work.

Listening to music on my phone, I enjoyed the stroll, taking in every moment of peace and beauty of the ocean as far as my eyes can see...

A view of Fidjrosse residents above.

I couldn't help but get curious at every hole I come across, I know the holes are mostly dug by crabs. Talking about crabs, I have not had them yet but I asked my sister to bring crab from Lagos when she comes to visit me sometime next week. I will have to re-learn how to cook crab but for now, someone else must cook for me...

A blue boat lay on the beach from afar...

So I walked closer to check it out, it would be nice to seat and sip some cold beer.

I will be treating myself to a beer on the beach one of these days but in the meantime, I had to help myself to more photos of the boat

And the crabs were at it with another whole.

So here is my first time on the beach since I arrived, I have been on the beach on a few other days, and I will be sharing photos as I chase sunrise and sunset on the beach.

You are most likely going to find me on the beach when you care to look for me because that is where beach lovers go.

What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/foingkor
It hasn't been a good start to the season for me, most of the time I made costly mistakes with my lineups that made me lost lots of battles and that is unacceptable in a game like Splinterlands where you rarely get away with mistakes. You get punish and if you don't amend you get punished over and over again.

A bit of distraction here and there but am sure to get my focus back on track so I can have a good season.

A look at SUIDAE SHAMAN, though it is powerful card with great abilities, it hasn't sparked my interest to grab myself a copy.

I like the Recharge ability but not on all monsters. I am more of an attacking player so cards attacking every other round are not my favorite except the likes of URIEL.

SUIDAE SHAMAN gains the Giant Killer ability from level 4 and Rust at maxed level. The Rust ability interests me most.

With $0.29 one can get the Regular Foil and between $5 to $15 for the Gold Foil.

Ruleset:

Target Practice
Keep Your Distance
Heavy Heaters

FOCUS REWARDS:

My SWAMP SPITTER is on its way to level 4, hopefully that won't take too long.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rlkufxbh
I have been lucky with copies of LOBB LOWLAND, it is the first Soulboud summoner card I now have at level 3. Also, I have the Regular Foil at level 2 so it will be interesting to see which one gets to level 4 first either the Gold Foil or the Regular Foil.

It has a -1 Speed on enemy monsters and the ability to summon a Gladius card and I have been calling upon QUORA TOWERSHEAD a lot to do the fighting.

I am sometimes carried away with the excitement of throwing QUORA at my opponent and loss the battle but generally I am enjoying summoner LOBB LOWLAND.

My Earth Splinter hasn't been giving me desired result so I stopped using it and rented out OBSIDIAN, LOBB LOWLAND seems to be getting me excited for now, hopefully I get it to level 4 soon.

Ruleset:

Wands Out
Noxious Fumes

FOCUS REWARDS:

I now have COASTAL SENTRY at level 4, the more these cards are leveled up a better use for them shows up. Level 5 is next.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/nmqejwba
Unlike the previous season, the just-concluded season had my usual input so I was able to accumulate 52 season chests.
Some were able to accumulate over 60 in the Gold league I wonder how they are pulling that off, it is probably with lesser losses and with level 5 or 6 summoners.

I ranked 1361 in the Modern Format with a 2813 rating. In the Wild Format, I ranked 660 with a 2711 rating, so I did well in the Wild format than the Modern.

END OF SEASON REWARDS:

The rewards are cool, I was able to do some card leveling up after receiving these reward cards. I am not sure if the Legendary and Alchemy portion charges are now helping to pull better cards about the ones I have but the way these cards are coming, they seem to be cards I need for leveling up and I find it interesting that it is happening that way.

As seen above the content of the Chaos Legion pack I opened so I now have a level 2 VENARI SPELLSMITH since I have been short of a copy like forever and wasn't keen on buying.

FOCUS REWARDS:

The last daily Focus of the season yielded the above rewards.

I was able to buy 2 Gladius Cases, QUORA is a nice pull, hopefully, I get 4 extra pull of QUORA for a level 3 upgrade where the Immunity ability comes in.

Overall, it was a good season.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/cxumweny
The high mana battles are an opportunity to go big on the monsters and I couldn't ask for other rulesets than the Equal Opportunity ruleset for a great battle.

This is my most interesting battle and greatest victory of the season it is worth sharing.

The impact of ARKEMIS THE BEAR is notable on both opposing sides of this battle.
The Lore of The Bear is a long and interesting one to read.

On occasion, the very brave or the very foolish try to kill The Bear or to intimidate and frighten it off. They soon learn, though, that neither steel nor spells can hurt it, and no matter how great the inferno or how mighty the army, it cannot be stopped. One swipe of its terrible claws, and both the very brave and the very foolish wind up very dead.

It was The Bear, a hulking beast larger than any Yew had ever seen. It lumbered across the field on all fours and stopped not twenty paces away. When it rose on its hind legs, Yew saw that it wore thick fur garments, a chain necklace, and a leather belt with a bear’s skull etched into its buckle. It peered down with black eyes dark with rage, yet they were not the eyes of a beast. Their tempestuous depths also held a keen intellect, an ancient wisdom, and a profound compassion.

Go give the Lore a read, I promise you will enjoy it!

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | CONQUEROR JACEK | Fire | +2 Speed, Scattershot, Piercing |

| My Summoner | Element | Ability | | --- | --- | --- | | PYRE | Fire | +1 Speed |

Battle Ruleset
Equal Opportunity
Holy Protection
Heal Out
56

So on the battleground that day MAGNOR led my frontline inviting every possible attack with the Taunt and Enrage abilities. It wasn't long until it felt the Halving impact of the opposing Bear. The Enrage MAGNOR, last till the second round but not without a fight.

COEURL LURKER stepped in the second spot in the lineup with Taunt and Phase ability, it was also on the receiving end of the opposing Bear's Halving impact. Impressively for COEURL LURKER the Phase ability helped in evading several attacks but was eventually struck by GRUM.

...many years pass before The Bear’s coming. In others, only a few. It is never predictable, but it always comes. ARKEMIS THE BEAR came and it was there in the third spot in my lineup. Confronted by the opponent's Bear and mine emerged victorious. You have got to love the Protection and Halving abilities of ARKEMIS THE BEAR!

With Range damage of 4, 6 Armor and Health, and a good attacking speed up the sleeve of LAVA LAUNCHER, it launches attack after attack from the fort position letting out a burst of frightening laughter each time it launches an attack.

Being a natural sneaky SERPENTINE SPY occupies the fifth spot in my lineup. It survived the battle as it had an impact on the battlefield with the retractable miniature spear as a weapon.

Summoner CONQUEROR JACEK gave +2 speed to his monsters and so was my lineup capable of getting +2 speed courtesy of PYRE and COUNTESS SINASH'S Swift and Opportunity abilities.

It was a battle of speed, but I emerged victorious, a battle which I enjoyed every moment of it, and with just about 9 hours away from the end of the season, this is my best fight of the season.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/drjnuhoq
It wasn't a good day on the battlefield with end of season just hours away the battles got intense and the victories are a grind.

In this battle, I might have done better and probably run away with a victory but I was screwed up by DIVINE HEALER or was it LORD ARIANTHUS? I know LORD ARIANTHUS is a bitch I hate fighting against but DIVINE HEALER tend to attract my attention with the ability.

I had the opportunity to use DIVINE HEALER in my early days of playing Splinterlands, since it was in my starter
cards.

Perhaps I should get myself a level 1 card just for the Tank Heal ability.

It is selling for $0.93 the Regular Foil and just about $25 for the Gold Foil.

I am yet to accumulate the minimum 50 season chest target for myself but that is most likely before the end of the season.

Ruleset:

Fog of War
Close Range

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/pagzctjr
I am getting addicted to using the Martyr ability cards it some times impacts my performance negatively, I find the +1 of all stats it gives adjacent monsters when a Martyr ability card dies very exciting.

As seen in this battle LAVA LAUNCHER and DJINN INFERNI being the recipients of +1 of all their respective stats.

Aside battling for victory I am truly having fun with this new ability to the game.

Credit to COEURL LURKER for evading most attacks thrown at it, it gave my backline monster more time to get damage done on the enemy lineup.

Ruleset:

Aimless
Odd Ones Out
Ferocity

FOCUS REWARDS:

NOA THE JUST looks very cool and the first strategy that came to my was to use it against summoner KELYA FRENDUL, as of now I am yet to use, I can't wait to counter the Armor strength KELYA FRENDUL gives its monsters.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/wxxwpqyj
My opponent had a plan, to wipe out my backline with Sneak monsters and I had the plan to fight head-on with random CHAOS DRAGON attacks.

A quick look at the lineup below will tell anyone that plays Splinterlands how deadly my opponent's lineup is. It is a lineup I sometimes deploy against an opponent being an Armored UP ruleset a continuous attack on the backline will eventually yield to the opposition.

Thankfully I had a beast, a devourer of existence in my lineup, CHAOS DRAGON to ensure victory for me.
But when even the invading hordes are fleeing before such a beast, what hope can there be? The answer is none when the eater of worlds has arrived, the true devourer of existence.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | TYRUS PALADIUM | Life | +1 Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Fire & Regret
Aim True
Armored Up
53

Rich in Armor and Health is ROBO-DRAGON KNIGHT, it was my choice of Tank because of the Void ability it has, as I anticipated magic attacks. It also has the Devine Shield ability and is always a reliable Tank to count on.

DJINN OSHANNUS also brings in the Void ability, here again, I was expecting magic opponents with the ruleset being Armored Up and Fire & Regret, so suitable attacks for this battle are melee and magic. OSHANNUS takes up the second spot in my lineup with high speed and is also rich in health.

The beastly CHAOS DRAGON in the third spot made all the difference, the opponent's FERAL SPIRIT was the first on CHAOS DRAGON'S menu. Following that were two attacks on the second monster in the enemy lineup that was destructive each time the Scattershot attack was launched with the Blast effect.

RIVER HELLONDALE had a tough fight at the brink of elimination but managed to survive the battle with Armor destroyed with 2 health for survival. It occupies the fourth spot in the lineup with Resurrect and Inspire abilities.

The Sneak attacks were heavy on SWAMP SPITTER, with the Repair ability, it is a suitable card for this battle. SWAMP SPITTER only lasted till the third round.

The manner in which my opponent messed with my backline had me wishing I had opted for CORNEALUS. ANGELIC MANDARIN and SWAMP SPITTER had it very bad and both cost me 10 mana enough for CORNEALUS to have the backline protected with Thorns. MANDARIN only made it to the second round even with the Resurrection help from HELLONDALE.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/cfimszgf
We are nearing end of the season and the battles are getting tougher. So far with my level 4 summoners I am putting up a good fight with some I get completely overpowered with higher level summoners, so it is a grind over and over again on the battlefield.

CHAOS DRAGON was simply an unstoppable beast in this battle taking out three enemy monsters with one shot. You want a beast like that in your lineup!

JUNKER, a card from the Riftwatchers edition which I am a fan of and only wishes to have it at level 6 for the Repair ability, from level 6 it could be a great card in lineups attacking from second spot and could step up as a Tank as well.

It is selling for $0.21 the Regular Foil and just about $3 for the Gold Foil.

Ruleset:

Reverse Speed
Super Sneak
What Doesn't Kill You

FOCUS REWARDS:

Two GF copies LOBB LOWLAND is simply awesome now I have it at level 3 GF and level 2 RF.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/fgjgybza
It was a Lost Magic ruleset with low mana, I had initially opted for COEURL LURKER but it cost me a lot of mana so I had to make do with the low mana cards.

The two Repair ability cards was enough to keep me defensive while I was able to attack. BANDIT had fun at the enemy backline while BATTERING RAM had a go at the weakest enemy monsters.

And so the strategy turned out as intended to have my opponent frustrated. Such battles drag and take a bit longer but when victory is the aim, it doesn't matter how it is attained.

We had a good Brawls and came second, with just enough Merits for a Gladius Case I went shopped and above are the outcome of the cards I pulled. Hopefully I get luckier next time.

I won 5 battles and lost 3 out of 8, so it was a performance I am delighted with.

Ruleset:

Ferocity
Holy Protection
Lost Magic

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

View Details

https://3speak.tv/watch?v=joetunex/vhjbfhvv
It was great beating ZAKU and his monsters to the Range monsters battle I had seen my opponent used ZAKU twice from the last five battles and it was an obvious prediction that ZAKU will be my next opponent.

ZYVAX VUUL'S Recharge makes me overlook it most of the times so having it in the frontline I felt was a best placing for me, the flight ability turned almost 100% efficient as it evaded most attacks.
And with the Close Range ability, when it lunches attacks, the impact is deadly.

My opponent's BLOOD MAKER was becoming a nuisance with the Scattershot ability, fortunate its damage had less impact on my backline.

I was lucky to have pulled 3 copies of ZYVAX VUUL from Chaos Legion packs with a Regular Foil now selling for $1.89 and the Gold Foil for $31.89.

Ruleset:

Taking Sides
Going The Distance

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/egojfsew
From the Untamed era FEREXIA GENERAL is still a Snipe monster card that is still of great use in the game. It would have been nice to have it leveled up but due to funds I am forced to be content with the level 1.

The range damage of FEREXIA GENERAL gets worse for opponents from level 3 and from level 4 with Inspire abilities which is one of my favorites.

The combination of FEREXIA and COUNTESS SINASH was effective in fighting Llama in the Explosive Weaponry ruleset.

A Regular Foil of FEREXIA GENERAL is selling for a little over $2 and the around the $50 to $70 range.

Gold Foil

Ruleset:

Explosive Weaponry
Close Range
Heavy Heaters

FOCUS REWARDS:

I am getting FRANZ RUFFMANE for the first time and it comes with 5 copies just enough for level 2 upgrade which is great. I like the +1 Armor in addition to the use Gladius card usage.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/icxwnqtq
Here is an interesting battle against an opponent with a similar strategy as mine. It was a Super Sneak ruleset we stuck with melee attacks with a lot of Armor protection.

The attacks on CORNEALUS were too much to handle, the large floating eyeball couldn't survive the fight but not without damaging the Armor of the attackers.
Let's go through the ballet in detail.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | TYRUS PALADIUM | Life | +1 Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Armor |

Battle Ruleset
Super Sneak
What Doesn't Kill You
Tis But Scratches
58

My frontline was a magic attack courtesy of DJINN OSHANNUS even with the Armor protection from KELYA FRENDUL and the ARKEMIS THE BEAR the Piercing ability of GOBLIN MECH was too much to handle for OSHANNUS which saw it eliminated in the second round.

ARKEMIS THE BEAR comes in with Armor and Halving ability in the second spot of the lineup. Having THE BEAR in the lineup further strengthens the defense for the lineup which was a similar strategy deployed by my opponent despite us using summoners with +1 Armor.

I placed DISINTEGRATOR in the third spot for the Demoralize ability it brings to the lineup. It was a choice that helped reduced the melee damage from my opponent seeing an Inspire ability monster was used as well.

DEMENTED SHARK was there in the fourth spot with Inspire ability, it has a fairly good speed and health so it is always a plus to have it in a battle of this kind,

RIVER HELLONDALE is known for its helpful ability through Resurrection, which was helpful for CORNEALUS. HELLONDALE also comes in with Inspire ability giving the lineup double Inspire for increased melee damage on the opponent.

CORNEALUS had it tough against the melee attacks, here is a beast that is often difficult to break down due to its strange powers. The Thorns and Heal ability caused some damage for the enemy monsters to some extent that was beneficial to the friendly team.

It was an interesting one with lots of Armor in the way!

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/plqylvld
When fighting an opponent with higher level summoner, one of the rulesets I enjoy in taking them on is the Silenced Summoners ruleset, with that the abilities of the summoners does not impact the game.

Here was a level 6 summoner which I wouldn't have won the battle had the +1 Speed and Armor abilities of KELYA FRENDUL impacted the game.

I tend to do well with the Silence Summoner ruleset and especially if I use Water element. So it feels good pulling off a victory from this battle.

JARED SCAR was unstoppable with the Bloodlust ability, CORNEALUS had the backline secured and when the large floating eyeball is on duty you don't want to be messing with it.

It wasn't easy getting rid of DJINN OSHANNUS but my monsters were were too powerful for the OSHANNUS to handle.

Regular Foil

Gold Foil
Ruleset:

Super Sneak
Reverse Speed
Silenced Summoners

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What Is Hive

We owe it to ourselves to make Hive great

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View Details

https://3speak.tv/watch?v=joetunex/thhirqus
I had to re-watch this battle to see how I pulled off the victory, a battle that had FINEAS RAGE of the opposing sides standing. It was an interesting battle and this is another one of those battles where speed was the decided of the outcome.

My opponent had double last stand cards while I had one in my lineup, it was a lineup of similar strategies but one has to be a winner in this case I was glad to have one a battle which was unpredictable.

The speed on FINEAS RAGE makes it a my go to card when I am looking at attacking from the second position due to the Reach ability it has.

It has the Oppress ability which I feel dose not interest me that much, at max level it gains Retaliation ability which I think is great for FINEAS RAGE.

With over 25k in circulation the Regular Foil is selling for about $0.84 and the Gold Foil for $21.

Ruleset:

Target Practice
Rise of the Commons
Noxious Fumes

FOCUS REWARDS:

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What Is Hive

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https://3speak.tv/watch?v=joetunex/qdvprgjs
The battle ended a lot quicker that I expected and I wondered why my opponent lineup that way but another look at the lineup, it could have turned out badly for my lineup if JARED SCAR was to develop Bloodlust momentum.

DRYBONE BARBARIAN, here is a cards that has been coming my way a lot from the chest rewards. I now have it at level 3 and just 3 copies short of level 4, considering I have been less active on the battlefield and to have received these much copies of DRYBONE BARBARIAN is impressive.

A level 5 of BARBARIAN will be great for the Retaliate ability and it is a card not to mess with even at level 1 for the Enrage ability it has.
Perhaps I should be optimistic to get another 33 copies for level 5.

Ruleset:

Stampede
Aim True
Odd Ones Out

FOCUS REWARDS:

The SPS could be a lot more generous but I will take the 1.5 with a smile on my face.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xolbwofj
For the Triage ability, I have always been a fan of SPIRIT HOARDER for its contribution to the friendly backline. When nicely used it goes a long way in impacting the lineup a great deal.

The Dispel ability comes in when leveled up and the Blind ability at from 3rd and max level. I have mine at level 1 and can do with a level 2 SPIRIT HOARDER. To have mine upgraded an extra 2 copies will be required for a level 2. Looking at the price the Regular Foil is selling for $6 and the Gold Foil for $46.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | POSSIBILUS THE WISE | Water | +2 Health, Trample & Reach |

| My Summoner | Element | Ability | | --- | --- | --- | | BRIGHTON BLOOM | Dragon | Flight |

Battle Ruleset
Earthquake
Equal Opportunity
32

XENITH MONK could do with some Inspire ability in the frontline and it was provided by DEMENTED SHARK. The Heal ability allows XENITH MONK to stay in the battle much longer and possibly survive it and that was the case as it evaded a killer attack from the opponent's SERPENT OF ELD in the 7th round.

Being an Equal Opportunity ruleset TORRENT FIEND could attack from any spot, so it occupies the second spot in the lineup.

In the third spot was DEMENTED SHARK with Inspire ability which the friendly melee monsters are the suitable beneficiaries. Not only is the Inspire ability a positive to the lineup, it has a fairly good amount of health to make it last the battle.

SPIRIT HOARDER comes in with Triage ability in the fourth spot. Unfortunately, it didn't survive the battle but had a positive impact on the lineup.

Spirit Hoarder has some interesting Lore worth giving a read.

Granted, it is a docile looking creature, but the gnarled staff it carries, with branches twisted into a series of synchronised patterns, holds a sinister, spinning orb of power. It is a mystic force, the likes of which has never been seen before. This is the Vault of Spirit Hoarders and the one true source of its power. If one were to look at the orb closely enough, they would see the tormented spirits drifting inside, desperate to be free of the anguish prolonged by their eternal prison. What makes the Spirit Hoarder so utterly terrifying, though, is the indifference in which it stalks the land. The Spirit Hoarder cares not of the source of souls it takes, with both Praetorians and Chaos Legion having fallen victim to its obscene harvesting.

RIVER HELLONDALE was part of the battle with the Resurrect ability. It takes up the fifth spot in the lineup and had it bad from SERPENT OF ELD that saw HELLONDALE eliminated.

Taunt ability cards are my favorite and with the slight opportunity to use them against my opponent, I don't hesitate. So WAVE BROOD was the target from the onset as it occupies the backline.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/hyvraeye
On of those Brawl battles that I managed to use QUORA efficiently, as much as QUORA is a strong and powerful card having it well placed for the Bloodlust ability to set in and not have it eliminated earlier in the battle is important to get the best out of it.

Now with my QUORA at level 2, I look forward to having it at level 3 which is luck dependent when Gladius cards are concerned.

BRIGHTON BLOOM is that summoner I look to in Earthquake ruleset. It doesn't gain a lot of usage from me because it it a level 2 card.

It brings an uncommon ability to the monsters. Flight ability. It will be great if I can get it to level 5 so that might do a lot good for me and would make me rent Dragon summoner a lot less.

To have it upgraded will cost me approximately $4 the Regular Foil and the Gold Foil selling for $40.

Ruleset:

Earthquake
Up To Eleven

FOCUS REWARDS:

The Guild came third in the just concluded Brawls so I was able to buy 2 Gladius Cases. Below are the cards, all normal and Rare cards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/biopzygk
The flights were on time and even arrived earlier at each destination. We arrived at Kigali Rwanda with some minutes to spare and we changed aircraft in Kigali.

Kigali from what I could see from above looks beautiful, the airport is quite busy, the country must be making a good amount of money from its airline and the change of flight process was smooth.

I find the Rwandans beautiful, they look darker and tall, and there’s just that beautiful darkness to their skin which I couldn’t stop admiring.

We were greeted by the above sign, almost everyone stopped to have it photographed. Kigali was a bit cold like Johannesburg, the weather wasn't that different in the early hours of the morning comparing both cities.

After about 40 minutes of wait in Kigali it was time to board another aircraft.

The lady on the stairs getting on board was the French lady I spoke about that we wanted to chat with each other but language was a barrier.

Off we are headed for Libreville, Gabon. The view of Kigali from above.

Always a breathtaking view of a city from above.

We are looking at Libreville a coastal country.

The forest looks amazingly dense.

Looking at Libreville from above was breathtaking, the forest looks dense

We safely touched down in Libreville, Gabon for less than an hour before flying to our final destination Cotonou, Benin.

I couldn't get a clear shot of Benin from above but above are some photos of the smallest airport I've ever been to.

Some wouldn't enjoy the stopovers like a friend of mine that mentioned he preferred direct flight, I prefer the stopovers as it allows me to have a view of other countries.

So it was a safe and enjoyable flight.

What Is Hive

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https://3speak.tv/watch?v=joetunex/xwfffepw
Being a Range monster with Repair ability at level 1 makes me like SWAMP SPITTER the moment I received it form Focus rewards even at level 1 it is a useful card and it wasn't long till I developed a strategy for it in my Water lineup and when the opportunity came to try out SWAMP SPITTER on the battlefield, I utilized it to my advantage that resulted in a victory.

I wouldn't worry much about the Giant Killer ability that requires 100 copies, if I get 100 copies the better if not a level 4 or 5 SWAMP SPITTER will get the job done as I am mostly keen on the Repair ability.

The combination of level 5 MERDAALI GUARDIAN and SWAMP SPITTER might frustrate opponent miserable or even with SCAVO HIRELING combo.

Ruleset:

Weak Magic
Fog of War
Explosive Weaponry

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What Is Hive

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https://3speak.tv/watch?v=joetunex/vwjiwcmr
I had my first fight against ASTRAL ENTITY and it was brutal, I had recently developed the habit of throwing in 3 Taunt ability cards at my opponent, actually this is the second time to have pulled this move and both occasions resulted in victories.

99 mana calls for going big on spending and there is no excuse to be shy on going big with the monsters at my disposal.

The stats of ASTRAL ENTITY looks, The Dodge ability interest me and the -2 Armor looks like a good counter against FRENDUL, the Resurrect ability is one I use often and that will come in very useful for the Taunt ability cards.
Overall I think we are looking at a great summoner.

A Regular Foil of is selling for $23.27 and the Gold Foil for $150.

NIGHTMARE at higher level is deadly for the Phase ability. It has always been an interesting card not to mess with, its high speed and Blast ability can be destructive as seen in the battle.

I was fortunate to have gone for Speed and the Taunt ability cards otherwise this was a lineup that was going to tear my lineup apart in now time.

Ruleset:

Heavy Heaters
Unprotected

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/cqzfelwj
Here is a battle I wish I could tell DEEPLURKER to stop attacking the VENARI MARKSRAT, each time this monster dies and gets resurrected it is bad news for me.

Coming up against HIGH PRIEST DARIUS and ADELADE BRIGHTWING both with Resurrect ability made thing completely worse and got BILA THE RADIANT AND URIEL out of control.

URIEL is like a truck bad enough to bring you closer to the purity of truth than you’ve ever been and getting +1 of all stat from the death of VENARI MARKSRAT makes URIEL you just want to walk away from.

BILA THE RADIANT was a beneficiary as well from the Martyr ability of MARKSRAT giving the magic monster 6 magic damage.

Since MARKSRAT is a soulbound reward card not accessible in the market, I am unable to view the stats. I hope to receive it from chests one of these days.

What could have been a counter against my opponent? Perhaps an all magic attack would have withstood the onslaught and probably stand a chance to win the battle or a lineup of Sneak monsters with SAND WORM invited to the party.

Ruleset:

Heavy Hitters

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/xzwjtvrz
If I have to pick one annoying monster in the game it will have to be HALFLING ALCHEMIST and that is the reason why I wasted no time in making sure I get ARKEMIS THE BEAR to level 4 being the second card in the game with the Halving ability.

Having PELACOR BANDIT and DEEPLURKER fest on HALFLING ALCHEMIST was the sweetest part of the battle for me and not even a second chance at resurrection gave ALCHEMIST a shot at an attack.

Nevertheless ALCHEMIST remains a deadly monster in the game worth eliminating sooner before it strikes. From the stats one can see these monster is bad news all over with Redemption ability from level 4.

It feels great giving ALCHEMIST a treatment like he was not part of the lineup.

Where did the Halflings come from? Did they sail from across the Outers, did they dig up through the ground, or did they simply fall from the sky? No one knows for certain; the Halflings have been less than forthcoming when answering questions of their past. Instead, their focus is always on the future, a future that is ruled by halves.

Ruleset:

Up To Eleven
Stampede
Heal Out

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fywbbpuh
I am glad that MAGNOR is now experiencing fairly good amount of usage from me lately and it is because I am able to give it some Armor Protection by using it with ARKEMIS THE BEAR which helps against melee and Range monsters but vulnerable to magic attacks.

With the ruleset being Silenced Summoners, it was an opportunity to lineup my cards the way I did and the outcome was a 100% dominant victory.

MAGNOR is a beast not to be pissed off due to the Enrage ability it has and even worse at level 3 with the Trample ability.

At max level, the Return Fire ability comes in which puts MAGNOR at another level of danger to opponents.

A Regular Foil of MAGNOR is selling for $25 and the Gold Foil for $350 the least price and $1500 the highest listed for sale.

Ruleset:

Explosive Weaponry
Fire & Regret
Silenced Summoners

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/bibvtiqy
It feels using CAMILA SUNGAZER to reduce the melee damage of enemy monsters and even feels a lot better throwing in a Demoralize ability card to the lineup, but the most annoying of all is the Halving ability of ARKEMIS THE BEAR reducing the damage attack of enemy monsters.

Unfortunately it was against a lower level summoner so that felt a bit like an abuse on my opponent.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +Speed & Armor |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Close Range
Melee Mayhem
Fire & Regret
56

It was a Melee Mayhem and you shouldn't be excluding AGOR LONGTAIL from a battle of this kind if possible, so it led my frontline with Flight, Taunt and Void Armor abilities. With my opponent's lineup weakened, AGOR stood a good chance of surviving the battle and so it turned out.

ARKEMIS THE BEAR occupied the second spot providing the Protection and Halving abilities. The Halving ability went on to be a pain for the opposing enemy as most of the enemy monsters where in the receiving end of the Halving impact.

For DEEPLURKER it all about going after the weakest and that was successfully executed from the third spot in the lineup with the Opportunity ability.

DISINTEGRATOR was there providing the Demoralize ability and with that combined with the summoner's -1 melee on enemy monsters rendered the opponent's attack powerless.

You will often RIVER HELLONDALE in my lineups and that is mostly because of the Resurrect and Inspire abilities it provides for my lineup and for this battle, it was there to resurrect AGOR which was a successful execution.

Double impacts is nice and having another Inspire ability card in the lineup is meant to do a lot more damage and DEMENTED SHARK was the one in combination with RIVER HELLONDALE doing the double Inspire thing.

And it ended badly for my opponent a I overpowered the enemy lineup.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/guzzjzur
I have not had the chance to battle that much this season but what I do notice is that the battles are less competitive. I am fighting against level 2 and 3 summoners and as much as I want to win battles, I want it to be competitive as well.

I am a fan of ZALRAN EFREET though it hasn't been a card that has experienced much usage from me since the newer edition cards were introduced, it has its days when I get to use it and one of those was for this battle, and being a Briar Patch ruleset, I had no worries at having it in my backline so it can gain more health due to the Life Leech ability it has.

I never realize it has Cleanse ability and Headwinds ability until now and interestingly Strengthen ability at max level as well. I think we are looking at a card with great abilities especially from level 2.

The Regular Foil is selling for $7 and the Gold Foil for $5750 with only a copy listed for sale.

Ruleset:

Briar Patch
Healed Out

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zjzwnfim
I'd like to think I have been quite lucky with the rewards cards despite the low amount of battles I have put in this season.
This would be the lowest of battles I have put in a season a far as I can remember. I have so far accumulated 27 which I am normally in my 40s with 3 days for end of season.

So I was lucky to get MUSA SALINE, a Legendary card the other day.

It's Scavenger ability from level 1 makes me fond of it already especially for the low mana battles.

The Shatter and Dispel abilities makes it a desirable card. It gains an extra magic damage when max. It will be a nice combination when used with ALRIC STORMBRINGER.

So from here on I wish for 2 extra copies for a level 2 MUSA SALINE.

Ruleset:

Tis But Scratches
Little League
Aimless

FOCUS REWARDS:

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ymlorckk
That was a strong lineup by my opponent and also a lineup that goes against the Super Sneak ruleset which most players would have fielded melee monsters. It was also smart of my opponent to use WARRIOR OF PEACE for the Demoralize ability to reduce my melee attack and coincidentally I returned the favor with DISINTEGRATOR of the same Demoralize ability.

The Headwinds ability of WARRIOR OF PEACE has always interest me and with mine at level 4, 70 extra copies is required for me to get the Headwinds ability at level 6.

Though I am less keen on the move for an upgraded WARRIO OF PEACE, a Regular Foil is however selling for $0.24 and the Gold Foil for $4.19

Ruleset:

Aim True
Super Sneak
Weak Magic

FOCUS REWARDS:

IMPERIAL KNIGHT can I get 60 copies of them so as to upgrade it to level 5 for the Heal ability? I hope so and I hope to start putting in the battles in another week after settling in Benin.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/okhbbvjx
I pulled off SOLA RANJELL from a Gladius Case recently and considering its stats and abilities I couldn't wait to have her in my Brawls lineup, fortunately, the opportunity presented itself and I am impressed with her performance in this battle.

The Heal ability is most appealing to me with the Bloodlust which all Gladius cards have. The Cleanse ability and Strengthen abilities all make SOLA RANJELL a card everyone should own, unfortunately, it is not for sale so owning it depends on luck.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | DALLAN | Death | Cripple |

| My Summoner | Element | Ability | | --- | --- | --- | | LORNA SHINE | Life | Devine Shield |

Battle Ruleset
Aimless
Reverse Speed
Little League
13

Interestingly, I pulled off a clean victory against a level 3 summoner with all of my cards at level 1. So I had PELACOR CONJURER in my frontline to be supported by SOLA'S Tank Heal ability.

And being a Reverse Speed ruleset, STITCH LEECH was a suitable fit for this battle with the Sneak ability of 2 melee damage and Devine Shield protection for the summoner.

SOLA RANJELL RANJELL takes up the third spot in my lineup. SOLA has an interesting Lore worth looking at.

She was never fully accepted as a daughter of the moon with a name like Sola, but she clung to her name like a child clings to its mother, saying it reminded her of the “angels who allowed her passage.” Sola’s eyes shine with bright gold, like a glimpse of the sun, and her hair is a mesmerizing mix of black and white, like moonlight through the trees.

Sola came to the Splinterlands directly into Praetoria on the brightest night of the year: the alignment of moons. She went straight into the Moxian arena and enlisted herself as a Gladiator, completely unafraid of her Lunakari heritage and representation. She fights for the daughters of the moon, and does not care who knows it. Although she controls many mysterious magical powers, she aims to only fight with hand and weapon in the arena. Her weapon is a long two-bladed staff that is edged on both blades with a constantly burning light whenever Sola holds it in her hands.

SOLA'S magical powers were evident in the battle that saw her lust for blood, as it eliminate enemy monsters. SOLA started the battle with magic damage 1 and wrapped up the battle victoriously with magic damage 4 in a 13 mana battle, that was quite impressive.

Being an Aimless ruleset SPIRIT HOARDER comes in with the Triage ability with the intention of healing the backline-friendly monsters and it is also a good fit for the Reverse Speed ruleset.

SOUL FIEND had the fourth spot in the lineup taken, the plan is to take the hit should there be a Sneak or enemy attack.

Also getting in on the battle with zero mana was FURIOUS CHICKEN in the backline. Knowing the Chickens of Splinterlands have had enough of oppression, every chance of taking part in a battle is always welcome.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/kaqcvezb
I put up a lineup which I knew wasn't strong enough to hit the battleground but due to time running out and a bit of undecidedness of lineup, I settled for the lineup and was brutally wiped out on the battlefield.

However that was an impressive and powerful lineup from my opponent which I admire.

DESERT DRAGON was a beast! That Piercing ability had my monsters cooked it was heartbreaking to witness how outclassed I was.

We are looking at a beast of a card with Trample ability that should be avoided, in addition is the Retaliate and Giant Killer abilities at level 3 and 4 respectively.

I don't own this card and the level 2 interests me, so looking at the price the Regular Foil is selling for $3.30 and the Gold Foil for $35.

Ruleset:

Close Range
Armored Up
Odds Ones Up

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/wwaqwqae
I was on the receiving end of the Martyr ability in a very destructive manner and the experience is still fresh on my mind so whenever I have a chance to try out something similar on an opponent, I don't hesitate on throwing a Martyr ability card at my opponent I am glad I was able to get 4 magic damage attack for OSHANNUS in this battle.

The stats of VENARI MARKSRAT might not be that impressive but the power lies in when it dies and that's all that matters for me.
At level 5 it gains Snare anility and Shatter ability when maxed.

With a lot happening offline for me lately I hope I get time in the coming weeks after my migration to put in more battles so I can stand chances of getting more of these cards.

Ruleset:

Explosive Weaponry
Keep Your Distance

FOCUS REWARDS:

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What Is Hive

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https://3speak.tv/watch?v=joetunex/jicdavbk
MAGI NECROSI's speed is often noticed in battles, being a card with a speed of 4 from level to max level brings an impressive amount of speed to the lineup.

And being a Snipe and Camouflage ability card, I dread coming up against it and it was evident in this battle as it eliminated GRIM REAPER.

It is a card worth upgrading and with just 3 copies in my possession, an extra copy is needed to have it at level 2.
The Regular Foil is selling for $1.11 and the Gold Foil for just about $9.

The Summoners

| Opponent's Summoner | ElementAbility | | --- | --- | | THADDIUS BROOD | Death | -1 Magic & Health |

| My Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Speed & Speed |

Battle Ruleset
Target Practice
Even Stvens
40

It was a CURSED WINDEKU led frontline from my opponent and me and the Range and Magic monsters take on each other. WINDEKU'S rich Health and Thorns ability often makes it a card mostly used as a Tank.

RIFTWING is a favorite card I have been using lately due to its Scavenger and Flight abilities. The place was to have it stay on the frontline after CURSED WINDEKU is eliminated but failed to work out as planned.

For my lineups, CORNEALUS is often a suitable card for the Target Practice ruleset due to its ability to Heal, it finds itself in the frontline where the Thorn ability helped in eliminating the opponent's ARACHNE THUG.

DHAMPIR INFILTRATOR comes in the fourth spot with the Sneak and Double Strike ability. It is the task to attack the enemy backline and it was a task that was successfully executed.

Four hundred years before the first rift opened, the first whispers of chaos brought dark beasts under a blood moon to the Tower of Azdurj. Creatures of nightmare began hunting by night, lurking the valleys and crawling on the wind.

In desperation, the acolytes of Azdurj sought forbidden tomes, long sealed beneath their tower. By the candlelight of hidden recesses within their tower's crypt, the first Necrosi were born. Forged to battle the spawn of Chaos, these bounty hunters are eager to take up the fight.

MAGI NECROSI was eager to take up the fight in the fifth place, though it had its magic power and health reduced, but survived the battle.

GRIM REAPER in the backline attacked from range with Affliction ability. Unfortunately, the opponent's MAGI NECROSI had GRIM REAPER in the third round.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/qllzpdvk
COASTAL SENTRY where does it fit most in the lineup? That is the question I asked myself knowing the Water element is mostly of magic fights and the melee monsters need either Void or Void Armor to do well as a Tank.

So depending on the ruleset COASTAL SENTRY will rarely be a Tank monster for me, I see it been extremely deadly in Melee Mayhem battels or Super Sneak Ruleset and even Up Close and Personal.

The Double Strike ability gives SENTRY an AXEMASTER kind of attack perhaps having booth is a lineup is worth exploring.

card

Unless you are new to Splinterlands COASTAL SENTRY is a soulbound reward card so neither the Gold Foil nor the Regular Foil is for sale.

With some luck a 100 copies of COASTAL SENTRY will unlock the Piercing ability and the Knock Out ability at maxed level.

Ruleset:

Tis but Scratches
Melee Mayhem

FOCUS REWARDS:

LOBB LOWLAND, hopefully I get more copies of it.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/cyrghrbi
That was an opponent that gave me a good fight with a level 1 MIMOSA NIGHTSHADE. I think MIMOSA NIGHTSHADE is a very powerful summoner, I just didn't get it right with her when I rented it in the past. The Void, -1 Range and Affliction abilities makes MIMOSA quite a force.

SAND WORM is a deadly card and you don't want it Enraged, being a Common card almost everyone have in their deck it's usefulness on the battlefield can't go unnoticed.

It is a deadly worm that should be rid of before it gets more dangerous. My opponent almost succeeded clearing my backline with the Sneak attacks of SAND WORM.

The Speed of SAND WORM is less impressive but it made up for it in attacks. It gains an extra speed at level 5 and gains the Snare ability from level 6 with Piercing ability at maxed level.

The Gold Foil is selling for just about $9 and the Regular Foil for $0.51.

Ruleset:

What Doesn't Kill You

FOCUS REWARDS:

And getting a Gold Foil RIVERBOAT CAPTAIN from Focus reward was awesome!

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/cwheqytu
I missed about 4-5 days of the just-ended season and when I resumed battling I decided I will settle for about 35 season chests considering I always accumulate a minimum of 50 season chests per season and I have lost some days from starting early as I usually do.

To my surprise, I progressed fairly well, and only in the last 2 days I started seeing the possibility of accumulating 50 chests I was proud of myself but how did I get that done in fewer days compared to previous seasons yet I often just manage to accumulate 50.

And not that I depleted my Energy Capture Rate (ERC) that much, there were times I was in the 70% region and that was it.

I am now asking much more from myself like a boss that just discovered his employees can do much more from the time normally allocated to them. Thankfully I am not reporting to a boss here.

I ranked 479 in the Wild format last season with 92 victories out of 148 battles.

In the Modern format, I ranked 211 and won 129 battles out of a total of 177 battles.

END OF SEASON REWARDS:

The Soulbound cards are exciting and so are my rewards, I am loving the FIRECALLER Gold Foil of 3 copies.

Opening the pack, I pulled off the Legendary ALVAR!

FOCUS REWARDS:

And above is the rewards just hours before the end of the season.

A season in which I was late to the party turned out to be an exciting season for me.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ncrzkaqf
One of the impacts of the new cards is we get to have options of cards to choose from to impact of deck and lineup positively.
I have not been using my Fire deck like I wish to, Water and Life are my most used element and I am trying to balance the use of my deck for fights.

Since I upgraded COUNTESS SINASH to level 2 for the Swift ability, I have been taking advantage of SINASH and PYRE'S speed on the battlefield which are bringing me victories that I normally would have lost.

In this battle, I take us through how I dominated the battle with COUNTESS SINASH and PYRE combo.

The Summoners

| Opponent's Summoner | ElementAbility | | --- | --- | | TARSA | Fire | +1 Melee & Health |

| My Summoner | Element | Ability | | --- | --- | --- | | PYRE | Fire | +1 Speed |

Battle Ruleset
Ferocity
Lost Magic
Super Sneak
38

Being a Lost Magic ruleset, ANTOID PLATOON was a good fit for the frontline for my opponent and me. With the shield ability, damage from melee and range attacks is reduced. The Scavenger ability makes ANTOID PLATOON a tough monster to get rid of. My PYRE needs to be upgraded to level 5 to take advantage of the Scavenger ability of PLATOON.

FLAME MONKEY takes up the second spot in my lineup, it has the Repair ability from level 5 and Swift ability at max level. Those are vital abilities for a card with 1 mana cost.

SCORCH FIEND was there in the third spot with zero mana cost, it had a good time putting in the Sneak attack.

I want ARKEMIS THE BEAR for the Halving ability and I've got it. And I have been enjoying its addition to my deck. It comes in not only with a Halving ability but with a Protection ability giving +2 Armor to friendly monsters. Cutting GRUM'S attack into halfway a moment of the battle I enjoyed.

CORNEALUS found a great spot in my lineup, it was the fifth spot where it could see attacks from any direction and was always ready to do damage to melee attacks with the Thorns ability while the Heal ability keeps its Health replenished. To date, no one knows where CORNEALUS came from.

COUNTESS SINASH is hot and with her hotness comes her Swift attacks always attacking the weakest. EXPLODING RATS was at the receiving end as it was swiftly taken out by SINASH.
The Swift and Opportunity abilities of COUNTESS SINASH make it a good combination with PYRE for speed and before my opponent could settle into the battle, my lineup had done damage that put me on the edge that led to a dominant victory.

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https://3speak.tv/watch?v=joetunex/hxblpthr
Here is an interesting battle I most likely might not have gotten away with a victory if the ruleset wasn't Silenced Summoners considering the +2 Health and Cleans ability ability from Llama.

So I pulled of a victory surprisingly and it was a long battle that stretched to 20 rounds just before fatigue sets in.

I have always been a fan of HYDRA and still I am. Being a Beta card I rented it a few times before Chaos Legion edition gave us more options of cards to choose from.

Being a Common legendary card, HYDRA would fit into most battles except few depending on the ruleset and that makes it a valuable card in the game.

The stats are impressive as well with Heal ability at level 1 and Thorns from level 2, Retaliate and Trample at level 3 and 4 respectively. There are lots of beast cards in the game, HYDRA is one of the with only 3 of the Gold Foil up for sale in the market, the least price being $8553 and the Regular Foil selling for $44.

Ruleset:

Fog of War
Weak Magic
Silence Summoner

FOCUS REWARDS:

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What Is Hive

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https://3speak.tv/watch?v=joetunex/eattscxw
CARNAGE TITAN will be a great addition to my deck but for some reason I have been ignoring it. And being a fan of Reach ability cards I wonder why I am yet to develop the interest of getting at least a copy for myself.

The level 3 of CARNAGE TITAN is tough to get rid of when attacking with melee or range monsters due to its Shield ability.

The stats of this card are impressive, interestingly the Speed, Armor and Health are all constant through out the levels.

The Double Strike ability makes CARNAGE TITAN destructive monster, it is better for monsters to take Flight like AGOR did in the battle than risk taking hits.

The Regular Foil is selling for around $8.

And the Gold Foil for about $42.

So we are looking at a card that is holding price value quite reasonably.

Ruleset:

Silenced Summoners
Briar Patch
Equal Opportunity

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ugfzxuyj
The monsters of Splinterlands are known for their strength and brutal ways on the battlefield, they fight and that is what they leave for with a few peaceful ones like the PEACEFUL GIANT just to name a few.

DAX PARAGON has a different kind of power of his own, he is known as a businessman haven inherited from his parent's wealth.

When he became old enough, Dax was given his large inheritance to begin his own sect of his family's business, which he called Dax's Consultations. He would be called upon by the wealthy, the greedy, and the powerful to consult for them. He would analyze their business practices, their competition, and provide advice. He became renowned for his success, and was thought of as the “secret ingredient” to any tycoon's business. And because of this, Dax soon became immersed in a world of spoils. He lived a fast life of luxury, of gold, and of stabbing anyone in the back that tried to cross him. Often literally.

It might interest you to read up more about Dax, his got some interesting Lore that will keep you glued to the last read.

The Summoners

| Opponent's Summoner | ElementAbility | | --- | --- | | GENERAL SLOAN | Life | +1 Range |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Super Sneak
13

PELACOR CONJURER is my favorite for the low mana battles, I get tempted to use it even in the high mana battles as well.
It takes up my frontline with the Flight and Magic Reflect abilities.

In the second spot in my lineup was DAX PARAGON, I had rented level 1 since I don't have a copy. I felt I could do without the Amplify ability from level 2. I like the Affliction ability it has at level 5. Probably a card I will buy for my deck in the future. The Regular Foil is selling for $0.70 and the Gold Foil for $7.30.

Being a Super Sneak ruleset VULGUINE in the third spot in my line could attack the enemy backline and with the Scavenger ability, it had to be included in my lineup.

CELESTIAL HARPY, here is another one of my favorite cards for the low-mana battles, it comes with Flight and Opportunity ability in the fourth spot.

SOUL FIEND had to join in on the action, with zero mana cost, I had it placed in the fifth spot.

Holding my backline was NAGA ASSASSIN, we are looking at a card with high speed, a low mana cost of 2. It is high time I level it up to level 4 for the Backfire ability since I have the copies to do so. It survived the battle with DAX being the only casualty.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ghaaothj
These Martyr ability cards when used strategically right can cause incontrollable trouble for the opponent. I was at the receiving end of one which was a terrible outcome for me.

I have uploaded the battle and will be auto posted during my travel since I am not sure how soon I will be able to connect to the internet.

So I had my first Martyr ability card, FIRECALLER and decided to throw it in the frontline for the Martyr ability which LIVING LAVA was the recipient of all the +1 stats.
It worked out as planed and it was great having a 5 range damage from LIVING LAVA.

From level 6 FIRECALLER gains the Fury ability and Snare from level 9. The stats of this card is interesting, I hope to get more copies to see how high the levels I can upgrade it.

Being a Soulbound card neither the Regular Foil nor the Gold Foil is for sale.

Ruleset:

Armored Up
Keep Your Distance
What Doesn't Kill You

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/swjqzney
It was great for the Guild to bounce back with impressive performance after finishing second in the last Brawl, this time out we finished first with great performances from all the participating member.

I like the Fray that was allocated to me this time, I was able to utilize my cards to full capacity.

I won 6 battles out of 8 and lost 2, it is the second time I am trying to win all battles but have fallen short with a victory in the last Brawls and now 2. The 100% win rate comes when I least expect though I am very happy with my last 2 Brawls performance as it gives me something to brag about.

The 3769 Merits went towards buying 2 Gladius Cases which has been my most exciting and luckiest pull at a go and 25.409 SPS came my way for my participation.

Above are cards I pulled from Gladius's case opening.

Before this pull, I had 2 copies of QUORA TOWERSHEAD, I have now leveled up my QUORA to level 2 with 4 copies.

The Legendary Gladius cards are uncommon you have to come up against some before getting to see them or pull them off a case, this is my first time seeing SOLA RANJELL. A Tank Heal with Bloodlust abilities is great for my Life deck.

SOLA RANJELL will do for those low mana battles, she might be a good combo with VENARI CRYSTALSMITH.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/uchxkdbc
Not often do I come up against the magical powers of ALRIC STORMBRINGER and come out victorious, my first reaction is to always counter the magical power with BORTUS but I get overpowered most of the time.

The time opting for DELWYN DRAGONSCALE helped me put up a fight and not just a fight but a victorious one.

TORHILO THE FROZEN featured as the Tank for both sides. it is a reliable card against magic attacks due to it Void ability, it is not a card to expect fast attacks from due to its speed of 1 across all the levels but it does a good job at being a Tank to absorb attacks before getting eliminated.

And some times it can be frustrating coming up against TORHILO.

The Regular Foil is selling for $1.11 while the Gold Foil is selling for $29.70 with 373 in circulation.

Ruleset:

Ferocity
Reverse Speed
Lost Legendaries

FOCUS REWARDS:

Nice amount of SPS there, the cards looks nice as well as I stack up on the new reward cards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/kzencpjb
It is tough playing only Range monsters in the battle but in most cases it has been a ruleset I find favorable for the amount of times I have been engaged in such battle I have won most of them either through the use of CONTESSA L'AMENT or QUIX and even PYRE.

So it has been a ruleset I am having fun with since I have a few cards with the Close Range ability so am not struggling with Going The Distance ruleset

I was fortunate to receive 31 copies of NAGA ASSASSIN from chest rewards.

Now that we no longer receiving it as reward we can only look to the market to buy.

For $0.025 one can get a Regular Foil copy and $0.85 for the Gold Foil.

NAGA ASSASSIN didn't survive the battle but had a go at opponent before getting eliminated in the second round.

Ruleset:

Aimless
Lost Legendaries
Going The Distance

FOCUS REWARDS:

The reward lately are like looking forward to End of Season rewards, they have been exciting!

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/edwpzkfm
It was an Explosive Weaponry battle with Melee Mayhem twist to it as the monsters get Up Close and Personal with COEURL LURKER leading the frontline of both enemies.

Fun to watch and I pulled out my FROZEN SOLDIER from its isolation. I can't recall the last time I used FROZEN SOLDIER, it was one of those cards I enjoyed using in my early days of playing Splinterlands, all I notice back then was it takes more damage from melee and range monster before getting eliminated.

Not knowing it was its Shield ability that makes it tough. It took time to understand the abilities of these cards.

FROZEN SOLDIER in the second spot played a Reflection Shield kind of ability for me.
Looking at the stats it would be nice upgrading it to level 5 for the Magic Reflect ability. Not a card I use often but I like that I own an Alpha, Beta card.

The Regular Foil is selling for $0.81 and the Gold Foil for $34 the least and $264 the highest listed.

Ruleset:
Melee Mayhem
Explosive Weaponry
Up Close & Pesonal

FOCUS REWARDS:

I am getting ideas with SWAMP SPITTER, wait until I try it out on the battlefield!

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What Is Hive

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https://3speak.tv/watch?v=joetunex/ltifgvfl
The new soulbound reward cards seem to have brought a new kind of excitement to the game and one being the summoners that allow the use of a Gladiator card in battles and for this battle PEMBROOK NYMPH which I have been fortunate to receive level 2 copies.

Hopefully, I get more copies for a level 3 upgrade and beyond.

My first battle using PEMBROOK NYMPH had me opt for RELENOR CLEAVER a gladiator card. It had a Brawls kind of feel to it which I find interesting for Ranked battles.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | POSSIBILUS THE WISE | Water | +2 Health, Trample & Reach |

| My Summoner | Element | Ability | | --- | --- | --- | | PEMBROOK NYMPH | Water | +1 Health, Gladiator |

Battle Ruleset
Reverse Speed
Equal Opportunity
Ferocity
46

WAVE BROOD was up there in my frontline with Taunt and Close Range abilities. Being Reverse Speed and Equal Opportunity it fits well for this battle being a slow monster and pulling all attacks to it with the Taunt ability. Too bad for WAVE BROOD it didn't last beyond the second round.

RELENOR CLEAVER comes in with Bloodlust and Reach abilities in the second spot, It had a go at the enemy's RIVER HELLONDALE for the Bloodlust and from there on it became deadlier and unstoppable.

Relenor Cleaver wields the heaviest axes in the history of the Axemasters; he has been drawn to the glory of arena combat and the roars of adoring crowds at Mount Mox, where he now lives as a professional Gladiator.

I had DISINTEGRATOR in the third spot in my lineup for the Demoralize ability it brings to the team. It turned out good choice as it reduced the melee power of my opponent.

The Inspire ability of DEMENTED SHARK gives my melee monsters additional damage power and with fairly good health it was able to survive the battle from the third spot in the lineup.

The +1 health from summoner PEMBROOK NYMPH wasn't enough to keep FEASTING SEAWEED longer in the game as it was the second card to be eliminated due to its low health. It however did some damage to the opponent's lineup before getting eliminated.

VENARI WAVESMITH was there in the backline providing Armor protection for the team. It made it to the fourth round haven played a vital role in the team's defense.

My first use of PEMBROOK NYMPH turned out a positive one, I hope to get more copies to get a better performance out of it.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/rzxysrcg
This was one of those battle that was more of having fun and fooling around than the focus being on the victory for points towards chest accumulation.

So I threw 3 Taunt ability cards at my opponent for the fun of it. After all there was 99 mana at our disposal so I was in the mood to go big on the mana.

It liked like a good plan to have gone with except that my opponent showed up with more magic monsters than I expected and PHANTOM SOLDIER made the battle tougher for me with the Silence ability.

The plan for me was to attack with magic while I let my Taunt ability cards do their thing with ARKEMIS THE BEAR providing Protection.

I have a level 1 PHANTOM SOLDIER and I have been wanting to get extra copies for an upgrade to level 3.

A Regular Foil of PHANTOM SOLDIER is currently selling for around $6 so it will cost me +$30 for 5 copies that I need for the upgrade.

The Gold Foil is selling for $240 the least and $914 the highest listed for sale.

Ruleset:

Silenced Summoners
Aim True
Broken Arrows

FOCUS REWARDS:

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What Is Hive

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https://3speak.tv/watch?v=joetunex/difrchir
It was another great performance for the Guild though not a performance for the first spot but finishing second was a result to be pleased about. My Fray entailed 8 battles, I won 7 and lost 1.

Would have been nice if I kept it clean but it wasn't to be as I came up against the card I have been wanting, so I lost the battle.

Each Brawl received 2588 Merits and 23.9 SPS as seen above. For those not part of a Guild, I suggest you join, there are benefits to it not worth losing out on.

With my Merits, I bought a Gladius Case.

A couple of Common cards, nothing special they do add up for leveling up though. It is high time I do the Gladius cards leveling up.

Our collective performance had us finish second, hopefully, we finish first in the next Brawl.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/gqvcvnwo
It feels good beating my opponent with speed in this battle, the combination of PYRE and COUNTESS SINASH for speed is simply awesome.

While speed plays impacts on some rulesets, being able to slow down the opponent matters as well and here is where CREEPING OOZE come in with the Slow ability.

There are lots of 1 mana and zero mana cards in the game now and it easy to ignore CREEPING OOZE, in fact I almost did with this battle but ended up having it for my lineup and it had an impact in this battle judging by the way I slow down my opponent while attacking with speed.

CREEPING OOZE is not your cheap kind of Common card, the Regular Foil will cost you $1.35 if you are looking at picking up a copy for your deck while you will be paying $13 for the Gold Foil.

Ruleset:

Up To Eleven
Target Practice
Unprotected

FOCUS REWARDS:

The rewards have been good to me and I hope they remain good.

And from the Chaos Legion pack, I got the above cards.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/wpbnjdma
GRUND is loved and known for defending his people of Praetoria against the invasion of the Chaos Legion. With his strength, he wasted no time against Chaos Legion, a kind of strength capable of holding Warhammer on both hands for dual attacks.

When he first met Bera Dallin in New Everitt he couldn’t help but marvel at her martial prowess. After having spent some time with her he became proficient in the use of the warhammer. His great strength meant that he could hold one in a single hand and so it wasn’t long before he acquired another and began to dual wield them in combat.

Grund is well loved amongst the people of Praetoria and he is a staunch defender of them, his strong ideals of honour and justice infused within in from a young age. When he heard of the Chaos Legion invasion, Grund took up his hammers in anger and sought them out immediately.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | SCARRED LLAMA MAGE | Earth | +2 Health, Last Stand & Cleanse |

| My Summoner | Element | Ability | | --- | --- | --- | | IMMORTALIS | Life | -1 Health, Void & Shatter |

Battle Ruleset
Reverse Speed
50

GRUND is high in mana but very much worth it when we look at his abilities, it comes with high health which is necessary for a Tank, the speed is constant at 3 with melee damage of 3 from level 1, and is a Double Strike ability card, damage of 6 is dealt against opponents each round.

At level 4 GRUND gain the Trample ability, I have been on the receiving end of that Trample attack and it wasn't a pleasant experience. At max level gains the Cripple ability.

To take attention off GRUND, I placed MYCELIC SLIPSPAWN in the second spot. The Taunt ability of SLIPSPAWN helps diver attacks its way.

I expected coming up against LLAMA MAGE and knowing it is a summoner often used with KRON, I had to attack the opponent's backline with SAND WORM from the third spot in my lineup, fortunately, SAND WORM was free to get the damages done.

Being a Reverse ruleset SCAVO TECHNOMANCER is a good fit for this battle, though the magic damage from TECHNOMANCER is just one, the Blast ability makes it a card worthy of a place in my lineup.

In the fifth spot is SPIRIT DRUID GROG with Resurrect ability, GROG survived the battle though its impact on SLIPSPAWN was short-lived but a positive for the team in general.

The gold is to ensure GRUND stays in the frontline as long as possible and possibly survives the battle and to achieve that GOBLIN PSYCHIC is the one to provide the Tank Heal ability. PSYCHIC at level 4 is also armed with an Affliction ability that prevents the opponent's Tank from healing.

It turned out an easier victory than I expected.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/govuedqk
I might have to fight more in the Modern format towards end of the season than the Wild format since I have advanced to the Gold league in Wild format with the hope of getting better chest rewards since I am behind with the season.

The Going The Distance ruleset can be tough to play if one doesn't have range monsters with the Close Range ability and that is where WAR CHAANG comes in for me in this battle.

It is a card from the Untamed era and I remember buying it after coming up against it numerous times and liked its abilities.

It is a card one can enjoy its abilities better from level 3 where it gains extra range damage and from level 4 the Trample ability and it look a lot deadlier at max level with 3 melee and range damage each.

Not ignoring the Retaliate ability which is better to avoid at times.

The Regular Foil is selling for about $7 and the Gold Foil is selling for $72.50 the least and $400 the highest selling price.

Ruleset:

Going The Distance
Lost Legendaries
Up To Eleven

FOCUS REWARDS:

I got my first reward of the season and my first of the new reward cards, I will be looking into Drybone some other time.

Trying my luck I bought a Riftwatchers pack and pulled the above cards.

I have some Merits from the last Brawl which I spent on a Gladius Case.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rsvnkglx
I am way behind on the current season, as a matter of fact, I am yet to earn my first chest in the current season. I managed to put in some battles already hopefully I progress with getting beaten brutally by opponents.
Looking at EXPLODING DWARF, I sold mine the moment EXPLODING RATS launched since they are of similar stats and I rarely used them.

At level 3 EXPLODING DWARF comes in with the Piercing ability and Retaliate ability at level 6. It comes with good melee damage and with an Inspire ability or +1 melee from the summoner this card can be destructive. I was fortunate to get rid of it in the battle before it made a move on my line.

It is selling for $0.35 the Regular Foil and about $8 for the Gold Foil

Ruleset:

Stampede
Equal Opportunity

FOCUS REWARDS:

I don't deserve rewards at the moment 😃

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/jrdcgusu
I spent two nights in Durban with the Huawei team I traveled with for a quick job. In total, we were four and had a nice time.

One of the guys knows a Kenyan restaurant and he recommended we go have lunch there, upon getting there, the meal will only be ready later in the evening, I was disappointed since I was keen on having a Kenyan dish.

Two of us ended up settling for a Nigerian meal, while the other two settled for a South African meal. It was nice having choices of food to opt for.

We bought takeaways and headed to the beach where we had our lunch. We found ourselves at South Beach.

It was a beautiful sunny day, we had a walk on the beach after our meals.

I was so full that I just took it slowly like a pregnant woman and watched the three other guys dip their feet in the water.

Taking in the fresh air and appreciating the view had me content.

I am hoping to bring my love for taking photos back to life, I like the plant branch laying in the sand and had it photographed. It must have found its way there either through the wind or the sea waves.

The waves in the sand are a beauty!

I had to photograph my foot, to show I was in South Beach Durban.

It was less than an hour's visit to the beach since we had a site to attend, but it was a moment we enjoyed.

What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/aihfdjih
I finally got a JARED SCAR the season before last and have been giving it a place in my lineup where possible to see where it fits most. Some turn out to be a good decision and some don't. There's just a different feel to Bloodlust ability cards compared to the usual cards.

Horrified to find herself with a child that was clearly different from the others, she quickly set about getting rid of him to preserve her reputation within the town. Paying a passing merchant to dispose of the “awful mistake”, she freed herself from the shame that would have befallen her name. However, the merchant couldn’t bring himself to destroy the baby, instead leaving it on the doorstep of his favorite arena in Ulundin. That was where Scar discovered Jared, wailing in a basket and so hungry he could milk a cow dry. Scar took Jared to his home in Ulundin city where the child quickly settled and grew to enjoy a fair life.

Above is an interesting Lore about Jared, he has an interesting life story it is worth a read, haven been born of a wealthy mother and a vampire father...

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | THADDIUS BROOD | Death | -1 Magic & Health |

| My Summoner | Element | Ability | | --- | --- | --- | | MOTHER KHALA | Life | +1 Health |

Battle Ruleset
Ferocity
Super Sneak
Weak Magic
38

PELACOR CONJURER was my Tank of choice in the battle, it has become my favorite card in the Life element for the Flight and Magic Reflect ability it has. And in this battle, I expect nothing from CONJURER than to just evade attacks.

JARED SCAR occupied the second spot in my lineup and with the help of the Repair ability from BRIGHTWING, it was able to survive the Thorns damage from CURSED WINDEKU allowing JARED to lust for blood. A danger with Bloodlust ability cards is, the longer they are around the more dangerous they become so it is best to get rid of them sooner.

The Flight, Repair, and Resurrect abilities of ADELADE BRIGHTWING were helpful to the team, she was focal support to the lineup giving JARED the Repair he needs and CORNEALUS a second chance in the game.

TIME MAGE comes in with the Slow ability in the fourth position. Reducing not only the opponent's speed but attacking with magic.

For a monster that excels at evading attacks, a Tank Heal helps in keeping CONJURER longer in the frontline and that is what VENARI CRYSTALSMITH brings to the lineup. CRYSTALSMITH was eliminated in the fourth round but had done well in keeping CONJURER live.

CORNEALUS had everything coming at it, the large floating eyeball might have survived the battle if I had used a Demoralized or Triage ability card. Regardless the damages were done to opponents before the eventual elimination of CORNEALUS.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/lsfvwvko
Last season was not the best of seasons for me, I managed to accumulate 49 chests accumulate which was a chest short of my minimum 50 targets for the season but was impressed with that number knowing I have been extremely busy and had very limited time to play the game.
So I did well in accumulating 49 chests though the content of the chests is what matters and not the number of chests.

I ranked 849 in Modern Format with 87 wins out of 139 battles. I got 10 win streak in the process.

Over to the Wild Format, I ranked 250 and put in a total of 201 battles, winning 129 and 7 win streak.

I had fun nevertheless, fun is an aspect of the game that remains consistent. I couldn't wait to try out the new 3 rulesets in the Gold Format so I advanced to the Gold league sooner that the previous seasons.

END OF SEASON REWARDS:

A Gold Foil LAVA LAUNCHER toped my card pull. DJINN CHWALA is always welcome.

FOCUS REWARDS:

And 2 Alchemy Portion charges for the last Focus of last season.

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What Is Hive

We owe it to ourselves to make Hive great

Image by @doze

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https://3speak.tv/watch?v=joetunex/dllzbqso
I often brag about about CORNEALUS and I have every reason to considering the way it pulls off victory in battles I never expect to win, over time I have gotten used to CORNEALUS do the unthinkable.

It is my most valuable asset in the game, a Gold Foil for that matter and am loving it!
To have an idea to the strange magical power we are talking about lets look at the stats again for those unfamiliar with this beast.

It comes with Heal ability, rich in health with Range damage of 2 at level 1. Things starts to get ugly for those that encounter CORNEALUS from level 2.

It is wise for melee monsters to avoid attacking CORNEALUS at level 2 but they foolishly do it anyway.

At level 3 CORNEALUS gains the Return Fire ability and this is where Range monsters should avoid attacking, same applies for the Magic monsters, which is the max level for CORNEALUS where it gains the Magic Reflect ability.

We are looking at a beast that only wants to attack, attack it with any of melee, range or magic and it has the power to do damage to the attack.

Everyone deserves to own a CORNEALUS and at this point you start to wonder how does it cost to buy one.

The Gold Foil is selling for $711 the least with the highest listed for sale is $50 000.
The Regular Foil might be a cheaper option as it is selling for $87.

As seen in the battles 1 and 2 CORNEALUS showed how powerful it is.

To wrap up things up about CORNEALUS, a Lore about the large floating eyeball will do.

The large, floating eyeball monster known as Cornealus has strange magical powers and can see anything for miles in any direction. No one knows from whence it came.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/subkuslu
Remember ORC SERGEANT? I do, you don't come up against it often on the battlefield but when you do and it is a higher level card, it makes it presences felt from the second spot in the line up with the Reach ability.

The Inspire ability always interests me, my level 5 OBSIDIAN is capable of playing it and it will be nice building a melee team around it than the magic which I am not doing well with.

I admire my opponent's lineup and as seen by from the battle I was outclassed.

I have a level card of ORC SERGEANT lying around which I rarely use, to have it upgraded a copy will cost me $0.15 for Regular Foil and about $4 for the Gold Foil, I am actually considering this, though it will come with upgrading other cards to form a formidable melee lineup around ORC SERGEANT.

Ruleset:

What Doesn't Kill You
Briar Patch
Holy Protection

FOCUS REWARDS:

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zxthyoyq
Would be nice if we can get another Tank Heal in Fire element BEETLE QUEEN is the only one in the Fire element and as much as I want it badly I have to upgrade my summoner before buying it.

I don't recall buying TIME MEDDLER, it must have been from a Riftwatchers pack pull. The Dodge ability for a magic monster is great, PHANTOM OF THE ABYSS is one in the game that proves difficult to attack with melee or range. So it is good having a similar kind of card in the Life element.

I have not paid much attention to TIME MEDDLER simply because I rarely use it but no doubt judging by the stats it is a card worth having and possibly upgrading.

It has a constant speed of 3 from level 2, and the Return Fire ability kicks in from level 6 and Thorns ability at level 10.

It is selling for $0.17 for the Regular Foil and $1.75 for the Gold Foil.

Ruleset:

Stampede
Equalizer
Even Stevens

FOCUS REWARDS:

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/vvnmbplx
It was a magic battle with DELWYN DRAGONSCALE the summoner choice for my opponent and me. A quick scout on my opponent had me anticipating I am coming up against an opponent that was going to throw everything magic at me.

And with NERISSA TRIDAWN being the monster of the week, shying away from a magic fight isn't going to do me any good, so a showdown it was as I confronted my opponent with a magic fight.

Before going further let's look at the stats on NERISSA TRIDAWN. We are looking at a powerful card from level 1, it gains an extra speed from level 3 and a magic damage of 5 at max level, use, it with DELWYN DRAGONSCALE and you will be getting 6 magic damage out of it at max level.

Looking at the price, the Regular Foil is selling for $1.45, and the Gold Foil is just about $13.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | DELWYN DRAGONSCALE | Dragon | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | DELWYN DRAGONSCALE | Dragon | +1 Magic |

Battle Ruleset
Equal Opportunity
Up To Eleven
99

Considering the ruleset and the strength of my opponent, a Taunt ability could do some distraction which would give me the chance to attack at ease. AGOR LONGTAIL was the one fitting for this task, not only is it fitting but a beast difficult to get rid of. It led my frontline with Flight, Taunt, and Void Armor abilities.

DJINN OSHANNUS takes up the second spot in my lineup, looking at my opponent's lineup I would have preferred OSHANNUS in the frontline due to CHWALA'S Thorns ability.

Nerissa is a proud warrior of the water. Armed with her enchanted trident, she defends the seas, the rivers, and the lakes. She is well known across coastal villages, and they often call on her for help. She has slain great sea beasts that would otherwise kill everyone in their path. She has rescued sailors from hurricanes, and even warned villages of incoming tsunamis to save lives. Her bravery and brilliance in battle have led to her being called Nerissa the Hurricane.

With the Lore about NERISSA TRIDAWN out of the way, it occupies the third spot in my lineup with magic attack damage of 4. NERISSA'S first attack sent DIAMOND DRAGON to where it belonged. NERISSA survived the battle that lasted 4 rounds.

CHAOS DRAGON was present as well, it would have been worse for my opponent if I had my DELWYN DRAGONSCALE at level 4 for the Blast ability of CHAOS DRAGON, though the 4 magic damage of the beats was enough to do the Scattershot damage.

The Resurrect ability of RIVER HELLONDALE is to give AGOR a second chance at existence on the battlefield, AGOR had the needed second that bought time for friendly monsters, both AGOR and HELLONDALE were key for my strategy to work.

VENARI WAVESMITH in the backline comes in with Armor protection for the team. Not a battle suitable for WAVESMITH but the Armor protection helped AGOR earlier on.
VENARI WAVESMITH survived the battle with AGOR being the only casualty.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/cpaxdipi
I wonder the strategy my opponent was to pull against me considering the ruleset of the battle. It was a win for me and I should take it and move on but it is good reviewing the battles either win or loss so we get better, TENYII STRIKER wasn't supposed to be in my opponent's lineup to begin with.

KELP INITIATE has its battle rulesets that picks my attention, so it is a card I use now and then, it is far from a forgotten card and I actually wish to have it at level for the Cleanse ability it has.

Interestingly I wasn't aware it has Triage ability until now form level 7.

Being a Reward card it has held up in price well as the Regular Foil is selling for about $3 and the Gold Foil +_ $30.

Ruleset:

Fog of War
Weak Magic
Explosive weaponry

FOCUS REWARDS:

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/esguedze
You are not going to get tired of me saying I like the 3 rulesets newly introduced to the game would you?

Well It was Equal Opportunity rulesets with 2 others and I had to throw 2 Taunt ability cards at my opponent.

And I let COEURL LURKER go first, I was impressed by its performance I just want it at level 2 already for the Phase ability!

Let's check out the price of LURKER.

It is selling for $30 the Regular Foil and $257 for the Gold Foil

The price is not dropping and I don't see why it should drop, we are looking at a very powerful card I so want it at level 2 at least badly.

Lurker put up a strong fight in the frontline while Agor awaits to step up and we all know the beast within Afor, it needs no introduction.

She is Agor Longtail, one of the largest red dragons ever to have lived.

Ruleset:

Broken Arrows
Equal Opportunity
Holy Protection

FOCUS REWARDS:

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/faxduaez
I managed to enter my Brawl battles despite my busy schedule, I will have to monitor the next battle so I can advise if I will be able to enter the battles since am going on a week's work trip next week but I will be going with my laptop so I might just be able to take part in the next Brawl, hopefully, there is Wiffi at the guest house of my network is good enough there to stay connected.

So out of 7 battles, I won 4 and lost 3 as seen above, 32.218 SPS and 2.363 Merits came my way for doing my part for the Guild.

I went ahead to shop for the two Gladius Cases and was lucky to pull a Legendary card TATIANA BLAYDE.

My luck with Gladius Case opening isn't great but recently I have been getting some fairly good pulls. Another extra copy of TATIANA BLAYDE and I will have it at level 2.

I am not enjoying the Fray which I am being placed from the last 2 Brawls, as it limits my card's full capabilities but it is part of being flexible for the Guild.

I had some interesting battles which I could have done better for the ones I lost. Overall I am happy with the result and we came second this time out after finishing first consecutively for the last 2-3 Brawls if I remember correctly.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/yubvjlah
SEA STALKER's Snipe ability and the Scatter of COASTAL NYMPH managed to eliminate NERISSA TRIDAWN and that was as far as both Range monsters got.

Snipe attacks it the least of my favorite abilities in the game unless I am using ZAKU to take advantage of the Blast otherwise, I am rarely opt for Snipe and for some it works effectively well in a strong and suitable lineup is put together.

I was lucky to pull SEA STALKER off the Riftwatchers pack, from the stats it is a strong card with 4 Range damage at level 1, not the slowest of speed either so I am not keen on having mine upgraded unless I am aiming for the Cleanse ability at level 5. I do like the Camouflage ability though it sometimes works well with CORNEALUS.

A Regular Foil SEA STALKER is selling for $0.61 and the Gold Foil is a little over $8

Ruleset:

Armored Up

FOCUS REWARDS:

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/tmdjaulq
There are always constant upgrades, changes to the Splinterlands game, we are accept some without grumbling and some are accompanied with grumblings before we eventually adapt.

The new rulesets of 3 in a battle is one I personally have been enjoying for the past 2 days. The 3 different ruleset in battles is currently available to the Gold league players and higher leagues.

I have been hanging around the Silver league longer than usual for the last 3-4 seasons but immediately advanced to the Gold league so I can have a feel of the battles and it has been fun and exciting so far. I hope it the excitement lasts long before the bots adapts.

Some of the new ruleset that includes using magic alone show how much of less card I have compared to the thought of thinking I have enough cards to choose for battles. This is an upgrade to the game that I am quite pleased with and by the looks it is going to be fun with the new soul bound reward cards.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/chwcbpvo
I enjoy Even Stevens ruleset when it is of low mana battles and am able to use Life element, I get to approach the battle like a Little League ruleset and in most case it yields positive out comes for me.

And TIME MAGE is as vital to my to my line just as VENARI CRYSTALSMITH is.

You wan to be able to slow down your opponent and have a great speed to attack and that is what TIME MAGE brings in with the ability.

It gains the extra magic damage at level 3 but the extra speed at level 5 interests me even more.

Most of the it does not survive the battle but gets damage done or puts me at an advantage position before it gets eliminated.

I am interested in the Rust ability, another 15 copies should get get me to level 5 though I will be losing the speed and can only regain it at level 6.

Everyone deserves a TIME MAGE and with $0.21 you can get a copy of the Regular Foil and $3 for the Gold Foil.

Ruleset:

Even Stevens
Holy Protection

FOCUS REWARDS:

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/nzhbkxpl
I had no hope when I saw the lineup my opponent put up against me. A deadly magic lineup, all Legendary cards with 3 Resurrect ability cards was enough for me to lose hope of winning the battle but CHAOS DRAGON was unfazed at the opponents before it.

Let's see how the beast pulled off a victory in alliance with the friendly monsters.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | DELWYN DRAGONSCALE | Dragon | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Healed Out
99

It was a battle of AGOR LONGTAIL as Tank for both sides, when talking about beasts, AGOR is one of the most deadliest in the game. So it led my lineup with Flight, Taunt, and Void Armor abilities.
Unlike my opponent's AGOR it wasn't long before mine was eliminated as expected.

With the Reach ability of FLYING SQUID attacked from the second position and following AGOR'S elimination FLYING SQUID takes up the frontline from the second round which was short-lived.

The sensitiveness of DEEPLURKER was deployed in the third spot in the lineup, again it was an abrupt end for DEEPLURKER against the deadly magic foes.

In fourth place in my lineup is VENARI WAVESMITH with Protection ability for the team. WAVESMITH made it to the third round only to be eliminated just like the friendly monsters that step into the frontline.

RIVER HELLONDALE's natural affinity for helping others landed him a role on New Everitt's town council. With that ability, it often finds a place in my lineup. He comes up against 3 Resurrect ability monsters.

As it flew through the spinning vortex, the Chaos Dragon let forth a violent shriek, so loud that it was felt in the far reaches of every Splinter. The people of Praetoria fell to their knees, terror taking the strength from their legs and the courage from their hearts. For an army of monsters can be fought, the land defended with righteous fervor. But when even the invading hordes are fleeing before such a beast, what hope can there be? The answer is none when the eater of worlds has arrived, the true devourer of existence.

It would help to have a look at the Lore about CHAOS DRAGON, as described above, we are looking at a beast, the true devourer of existence and eater of worlds.
And when you put CHAOS DRAGON on the battlefield, you are bound to have it devoured.

It stands tall haven devoured every monster before it and is still hungry for more.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ukhtctrt
I enjoy the Water element for its magic abilities, not to say it is lacking in Range or Melee but in general it is my favorite element and on a second thought it is my most favorite element in the game.

For those that watch my shared battles, am sure they can tell I just can't stop using Water element. I try not to get my viewers bored and the game is rarely boring anyway.

VALNAMOR, I have rented it in the past and enjoyed using it, the +1 Magic, Speed and Health abilities it gives to monsters is simply great, especially the Speed and Magic.

It is one of those older cards in the game being a Beta summoner.

And not many copies in circulation with the Regular Foil selling for about +- $250 and the Gold Foil selling between $2800 and $25 000.

Ruleset:
Explosive Weaponry
Ferocity

FOCUS REWARDS:

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/dfprnxmw
I had to throw in that lineup I came up with, with the hope of not completely dominated but put in a fight without expecting victory.

And to my surprise I won the battle and this is again proving my believe in IMMORTALIS, it is a strong summoner and the more I use it the more I win battles as I just could stand my losses using OBSIDIAN.

I will have to keep renting out my OBSIDIAN now while I in turn rent IMMORTALIS for use.

The Silence ability of MUSHROOM SEER works well with IMMORTALIS as seen in the battle.

Any level from 3 would be better than the level one of MUSHROOM SEER that I own and I will be needing 4 more copies to achieve a level 3 with Regular Foil selling at $3.13 and the Gold Foil for about $40.

Ruleset:

Heavy Heaters
Keep Your Distance

FOCUS REWARDS:

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/cjafccuj
It was fun watching my lineup of 3 sneak attacks and 3 attacks from the frontline, it created the an effective attack that was too much for the opponent to deal with with.

Though my sneak attacks were destructive due the the Inspire ability from RIVER HELLONDALE.

All I cared for was to get XENITH MONK to level 2 for the Heal ability and I was happy. Can I upgrade it further? Let's what its got to offer.

Looking at the stats I feel content at level 2 since it only gains an extra melee damage form level 5 and Void ability with Magic Reflect at level 8. The extra speed form level 3 is could be a good reason but I can do without it.

This sums it up why I haven't developed the interest to upgrade it further.

It will cost you $0.48 for the Regular Foil and $5.50 for the Gold Foil.

Ruleset:

Equalizer
Close Range

FOCUS REWARDS:

The rewards makes me wanna buy a Riftwatchers pack.

Battle Link

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/dflrqiar
It is my first time using LEGIONNAIRE ALVAR on the battlefield, I don't own a copy so I had to rent it so I can partake in the weekly Share Your Battle Challenge.

LEGIONNAIRE ALVAR is a great card and can be a tough Tank to get rid of even against magic opponents. I have come up against it a few times and the Void Armor, Giant Killer, and Demoralize abilities make LEGIONNAIRE ALVAR a deadly card that doesn't seem to get much attention, and not forgetting the Deathblow ability at max level.

The Gold Foil copy is selling for over $40 while the Regular Foil is selling for about $5.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDAIN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | IMMORTALIS | Earth | -1 Health, Void, Shatter |

Battle Ruleset
Super Sneak
Ferocity
54

You've got to admire the artwork! I have not paid much attention to this card. The Lore about LEGIONNAIRE ALVAR is even more interesting.

Alvar is a most imposing sight on the battlefield. His armor is imbued to withstand the strongest of magical attacks, and even the mightiest of foes is no match for his massive, two-handed sword, which some say was forged in the Realm of Nightmare. He lives for battle, wading through his enemies and striking them down as he seeks out the strongest among them to engage in single combat. He enjoys nothing more than watching the life fade from his opponent's eyes. His conquests are legendary even among the Legionnaires, and he earned the title of Godkiller after the Battle of Dargnilat, during which he single-handedly defeated one of the Old Gods.

The Lore tells us LEGIONNAIRE ALVAR lives for battle, so I took it for a spin and got this battle out of him. It led my frontline against magic foes, a battle considered suitable for ALVAR. Combing it with the Void ability of summoner IMMORTALIS even works better with ALVAR's Void Armor.

FLESH GOLEM takes up the second spot in my lineup, it comes in with the Heal ability so it could step into the frontline should ALVAR be eliminated.

ARKEMIS THE BEAR occupies the third spot in my lineup with Protection ability. I have been buying copies of ARKEMIS THE BEAR whenever possible, I am not short of 6 copies to have it leveled up to level 4 for the Halving ability.

It will be of great help to reduce the magic damage of the enemy magic monsters MUSHROOM SEER's Silence ability helps in achieving that giving my lineup the edge so attack without worrying about taking too much magic damage.

GOBLIN PSYCHIC with the Tank Heal ability did well at keeping ALVAR in the frontline after the Void Armor was destroyed. Fortunately, my opponent's GOBLIN PSYCHIC is a level 3 without the Affliction ability.

CORNEALUS had the backline secured, without any trouble from Sneak monsters it attacked with freedom as all friendly monsters dominated the battle without any casualties.

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https://3speak.tv/watch?v=joetunex/cocoulzl
The combination SPIRIT HOARDER and TIME MAGE in this battle secured me the victory and fortunately for MAGE it evaded 2 Snipe attacks that could have damage my lineup.

While I admire the performance of those 2 monsters along with CRYSTALSMITH. Let's look at NAGA ASSASSIN and how deadly they are.

Those low mana cards has there usefulness and this battle was a good example looking at my opponent's lineup and mine.

NAGA ASSASSIN it has no ability until level 4 where it gains the Return Fire ability and extra Range attack damage from level 6 and Swift ability at max level.

I am fortunate to have received quite a number of NAGA ASSASSIN I now have 30 copies of the Regular Foil and a level 2 copy of the Gold Foil, it is one of those cards I have been lucky with and am glad.

Looking at the price, the RF is selling for $0.029 and the GF is selling for just about a Dollar.

Ruleset:

Briar Patch
Holy Protection

FOCUS REWARDS:

Those Legendary and Alchemy Potions are going to be your friend as they gain new utility for the upcoming soulbound reward cards. Thankfully I have a truck load of them.

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https://3speak.tv/watch?v=joetunex/dmznzvkw
I had a fairly good Brawl and the Guild had a great one as we finish first. Winning 4 battles out and losing 3 out of 7 isn't the best of performance from me but it is better than below the average performance.

For some reason I just could not stop using IMMORTALIS the Legendary Earth summoner and that was partly influence by QUOARA, I use QUORA TOWERSHEAD but never had I let it influence me to use Earth element this much.

I had 4 different battles of which I used similar strategy, I won the first-two which was placing QUORA TOWERSHEAD in the frontline and MYCELIC SLIPSPAWN at the backline with a Triage ability support for SLIPSPAWN and it worked as pulled off two victories.

The one I was most impressed with myself was the fifth battle with MYCELIC SLIPSPAWN in the frontline and VENATOR KINJO in the second line being a an Explosive weaponry ruleset. I won without losing a card and felt proud of my lineup.

The seventh battle being of similar ruleset with 36 mana as the fifth battle I used same strategy and was outclassed exactly the same way I beat the other opponent I couldn't get rid of even one of my opponent's monster.

It goes to tell strategies are as good until a better strategy comes against you to make develop a stronger strategy. It is just one of the reason the Splinterlands game is so interesting and always fun and challenging to play.

I was able to buy a Gladius Case from the 3544 Merits for my Brawl participation, also 22.815 SPS which goes to staking SPS.

And I pulled off a Gold Foil WITCH OF WARWICK!

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https://3speak.tv/watch?v=joetunex/eignnehg
That was a nice fancy lineup from my opponent, all Gold Foil except SCORCH FIEND and the lineup reminds me of one of the cards that was in my starter cards, GRUMPY DWARF.

I can't recall when last I came up against GRUMPY DWARF, with was use for me in Little League rulesets those days even though I hated that ruleset but now one of my favorite rulesets.

I liked it for its Reach ability, it then gains the Enrage ability from level 5.

Being a Beta card it is selling for $0.24 for the Regular Foil and the Gold Foil is selling for about $11

Ruleset:
Weak Magic
Even Stevens

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https://3speak.tv/watch?v=joetunex/pwgiublw
I am not getting it right with OBSIDIAN even at level 5 I get defeated by level 3 and 4 OBSIDIAN and that pisses me off. I tend to do well countering opponents than going head on magic against magic.

I rented IMMORTALIS last season and was happy with it. It gives me the counter against OBSIDIAN that I want since my win rate with OBSIDIAN is not impressive.

I am happy with the abilities of IMMORTALIS especially the Void and Shatter abilities.

I probably going to rent it for the whole season and rent out my OBSIDIAN as well, hopefully I get some good DEC for my level 5 OBSIDIAN rental.

Buy IMMORTALIS now is not in the plans, I will stick to renting.
A Regular Foil of IMMORTALIS is selling for $14.50 and the Gold Foil selling for $110.

Ruleset:
Armored
Briar Patch

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https://3speak.tv/watch?v=joetunex/pcsscqry
I haven't pulled a MAGNOR move on an opponent for a while, I enjoy doing it in low mana battles of this kind an I have make sure my opponent's Tank isn't protected with Armor for the MAGNOR punch to be effective and when I get it right, you should see the smile on my face.

You don't want to be pissing of MAGNOR!

BROWNIE, it is rarely used on the battlefield and when it does come up against me it has a way of annoying me with the Swift ability while the opponent also slows you down like the lineup in this battle, had I not go for MAGNOR chances are might lose the battle.

BROWNIE gets interesting from level 4 with the Inspire ability but it is a card that needs protection due to the low Health it has.

You don't come up against it often and if you are keen on getting a copy the Regular Foil will cost you just about $4 and the Gold Foil about $120.

Ruleset:
Fog of War
Explosive Weaponry

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https://3speak.tv/watch?v=joetunex/rwyrvlgg
It is a new season and the battles are at their usual fierce levels with 13 long days ahead of us till the season comes to an end anything is expected on the battlefield. Putting your strongest lineup out there and hoping for a victory is every player's responsibility.

Summoner PRINCE RENNYN is no joke, those abilities can tear any lineup apart in no time but with the accuracy of my monsters, I narrowly pulled off a victory.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | PRINCE RENNYN | Earth | +1 Range, Speed & Health |

| My Summoner | Element | Ability | | --- | --- | --- | | BORTUS | Water | -1 Magic |

Battle Ruleset
Ferocity
40

TORHILO THE FROZEN led my lineup and from the outcome of the battle, DIEMONSHARK would have been a better Tank to have opted for but the anticipation of my opponent attacking with magic led me to opt for an anti-magic Tank. Nevertheless, TORHILO was no pushover in the frontline.

You just have to appreciate TIDE BITER, for a low mana card with the kind of abilities it has, the Reach ability card has become a favorite card in the Water element I often opt for when attacking from second position, additional it comes in with Reflection Shield ability at level 3.

I feel safer with VENARI WAVESMITH in my lineup as it offers the Protection ability giving +2 Armor to friendly monsters. It is a card I rarely leave out of my lineup, not including VENARI WAVESMITH in my lineup is asking for trouble I might not be able to handle.

It was a busy battle for DEEPLURKER as it attacks every weak monster, it played a vital role in the lineup for ensuring victory being the last two monsters to survive with AXEMASTER.

In fifth place is RIVER HELLONDALE with Resurrect and Inspire abilities. HELLONDALE was at HUNTER JARX's receiving end in the fourth round saw it eliminated but had executed the resurrect ability before its elimination.

Aside from the Double Strike ability of AXEMASTER, we are looking at a fast monster and when its strikes are on target, chances are the battle might turn out in your favor and that was exactly the case in this battle. AXEMASTER occupied the backline of my lineup, it survived the battle alongside DEEPLURKER

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https://3speak.tv/watch?v=joetunex/ryxhdwtt
I recently pulled off SCAVO TECHNOMANCER from a Riftwatchers pack, I can't recall if I had reviewed it or I just mentioned getting if off a pack either way lets see what SCAVO TECHNOMANCER has got since I used it in this battle.

Firstly I like the the Blast ability it has form level 1. The Speed doesn't excite me but gets better when upgraded to level 3.

You are not going to get more than a magic damage unless upgraded to level 6 though the likes of OBSIDAIN can help with +1 magic damage which I utilized in this battle.

I haven't been reliant on the Rust ability but it comes in handy and when I get to appreciate it is when it is used against me.

The Regular Foil is selling for $0.70 and the Gold Foil for $7

Ruleset:

Reverse Speed

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https://3speak.tv/watch?v=joetunex/hodgssib
To be fair last season wasn't one of the toughest of seasons, it had its tough days but it was okay.

My recent habit has been to stick around in the Silver league until the last five days of the season, it has been helpful as I am currently busy with other stuff I have been very limited time battling it out in the Gold league where the battles are on a tougher level.

I had a 15-win streak in the Wild Format last season, for some reason, I don't notice the win streaks lately unlike in the past. Also, I ranked 1026 in the Wild Format from 254 battles and 159 victories.

I put in 179 battles in the Modern Format and won 117 with 12 win streak. I finished the season with a 334 rating in the Modern Format.

The overall rewards were good I am happy especially the pulling of a Gold Foil Legendary a day before the end of the season and another Regular Foil Legendary in my season chest.

And it is JARED SCAR the card I kept wondering when will I ever get to receive it as a reward. So here it is finally in my possession.

END OF SEASON REWARDS:

The 315 Merits in addition to the Merits I had was enough to purchase a Gladius case and below are the cards I got.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/umjcufdy
I don't like it when my opponent rocks up with level 6 summoner and not show up for the battle. Why a level 6 summoner when most of your monsters are level 1 cards?

But anyway I needed the win badly so it was the right opponent at the right time.

I come up against SEA GENIE a lot in the Wild Format, when used with ALRIC STORMBRINGER you can get a good magic damage out of it.

Other than the Flight ability that I often use it for in Earthquake ruleset, it gains Strengthen ability from level 6.

Being a reward back in the days I might just be content with the level 5 for the Speed of .

If you are keen on SEA GENIE you will have to pay $0.35 for the Regular Foil and $6 for the Gold Foil is quite reasonable at level 4.

Ruleset:

Noxious Fumes

Keep Your Distance

FOCUS REWARDS:

It was a lucky day with the rewards even though it battles were tough being the last day of the season which is normally as expected with everyone trying to finish as high as possible.
Then I got a Chaos Legion pack that gave me a GF Legendary as seen below.

And below are my Gladius card pulls. I am keeping my fingers crossed with end of season rewards otherwise if nothing special and very content with the Gold Foil Legendary I just pulled.

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https://3speak.tv/watch?v=joetunex/qmydhocx
DJINN INFERNI finds himself in alliance with friends to take on a formidable foe, though full of vengeance INFERNI sometimes has to form alliances to ensure victory is attained.

To find out why DJINN INFERNI is full of vengeance, let us see what the Lore has to say.

Djinn Inferni is the eldest of the ancient wardens of fire, spirits of flame that dwell in the deepest rivers of stone. Second only to Lord Janai himself, he is prideful and cunning, but fiercely loyal to his master. With the opening of the rift and the betrayal of Djinn Muriat he has taken up a blood oath of vengeance against the chaos exercitus, rising to the surface to lay waste to the enemies of stone and fire.

We shall get to the stats and abilities of DJINN INFERNI later on, for now, let's get down to how I pulled off the victory in this fiercely contested battle.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

Battle Ruleset
Holy Protection
Briar Patch
50

Considering the ruleset NAGA BRUTE's Void Armor ability makes it my Tank choice for my lineup, I don't expect it to hold up the frontline longer but it was good utilizing it for space and being a none attacking card.

Not the most suitable battle for ANT MINERS but it made it to my lineup in the second spot with the of gaining health through the Scavenger ability. ANT MINERS only made it to the second round.

LAVA LAUNCHER in the third spot comes in with Close Range ability, the Range damage it has from level 3 makes it brutal. Overall we are looking at a Range monster with good stats all around.

DJINN INFERNI is known for his Giant Killer ability, low in health but a deadly monster worth getting rid of quicker before it takes out the giant monsters on the battlefield. It occupies the fourth position in my lineup.
With just about $0.79 you can get a Regular Foil of DJINN INFERNI while the Gold Foil will cost you just about $5.70.

Being a Holy Protection ruleset you want a beast with Blast ability in your lineup and for my opponent and me, there is no better beast to opt for than CHAOS DRAGON.
CHAOS DRAGON occupies the fifth spot in my lineup with Flight, Scattershot, and Blast abilities.

The Swift ability of COUNTESS SINASH had a deciding factor impact on the outcome of the battle as if gave me the edge to attack first after we have slowed down each other's speed from summoner QUIX.
COUNTESS SINASH is a darling and she looks hot while at it!

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https://3speak.tv/watch?v=joetunex/gfljvmjf
It is 2 days away from the end of the current Splinterlands season, haven hung around in the Silver league for most of the season to avoid the tougher opponents in the Gold league I eventually advanced to the Gold league 2 days ago and the battles have been as expected fiercely competitive.

To accumulate 50 season chests has always been my target and so far I am at the 47th accumulated chest with 3 short of my target. It is most likely I will exceed 50 chests, though a lot depends on the content of the chests than the number of chests accumulated.

I have been having some interesting battles, I win some and lose some. In this video, I share some of my battles with the first battle being Equalizer, Up Close & Personal ruleset.

I got away with having my opponent Demoralized and being an all-Melee attack battle, it presents the perfect opportunity to be mean.

I was on the receiving end in the second battle as my opponent used a double Repair ability cards against me, making it tougher to get passed the opponent's Tank, a very impressive strategy that works well and annoyingly if you get it right. It was an Equalizer & Briar Patch ruleset.

Interestingly, most of the battles I shared are Equalizer ruleset battles. It is uncommon for me to focus my attack on a source, I like spreading out my attacks but in this battle I was focused on confronting my opponent from the frontline and it turned out an impressive win.

I had to find ways for my level 4 BORTUS to stay relevant following the launch of KELYA FRENDUL, I often prefer BORTUS to counter magic attacks but FRENDUL proves it is capable of that as well in this battle.

And it was a bad idea to fight for my 7th chest as you saw from the video. Good luck finishing the season as high as possible guys.

What Is Hive

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https://3speak.tv/watch?v=joetunex/ikolfgqn
I had to re-watch this battle after I skipped to find out I won, I had given up because I didn't expect to win the battle. But CORNEALUS had the final say against KRALUS.

KRALUS is a card I have always wanted before Chaos Legion edition gave us URIEL THE PURIFIER. But I still consider KRALUS to be a great card in the game considering the abilities it has.

I gave up watching the game because I thought I was fighting against the level 2 with Heal ability. So that is an ability that makes KRALUS very difficult to get rid of. From level 3 it gains the Strengthen ability which I wouldn't worry much about but useful to the lineup as well.

The Regular Foil of KRALUS is selling for just about $50 and the Gold Foil between the price range of $448 and $2977 with only 3 listed in the market.

KRALUS from the Dice pack edition still remains a powerful force in the Life element of the game.

Ruleset:

Noxious Fumes
Even Stevens

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https://3speak.tv/watch?v=joetunex/jtcllfwt
Safe to say VENARI HEATSMITH isn't most players card but every card does have their usefulness even is they are rarely used.

HEATSMITH came in useful for me in this battle as I put up a lineup that excludes melee monsters due to the Briar Patch ruleset, though it wasn't long for it to be eliminated but it helped to take some hit for the team in a battle that was quick and ended abruptly.

Aside the Void ability it gains Amplify ability at level 6 and Thorns ability at level 10. I have so far collected 180 copies and just 40 copies short of level 8. Would be nice to have it maxed out without buying a copy.

The Regular Foil of VENARI HEATSMITH costs next to nothing, with $0.010 you can get a RF copy and the Gold Foil selling for $0.13.

I spoil myself to a Riftwatchers pack and pulled off a Rare card, which is welcome since I don't have a SCAVO TECHNOMANCER in my deck.

Ruleset:
Briar Patch

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https://3speak.tv/watch?v=joetunex/chnyrsbj
Monsters with Repair ability can frustrate you on the battlefield, with proper lineup against an opponent you can consider yourself screwed like in this case of this battle where I had two Repair cards BRIGHTWING and SCAVO HIRELING.

SCAVO HIRELING at level interests me, with the Camouflage ability, I could do with an extra health at level for but at this stage the speed is what matters to my deck which is why I upgraded it to level 3 where it gains an extra speed.

Looking at the speed, it gets interesting at level 9 and max level with Slow ability. This makes me wants a maxed deck already!

A SCAVO HIRELING upgrade is not in my immediate plan but wouldn't hurt looking at the price. The Regular Foil is selling for $0.081.
And the Gold Foil for, $1.90.

Ruleset:

Fire & Regret
Melee Mayhem

With four day to go, I've now advance to the Gold league.

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It was a battle rich in Mana cost so we could afford to go big fielding our deadliest monsters in a Holy Protection and Close Range battle and neither my opponent nor I cared about Range monsters, we left it for the Magic and Melee monsters to take themselves out. But there was a beast among them determined to be unstoppable.
It is CHAOS DRAGON, you never know who is next on its attacking list.

As it flew through the spinning vortex, the Chaos Dragon let forth a violent shriek, so loud that it was felt in the far reaches of every Splinter. The people of Praetoria fell to their knees, terror taking the strength from their legs and the courage from their hearts. For an army of monsters can be fought, the land defended with righteous fervor. But when even the invading hordes are fleeing before such a beast, what hope can there be? The answer is none when the eater of worlds has arrived, the true devourer of existence.

Some Lore about CHAOS DRAGON for a better perspective of the kind of beast we are dealing with, the true devourer of existence.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Armor & Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Holy Protection
Close Range
99

You may consider ROBO-DRAGON KNIGHT as one of the most reliable Tanks in the game and you might just be right. With high Armor and Health coupled with Void and Devine Shield abilities, it is a card that can hold the frontline impressively. It takes up my frontline.

With Reach ability and a high amount of health I had FLYING SQUID in the second position and with Inspire ability From HELLONDALE, the goal is to get 4 melee damage out of it but the opponent's PHANTOM OF THE ABYSS was there to counter with Demoralize ability.

Perhaps OSHANNUS would have been a better option in place of VENARI WAVESMITH in the third spot but defense is always on my mind while building an attacking team, so WAVESMITH comes in with the Protection ability.

In fourth place is RIVER HELLONDALE with Resurrect and Inspire abilities, having HELLONDALE is mainly to have AGOR resurrected to buy time for my other monsters. HELLONDALE made it to the eighth round of the battle.

The Blast ability of CHAOS DRAGON comes in very useful in this battle, along with the Scattershot ability making it the deadliest beast on the battleground. It occupies the fifth spot in my lineup throwing everything it has at opponents. I doubt if the beast itself knows who is on the list of its target. For opponents, it is a wish of hoping not to be the next or the next monster next to me.

You are bound to find AGOR LONGTAIL in my lineup since the launch of Riftwatchers card edition, it has become a reliable beast whose presence puts me at a better win rate. It takes up my backline, rich in Void Armor, Health with Flight, and Taunt abilities.
With all the attacks against AGOR, it didn't last beyond the fourth round but played a vital part to ensure victory for the team.

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https://3speak.tv/watch?v=joetunex/kzpkmbph
I am almost certain I have talked about DHAMPIR INFILTRATOR in the past but it is worth giving another look, it has been on of my favorites since I had it upgraded to level 4 and I just enjoy using it with Inspire ability monster for 6 melee damage each round it attack and too bad for monsters without Armor or any of the attack evading abilities.

Also DHAMPIR INFILTRATOR has been my go-to card in those low mana battles.

With 30 copies in my possession now I need 10 more for an upgrade to level 5 and that will have to be with a higher level summoner which I have been renting Dragon summoners for quite some time now.

The Regular Foil is selling for $0.017, I can't recall how much I bough but that is a bargain price at the moment.

The Gold Foil will cost you $0.95.

Ruleset:

Target Practice
Taking Sides

FOCUS REWARDS:

I was only able to accumulate 2 chests today due to my busy schedule and luckily got better reward for it compared to days when I got 10 chests.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/myyseloq
I have had a good run of results in Brawl lately closing the year with a clean sweep and almost repeating it in the first Brawl of the year, but those runs are not going be always but as for the Guild we are doing quite well and holding onto first spot quite frequently just like the just concluded Brawl that saw us finish fist.

And for the rewards, each participant got Merits 3319 and 23.364 SPS.

I entered 7 battles and only won 3 and lost 4. I need to work on effectively placing QUORA in high mana battles as I tend to get the best out of it in low mana battles than the high mana ones.

Talking about QUORA TOWERSHEAD, it took forever to get my first pull from Gladius Case, and now the second pull has arrived with another 2 more to have it upgraded to level 2 which will gain extra Health. Aiming for level 3 is just too much as it is mainly luck dependent and not a card tradable in the market but a level 3 QUOARA with the Immunity ability will be great.

I haven't explored using CUTTER BRIEZE much as the Brawl isn't a place to experiment with cards, we want results in Brawl. Though it is a card worth using in those low mana battles as it only has a mana cost of 1. So it is not your most battle kind of card so that explains why I've rarely used it.

I managed to successfully use TATIANA BLAYDE which earned me a victory. It is a card with impressive stats but Health is its weakness, the Dodge ability at level 2 will come in useful against Melee and Range monsters so I hope I get 2 extra copies of TATIANA but am honestly not counting on getting it.

So here it is, my performance in the last Brawl with a lucky QUORA pull.

What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ghrhafqv
Last season I was paired against rtonline my Brawl mate, this season I was paired against another Brawl mate and this time it was thestupidboy even though am so itching to get my hands on rtonline after what he did to me.

It was a tough and interesting one against thestupidboy hopefully he gets his chance to go even on me someday.

I noticed BATTERING RAM is in demand for rentals, I had a level 1 seating in my deck thinking no one will be keen on renting a level 1, to my surprise it is listed for 2.63 DEC per day, I listed mine out for 2 DEC per day and it was taken in no time.

I find it amazing for a Common card that is rarely used in battles to cost this much for rentals.

BATTERING RAM is from the Dice pack edition.
The stats is most likely not going to impress you, I have be squeezing it into my lineups lately whenever possible with an Inspire ability monster.

Opportunity and Shatter abilities are what it offers.

With $1.10 you can get a copy of the Regular Foil and $7.65 for the Gold Foil

Ruleset:

Tis But Scratches
Counterspell

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What Is Hive

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https://3speak.tv/watch?v=joetunex/fnxbonhf
This was an interesting battle I lost but I enjoyed every moment of it. It was a battle against speed. The speed of my opponent's lineup was enhanced 3 times, from the summoner and 2 from the monsters.

Could I have done better? I think so, I wanted SAND WORM in my lineup but the mana cost wasn't accommodating, perhaps I could have done better with THOHILO as my Tank.
But I am glad I gave a good fight I miss a lot of hits against OSHANNUS which cost me the battle.

I have always wanted SPIRIT MINER, the abilities are very useful and it gets annoying when it is place at the opponent's backline, it is not easy to attack due to the Dodge ability.

The Swift ability from level 2 is good to enhance the speed of any lineup. And from level 3 is the Blind ability.

Looking at the price the Regular Foil is selling for $19.70 and the Gold Foil $1300 the least price and $77.777 the highest listed in the market.

Ruleset:
Spreading Fury
Fire & Regret

Apologies for the recorded video toward the end, it just would record smoothly after several attempts.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/xrzlebqu
I have been having the better of ZAKU lately and it only feels great that there are now ways to beating the most fearful summoner in the game and sometimes not just beating but brutally wiping out ZAKU and its monsters.

The game is getting tougher with newer edition packs, we need to up our strategies to stay competitive in the game. The other day @josediccus took me to the cleaners with his level 2 summoner against my level 4. You may watch the battle here

In this battle, I had to ignore the Reverse ruleset and focus on doing the damage from the enemy backline. Let us go through my lineup.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | YODIN ZAKU | Fire | +1 Health & Range, Blast |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Reverse Speed
Odd Ones Out
54

I was freedom at the enemy backline without SAND WORM being a target so AGOR LONGTAIL led my frontline with the Taunt ability so every opposing attack is thrown at it. The Flight and Void Armor abilities do help it absorb more blows and it most times absorbs and evades some to survive the battle.

It could all go wrong for AGOR quickly, so URIEL THE PURIFIER in the second spot was my backup Tank, a reliable Tank high in Health, Armor with Heal, Flight, and Recharge abilities that enemy monsters should avoid being hit. It turned out URIEL wasn't required to step in the frontline with AGOR in control.

I had anticipated ZAKU so GARGOYA SCRAPPER was meant to fill space and take a Blast hit should URIEL step in the frontline. SCRAPPER happened to be a spectator.

My lineup could do with extra +1 Health to friendly monsters, DJINN RENOVA came in with the Strengthen ability.

ADELADE BRIGHTWING was the only monster in my lineup that stuck with the Reverse ruleset being the slowest monster in the battlefield and in the case of this battle the first to attack. It occupies the fifth spot in my lineup with Flight, Repair, and Resurrect abilities.

With such a high Melee damage you don't want a free SAND WORM wrecking havoc at your backline, In this battle, SAND WORM was free in eliminating 3 enemy monsters with the 4th one LAVA LAUNCHER saved by Armor but unsafe from AGOR'S finishing.

Another one of those victories against ZAKU lately.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/uxvtwivi
If I could push +- $200 to my Fire deck now I will have it as a strong contending deck the way I want it starting with leveling up PYRE to level 5.
The newer summoners are strong and distracting, I have decided I can build the ones I have to be competitive.

I want to build a team around MAGNOR and GRUM but I just need the damn funds to do that.

I only realized not that PYROMANCER was a Reward card, I remember I bought some copies back then to have it upgraded to level 2.

It will be great having it at level 3 for an extra Range damage as it bring the ZAKU effect to the lineup with the Blast ability it has.
I wouldn't worry about the constant speed of 2 that can be enhanced through PYRE and SINASH.

From level 4 it has the Knock Out ability and Piercing ability at max level.

The Regular Foil is selling for $0.95 and the Gold Foil at $38.50

Ruleset:
Silence Summoners
Even Stevens

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/qawupysr
I am trying to regain confidence back with my Death element deck so no an then I try to use Death element though in this battle I used Death through Dragon.
I have been mainly focuses on two elements Water and Life, as much as they are winning battles, it is better I broaden my choices.

So am looking a reviving Fire or Death for a third better win rate.

I come up against RIFTWING often and I am a fan of the Scavenger and Flight abilities it has from level 1.

At level 5 it gains the Backfire ability and Headwinds ability from level 8. For a Common card this card interests me, it is a pity I have not been using my Death deck frequently I would have upgraded RIFTWING to level 5 at least.

So it is a card worth paying attention to its abilities.

With a Gold Foil, I only need 4 more copies to have it upgraded to level 5, that will cost me $0.47 per copy.

The Regular Foil which I also have at level 3 is selling for $0.029 per copy.

Ruleset:
Holy Protection
Little League

FOCUS REWARDS:

I was lucky to get 2 copies of SEEDSMITH, I now need 10 copies more to have it at level 5.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/zsyhivbi
I watched this battle with delight and telling my opponent to at least get a level 2 CORNEALUS, I enjoy coming up against an opponent with CORNEALUS, I get to judge who uses it better, most I come up against are Regular Foil and level 1.

The Thorns and Heal abilities makes CORNEALUS a monster you don't want to be attacking with Melee monsters from level 2. Those abilities makes it my most suitable defense card in my deck, it does get battles where the attacks are too heavy but its attackers are bound to receive damages.

Both CORNEALUS on the opposing sides saw the battle to the last round but with two additional surviving monsters in my lineup, I edged my opponent comfortably.

A Lore about CORNEALUS will do.
The large, floating eyeball monster known as Cornealus has strange magical powers and can see anything for miles in any direction. No one knows from whence it came.

At present the Regular Foil is selling for about $40 while the Gold Foil with only 5 listed in the market is selling for $625 the least and $50000 highest listed.

Have I missed out on the best time to sell my CORNEALUS? Am willing to sell for $48k.

Ruleset:
Earthquake
Counterspell

FOCUS REWARDS:

I was able to shop for 2 Gladius cases from Merits received from last Brawl.

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/fzrnujcy
At the time of writing this post the first Brawl of 2023 is just a little over 4 hours away from the end. So far I won 4 and lost 2 battles out of 7, I hope to win the last battle for a total 5 victories, that will be more pleasing to start the year.

ISGALD VORST has won it's way to being my favorite Opportunity ability card in Brawl, it more like DEEPLURKER in Ranked battles.

I came up against ZAKU in Brawl and fortunately I opted for KELYA FRENDUL which continues to prove it is a strong summoner.
VORST's performance in the battle was impressive as it takes advantage of the weakest to satisfy its undying list for blood.

Getting ISGALD VORST level 5 is going to be fun, I will keep collecting but it is most likely going to be the Regular Foil.

My KELYA FRENDUL is at level 3, it would be great pushing it to level 4 with a copy of the Regular Foil now selling for $1.78 and the Gold Foil at $15.65 looks like a good time to do the shopping.

Ruleset:
Counterspell
Tis But Scratches

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What Is Hive

We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/wyppktmi
Being arguably the deadliest summoner in the game, there is a feeling of contentment and delight when YODIN ZAKU is defeated on the battlefield and I don't see such a reaction for victory ending soon as long as ZAKU exists.

I must have been expecting to come up against ZAKU to have set up my lineup the way I did especially with TIDE BITTER in the second position. It is better when I set up in anticipation of ZAKU instead of being taken by surprise.

Let's go through the battle, for reasons why it is worth bragging about.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | YODIN ZAKU | Fire | +1 Health & Range, Blast |

| My Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

Battle Ruleset
Fog of War
50

All that is required of me is to get AGOR LONGTAIL to level 3 for the Heal ability and the deadlier beast will be unleashed, a beast that will be difficult to get rid of.
But even at level 1, AGOR is still a force to contend with as it led my frontline inviting every attack possible with the Taunt ability. The Flight and Void Armor abilities are but the additional forces that keep AGOR going.

TIDE BITER is like a piece of Picasso art to an art lover, you own it, you admire it and you are happy. But I use it for battles more than I admire it.
BITTER comes in the second spot with the Reflection Shield ability, one that counters ZAKU Blasts. You don't go fighting ZAKU without Reflection Shield in no time you are going to be wipeout and be part of history in the battle log.

For a feel of ZAKU Blast, I opted for PIRATE ARCHER in third place with Blast ability it had the opportunity to deliver the eliminating attack on the opponent's MAGNOR.

To defend is part of the game VENARI WAVESMITH's Protect ability of +2 Armor further strengthens my lineup.

AGOR evaded some attacks that saw it as not needing the Resurrect ability of RIVER HELLONDALE, the Inspire ability, however, helped for additional damage on enemy monsters.

The Scattershot ability of CHAOS DRAGON as much as it is to wreak havoc does a good job of pissing off the opponent. Having it in the backline where it randomly attacks with Blast and Flight abilities was overpowering for my opponent which puts ZAKU on the receiving end.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/uouszttl
It has been over 12 hours without electricity, and that for me is putting less battles in, thankfully I had accumulated some chests before the power outage.
By the looks my season performance is going to be below the usual I always attain.

Using GRUM in battles without the Bloodlust getting triggered doesn't doesn't excite me much even if I won, so it was exciting seeing GRUM hungry for blood in this battle.

PARASITIC GROWTH is an Opportunity ability card from the Untamed edition that I am a fan of and and being a Common card I am quick to utilize it in Reverse rulesets.

I wish I had done better at upgrading, it gets the Scavenger ability form level 6, which can comes helpful in most rulesets to keep it alive as the battle progresses.

The Regular Foil is selling for $0.47, it doesn't appear to have dropped much in price.

The Gold Foil on average is selling for $4.50 and looks better in Gold I must say.

Ruleset:
Fog of War
Reverse Speed

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What Is Hive

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https://3speak.tv/watch?v=joetunex/heewkefo
I had a battle with an opponent that went old school against me with regards to his lineup, permit for referring to my opponent as a he.
The lineup was 100% older cards without any newer version cards, all very strong cards is just slow for my liking especially that it is not the best option for this battle.

I recall using SILVERSHIELD PALADIN in my early days of Splinterlands, it was part of my starter card and I wasn't really strategic back then I just though cards out there at my opponent, over time I realized the abilities needs paying attention to.

SILVERSHIELD PALADIN comes with Shield ability from level 1 but the Magic Reflect ability interests men now that I came up against it.

We are looking at an Alpha Beta card capable of being a solid Tank in lower mana battles, used with Affliction and Tank Heal it might be a pain to get rid of.

If you are looking at picking up a copy of more the Regular Foil is selling for $0.87.

And the Gold Foil for an average of $200.

FOCUS REWARDS:

I should get going with my season now, it has been a busy start to the year for me. Its time to channel some attention to Splinterlands.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/mytneewa
Haven looked at GARGOYA DEVIL the other day, it will be nice looking at another one of the GARGOYAS and this time it is GARGOYA LION.

The Flight ability of GARGOYA LION makes it a card I use often when I am restricted to limited options for the Earthquake ruleset and thankfully it is a Common card which makes it suitable for most battles.

With my summoners at level 4, upgrading GARGOYA LION to level 5 for the Void ability was vital for me against magic opponents.

Being a Reward card and a lot in circulation, it might get less attention but it is a card that comes with its usefulness on the battlefield.

From level 10 it gains the Enrage ability and we all know you don't want Enraged monsters monsters coming at you.

The price at which GARGOYA LION is selling for it feels tempting to have it maxed. The Regular Foil is selling for $0.010 while the Gold Foil is $0.13.

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What Is Hive

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https://3speak.tv/watch?v=joetunex/oaxbvtex
I always have a liking to a Tank with Heal ability, so when CURSED WINDEKU emerged from the Chaos Legion edition, I immediately saw a need for it. Picked up 40 copies of the Regular Foil, so I can have it with the Heal ability.

Windeku is a card with impressive stats, rich in Health, a constant speed of 3 with melee damage of 2 to start with at level 1. The Slow ability is common in the Death element and Windeku has it at max level.

Though my level 5 copy is rented out, it is a card I am glad to have acquired.
A copy of the Regular Foil is currently selling for about $0.46 and the Gold Foil selling at $3.55.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | MOTHER KHALA | Life | +1 Health |

| My Summoner | Element | Ability | | --- | --- | --- | | CONTESSA L'AMENT | Death | -1 Range |

Battle Ruleset
Counterspell
Stampede
99

Being a Counterspell ruleset, HARKLAW was a suitable choice for me as I expected my opponent to avoid magic attacks, it happens that my expectations were wrong and HARKLAW's weakness to magic was taken advantage of. HARKLAW made it to the third round before getting eliminated leaving room for CURSED WINDEKU to step into the frontline.

Cursed Windeku are nightmarish creatures that live in the deepest and darkest woods. They hunt at night, stalking their prey before attacking with their claws, while their thorn-like horns and natural healing ability provide an excellent defense,. They exude a pungent pheromone that reduces the reaction time of their victims, often allowing the Windeku to begin devouring them before they are dead. While these lifeless creatures may appear animalistic, they are highly intelligent. They have heeded the call put forth by the Lord of Darkness. Their thirst for blood is now focused on the Chaos Legion.

Above is an interesting Lore about CURSED WINDEKU, it occupies the second sport in my lineup as a backup Tank, and it wasn't long before it stepped into the frontline to take on enemy monsters.

Wreaking havoc in the enemy backline is what SAND WORM excels at, getting rid of VENARI CRYSTALSMITH earlier on was an opening much needed. SAND WORM saw the game to the end as it played a vital role in ensuring victory for the team.

GRIM REAPER's Affliction ability had a quick impact on the opponent's WARRIOR OF PEACE, as it prevents it from the Tank Heal support, though the brutal SILVERSHIELD SHERIFF got rid of GRIM REAPER before it does further damage.

Melee monsters are mostly used in the game so it delights me to utilize Demoralize ability to reduce their damage impact and in the fifth spot is OCTOPIDER with the Demoralize ability.

When looking at securing your backline and being able to lunch attacks CORNEALUS is the right one for you, the origin of this monster remains unknown to date but as long as it defends and attacks the team, why bother knowing where it came from? With CORNEALUS on your side, you are the happy one.

Happy New Year guys!

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We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/ssvjpjii
Not a bright start to my Splinterlands season with New Year's Eve and New Year celebration in the way but am sure I will be get back into the rhythm of things on by 2nd of January because it is vital to continue with the momentum from 2022.

This was last season's battle against CHANSEUS THE GREAT, I have rented this summoner in the past and I not only had fun with it, the win rate was fairly good, though I had to wait for the high mana battles so I can utilize it.

With a lineup of strong monster cards and the abilities of CHANSEUS THE GREAT one can frustrate the opponent.

With a Taunt ability card, and BRIGHTWING with Resurrect and Repair, you are bound to have fun using CHANSEUS THE GREAT.

Looking at the price a Regular Foil of CHANSEUS is selling for $65 and the $1950 with only 6 of the GF listed for sale in the market.

Gold Foil

FOCUS REWARDS:

A slow start and a deserving reward!

Happy New Year

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We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/scooaxbk
I had a good run in the Brawl it is worth showing off about it, if I remember correctly this is the second time I have come out with 100% performance in Braw battles, I entered into 8 battles and won all netting me 24 points.

Coincidentally my buddy and Brawl mate @rtonline along with dagz also had a similar run of results like me, winning 9 battles out 9 and 7 out 7 respectively.

You would expect the Guild to finish first and yes that was the outcome of the last Brawl of the year that saw us finish on a high. What a performance!

We were rewarded with 3357 Merits and 25 SPS.

I had enough Merits for 2 Gladius Cases and pulled off the cards below.

END OF SEASON REWARDS:

I ranked 595 in the Wild Format last season with a total of 235 battles and 157 victories and 13 win streaks.

In the Modern Format, I ranked 537, with 10 win streaks, and 125 wins out of 205 battles.

I got lucky with a Gold Foil and a pack along with other goodies as seen above.

The pack opening yielded another Gold Foil card with 2 Rare cards.

FOCUS REWARDS:

The Daily Focus reward looks good, to sum up, the day.

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We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/rmjnjbwc
Seeing a GELATINOUS CUBE in the frontline and BAAKJIRA in second spot both with Heal abilities from my opponent's lineup I knew I was in for it, I lost hope of winning but it turned out my choice of Range monsters put me in a dominant position.

GARGOYA DEVIL is one of my favorite cards being Reward card I have been able to accumulate fairly good amount of it. It comes in very useful for me in Earthquake ruleset. Aside Earthquake ruleset I don't use it often but definitely a card I like.

The Close Range and Flight abilities makes it desirable and you don't have to open too many chests before getting from chest reward.
It is not rich in Health but the abilities makes up for it with Deathblow from level 4.

It is one of the cheapest in the market with a Regular Foil selling for $0.016 and the Gold Foil at $0.48.

FOCUS REWARDS:

With just few hours from end of the season, it has been a good season I hope with luck the rewards reflects a a good season.

Good luck everyone.

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https://3speak.tv/watch?v=joetunex/yflrtgtq
I can't recall how I own NAGA BRUTE, it must have been through pack opening and I rarely used so I dust it off the set of my Dragon card for a spot in my lineup in this battle. Being a Common and rarely uses card I find the price reasonably affordable.

With the Regular Foil selling for $0.15 and the Gold Foil at $3.
With just about $8 one can get a level 5 RF.

Even at level 1 the stats are impressive though it comes at a cost of 6 mana.

It is equipped with abilities that are useful against Magic, Melee and Range attacks with Thorns ability from level 5 and Return Fire at level 8. Looking at the stats which I haven't taken note of until now, I wish to have it at level 5 at least.

FOCUS REWARDS:

I was lucky to get a Chaos Legion pack which I pulled off a summoner. So it was a good day with the rewards.

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We owe it to ourselves to make Hive great

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https://3speak.tv/watch?v=joetunex/jldmdwxc
No this is not a Brawl battle, I tend to pay attention to my opponents which is why am quick to notice when the system pairs me against someone I know on Hive. In this battle, my opponent is a member of Immortal Gods 2 while I am in Immortal Gods 6, I take it we both represented our Guilds in this Ranked battle.

Aside from both of us being Guild members we also opted for the Dragon element in this battle.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | SELENIA SKY | Dragon | +1 Range |

| My Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

Battle Ruleset
Super Sneak
Taking Sides
99

It was a 99 mana battle and that allowed me to go big with high mana monsters. NIGHT GHOUL was picked to lead the frontline with Taunt ability, it is such a rich card for a level 1 but at the cost of high mana and slow speed as well.

Another Taunt ability card is AGOR LONGTAIL the second spot.
AGOR, five attack damage of 2 magic and 3 Melee makes it a must-have in my lineup with the Flight and Void Armor ability it possesses. First on AGOR'S list was my opponent's FIRE SPITTER as the battle ended for the Range monster before it could launch the first attack.

Going against HARKLAW with Range or Melee attack isn't going to get rid of it quickly, which is an ability I like about HARKLAW in addition to the Immunity and Demoralize abilities. It steps in the third spot missing all attacks on the opponent's evading monster.

Again the big spending on high mana monsters continues for me, why go small when there is room for big mana monsters? So ROBO-DRAGON KNIGHT steps in fourth place, high in Health with Void, and Devine Shield abilities.

I enjoy reducing the attacking power of the enemy, OCTOPIDER'S Demoralize ability reduces the Melee attacks of all enemy monsters, and with the -1 Range attack through QUIX THE DEVIOUS, I feel content taking on my opponent.

With the Scattershot ability, CHAOS DRAGON becomes an out-of-control beast that you don't want to be next on its list, even worse is the Blast ability which can't be contained. When I am not on the receiving end of this beast, I enjoy the havoc it renders on enemy monsters.

Things turned out badly for my opponent as my lineup was too powerful to deal with.

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The system randomly paired me against @rtonline the other day and he fixed me badly, you may watch the battle here.
Here mentioned he was able to beat me as he knows I use BORTUS, MOTHER KHALA & CAMILA most of the time and that is true. So subconsciously I opted for Death element for this battles 😃, so as not to be predictable when next I come up against him.

I used to be a fan of Death element until my win rate dropped using it and I had also put strengthening my Death deck on hold.

OCTOPIDER was one of the first I upgraded, for the Demoralize ability it has.

It is a card high in mana cost but worth it considering the stats it possesses. I am happy with it at level 3 but level 5 will be nicer, I would worry about the Blind ability from level 7.

You are going to pay just about $0.50 for the Regular Foil and $23.30 for the Gold Foil

FOCUS REWARDS:

Both GF cards are much needed for a level 5 upgrade. Interesting coincidence.

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I never understood what it means to be part of a Splinterlands guild until I was invited by clove71 16 months ago to join Immortal Gods 6, even from the invitation I felt intimidated and unsure of what is expected of me.

Eventually, I settled in and participated in my first Brawl battles only to find out it is fun coming together as a group to fight for glory against another group. And that is all that is to Guilds.

Aside fun aspects of being a Guild member, some benefits are worth taking advantage of.

Header 4Guild Benefits Merits*

Merits are one of the benefits of joining a Guild and participating in Brawls, at the end of each Brawl each participant is rewarded with Merits in accordance to their finishing spot so the rewards are better if the Guild finishes top.

The Merits are used to purchase Gladius Case which is used in Brawl battles, another benefit to Gladius cards is the Collection Power adds up to one's entire deck CP. So this is an opportunity worth taking advantage of especially for players growing their deck in the lower leagues.

  • SPS

SPS rewards are another benefit of Brawl participation, similarly to Merits rewards, the SPS rewards come staked which is a benefit to earn more SPS from staking as well as more GLX tokens.

These are the benefits of joining a Guild and participating actively. And for anyone not part of a Guild, I suggested you find one and join to enjoy another side of the game.

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I tend to dislike some monsters because they give me hard time on the battlefield, RULER OF THE SEAS is one those cards I just don't like because of the Blast ability and when used with THE KRAKEN and ALRIC STORMBRINGER and other magic cards with a Tank Heal it is only a matter of time till my lineup is wiped out. For that reason I just don't like RULER OF THE SEAS.

So when I am able to orchestrate a victory over the magical power of ALRIC STORMBRINGER which is very common in the Wild format of Gold league, I am happy.
Thanks to BORTUS and ELVEN MYSTIC for the -1 magic on enemy monsters and Affliction ability respectively.
I was able to render my opponent's lineup powerless while I had PELACOR BANDIT to get rid of the Tank Heal.

Supposing am not hating on RULER OF THE SEAS and want to get myself a copy the Regular Foil will cost me $25 while the Gold Foil is at $2750 with only 3 listed in the market. Come to think of it it was a Reward card back in the days.

FOCUS REWARDS:

I had some 7k Merits seating in my wallet, so I went shopping in preparation for the next Brawl and pulled two GF cards in the process.

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The last Brawl ended over 24 hours ago, we had a good performance finishing third and as usual Merits and SPS are the goodies that comes with participating in the Brawl. If you are not in a Brawl I suggest you join one, it is its benefits.

So I had a RUNI monster card against me in the shared battle, I have been coming up against the RUNI cards now and then. I have not paid much attention to RUNI, I can't tell much about it but the abilities are quite interesting. Aside the Opportunity, True Strike, Rebirth is a new ability, more like Resurrect.

Unfortunately we can't look at the stats to see other abilities it has.

CORSAIR BOSUN has got some stats to look at, I came up against the level 3 which I admire, that melee damage of 5 is worth admiring.
The bigger admiration is from level 5 with the Cleanse ability. That can work well with URIEL in Noxious Fumes ruleset.

Level 5 comes at the expense of 40 copies with a Regular Foil selling for $1.0 and the Gold Foil at $7.52.

FOCUS REWARDS:

I have now advanced to the Gold league with four days to go time to facer tougher oppositions.

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It is interesting what the Lore has to say about these monsters, aside from using them for battles getting to know their background and their mission is as interesting as utilizing them for battles.

PRISMOLOGIST has got an interesting background which I never read until now.

Those who wish to become Prismologists train at the Peace of Light Monastery from dawn until dusk with the goal of joining the order of the Spectrum Prism. Their mastery of light and glass allows them to perform spectacularly stunning and powerful magic.

In order to become a full-fledged Spectrum member and Prismologist, a spellcaster must craft their own Prism to use as a focus for their spells. Each summer solstice, future Prismologists journey from the Shimmer City to the deserts of Draykh Nahka to collect sand and create their own prism.

It is a challenging process involving facing multiple dragons in battle, heating the sand enough to become glass, and making it through the desert alive. Not many manage to complete the task, but those that do are a sight to behold.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range & Speed |

Battle Ruleset
Briar Patch
Equalizer
50

With the Lore about PRISMOLOGIST out of the way, URIEL THE PURIFIER led my frontline. With the Heal ability, it held onto the frontline while AGOR takes in all the attacks due to the Taunt ability. In most cases despite URIEL missing a round due to the Recharge ability, it remains a Tank to rely on.

With the Void ability, GARGOYA SCRAPPER steps in at the second spot, to assume the position of a Tank should URIEL get eliminated.

ELVEN MYSTIC's Affliction ability
is worth utilizing against magic opponent. I have been renting ELVEN lately to provide the Affliction ability service to my lineup being a Neutral card makes it suitable for most battles. It occupies the third spot in my lineup.

ADELADE BRIGHTWING in fourth place plays is a core role in my line up the Resurrect and Repair abilities. Providing Repair for URIEL and AGOR helps them to stay in the battle longer.

It is high time I upgrade my PRISMOLOGIST which is still at level 1, the Regular Foil is selling for $0.88 while the Gold Foil is $5.40. It comes in my lineup in the fifth position with Blast ability. Interestingly it has an Affliction ability at max level.

It took up to the fifth round for AGOR LONGTAIL to be eliminated which helped in diverting attention from URIEL from the onset. It was a 16-round battle that only began to look like I will emerge victorious from the 12th round.
It was an evenly contested battle for the most part of the game.

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We are going to look at SCAVO TECHNOMANCER today but before that I have to brag about beating YODIN ZAKU which I didn't expect coming up against me when I scouted my opponent, I actually conceded to defeat when I saw my opponent was ZAKU but again I quickly realized it was a Broken Arrow ruleset.
Could that have alter the outcome of the battle?
Probably not I'd like to think with my frontline and Reach position secured.

The Riftwatchers card edition are mostly of high mana cost, SCAVO TECHNOMANCER happens to be one of the low mana cards.

It is a card suitable for Reverse ruleset, it gets an additional speed from level 2 and that's it till max level. Unless it is used with Swift ability monsters, we should forget having TECHNOMANCER beyond a speed of 2.

Now that Rust ability from level for can be annoying, you don't want to build a protected lineup and have a card like TECHNOMANCER undo your Armor protection.

At max level we have the Blind ability. It is not too rich in Health either but fairly okay.

I think it should work well with the +1 Magic summoners and worth grabbing a copy for myself.

It will cost anyone keen on a Regular Foil $0.58 at the moment and about $4.46 for the Gold Foil

FOCUS REWARDS:

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This was a battle of Resurrect ability monsters, my opponent fielded two and had RIVER HELLONDALE on my side. I emerged victorious but it wasn't like a walk in the park, I am impressed with my opponent's lineup, I was fortunate to counter with my summoner and also have AGOR destabilize his lineup.

HIGH PRIEST DARIUS, here is a card I've always wanted but with the introduction of ADELE BRIGHTWING, I had to go for the Chaos Legion version.

HIGH PRIEST becomes a card you don't want to come up against from level 3 with the Blast ability, not to ignore the Weaken ability at level 2.

Looking at the stats generally, it is a great card and can be a game decider with the right team built around it.

The Regular Foil is selling for around $40 while the Gold Foil is selling between $445 and $3777 with only five copies listed in the market and 132 in circulation.

FOCUS REWARDS:

21 SPS not bad for the day along with some common cards.

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KELYA FRENDUL is a strong summoner, the chances of BORTUS emerging victorious when they face off is slim when I fighting a level 4 FRENDUL. So I was surprised to have won this battle which I had to analyze it result for future battles.

KULU SWIMHUNTER, what has it got to offer? It is a no ability common card, first thing I notice is, it is good for Little League ruleset.

It has a speed which can be useful to the team especially when used with KELYA FRENDUL like my opponent did with the Swift ability of SUPPLY RUNNER.

I currently have it at level 2 and might just be content with a level 3 since it rarely make it to my lineup but it is a card useful for those Range attacks in the Water element.

With $0.020 you can get Regular Foil and $0.47 for the Gold Foil

FOCUS REWARDS:

So far the rewards in the Silver league has been fairly good, with luck I got a Gold Foil VAMPIRIC BLOSSOM that comes with 500 CP.

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I just can't stop renting CAMILA SUNGAZER for my Dragon element battles. I have been utilizing the -1 Melee effect it has on enemy monsters and the outcome has impacted my win battles at a fairly good rate. In addition to the 1- Melee from CAMILA SUNGAZER I can choose to be mean if the opportunity arises to further reduce the Melee attack of my opponent by using a Demoralize ability monster.

So in this battle, CAMILA takes on DARIA, who will emerge victorious? Let's find out.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | DARIA DRAGONSCALE | Dragon | +1 Melee |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Target Practice
58

Leading my frontline was DIEMONSHARK, considering the ruleset, it is less of a target from magic monsters which is its weakness. So it was DJINN CHWALA vs DIEMONSHARK in the frontline.

The Scattershot and Blast abilities of CHAOS DRAGON does wonders, it occupies the second spot in my lineup with GARGOYA DEVIL first on its list to get rid of. You are bound to do damage to your opponent with CHAOS DRAGON on your side.

I mention I can't stop using CAMILA SUNGAZER earlier, DHAMPIR INFILTRATOR is another card that I enjoy using for the Sneak ability it offers, and when I can use it with Inspire ability monster the better. It occupies the third spot in my lineup.

In the fourth spot was RIVER HELLONDALE with Inspire and Resurrect abilities. HELLONDALE is known for helping others, a character that earned him a role on New Everitt's town council upon his arrival at Praetoria, and his role is reflected on the battlefield always helpful to friendly monsters.

Up next in fifth place was VENARI WAVESMITH, with the Protection ability of +2 Armor on friendly monsters. Being the one to eliminate the opponent's CHAOS DRAGON, WAVESMITH survived the battle with just one health from being eliminated.

With the Taunt ability, most enemy attacks are focused on AGOR LONGTAIL which is capable of absorbing hit after hit, should it be eliminated HELLONDALE was there to help through resurrection.

It was a Target Practice ruleset, AGOR was a beast, CHAOS DRAGON was a nightmare, and in alliance with the friendly monsters, Camila was victorious over Daria.

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RUNEMANCER FLORRE is one of those cards that I like but like but I am yet to develop the spark to buy it or have it on my to buy list. It is not even on my top 5 buy list.
The stats of this card are impressive even without any special abilities, it is similar to NERISSA TRIDAWN from Water element without any abilities.

You want a card rich in Health and Speed, RUNEMANCER FLORRE has got it even from level 1.
It gains extra damage when leveled up but the Health remains constant at 13.

Level 3 interests me where gets a lot deadlier.

Looking at the price a Regular Foil of RUNEMANCER FLORRE is selling for $11.59.

You might pay more or less for the Gold Foil which is selling for an average of $96.

FOCUS REWARDS:

I probably will be advancing to the Gold league any moment, maybe another day in the Silver league might do I am undecided

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Those low mana battles can be tricky to pull off a victory, am glad I came out victorious in this battle as I built low mana melee monsters around RIVER HELLONDALE for the Inspire and Resurrect abilities it has.

It was a similar tactics deployed by my opponent as well with AGANJU the cards that caught my attention.

It is a Legendary card, from Dice pack edition, I don't come up against it often and as seen from the stats screenshot below we only have 720 of the Regular Foil copies in circulation.

The Reach ability is good for those low mana battles and it comes with mana cost of 1.

The Health at level 1 isn't encouraging but it might do its damage before it gets eliminated since it has a speed rate of 3 at level 1. From level 2 it begins to look more like a card worth owning.

Looking at the price, a Regular Foil is selling for around $33.33 and the Gold Foil will cost you $2300 the least and $5350 the highest listed in the market.

A the moment we have 40 GF in circulation and only 4 copies listed for sale, so we are looking at a rare Legendary card.

FOCUS REWARDS:

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This is a battle I lost but enjoyed every moment of it, it was fiercely contested though my opponent had a slight edge with two Resurrect ability cards, one which I strongly wish to have in my deck, OSHUUR CONSTANTIA.

I wasn't aware when OSHUUR CONSTANTIA was launched, it is a Promo Legendary card whose presence can't be missed on the battlefield, I don't come up against it often but when I do, it's presence is felt being a powerful card that it is.

The stats and abilities interests me, I enjoy Dragon element and getting my hands on OSHUUR CONSTANTIA will be an added force to my lineup.

At level 2 it gains the Reflection Shield ability and Tank Heal from level 3.

I want this card!

It is selling for $26.25 for the Regular Foil and $155 for the Gold Foil, not sure when I can afford it but I have to do something about it at some stage.

FOCUS REWARDS:

I had fun accumulating 14 chests, I was going for the 15th but had to stop as the losses was becoming too much.

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When looking to be defensive, MYCELIC INFANTRY is one of those monsters to deploy for such a service due to the Shield ability it has. It is not the fastest of monsters in the game but makes up for the slowness by being tough to break down.

It gains extra melee damage from level 3, and from level 5 it becomes a Giant Killer with Enrage ability at max level. One thing you don't want is that Giant Killer ability coming at you. I have seen it happen a couple of times, it is not nice being at the receiving end.

The Regular Foil is selling for $0.13 and the Gold Foil at $2.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | KELYA FRENDUL | Water | +1 Speed & Amor |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Briar Patch
Close Up & Personal
52

Now that I am reviewing the battle as I write, could I have prevented the loss of a monster by placing AGOR LONGTAIL at the backline? Since it can attack with magic, the backline would have prevented it from the Thorns damage it gets from attacking.
It is a strategy worth trying should I get the opportunity again.
So AGOR led my frontline line rich in Armor, Health, and attack.

Mycelic Infantry are lumbering behemoth fungus. They are the least intelligent of the Mycelia and are put on the front lines as a strong defense. They are incredibly tough but slow.

MYCELIC INFANTRY, these guys lack intelligence, and they slow but provide defensive toughness against melee and rang attacks with weakness to magic. It takes up the second spot in my lineup.

Being a Briar Patch ruleset, I deployed a park-the-bus strategy, only my monsters in the frontline should attack, so ROBO-DRAGON KNIGHT in the third spot full of Armor and Health is great for a ruleset of this kind.

With DISINTEGRATOR in fourth place, I was able to reduce the melee attack of my opponent twice through the Demoralize ability of DISINTEGRATOR and the -1 melee on opponent monsters by summoner CAMILA SUNGAZER.

This is a battle that might go over 20 rounds for fatigue to set in having FLESH GOLEM in the line could survive if we do get to fatigue or even if Sneak monsters attack my backline.

VENATOR KINJO was an added monster to the line since I deployed the bus parking strategy, it was a similar strategy by my opponent as well since the rule set has forced us to be mindful of the Thorn's damage.

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I got ARKEMIS THE BEAR as gift from Splinterlands the other day only to read up later it is a Promo card and those that bought packs within the time frame will receive it a gift.

players will receive a level 1 copy of the card for EACH booster pack purchased in the Splinterlands shop for the next 30 days!

I had bough Riftwatchers pack a day or two before so am glad to have gotten it. I was in a rush to use it and the first two battles ended in a loss, the third one I was able to secure a victory.

I like that is has Protection ability from level 1 and from level 4 it has Halving ability the one I dread so much, I am definitely going to get mine leveled up to gain the Halving ability some time later.

I think we are looking at a beast of a card, though it is high in Health but weak to magic monsters.

It is selling for $0.16 the Regular Foil and $3.69 the Gold Foil.

FOCUS REWARDS:

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I have been longing to come up against POSSIBILUS THE WISE, so far only on two occasion I have emerged victorious and that is not to say it is a weaker summoner in fact I like the abilities it brings into the Water element as a summoner.

I think the Trample and Reach abilities are brutal if a deadly lineup melee cards are built around it.

I see my opponent used SEA MONSTER against me which I admire, POSSIBILUS could revive some melee cards that is being ignored recently with the addition of Chaos Legion and Riftwatchers edition to the game.

I am going to have to rent it one of these days and take it for a spin, as for now I will just observe how my opponents use it so I can develop a possible stronger strategy for it and against it.

With $12.50 anyone can pick up a Regular Foil POSSIBILUS THE WISE.

For the Gold Foil it is often of a higher price which is selling around $91.50 at present.

FOCUS REWARDS:

I've put in a few battles this season, and so far its been okay.
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I spent 10 days in the Silver league last season for the first time before advancing to the Gold league 5 days before the end of the season. I can't say if I prefer it but I can tell you it reduces the stress of having to fight tougher battles in the Gold league.
So I might be repeating the same strategy but this time maybe 5 days in the silver league as I also might be missing out on better rewards for sticking around in the Silver league.

I was able to accumulate 52 season chests in total. Also for the first time, I had more battles in the Modern the Wild which are 213 and 187 respectively. I went on a 20 win streak in the Modern format which I am unaware of until now, the battles are so tough now I rarely focus on win streaks.
For the Wild, I only managed 9 win streak.

The rewards are awesome, it was a day of getting 4 Chaos Legion packs, 1 from daily Focus, and 3 from season rewards.

END OF SEASON REWARDS:

I am loving the 54 SPS there, I suppose I have some card leveling up to do and check which ones need to go out for rentals.

I am happy with the summoner pull, which should work toward upgrading TARSA.

FOCUS REWARDS:

And pulling off a Gold Foil SOUL STRANGLER puts a smile on my face.

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I spent 10 days in the Silver league last season for the first time before advancing to the Gold league 5 days before the end of the season. I can't say if I prefer it but I can tell you it reduces the stress of having to fight tougher battles in the Gold league.
So I might be repeating the same strategy but this time maybe 5 days in the silver league as I also might be missing out on better rewards for sticking around in the Silver league.

I was able to accumulate 52 season chests in total. Also for the first time, I had more battles in the Modern the Wild which are 213 and 187 respectively. I went on a 20 win streak in the Modern format which I am unaware of until now, the battles are so tough now I rarely focus on win streaks.
For the Wild, I only managed 9 win streak.

The rewards are awesome, it was a day of getting 4 Chaos Legion packs, 1 from daily Focus, and 3 from season rewards.

END OF SEASON REWARDS:

I am loving the 54 SPS there, I suppose I have some card leveling up to do and check which ones need to go out for rentals.

I am happy with the summoner pull, which should work toward upgrading TARSA.

FOCUS REWARDS:

And pulling off a Gold Foil SOUL STRANGLER puts a smile on my face.

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It was another good outcome for the Guild as we came second and a fairly good performance of five victories and three losses for me out of eight battles which I entered. @rtonline was on fire with eight victories out of eight, when a man is on fire you can't stop him!

So each was rewarded with Merits 2644 and 22.999 SPS for participating in the Brawl.

ISGALD VORST'S performance in two of my battles was impressive, being an Opportunity monster it can target the lowest of Health for the Bloodlust ability to set in. Bloodlust makes Brawl interesting the moment the Bloodlust kicks in the monster becomes a deadly beast out of control.

I was able to buy two Gladius Cases and pulled off the above cards, two Rare and an Epic.

A REVEALER from Focus chests as the season draws to a close, that moment when hopes are high to pull off a Legendary card from season chests. With just a few hours away from the end of the season. I wish everyone good luck.

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It was another good outcome for the Guild as we came second and a fairly good performance of five victories and three losses for me out of eight battles which I entered. @rtonline was on fire with eight victories out of eight, when a man is on fire you can't stop him!

So each was rewarded with Merits 2644 and 22.999 SPS for participating in the Brawl.

ISGALD VORST'S performance in two of my battles was impressive, being an Opportunity monster it can target the lowest of Health for the Bloodlust ability to set in. Bloodlust makes Brawl interesting the moment the Bloodlust kicks in the monster becomes a deadly beast out of control.

I was able to buy two Gladius Cases and pulled off the above cards, two Rare and an Epic.

A REVEALER from Focus chests as the season draws to a close, that moment when hopes are high to pull off a Legendary card from season chests. With just a few hours away from the end of the season. I wish everyone good luck.

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It was a Counterspell ruleset, normally I would shy away from using Magic cards but in this battle, I decided to ignore the Magic Reflect impact and so was my opponent as we sort out our differences the magic way.
There were two game-changing cards on the battlefield, for me, it was DJINN OSHANNUS and for my opponent, it was KRON THE UNDYING for the Heal ability it has.
Let's find out how it panned out.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Counterspell
46

With my decision to fight with Magic, I need a Void ability monster, that can take hits and remain solid in the frontline, DJINN OSHANNUS was the one to provide such capability and in addition, the Void ability is Phase, high speed, and rich in Health.
With such power DJINN OSHANNUS fought till the end and came out the least monster to receive damage from the enemy.

I personally everyone should own TIDE BITER, this card is a little beast fast with melee damage of 2 from level 2, and with some Inspire ability it becomes deadly with Reach ability in the second spot.

DHAMPIR INFILTRATOR is a nuisance you don't want it having free movement at your backline, it has been a great force to have added to my deck. It occupies the third spot with Sneak and Double Strike abilities.

The Inspire and Resurrect abilities of RIVER HELLONDALE bring a powerful strength to my lineup especially the Inspire ability for the melee monsters. Both of those abilities at level 2 for RIVER HELLONDALE make it a must-have at level 2 at least.

I like to be offensive on the battlefield without ignoring to be defensive as well. VENARI WAVESMITH brings the defense capability to my lineup with Protect ability giving +2 Armor to friendly monsters.

In the backline is AGOR LONGTAIL with Taunt, Flight, and Void Armor abilities. It is a beast that needs no introduction since its launch from the Riftwatchers edition. AGOR for me is to pull attention away from my attacking monsters and by the time the focus is on AGOR, the damage is done on the opponent and it works like a charm in most cases.

It was a Counterspell with magic attacks flying all over the place.

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I have a tendency of ignoring some cards not because they are not good or they don't interest me, the reason is as much I like to own them I just can't buy all the card in the game.

HUNTER JARX is one of those card I like but never made a move to buy it and never planed to, I was surprised to pull it off a pack recently.

It has got a Snipe ability from level 1. Even at level 1 with 3 Range damage, I am content with it. It gets brutal at level 4 with an extra Range damage. And True Strike ability from level 4.
JARX is brutal, the speed isn't that great but when it strikes especially with the True Strike it leaves a devastating impact...

So with some luck I now own a copy of HUNTER JARX, looking at the cost of a Regular Foil you will have to pay $0.35 and $5.53 for the Gold Foil.

FOCUS REWARDS:

The SPS is looking good, I still await SPS rewards in hundreds.

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BABY UNICORN, does anyone still use this card? Lol, I have the level 4 seating around in my deck at least it gives me 750 Collection Power for the Gold Foil, being a reward card am sure I had the Regular Foil but must have sold.

I used it for the battle because of the low Health and Strengthen ability it has, so using it with MOTHER KHALA I got addition +2 Health in the low mana battle which paid off.

Aside the Strengthen ability of BABY UNICORN is the Swift ability from level 6 and Devine Shield at max level. It doesn't get a lot of usage from me but it is far from a card I dislike, I wish it has 2 melee damage at level 4 or 5 though that can be achieved using an Inspire ability monster which is common in Life element.

The Regular Foil is selling for $0.094 and the Gold Foil around $3.

FOCUS REWARDS:

Lack of time and just couldn't stand the toughness of the battles, I had to settle for 4 chests.

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Whenever I can predict speed might win me the battle, I go for PYRE and COUNTESS SINASH with a bit of Blast impact and that is where FIRE ELEMENTAL comes in with the Blast ability.

We are looking at a card which is very economical with it's stats, it gains an extra speed at level 2 which makes it very fast. At level 4 it is back to 2 Health bit Range damage of 3 and Affliction ability at level 5 with Redemption at max level.

Basically, FIRE ELEMENTAL is telling us, you are not going to get much Health out of me but speed and abilities are destructive.

Unless I was an extra speed, I see no need to upgrade it for level 2 but lets look at the cost of FIRE ELEMENTAL.

With $1.50 you will get away with a Regular Foil of FIRE ELEMENTAL while you will have to pay just around $17 for the Gold Foil.

FOCUS REWARDS:

No it is not end of season reward yet, I got a Chaos Legion pack and bough a Riftwatchers to try my luck.

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When it comes to the Noxious Fumes ruleset RIVER NYMPH is the go-to card for the Cleanse ability provided for the friendly monster in the first position, so she earns a place as everyone's favorite where there is no Immunity ability monster to be used. RIVER NYMPHS are shy according to the Lore which we shall read about shortly but they are very protective which explains why they have the Cleanse ability...

River Nymphs inhabit the rivers of the Splinterlands. Shy and reclusive, they usually remain hidden beneath the water's surface. However, they have a strong respect for life, and they have been known to aid those in need. They are also fiercely protective of their homes and will defend them if it is threatened.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | THADDIUS BROOD | Death | -1 Magic & Health |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset
Holy Protection
Noxious Fumes
52

With the powerful ancient magic of DJINN OSHANNUS, it is capable of attacking from any spot in the lineup and for this battle, it led my frontline with the hope of getting the Cleanse help from RIVER NYMPH to stay in the battle longer. With a high Health of 11, a speed of 5, and Void and Phase ability the OSHANNUS Tank I felt can be relied on.

Being a Noxious Fumes ruleset the more high health cards I field the better so with Reach ability FLYING SQUID attacks from the second position.

With the Cleanse ability RIVER NYMPH, takes up the third spot in my lineup with the hope of not getting eliminated before removing the negative effect on OSHANNUS. Looking at the price of RIVER NYMPH, a Regular Foil is selling for $0.12 while the Gold Foil is around $2.0

Some Armor protection will do for my lineup and VENARI WAVESMITH is my go-to card for the +2 Armor on friendly monsters, though low in health for this battle, it is vital RIVER NYMPH is not eliminated from taking the first hit.

At the beginning of the current season, I had my CHAOS DRAGON upgraded to level 2 for the Blast ability and it has been nothing but outstanding in performance from the beast whose next victim is always unknown until it launches an attack with the Scattershot ability.

CORNEALUS will always make it into my Noxious Fumes lineup because of the Heal ability it has. With no threat from Sneak monsters, it comfortably occupies the backline with attacks from Range.

And victory was mine!

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I made a mistake with placing CORNEALUS wrongly and got away with it, the plan was to have CORNEALUS in the third position and MITICA HEADHUNTER in fourth, luckily I came out with a victory in a tightly contested battle.

These savage hunters are from one of the two original villages of Anumün and are named for their unusually large heads, which are the first thing their prey sees, but at that point they’re as good as dinner.

MITICA HEADHUNTER is one of the deadliest Range monsters in the Earth element, with approximately 6000 of the Regular Foil in circulation, it is a card worth owning in one's deck.

It comes with Snare ability at level 1 and gains Piercing ability at level 4. It is one of those cards even at level 1 is strong enough.

It costs around $2.18 for the Regular Foil and $45 for the Gold Foil.

FOCUS REWARDS:

Hopefully the rewards gets better now in the Gold league but the battles are on the tough already which makes me miss the Silver league.

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We were in top form which had us claim the first spot in the just concluded Brawl. Finishing first comes with great satisfaction for Guild.

The reward for each participant is 2,813 Merits and 29.297 staked SPS.

With luck on my side, my performance was better than the last time out. Out of six battles I won four and lost two, so it was a good performance to keep me happy.

I had enough Merits to purchase two Gladius Cases and luckily I got my second Legendary Gladius card, they don't come often, and when they do I am excited.

CAPTAIN KATIE was unstoppable in two of my battles, it is my favorite Gladius card in the Life element and she gets going on the Bloodlust she becomes unstoppable. I am lucky to have pulled another copy of it in my Case opening.

The stats on TATIANA BLAYDE are awesome, the Close Range ability caught my attention immediately which means it can attack from the first position and from any other spot in the lineup. The speed is great, but the weakness I see here is the Health so, I've got to be careful about how I place it in my lineup. Perhaps diverting attention away from TATIANA BLAYDE with a Taunt card might work to have it in the second spot in the lineup.

At level 2 it gains the Phase ability which complements the low Health and Inspire ability at level 3. At the max level, we are presented with the True Strike ability.
From what I see TATIANA is well equipped, I've got to develop the right use for it for victories.

So it was a good performance and result for us this time, hopefully, the next Brawl is of a similar outcome.

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RULER OF THE SEAS, this card works on my nerves each time I come out victorious against it, it gives me a sense of satisfaction. I just hate the Blast ability it has and when used summoner ALRIC STORMBRINGER and THE KRAKEN it just becomes unstoppable, which I have been losing to and it pisses me off that it most of the time has the edge over me.

At each level it has abilities that are game change, the Swift ability at level 2 is bad enough let alone the Silence ability.

It is one of the expensive Reward cards in the game with the Regular Foil selling for $48 and the Gold Foil only three listed for sale in the market which is selling for $2750.

FOCUS REWARDS:

My time of hanging around in the Silver league is over, with five days till end of the season it is time to advance to the Gold league.

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The game have been pairing me against @jfang003 a lot lately, it is likely every other season we get randomly paired against each other. That is a moment I enjoy for some reason, I think it because I know my opponent on Hive and the chances of being pair against each other out of 500 battles is very slim so I always enjoy it.

In this battle @jfang003 emerged victorious in a brutal manner. The card of his, THE VIGILATOR is a dreadful one, with Double strike ability and having melee and range attack makes it go at you four times each round. You don't want an unstoppable beast like this coming at you.

At level 2 it becomes more deadlier with Thorns ability and Poison ability from level 3. Have this card in any position and it will make it's presence felt. I haven't come up against in a while and doing so now gave me something to think about

With $20 you can get a Regular Foil for your deck and $250 for the Gold Foil.
FOCUS REWARDS:

Ten chests collected in the process, the games were tougher even in the Silver league today. One more day and I will be up against the deadly foes in the Gold league.

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I am loving the music upgrade to Splinterlands, there is a new musical feel to the game which feels reviving.

I could have done better against my opponent if I had opted for Life, but the fear of coming up against OBSIDIAN had me gone for the wrong choice of summoner which cost me the game.

Though GENERAL SLOAN has always been a pain I hate coming up against if there's now QUIX or Water element for me to build a counter lineup I am most likely going to lose the battle.

PRISMOLOGIST is one of the cards that works well with GENERAL SLOAN, the Blast ability makes ability brings that ZAKU-like impact that can be destructive.

The Silence ability at max level interests me!

Looking at the price the Regular Foil is selling for $0.75, for some reason I have not upgraded mine to at least level 2, though it is a card I like.

The Gold Foil is selling for around $7.
FOCUS REWARDS:

I've got the timing on my Daily Focus changed so no rewards at the moment.

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I shared ELVEN MYSTIC | Focus Chest reviewing ELVEN MYSTIC, from the comments I was motivated by @eustace-kidd to rent a level 4 ELVEN MYSTIC and boy it has been useful beyond my expectations in those magic battles when it is most likely my opponent will show up with a magic attack.

A sect of Elves from Anumün were discovered by tribal leaders studying the ways of dark magic and banished from the Eastern Wood. They found their way to Khymeria where they could use their powers to assist the Khymians in bringing Dark Eternals back to the living. These Elven Mystics are respected as Khymian mages, but are trusted by almost no one in the Earth or Life Splinters.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | ALRIC STORMBRINGER | Water | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | BORTUS | Water | -1 Magic |

Battle Ruleset
Reverse Speed
Heal Out
52

With the Void ability TORHILO THE FROZEN is my go-to Tank in the Water element, it is not a fast monster but not an easy Tank to get rid of easily. So TORHILO led my lineup in the first spot.

Like my opponent is NERISSA TRIDAWN in the second spot, you are not going to get any special ability from NERISSA but you are guaranteed a good amount of magic damage. NERISSA TRIDAWN turned out to be the only impactful magic attack monster for my opponent since I have weakened his entire lineup. It feels good when I do that successfully.

With Inspiration from HELLONDALE, SAND WORM got melee damage of 7 and had every reason to be brutal about, operating from the third spot as it wreaks havoc on the enemy backline.

RIVER HELLONDALE comes in with Resurrect and Inspire abilities, both of these abilities give my lineup extra strength, leaving HELLONDALE out of this battle will be an injustice to my lineup.

ELVEN MYSTIC happens to be the joker in the pack, it brings in the Silence ability that rendered my opponent's lineup powerless. It was an ability that worked well with BORTUS, like a -2 magic summoner. I rented ELVEN for only two days just to see how it fits into my lineups and I will surely be renting it for more days.

Providing protection for the lineup is VENARI WAVESMITH with +2 Armor on friendly monsters, it occupies the backline with magic attack comfortably.

It was a lineup set up to render my opponent useless and the aim was achieved with a gainful smile on my face.

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I am still hanging around in the Silver league and I see my buddy @rtonline is doing the same lol, I suppose we don't want to deal with the hassle of the Gold league earlier on in the season.
By the looks I think I will be sticking to my plan to only advance to Gold league five days before end of season. It tends to be working well for me because I have some busy offline days this week, so I spend less time accumulating chest in Silver compared to gold league.

I have the other FIEND cards except CORPSE FIEND the Death element one and each time I come up against it I get reminded of not having it and now is a good time to buy one that the price has dipped.

The FIENDS have no ability until at max level and for CORPSE FIEND it is a Silence ability which is typical of Death element.

The Regular Foil is selling for $3.80 while the Gold Foil is going for around $28.

FOCUS REWARDS:

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GOBLIN PSYCHIC is a pain with the Affliction ability, seeing it from my opponent's lineup, I new I am going to be in for a tough battle since I have included a Tank Heal in my lineup, but to my surprise the Affliction on OSANNUS only kicked in at the eight round. That was unexpected and I was happy as I watched on.

Another card, with the ability to counter magic attacks is ELVEN MYSTIC with Silence ability at level 4 and also with Affliction ability at max level. It is a card I like and I have been wishing to have it upgraded but yet to make a move on it.

It is a card that will be a good combo with OBSIDIAN and THADDIUS BROOD

ELVEN MYSTIC doesn't come cheap, it is sell for $1.82 for the Regular Foil and $19.50 for the Gold Foil.

FOCUS REWARDS:

Fairly good rewards with 19 season chests accumulated so far.

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Fury is a new ability added to the game from the Riftwatchers card edition. Basically RUNE CRAFTER's Fury ability does double damage to Taunt ability card. I used Taunt ability cards often and I am yet to see a devastating impact of RUNE CRAFTER against me in battles, maybe then I will develop interest in the card.

Other than that, it is not a card that has caught my interest as yet.

Looking at the stats, it gains an extra Range attack damage at level four and 4 range damage at max level. I like the Snare ability from level 6. An advantage it has is the Armor which helps for protection. So it is a fairly good card worth having.

With $0.088, one can get a Regular Foil of RUNE CRAFTER and $1.43 for the Gold Foil.

FOCUS REWARDS:

Not a lucky day, I hope I am not putting myself at a disadvantage for sticking around in Silver league. The plan is to advance 5 days before end of season, but that might change any time.

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Close Range ability monsters are my favorite, having to attack from anywhere in the lineup is an advantage so for MOLTEN ASH GOLEM I liked it the moment it launched from the Chaos Legion edition, and having it upgraded to level 4 wasn't a decision I struggled with.

It has additional abilities Weaken from level 5 and Demoralize at maxed level, those are abilities that will impact the opponent negatively.
With $0.062 you can buy a Regular Foil copy of MOLTEN ASH GOLEM and just around $1.23 for the Gold Foil.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | PYRE | Fire | +1 Speed |

Battle Ruleset
Equal Opportunity
Keep Your Distance
58

The Forgotten One's great power sometimes spills over, leaving trails of molten ash in its wake. And within these beats the strong enchantments the Magus originally put on his Forgotten One. Within a day, these piles of burning ash become sentient.
Rising from the ground and forming into loose humanoid shapes, these Molten Ash Golems have only one desire. Find their creator. They will travel the lands searching for the Forgotten One, never tiring and never needing to stop. Once reunited with their source, they serve faithfully for as long as they continue to burn.

Being a Keep Your Distance and MOLTEN ASH GOLEM with Close Range ability, I had to place it in the frontline to attack from there. It held on quite well until the third round.

I placed CORNEALUS in the second spot because of the Heal ability, should it take up the frontline, the backline monsters can keep attacking.

LAVA LAUNCHER in third place comes in with Range damage of 4 with Close Range ability. It is a strong card but has a weakness for magic attacks.

The fourth spot is PYROMANCER with Blast ability, it provides that YODIN ZAKU effect from each launched attack. Being a Reward card, it has held up in price value quite well.

DJINN INFERNI is a beast with the Giant Killer ability, being on the receiving end of INFERNI is no fun. It takes up the fifth spot with magic damage 3.

Upgrading COUNTESS SINASH to level 2 was vital for the Swift ability as it works well with PYRE and with the Camouflage ability placing it in the backline where she remains untouchable until it reaches the frontline makes it a card am loving.

It was a closely contested battle with CORNEALUS the only survival.

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The Guild bounced back impressively from the performance of last time which saw us in the fourth position. This time we came second, though my Brawl performance was far from impressive, fortunately, the Guild members had some good run of victories that saw us land the second spot.

The reward for each participating member was 2644 Merits and 21 SPS.

Out of 8 battles that I entered, I won two and lost six, it sucks when that happens but it is part of the game, we get those bad days now and then. I am hoping to get back into better performance for the guild as we all fight for the top spot.

I was able to buy two Gladius cases and pulled off the above cards.

My opponent's ALVA THE CRUSHER was a rock I couldn't get through, I give it to my opponent for the use of this card against me. It is a card with abilities capable of changing the game, the Retaliate ability at level 6 is to be avoided if possible.

Focus ChestThe battles are okay in the Silver league, I am going to stick around in Silver much longer. I am still hopeful of a big number of SPS, may my lucky day come soon.

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I tend to be sticking with the Modern format this season, I am not sure in which format I will battle most but it has always been Wild. I have so far put in 43 battles in Modern at the moment with just 14 in Wild, which is unusual for me as I normally spend more time in the Wild.

HILL GIANT is my favorite in low mana and Reverse ruleset battles, It comes in useful in those scenarios as well as Melee Mayhem.

It has no ability until level 6 where it gains Stun ability, which I have come up against and was very annoying.

I have it at level four so with my summoner at level 5 I can play it at level 6, it will require me to buy 70 cards extra so I can have it upgraded.

Looking at the price, a Regular Foil is selling for $0.031 that cheap and affordable.

The Gold Foil is fairly cheap as well and it is selling for $0.43 at level 3.

FOCUS REWARDS:

It was another day of power issues but I managed to at least accumulate six chests, hopefully I will do better tomorrow.

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I was pissed off a lot of times last season by CHAOS DRAGON with ability at level 2. So it motivated my to have mine upgraded in the current new season.

I actually did two cards up grade, the other one being COUNTESS SINASH to level 2 for the Swift ability.

It was great having both cards feature in this battle which I wasn't expecting to come up against YODIN ZAKU but I had my lineup setup like ZAKU was the next opponent. It feels great to overpower my opponent the way I did.

The Blast and Swift abilities are the reason I upgraded both cards and they have given me the satisfaction over the purchase.

I am not so keen on the Blind ability of CHAOS DRAGON so, am content having it at level 2.

It cost me $11.278 for two copies of the Regular Foil.

The Gold Foil is surprisingly cheep at $30 it would be a better move going for the GF because of the Collection Power of 12.5k.

FOCUS REWARDS:

I have decided to seat in Silver league till about 5 or 3 days to end of the season before advancing. I don't want to deal with opponents kicking my ass brutally in Gold league.

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I have not been battling with my Fire deck as I wish I could, the addition of new summoners TARSA and JACEK makes PYRE less competitive for my, I would prefer having it at level 5 for the strategy I have in mind but until then while it is still at level 4, I rarely use it but it is showing it still a competitive summoner recently that I have been using it when I don't have the option to use my strongest elements. The +1 speed from PRYE makes the difference a lot and in this battle, it showed I was able to wipe out my opponent due to the speed I have over my opponent.

Pyre was discovered by the Torch on a research expedition into the heart of the Smoldering Forest. Once they deciphered his crude method of communication, they discovered that he was the last of a tribe of forest magicians, and that he possessed the full skills of a summoner, plus some tricks they had never seen. They took the boy and gave him a new life, summoning for the Torch in the Mount Mox tournaments.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | PYRE | Fire | +1 Speed |

*Battle Ruleset

Explosive Weaponry

Counterspell

56*

GRUM FLAMEBLADE led my lineup, it gains an extra speed from PYRE with Bloodlust and Void Armor ability it stands a fairly good chance against magic attacks.

Up next in second place was LAVA LAUNCHER, with the Close Range ability it can take the place of GRUM should it be eliminated. The Range damage of 4 from level 3 makes LAVA LAUNCHER a favorite card in my Fire element deck.

MOLTEN ASH GOLEM is another monster with Close Range ability, it takes up the third spot in the lineup with enhanced speed from PYRE.

It is unfair not to have my ASH MIRAGE upgraded, it was a level 1 card during the battle and at the time of creating this post, I had it upgraded to level 2 at the cost of $0.25 per card for the extra speed it gains at level 2. The Headwinds ability it has is a pain for ZAKU!

CORNEALUS is in fifth place with attacks from the range with Heal and Thorns ability. Should there be a Sneak monster sneaking around my backline CORNEALUS awaits with Thorns.

Talk about speed a level 2 COUNTESS SINASH is a missing card in my deck that can work well with PYRE, even at level 3 and 4 SINASH gets deadlier as it is upgraded. With Camouflage and Opportunity abilities, she seats behind CORNEALUS doing destructive damage from the backline.

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It was a tough season for most of it, I never thought I will accumulate up to 40 season chests with 50 being my minimum target, but I was able to accumulate 49.

With a 2802 rating, I ranked 789 in the Modern format out of 222 battles, 129 victories, and 9 win streak.

I managed 15 win streak in Wild format out of 256 battles and 140. I wasn't aware of the winning streaks in both formats until now. I ranked 1729 with 2209 in Wild. It was tough out there lol.

END OF SEASON REWARDS:

I got Gold Foil Rare card, with that being the peak of my reward the rest were Commons and Rare as seen above.

FOCUS REWARDS:

The Focus rewards look good with an Epic card.

CHAOS DRAGON at level 2 was a pain to deal with last season, I have gone ahead to buy two extra copies so I can have it upgraded to level 2. Now it's time to return the blast favor on the battlefield.

I also upgraded COUNTESS SINASH to level 2, the Swift ability is enticing.

Good luck with the new season guys!

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I came up against a stronger opponent but I just don't understand the strategy behind having CLAY GOLEM in the third place, actually it shouldn't be in the lineup in the first place. But I wish for such opponents so I can win battles and accumulate more chests as well as SPS.

To get a better use of FEASTING SEAWEED, I think KELYA FRENDUL is a good enhancement for it with the +1 speed. BORTUS can be a better choice in Reverse ruleset, so SEAWEED remains a useful cards in the game with Opportunity ability

It gains Scavenger ability at level 6, similar to PARASITIC GROWTH which is a Neutral card. They are both cards suitable for low mana battles and worth upgrading. Though it is not a card I have given much attention as I only have it at level 1.

Being a common card from the Untamed era, it is not a cheap cars as the Regular Foil is selling for $1.21.

And the Gold Foil will cost you around $10. It is a card that has retained price value nicely.

FOCUS REWARDS:

With few hours away from end of season, good luck with the rewards.

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Our great Brawl performance lately has come to a halt as we finished outside the top three for the first time since the last four Brawl if am correct. This time we came fourth, it is an outcome we wish was better but as Guild we are always striving to get better and put out our best performances. So we hope to get better performance and make our way back into the top 3 in the next Brawl.

Each participant was rewarded with 1800 Merits and 16.8 SPS.

I entered 8 battles which I won six and lost two, my performance continues to stay above 50% for the fourth consecutive time which I am hopeful stays that way as long as possible, though the bad days are going to come that surely can't be ruled out.

I had fun with this battle, a bit of similar strategy with both of us utilizing AGOR LONGTAIL. The battle could have gone either way as I couldn't tell if I will emerge victorious until the fifth round.

RELENOR CLEAVER with Reach ability attacking from the second position was a strong contribution to the lineup, it managed to have the Bloodlust triggered making it more dangerous.

At Level 5 RELENOR CLEAVER would be an added force for friendly melee monsters with the Inspire ability especially when used with RIVER HELLONDALE.

I shopped for a Gladius Case with my Merits and got the above cards. And below are my daily Focus reward for the day.

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I enjoy Target Practice rulesets, I get to either go against the ruleset by fielding in melee monsters of just have fun with magic or range monsters.

In this battle my opponent and I had similar strategy in mind utilizing Triage ability cards

I went for double Triage while my opponent fielded one Triage monster SPIRIT HOARDER. And also being a Thorns ruleset using melee cards need to be avoided as much as possible, though I had TIDE BITE with the Reflection Shield ability.

We are not going to get the best of speed of SPIRIT HOARDER unless it is used with summoner or friendly monster to enhance its speed. It is however a useful card in Reverse rulesets and battles of this kind.

It has dropped over half the price I paid for it as it not sells in the region of $5.89 for the Regular Foil while the Gold Foil is selling for $33.50.

I think these cards are a bargain now that they have dipped a lot from what they sold for 5-6 months ago.

FOCUS REWARDS:

Six chests accumulated today with two days left till end of season.

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When monsters and summoners are deployed for battles on the battlefield, there's only one thing at stake, to achieve victory, relationships are put aside with a focus on destroying the enemy. For Daria and Delwyn, it must have been tough coming up against each other.

Let's look at the relationship between Daria and Delwyn.

Some time ago, Daria Dragonscale nearly lost her twin brother Delwyn to the Burn that had stricken so many of the scaled. She would have lost him completely, but at his deathbed, she hired the services of a dark sorcerer who transferred his soul into a special Heliosoulstone. While he was suspended inside the stone, Daria traveled to the Earth Splinter, where she visited the Flesh Golems in the root of the Elder Tree. With their help, she created a new Golem from fleshy scraps. Delwyn’s soul was transferred into the new Golem, and Daria had her brother back… forever

We are probably looking at the closest summoners in the game relationship-wise. In this battle, they have come up against each other.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | DARIA DRAGONSCALE | Dragon | +1 Melee |

| My Summoner | Element | Ability | | --- | --- | --- | | DELWYN DRAGONSCALE | Dragon | +1 Magic |

*Battle Ruleset

Stampede

Melee Mayhem

99*

I prefer AGOR LONGTAIL at the backline for my battles but in this battle I had it deployed in the frontline. The additional +1 magic from summoner DELWYN puts it at 6 damage on the opponent when it attacks, that is a lot from a Tank to get destructive.

The Void and Phase abilities of DJINN OSHANNUS make it a suitable card for a magic battle. With high speed and rich in Health, it is a force to rely on in battles. It takes up the second spot in the lineup.

NERISSA TRIDAWN in third place is heavy on magic damage, with no ability it has high health and magic damage to count on in battles.

I have been losing a lot of battles against the level 2 CHAOS DRAGON lately and it is pushing to have mine upgraded, for the Blast ability. It is no news we are looking at a very deadly monster, high in health, magic damage with Armor, and fairly good speed. It occupies the fourth spot in my line.

In fifth place is VENARI WAVESMITH, as much as I was going full magic against my opponent I needed some Armor protection, WAVESMITH provides +2 Armor to friendly monsters.

DARIA and DELWYN have been the focus of this battle but GEM METEOR remains the monster of the week.

I had 4 copies prior to the battle, I had always thought GEM METEOR is a Rare card that needs 5 copies to upgrade only to realize it is an Epic card so I had it upgraded for this battle and rented it out after this battle since I rarely use it.

It occupies the backline with attacks from Range.

With GEM METEOR being the monster of the week, DELWYN pulled off a victory over her Twin sister DARIA.

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DJINN MUIRAT is not the fastest of cards as it has a constant speed of 2 from level 1 to max level but the Armor is has being a magic card is one of the reasons I had to add it to my collection.

It was an Explosive Weaponry ruleset and I banked on DJINN MUIRAT in the second spot for blast effects before damaging the health.

The abilities of MUIRAT especially the Giant Killer at level 2 is basically destructive when it does strike. Further on at level 3 and 4 are the Magic Reflect and Forcefield abilities which makes this card a formidable force to come up against.

From the oppositions I am coming up against Death element is beginning to entice me, I will need to add some Riftwatchers for strength.

Looking at the price of DJINN MUIRAT a Regular Foil is selling for around $5.40, that is a bargain compared to the cost earlier and the Gold Foil is selling for around $29.40.

FOCUS REWARDS:

A better reward compared to yesterday's, an extra copy of DJINN RENOVA is always welcome.

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For some reason the battles are far from tougher but I managed to pull off some wins that pushed me to the Gold League I in Modern, I knew I had advanced too far an the first battle in Gold League I was a loss so I switched to Wild format where I am still in Gold League III.

MORDEUS one of the Legendary cards from Riftwatchers edition, an Opportunity ability card for a Legendary is cool, reminds me of DRAGON JUMPER.

MORDEUS comes with constant speed and health of 2 and 4 respectively. It is however heavy on Melee attack with 5 at level 1 and 7 at max level. When used with TARSA can be a pain.

It gains Stun and Piercing ability when upgraded. This card looks deadly at any level and I don't like coming up against it, have it eliminated sooner or it will cause problems.

It is selling for $7.60 the Regular Foil which I think might still dip in price.

The Gold Foil is selling for around $58.

FOCUS REWARDS:

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Taking part in Brawl got better with SPS rewards now implemented, I claimed my rewards without taking much notice of my SPS rewards but I saw 28 SPS in a jiffy while hitting the claim button.

Aside from the rewards, the Guild has been in great form lately, this time we ranked first with 189 points as seen below.

Out of eight battles, I won 6 and lost two which net me 18 points with 3206 Merits and SPS rewards. I hope my performance at least stays above 50% it sucks when I perform below average lol.

My Merits available was enough to buy a Gladius Case, as seen above are the cards pulled, four Common and a Rare card, they do add up in upgrading though even though I wish for Epic and Legendary cards.

I enjoyed the third battle a lot though I lost it against summoner Jacek it was a battle that had me on edge hoping to pull off a win over such a powerful opponent, the speed of my opponent was absolutely impressive.

My lineup against Mylor Crowling was terrible, I was trying to utilize Quora but it backfired.

Overall Quora's performance was outstanding and I had fun in the process.

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I managed to put up a fight today at the expense of my Energy Capture Rate (ERC), so that enabled me to accumulate 5 chests for the day and so far 31 season chests with five days till end of the season. Maybe my progress so far isn't that bad but it has been tougher on the battlefield compared to last season.

BAAKJIRA, here's a card with abilities that a are a lot useful on for the Water element.

Level 2 isn't of much significant for me but level 3 is where BAAKJIRA becomes a pain for opponents, when maxed out it is abundantly rich in Health.

I do need it at level 3 at some point, another thing to point out on BAAKJIRA is the 6 mana which makes less expensive to get into most battles.

The Regular Foil at present will cost you $5.62 while you will have to part with $33.61 for the Gold Foil, it appears to be making a lot of sense to go for the GF.

FOCUS REWARDS:

It feels good when efforts on the battlefield is rewarded with a pack lol. I pulled off a summoner two other Rare cards.

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https://3speak.tv/watch?v=joetunex/ntrmnoag
Bias aside we know Hive's capability and its goal so far as a decentralized blockchain that is home to DApps of various kinds with growing lists.

Hive is undervalued price token-wise and even the blockchain boasts zero transaction fees yet not gaining traction as expected.

@coingecko shared video content on their YouTube channel recently with a list of decentralized social media platforms excluding Hive.

Hive is listed on Coingecko.com a platform for tracking price, volume, and market capitalization. The platform also has an account on Hive which I find strange Hive wasn't mentioned in their list of decentralized platforms.

Surely they do not owe it to Hive to share Hive in the media but I feel anyone talking or sharing about decentralization out there like Coingecko should give Hive a mention, especially with what we are witnessing with FTX and Luna earlier in the year that has caused chaos in the cryptocurrency market.

This goes to show Hive is known out there but being ignored. As mentioned in the video I am not against the lists of the decentralized platform listed by Coingecko because the more options we have out there the better for decentralized platforms.

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https://3speak.tv/watch?v=joetunex/sjyinjpc
I am a big fan of CORAL WRAITH, I recall buying it. I had come up against it back then and liked it's ability and I went for it.

It has been a card with less has usage from me lately but it does get its battles where I find it suitable. In this battle, though I find it suitable but it was a gamble due to the low Health and unprotected by Armor, fortunately there was no Opportunity monster from my opponent to have it eliminated.

And it played a vital role in eliminating the enemy backline with the Sneak ability, if am not mistaken it is so far the only Sneak magic card in the game.

I have always wish to have it upgrade even to level 2 for the extra speed and health.

With $7 one can get a copy of the Regular Foil and $70 for the Gold Foil.

FOCUS REWARDS:

The battles have been brutal, opponents on steroid are on a mission for third consecutive day, so I had to settle for 3 Chests to prevent my ERC from depleting below 60%.

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With the addition of Chaos Legion and Riftwatchers card editions added to Splinterlands you would think CORNEALUS would be losing its powers but no it is a monster that rises to the occasion at any given time.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Speed, -1 Health |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

*Battle Ruleset

Melee Mayhem

Holy Protection

50*

Rich in Armor and Health ROBO-DRAGON KNIGHT is often my go-to Tank in the Dragon element and with Void ability reducing the effect of magic attacks, I can rely on ROBO-DRAGON KNIGHT in most cases. So it takes up the frontline leading my lineup.

In the second spot is DJINN CHWALA, a dangerous card in no magic battles and more dangerous against melee monsters with its Thorns ability. Getting CHWALA enraged at level 4 is asking for trouble. I look forward to having it at level 4.

I was fortunate to have used CHARLOK MINOTAUR in this battle as it made it easier to eliminate HARKLAW with Demoralize ability against my melee monsters. CHARLOK MINOTAUR, is not a card I use often but it certainly made an impact in this battle.

A Demoralize ability card will do in addition to the CAMILA SUNGAZER'S -1 melee on enemy monsters. CAMILA SUNGAZER comes in at fourth place providing the needed ability.

It didn't end well for URAEUS in fifth place taking a sneak attack at the opponent's CURSED WINDEKU with Thorns at the backline but it managed to launch four attacks at WINDEKU before it arrived in the frontline.

The large, floating eyeball monster known as Cornealus has strange magical powers and can see anything for miles in any direction. No one knows from whence it came. With such strange magical powers, CORNEALUS is better off in the backline, attacking from range and able to see attacks in any direction, never leaving the melee attackers without damage. It remains a nightmare to melee monsters on the battlefield.

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JARED SCAR, a Reward card but very scarce at being a reward card, I don't see it around often, being the second Bloodlust ability card in the game aside GRUM FLAMEBLADE.

The stats doesn't make it to be a great Tank due to it's low Health, so I think is is a card most suitable for Melee Mayhem or no magic battles and probably Reverse ruleset as well the get the Bloodlust triggered.

It gains True Strike ability at level 2 and Piercing at level 3 making it a more destructive.

It is not a card am keen on buying as it rarely suits my strategies but would be nice getting it as reward. I see it being a beast in Melee Mayhem to with a Taunt card.

The Regular Foil is selling for $1.04.

The Gold Foil at $23.09

FOCUS REWARDS:

It was uncommon of me to use ALRIC STORMBRINGER in battles, I had to rent it for Brawl which I didn't use. It pulled off some good wins for me but I must say the past two days have been very tough on the battlefield.

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Today was one of those brutal days on the battlefield, there was hardly moments of having it easy, there was a moment I told myself I have no other choice than stick around and fight if I want to accumulate daily chest.

To give you an idea of the kind of opponents I came up against, is this battle. No mercy, complete wipe out in no time. I was only able to hit a target once in this battle.

PORTAL SPINNER was a beast at level 5 with Snare and Scattershort abilities it is a card I don't give much credit to but deadly card no doubt.

There was basically no escape from PORTAL SPINNER as it launched attacks after attacks.

TIME MAGE screwed me up from the onset with Rust and Slow ability.

I was basically now angry at my opponent but very impressed and the lineup put up against me.

The price for PORTAL SPINNER is not too much though a Regular Foil is selling for $0.055 and the Gold Foil at $0.90.

FOCUS REWARDS:

The four chests I accumulated instead of minimum five turned out to be good with an Epic, Rare and 2 Commons.

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Opponents seems to have mastered the use of Earth element even after upgrading OBSIDIAN to level 5, I am not as competitive using Earth element as I would. If you have been watching my shared battles you will notice I opt for Water and Life most of the time with Dragon element.

So I had to throw FAILED SUMMONER in the frontline to see the outcome of it. The Magic Reflect ability helped in doing some damage from the attacks.

It is a card from the Untamed era that has remained useful in the game. I have come up against the level 6 with Demoralize ability in the past and it wasn't a good outcome. There isn't a lot of Demoralize ability card in the Earth element if am not mistaken.

I only have level of FAILED SUMMONER which I must have pulled off packs back then as I don't recall buying it.

Looking at the price now a Regular Foil is selling for $2, that's pricy for a common card.

The Gold Foil is just about $18.

FOCUS REWARDS:

I've now advanced to the Gold league in both formats with 21 season chests so far.

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I just can't stop using summoner CAMILA SUNGAZER lately, the -1 Melee on opponents gives me the advantage to capitalize on. It was Equal Opportunity in this battle but AGOR LONGTAIL gave the opponent something to think about while GRUM and MONK has a score to settle.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | TARSA | Fire | +1 Melee, +1 Health |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

*Battle Ruleset

Equal Opportunity

Stampede

42*

I think the real strength of XENITH MONK is up there at level 6 and level 8, Void and Magic Reflect are abilities very useful on the battlefield and the extra Melee damage from level 5 would make it deadlier as well.

I have never taken a look at the Lore, but from what I see now it does have an interesting Lore to read.

Xenith Monks created the Xenith Scale, a society devoted to enlightenment, knowledge, and the protection of others. Xenith Monks focus on expanding their minds to become more self aware and strive to achieve pure balance in all things in order to understand and comprehend Mana and its impact on the Splinterlands.

The code of the Xenith Scale focuses on the art of healing, shielding, and directing the flow of Mana.

Be a shield to those in need.

Be a guiding light in the darkness.

Be a helping hand to the weary.

Be an unmoving scale, balanced as all things should be.

With XENITH MONK's Lore out of the way, it led my frontline.

VENATOR KINJO takes the second spot in my lineup, it made it for my lineup due to the mana cap and not because I was anticipating a YODIN opponent but with the Equal Opportunity ruleset, it could attack from any position.

DEMENTED SHARK comes in at third spot with Inspire ability, the more melee damage the better.

The +2 Armor Protect ability of VENARI WAVESMITH makes it a card I rarely leave out of my lineup except I am asking for trouble. WAVESMITH in fourth place is an added protection and strength to the lineup.

In the fifth spot is RIVER HELLONDALE with Resurrect and Inspire ability, which was useful in resurrecting XENITH MONK, and also providing a double Inspire ability for my lineup.

AGOR LONGTAIL is a beast worth investing in, it is a beast from the future everyone should own. Get yourself at least a copy and will be a lot easier on the battlefield.

The beast occupies the backline with Magic and Melee attacks.

Round 3 witnessed the elimination of XENITH MONK by GRUM, and a second chance to live on the battlefield saw MONK deliver the knockout punch on GRUM in the fourth round.

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I was on a mission to strengthening my Death deck but ended up slacking on it, the first card I upgraded was OCTOPIDER I wanted it at level 3 got the Demoralize ability, since the upgrade I have rarely used my Death element unless the ruleset limits me to using Death, in this battle I had to use Death element through Dragon for the -1 Melee from summoner CAMILA SUNGAZER.

So OCTOPIDER is a card whose ability I find to be useful considering the Death element's strength is to weaken the enemy while it attacks. I do miss using Death element often but mine needs a serious upgrade as I can't stand being kicked around on the battlefield.

From level 7 the Blind ability kicks in with a Range attack damage of 5 at max level. I think we are looking at a useful card in the game.

A Regular Foil copy of OCTOPIDER is selling for $0.58.

The Gold Foil will cost you $25.50 if you are GF card collector.

FOCUS REWARDS:

Spending the Merits from last Brawl, I pulled off the cards below, nothing spectacular just a bunch of commons for upgrading.

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I have not been using my Fire element as I wish to, it is a Splinterlands element I enjoy but since my PYRE is at level 4, it needs upgrading or get other stronger summoners.

DJINN INFERNI is one of the cards form Chaos Legion I like from Fire element, though the Health is not much but it is a dangerous magic monster with Giant Killer ability it gains the Stun ability at level 5.

Having it at level 3 interests me for the extra magic damage.

In this battle it paired up with CHAOS DRAGON to outsmart YODIN ZAKU.

A copy of the Regular Foil is selling for $0.85 while the Gold Foil will cost you $7.59

FOCUS REWARDS:

I was able to accumulate 3 Focus chests, another offline busy day kept me away form battling. I have made it to the Gold league in both format but yet to advance in Modern.

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cards with less than four mana cost are very useful in the game especially in the Little League ruleset and other low mana battles that can accommodate low mana cards for added force against opponents.

Mostly these cards from level 1 are uninteresting, the lack the good enough damage impact like XENITH ARCHER with no ability and just 2 Health and 1 damage Range attack. Nobody wants a card like this in there lineup but it gets interesting when XENITH ARCHER is leveled up from level 3 and from level 6 for an extra Range damage.

It is amazing what cards of low mana cost like this can do on the battlefield.

I doubt I will upgrading mine to level 6 though, perhaps level 3 will do but it not a the top of my upgrade list for now.

Looking at the price the Regular Foil is selling for $0.30 and the Gold Foil at $2.45.

FOCUS REWARDS:

I got a Chaos Legion pack for my effort, from which I pulled Epic and Rare card with three common cards. Not a bad day on Splinterlands.

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Low mana, a useful card in Noxious Fumes ruleset but I haven't really taken time to look at its stats.

It is a card mostly used to get the job done in first round and rarely survive another round in Fumes ruleset especially if the opponent has an Opportunity card. So it is not one of those cards rich in Health but makes up for it in ability and fairly good speed from level 3.

I think my most favorite ability of RIVER NYMPH is the Cleanse, I don't rely on Amplify ability that much, maybe its time I am. At level 8 it gains the Speed ability which can be very useful in higher league battles.

Generally it is a card I like.

With $0.15 one can get a Regular Foil of RIVER NYMPH and $1.99 for the Gold Foil

FOCUS REWARDS:

The season look like it started on a tough note, but as of now before writing this post, I have pulled off some victories on the battlefield which shows signs of accumulating chests fairly okay. BLOOD MAKER seems to be coming my way a lot, the more the better I suppose.

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Another season is upon us and it is time to fight our way up the leagues as high as possible for glory and rewards. I have yet to put in a good amount of battles as I am currently in Silver League II.

I notice opponents use Zaku and Llama to get up the leagues quickly at the beginning of the season. So my opponent here showed up with Zaku. Let's see how the battle turned out.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | YODIN ZAKU | Fire | +1 Range, +1 Health, Blast |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

*Battle Ruleset

Heal Out

20*

PELACOR CONJURER is a favorite in low mana battles, the Flight and Magic Reflect abilities make it a useful card in my deck, just have it in the frontline and either support it with or without Tank Heal and it is bound to do the job without attacking one way or the other. It occupies my frontline in this lineup.

In the second position is GARGOYA SCRAPPER, nothing out of the ordinary is expected of GARGOYA SCRAPPER, just take space and fill the void should any monster be eliminated. It turned out SCRAPPER was the first to be eliminated.

Against ZAKU speed matters as being able to slow down the opponent as well. TIME MAGE in third place comes in with Slow ability which itself is a fast card. It is a card I utilized when looking for the edge in attacking first against my opponent.

I went for three monsters with Sneak attacks, so my attack strategy is mainly to attack from behind the enemy lineup with STITCH LEECH in fourth place with Sneak attacks.

The Double Strike ability of DHAMPIR INFILTRATOR makes it a favorite Sneak monster, a mini version of SILVERSHIELD ASSASSIN. It takes up the fifth spot going at the enemy backline as pleased.

URAEUS is a card I can't wait to use at level 4, the Poison ability it gains at level 4 can be deadly. It takes up my backline, I tend to utilize the Armor it has by placing it in the back line, so it is not eliminated by a single attack against melee or Range attacks.

So victory was my in this battle as I fight my way back the leagues.

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Last season for me began with hectic offline activity and ended on the same note, I never expected myself to accumulate up to 50 season chests but I ended up with 51, so it was a season in which I wasn't expecting much from myself performance-wise but it turned out I did fairly okay. The rewards are okay as well as seen below.

I ranked 1338 in Wild format, last season with a 2413 rating. I managed 136 victories out of 224 battles with 15 win streak. So it's an above 50% performance which is pleased with.

My ranking in Modern is better compared to Wild at 627 with 2668 ratings. The win streaks aren't much which is just 6 in a total of 181 battles and 110 victories.

END OF SEASON REWARDS:

No Gold Foil cards from season chests but I managed to pull of Gold Foil cards from the Chaos Legion pack I received. I am happy with the SPS 32.7, am still looking forward to SPS in hundreds and possibly in thousands.

The pack is mostly dominated by common cards but am happy with them, Goblin needs leveling up so I was looking forward to an extra copy.

FOCUS REWARDS:

I wish I had put in battles to accumulate more daily Focus chest but I was out on site the whole day. Hopefully I do better this season.

Wishing everyone a good season.

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LIVING LAVA, is a card from the Untamed era that has remained very useful in the game as a Tank either in low or high mana battles. The slow speed might put anyone off but it makes up for it by being a solid Tank with weakness to Magic.

Only until now I realized it has Thorns ability at max level, I have never seen a maxed level in battle, I am not sure is I have come up against a level 5 LIVING LAVA with the Rust ability

I think, it is a card that will continue to remain useful in the .

Looking at the price we have the Regular Foil selling for $3.94 and the Gold Foil selling for $27.

FOCUS REWARDS:

I got nothing as rewards today because I was busy offline on a job which took more time than expected. No regrets though as I accumulated 11 chests the previous day and also depleted my ECR to 60%. So am okay with how things panned out.

We are hours away from end of the season, good luck with the rewards guys.

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I enjoy taking part in Brawl in helping my Guild win battles, though I dislike the bad days when my performance is below average for the Immortal Gods 6 which I am a member. The positive is always the collective effort of everyone, so our overall result is not dependent on one person but every single battle won counts.

I have gathered so far with Brawl that luck counts more and, of course, stronger cards compared to Ranked battles.

We had a good performance last time coming second as seen below.

It was a close one between IMMORTAL GODS 6 and AQUALIS.IO with 72 and 71 wins respectively.

I entered into nine battles and not seven as I mistakenly mentioned in the video. I won seven and lost two. my performance hasn't been this good in a while so am happy with this result. Hopefully, the guild and I keep replicating this kind of result while aiming for the number one spot.

With my Merits, I shopped for a Gladius Case with the above cards pulled. I look forward to SPS being part of the rewards for Brawl participation.

This video shared all nine battles I entered, I got away with some victories with the help of QUORA TOWERSHEAD the beast.

Enjoy!

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I had fun on the battlefield, the battles were fairly competitive, I ended up accumulating 11 Focus chests instead of my daily average 5-6 chests.

So I had the chance to also fool around try new strategy in the process and throw in three Taunt ability cards at my opponent, though it turned out not as competitive as I expected from my opponent, if you watch the battle I think my opponent could have done better.

So it turned out my triple Taunt strategy was unnecessary.

All three Taunt cards I used are:

  • AGOR LONGTAIL
  • NIGHT GHOUL
  • COEURL LURKER

I am finding COEURL LURKER to be a nuisance to get rid off on the battlefield especially the level 2 with Phase ability and what am picking up is it better used in the frontline.

It will cost me $56 to have my Regular Foil of COEURL LURKER upgraded to level 2 with a copy selling for $28.

The Gold Foil is selling for $215.

FOCUS REWARDS:

I didn't expect to accumulate up to 50 season chests due to the week before last which had me very busy offline. I am glad to have make up for the time I could battle.

And some Merits for a Gladius Case.

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DHAMPIR STALKER was involved in a Fire Regret ruleset, which isn't the most suitable ruleset for the half-vampire monster but with the intent of tracking their Prey, the Dhampirs never back down from a fight.

Looking at the stats above, even at level 1 DHAMPIR STALKER is an impressive card with 3 damage attacks to start with, not many have such an amount of damage at level 1. It gains an extra speed at level 2. And with the True Strike ability, Dhampir can not miss attacks.

Deathblow ability comes in from level 5. I think we are looking at a deadly Range monster in the Death element with the Gold Foil selling for $1.35 and the Regular Foil at $0.091.

The Summoners

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | YODIN ZAKU | Fire | +1 Range, +1 Health, Blast |

| My Summoner | Element | Ability | | --- | --- | --- | | DELWYN DRAGONSCALE | Dragon | +1 Magic |

Battle Ruleset

*Melee Mayhem

Fire & Regret

56*

I rarely use AGOR LONGTAIL as my Tank, I enjoy using it mostly as my backline card, in the battle it led the frontline and the number of attacks it evaded with the Flight ability made it survive the battle.

Being a Melee Mayhem CARRION SHADE could attack from the second position but the attack from FORGOTTEN ONE left a blast impact that saw CARRION eliminated in the first round.

My lineup included faster cards compared to my opponent's PHANTOM SOLDIER speed of 3 with Flight ability with +1 Magic damage from summoner makes its attack very impactful. If only I can this card to level 3!

MAGI NECROSI, this is fast and when used by the opponent, I just can't stand it. It has a constant speed of 4 at all levels, with Snipe and Camouflage ability at level one enough to cause trouble, this time he is on my side.

Judging by the name Chaos, CHAOS DRAGON is one you don't want to be coming up against especially not the level 2 card with Blast ability. Though even at level 1, it is a handful of Chaos with Scatter and Flight abilities. It takes up fifth place in my lineup.

Half-vampire, the Dhampir are faster and stronger than normal humans. Most have taken to a mercenary lifestyle, never quite welcome with vampires or humans. The Stalker is adept at tracking their prey, then dispatching the target with a silent and perfectly-placed arrow from the shadows.

It was a ruleset not suitable for DHAMPIR STALKER but intent on prey tracking it occupies the backline with attacks from range that saw it take damage from enemy monsters and as a result I lost DHAMPIR STALKER in this battle but victory was mine.

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PELACOR MERCENARY, this card is so ridiculously cheap, we shall look at the price below shortly but it was a card I too excited for when it launched I bought 100 copies to have it at level 6 because it represents the newer version of FLESH GOLEM but the Heal ability only comes to life at level 6 coupled with Flight ability

It gains Retaliate ability when maxed. So far I have a level 6 and 7 with the level 7 rented out.

We have 1.8 million copies in circulation, it is going to take a lot of buying for PELACOR MERCENARY to appreciate in price value.

The Gold Foil is selling for $0.29 and the Regular Foil is selling for $0.011.

To have a max out PELACOR MERCENARY it will cost you about $4, this is one of the cheapest cards to max in the game interestingly.

FOCUS REWARDS:

Six copies more and I will have TWILIGHT BASILISK at level 4 for the annoying Stun ability I am looking forward to more copies come my way.

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I have been looking for a space in my lineups for SEA STALKER, it is a card with high Range damage at level 1 that interests me, the only time I try to use it is with CORNEALUS just before it and if CORNEALUS ends up in the frontline SEA STALKER can still attack due to its Camouflage and Snipe abilities, other than that I have been struggling to find a space for it in my lineups.

Level 2 and 3 interests me for the speed and an extra Range damage respectively. Would be nice to pull off a couple more copies for Riftwatchers packs which I have stopped buying for now due to the drop in SPS.

With $6.50 one can get a copy of the Gold Foil and $0.93 for the Regular Foil.

FOCUS REWARDS:

Haven started the season on a less tempo level, I think I have recover fairly with 41 chests accummulated so far with three days till end of the season.

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LORD ARIANTHUS, I hate this card lol, I hate it because I don't like fighting against it. It is a card without attack but the Shield, Void and Magic Reflect abilities at level 2 is enough to be a nuisance to deal with on the battlefield. And from level 3 with the Thorns ability makes it a card built to reduce attacks from melee, Range and Magic with damage to melee monster.

I developed the interest to rent LORD ARIANTHUS from @lordtimoty's post the other day, and so far I have been enjoying the services of LORD ARIANTHUS and using it for the first time I sometimes forget I rented. I will be renting it in the future, am very happy with it.

I only realized now that it was a Reward card back in the days, the only Gold Foil listed in the market is $2650k

The Regular Foil is selling for $80

FOCUS REWARDS:

The battles have been fairly okay, no nagging over the difficulty of battles so the grind has been

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I have always been a fan of LONE BOATMAN for the Snipe ability and more importantly the ability at level 5.

It is one of those cards that can piss you off when dealing with a lineup which relies on Repair and you can't get through the Armor. I have grown to like the Life element and a level 5 LONE BOATMAN would be an added strength to my deck playing similar role like ADELE BRIGHTWING.

While I missed out on the days when it was cheap, looking at the Gold Foil now it is selling for around $9, the Regular Foil is selling for $0.71.

I don't think I will be spending money on upgrading my level 1 copy now with options available. Even summoner GRANDMASTER RATHE is a I'd rather opt for instead of BOATMAN upgrade.

FOCUS REWARDS:

EVER-HUNGRY SKULL seemed to have come my way a lot within a short space of time, I am 7 copies short of level 5, so am looking forward to more copies.

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The result of the last Brawl wasn't a bad one, we came second which was good enough to keep us going until we can claim the first spot. I won 3 battles out of 7 and lost 4, I hate it when my performance is below average but am learning to accept the result of bad days provided collectively as a Guild we perform better.

The most interesting battle from the last Brawl for me was against an opponent that fielded QUORA TOWERSHEAD. For those that partake in Brawls, we know QUORA TOWERSHEAD is a card no one wishes to be coming up against.

The stats of QUORA says it all, all it does is lust for blood and you have an unstoppable beast out of control leaving you feeling dejected and helpless.

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | OBSIDIAN | Earth | +1 Magic |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

Battle Ruleset

*Fog of War

Melee Mayhem

46*

Being a high mana battle, I opted for ROBO-DRAGON KNIGHT to lead my lineup. With Void and Devine Shield abilities, equipped Armor rich in Health makes it a Tank to count on.

In the second spot is SPIRIT HOARDER with the Triage ability to Heal AGOR, it is not the fastest of monsters but the Triage ability is very helpful for a strategy of this kind.

VENARI WAVESMITH provided +2 Armor for friendly monsters with the Protect ability, the plan is the ensure AGOR is supported as much as possible with most of the attacks directed at it.

RIVER HELLONDALE occupies the fourth spot with Resurrect and Inspire abilities. Should AGOR be eliminated it will be Resurrected by HELLONDALE, you don't want AGOR having a second chance on the battlefield after exhausting rounds of attacks eliminating it.

Another Triage ability monster will do and ANGELIC MANDARIN is to provide it in fifth place. A double Triage lineup sometimes works like a charm.

There are two beasts on the battlefield they are no other than AGOR LONGTAIL and QUORA TOWERSHEAD with QUORA being the deadliest and strongest. The third round presented the opportunity to have QUORA in the opponent's frontline, and from there, my monsters ganged up on QUORA before it becomes unstoppable.

For AGOR and the team, it was a victory over the deadly QUORA and team.

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Sometime the battles boils down to fatigue to decide the outcome for both opponent, it was a 23 Round battles with fatigue setting in which it ended in stalemate.

FLYING SQUID'S performance was impressive for my opponent at level 5 it is reach in Health with the support of Repair and Tank Heal, eliminating it was impossible.

The are quite a number of cards with Reach ability in Water element, FLYING SQUID is high in mana but a very strong card capable of holding the frontline well should the Tank be eliminated. It has Blind ability from level 6 and Backfire when max.

For $1.63 you can get a Gold Foil copy of FLYING SQUID with the Regular Foil selling for $0.091.

FOCUS REWARDS:

I got lucky with two Chaos Legion packs, a Gold Foil VENARI KNIFER and FRENDUL makes my reward for the day a lot better. It was a good day on Spinterlands.

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As a Splinterlands newbie back then CERBERUS was one of those cards I was happy having in my deck. I don't recall how I own CERBERUS, I probably must have bought it.

Some seasons ago I rented the level 5 often to complete my Fire Focus. I sometimes compare CERBERUS to the Chaos Legion XENITH MONK and I must say I prefer CERBERUS, MONK just don't do it for me in those low mana battles even though they both have Heal abilities and with different elements.

The Gold Foil of CERBERUS is not a cheap one, a copy is selling between $90 to $251.

The Regular Foil is selling around $8

FOCUS REWARDS:

We came second in the guild and I shopped for 2 Gladius Case with my Merits. It is my first time receiving a Gold Foil Gladius card. This is cool giving me 2000 Collection Power.

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It is uncommon to have days when I get paired with lesser competitive opponents, in the process of completing my daily Focus most of the opponents I came up against were level summoners.

I accumulated 14 daily Focus chests in the process, I am thankful for the easy day on the battlefield considering I have been extremely busy offline lately the last thing I want to deal with is tough opponents which would result in more time on the battlefield trying to accumulate chests.

The battle log accommodates 20 results of battles, my current log shows I drew one out of 20, so 19 battles won, and am sure I had the previous battles field with won battles as well, if I have to estimate I think I won about 30 win streak of battles.

I had to stop battling at some point it became boring that be battling against level 1 summoners, while my summoners are at level 4. I only way paired against a level 2 summoner opponent a few times.

This goes to tell, if the game is non-competitive like this on the battlefield, it is going to be boring. Coming up against opponents with the same summoner level or higher is what gives fun and excitement to the game, the losses and victories against stronger opponents are the sources of fun.

Would I want such a day on the battlefield where am paired against weaker opponents? Yes for chest accumulation, and after that may the opponents on steroids come my way.

Some battles I won in the process: Link | Link | Link

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I can't recall if I have reviewed COUNTESS SINASH in the past but it wouldn't hurt to give it another look if I previously did.

It is a Legendary reward card but one with vital abilities for Fire element and since PYRE summoner is of +1 speed a level 2 COUNTESS SINASH would be great for lineup using PYRE.

Perhaps it will also be a good combo with MAGNOR but I always want a Tank for my MAGOR, so in the future building a team around COUNTESS SINASH for speed might be an option I opt for also not forgetting the Swift ability of SUPPLY RUNNER a Neutral card for more speed.

Despite being a reward card I see it holding price value in the future, the Gold Foil is selling for around $42 and the Regular Foil at $2.56.

Hopefully I get 2 extra copies more for an upgrade to level 2.

FOCUS REWARDS:

I think it's time I advance to Gold league for a hopeful better chest rewards.

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TEMPORAL MASTER is a card I rarely use in battles, so this week's Splinterlands share your battle challenge presents the opportunity to use it in battles.

We are looking at a Life Epic card, a card that caught my attention when it launched, I like the Recharge ability as it does 3 times damage every other round. Though I later realized for some cards on the battlefield there's limited time to only attack every other round. But that doesn't rule out the deadliness of TEMPORAL MASTER, at level 4 it gains extra Magic damage with Stun ability when max out.

Looking at the price a Regular Foil of TEMPORAL MASTER is selling for $0.29, and the Gold Foil at $4.

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | MYLOR CROWLING | Earth | Thorns |

| My Summoner | Element | Ability | | --- | --- | --- | | MOTHER KHALA | Life | +1 Health |

Battle Ruleset

*Super Sneak

27*

PELACOR CONJURER is my favorite no-attack card in the Life element low mana and gets the Magic Reflect ability from level 4 with Flight ability which makes it a very useful card on the battlefield. It led my frontline seeing my opponent might show up with MYLOR CROWLING.

Another low mana card steps in second place in GARGOYA SCRAPPER, at level 3 it gains the Void ability. Being a Super Sneak it can attack from anywhere in the lineup, though it didn't end well for GARGOYA SCRAPPER attacking MYLOR CROWLING'S monsters.

With my backline and frontline secured with the hope of no Opportunity monsters TEMPORAL MASTER in third spot looks safe to attack every other round.

This is where some Lore will do for TEMPORAL MASTER

It is these Temporal Masters that advised the great council until the highest in their order, the High Magus Obin Anvaras, betrayed them. Those that remain hunger for a chance to reknit time and erase the chaos heresy that brought the Legion to the Splinterlands.

Slow down the opponent and attack with speed are the capabilities of TIME MAGE, she gets more destructive with the Rust ability at level 5. It takes up fourth place in the lineup.

VENARI CRYSTALSMITH in fifth place with the Tank Heal ability to restore the Health portion of PELACOR CONJURER, while attacking with Range damage of 2.

The strange magical powers of CORNEALUS enables it to see anything miles in any direction. With this attacking the large floating eyeball without getting a Thorns damage is impossible and with the Heal ability, it has you will be asking for trouble attacking CORNEALUS.

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TIME MEDDLER is a common card and a card I am having a liking to it being a magic monster it can take up any spot in the lineup.

With the Dodge abilities and when maxed out could be suitable for the backline. From level 6 if it dose find itself in the frontline or in second spot against Range attack, the Return Fire ability is one to cause trouble for Range attackers.

Even with 4 Armor to start with an extra Armor is gained from level 5 which makes me think the most suitable position would be the backline with the Thorns ability.

Looking at the price the Gold Foil is selling for $1.70

The Regular Foil at $0.16

FOCUS REWARDS:

I have also now pushed myself to Gold League in both format but yet to advance. This is the first time am doing this, will see how it goes, I will probably stick around in Silver league for another 2-3 days before advancing to Gold leage

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I have been observing Death element lineups against me and I must say I am impressed with the Riftwatchers card, they are motivation me to start using my Death deck for battles which I have been avoiding for months due to my poor win rate using Death.

RAA is a Legendary card from Riftwatchers edition the Double Strike, Flight and Scattershot and abilities are very enticing to me at level one. It is not bad in Health, we will have to do with a speed of 2 which is okay considering the strength and ability of RAA.

At level 3 it becomes a Giant Killer and Rust ability from level 6 onwards. Am impressed with RAA to say the least!

Price-wise the Gold Foil is selling for $80 while with $9.77 you can get a copy of the Regular Foil is selling $4.60

FOCUS REWARDS:

I have been playing in Silver I Modern and chose not to advance to Gold until am less busy offline. I have come to terms my season is going to be a far from my usual performance.

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I think it is high time I take the Riftwatchers summoners serious, I like the Life and Dragon summoners, the rest I have been ignoring and I was showed how FERNHEART can be useful in this battle, my opponent went for Range attacks and speed, I was history in no time as the strategy and the summoner ability over powered my magic attacks.

The +1 and Range attack of FERNHEART is not bad and especially with my opponent using RUNEMANCER FLORRE against me, card with Range and Magic attack. I thinks if one builds a solid Range monsters around FERNHEART, it could be a force to reckon with on the battlefield. Could my CORNEALUS fits well with FERNHEART? I'd like to think so but I only have a copy so I would need to up grade it to level 3 at least to play my Legendary cards at full capability.

I think it is better buying the Gold Foil at level 3 for $48.

The Regular Foil is selling $4.60

FOCUS REWARDS:

The current season might end up being a poor one for me as am currently dealing with offline work that might last another week, am glad to have find time to accumulate 10 Focus Chests.

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We now have new battle rulesets added to the game, Thorns, Return Fire and Magic Reflect.

I have played all 3 new rulesets, for Return Fire I just avoid using Range monsters, I lost the Thorns ruleset and Magic Reflect. Thorns feels like MYLOR CROWLING summoner. I think it is cool to give the bots some re-strategizing to do, I think.

LEMELL REFUGEE will have it time on the battlefield but it is not a card that am overly keen on, I could have it at level 1 for years and wouldn't worry.

The Void Armor ability is a good one though when used with BORTUS and a Repair ability card like I did in this battle which backfired on me.

It gets interesting with the Enrage ability from level 6.

With $1.30 you can get a copy of the Gold Foil and $0.094 for the Regular Foil

FOCUS REWARDS:

It was an entire duration of my Focus with putting in a single battle due to no electricity and offline activities which leaves me with no rewards.

I got some Merits from Brawl participation which was a enough to buy a Gladius Case so 2 Rare and 1 Epic came my way.

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Zaku remains the deadliest summoner in the game as fearful as it is other summoners and monsters put up the challenge with nothing to lose, Most of the time Zuku proves why he should be feared and not mess with, and sometimes the battle just doesn't go Zaku's way.

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | YODIN ZAKU | Fire | +1 Range Attack,+1 Health, Blast |

| My Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range, -1 Speed |

It was the last day of the just-ended season, and I was on the hunt for more season chest, so the next battle had Zaku most probably showing up against me, so I pulled out Quix The Devious to counter Zaku's power for victory.

Battle Ruleset

*Stampede

Spreading Fury

44*

DIEMONSHARK is not a Tank to fool around with, the Trample ability at level one is enough to cause problems for the opposing side coupled with Enrage ability from level 4 and it becomes unstoppable at the speed at which it moves. It takes up the frontline leading the attack against Zaku and monsters.

With a speed of 4 TIDE BITER is one of the fastest monsters on the battlefield, being able to attack from the second position with Reach ability and preventing the Blast effect with Reflection Shield ability, it is an I find quite useful in my Water element, and in this battles, it takes up his most suitable position second place.

Going against Zaku without Protection is asking for more trouble, VENARI WAVESMITH in third place brings in Protection ability for friendly monsters gaining +2 Armor.

In fourth place is RIVER HELLONDALE with Resurrect and Inspire ability, the plan is to bring AGOR a second chance should it be eliminated. Though a lot depends on RIVER HELLONDALE not being eliminated before AGOR as BLOOD MAKER can be annoying with the Scattershot ability.

Nothing much is expected of VENATOR KINJO, just occupy the fifth spot in the lineup and prevent the Blast from spreading.

AGOR LONGTAIL in the backline is to invite all attacks possible with Taunt ability as it is capable of taking a couple of damages before possible elimination. With the Flight and Void Armor ability coupled with high Health and Armor, it is not the easiest to get rid of while it also so throws in attacks from anywhere in the lineup.

It turned out to be a strategy that worked dominantly against Zaku.

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My start to the new season have been okay, even though am dealing with electricity crisis I am still able to grind a couple of battles in so as not to leave my ECR wasting.

CORSAIR BOSUN is one of the Riftwatchers cards I like, fortunately I pulled it off a pack. Talking about Riftwatchers pack, it is high time I buy another pack to try my luck.

At level 1 the stats of CORSAIR BOSUN good enough, coupled with the Reach ability is Reflection Shield which comes in useful against blasts, thorns...

From level 5 it gains the Cleans ability, so we are looking at a card I enjoy using in Modern format if I have to focus my attacks mainly on enemy frontline.

The Gold Foil is selling for 12.50 while $1.30 will get you a copy of the Regular Foil

Presently I don't see the need to upgrade CORSAIR BOSUN, I am content with having it at level 1, a very useful in the Life element I think.

FOCUS REWARDS:

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Last season didn't end the way it started, the first few days really got to me as the battles were tough accumulating chests was a pain. From mid-season, I settled into the Gold League and did fairly well with the battles. So the season ended on a good note on the battlefield for me.

I ranked 217 in the Modern format with a total of 232 battles and 128 victories with a 2811 rating. I made it to the Diamond League but refused to advance and also forgot to advance before the season ends.

In the Wild format, I ranked 1288, with a 2493 rating, and 156 victories out of 312 battles in which I managed 10 win streaks, I wasn't aware of the win streak until now, the battles are so tough now I give less attention to the winning streaks.

Now the rewards...

END OF SEASON REWARDS:

I accumulated 57 season chests being a 16-day-long season I was able to exceed the minimum 50 chests target. Getting 3 Chaos Legion packs and Gold Foil cards was awesome. A couple of Rare and some high Merits for Gladius Case shopping.

I am not good at pack HODLing so above are my pulls with a Legendary Queen Mycelia.

With enough Merits, I shopped for a Gladius Case with the pulls as seen above.

FOCUS REWARDS:

And wrapped off the season's Focus with 7 chests.

Another season is behind us, it was a grind, at times we are lucky at times we are not with the rewards, this time I was luck and overall happy.

Good luck as we go again!

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There aren't a lot of Taunt ability cards in the game, we at least have a card with Taunt ability in all the elements. Being a fan of Taunt cards, in this video, I explored the cards we have, their abilities, and which I think are the top deadliest.

All monsters target a Taunt ability card if they can.

MAGNOR has always been a favorite, at level 3 this guy is unstoppable. I am yet to come up against level 4, I can only imagine how deadly he would be. Can you get past a level 4 MAGNOR?

Slow at speed but has some abilities that can be useful on the battlefield, WAVE BROOD gets a lot better from level 4 to max level. It is one of my most used cards in the Reverse ruleset when using the Water element.

From experience coming up against THE KRAKEN can be a pain to deal with especially from level 2. Try getting rid of it sooner otherwise you are going to be in for it...

It is a beast with Enrage ability at level 3 and able to retaliate from level 4. Am I the only one that thinks it looks like a truck that should be avoided?

MYCELIC SLIPSPAWN is a magic attacking card, the annoying part of this card is from level 4 where it gains Forcefield an ability that makes it take 1 damage from +5 attacks. At level 8 it gains slow ability, being able to slow down your opponent can be an advantage.

It will be fair to say SHIELDBEARER is the most used Taunt card in the game, especially from lower leagues. It is a card I use often as well, there's just that strategies in Life element that makes SHIELDBEARER useable in several battle rulesets. From level 5, you will have to do better than Melee and Range attacks to get rid of SHIELDBEARER.

I have come up against DARK HA'ON a few times and I must say it is not easy to get rid of it. The Flight ability of this card can piss you off! It becomes a nuisance at level 2 with Scavenger ability. Void and Magic Reflect of DARK HA'ON makes it a top Taunt card in the game.

NIGHT GHOUL is a new Taunt card for Riftwatchers edition, the only Common Taunt card in the game but doesn't look like one to get rid of easily, especially from level 6 with Forcefield ability.

AGOR LONGTAIL inspired me to create this video content, we are looking at a beast simply put. A level 1 LONGTAIL is enough to inflict pain on your opponent but might want to increase the level of pain by having AGOR LONGTAIL upgraded. The Void Armor ability helps against all three forms of attacks.

COEURL LURKER is no joke, I am beginning to enjoy using it, weak to magic attacking at level 1 but from level 2 with Phase ability, you might be dealing with a nuisance. Thorns at level 4 make this beast up there in the top Taunt card rankings.

  1. AGOR LONGTAIL
  2. THE KRAKEN
  3. DARK HA'ON (tough choice)
  4. MAGNOR
  5. COEURL LURKER

In the above order will be my top-three Taunt ability card picks.

Please share your top picks in the comment, thanks.

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I have been avoiding battling with my Death Splinter like social-distancing during Covid 19 but I can't help but like the Death cards from Riftwatchers edition. ARACHNE THUG looks like a card worth owning, I like reach ability cards and it is one impressive one with Armor and fairly good health. The Speed looks good as well and it increases to 4 when upgraded to level 4.

At level 5 comes the Trample ability.

We are looking at a useful card for the Death element.

The Gold Foil is selling for $1.93 which I think is worth going for instead of the Regular Foil which is selling for $0.16.

FOCUS REWARDS:

I pushed for 10 Focus chests and made it to Diamond league in Modern Format while holding onto Gold II in Wild Format. Luckily I got a Legendary card for my effort.

Good luck with end of season rewards guys.

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The speed of REGAL PERYTON was enough to like it with the Flight ability it has. It is not a card I have placed high importance on upgrading as I have so far only upgraded it to level 2, next will be level 3 to gain that extra magic damage to get the better out of it when used with OBSIDIAN summoner.

To have it upgraded a Regular Foil will cost me $0.37 while the Gold Foil is selling for $2.91.

Above is the lineup.

Battle Ruleset

*Aim True

Spreading Fury

30*

| Opponent's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range Attack,-1 Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | DELWYN DRAGONSCALE | Dragon | +1 Magic |

FLESH GOLEM led my lineup, the best I could do was to have my FLESH GOLEM upgraded to level 3, I recall trying to get it to level 4 then the price went up in demand last year.

For some reason, I kind of prefer it over PELACOR MERCENARY being the Chaos Legion version of FLESH GOLEM. A Regular copy is selling for $2 at the moment, it went up to $4 last year and above if I remember correctly.

So with the Heal ability, it led my frontline.

To slow down my opponent's monsters CREEPING OOZE comes in second spot in the lineup with Slow ability.

Third place in the lineup is QUEEN MYCELIA, with Protect ability. It was an ability that helped my lineup against my opponent with more Range monsters.

MUSHROOM SEER has become a much-needed card in the Earth Splinter Wild Format, I wish it is in the Modern Format as well. The Silence ability it has which makes it reduces the magic attack of enemy magic monsters plays a vital role in the lineup. It takes up the fourth spot in the lineup.

WOOD NYMPH provides the Tank Heal ability, the plan is to help FLESH GOLEM stay in the frontline longer. WOOD NYMPH being a Reward and common card isn't the cheapest of cards, so Reward cards to gain are maintained value as well especially when they have abilities that are of importance on the battlefield.

REGAL PERYTON occupies the backline in the lineup, before looking at its performance some Lore about the noble guardian will do.

They say there is nothing more beautiful than a Regal Peryton. They prefer to live in the mountains all across the Splinterlands, rarely seen by others. When they soar through the skies, the sunlight catches through their wings and creates rainbows underneath them. Regal Perytons are highly intelligent and consider themselves noble guardians of the natural world, using their magic to help others.

I had REGAL PERYTON because of the Flight ability it has, that rate a which it evades attacks against Melee, and Range monsters can be annoying when up against it. So should there be a Sneak enemy monster the chances PERYTON evading attacks is likely. It ended up winning the battle being the last monster standing in a very competitive battle.

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WATER ELEMENTAL is an Alpha, Beta card that was in my starter pack, it was later removed as grew my deck, it is one of those cards I miss having in my deck, though I can do without it otherwise I would have bout it.

I like it for the Heal ability it has, still a very strong card and requires double melee monsters to get rid of it in first of second round in the battle. I also like that it is a low mana card, when paired with ANGELIC MANDARIN it might work well in Noxious Fumes in low mana rulesets.

The Gold Foil is selling for $69 which I think is not bad as it comes with 3k Collection Power and 3 Range attack damage.

The Regular Foil is selling for $2

FOCUS REWARDS:

I managed to accumulate 11 chests without draining my ECR seeing I didn't battle much yesterday and I was lucky to get a pack as I got into Gold I in Modern format.

Just a couple of Rare cards from the pack.

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Maybe I don't suck at Brawl afterall, I was so disappointed with winning 3 battles out of 7 in the last Brawl, currently out of 7, I have won 4 and lost 1 and I am hoping to win the last 2.

Brawl battles has it's days it can be a good or bad performance on any day with luck and more powerful cards influencing the outcome. We are currently ranked second in the Guilds for the current Brawl, so it is looking impressive for us this time around.

Talking about powerful cards CAPTAIN KATIE is a Gladius card which I like, it requires being well placed in the lineup to stay longer and for the Bloodlust ability to kick in and when does CAPTAIN KATIE can become a beast you don't want to be dealing with.

I have been lucky to get it to level 2, I hope am able to accumulate it to level 4, so it's all about luck when collecting Gladius cards.

Gladius cards are not for sale so there's no price value on the Gold Foil or the Regular Foil, they do however add Collection Power to one's deck so collecting them isn't only useful in Brawls.

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If there is a card in the game that really works on nerves it has to be HALFLING ALCHEMIST for a card so small with 1 Health and 2 mana it is very powerful with the Halving ability, if I am not mistaken it is the only card in the game with Halving ability.

It is not the cheapest of cards in the market with the Gold Foil selling for $748 and the Regular Foil at $33.

I looked at ASH MIRAGE a few weeks back and I am impressed with the ability Headwinds ability it has. I think it is going to be an in demand card in the Fire element, I was surprised to have won against ZAKU in this battle, the speed from PYRE and Headwinds ability from ASH MIRAGE made me secured victory surprisingly.

FOCUS REWARDS:

Another Epic card this week, hopefully more of them come my way.

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It was a battle with double abilities dominant, for my opponent it was about fielding in 4 Double Strike ability monsters, for me it was double demoralizing and double Inspire cards. Had my strategy been different the chances of wiping out my cards in no time is very high.

Let's look at what I had in mind in detail that resulted in victory.

Battle Ruleset

*Super Sneak

Heavy Heaters

56*

| Opponnet's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range Attack,-1 Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee |

From the look of the summoners, we both opted for Dragon.

ROBO-DRAGON KNIGHT led my lineup, the stats of this card as seen above are impressive in different ways as a solid Tank for the frontline. At level one it is equipped with Void and Devine Shield abilities, try getting rid of it you might be successful but only with deadly forces against it.

Up next in second place is VENARI WAVESMITH, at level 4 it has magic 2 magic damage in addition to the Protect ability of +2 Armor to friendly monsters. Leaving VENARI WAVESMITH out of my lineups gives me the feeling of leaving my monsters exposed.

Being a Super Sneak DEMENTED SHARK can attack from any position it occupies the third spot with Inspire ability. it might be interesting to look at the Lore about DEMENTED SHARK.

Another is the genus Coelomomyces, a group of aquatic fungi creatures that when attacked, lay spores inside the brains of larger fish. Several weeks after the spores are laid, small, treelike fungus begins to grow from the sharks’ heads. This causes the sharks to completely lose control of themselves and fall into a perpetual blinding agony of rage. This is how the monsters known as Demented Sharks are born, and when they find their way into the inner sea of ΛZMΛRÉ, no Mer is safe.

A double Inspire ability will be great for this battle RIVER HELLONDALE in fourth place is equipped with Inspire and Resurrect ability at level 2. This is a card you want in your deck. With $4.88 you can get yourself a Regular Foil, the Gold Foil will take more out of your pocket so be prepared to part with $47.

You are not going to get the best speed out of DISINTEGRATOR until it is upgraded to level 4 for an extra speed of 2 and that's all you will get even at maxed level but its Demoralize ability comes in useful in battles of this kind. With -1 Melee from summoner CAMILA SUNGAZER and -1 Melee from DISINTEGRATOR, my opponent's melee monsters were rendered less powerful. This is where the double demoralization comes in.

AGOR LONGTAIL is my newest acquisition I can't stop bragging about because it is worth bragging about. The win rate of this beast whenever I unleash it feels me with delight. You don't want to be dealing with a beast of this kind at level 4 with two Resurrect cards or with a Cleans ability card when it is in the frontline. (Sorry for digressing I just have to brag)!

So I won dominantly.

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SPIRIT HOARDER is one of those slowest cards in the game it with a speed of 1 even when maxed, it does have its usefulness with the abilities it possesses.

Firstly it is suitable for Reverse Ruleset, The Triage ability is one I have been enjoying using form this monster.

I am not keenly a fan of Dispel ability but that comes in from level 2, the Blind ability from level 3 and extra Magic damage when maxed. I am unsure if I should upgrade my SPIRIT HOARDER since am happy with the level 1.

A Gold Foil of SPIRIT HOARDER is selling for $45, that will be preferable if one if opting for level 2 as it comes with better Collection Power.

For $6.38 you can get a Regular Foil of SPIRIT HOARDER.

FOCUS REWARDS:

39 season chests accumulated so far, I guess am doing fairly okay.

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Attacking with Sneak monsters in Up Close & Personal ruleset can backfire at times if the opponent puts a Thorns ability monster in the backline like I did against my opponent, all his monsters was taken out by DJINN CHWALA's Thorns.

I fall for these traps at times as well so it feels good being the one dishing it out in this battle.

COEURL LURKER is great Legendary card though am yet to click with it like I clicked with AGOR LONGTAIL. I have come up against the level 2 which I am very impressed with the Phase ability which was frustrating and annoying. No doubt it is a powerful card the Thorns ability when maxed can be brutal.

The Gold Foil is selling for $235, it is an expensive card which I think might be worth more over time.

The Regular Foil is selling for $30.25, it seems it is increasing in price last time I checked it was less than $30.

FOCUS REWARDS:

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The Hive ecosystem is expanding with opportunities on the rise consistently and so is Splinterlands. Have you ever wanted to tap into the opportunities Splinterlands offers and don't have time to play the game or are not keen on playing? If yes, then there are other aspects of the game that one can earn without playing the game like staking, and liquidity pools, which could also be buying and selling or renting of cards

Investing in card packs like Chaos Legion and Riftwatchers also presents another side of the game to invest in without actively playing.

I took us through the above possibilities, and where to buy SPS and DEC tokens.

Owning assets like Land is another option that presently earns land owners SPS daily.

An aspect I didn't touch on in the video tutorial is also owning a License node which also earns daily SPS at present.

With all these possibilities anyone can tap into Splinterlands to take advantage of the opportunities present without battling it out against monsters and summoners on the battlefield.

Please do not take this as financial advice, it is mainly for educational purposes only.

Related article: Navigating Splinterlands Marketplace | Splinterlands Tutorial

Related article: How to rent out cards, upgrading cards and more | Splinterlands Tutorial

Related article: Beginner's guide | Splinterlands Tutorial

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Fighting with Magic attack lineups is a trend I notice going on lately, it has become very common with DELWYN DRAGONSCALE and ALRIC STORMBRINGER and of course OBSIDIAN. In most cases I come out victorious against with BORTUS but ALRIC STORMBRINGER has been getting the better of me but am not going to be pushed around with DELWYN DRAGONSCALE, this summoner card wins me battles at a fairly good rate with the +1 Magic ability on friendly monsters.

I have focused my too much on using QUIX and CAMILA SUNGAZER summoners, it is high time I bring the magic fighting side of me to the battlefield.

Though my DELWYN DRAGONSCALE is at level 3 I can still get a good fight out it. It dose need upgrading though.

The Gold Foil is selling for $75

The Regular Foil at $5, one of these days I will have to upgrade it to level 4 as I am 7 copies short so $40 should be enough for that and with my CHAOS DRAGON, upgraded as well, I could be pulling off some victories.

FOCUS REWARDS:

The rewards am pleased with, SPS looks good!

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The reflex ability of DIEMONSHARK makes it a card that has increasingly become my favorite in battles without magic attack, though it still performs extremely well when against magic enemies.

Above is a Lore about DIEMONSHARK it is no doubt a fearsome beast, that has won battles for me I never thought I'd win. It is a card worth having!

Below is the lineup in a Blast ruleset, let's see how the beast performed in this battle.

Battle Ruleset

*Explosive Weaponry

Spreading Fury

22*

| Opponnet's Summoner | Element | Ability | | --- | --- | --- | | VERA SALACIA | Water | Snare |

| My Summoner | Element | Ability | | --- | --- | --- | | BORTUS | Water | -1 Magic |

From level 1 DIEMONSHARK has the Trample ability, when upgraded to level 4 it gains the Enrage ability an ability that makes it deadlier. For a beast of this kind able to Retaliate from level 7 can wipe out a couple of cards at a round. Would be great to watch it Retaliate. A Regular Foil of DIEMONSHARK is selling for $0.46, and the Gold Foil at $4.80.

So it led my frontline.

The Reflection Shield and Reach ability of TIDE BITER in second place makes it suitable for Blast rulesets, the main reason why I acquired it at level 3, and has been a very useful addition to my Water deck.

In third place is TORRENT FIEND, its purpose is to take a hit for the team.

DJINN OSHANNUS in fourth place is high in Health and Speed, with Void and Phase ability. In a battle of this kind being able to attack first gives an edge over the enemy.

FURIOUS CHICKEN held the backline always keen to get in the lineup, it serves no other purpose in most cases than being a sacrificial monster to take a hit for the team.

And victory was mine!

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I performance in Brawls is mostly pathetic, I won 3 lost 4 battles in the last Brawl. I dislike it when my performance is below average.

The three battles I won were all for the use of QUORA TOWERSHEAD, the abilities of this card makes it unstoppable when it gets going with Bloodlust.

We came 5th with 1800 Merits for each participants.

Neither the Gold Foil or Regular Foil of QUORA TOWERSHED is for sale, we only have 163 of the GF in circulation though.

FOCUS REWARDS:

Now that I have QUORA, my expectation is met I will take any Gladius cards that come my way. I really do wish to have a better performance in Bra

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KELYA FRENDUL is summoner that arrived from the Chaos Legion edition with lots of power, even from level 2 this summoner is power full enough to disrupt the opposing lineup with the +1 Speed and Armor abilities it gives friendly monsters. It has been an annoying nightmare having to fight KELYA FRENDUL with BORTUS it results in losses most of the time even with the help of VENARI WAVESMITH.

So I have been building KELYA FRENDUL slowly and with a card short earlier this week I had to buy an extra copy to upgrade it to level 3. Now I have the option to at least compete with it when I see my level 4 BORTUS isn't suitable.

The Gold Foil is selling for $24.50

It currently trades at $2.99 for a Regular Foil, I had bought a copy for $3.24 three days ago.

FOCUS REWARDS:

I can do with more Twilight Basilisk as I aim for the Stun ability.

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It is uncommon for me to accumulate only three chests five days into the season, minimum daily chest for me is always five. It was a very tough day on the battlefield and instead of getting losing battles consecutively and depleting my Energy Capture Rate (ERC) I decided to stop and settled for three chests.

Talking about the tough battles, here's one of the battles I lost, I am impressed with the Opportunity card my opponent used against me, the newest in the game being WHELP HERDER with Opportunity ability, I like this card the moment I saw it, I was luck to pull it of a Riftwatchers pack.

So it adds to the list of cards I'd like to upgrade to at least level 3 for 2 melee damage.

The Gold Foil is selling for $3.34 which I think is better just a copy and the 2 melee damage I want is available for me.

The Regular Foil at $0.36

FOCUS REWARDS:

I have been wanting to spoil myself to a Riftwatchers pack seeing I have been lucky so far, I got a summoner and are rare card w

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My chats with @rtonline the other day shows he knows a thing or two about CHAOS KNIGHT, I knew was I have it at level 2 and use it against that irritating summoner GENERAL SLOAN.

So I have not paid attention to the stats of CHAOS KNIGHT until recently when we chatted about the Giant Killer from abilities level 5.

There seem to be a thing with Life Splinter having Inspire ability which I like.

We are looking at a common Life element card that is fairly cheap in the market.

The looks a lot better I must say and a Gold Foil is selling for $0.65.

The Regular Foil at $0.046

FOCUS REWARDS:

Now the season just began for me as I am now in the Gold league in both formats with a Chaos Legion pack for my effort.

No Legendary card but a summoner is always worth it.

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With the battles so competitive, using AGOR LONGTAIL in my lineup is an opportunity I have been taking advantage of when the battle ruleset is suitable and of course for high mana battles. I wish there was a tool to check the win rate of each card I use, I have seen this in the past but I can't recall which tool it was all I can say is my win rate whenever I use AGOR LONGTAIL is impressive.

It turns out my opponent fielded AGOR LONGTAIL along with a Resurrect ability card like myself, we had a similar strategy in mind but there has to be a winner or a draw at least.

Above are our lineups, that was a deadly lineup from my opponent, the aim is to get rid of my Tank as soon as possible with Sneak monsters wreaking havoc at my backline.

Battle Ruleset

*Super Sneak

Odd Ones Out

52*

| Opponnet's Summoner | Element | Ability | | --- | --- | --- | | QUIX THE DEVIOUS | Dragon | -1 Range Attack, -1Speed |

| My Summoner | Element | Ability | | --- | --- | --- | | CAMILA SUNGAZER | Dragon | -1 Melee Attack |

The Flight, Recharge and Heal abilities of URIEL THE PURIFIER make it a Tank to rely on. The Armor is an advantage even though it only attacks every other round, being able to Heal with good Health makes it a tough one to get rid of. It led my lineup with everything he's got.

DJINN RENOVA in the second spot comes in with Strengthen ability and ability much needed in this battle and especially for LONGTAIL with every attack coming it's way.

Like my opponent's Resurrect ability card ADELADE BRIGHTWING is equipped with Flight, Repair, and Resurrect abilities. BRIGHTWING has got a lot of responsibilities in this battle to keep repairing the Tank and the backline monsters as they get damaged.

I had second thoughts about SPIRIT HOARDER in the lineup but I knew it will be safe from harm with the first few rounds so it comes in at a fourth place in the line with the Triage ability to heal LONGTAIL.

CHAIN SPINNER for the first time in a while was deployed for this battle. With 4 Armor and Void Armor ability, it occupied fifth place in the lineup.

Beast is all you see when you look at AGOR LONGTAIL and am very happy to have pulled it off the Riftwatchers pack. With Flight, Taunt, and Void Armor abilities it can take damage and remain on the battlefield for quite a bit. LONGTAIL gets deadlier at level 3 or when maxed out due to the Heal ability.

Are we looking at the deadliest Taunt ability monster in the game?

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MAGNOR have been receiving less attention from me lately, it still remains my favorite Fire element card but the introduction of TARSA which mine is at level too has made the Fire element a lot competitive.

In this battle I had to pull out MAGNOR due to frustration, I lost two consecutive battles, so in an effort to prevent the third one I went for an all Legendary card lineup including the summoner.

The Taunt and Enrage abilities of MAGNOR helped in diverting attention from GRUM which paid off in having the Bloodlust triggered. All SCORCH FIEND had to do was put in some attacks.

So it was a strategy that paid off.

I'd like to have MAGNOR at level 3 for the Trample ability for when I do upgrade my summoner but the price at which it is selling for a Gold Foil is $1500 at level 2.

The Regular Foil is selling for $44 a copy

FOCUS REWARDS:

I want more of those SPS please!

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In this series, I took us through the Splinterlands Marketplace, from the marketplace we explored the various editions of the cards which are:

Alpha

Beta

Promo

Reward

Untamed

Dice

Chaos Legion

Riftwatchers

There are various factors to consider when upgrading cards to suit the summoners levels we have as well as the monster cards. I shared my card combing experience as a newbie which was the smartest of ways to go about it, so I took us through the process of card upgrading that will be beneficial at present and in the future as our deck grows.

We looked at third-party marketplace Peakmonsters amongst others.

Lastly, I took us through a live Ranked battle where I touched on scouting your opponent to give you an of the kind of element to use in ensuring victory.

Related article: How to rent out cards, upgrading cards and more | Splinterlands Tutorial

Related article: Beginner's guide | Splinterlands Tutorial

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The Lore about DJINN APPRENTICE is an interesting one, brief and precise about the clan of Djinns. Djinn Apprentices prefer to study under more powerful djinn to hone their magic. While not as strong or cunning as others of their kin, they are just as dangerous to untrained warriors.

When the Chaos Legion arrived, it had a diverse effect on the djinn. Not a unified race by any means, some chose to align with the Chaos Legion, some chose to defend against it, and others chose to go their own path and leave it all behind. Djinn Apprentices chose to align themselves with Djinn Inferni, believing in his mission and his vision.

Djinn Aprprentice, they don't look like the most dangerous of the Djinns in Splinterlands but in oneness, they are in alliance with Djinn Inferni to put a stop to Djinn Muriat's betrayal.

Battle Ruleset

*Target Practice

60*

I had YODIN ZAKU as my summoner with + Melee, Health, and Blast ability. The opponent's summoner is BYZANTINE KITTY with +2 Speed, True Strike, and Heal ability for the monster in the first position.

GRUM FLAMEBLADE led my lineup, being a Target Practice, there will be fewer attacks on GRUM giving him the chance to stay longer in the battle for the Bloodlust ability to be triggered. Coupled with Bloodlust is Void Armor ability which helps Grum against magic attacks being a slow monster.

In the second spot was CORNEALUS with Heal ability, I placed CORNEALUS in the second spot because of the Heal ability so other friendly monsters could be free to attack.

Up next in the third spot was LAVA LAUNCHER with 6 Armor, Speed of 3, and can attack from the first position with the Close Range ability, it gets deadlier when used with ZAKU.

The stats of DJINN APPRENTICE isn't of much interest at level 1, it gets an additional speed at level 3. At level 4 with the additional Magic attack. The Deathblow ability comes in from level 6.

A Regular Foil of DJINN APPRENTICE is selling for $0.092, and the Gold Foil is at $1.26. It takes up the fourth spot in my lineup.

The Headwinds ability of ASH MIRAGE makes it one of my favorites from Riftwatchers edition, high in Speed, good enough Health with Range damage of 2 for a level 1 card is impressive. So it takes up the fifth spot in the lineup.

Speed counts and COUNTESS SINASH has got some speed to her advantage with Opportunity and Camouflage ability.

It was a dominant battle with Grum well-fed as it lusted for blood.

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Since the launch of CONQUEROR JACEK this is most effective use of the summoner I have seen, I watch top battles every now and then just to catch views of how JACEK is used in battles but this one against me in Brawls was very impressive.

Silence ability in Fire Splinter is uncommon, TINDERLOCK a rare Riftwatchers card at level 4 gets the Silience ability which reduced the Magic attack of my monsters.

Even at level 1 TINDERLOCK is good enough like I was chatting with @josediccus yesterday. At level 1 it has the Last Stand and Close Range ability. I think we are looking at a very strong card added to the Fire Splinter.

I was no match for my opponent as seen in the battle, to make it was it was a Brawl where I hate losing battles.

This is a card most will want at level 1 and 4, the Gold Foil is selling for $9.30 while the Regular Foil is at $0.91

FOCUS REWARDS:

The new season hasn't been off to a good start for me, lost some battles which normally are victories enabling me to pull win streaks. I've got to get into the battlefield and grind my way through, the clock is ticking.

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For those unaware 15th of every month is a day for staking LEO tokens, it is a voluntary action for members of LeoFinance community, though it benefits everyone individually to grow their stake for curation rewards while supporting content creators.

I have notice my monthly LEO earnings have increased as my stake increases along with what I get from author rewards, so it is a win win situation.

I have powered up 462.603 LEO as seen in the video, 37 LEO tokens short from last month's 502 staked. Nevertheless, it is an effort am pleased with as it impacts my growth positively.

As mentioned in the video, there are several reasons for me to keep building my LEO stake being a finance related community I enjoy first and foremost with the other potentials of the community as it keeps evolving and developing consistently.

Cheers to LPUD

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It got very wild last season at some stage I wasn't sure if I will able to accumulate the 50 minimum season chest target I always set for myself, I ended up accumulating exactly 50 chests so in that case, I am happy with my effort.

In the Wild format, I put in 249 battles, 137 victories, and 8 win streak. The win streak doesn't come easy now as everyone is growing competitively strong by the day.

In Modern format, I put in 229 battles with 127 victories and 6 win streak.

So it was 478 battles in total and 264 victories which puts me at a 55% win rate if my calculation is correct.

Let's see what my chests contained.

END OF SEASON REWARDS:

No Legendary but a Gold Foil Pelacor Bandit makes it 8 copies now short of a copy for level 6. Another notable card is a Rare Bonesmith with the rest being commons. I was luckier the previous season so I'll take this and grind my way up the leagues again.

FOCUS REWARDS:

An hour before the end of the season I had my Focus completed which revealed the above rewards.

It was a good season based on efforts put in. the new season is a 16 days long, it is going to be a long one, good luck on the battlefield guys.

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After adapting to Chaos Legion, Riftwatchers is the newest set of cards needing familiarizing and adapting to and to be honest there is no time to waste on getting to know this cards, you either adapt quickly or they will pile on misery on you on the battlefield.

So RUNEMANCER KYE is a card that interests me, the Flight and Life Leech ability at level 1 makes it a strong card, high in mana it has fairly good Health to start with for a monster whose Health increases each time it does damage to enemy monster. For protection it has got 5 Armor all the way to when maxed.

Fury is a new ability in the game, so from level 3 it is capable of doing double damage to minsters with Taunt ability. This is going to be a card in demand. I want a copy already!

I hope the price dips, at present a Regular Foil is selling for $20.

The Gold Foil at $132. I will have to keep trying my luck with Riftwatchers packs, hopefully I get luck to pull off a copy.

FOCUS REWARDS:

My ECR took a beating as I am determined to accumulate 50 minimum season chests, with just few ours left I am current at 48 chests so far. Same old pulls from my Gladius case as I await Quora the beast.

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I am undecided if I need VOID DRAGON in my deck or not, it one of those cards I see with good ability but choose to ignore and not own a copy.

Each time I come up against it, I dread getting rid of it if my magic attack isn't greater than 1 because of its Void ability, further more it is worse trying to get rid of it with melee or range attack, the Flight ability of VOID DRAGON is very high.

In this battle I came up against the level 3 with Phase ability, making the chances of missing the target a lot higher for my monsters. From Round 6 I thought I was going to lose this battle which was going to be annoying.

So do I need VOID DRAGON in my deck? It is a strong card, low in mana but even at this point am still not too keen on it or rather it is at the bottom of to buy list.

Let's look at the pricing of this card.

$3.6 for a Regular Foil which I think is affordable.

The Gold Foil is selling for around $34

FOCUS REWARDS:

We are now 1.9 days away from end of season, am yet to reach my target the chest accumulation has been tougher this season compared to last.

Good luck to everyone on the battlefield as we wrap up the season.

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It was Equal Opportunity and Explosive Weaponry ruleset but I had to use my current favorite beast AGOR LONGTAIL not to bully my opponent but to crush my opponent. Here I will take you through how I orchestrated a lineup that led to victory.

First, we are going to look at VENATOR KINJO and its contribution to the lineup.

Stats on KINJO tells us it has a Reflection Shield ability at level 1, with Immunity, Slow, and Amplify abilities at level 2, 3, and 4 respectively.

KINJO'S role in fifth place in the lineup is to prevent the blast from spreading while it also gets in on the action being Equal Opportunity ruleset.

Lineup above

Battle Ruleset

*Equal Opportunity

Explosive Weaponry

50*

Opponent's LIR DEEPSWIMMER is not a walkover kind of summoner with +2 Amor, Return Fire, and Blinded effect. CAMILA SUNGAZER has been my favorite summoner of late and I just can't stop using it whenever possible for the -1 Melee it has on enemy monsters.

Leading the lineup was ROBO-DRAGON KNIGHT with 8 Amore, and 9 Health. At level 1 it is equipped with Void and Devine Shield abilities. With Inspire and Protection abilities from friendly monsters, the frontline was secured.

A massive race of rat-like people called Venari have lived in the Strite for thousands of years.Through their complex field of science called smithing, they have been able to create and recreate many types of natural and magical phenomena from any magical element. VENARI WAVESMITH has established itself as one of the most used Water monsters in my deck for the Protect ability it brings to the lineup. It takes up second place in the lineup.

DEEPLURKER is well suited for the ruleset of this being an Opportunity monster that preys on the weak.

Terrifying to behold, Deeplurkers are a poisonous fish that dwell at the bottom of the ocean and prey on the weak. However, they are known to travel to the surface in times of dire need. Many believe that they are sensitive to the balance of elemental water magic and, when that balance is in danger, the Deeplurkers rise to attack or defend it. From the third place in the lineup DEEPLURKER preyed on the weak.

The Resurrect and Inspire ability RIVER HELLONDALE'S role in the lineup is vital for the strategy to work to an effective degree. With KINJO preventing the blast from spreading out HELLONDALE occupies the fourth spot.

AGOR LONGTAIL'S Taunt ability makes it every monster's target, the beast has got a good amount of Armor and Health to cope with everything coming at it to some degree, and it also has a second chance in the battle should it be eliminated first with the help of RIVER HELLONDALE'S Resurrect ability.

She is Agor Longtail, one of the largest red dragons ever to have lived.

With AGOR LONGTAIL on my side the likelihood of crushing my opponent is high!

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It is amazing how Chaos Legion rendered SEA MONSTER for me less important, it used to be my first choice Tank pre Chaos Legion, I even had plans plans to upgrade it to level 6 for the Thorns ability which I still wish for though but the newer cards are a lot powerful, DIEMONSHARK is now my preferred Tank.

It has been long since I used SEA MONSTER using it in this battled to secure a victory had me recall the old days, the Heal ability makes it stay in the front line longer, which in this ruleset Reverse speed favors SAE MONSTER since it is not a fast card.

For now am content with having it at level 4, other cards are now on the priority list.

Looking at the price a Regular Foil is selling for $1.10.

$35 for the Gold Foil at level

FOCUS REWARDS:

It is just over 2 days from end of the season, I am 9 chest short of my 50 season chest target, hopefully am able to reach my target.

The more Tide Biter cthe better!

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I rented ZAKU for Brawls but ended up not using it any of the Brawl battles, in fact it was banned in the enemy arena. So with 100 DEC per day I had to make the best of it for two days rental and so far I have pulled off some victories with it, though using it often leaves me predictable for my opponents to develop a counter strategy against me.

So while have fun with ZAKU I fielded ASH MIRAGE in this lineup.

The stats of ASH MIRAGE is impressive especially the speed which caught my attention. For a card with Headwinds ability it might be a good counter for YODIN ZAKU if used with QUIX which is a -1 Range and Speed summoner, so that will be a good counter for ZAKU but one will have to attack with speed to ensure most damage is done before ZAKU'S monsters lunch attacks, though when upgraded the Reflection Shield ability becomes another strength for ASH MIRAGE.

Am getting carried away with strategies of cards which I don't even have. Let's look at the cost of ASH MIRAGE.

$0.21 a Regular Foil of ASH MIRAGE, the Gold Foil is selling for $3.36.

FOCUS REWARDS:

Just over 4 SPS there which looks good.

I opened a Riftwatchers pack which I was luck to pull off two summoners, my luck have been good with Riftwatchers packs so far, I suppose I should keep buying.

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This is a follow-up on the previous tutorial on Beginner's guide | Splinterlands Tutorial, if you are new and trying to figure out how to play the Splinterlands, I suggest you watch the previous tutorial where I took us through card abilities and how to set up a lineup for the battlefield with the battle ruleset.

In today's series, we looked at cards without attack ability, being unable to attack doesn't make them useless, they are as useful as the ones capable of attacking, so shared a battle about how and when to use such cards on the battlefield.

Also, I took us through the impacts summoners have on monsters.

There are Novice, Bronze, Silver, Gold, Diamond, and Champion leagues in the game, I took us through the various leagues and the collection power required to play in each league.

I bought a Riftwatchers pack to demonstrate the process and how to open your packs.

@kingswill asked will the value of a card grow and what can he do with his card, so I answered that in this tutorial as well as how to rent out a card, upgrade a card, delegate, and even send out a card as a gift.

It was another series that I enjoyed taking us through, if you are new to the game and struggling with how to play, do leave a comment below, and will do my best in guiding us through the process.

Cheers.

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I am always sharing my victories, I think it is time I share my losses too. I get some battles which when I lost, I give respect to my opponent, this was one of those battles, I was outclassed, like josediccus will say taken to the cleaners, call it whatever you want the bottom line is I was giving a hiding, one I will not forget in a hurry.

So what happened to me on the battlefield? well please watch the battle so it saves me from explaining what I think happened.

I had a chat with @mistakili about wanting JUNKER, it is a card whose abilities interests me, Reach and Repair, though I will have to upgrade it to level 6 for the Repair ability.

This battle which I lost with JUNKER in my opponent's line is exactly why I want it. It makes GRUM a lot dangerous, we all know you don't want to have GRUM sticking around for too long on the battlefield, get rid of it as soon as possible or you are in for it.

So with JUNKER on my to buy list lets see how it is doing in the market. A Regular Foil is at $0.21.

I'd rather buy the RF but for interest sake the Gold Foil is just about $3.

Riftwatchers are settling in the game and they are no jokes, you saw what happened to me, they are no jokes.

FOCUS REWARDS:

Well I got some cards to show for my effort.

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It is about 24 hours left to take part in this week's SHARE YOUR BATTLE Weekly Challenge! MAGI OF CHAOS.

MAGI OF CHAOS is a favorite card I use often use when opting for a magic attack. At level 1 it has magic damage of 2 which is fairly strong enough before considering upgrading it.

As seen above from level 3 it gains extra magic damage, when maxed out it gains the Oppress ability with magic damage of 4.

If you are looking at getting a copy or upgrading your MAGI OF CHAOS a Regular Foil will cost you $1.85 while the Gold Foil $9.60

Battle Ruleset

*Back to Basics

Equalizer

44*

QUIX THE DEVIOUS with a -1 Range attack and Speed was my opponent's summoner. For additional Magic power, I opted for DELWYN DRAGONSCALE with +1 Magic on friendly monsters.

Being a back to basics ruleset I opted for CHAOS KNIGHT to lead the frontline because of the 3 Armor it has in addition to Health which in this battle the initial health of all monsters is equal to that of the opposing side as well. So should my opponent be attacking with Range or Melee it will have to get rid of the Armor first.

TIME MEDDLEER in second place with 4 Armor is of benefit against Melee and Range attacks with Magic damage of 2, it gains additional magic from the summoner for extra power.

In the third spot is LIGHT ELEMENTAL the speed is fairly impressive at 3, with Flight ability lost in this battle just like every other monster losing their abilities all they have to do is attack each round so speed does count in a ruleset of this kind.

BILA THE RADIANT takes up the fourth spot, also with Magic damage of 2 it gains extra magic power form DELWYN DRAGONSCALE. You probably might have noticed my opponent ignored the battle ruleset, CELESTIAL HARPY should have been in the lineup as it was a waste of space, it can't attack until it gets to the frontline. I wish for more errors of this kind so I can take advantage but it is not always like this. So let's look at my next lineup below.

Up next was DJINN RENOVA in fifth place, it comes in with a speed of 3.

We've got to look at what the Lore says about MAGI OF CHAOS

The Magi of the Chaosium are the heralds of the Legion itself. For hundreds of years they met and studied in secret, gathering ancient artifacts and scraps of forbidden knowledge, much that was once thought lost. As the convergence grew close they plied the void for its treasures and listened furtively to the voices in the dark to make way for the coming of the Lord of Chaos. Once the way was opened and doom poured from the sky they rose from their hidden places to claim the promise of power from their dark masters.

There we have it heralds of Legion.

In the backline was MAGI OF CHAOS a Neutral card in alliance with Life Splinter that wreaked havoc on the enemy and victory was mine.

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I want low mana Range NFT cards with abilities that can help decide the game. I like IZA THE FANGED for the Sneak and Scavenger abilities it has.

You might be wondering why IZA THE FANGED when I have VENARI SEEDSMITH with Scavenger ability as well, the reason is to have cards strong and competitive for Little League rulesets, currently my Life Splinter is my strongest lot Little League ruleset, so I want to replicate that across all Splinters which is why I had to acquire IZA THE FANGED.

I am becoming a fan of Stun ability even though I hate coming up against it so upgrading FANGED to level 3 or 4 gains her the Stun ability.

So they formed a combo in a Close Range ruleset against MYLOR CROWLING's Thorns that should be avoided at all cost.

So a Regular Foil of IZA THE FANGED is trading in around $2.60.

A Gold Foil is trading around $28, you might have to pay a little less or more.

FOCUS REWARDS:

I had to push for the 6th chest, chest accumulation is getting tougher so every little chance to put for an extra one I always emb

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For some reason I have been ignoring LEGIONNAIRE ALVAR, not even a copy I own. A closer look of it and especially coming up against it in battles is picking my interest on ALVAR, the Gian Killer ability did damages to CORNEALUS badly even with Demoralize ability from DISINTEGRATOR.

The double Inspire abilities worked in my favor, I enjoy it when am able to do that, while reducing the melee damage from my opponent.

At level 3 it gains Demoralize ability which I have come up against a few times it sucks having to deal with such opposition.

Being a Legendary NFT card it worth having it in my deck.

The Regular Foil is much affordable at $6

A Gold Foil of LEGIONNAIRE ALVAR is selling between $41 and $155.

FOCUS REWARDS:

I think this is the biggest SPS I have ever received from Focus rewards, so it is looking hopeful for when I do get SPS in the hundreds or thousands. Two Rare cards as well am pleased.

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I never thought of I'd win this battle, I actually skipped the battle only to find out I won and had to replay it. When you come up again KRON THE UNDYING, FLESH GOLEM with SCARRED LLAMA MAGE you would have a good reason not to watch the battle. It turned out I won the battle not in a dominant manner.

Fortunately having DEMENTED SHARK for the Inspire ability contributed to coming out victorious, the void and Phase ability of DJINN OSHANNUS did help to alleviate the damage form KRON all in all it was 3 perfect combo and another 3 perfect combo but has to be a winner.

I was lucky to receive fairly good amount of DEMENTED SHARK in my early days of playing Splinterlands it one of those NFT cards I just combined as they come without proper strategy. I have combined 16 copies instead of 14 for level 3 upgrade, not something I will do now.

I am short of 7 copies to level 4, so it will cost me $0.35 a Regular Foil each which I'd rather not upgrade unless am looking at pushing it to level 6 for the Thorns ability.

The Gold Foil is selling for $3.34

FOCUS REWARDS:

22 season chests so far, hopefully I get to reach 50 by end of the season.

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I missed out on MEDUSA the Alpha and Beta edition, it is an NFT card I dislike coming up against because of the Stun ability it has. It is very annoying when you are reliant on your Tank to do the damage and gets Stun causing it to skip the next turn of attack.

So when I received WATER CALLER from Riftwatchesr pack opening I was glad to have a Water Stun ability card in my possession. It is a slow card, unlike the older version. With the help of summoner KELYA FRENDUL, it will gain +1 speed which is fairly okay.

Coming up against WATER CALLER was fun, to get better performance out of it, requires at least a level 3 upgrade better at level 5 with Reflection Shield and if extra speed is needed a level 7 or maxed out are options available.

It is a card that will be in demand, it currently is selling for $0.42 the Regular Foil I hope the price dips so I can upgrade.

The Gold Foil looks beautiful and will cost you $8.10, am sure my buddy Quack Lee will like the Gold Foil in his collection.

FOCUS REWARDS:

The rewards are looking better now that I have made it to the Gold league in both format.

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With CORNEALUS being the thumbnail design for this week's Splinterlands Social Media Challenge you bet am going to brag with my Gold Foil CORNEALUS.

The large, floating eyeball monster known as Cornealus has strange magical powers and can see anything for miles in any direction. No one knows from whence it came. From the Lore, there isn't much known about the large floating eyeball except for its powers and ability to see in any direction which is reflected in battles.

When maxed out the stats of CORNEALUS makes it playable in the frontline even if it is not the Close Range battle ruleset. The Heal, Thorns, Return Fire, and Magice Reflect abilities simply make it vpowerfulower with weakness to Affliction.

Battle Ruleset

*Target Practice

Earthquake

32*

With BORTUS as my summoner with -1 Magic on the enemy monster. TARSA was the opposing summoner with +1 Health and Melee.

................................................................................................................

Being an Earthquake battle I threw, TORRENT FIEND in the frontline to take a hit for the team, it turned out a hit that had Grum's Bloodlust triggered, that is not the intended plan earlier on in the game to be feeding Grum.

Up next in second place was GARGOYA LION with Armor, Flight, and Void ability, the plane is to have it hold onto the frontline while all possible Range attacks fly over it onto CORNEALUS.

Being a Target Practice ruleset CORNEALUS in third place is to take all the Range and Magic attacks because of the Heal ability with enough power to survive Earthquake.

With Flight and Sneak ability PELACOR BANDIT takes up the place in the lineup. A common card but very useful in battles if you enjoy wreaking havoc on the enemy backline.

The Triage ability of ANGELIC MANDARIN to heal the friendly backline that has taken the most damage makes it suitable for this battle. Twice during the battle CORNEALUS received healing from MANDARIN

................................................................................................................

It can attack from range as well as the frontline with the Close Range ability coupled with Flight and Deathblow GARGOYA DEVIL in the backline with no threat against it attacked from range.

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TARSA has made me less keen on using my Fire Splinter, PYRE brings in Speed but the +1 Melee and Health from TARSA seem to make her superior.

So I had to use my level 2 TARSA instead of my level 4 PYRE in this battle. It is not a move that gives me confidence for a good challenge but I happened to pull off a win in this battle.

I like RADIATED BRUTE for the low mana stats and the Reach

ability it has. RADIATED BRUTE is a newer version of FINEAS RAGE, having both gives the option of which is better suited for low or high mana battle.

Looking at BRUTE, I think it is an NFT card worth upgrading to level 6 for the Enrage ability.

BRUTE is quite a cheap card though, a Regular Foil is selling for $0.040

The Gold Foil at level 3 is selling for $0.66, always better to go for the Gold Foil when the cards are these less expensive.

FOCUS REWARDS:

I am halfway into the Gold league in Modern format, as for Wild, I got into Gold and was kicked out twice. Will have to fight my way back in there as we grind it out through the season.

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https://3speak.tv/watch?v=joetunex/yauxgjbr
Splinterlands is a broad card game when looking at the gameplay alone without the continuous expanding tokenomics of the game that presents opportunities for earning without actively playing the game.

It wasn't easy for me to grasp the gameplay when I started, I recall hoping onto Splinterlands back then and will get out several times because it was just too much for me to grab what was going on.

Eventually, I got a hang of how to play and it has been an exciting journey so far with a game that I started out playing with $10 a little over two years ago, my deck value is currently worth $2700 in the current bear market.

Recently I've been getting questions on how to play Splinterlands so, I thought I'd make a tutorial about the gameplay with the hope those keen on playing learn a thing or two.

So here is the first of a series which I covered about card abilities, the stats of a card, and the types of Splinters (elements) we have in the game. I also touched on summoners and monsters and shared battles to demonstrate how to put out a lineup against an opponent.

Feel free to leave comments on what you would like me to cover in the game and thanks for watching.

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I FOMOed over TEMPORAL MASTER when Chaos Legion launched, I was impressed with the stats of 3 mana but less impressed with the Health.

Being a new Recharge ability of *3 damage after every other round could make it deadly un Little League rulesets, but I ended up not using it often.

It is an NFT card I purchased which hasn't been of much use to me. I rarely come up against it in battles as well. It does look deadly from level 4 and when maxed out with Stun ability.

A Regular Foil of TEMPORAL MASTER is selling for $0.35

The Gold Foil at $4.30

FOCUS REWARDS:

I am still stuck in the Silver league, it's high time I advance to Gold for better rewards.

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Tell me am obsessed with AGOR LONGTAIL and you are right! I have been experimenting with it in the front and backline to determine the position to best use it.

A good combo is when using Resurrect ability NFT card with Triage of Tank Heal depending on where it is placed in the lineup. A weakness for AGOR LONGTAIL is Affliction to prevent it from healing.

It does get the Heal ability when upgraded to level 3 though. A beast of the kind with Heal ability, rich in Health and Armor can be a bully on the battlefield.

I am liking this card to bits! 😃😄

If you are liking it like I do be prepared part with $17.35 for the Regular Foil

The Gold Foil with just 139 in circulation will cost you $250.

FOCUS REWARDS:

Am yet to hit the full gear in the season with time running out, I've to up my game in that aspect with only seven season chests accumulated so far.

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The time for Riftwatchers is now as they bring hope to Splinterlands against the conquering power of Chaos Legion.

For Agor, it is a mission of what has become of her disciples...

After the Chaos Legion’s invasion, most dragonborn gave up their pilgrimage to Agor, and those who attempted it were killed. At first, Agor thought they had forsaken her, and the great dragon fell into a dark brooding. She became angry with herself for letting these simple mortals affect her. She was a dragon, and they were insects—insignificant snippets of life that meant nothing.

But every living thing needs adoration, and Agor was no different. Eventually, curiosity got the better of her. She ventured out to discover what had become of her disciples. It was then she saw the devastation wrought by the legions of chaos. Her fury sparked a rage so great that the roar of Agor Longtail nearly split the heavens asunder.

The stats of AGOR LONGTAIL is beastly, the power of this card can be extremely devastating and the Heal ability at level 3 is one I long for.

Battle Ruleset

*Equal Opportunity

50*

With -1 Melee on enemy monsters CAMILA SUNGAZER was my summoner of choice. KELYA FRENDUL my opponent's summoner with +1 Speed and Armor.

AGOR LONGTAIL with Flight, Taunt, and Void Armor abilities led my lineup. This card is so rich in Health, with five damage attacks it just needs a Tank Heal to stay in the frontline much longer as enemy monsters throw everything they've got at her.

Being Equal Opportunity ruleset DIEMONSHARK can attack from any position, so I had it in second place to utilize its fast reflexes in attacking, and possible it might trample on one or more enemies.

DEEPLURKER has to be a good fit for this battle as it naturally preys on the weak, with some Inspiration from HELLONDALE it takes up the third spot with five melee damage.

Lineups can do with the Inspire and Resurrect ability of RIVER HELLONDALE who thrives at helping others. Surely his help is needed in a battle of this kind. as he takes up the fourth spot in the lineup.

For AGOR to stay in the frontline longer and possibly see the battle through the ability to heal will is of high importance MERDAALI GUARDIAN, in fifth place, comes in with Tank Heal ability would have been great if it was level 5 MERDAALI with Repair ability.

Going at opponents twice each round with the Double Strike ability is what AXEMASTER thrives at. From the backline, it attacks delightfully knowing he is at no harm as long as Agor remains in the frontline.

Chaos has led to conquest, and conquest has led to an empire that rises in the shadow of a dark god. Yet all is not lost, for a new rift brings hope. The Riftwatchers are here.

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The Slow ability of BOOGEYMAN and able to attack with magic makes it a card I like and often use back then, not to say I don't like it anymore I still find it to be a very useful NFT card which I am keen on upgrading for better speed at level 3 and further at level 5 where it gains Rust ability and Demoralize when maxed out.

The interesting thing about Death Splinter which I realized later on is the strength of the cards comes from having them upgraded for the abilities to weaken the opposing side so they can attack at full capacity. I strongly wish to get my Death deck to be competitive again.

BOOGEYMAN isn't too expensive as the Regular Foil currently sells for $0.57

The Gold Foil at $33 with 841 in circulation so we are looking at a rare card.

FOCUS REWARDS:

My battles at the start of the season haven't been a good one, is this telling me it is going to be tougher? I will have to take it a day at a time to find out.

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I was more focused on the Scattershot attacks than my frontline and before I knew it my opponent's Grum was no more. What happened to Grum I asked myself and rewatched the battle. Just as I didn't see that happening to Grum, Grum didn't see that coming either and the battle was wrapped up in no time.

CONQUEROR JACEK, good abilities no doubt, do I want it? am undecided about it as I observe its performance. I have been watching top battles to see how it performs.

It is one of those NFT card that pulled lots of attention

The Regular Foil is at the moment selling at $24

The Gold Foil at $185

FOCUS REWARDS:

Some reward common cards there

I opened four packs of Riftwatchers and I was lucky to pull two Legendary cards, still figuring out how to best use these cards. I like BRAMBLE PIXIE and will like to have it upgraded to level 6 for the Tank ability.

SEA STALKER is a cool card for the Water Splinter, it is going to have a hard time displacing AXEMASTER but I will see how I work around using it. Overall very cool cards.

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I've had some interesting battles during the current season, this one happens to be my most interesting battle because of the strength of my opponent's lineup. The sight of the lineup was scary even before I hit the Rumble button and even as the battles progressed I never thought I will come out victorious.

So let's dive into how I pulled off the victory.

Battle Ruleset

*Equalizer

Stampede

42*

SCARRED LLAMA MAGE, my opponent's summoner. This is a feared summoner, the +2 Health, Last Stand, and Cleans abilities it gives to friendly monsters making it a deadly force almost impossible to break down.

BORTUS, my summoner with -1 Magic attack on all enemy monsters.

The get the better of the enemy's magic attack the Void ability helps reduce the magic damage, so TORHILO THE FROZEN led the frontline as a suitable Tank for this battle.

Up next was DJINN OSHANNUS in second place in addition to the Void ability, it also has Phase. Should TORHILO be eliminated OSHANNUS to lead the frontline was the plan.

The work rate of DEEPLURKER in this battle was phenomenal preying on the weakest enemy and taking them out eased the pressure on the frontline.

RIVER HELLONDALE's Inspire ability was an added force for DEEPLURKER to rise and attack the balance of water elemental in danger. Though HELLONDALE was able to also Resurrect TORHILO, the Tank didn't last long for the second chance of existence on the battlefield.

PIRATE ARCHER made it into the lineup in fifth place with Blast ability, every arrow of attack from the pirate explodes upon contact.

The speed coupled with the Double Strike ability of AXEMASTER makes it a must-use card in my lineups when possible. From the backline, it attacks like it would when protecting the treasures of Eld. ...but if you could get close enough to an Axemaster, they would tell you that they are merely protecting the people who would be foolish enough to touch the cursed treasure.

It ended up not well for SCARRED LLAMA MAGE and its monsters.

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LIRA THE DARK, I don't use it often since my Death Splinter is the lease I make use of for battles but it is an NFT card that always makes her presence known in the opponent's lineup, very fast with the Opportunity abilities that makes attack the card with the lowest Health, It gets more dangerous with Swift ability at level 3.

Death Splinter is full of Range monsters with game-changing abilities, LIRA THE DARK is just another one on the list.

It is fairly cheap presently, a Regular Foil is selling for $3.56.

The Gold Foil at $39, you might pay more or a little less than that and of course better Collection Power of 25 000 for the Gold Foil.

FOCUS REWARDS:

It is high time I check on HUNGRY SKULL, perhaps I need to do some leveling up. A little over 2 more days till the end of the season, good luck with accumulating those chests.

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I tend to be getting the better of this opponent goldmatters, I was randomly paired against him (must be a he, I think) four days ago, he used PRINCE JULIAN against me which I won with excitement lol.

You may watch the battle here

Again today, I was randomly paired against the same opponent, I only realized this after the battle ended. Curiously I checked out goldmatters's cards there were all Gold Foil cards, not even a single Regular Foil, much respect for such a powerful deck with 4,281,625 Collection Power

Coming up against ARCHMAGE ARIUS was scary seeing the abilities of +1 Melee, Range, and Magic.

We are looking at a Legendary Promo NFT card worth $24.6k a Regular Foil level 4.

The Gold Foil, only 3 in circulation and none for sale.

FOCUS REWARDS:

Well I didn't get a Legendary card for beating such a big opponent 😃

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Being an NFT card with Sneak and Double Strike ability DHAMPIR INFILTRATOR brings the feel of SILVER SHIELD ASSASIN from Life Splinter to Dragon Splinter. I like DHAMPIR INFILTRATOR the moment it was launched as a reward card.

Haven collected about 9 copies from chests I ended up buying more to have it upgraded to level 4 and I must say I have been having fun with it brutally doing the Sneak attack. It is low on Health but the abilities make up for it.

I hope to get more from chest and also buy more copies for a further upgrade to level 5 where it gains Cripple ability and Affliction when maxed out.

I paid $0.028 each for the Regular Foil DHAMPIR INFILTRATOR.

The Gold Foil is selling for $2.65 with 200 Collection Power to 500 which I have for the Regular Foil. Always better to go for Gold.

FOCUS REWARDS:

Four days from the end of the season, the going has been tough as usual but I tend to be coping fairly okay.

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The Life Leech ability of LIFE SAPPER is a good addition to the Death Splinter for Chaos Legion. Having another NFT card with Life Leech ability like ANCIENT LICH gives newer players the opportunity to own Life Leech card.

With just 3 mana to get in the lineup, it makes it suitable for low mana as well as high mana battles. It gains an extra ability, Redemption when maxed out.

A Lore about LIFE SAPPER will tell us the kind of monster we are looking at.

Life sappers are in between life and death. One side of their body is ghostly while the other is alive and well. They are neither fully living nor dead. They feed off the energies around them, and simply being within view of a Life Sapper will make you feel sick and weak. They siphon energy from their victims, slowly weakening and sickening them while simultaneously healing themselves.

A Gold Foil of LIFE SAPPER is selling within the price range of $2.19 while Regular Foil is at $0.18.

Battle Ruleset

*Noxious Fumes

Heal Out

60*

DELWYN DRAGONSCALE with +1 Magic was my summoner. TARSA, my opponent's summoner with +1 Melee and Health.

ROBO-DRAGON KNIGHT led my lineup with Void and Devine Shield abilities. Being a Noxious Fumes I had to opt for a Tank high in Health. With 8 Armor and 9 Health ROBO-DRAGON KNIGHT was a suitable choice for this battle.

Up next in second place was PRISMATIC ENERGY high in Health as well. The plan is to have it do magic damage to the enemy should my opponent have a magic attacker.

DJINN MUIRAT comes in with Void Armor and Knock Out ability, MUIRAT is quite a force as it gains deadly abilities when upgraded. With 4 Armor and 7 Health, it takes up the third sport in my lineup.

Neither is LIFE SAPPERS fully alive or dead, the sight of them is enough to draw energy from anyone in contact with them, so in a Noxious Fumes battle ruleset the plan is for LIFE SAPPER feed off the energy of enemy monsters as it takes up the fourth place in my lineup.

The mysterious dark glow PHANTOM SOLDIER with the ability to take Flight in fifth place, with good enough speed attacking pace, PHANTOM SOLDIER is ferocious warrior mage of the Death Splinter you would want in your deck.

CHAOS DRAGON, the beast of them all rich in Health, fearless of any being, able to take one enemy at random, no one knows who's next on its list. Sometimes I wonder if it knows the next enemy to attack. Having to gain +1 Magic attack CHAOS DRAGON becomes unstoppable!

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I am more of an offensive player than playing defensive while relying on a few monsters to do the attacking. Perhaps I should look at being defensive in an annoying way at times like in this battle demoralizing my opponent with the -1 melee from summoner CAMILA SUNGAZER.

CRYPT BEETLE at the backline was to piss off my opponent.

The Repair ability of SCAVO HIRELING is another ability good at pissing off opponents if the strategy works as intended.

SCAVO HIRELING, a common NFT card but as some good abilities from level 6 the Camouflage and Slow ability when maxed.

The Regular Foil is selling for $0.12 per copy.

The Gold Foil for approximately $1.80

The Collection Power at level 6 for the Gold Foil is at 1125 to 500 as seen above for the Regular Foil.

FOCUS REWARDS:

VAMPIRIC BLOSSOM is beginning to interest me, now at level 3 collecting 11 more will gain the Deathblow ability.

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PRINCE JULIAN remember this Splinterlands NFT card ? The level 4 sold last year for $50K, you don't come up against it often as a matter of fact this is the second time I remember coming up against it. I remember losing that battle.

So I had the privilege to face it again and this time I won if you watch the battle you can tell that is an expensive lineup.

PRINCE JULIAN, a no ability card but very expensive is amazing.

The 150 000 Collection Power of the Gold Foil at level 2 will push me into Gold league I if it was my card. At present the GF is listed for $30K and $75K level 4 with just two in the market. Talk about rarity!

You are going to pay $20K for the Regular Foil at level 4 so it doesn't come cheap either.

FOCUS REWARDS:

And luck was on my side as the Legendary COUNTESS SINASH came my way.

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I feel time is a limitation on the battlefield for some of the NFT cards with Recharge ability of course when these cards launch attack it could possibly be the end for the receiver but that every other round which they miss could also have them eliminated.

So this has caused me to ignore buying IFRIT RISING, though I have been on the receiving end a few times when I was wiped out from its attacks. I still feel I can do without but wouldn't mind pulling it off a pack.

12500 Collection Power of the Gold Foil which is selling for $26 is a bargain I think.

The Regular Foil is incredibly cheap at $2.21.

FOCUS REWARDS:

We are halfway through the season, the battles are beginning to get tougher, 29 season chests accumulated so far.

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The choice of a summoner and monsters is dependent on the battle ruleset, ignoring that to some extent can put one in a bad position for victory. One of the rulesets I notice my opponents ignore the most is ReverseSpeed, this is a battle that requires lining up NFT cards at their slowest speed possible.

Above are the stats of KELYA FRENDUL with +1 Speed and Armor, Armors are always great but the Speed for my opponent was the wrong choice of a summoner.

Battle Ruleset

*Explosive Weaponry

Reverse Speed

60*

VS

So it was my summoner CAMILA SUNGAZER with -1 Melee on enemy monsters against KELYA FRENDUL +1 Speed and Armor on friendly monsters.

ROBO-DRAGON KNIGHT with Void and Shield ability was my Tank. It comes in with 8 Armor and 9 Health just enough strength you would expect from a Tank.

The Reflection Shield of TIDE BITER helps against the Blast ruleset and being able to attack from the second position with the Reach ability is awesome

The Void ability of DJINN OSHANNUS helps in reducing damage from Magic attacks and even reflections so I had it deployed in third place.

VENARI WAVESMITH with the +2 Armor it brings to the team is of great help, though it is low in Health which leaves it vulnerable to Opportunist attacks.

Talk about Opportunity ability to prey on the weak DEEPLURKER thrives at it. Very sensitive to the balance of Water elemental, it rises to defend or attack any disturbance.

CHAOS DRAGON, a beast out of control, no one knows who is next on the attack list as it attacks randomly. You want a beast of this kind on your side in the Explosive Weaponry ruleset. It has got a Flight ability as an added for capable of evading attacks.

It was a battle my opponent made it a lot easier for me to win!

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It was a Noxious Fumes and Explosive Weaponry ruleset with the badest Tanks in the game facing off against each other. With the Bloodlust ability kicked in for Grum the beast was hungry for more blood.

Uriel is no joke, a military that will bring you closer to the purity of truth than you’ve ever been.

These are must have NFT cards in one's deck.

The Flight ability of Uriel saves him from Grum's lust for blood and it ended up Uriel's day delivering the sucker punch with Cornealus attacking from range.

A Regular Foil of Uriel is about $7, Grum at $6.21.

Uriel Gold Foil will cost you $47.50 while Grum GF is selling for $60

With both being Legendary cards their Collection Power are reasonable boost to one's deck.

FOCUS REWARDS:

I got some Merits for my Brawl participation which enabled me to buy two Gladius Cases. My luck with Gladius case opening sucks!

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I am a fan of Range monsters with Close Range ability they come in handy in battles where ZAKU is used or avoiding thorns from MYLOR CROWLING. Not many of Range NFT cards with Close Range ability out there so I try to get the ones available when possible.

The abilities of MOLTEN ASH GOLEM get more interesting when upgraded to level 5 for the Weaken and Demoralize ability when maxed. The speed isn't so great but okay from level.

I had it upgraded to level 4 since my PYRE summoner can't maximize its full potential at level 5.

The Regular Foil I think is a bargain as it is selling for $0.095.

The Gold Foil at $2.15 with 2000 Collection Power at level 4.

FOCUS REWARDS:

I am yet to establish myself in the Gold league, I am just about 20% in a lot of victories are expected of me to have things going my way. It has been okay so far 9 days into the season.

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Not only is the Shield ability of ANTOID PLATOON makes it a good Tank in low mana battles, the Scavenger ability made me take a likening to this NFT card I had to buy 100 copies of it for level 6 upgrade and since my summoner at level 4 can't play it at level 6, I had a level 4 rented out with two level 2s. I look forward to using level 6 after my summoner upgrade.

With $0.053 one can get a Regular Foil of ANTOID PLATOON so it was cheap for me to grab 100 copies off the market.

Now that am looking at the Gold Foil selling at $0.98 I feel I should have gone for the GF rather which will give me better Collection Power of 1125 level 6 instead of 500 CP for the RF.

FOCUS REWARDS:

1k Merits there, I wish that came in the form of SPS! Am hopeful one of these days the big number SPS will come my way.

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Like like it when a Tank Heal ability can attack, unlike MERDAALI GUARDIAN, the older Alpha and Beta CRUSTACEAN KING can attack from level 3. For the Chaos Legion edition, MERDAALI GUARDIAN gains the Repair ability at level 5.

Which would you prefer? I am undecided on both as they have unique stats suitable for similar and different rulesets. I'd rather have both.

If am not mistaken am almost certain those are the two Tank Heal NFT cards we have in Water Splinter. I long for one more in Fire Splinter. 😃

I am keen on getting my MERDAALI GUARDIAN upgraded to level 5 at least so I've still got 35 copies to buy, a Regular Foil is currently selling for $0.36.

The Gold Foil is selling for around $4 with 500 Collection Power for the GF at level 2.

FOCUS REWARDS:

The season so far is progressing fairly okay for me, the opponents on steroid are yet to show up, the longer they stay away the easier it is to accumulate chests.

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They piss me off, they are a nuisance when fighting against them since the launch of Chaos Legion but when on my team they are a delight to watch as they attack with deadly accuracy relying on their excellent eyesight.

Pelacor Arbalests are armed with powerful crossbows enchanted to fire bolts at extremely long distances. They are trained to wield a crossbow in each hand and can fire both simultaneously with deadly accuracy. Compounded with the Pelacor's excellent eyesight and nimble dexterity, these sharpshooters are extremely useful as snipers on the battlefield.

As deadly as Pelacor Arbalests they have low health that only increases when upgraded. At level 5 it gains the Flight ability, to get the best of PELACOR ARBALEST, it needs to be protected in lineups due to the low health.

A Regular Foil of PELACOR ARBALEST will cost you $0.21 while the Gold Foil is selling around $3.45.

Battle Ruleset

*Aim True

Close Range

30*

I opted for QUIX THE DEVIOUS as my summoner with -1 on the effect of Speed and Range on enemy monsters. Opponent's summoner THADDIUS BROOD with -1 Health and Magic on enemy monsters.

The Flight and Magic Reflect ability of PELACOR CONJURER makes it my favorite which I often deploy as my Tank with the support of a Tank Heal in most cases.

Low in mana with 2 Health GARGOYA SCRAPPER, takes the second spot in the lineup with Void ability, a useful ability against Magic attacks.

STITCH LEECH in third place has become my favorite Sneak NFT card in Life Splinter along with SILVERSHIELD ASSASSIN.

The plan is to attack from the enemy backline while attacking from the frontline as well.

Providing a Tank Heal ability is VENARI CRYSTALSMITH in fourth place, unfortunately, it didn't last long in the battle as it was eliminated by attacks from the opponent's MAGI NECROSI.

PELACOR ARBALEST comes in with a double strike ability, it did some damage to the CURSED WINDEKU which helped in eliminating the high Health enemy Tank.

It ended up being four monsters against CORNEALUS, with the ruleset being Close Range CORNEALUS was able to attack in the frontline while Healing from damages being dealt at it.

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SUPPLY RUNNER NFT card have caught my attention and I have been looking at having it upgraded to level 5 for the Swiftness ability it has. When faced with a summoner like PYRE with +1 speed and having SUPPLY RUNNER in the lineup with Swiftness ability adding to the speed, you get taken apart by the speed at which your opponent attack.

This card from level 1 comes with good speed so it is meant to be a fast card as seen from the stats below.

I intended to upgrade the Regular Foil but now that I received the Gold Foil from pack opening I need to buy four more copies which a copy of the GF is $2.04 and the RF is selling for $0.14.

It is a card in demand as it is reflected in the price as a common card. Like every other common card, the Collection Power at level 3 GF is 125.

FOCUS REWARDS:

May my season continue like this with packs and Epic cards. It is the second time I got a pack in my Focus rewards in two days.

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The new season for me kicked off on a good note with 10 win streak until the wrong opponent put a stopper on me. I am currently in Silver I in both Wild and Modern format, it will be nice if I can make it to the Gold league within the next 24 hours.

I should be upgrading TENYII STRIKER to at least level 4 for the Dodge ability, I am a fan of Sneak NFT cards but for some reason, I am slow on having TENYII STRIKER upgraded.

So when looking at the cost of TENYII STRIKER, Regular Foil is selling for $0.36

The Gold Foil for $3.45

Looking at the Collection Power for the GF card it is 500 for level 2.

FOCUS REWARDS:

I was lucky to get a pack as my first reward for the season, so pulling an extra card from the Chaos Legion pack is always a bonus.

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Above is my performance in the Modern format of the just concluded Splinterlands season. I ranked 520 that's a significant improvement from the previous season at 1101, my rating also improved from 2481 to 2676. Overall good performance in the Modern format.

My rating in the Wild format is better compared to the previous season at 2409 compared to last season's 2472. As much as I prefer the Wild format most of my losses are coming from there but I enjoy it most with 291 battles.

END OF SEASON REWARDS:

I managed to accumulate 51 season chests. Total 42 SPS there, am happy with 2coppies DJINN RENOVA as am aiming to have it upgraded to level 4.

Gold Foil from both packs is awesome, especially since I've got plans for level 5 SUPPLY RUNNER.

FOCUS REWARDS:

GLADIUS CARDS:

The last 2 Brawls have been good for me performance-wise and the guild doing great as well. I just hate it when my performance is below average lol. So from the Merits received, I purchased 2 Gladius cases.

So let's do it again, good luck with the new season guys!

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The stats of ROBO-DRAGON KNIGHT with abilities are impressive for a Tank. It is one of those NFT cards I received from quest rewards back in the days. I just combined every card without understanding what I was doing, I have two copies of ROBO-DRAGON KNIGHT which I shouldn't have combined but I did. So I will have to buy a copy to upgrade it to level 2.

I can do with the Piercing ability at level 2, Return Fire at level 3 is even sweeter, maxed out makes it a complete Tank needing a Tank Heal to become unstoppable.

It is listed in the market for about $25 a Regular Foil

The Gold Foil is selling between the price range of $600 to $1100 with 50 000 Collection Power for the GF level 2.

FOCUS REWARDS:

Good luck to everyone as we are just hours away form end of season rewards.

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It feels great winning battles but there is a greater feeling to beating the like of YODIN ZAKU, so when you have a beast in the form of DIEMONSHARK up your sleeve for a breathtaking battle then the battle is worth sharing.

It was a fight in the Wild as I try to accumulate season chest. The might YODIN ZAKU showed up determined to prevent me from the next chest. Unknown to ZAKU, DIEMONSHARK had a sucker punch waiting to be delivered.

Just so we know the beast, we are talking about, lets up out the Lore about DIEMONSHARK.

Diemonsharks travel alone throughout the stars searching for prey and territory. They are fearsome beasts with lightning-fast reflexes. Diemonsharks are extremely territorial and attack any creature that encroaches on their land. The Chaos Legion trains them as transports for equipment. Since they can travel by air, ground, or sea, they are ideally suited for the task.

They are fearsome beasts!

Battle Ruleset

*Taking Sides

32*

Am sure some of you might have noticed am a fan of BORTUS, so it was my summoner with -1 Magic on enemy monsters. YODIN ZAKU opponent's summoner with +1 Range attack, +1 Health, and Blast ability.

Fast with Armor waiting to be pissed off for the Enrage ability to be triggered DIEMONSHARK, led the lineup with Trample ability.

TIDE BITER by now needs no introduction, a newly NFT reward card with Reach and Reflection Shield ability, it takes up the second spot in my lineup shielded against the Blasts.

TORRENT FIEND was tossed in the third spot to occupy space and take a hit, TORRENT FIEND was the first on COUNTESS SINASH's list of attacks, a monster that has been working on my nerves lately.

Armors are a must against ZAKU, in fourth place was VENARI WAVESMITH with +2 Armor on friendly monsters.

Terrifying to behold, Deeplurkers are a poisonous fish that dwell at the bottom of the ocean and prey on the weak. DEEPLURKER was deployed in fifth place to attack and defend the balance of water elemental.

They are a mysterious clan of people in ΛZMΛRÉ known for protecting the treasures of Eld from intruders, get any closer and you sure will be getting those Double Strike from AXEMASTER that might leave you wondering where the attacks are coming from.

AXEMASTER in the backline, a battle in which none survived but DIEMONSHARK ensured victory for the balance of water elemental.

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NAGA WARRIOR, I don't come up against an Alpha, Beta NFT card like this often. The stats look good with Retaliate and Enrage abilities

The older version cards are going to be a lot useful from what I read in the Splinterlands Town Hall, the holder cards will be used to mint newer ones, this is a cool feature that will be available when land launches so every card is useful and especially Gold Foil.

A Regular Foil of NAGA WARRIOR is approximately $7

The Gold Foil is selling between the price range of $1200 and $2500 level 3, that's quite pricy.

The Collection Power for the GF is encouraging though at 15000

FOCUS REWARDS:

300 Merits short of buying a pack, hopefully, I get more from the end of season rewards as I hunt for Quora.

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RADIATED SCORCHER one mana NFT card, cards like this come in handy to fill space in low mana battles while being able to attack. A newer version of FLAME MONKEY, I think I prefer FLAME MONKEY due to the Repair ability it has at level 6.

The Shatter ability of RADIATED SCORCHER will surely be of help in battles. While looking at the stats I couldn't help but buy seven more copies to have it upgraded to level 3.

One of the cheapest cards in the market the Regular Foil is selling for $0.019.

The Gold Foil at $0.35 it would have been better buying the GF for better Collection Power but I already received seven Regular Foil from pack openings.

FOCUS REWARDS:

With SPS mooning, it will be nice pulling SPS in thousands from rewards one of these days. Two more days till end of season, 45 season chests so far, I am 5 more chests short of my target with some luck I should accumulate up to

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Using ZAKU in a 15 mana ruleset isn't the easiest lineup to put out against the opponent, chances of it backfiring are high considering fielding in fewer monsters since it requires 7 mana to use ZAKU.

So I banked on ANT MINERS for its Scavenger ability, I was lucky to have received quite a number of this NFT cards when it was being given out as reward card. It is just amazing how it gains health each time any monster dies. At level 6 it gains Shield ability which is helpful for a card with low health.

With just $0.15 you can get a Regular Foil ANT MINERS

The Gold Foil at $3.27 with 500 Collection Power level 2.

FOCUS REWARDS:

I have been lucky with BLOOD MAKER Gold Foil, hopefully a sign of good rewards come end of the season.

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You would often find MYCELIC SLIPSPAWN along with QUEEN MYCELIA in battles, because of the deep relationship between both, a relationship to always be there for the Queen for being saved from a deadly plague.

When the chaos portal opened and the creeping plague infected the land, the Slipspawn struggled to endure, being completely intolerant to the deadly pandemic. But then Queen Mycelia came, she touched the Slipspawn as she passed it by and it drank from her power, an enduring energy that ran deep and defiantly cast the pestilence of the chaos taint aside. The Slipspawn pulled its roots free from the ground and eagerly danced across the leafy forest floor after her, desperate to follow its saviour and stand by her in the times to come.

The Taunt ability of MYCELIC SLIPSPAWN makes it playable in any position depending on the strategy in mind. The Forcefield ability when upgraded to level 4 and Slow when maxed can opponents to be disorganized.

Battle Ruleset

*Reverse Speed

Keep Your Distance

50*

OBSIDIAN my summoner of choice with +1 Magic against SCARRED LLAMA MAGE with +2 Health, Last Stand, and Cleanse.

MYCELIC SLIPSPAWN led the lineup with Taunt ability. With a Health of 10 and high in mana it is an NFT card suitable for battles of ruleset of this kind.

The Magic Reflect ability of PRISMATIC ENERGY is in second place to do damage back to magic attackers.

Going past CORNEALUS will have me most likely loos the battle, so the large floating eyeball comes in the third spot in the lineup high in Health with Heal ability supported by two Tank Heal should have CORNEALUS hold the frontline should need be.

MUSHROOM SEER in fourth place comes in with the Silence ability to reduce the magic attacks of all enemy monsters.

GOBLIN PSYCHIC is one of those must-use cards in Earth Splinter for the Tank Heal ability helping the frontline stay in the battle much longer increases the chance of victory and that is what GOBLIN PSYCHIC excels at.

WOOD NYMPH a common card but very valuable card with Tank Heal ability. When up against SCARRED LLAMA MAGE the more Tank Heal the better.

The seventh round presented an opportunity to gang up on CORNEALUS, forces which SCARRED LLAMA MAGE cannot withstand.

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It was a terrible day on the battlefield for me, I went on a losing streak in both Modern and Wild format. With just four days till the end of the season and 38 season chests accumulated so far, I wonder if I will be able to accumulate 50 chests.

DJINN RENOVA is one of those NFT cards I haven't been using often I do like the card though for the Strengthen and Triage abilities it has.

Coming up against level 5 showed how strong it is when upgraded. In one of those series of battles I lost, I was completely outclassed.

The Regular Foil of DJINN RENOVA is selling for $0.13

$3.90 for a Gold Foil

FOCUS REWARDS:

I bought a Gladius Case from Merits received from Brawls, every card adds increases my Collection Power which is a benefit for the Gladius cards.

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DIEMONSHARK even without Heal ability has become my preferred Tank over SEA MONSTER. The speed at which DIEMONSHARK attacks with the Enrage ability makes it a deadly Tank with weakness to magic attacks.

It was an NFT card I had to upgrade it to level 4 when it launched because of the abilities.

A Regular Foil of DIEMONSHARK goes for $0.39, I must have bought at a higher price I guess it is better to wait days after a new card launches for the price to drop before buying.

A Gold Foil at $5.50 looks cool with 500 Collection Power level 2.

FOCUS REWARDS:

A lucky day of rewards for me getting a pack with over 1k Merits which in addition to the Merits I had was enough to buy a Gladius case.

My Chaos Legion pack revealed the above cards a much-needed DJINN INFERNI for an upgrade to level 2.

Still hoping to pull Quora off my Gladius case.

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I had BARKING SPIDER ignored for a very long time until recently when I had it upgraded to level 4 for the extra Range attack damage. My Earth Splinter is lacking upgraded low mana NFT card to fit for low mana battles or Little League ruleset.

Though BARKING SPIDER only gains the Blind ability at level 6 I like the speed and good amount of health it has a level for.

I'd rather have ACID SHOOTER from the Chaos Legion but will have to wait for now due to affordability,

BARKING SPIDER is quite cheap, the Regular Foil is selling for $0.094 while the Gold Foil is selling at $3.08 with 500 Collection Power the GF.

FOCUS REWARDS:

29 Season Chests accumulated so far, still a long way to go from minimum 5

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CARNAGE TITAN is a beast and I know it but am ignoring it. I don't have it in my deck and for some reason, it is not on my top list to acquire when possible.

I am a fan of Reach ability NFT cards especially when they have good speed and health to take up the frontline should the Tank be eliminated. For CARNAGE TITAN having Double Strike ability is a plus and has been a nuisance each time I come up against it. The Shield ability from level 3 makes it a lot stronger.

A Collection Power of 12500 Gold Foil is very tempting compared to 500 CP a Regular Foil.

$7 for a Regular Foil and $89 for a Gold Foil

FOCUS REWARDS:

Would be nice if the portions are tradable, I have billions of them laying around.

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It is midway through the season and I am yet to establish myself in the Gold league. Unlike in the past am already in Gold league cruising, now it is making sure I survive. It goes to tell how competitive the game has become.

The Assassins do not openly wear the insignia of the Order of the Silver Shield, for they take on the dirty work, the kind of work that is best forgotten after it is done. Armed with small jagged daggers and throwing knives, Silver Shield Assassins kill with the silence of a nightfall over the Khymeve Meadows. They never take prisoners.

Here I share one of the battles I enjoyed En route to the Gold league.

SILVERSHIELD ASSASSIN's performance in this battle was impressive it remains one of my most favorite Sneak NFT card

Battle Ruleset

*Equalizer

Explosive Weaponry

56*

I countered my opponent's summoner with CAMILA SUNGAZER's -1 melee against my opponent's DARIA DRAGONSCALE +1 melee leaving us even on melee damages.

If you seek a monster capable of bringing anyone closer to the purity of truth than they’ve ever been URIEL THE PURIFIER is the military armed with Flight, Heal, and Recharge ability to do the damages. It takes up first place in my lineup.

My opponent and I fielded SILVERSHIELD ASSASSIN with mine in the second spot in the lineup. The plan is so it does the Sneak damage behind the enemy backline with the Double Strike ability.

ADELADE BRIGHTWING Brings her Flight ability, Repair, and Resurrect ability in third place. Repairing the armor damage on URIEL helps the Tank in holding onto the frontline much longer.

The Snipe ability of SILVERSHIELD SHERIFF is suitable for the Explosive Weaponry ruleset. The special true aim skill of SHERIIF makes it a deadly Sniper of Khymeria.

Taking the fifth spot is VENATOR KINJO with Reflection Shield ability preventing it from taking blast damages and of course the Camouflage and Immunity ability.

At the backline is CORNEALUS, the large floating eyeball does damage to melee attackers which makes it a suitable backline shield with the Heal ability. CORNEALUS did great against the melee attacks from enemy monsters helping the team secure victory in the process.

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I wouldn't be disappointed if I had lost this battle, I was no match for my opponent which was why I went the magic route throwing everything I've got with the hope of blast helping me out which turned out it did. I was going to lose if I had strategized otherwise.

CHAOS DRAGON played a huge impact attacking randomly, it is a much-needed NFT card in one's deck for the Scatter ability with Blast and Blind when upgraded not forgetting the Flight ability at level 1. One hell of a beast the card is!

Collection Power

Luckily I pulled it off a pack, a Regular Foil of CHAOS DRAGON currently sells for $6.21 with the Gold Foil at $89.

FOCUS REWARDS:

Some Common cards there, 23 season chests accumulated so far, and struggling to stay in the Gold league. Hopefully, I can accumulate 50 season chests at minimum come the end of the season.

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ONYX SENTINEL is one of those NFT cards rarely used and get dusted to a battle, I was lucky to have received it as rewards but the silly me those days I just combining cards as they come. I have 3 copies of it combined needing one more for an upgrade to level 2 and seeing I rarely use it I am less keen to buy the extra copy.

It is rarely seen in battles, but it will be worth keeping if I can get it to level 3 or 5 better for the Void or Thorns ability

I guess am keeping it because of the Collection Power

It is listed in the market for $3.72 a Regular Foil

The Gold Foil at $37

FOCUS REWARDS:

Still hopping for a Legendary reward card one of these days 🙂

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GRUND is a beast you don't want to be coming up against especially not when upgraded to level 4 for the Trample ability the Trample ability makes it look like it is the only card with the right to keep attacking anything in its way.

Give it Armor and Tanh Heal then it becomes almost unstoppable.

It is a must-have NFT card in one's Earth deck. The game is so competitive and intense that we want all cards available to stand good chances of winning battles.

A Regular Foil GRUND with Collection Power 100 will cost you just about $2

A Gold Foil with Collection Power is selling for about $18.

FOCUS REWARDS:

Ten days into the season I have managed to make it to the Gold league, there is a chance I get kicked out and fight my way back in again lol.

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The Lore about ANGELIC MANDARIN is a beautifully written one, a peaceful Mandarinfish known to heal the kind...

A variety of the already beautiful mandarinfish, the Angelic Mandarinfish is said to be blessed by the magic of the sea. They swim in the most gorgeous of tropical waters, and live peaceful lives in harmony with all around them. It is said that the touch of an Angelic Mandarinfish has healing properties. And that if one sees an injured person in need, they will swim up and stare into your eyes. As if looking into your soul. If they deem you to be kind, they will heal your wounds.

The Triage ability of ANGELIC MANDARIN interests me so I had it upgraded to level 4. Would be nicer at level 5 for the extra range damage and even when maxed out for the Silence ability.

I think it is one of those good stats NFT cards in the game, it can fit into most battles effectively.

Battle Ruleset

*Armored Up

Odd Ones Out

40*

I went anti-magic with BORTUS -1 magic on enemy monsters, the opponent's summoner being OBSIDIAN so good choice for me there.

TORHILO THE FROZEN led my lineup, with the Void ability it is a good choice Tank in my Water Splinter. Not the fastest of cards but does a good job in the frontline.

Unlike TORHILO you can count on TIDE BITER for speed, attacking from the second spot with Reach ability and Magic Reflect, and ability that comes in handy against Blast, Thorns, Return Fire.

With Affliction ability CAPTAIN'S GHOST takes up the third spot in the lineup.

Always a tough choice to leave out RIVER HELLONDALE in my lineup because of the Resurrect and Inspire ability it brings to the team. In fourth place, it occupies.

The Speed at which AXEMASTER attacks twice with the Double strike ability makes it an MVP card in battles allowing him to settle in the battle and the damage can be costly.

ANGELIC MANDARIN in the backline is a good fit for the battle with the Triage ability against possible Sneak attacks. It was a dominant battle requiring no Healing from ANGELIC MANDARIN.

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It is exciting having a card with Slow ability while having a reasonably good speed itself.

I enjoy the paring of TIME MAGE with another slow ability summoner of monsters whenever possible. It gains Rust ability at level 5. Not an ability my NFT cards have so TIME MAGE is worth upgrading to level 5 for my Life deck.

A Regular Foil TIME MAGE is selling for $0.22 while the Gold Foil

is selling for approximately $3.0 with 500 Collection Power for level 2 GF to 20 CP for the Regular Foil. Always pays to go for Gold!

FOCUS REWARDS:

VULGUINE looks like It will do well at the backline with the Dodge and Scavenger ability when upgraded to level 5. So the more of it come my way the better

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The battles are so tough now gone are the days when I get back into the Gold league on the second day of the new season.

I am currently in the Silver league I and might just advance to Gold hopefully later today either in both formats or at least one, Modern most likely.

When possible MITICA HEADHUNTER is an NFT card I rarely leave out of my line up because of the speed and range attack 4 it has. The speed did give me the edge in this battle.

The Snare ability makes ability remove the likelihood of missing which makes it a monster to be sure will be hitting the target.

It gets a lot more brutal from level 4 with the Piercing ability and Shatter when maxed out.

MITICA HEADHUNTER sells for around $7-$10 a Regular Foil

Not a lot of the Gold Foil in the market so expect it to be expensive as it is selling within the price range of $80-$500 with a Collection Power of 10 000 level 2.

FOCUS REWARDS:

May the Legendary reward cards come my way please!

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I had a good win streak of 13 in Wild format until a spoiler of fun put a stop to me. The beginning of the season is always an opportunity for me to pull go on a winning streak.

ANCIENT LICH was one of my favorite NFT cards when I started out playing Splinterlands it still it though.

It is one of those Legendary card with great abilities capable of winning battles.

I am yet to come up against the maxed one with Resurrect ability, I can it at level 4 with such strength.

A Regular Foil is selling for around $21

The Gold Foil with only three up for sale in the market are selling for $495, $499 and $1390 with 50 000 Collection Power.

FOCUS REWARDS:

DHAMPIR INFILTRATOR interests me but is yet to have deployed in battles. I want it at level 4 so the more I get it from rewards the better.

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Battling in Wild format is the toughest but I just tend to prefer it because of the access it gives to some of my cards that are useable in Wild but can't be used in Modern.

So above is how I fared last season at a 2409 rating which was 151 worse than the previous season. I was on a losing 13 losing streak in Wild format, which impacted my performance poorly.

When the going gets tough in Wild I switch over to the Modern format, which seems to be working fairly okay. 2481 rating for last season, which is 336 better than off previous season. So there's improvement there.

END OF SEASON REWARDS:

The rewards in USD value are a lot better compared to the last two seasons which was $5.644 compared to last season's $12.152. This is encouraging without any Legendary card.

From the pack, I got the above, always good pulling off a summoner.

I had to buy a Gladius case from the Merits received hoping to pull a Quora Towershead but unlucky.

Generally, it was a good season am happy with it. Good luck everyone for the new season.

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Saved by her twin sister Daria, Delwyn's transformation makes his magical powers a deadly force to contend with in Pratoria.

It doesn't suit me trying to talk about DELWYN DRAGONSCALE so I'll rather the Lore do the talking.

Some time ago, Daria Dragonscale nearly lost her twin brother Delwyn to the Burn that had stricken so many of the scaled. She would have lost him completely, but at his deathbed she hired the services of a dark sorcerer who transferred his soul into a special Heliosoulstone. While he was suspended inside the stone, Daria traveled to the Earth Splinter, where she visited the Flesh Golems in the root of the Elder Tree. With their help, she created a new Golem from fleshy scraps. Delwyn’s soul was transferred into the new Golem, and Daria had her brother back… forever.

We are looking at the only common summoner NFT card in the game.

With a Regular Foil selling at $6 the Gold Foil is sell for $103.

Battle Ruleset

*Super Sneak

Reverse Speed

99*

My and opponent opted for DELWYN DRAGONSCALE as a summoner with +1 magic on friendly monsters.

ROBO-DRAGON KNIGHT with Devine Shield and Void ability led my lineup. When it comes to needing a reliable Tank ROBO-DRAGON KNIGHT is one of them.

Not the fastest of cards but heaving on magic attack NERISSA TRIDAWN takes the second spot in my lineup.

With a speed of 2 and Affliction ability CAPTAIN'S GHOST seats in the third spot to prevent healing while attacking.

RIVER HELLONDALE loves helping others, and it often gets him into trouble, so when Chaos Legion arrived he took up arms alongside Bera to defend the town he loved. River is in fourth place with Resurrect ability.

SEA GENIE is perfectly suited for this ruleset with a speed of 1 made him attack first after each round equipped with Flight ability.

At the backline is CHAOS DRAGON with Scatter and Flight ability, a beast out of control attacking at random. You just don't know who is next on the attack, a being you don't want coming at you.

One of those battles I thought worthy of sharing.

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BONE GOLEM is one of those starter NFT cards so when I no longer had access to it I had to make sure I bought it.

It is a card I rarely use as it has the specific rulesets that makes it suitable like the Reverse Speed so the Void ability has made it a must-have card in my Death element.

The Repair ability at level 5 becomes a lot more interesting and can be frustrating to the opponent.

A Regular Foil of BONE GOLEM will cost you $4.15

You might be paying between $15 to $20 for the Gold Foil

FOCUS REWARDS:

I am loving the Gold Foil PELACOR BANDIT! A few hours from the end of the season from now, best of luck opening those chests.

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https://3speak.tv/watch?v=joetunex/vwhbukel
It was a battle between YODIN ZAKU on opposing sides, it boiled down to who had better placement of those deadly range monsters. If I could I will add a third Snipe monster with good speed but I was only able to get two in my lineup.

MANTOID's performance was impressive on both sides with the Snipe ability doing the blast damages.

Looking at the stats of this NFT card below having it upgraded to level 6 will be brutal with the Snare ability.

A common card it is not a cheap one though.

For a Regular Foil of MANTOID at the moment is selling for a price range between $2.40 to $6.0

The Gold Foil sells at $12, so it would make a lot of sense to buy the Gold Foil.

FOCUS REWARDS:

The rewards have been awesome the last three days, DJINN CHWALA coming my way, I long for days of SPS in double triple digits.

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The Affliction ability of GOBLIN PSYCHIC is annoying when upgraded to level 4. To ease the damage it might cause me I decided to throw FAILED SUMMONER to the frontline for the Magic Reflect ability it has.

Being a non attacking NFT card the Magic Reflect really comes very useful.

It gains Demoralize ability from level 6 when upgraded and Strengthen when maxed out.

For a common card a Regular Foil of FAILED SUMMONER is quite pricy selling at $2.25.

The Gold Foil selling at $26.40.

FOCUS REWARDS:

Cool rewards I received above with a Chaos Legion pack which I opened and pulled off the cards below. Am happy with the RIVER NYMPH, I ended up buying a copy and upgraded it to level 2.

End of season is around the corner 42 chests accumulated so far, hopefully am able to accumulate 50 chests come end of season.

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https://3speak.tv/watch?v=joetunex/lmbipcqo
The flight abilities of PELACOR BANDIT being a sneak monster makes it a favorite when it launched. I had it upgraded as soon as I could.

It has been an NFT card I use very often either in low or high mana battles.

The speed of PELACOR BANDIT is another appealing side to this card, it can go up to 6 when maxed out even at a speed of 4 you it has its edge at attacking first before some cards like taking out EXPLODING DWARF in this battle before it strikes.

Being a common card it is one of the cheapest in the market as the Regular Foil of PELACOR BANDIT currently trades at $0.012, very cheap can be maxed easily.

The Gold Foil at $0.44

FOCUS REWARDS:

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https://3speak.tv/watch?v=joetunex/ujmyruey
I finally got my fist Legendary card from Gladius case after a long time opening of Gladius case with any luck of Legendary of Gold Foil.

We are looking at an NFT card with 1000 Collection power (CP), this will count towards 200 CP which am aiming for.

abilities of XULAX NIGHTWIND brutal, Void Armor, Bloodlust, Thorns, Void and Magic Reflect. This monster is basically equipped against all sort of attacks, melee, range and very strong against magic.

I am quite happy with the pull!

DJINN OSHANNUS won me a battle I had no right winning lol, Dodging attacks form TUSK THE WIDE four times was amazing. I should be losing that battle, thanks to OSHANNUS!

A Regular Foil of DJINN OSHANNUS currently is selling at $2.67

The Gold Foil at $42

FOCUS REWARDS:

Four copies of DHAMPIR INFILTRATOR as rewards so far, am going to have to buy this card for an upgrade to level 4 one of these days.

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I rarely use WAR CHAANG to be quite frank, I can't recall the last time I used it over three seasons ago am sure.

But it is an NFT card worth having, it has it days when called upon for battles like in this battle which it performed well retaliating against SAND WORM.

Monsters with Retaliate ability gets some damage done impressively when triggered.

WAR CHAANG becomes more dangerous at level 4 with the Trample ability

Not a card am looing at upgrading though am happing with it at level 1 with those good enough stats.

This card basically is a great Legendary card with additional abilities as it gets upgraded, Slow and Headwinds being the next two after Life Leech.

For those that might be interested in WAR CHAANG a Regular Foil is selling for around $7.0.

The Gold Foil with just 367 in circulation is selling between $67 and $345. Quite expensive an card.

It is a card that can play several positions, first if ruleset allows close range, play as reach or any other position in the lineup.

FOCUS REWARDS:

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The rate at which last season was difficult calls for changing tactics, trying out different strategies to remain competitive otherwise one is sure to get run over by opponents on steroid.

So I felt my WAVE BROOD needs upgrading to level 3, I wanted that 2 range attack. Though a very slow NFT card the abilities are my favorites; Taunt and close Range.

A Wave Brood is a corrupted water elemental twisted by the Chaos Legion. Summoners distort the magic used to create the elemental, making it a chaotic and fearsome creature. Wave Broods are completely devoted to their summoner and are often used in naval warfare, sinking ships and guarding the Legion's fleets and forces.

A Gold Foil WAVE BROOD currently sells at $26 while the Regular Foil is selling at $2.35.

Battle Ruleset

*Equal Opportunity

Close Range

34*

BORTUS my summoner of choice with -1 magic on enemy monsters, DRAKE OF ARNAK opponent's summoner +1 Armor for friendly monsters.

The large, floating eyeball monster known as CORNEALUS has strange magical powers and can see anything for miles in any direction. No one knows from whence it came. You would want such a powerful monster lead your attack, so it was a CORNEALUS led lineup.

In second spot is VENARI WAVESMITH with +2 Armor for friendly monsters.

PIRATE ARCHER's Blast ability bring in a bit of YODIN ZAKU effect onto Water Splinter in third place.

You got to love the Triage ability of SPIRIT HOARDER healing the friendly backline with the most damage. The goal is to keep WAVE BROOD in the battle as long as possible.

Partnering with SPIRIT HOARDER is ANGELIC MANDARIN with the Triage ability as well. Both with such ability and being able to attack with magic and range is a delight.

Diverting targets to WAVE BROOD was the intention and having it stay in the game longer which happened to work out perfectly. Having it upgraded to level 4 will be awesome for the Void ability.

Having my WAVE BROOD upgraded have been paying off as desired.

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https://3speak.tv/watch?v=joetunex/iwopfjud
SPIRIT DRUID GROG is an NFT card I rarely use due to the one health it has but I get to have it deployed in Equalizer battle rulesets for the Resurrect ability it has.

Coming up against an opponent with a level 2 SPIRIT DRUID GROG makes me want to have mine upgraded to level 2 for the Life Leech ability.

This card basically is a great Legendary card with additional abilities as it gets upgraded, Slow and Headwinds being the next two after Life Leech.

To have it upgraded it will cost me $10.50 each for the Regular Foil which I will be needing two more copies in addition to the one copy I have.

If you are keen on the Gold Foil be prepared to part with $370 lowest price in the market and selling at a highest $780.

FOCUS REWARDS:

Here comes the new ranked reward system as I got .401 [SPS there, I couldn't accumulate more chest due to the Splinterlands maintenance, I should be back accumulating minimum 5 chest tomorrow.

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https://3speak.tv/watch?v=joetunex/vpddpfvm
New in the game but I was quick to spot FEREXIA GENERAL as an NFT card worth owning back then so I didn't hesitate buying it considering the impressive stats with the Snipe ability.

I am a fan of Inspire ability, have FEREXIA GENERAL upgraded to level 4 gains the Inspire ability, have FEREXIA with TUSK THE WIDE and TARSA as summoner and it becomes a nightmare to deal with.

Watching FEREXIA GENERAL take out three monsters from a snipe attack was fun to watch, always a favorite when using ZAKU as summoner.

A Regular Foil of FEREXIA GENERAL is selling around $4 at the moment with the Gold Foil $88 the least, it could cost you up to $250 the highest listed on the market.

FOCUS REWARDS:

Good amount of Merits there, I was able to buy a Gladius case, nothing exciting from the case as I await my first Gold Foil pull.

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https://3speak.tv/watch?v=joetunex/bpvmaneo
Giving a thorough look at REVEALER I actually realize it is an NFT card with impressive abilities.

The Stun ability is one hell of annoying ability you don't want against you. Interestingly at level 4 it gains Immunity and Reflection Shield abilities when maxed.

Suitable for those low mana battles, Noxious Fumes and against Blast, Thorns... almost a complete card kind of.

The Regular Foil currently trades at $0.20

The Gold Foil will cost you about $7

FOCUS REWARDS:

A bunch of portions with a card for draining my Energy Capture Rate (ERC) can't wait for the SPS reward to kick off for better rewards.

I lost too much battles which am not impressed with, most battles being near victories that could have gone either way. Overall though current season looks better than last battle-wise.

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https://3speak.tv/watch?v=joetunex/zeywuccg

Spellsmiths are known for their dedication for spellcasting, they even have universities that specialize in the study of magic, music and geography. One such underground species that excels in academia are the Venari.

A Venari Spellsmith is so dedicated to the art of spellcasting that magic itself became a part of them. While they themselves can manipulate magic to damage foes, magic burns through their veins. Upon death the radiating Mana explodes from their bodies, harming everyone around the Venari.

So when all the magic skill is obtained from the academia, what is born for battles are VENARI SPELLSMITH. They come in with Dispel ability at level 1, when upgraded to level the Amplify ability kicks in with Redemption ability when maxed out.

VENARI SPELLSMITH is a neutral NFT card which makes it useable in most battles except in rulesets having them excluded.

Battle Ruleset

*Weak Magic

Keep Your Distance

32*

Considering the battle ruleset I felt OBSIDIAN was better suited for this battle with the +1 magic it gives to friendly monsters. The opposing summoner being GRANDMASTER RATHE with +1 Armor, Void Armor and Amplify ability for friendly monsters.

Haven failed to become a summoner from the academy in the Western Wood known as Summoner’s Green FAILED SUMMONER had nowhere else to go but stay in the Forest, they are know to be savage and violent. You want a violent FAILED SUMMONER in your lineup, so it led my frontline.

CENTAURI MAGE have always been a favorite of mine for the Return Fire ability she it possesses. From the battle it played a vital role in securing victory for me.

VENARI SPELLSMITH in third place with the Dispel ability, not one of those battle SPELLSMITH survived after suffering a blast from PRISMOLOGIST's attack.

+2 Armor will do for the team QUEEN MYCELIA comes in providing Armor to friendly monsters.

The Speed and Flight ability of REGAL PERYTON makes it deadly, they are know to be very beautiful Regal Peryton.

When they soar through the skies, the sunlight catches through their wings and creates rainbows underneath them. In fifth spot is REGAL PERYTON.

GOBLIN PSYCHIC's responsibility was simple provide support the frontline monster with Tank Heal ability and attack.

GOBLIN PSYCHIC's responsibility gets a lot easier when there is no Affliction monsters from the opposing team, that way friendly frontline monsters hold onto the frontline much longer.

And it was victory for VENARI SPELLSMITH and team.

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https://3speak.tv/watch?v=joetunex/hmjwvhqf
You really don't want the URAEUS's poison ability kicking in against your backline monster. Fortunately for CONEALUS it took the third attack before the poison ability kicked in.

A battle I thought I will be losing.

Being a fan of sneak attacks URAEUS is a favorite I get to deploy often.

It trades at $0.35 a Regular copy while the Gold Foil just about $6.0, the GF is really worth owning for that 10k Collection power at level 4.

FOCUS REWARDS:

I about week's time we will be having SPS replace DEC from the announcement I read yesterday, It promises to be more rewarding than the current rewards we are getting so am looking forward to the it.

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https://3speak.tv/watch?v=joetunex/dmcxtmng
I advanced into Gold league and got booted out in no time which was in Wild format, I might have to get into Gold league in Modern before Wild when I do give it another shot.

It was Earth Focus, I must say I rarely use Earth to accumulate chests. I realized I have formed a bad habit of using Water and Life Splinter more than any other element because I get better win rates from those two.

SPIRIT SHAMAN, here's an NFT card that comes handy in those low mana battles. The Devine Shield ability is awesome, though it only gets to have magic attack of 2 when maxed out.

The Gold Foil is selling for $149, the Regular copy will cost you $2.80

FOCUS REWARDS:

Cards, portions, DEC, Merits I suppose I

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CRUEL SETHROPOD has its moments in those low mana battles very weak against magic attack but can take a few hits from melee of range attacks and when supported with Tank Heal and Triage can be annoying to get rid of.

No ability to count on from CRUEL SETHROPOD just have it thrown somewhere suitable in the frontline and let it do as told to do.

It comes very cheap in the market selling at $0.034 a Regular copy, $0.96 Gold Foil.

FOCUS REWARDS:

Two Epic reward card in a row TIDE BITER, I am now hoping for a 2 more copies to have it upgraded to level 2. It is quite cool being rewarded with a card that played a part in winning me the shared battle.

The current season seems to be going okay, there battles are tough but not at the level of last season.

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https://3speak.tv/watch?v=joetunex/qjgibwnf
It has been long since I received Epic NFT card as reward, I was glad pulling off LAVA LAUNCHER from Focus chests this time.

I have always been a fan of LAVA LAUNCHER the stats are quite and with the Close range ability it can take up any position in the lineup.

It is selling for $0.13 a Regular copy which is a steal at the moment I think, the Gold Foil at $4.88

I have been under the weather so am yet to put in much battle as am still stuck on Silver league II in both Modern and Wild format. The hope is to get into Gold III today provided I can battle my way through opponents.

FOCUS REWARDS:

MERDHAMPIR is that card I just haven't figured a space for it in my lineup yet, the goal now is to collect and have it upgraded for rentals.

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VENATOR KINJO launched as reward NFT card not long ago, I like the card right away being a reward card, I couldn't wait to have it my possession so I got myself a level 2 VENATOR KINJO.

At present a Regular copy will cost you $3.37, while the Gold Foil will cost you $64.

VENATOR KINJO might be having a melee attack ability, they were trained in an unarmed combat with violence as their last resort. Instead, they are taught many different skills in ways to hide from or avoid attack, often using these skills to augment those around them who will do the damage in their stead.

The plain and simple robes of these monks are regularly seen upon the road, and people will greet them with open arms, knowing them to be fair and considerate. The monks will often help local communities in their hour of need, whether that be with healing, coin, protection, or holy blessings. But all the time they are vigilant to the foul taint of vampires. Their single, most important mission and the highest order of their vows: to rid the world of this vile disease.

Battle Ruleset

*Equalizer

Explosive Weaponry

23*

I opted for BORTUS as my summoner for the -1 magic on enemy monsters with opponent's summoner CAMILA SUNGAZER -1 melee on enemy monsters.

Eventually owning TORRENT FIEND have been paying off, it is said TORRENT uses its elemental water magic to send great gusts of wind at its foes, reducing the effectiveness of their ranged attacks. It happened TORRENT had to deal with magic attacks in this battle and not range attacks where it could have an advantage. It leads the frontline.

With the hope of not having to deal with snipe or sneak enemy attacks VENATOR KINJO in second place was to prevent the blast spreading through with the Reflection Shield ability.

Armor protect do come useful in Explosive Weaponry ruleset, VENARI WAVESMITH comes in third spot with +2 armor for friendly monsters.

Snipe monsters thrives in Explosive Weaponry rulesets so PIRATE CAPTAIN, a suitable fit for this battle in fourth place. I am being tempted to upgrade PIRATE CAPTAIN to level 3 for the extra speed it will gain at the level.

MERDAALI GUARDIAN's Tank Heal had TORRENT in the frontline longer as intended.

The speed at which AXEMASTER attacks with double strike ability exhibits their hybrid nature of human and mer, unwelcome under water they migrated to the surface where enemies are plentiful. You want a monster card of such ability in a battle of this kind.

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https://3speak.tv/watch?v=joetunex/kycwhhow
It is no new last season was the toughest for myself and most judging by posts and comments circulating. Am yet to battle in the new season so I can't tell if the toughest season is behind us or we are up for a repeat.

As seen above is my performance in Wild format last season, that was a big drop in my rating which is normally above 3k.

The going got tough I had to try out Modern format, it turned out not bad with 11 win streak in the process of accumulating chests.

A total of 48 season chest was accumulated. The switch between both formats helped a a bit as the Wild format was having lose my mind.

FOCUS REWARDS

I managed to accumulate 6 chests on last day of the season, the rewards turned out as above which was okay.

END OF SEASON REWARDS:

A CL pack 1.5k DEC are the highs of my season rewards.

So another season is here, am looking at the battle tab and contemplating whether to get in there and do it all again or let the mad rush settle for a bit before taking on opponents.

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https://3speak.tv/watch?v=joetunex/oqaqplkq
To put it simple I dread coming up against an NFT summoner card like DARIA DRAGONSCALE, melee attacks are deadly enough, having their power amplified by summoner and possibly friendly monster with the Inspire ability is the worse an opponent can up against without strong magic for counter.

Whenever I suspect a fight against DARIA, to demoralize is what comes to mind so I don't have to deal with being thorn apart in no time.

WARRIOR OF PEACE and DISINTEGRATOR did come to my aid in this battle, though my opponent didn't go full melee attack.

Regula DARIA - $23

Gold Foil DARIA - $695 (Level 2)

FOCUS REWARDS:

Eight hours from season end, it has been a long painful one. Glad it is coming to an end. Good luck everyone with the chests.

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https://3speak.tv/watch?v=joetunex/nnqmupmc
This is one NFT card I know how good it is but been ignoring it, I should be having it at level 3 if I had developed interest in it. I use it fairly often but just haven't placed some importance to upgrading it.

The Flight ability screwed me up as it evaded every single attack against it in the battle. It was a battle that had me cursing, 😃 it feels unfortunate to lose such a battle.

I own two Regular copies of REGAL PERYTON, would be better having it upgraded.

$0.45 for a Regular copy and $3.25 for a Gold Foil.

FOCUS REWARDS:

Despite being the toughest season for me I managed to stay above 50% win rate, though my performance in the last brawl was terrible.

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ZYVAX VUUL was one of those NFT cards I took no interest in when it launched, I had rented it out some time because I rarely use it. While on a pack opening mission following the end of SPS airdrop I pulled two copies of ZYVAX VUUL for pack enough for level 2 upgrade for the Close Range ability in addition to Flight and Recharge. A voracious cannibalistic was strengthen!

Those few that have witnessed him in combat describe a truly ferocious warrior that can fire his claws at the enemy, only for them to immediately regenerate, ready to tear into his opponents. Many a foe has made the mistake of closing down Zyvax to avoid his deadly volleys but have quickly found him even more lethal up close.

You should be ready to part with about $1,60 a Regular copy of ZYVAX while the Gold Foil at level 2 will cost you $34.

Battle Ruleset

*Silenced Summoners

Holy Protection

44*

With summoners silenced QUIX THE DEVIOUS was my summoner of choice, MYLOR CROWLING opponent's summoner.

I picked ROBO-DRAGON KNIGHT to lead the frontline, those high Armor, Divine Shield and Void ability makes it a suitable Tank for this battle.

ZYVAX VUUL in second place capable of leading the frontline should ROBO-DRAGON be eliminated with the Close Range ability. The lethal range attack of 6 launched at unprotected enemy with armor or shield is feared throughout Praetoria and also within the Chaos Legion.

An additional strength to the Holy Protection will do, so QUEEN MYCELIA's Protect ability of +2 Armor is to protect friendly monsters against melee and range attacks, though it turned out the opponent is off more magic attacks.

MUSHROOM SEER was very vital in the lineup with the Silence ability against enemy monsters making ROBO-DRAGON's void ability a lot useful.

If you want speed and good amount of range attack MITICA HEADHUNTER is one of those to opt for, they are savage hunter with large heads which are the first thing their prey sees, but at that point they’re as good as dinner.

DOCTOR BLIGHT's Affliction was much need to prevent healing of enemy monsters, it most probably would have turned out differently with BLIGHT's Affliction ability having PELACOR MERCENARY to deal with could have been a nightmare.

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https://3speak.tv/watch?v=joetunex/kalrkpmu
One of the now annoying things I did when I was new to Splinterlands was to just combine cards with out considering the levels which I want them unlike now when I upgrade as needed and have the others rented out.

I only realized had combined 15 NFT copies GRIM REAPER instead of 14 for level 3. I could be having the extra copy rented out or sell to buy a needed card. One of those newbie mistakes!

I am glad to have received up to level 3 GRIM REAPER from chest rewards, a vey valuable card that range attack of 4 does the damage impressively with the Affliction ability.

I think it is selling quite cheaply for $0.55 a Regular copy, Gold Foil $8.55.

FOCUS REWARDS:

I found myself playing in Modern Gold II, Wild format Gold III, I think I will be alternating which format I play in instead of sticking to one. It seems to be working out fine that way.

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I recall collecting NIGHTMARE a lot from rewards, I have rarely used it over the seasons, I had it rented out for sometime I developed likeness to it when I came up against the upgraded level 6 with the Phase ability.

I get forced to used Death Splinter at times when it is the only element available to use.

To have dominated the battle like I did, I feel I was lucky to come up against a less strategic opponent, I have never had such a good performance with Death element in a while.

An NFT copy of NIGHTMARE will cost you $0.30 for a Regular copy with the Gold Foil selling for $7.23 level 3.

FOCUS REWARDS:

I am alternating between Modern and Wild, 39 season end chest accumulated so far, hopefully am able to accumulate 45 with 3 days left for end of season.

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PELACOR CONJURER, I love this NFT card, has become more of a Tank for me I sometimes have to restrain myself from using it in high mana battles.

The Flight and Magic Reflect ability when upgraded becomes useful in many ways.

Still far from having it maxed though as I have accumulated just about 120 copies. I will have to buy a lot more if I aim to max it out which is not the goal unless I keep receiving them from chests rewards.

They one of the cheapest of cards in the market even $0.44 will get you a level 3 Gold Foil.

FOCUS REWARDS:

Great having VENARI SEEDSMITH come my way, I was needing a copy for level 4 upgrade. So this makes it a reward to be happy for. My win rate is picking up gradually but far from being impressive.

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TWISTED JESTER was one those cards in my starter card, I no longer have it since it was withdrawn as I grew my deck. I missed having it which leaves me with the option to buy it.

As Wild format player it is one of those cards worth having in one's deck, not only is it suitable for Little league ruleset but for high mana battles as well considering the speed and from level 3 one gaining +1 range attack.

We are looking at an NFT card selling at $4.50 for a Regular copy with the Gold Foil at $90 the least price to a high $325.

TWISTED JESTER have retained value being an Alpha, Beta NFT card.

FOCUS REWARDS:

The DEC is far from coving my 2-3 days rental, I will take it anyway since there no way of returning it.

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I can't recall having every single day of the season being this tough, in fact tough is an understatement considering the kind of opponents I come up against in Wild format.

Mostly level 6 summoners or level 3 Legendary summoners. I get wiped out most of the time which has impacted my win rate negatively, some times I put up a fight, this, one of those battles I had to dig deeper for victory.

Battle Ruleset

*Equalizer

Holy Protection

44*

CAMILA SUNGAZER have become one of my favorite summoner lately, so it is my summoner of choice with -1 melee on enemy monsters.

I anticipated coming up against SCARRED LLAMA MAGE and so was it.

Especially for the Void ability I preferred ROBO-DRAGON KNIGHT over URIEL to lead my lineup in this battled. We are looking at a reliable NFT card capable of holding on to the frontline quite impressively.

CRYSTAL WEREWOLF, my recent acquisition, I wonder why it took me so long to figure out it is a must have for my Life deck. I now own it so am pleased as it brings in the Silence ability reducing the magic attack of all enemy monsters. It takes up second spot in my lineup.

The likes of SILVERSHIELD ASSASSIN is the reason I prefer Wild format, I don't have access to it in Modern format. We are looking at a nuisance with double strike at enemy backline, a very reliable nuisance worth having in your deck. Third place it occupies.

SAND WORM teamed up with SILVERSHIELD ASSASSIN to wreak enemy backline, the goal was to eliminate backline most dangerous enemies before Last Stand sets in.

ADELADE BRIGHTWING's Repair ability brings in a lot of support for the Tank, the Flight and Resurrect ability all together makes ADELADE a champion.

Adelade led the most powerful legions against the evilest of armies. Devils, demons, and all monstrosities fell before her. She was the champion of the Twenty Day Battle of The Sands against an army of undead. And due to her great heroics, she was brought before the Temple of the Sky Lady. Bestowed upon her was an enchantment that allowed her to sprout white wings and fly. It was the highest honor bestowed to followers of the goddess.

To stand a chance against SCARRED LLAMA MAGE, a stronger Tank supported by Tank Heal is needed, this is where VENARI CRYSTALSMITH comes in to keep ROBO-DRAGON KNIGHT in the frontline.

And so the battle began, taking us all the way to fatigue as PELACOR MERCENARY with Last Stand kept evading attacks, I watched on with the hope of not getting defeated.

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It is pretty simple what I do when I see an opponent I can't stand with my melee or range attacks.

From this battle you can see my opponent's lineup is no joke it is one of those lineup that will tear you apart giving you no chance to breath.

There was no way I stand a chance going toe-to-toe, battles of this kind is where I throw everything magic at my opponent, they don't see it coming because I don't go full magic often. It works wonders and leaves me laughing out loud.

Now that am looking I have level 3 DELWYN DRAGONSCALE, another 7 copies more will have me upgrade it to level 4 which will then be able to play my level 2 Legendary NFT cards to full capacity.

A Regular copy is going for about $7, I am not interested in the Gold Foil now but will be interesting knowing the cost which is selling for $100 level 4.

FOCUS REWARDS:

I hopped back into Wild Format to take on opponents, am now in Gold league III in both Modern and Wild Format. Am still preferring Wild though.

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Though I've been staying away from Death element battles because my win rate sucks using Death, I still like some NFT cards from Death Splinter, HARKLAW being one of them.

Being a reward card when HARKLAW launched, I could wait to have it I went on shopping spree, eventually I got some from reward so am currently a card short of maxing out.

Am working on strengthening my Death deck for better win rate. The weakness to HARKLAW being magic.

A Regular copy will cost you around $1.50, you might get away with paying $30 for a Gold Foil which reasonably cheap at the moment.

FOCUS REWARDS:

I switched to Modern Format, the beating since the beginning of the season in Wild Format has become unbearable, Modern isn't easy but seems easier so for. I tend to prefer Wild format though.

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CHAIN GOLEM this is one impressive NFT card I often wish I have, a very strong and reliable Tank, the Shield and Void ability from level 2 makes it well equipped against magic, range and melee attacks, not many cards I know with such ability in the game.

This was a battle I had to dig out a victory coming up against tougher opponents. It was one of those victories am quite impressed with.

The lowest you can buy a Regular copy of CHAIN GOLEM is $139, the cost goes up to $750, a Gold Foil on the other hand goes $2400. What an asset! Having this during SPS airdrop must be pulling lots of SPS daily.

FOCUS REWARDS:

The rewards!

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SOUL STRANGLER suitable for Little League ruleset, better still Equalizer ruleset since the Health of this NFT card isn't the most encouraging.

Looking at this stats below, it one of those card that will fit well in those low mana battles, it just needs protecting from sneak or opportunity enemies. From level 3 SOUL STRANGLER gets more devastating all the way to max level 8 where the poison ability kicks.

A Regular copy of SOUL STRANGLER trades at $0.13 currently, a level 2 Gold Foil will cost you just about $2.50

However, when this vampire chooses to hunt, they take on whole new guise, almost shifting their form to become more accomplished for the chase. Pointed ears extend refining their hearing and their eyes change colour affording the ability to see in the dark – their preferred time to hunt. Long fangs grow from their mouth and vicious talons sprout from their fingers. But what you can’t see in either form is the power they hold within their mind, an ability to attack at a spiritual level when they eventually find their adversary, squeezing the very life from them; a ranged attack that if not avoided, will have devastating consequences.

Battle Ruleset

*Stampede

Reverse Speed

52*

THADDIUS BROOD my summoner of choice in this battle negatively impacting -1 magic and health on enemy monsters against enemy summoner ALRIC STORMBRINGER +1 magic to friendly monsters.

Being a Reverse Speed ruleset I opted for BONE GOLEM in first place considering it's speed and the void ability from magic attacks. From level 5 BONE GOLEM has an interesting ability I found frustrating when I came up against it some time back, a Repair ability very useful in some rulesets.

CORNEALUS in second place looks out of place in the lineup, the intention is to have it take some hits for the team considering it has high health and Heal ability.

The speed and Life Leech ability of ANCIENT LICH makes it suitable for this battle. I expected it to see the battle through but those heavy magic attacks from enemy monsters was devastating.

SAND WORM though demoralized by THE KRAKEN and PHANTOM OF THE ABYSS it managed to put in a good show, had it miss the attack on PHANTOM OF THE ABYSS, it was game over for me.

Attacking from range the vampire SOUL STRANGLER steps in fifth spot. The best moment of the battle for SOUL STRANGLER was the fifth round taking out RIVER NYMPH.

DOCTOR BLIGHT had the backline covered bring in affliction and camouflage ability which was rather not needed in this battle but BLIGHT's speed comes in effective.

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I had to develop some bravery to put up a fight in accumulating 5 chests, kick out of Gold league and fought my way back in was the case.

SPIRIT OF THE FOREST, this is one NFT card I never look forward to coming up against especially not the level 2 with Thank Heal, the Snipe ability alone is already annoying.

We are looking at a Legendary NFT card from Alpha and Beta era, that was way before I started playing Splinterlands.

A Regular copy of SPIRIT OF THE FOREST currently sells around $105 while the Gold Foil only two copies in the market one going for $4250 and the other at $8250 both level 2 cards.

FOCUS REWARDS:

After a tough long day on the battlefield, a Legendary came my way.

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I decided to pick up the FIENDS before the end of last season, It has been amazing the difference they make taking up space in the line up distracting Opportunist NFT cards from attacking more attacking cards.

I wish to have gone for the Gold Foil selling around $50 for better Collection Power 12500 instead of 500 for the Regular copy which sells about $3.50. As much as I want the Gold Foils, I just can't afford them at the moment.

Here was a victory that came after seven losing streak, there's just something with the number 7 in lose streaks that tend to repeat often.

The current season is taking a very unusual turn for me, by now I should have settled in Gold league III and winning battles at a fairly good rate but am far from such performance with five days into the season.

FOCUS REWARDS:

None card rewards, I will take them and hope to start winning battles.

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I am more or less 30% into Gold league III, I have been booted out and had to battle my way back in. The battles have been tough, I had to manage my ERC so I don't get them depleted hunting for chest so am I had to settle with four chests.

Lost Magic and Armored Up present the opportunity for WIZZARD OF EASTWOOD as summoner, with two Opportunity NFT cards they combined efficiently with URAEUS and FLESH GOLEM in defeating the giant URIEL THE PURIFIER.

FOCUS REWARDS:

200 DEC will go towards rental funding and a Rare card, fairly good rew

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My Stealth Focus was a good one, not smooth sailing but okay to have me accumulate some chests.

It is amazing how the abilities of these NFT cards are not explored, I own a level 2 EVANGELIST but never knew at level 4 it has Inspire ability couple that with SILVERSHIELD KNIGHT with Inspire ability at level 1 and you might be a force to reckon with going against your opponents with melee attacks.

A Regular copy of EVANGELIST trades around $2.60, the Gold Foil will you noting less than $72, selling also at a high $275. In Gold Foil is where the money is!

FOCUS REWARDS:

Keeping tabs on those merits as am hoping to pull Quora Towershead from Gladius Case the beast having been kicking my ass in Brawls it is beginning to work on my nerves if it was in the market I would have bought it long ago.

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As much as I love MAGNOR in my Fire deck, I feel there is a missing NFT card for my Fire deck to impose pain on opponents as I wish. That card is BEETLE QUEEN an upgraded one at level 5, I could have broken the bank to buy a level 5 BEETLE QUEEN which is selling around $60 for a Regular copy but my summoner PYRE at level 4 needs upgrading.

So am left the option of renting BEETLE QUEEN and TARSA to show how mean I can be with MAGNOR and BEETLE QUEEN up my sleeve.

Since their original entrance to the Splinterlands through the cracks of the Molten Mountains some hundred years ago, Fire Beetles have spread to every corner and crevasse of the Burning Lands. Not only have they thrived and multiplied in the hot, acidic air, but the species has evolved in several different directions. One of the more terrifying varieties is the Beetle Queen. A Beetle Queen is equipped with the same naturally replenishing supply of nape juice as any Fire Beetle, but with one key difference. Beetle Queens have wings. Fire is tougher to avoid when it is raining from above.

Battle Ruleset

*Holy Protection

Even Stevens

26*

TARSA's young, innocent appearance only aids her her in manipulating people around her and we are all know Tarsa always gets what Tarsa wants. TARSA my summoner of choice with +1 melee and health to friendly monsters against enemy's summoner DELWYN DRAGONSCALE with +1 magic attack.

The fifteen feet tall giant, MAGNOR led the attack. MAGNOR doesn't fit in most of my battles but when it does and I get to unleash it, oh my days it is a delight watching this durable giant wipe out enemies before developing a thought of what just hit them. MAGNOR comes in with Taunt and Enrage ability, you want to avoid the later ability at all cost.

SCORCH FIEND my newest acquisition, I bought a couple of FIEND less than a week ago, they come in with zero mana taking space giving enemy monsters some concern to deal with. SCORCH FIEND takes second spot in my lineup.

Haven endured oppression far too long FURIOUS CHICKEN finally rose against there oppressors, they are on a mission across Splinterlands to be taken serious, a mission known as the Cluckening. In third place FURIOUS CHICKEN stood to be counted.

A lot depend on BEETLE QUEEN for the success of my strategy, keep replenishing MAGNOR with all attention drawn to the giant and the team will have control of the battle and so it turned out well as planned. I consider BEETLE QUEEN to be a very useful card in the Fire element low mana with a Tank Heal at level 5, it gets a lot better when maxed at level with the Inspire ability. Imagine MAGNOR being Inspired for a sec!

DOCTOR BLIGHT currently trades at around $80 for a Regular copy should we have it drop around $50 which is unlikely I will have to break the bank just to get 2 more copies for an upgrade where the poison ability kicks in at level 2.

DOCTOR BLIGHT in fifth spot.

When you have MAGNOR of the battle field with every enemy attack coming at the giant you want to be fast at attacking SPARK PIXIES comes in with speed opening up the Holy Protection before MAGNOR launches attack. SPARK PIXIES are know to carry natural electricity forming fire capable of burning a village in minutes.

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Back to the grind for the new season and adjusting to the new Focus, can't recall the name of this one but it had to do with using NFT cards with Thorns or Retaliate abilities.

In the process I managed 14 win streaks in 49 battles.

The blast ability of PIRATE ARCHER is a useful one in battles with ruleset Holy Protection. I was fortunate to have received it as reward back then, I probably bought a copy to have it upgraded to level 2. While looking at the stats it will be a good idea upgrading it to level 3 with just two more copies.

A Regular trades around $1.60 while the Gold Foil which I don't remember coming up against trades between $45-$200 for a level 3.

FOCUS REWARDS:

Rewards in Silver league I, I should be getting myself back in Gold league today with my current Focus being Stealth which I enjoy from the new Focus tasks introdu

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It was 18 days long season which had me accumulate 70 season chests, on average I collected 7 chests per day, some Chaos Legion packs in between.

I had a good run of battles, the bad days aren't worse to having me nagging. In the process I went on 18 win streak. I ended the season in Gold league III as usual while I accumulate enough Collection Power to compete in Gold league II.

FOCUS REWARDS

Eight chest for my Fire Focus and am happy with the above rewards pulling off two Rare NFT cards that will be go towards upgrading and renting out.

END OF SEASON REWARDS:

Am quite happy with the Gold Foil NAGA ASSASIN, 4896 DEC is awesome. The Merits are welcome towards building my Gladius deck for Brawl battles.

A Chaos Legion pack which I couldn't wait to open, TARSA came my way, I bought two more copies so I can have TARSA upgraded to level 2.

So we go again battling our way up the leagues, good luck everyone!

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Buying a Gold Foil TIDE BITER has been a good move for me, one for the 5k CP and the abilities it comes with. I might have to consider getting two more copies so I can rent it out or sell it later when the price appreciates.

A Gold Foil VENATOR KINJO is another NFT card I've got my eyes on but selling around $70 at the moment, I don't see it dipping below $50.

The goal is to accumulate 200k CP come end of the year so spotting cheap Gold Foils and picking them up will accelerate my plan.

FOCUS REWARDS:

3 copies short of VENARI SEEDSMITH to have it upgraded to level 4, it hasn't been coming my way like other Rare cards. So its always a delight having it whenever it comes.

Another end of season is here, good luck with those chests!

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I think we are looking at an NFT card with good enough stats at level 1 with a Scatter ability attacking enemies at random.

The Snare ability comes when upgraded to level 5, with such ability even Flight enemies gets grounded by PORTAL SPINNER.

Now, Portal Spinners simply use their portals to launch chaotic and random attacks against their enemies. They might open one portal beneath a fallen sword, boulder, or other weapon of convenience and a second portal above their enemies, sending the weapon through the rift and crashing down on its unsuspecting victim.

If facing enemies capable of flight, Portal Spinners have been known to use their portals to drop nets upon their foes, grounding them.

Lore

I never own PORTAL SPINNER until getting 2 copies from Chaos Legion pack opening after the SPS airdrop.

With $0.074 and $1,75 you can pick up a copy of PORTAL SPINNER Regular and Gold Foil respectively.

Battle Ruleset

*Target Practice

Stampede

30*

I tried a new strategy to have melee monsters dominate my line up in Target Practice ruleset, so far I've gotten away with some victories.

CAMILA SUNGAZER with -1 melee on enemy monsters was my summoner of choice up against opponent's GENERAL SLOAN with +1 range attack.

It took a while for me to start taking CHAOS KNIGHT serious, the Shield ability comes in very effective, a level 5 makes it Giant Killer. It led the my lineup.

To avoid being extremely vulnerable to magic attacks CRYSTAL WEREWOLF comes in at second place in the lineup. I eventually had to buy CRYSTAL WEREWOLF few days ago, it is a must have for my Life Splinter deck.

SILVERSHIELD ASSASSIN, you've got to love this beast! The double Strike ability makes doing damages from enemy backline a lot easier. SILVERSHIELD ASSASSIN in third spot with Sneak attack.

An added force to the sneak attack STITCH LEECH, a self-healing nuisance from Chaos Legion, it has become a favorite with good amount of melee attack.

In fifth spot is URAEUS, this is a daredevil not to be messed with they are poisonous with most agile acrobat you can imagine. have it upgraded to level 4 and you be having a sneaky poisonous force in your favor.

The strategy is to pull attention towards PORTAL SPINNER like a Taunt ability monster being a Target Practice ruleset so the Sneak monster can attack freely.

It worked, the three Sneak monsters survived!

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Being inexperience in the game made me sell my SABRE SHARK when PELACOR BANDIT launched, the though was BADIT has the Flight ability in addition to Sneak ability and fast as well.

Not considering the more Sneak NFT cards the better and the price value. Looking back now that wasn't a move am impressed with.

On average a Regular SABRE SHARK trades around $2.30 while the Gold Foil trades at $30 level 4.

FOCUS REWARDS:

A pack and good amount of DEC was in my chest along with a rare card which makes the reward well worth it.

Am sure not going to be HODLing my pack so in my pack is a summoner which is cool. This is helping to upgrade my KELYA FRENDUL to level 3 much quicker.

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For Wild format ranked battle players an NFT card like SERPENTINE SOLDIER is having in one's deck.

The Shield ability is awesome against range and melee monsters, at level 4 Dodge ability is gained. This monster can be used wither at the backline for defense or in the frontline like in this battle which was going to be frustrating if I didn't have DJINN CHWALA in the frontline to do damages with the Thorns ability.

A gold foil of SERPENTINE SOLDIER at trades at $73.50 with the Regular copy going for $3.89.

It was a Defense Focus which I enjoyed, I am enjoying the new Focuses which doesn't limit one to using a specific element leaving a player easily predictable.

FOCUS REWARDS:

About two more days to go till end of season, I've maintained good win rate so far at 60.1% at the time of writing this post with 481 battles so far. The last two days are sure going to be tough on the battlefield.

And I got 3450 merits from the last concluded Brawl that went into buying two Gladius packs.

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Having SILVERSHIELD KNIGHT as one of the starter cards when I started out playing Splinterlands had me enjoying Life Splinter when attacking from enemy backline with Sneak monsters.

Eventually SILVERSHIELD KNIGHT was removed from mu cards being a started card.

A Gold Foil at level 4 currently trades at $42, while the Regular trades at $2.48 the Inspire ability SILVERSHIELD KNIGHT bring to the Life Splinter makes it one of those NFT cards worth owning and I might just be picking up a card of of these days.

It was an unstoppable run for GRUM as the Bloodlust ability kicks in, you want to put GRUM in the battlefield and watch it lust for blood.

FOCUS REWARDS:

I am wondering shouldn't the SPS be replacing DEC in rewards already, or I did take note of when SPS replacing DEC will kick in, either way may the DECs come and may they come big.

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Disable Focus turned out not being one that interests me compared to Healing and Stealth. I don't have lots of the Piercing or Dispel monsters so I had to rely on winning battles without those kind of monsters to accumulate six chest of NFT cards.

I was fortunate to have received FIRE SPITTER as rewards back then, It was a favorite back then but have now been the least go to card but gets called for battles now and then. Level 3 of FIRE SPITTER have always interests me for a card with good speed having a range attack of 3 can quickly do damages to opponents. A Regular copy of FIRE SPITTER trades at $1.7 while the Gold Foil is within the price range of $200 for level 3.

I couldn't resist my itchy fingers, I ended up opening all 22 packs, I pulled some good cards, the most exciting is the Gold Foil THADDIUS BROOD considering I don't have a copy of it.

FOCUS REWARDS:

Stealth Focus up next, four days till end of season, 58 chests accumulated so far in Gold league III, the grind continues.

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Splinterlands's NFT cards are of different unique abilities, Tramples and Enrage are one of those abilities not friendly coming up against. So when DIEMONSHARK launched with both abilities it didn't take long for me to acquire DIEMONSHARK at level 4.

The aim was to have a MAGNOR type of ability in my Water deck.

Diemonsharks travel alone throughout the stars searching for prey and territory. They are fearsome beasts with lightning-fast reflexes. Diemonsharks are extremely territorial and attack any creature that encroaches on their land. The Chaos Legion trains them as transports for equipment. Since they can travel by air, ground, or sea, they are ideally suited for the task.

Lore

The speed at which DIEMONSHARK attacks especially when enraged terrifying, makes it a must have beast in your deck.

Battle Ruleset

*Even Stevens

58*

BORTUS a Tortisian skilled in magic is always reliable though the Mount Mox summoner hates the fact that his name rhymes with tortoise, BORTUS finds this to be offensive.

Summoned by BORTUS, DIEMONSHARK occupies the frontline of attack. Little did the opposing monsters knew the wrath to befall them. Not even a Stun from MEDUSA could stop DIEMONSHARK.

For a powerful magic beast DJINN OSHANNUS is the go-to armed with speed in good health, it is rarely a push over on the battle filed. Apparently the DJINN OSHANNUS are here to fight against the Chaos Legion to protect the sixth mana gate.

For some Inspiration DEMENTED SHARK bring in the Inspire ability making the friendly melee monsters deadlier.

One hell of a poisonous beast is DEEPLURKER, it preys on the weak lurking from the bottom of the ocean always ready to defend or attack the balance of Water Elemental.

Adding a supporting magic attack to the lineup with DJINN OSHANNUS is MAGI OF CHAOS in fifth place.

With a large floating eyeball, able to see miles away in any direction CORNEALUS keeps the backline locked, for the melee monsters they don't go at CORNEALUS without taking thorns damage.

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Today being the end of SPS airdrop I couldn't wait to start opening Chaos Legion packs, so with my fingers itchy I put them to use on opening 2 packs, am going to need a lot of discipline not to open all at once.

With some control maybe I will open one per day or spoil myself when I get those chest rewards that are far from cool.

I like that I got a summoner, I never owned PORTAL SPINNER, am happy to have pulled it off along with PRISMOLOGIST. I am looking at upgrading my DEEPLURKER so pulling it off a pack is welcome.

FOCUS REWARDS:

The DEC are a little generous, GF SKULL likes me with this being the third copy 2 more copy are it will be upgraded to level 5.

It was a Healing Focus, next up is Disable Focus hopefully it goes well as I disable my opponents.

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I had my first Healing Focus and in the process pulled off 17 win streak, I had to stop so I don't deplete my ECR, now that am thinking I should have strived for 3 more wins for 20 wins streak.

I decided to go against the Target Practice ruleset and field in only melee monsters without range or magic because of the blast which VENATOR KINJO in second place provided Reflection Shield ability, it worked out well haven guess my my opponent will be attacking from the front. This strategy might have backfire if my opponent had gone with some sneak monsters as well.

Seeing this strategy worked I will do the same in similar battles.

FOCUS REWARDS:

I eventually got Merits from chest opening, this is cool to accumulate towards strengthening my Gladius deck.

Gold Foil PELACOR MERCENARY, is awesome, it is already rented out. I see the rental market picked so good to be making money on rentals.

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My strategy with MAGNOR was going to backfire if the Dodge ability of CHAOS AGENT was effective in the battle, SERPENTINE SPY did miss the attack on AGENT fortunately not MAGNOR.

No monster is useless, they all have there unique abilities, CHAOS AGENT was one of those I have been ignoring but seeing its performance against me when upgraded to level 2 or even 6 can save the battle for a victory.

I decided going for the Gold Foil rather when am ready. The GF currently trades at $3.35, I think it is worth having it upgraded for a monster with mana cost 1.

FOCUS REWARDS:

I am like now that every win counts towards Focus chest, it was a Life Focus, most of the time I used none Life element which is better and makes my move less predictive for my opponent.

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HILL GIANT is one of those monsters suitable for Little League ruleset. I good Tank with the help of a Tank Heal can hold the frontline impressively.

The Lore about these NFT Cards are always interesting and so it is with GIANT HILL.

Hill Giants live in the Talus Bluffs on the outskirts of the volcano known as the Mountain of Ash. They are nomadic people that travel from hilltop to hilltop following herds of deer and cattle. Though they are intimidating, Hill Giants are typically more far more inquisitive of other cultures and seek to learn from them rather than attack. However, if they need to defend themselves, they attack by ripping boulders from the ground and are able to hurl them up to a mile. The people of Praetoria are glad to have them on their side against the Chaos Legion.

Battle Ruleset

*Reverse Speed

28*

OBSIDIAN is often a number one choice for Reverse Speed ruleset for me because I have very slow monsters in Earth Splinter with magic attack, most of the time it works out well but some times I get opponents that give me a hiding.

I had HILL GIANT to lead the attack my OBSIDIAN being level 2 I can't play at level 4, so it having it at level 3 makes it suitable for the Reverse Speed ruleset. A Regular HILL GIANT currently trades at $0.035 while Gold Foil level 3 sells at $0.62.

KHMER PRINCESS is really worth having at level 4 for the Tank Heal ability. It comes in at second spot with just two Health its chance of surviving the battle is slim.

The Silent ability of MUSHROOM SEER makes it a must have card in the Earth Splinter. With a speed of one and able to reduce the magic attacks of all enemy monsters MUSHROOM SEER is a suitable one for this battle.

For as long GOBLIN PSYCHIC exist it will never be the fastest of monster you would wish for it is so slow you will prefer otherwise in other rulesets but GOBLIN PSYCHIC is perfect for this ruleset helping HILL GIANT to stay longer in the frontline with Tank Heal ability.

QUEEN MYCELIA +2 Amor to friendly monsters an ability which often go a long way in strengthening the lineup.

DOCTOR BLIGHT Rich in abilities, will I ever have it at level 2? I have no answer at the moment. It currently trades at $80 for a Regular copy with the Gold Foil selling between $655 - $4000 with only 8 copies in the market.

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Stealth was my first of the new Focus, it was basically winning battles with Snipe Sneak and Opportunity monsters when I read up on it because at first I didn't understand what it meant.

The new rule was destabilizing for me at first as I lost battles, a few rentals had things back under control. I rented for two days which am beginning to see its not top bad. I rented LORNA SHINE yesterday and today I have Life Focus so that's a win for me.

Reflection Shield is playing a deceive role in Blast ruleset battles which VENATOR KINJO brings to the team. I think it is a monster worth having.

FOCUS REWARDS:

The DEC are coming my way reasonably the past few days, 10 Alchemy Portions in 2 chest, I wish these portions are tradable.

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The fact that I have not been using Death Splinter for over 3 seasons now especially since the launch of the new reward system has made me ignore the potentials of SILENT SHA-VI and considering I enjoy Sneak attacks it dawn on me SILENT SHA-VI is worth taking serious, its a pity the Cripple ability only comes to effect at level 6 but it is definitely worth upgrading as it is very cheap now.

Actually while writing this post I'd rather go for the GF than the Regular for better CP.

GF trades at $1.06, level 3 while the Regular trades at $0.087.

SILENT SHA-VI taking out BLOOD MAKER was an impressive move I enjoyed have SILENT SHA-VI with URAEUS with poison and you just might be doing enemy backline some serious damage in low mana battles.

FOCUS REWARDS:

For a sec the 3.6k DEC almost looked liked 36k, I was definitely going to hit the market and shop away!

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It is my first time using VALNAMOR a Water summoner for those unfamiliar with Splinterlands. I must say am impressed with the abilities much more preferable over ALRIC STORMBRINGER.

Being a Legendary a Beta era card you are guaranteed it is not going to be cheap to pick some off the market.

A Regular costs $400 the cheapest with price ranging up to $600 and even $1000, only two of the Gold Foil are listed in the market, they are going for $15K and $25K level 2.

We are basically looking at a very rare card!

I just had to save myself going toe to toe on melee attack against my opponent's lineup with TARSA which might end badly for me, it was better having VALNAMOR to ensure victory.

FOCUS REWARDS:

More of those DEC are welcome before it stops being received as rewards, am loving Pack

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Coming up against ZINTAR MORTALIS Death summoner with -1 melee is a pain for opposing melee monster, FALLEN SPECTER Demoralizing and also reducing the Range attacks of enemy monsters with Headwinds ability just makes the battle a lot tougher to challenge not forgetting PHANTOM SOLDIER with Silence ability.

Scouting at some opponents the thought of giving sometimes come in but as a fighter there's no giving up without a fight so a lot depend on SAND WORM to put up a fight.

Battle Ruleset

*Heal Out

Broken Arrows

27*

I opted for BORTUS here because of the -1 magic on enemy monsters. The strategy was to pack the bus like in soccer to absorb attacks giving chance to attack from enemy backline, HARDY STONEFISH was first tossed out to take on HAUNTED SPIRIT which didn't end well for STONEFISH.

Up next was FURIOUS CHICKEN happy to step in at second place provided it is taken serious by friendly monsters. The reality though is FURIOUS CHICKEN is just that monster meant to fill the void and take one for the team.

Silenced but still have some power within to rise up to the battles is DJINN OSHANNUS in third place, with good amount on health and some speed up its sleeve.

With the ability to swell and make their outer shell as hard as solid ice GELATINOUS CUBE plays a vital role in parking the bus strategy while gaining 1 health each time any monster dies. You don't want this none attacking CUBE frustrating you at times!

This is where SAND WORM has to make sure every attack is a hit and no miss, going at FALLEN SPECTER and PHANTOM SOLDIER with Flight ability presents the challenge of these monsters evading attacks. With luck SAND WORM made sure every attack was hit.

No room for missing the target!

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I don't come up against TORTISIAN CHIEF often, one of those monsters I like with the Tank Heal ability only at level 4, if that was at level 3 I would have bought it long ago even though it is pricy with a copy going at an average $15 and the Gold Foil level 2 $235 at average selling price.

I really want a Tank Heal for my Fire Splinter but it boils do to summoner upgrade to have BEETLE QUEEN level 5 or TORTISIAN CHIEF level 4.

FOCUS REWARDS:

I am hoping for more DEC rewards before the SPS takes the place of DEC for ranked battle rewards. By the looks DEC is really going to be needed for pairs in filling to those liquidity pools. It is beginning to make sense now with the recent Splinterlands update. Am just not cool with the two days minimum that will be placed on card rentals though.

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Life Focus have been giving better win rate which in turn gets me pushing for 6-7 chest instead of 5.

The Dodge ability of AIR ELEMENTAL can be a pain to attack especially for a player like me that is a fan of Sneak attacks. A regular AIR ELEMENTAL trades around $13 while the Gold Foil at level 3 trades for $695 on average.

I feel fortunate to have gotten away with a victory in this battle, I completely ignored the ruleset and fortunately didn't get punished for it.

FOCUS REWARDS:

Some commons I will be upgrading.

I had a very poor Brawl performance, 3 win out of 9 battles what a shame! I got some good Merits which I used in buying two Gladius packs, still awaiting my first Gladius Gold Foil or Legendary.

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With my Death Splinter not of the best win rate paying attention as to why has made me discover a lot depend on the abilities of the monsters a look at the stats of PHANTOM SOLDIER for example, level 3 where the Silence ability comes in this is weakening the opponent's monsters while giving friendly monsters more power to do damage.

Have tow monsters of such ability in the lineup and the opposing side is rendered powerless.

While avoiding Death Splinter battles am now focused of upgrading my monsters for better win rate.

I this battle though being a blast ruleset gives my lineup an edge with URIEL delivering the know out blow, PHANTOM SOLDIER was at the receiving end even from second spot.

FOCUS REWARDS:

Apparently we will be getting more portions are rewards, I hope they stay far away from my chests because am sitting with over 300 of Alchemy and Legendary Portions.

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I am a fan Reach ability monsters for that additional melee attack against enemy frontline and being able to take up the frontline following the elimination of friendly enemy in the frontline. FLYING SQUID possesses that ability for a monster with good stats as seen below. I currently have FLYING SQUID at level 2, will be stronger and better at level and beyond.

Although Flying Squid are not truly capable of flight, their moniker comes from their ability to launch themselves from the water and glide above the surface for long distances before resubmerging. These aggressive predators shoot ink into the eyes of their prey to blind them before attacking with their lengthy tentacles.

Some Lore about FLYING SQUID above. A Regular copy of FLYING SQUID currently sells for $0.065 with the Gold Foil at $1 for level 3.

Battle Ruleset

*Heal Out

Lost Legendaries

60*

Opting for QUIX THE DEVIOUS summoner a -1 Range attack counter to opponent summoner SELENIA SKY of +1 Range attack, DIEMONSHARK held the frontline, the Armor of this beast with Enrage and Trample ability makes it a strong Tank but have a weakness to magic attack.

FLYING SQUID in second spot comes in with Reach ability launching attacks at DJINN CHWALA.

DEEPLURKER needs no introduction at being a nuisance lurking after the weakest of enemies. You don't see this beast coming at you it is quick, fast and thrives at lurking deep.

This is a monster I think has it all at level 1, added ability to NERISSA TRIDAWN could make it a deadlier beast than it currently is. In fourth place NERISSA TRIDAWN comes in with the magic attack.

The +2 Armor VENARI WAVESMITH bring to the team does go a long way in strengthening the team against melee and range attacks which turned out to be very suitable for this battle.

It gets increasingly difficult leaving out AXEMASTER in my lineup, the Double strike and the speed of this monster makes it one of the deadliest of Range monster across Splinterlands.

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https://3speak.tv/watch?v=joetunex/qgmxkssv
Disregarding Reverse Speed ruleset can be costly at times, like my opponent here which my line stand no chance of winning if it were other ruleset but with my lineup adhering to the ruleset had me attacking first.

I enjoy it when I punish my opponent for not paying attention ruleset or perhaps I came up against a bot here.

It was a Earth Focus, am very happy with the GF PELACOR BANDIT which I've now upgraded to level 5 and rented out my level 7 Regular BANDIT.

FOCUS REWARDS:

Dragon Focus next and far from having it easy!

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https://3speak.tv/watch?v=joetunex/eucfuibu
I had a Life Focus which I accumulated 5 chests, I will be sticking with Wild Format of Ranked battles, I feel it better I have all my cards available for selection than being restricted to the new cards.

I came up against a level 5 CHWALA, what a beastly move in taking out WARRIOR OF PEACE in the fifth round.

My win rate is currently 67% with 88 battles so far, its going to be a long season so managing my battles and ECR well is vital, so far it's been a good start to the season.

FOCUS REWARDS:

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Am back in Gold league I sooner than I expected without exhausting my ECR too much. And having to pull a Legendary DJINN BILJKA puts me on a good start to the season.

I have been sitting with 2 copies of DJINN BILJKA for some time now, I bought I and earned one from rewards and need a copy to upgrade to level 2, eventually it finally came my way, I wasted no time in having it upgraded.

I kind of very conscious of my CP now so another 500 pushes me closer to 200k CP.

FOCUS REWARDS:

We now have Modern and Wild Ranked battle format as the time of writing this post am yet to battle in each format, it does seem Modern might be a suitable one for me because I started playing Splinterlands during the Untamed era.

Either way I might have to check out both to see which I perform better at.

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https://3speak.tv/watch?v=joetunex/sruydbbp
I had fun toward end of last season especially with Life Focus. In total I put in 397 battles, 242 wins and 32 win streak. In terms of win rate last season was my best ever.

I managed to accumulate 5 chests 3 hours before end of last season, just some commons and 40 DEC as seen below.

FOCUS REWARDS

END OF SEASON REWARDS:

Am very happy with the rewards 2312 DEC, 2 Packs adding to my collections, a Legendary and GF Epic. This rewards have given my CP a good nice boost as I now sit at 173 CP with target on 200 before end of the year.

Total estimate of the rewards is $13.608 for 58 chests.

So we go again battling our way up the leagues, accumulating those chests. Good luck everyone!

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PELACOR CONJURER gets exciting to use from level 4 when the Magic Reflect ability kicks in, the Flying ability is also impressive, most of the time it serves a good Tank in those low mana battles with the aid of VENARI CRYSTALSMITH provind the Tank Heal.

The pelacor who made it to the surface are scattered throughout the Splinterlands. None of them know exactly how many of their brothers survived. The winged men have been happily welcomed by the people of the Splinterlands. Humans and goblins, having never known the power of flight, tend to see them as a daydream come to life. The pelacor defectors have fallen into different situations and Splinters, but they are all here to aid in the coming fight against the Chaos Legion.

Lore

Battle Ruleset

*Holy Protection

Earthquake

36*

THE PEAKRIDER the summoner for me and opponent's summoner TYRUS PALADIUM.

With the Magic Reflect and Flight ability PELACOR CONJURER led the frontline, it was exciting to watch all three opponent magic monsters going at CONJURER.

Being a Earthquake ruleset part of the plan is to outlast my opponent so URIEL THE PURIFIER takes an idle second spot from the onset.

LIGHT ELEMENTAL in third spot though with low health it thrives well in Earthquake battles especially when protected by friendly monsters. Having it at level 4 gets exciting with the Headwinds ability.

The Resurrect and Repair ability ADELADE BRIGHTWING brings added strength to the lineup. Another Flying monster suitable for the battle ruleset.

CELESTIAL HARPY a low mana monster but very efficient, a monster on my favorite list it does the Opportunist job quite well.

With me, wherever there PELACOR CONJURER you are most likely going to see the presence of VENARI CRYSTALSMITH proving the Tank Heal.

An exciting battle I thought worth sharing, loved CONJURER's performance against the opponent's magic monsters.

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The artistic design of GRANDMASTER RATHE is simply legendary, very beautiful to the eyes. Unfortunately I wasn't lucky enough to get it from the airdrop. So I might to get a copy in the future.

It was my first encounter against GRANDMASTER RATHE and it turned out I came off victorious, perhaps there's a thing of beating the new summoners at first attempt like WAKA SPIRITBLADE

A copy of Regular GRANDMASTER RATHE currently trades for $21 while the Gold Foil sells at an average of $170 level 2.

FOCUS REWARDS:

Loving GF GARGOYA LION there, I've had a couple GF come my way the more of it the better.

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The longest of win streak prior to this was 20, I gave up hope of breaking that record months ago after several attempts seasons after seasons, the highest I get to do is 9 lately as the game gets very competitive.

For some reason I was on steroid doing my Life Focus, having MOTHER KHALA I rented the following:

LORNA SHINE

THE PEAKRIDER

CHANSEUS THE GREAT

CRYSTAL WEREWOLF

The first two battles didn't go my way, following that was a series of victories I was blown away and surprised.

I accumulated 6 chests in no time which is normally my target but decided to continue with my ECR still in good shape. The goal was to stop only if I lost which only can at the 33rd attempt.

my ECR did take the beating though, basically this sums up my season, I won't be going too hard on my next Focus I should be okay even with 3 chest while I let my ECR recovers.

FOCUS REWARDS:

Cool rewards can't complain, the DEC sure covers my rentals. Good luck with season reward everyone!

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I wasn't short of option for my Earth Focus, I rented three other summoner in addition to the two I have to give me option most suitable for rulesets.

I rarely used PRINCE RENNYN until the opportunity arrive and it was great having to use this summoner for the first time. The +1 Range, Speed and Health was exciting to use.

Quite expensive summoner with the Regular selling around $252 and Gold Foil at $5000 for level 2. What an asset!

FOCUS REWARDS:

Finally a Rare card with some DEC towards rentals!

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I am no doubt a big fan of ANTOID PLATOON, these Ants are quite useful on every stage when looking at the levels, they get more interesting from level 3 and from level 6 with the Scavenger ability they become a nuisance you don't want to be dealing with.

My target is to have ANTOID PLATOON at level 6 at least, I am now 25 copies short and should reach that target any time since I can't really use it for my battles now due to summoner upgrade.

An Antoid Platoon typically consists of five to seven Fire Ants, each approximately the size of a man's fist. They are well armored and wield shields and spears that, while tiny, provide a formidable defense and offense against the antoid's foes. Operating through a shared hive mind, the Antoid Platoon is employed to defend Ant Miners, other workers, the colony, and its queen. They are also known to become aggressive when invaders encroach upon their homes and surrounding territory.

Lore

Battle Ruleset

*Back to Basics

Lost Magic

23*

ANTOID PLATOON in the frontline summoned by YODIN ZAKU, with low mana the armor and health of PLATOON makes it suitable for low mana battles and being able to hold the frontline a bit longer. Being a Back to Basics ruleset though PLATOON still is preferable for the battle to take some attacks for the team.

FLAME MONKEY in second spot is to provide attacking freedom for the friendly range monsters almost serving the purpose of FURIOUS CHICKEM but with melee attack and good amount of Health.

LAVA SPIDER have become a favorite when ZAKU is the summoner, the Snipe ability of this monster helps in extending the blast damage hitting the target.

It was a Brawl battle so, it presented a good opportunity to have SARIUS in fourth place. Unfortunately for SARIUS it is a Back to Basics ruleset to the Bloodlust ability is lost in this battle.

XENITH ARCHER in fifth spot, a good fit for battles of this kind with just 2 mana.

GRENADIER takes the last spot in the line up, with help of ZAKU victory for the range monsters was secured. GENERAL SLOAN happens to be no match for YOUDIN ZAKU.

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You come up against some opponent monsters and you just like the monster is the case for DESERT DRAGON, The level 3 is a beast as seen in the battle, Trample, Piercing and Retaliate those three abilities combined makes this monster a beast.

I don't have a copy of it yet I might have to pick up one but am looking at GF cards now that are cheep to push my CP to 200k, maybe I might accumulate enough CP for Gold league I come end of the year.

FOCUS REWARDS:

There's some good rewards waiting for me come end of the season, as for Focus rewards they are just rewards.

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CHAOS DRAGON is you either want to avoid or have in your lineup. The blast ability of this beast when upgraded to level 2 is very destructive, even worse with the Scatter ability attacking randomly.

It was a Dragon Focus, about 4 days to go till end of season, am yet to hit 300 battles, which tells me my battles this season have been way less compared to previous seasons and this is mainly due to the load shedding going on in SA at the moment.

FOCUS REWARDS:

Not the coolest of rewards but I will take it and hope

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Despite VENATOR KINJO being a reward card, I just can't wait to have. I had to buy 3 Regular copies for level 3. The Gold Foil is actually interests me most because of the Collection Power level 2 at 12500 compared to 1500 CP of the Regular copy at level 2.

Hopefully I get the GF form rewards that will be supper cool!

It was a Fire Focus, there was just no where form my opponent to hide from the blast, not even VENATOR KINJO and GELATIOUS CUBE could save the day.

FOCUS REWARDS:

The DEC are always welcome for rentals! Next up is a Dragon Focus.

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I am having fun with Fire Focus, it is that time of the season when the battles aren't at their toughest or perhaps am lucky to be finding a bit easy, either way I can't nag about losing streaks at the moment.

I have always wish to own BEETLE QUEEN for the Tank Heal ability, it is a very vital missing monster to my deck. Hopefully we get another Tank Heal Fire monster, if am not mistaken BEETLE QUEEN is the only Fire Tank Heal in the game.

Another hurdle is the Tank Heal only comes in play at level 5. A level 5 BEETLE QUEEN is just around $60 not too pricey though, I think.

FOCUS REWARDS:

A pack and some cool cards for rewards, its been a good day!

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Ever heard of the saying Tarsa always gets what Tarsa wants ?

Tarsa has a way of getting what she wants and there's almost nothing you can do to stop her. Armed with +1 Melee and Health Tarsa becomes a force you don't want to be dealing with, it gets worse with Inspire ability form TUSK THE WIDE. All these force combined is like a truck coming at you.

Unlike Tarsa, CAMILA SUNGAZER though blind from staring at the sun her magical power is most impressive demoralizing melee monsters.

Battle Ruleset

*Weak Magic

Reverse Speed

99*

A lot depends on URIEL THE PURIFIER in the frontline in making sure Grum's Bloodlust doesn't kick in, Grum can get a lot thirstier if that happens. So URIEL held on pretty well and determined to bring any monster closer to the purity of truth than they've ever been.

It doesn't get any easier for Tarsa's monsters as DISINTEGRATOR in second place with Demoralize ability with no attack from Snipe monsters it seats comfortably in second spot.

ADELADE BRIGHTWING is on a mission to put a stop Chaos Legion's evil but that needs to take a back seat now that she is summoned by CAMILA SUNGAZER, The Flight, Repair and Resurrect ability of BRIGHTWING makes her a formidable force influencing the battle from third spot.

Fourth spot sees SAND WORM doing the sneaky business, it was at the receiving end of FORGOTTEN ONE's retaliation but wouldn't stop at wrecking havoc on the enemy backline.

Demoralizing the opponent didn't stop with DISINTEGRATOR and CAMILA SUNGAZER, WARRIOR OR PEACE had to join in on the act too.

No one knows where CORNEALUS comes from with the strange large floating eyeballs capable of seeing anything miles in any direction and with some Thorns for safety you don't want to be attacking this beast as a melee monster.

My opponent's force if left to attack as planed was going to wipe me out brutally. Am glad my strategy not only paid off but dominated the battle.

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DJINN OSHANNUS is a beast in the Water element the stats of this monster from level 1 to 4 makes it a very powerful monster.

With Forcefield ability the monster only takes 1 damage from attack from 5+.

I now have enough copies of DJINN OSHANNUS for level 3 but can't upgrade to level 3 yet until my summoner is taken care of.

FOCUS REWARDS:

TIDE BITER I want it at level 3 preferably the GF, am glad to have gotten the regular. I might just pick up the GF one of these days because of the 5000 CP.

It was a Dragon Focus, a fairly good one.

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I see SCARRED LLAMA MAGE being used a lot in Earth battles for the Last Stand ability either with KROM or GOLEM at the back which makes sense because of the Healing abilities they possess.

Having to deal with such strategy can be a pain as you are out-powered in most cases but I had a move against my opponent that must have left him stunned, we both opted for FURIOUS CHIKEN in first spot which gives SAND WORM the freedom to go at STONE GOLEM.

Knowing SAND WORM you don't want it coming at you freely!

FOCUS REWARDS:

MERDHAMPIR have been coming my way quite well, I now have 3 GF copies, I might have to buy 2 copies more so I can upgrade it to level 5.

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Unlike most monsters in Splinterlands seeking for troubles and fights Archers would rather have problems resolved peacefully but it isn't there call to make whether to engage in battles or not, when summoned their presence on the battlefield is to restore balance.

Perhaps some XENITH ARCHER Lore will do

Archers adhere to this creed in their everyday life. They often say, an arrow must be perfectly balanced on a bow string to hit its mark. If it sits too far forward or too far back it won't be able to sail through the air.

Like all Xenith warriors, archers would much prefer to find a peaceful solution to a problem or stay out of an altercation altogether. When they are pulled into a fight, they see it as a way to restore balance to a situation.

Battle Ruleset

*Lost Magic

38*

It was a clash of Earth Splinters MYLOR CROWLING opponent's summoner with mine SCARRED LLAMA MAGE. MAGE being the choice because of the Last Stand ability.

MYCELIC INFANTRY in first spot being one with very slow speed but make no mistake it is a beast hard to get pass with the Shield ability. Quite a solid Earth Tank without Magic opponents.

Not having a Reach ability monster of choice I opted BEATRIX IRONHAND capable of attacking in the frontline with the Close Range ability.

URAEUS is that annoying monster that sneaks behind enemy backline with poison at level 4, a target am looking at upgrading my URAEUS but until then at level 3 it does a good job being sneaky.

Thieving is what GOBLIN THIEF thrives at, call it a good habit or whatever, GOBLINS rarely steal from each other, they will rather travel far the Splinter patrolling highways and raiding caravans. In fourth spot GOBLIN THIEF teams up with URAEUS for the sneak attacks.

Pulling XENITH ARCHER into a fight you are most likely not going to get brutal inputs from them as seekers of peace.

FLESH GOLEM becomes a force you don't want to be coming up against when the Last Stand ability kicks in unless you have a solid back up, otherwise the transformed beast in FLESH GOLEM with the help of SCARRED LLAMA MAGE puts the battle out of opponent's control.

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I am beginning to opt for VENARI SCOUT over SCREECHING VULTURE for that one extra health SCOUT has over VULTURE, though has the flight ability at level 4.

These two in Little League battles can be quite efficient. Would be nice Have SCOUT at level 6 for the Dodge ability.

It was Earth Focus, CORNEALUS and VENARI SCOUT pulled off a win for me in this shared battle.

FOCUS REWARDS:

Every DEC counts towards funding rentals. I am quite behind with battles put in so far this season with just 86, I've got to put in more though it is also dependent on my daily chest target.

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Having a Healing GELATINOUS CUBE at the backline can very well frustrate anyone with a plan to attack with Sneak monster(s) and being a fan of Sneak attack am glad I didn't opt for sneak attack, that monster would have been basically useless in the lineup against GELATINOUS CUBE.

Their ceremony called forth forces of wind, rain and hail; for the first time ever in recorded history, there was a hailstorm in Draykh-Nahka. Except it wasn’t only hail that fell from the sky that night. There were also a small number of strange Cubes that seemed to be alive. They have the look of ice, but upon contact with most objects, the surface of the Cube turns to jelly and absorbs the object, rather noisily. It is assumed that this is how the Cubes eat. When attacked, Gelatinous Cubes can make their outer shell as hard as solid ice for a short time. They can also alter their size to some degree, swelling up and increasing their power, depending on how much they have absorbed that day.

An interesting Lore about GELATINOUS CUBE above.

I like it when I come up against a higher grade summoner and come out victorious. Here my summoner BORTUS a level 4 against my opponent's summoner TYRUS PALADIUM level 6, I must say I like the skin design look of TYRUS PALADIUM, looks really cool.

Battle Ruleset

*Spreading Fury

44*

TORHILO THE FROZEN led my attack, the Armor and Void ability of TORHILO makes it a favorite Tank for me in battles of this kind and with good amount of Health you hardly go wrong with TORHILO.

Everyone loves DJINN OSHANNUS! Here goes another Void ability monster with Phase in second spot, OSHANNUS is a favorite as well.

DEEPLURKER, you just don't want this beast lurking at you, very quick at striking low health monsters, it can be a nuisance for opponents if not eliminated soon enough. It take up third spot in my lineup.

VENARI WAVESMITH, Give more Armor to my line with magic attack and I will delightfully take it! WAVESMITH brings in Armor and am loving the services of this monster.

AXEMASTER's double strike is brutal, have this beast at level 3 where the range attack gets +1 one and it becomes a nightmare to opponents.

MANTOID brings in the Snipe attack in my lineup and it takes up the backline.

For a battle that didn't look like I stand a chance based on my opponent's lineup MANTOID, AXEMASTER & VENARI WAVESMITH took on GELATINOUS CUBE in a brutal manner not minding the Heal and swelling beast.

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Using MAGNOR for me comes with spotting that suitable ruleset and one of those is in Unprotected ruleset where monsters do not have armor protection, that way MAGNOR's strike won't be hitting armor but straight to the health.

Looking at CAMILA SUNGAZER a Dragon summoner, this was the first time using this summoner and I sure like it with just 3 mana to get in battles. CAMILA SUNGAZER currently trades around $26 Regular while the Gold Foil level 2 trades for $1200 the least price at in the marker currently.

Battle Ruleset

*Unprotected

Spreading Fury

28*

It's either strikes first or get attacked first for the for the Enrage ability to kick in and DIEMONSHARK it only took getting MAGNOR in first place pissed off for that killer punch.

FURIOUS CHICKEN in second place is to take a hit for the possible elimination of MAGNOR.

CREEPING OOZE, in third spot to slow down attack from opponents.

The goal was to attack from enemy backline TENYII STRIKER's Sneak ability comes in handy for a strategy of this kind. TENYII STRIKER does have an interesting ability at level 4, Dodge ability which is one of my favorite, I have some upgrading to do on TENYII STRIKER.

MAGNOR is beast on its own but SAND WORM is just another beast you don't want attacking freely. Having SAND WORM paired with TENYII STRIKER was a combo that saw the enemy backline wiped out for victory, a kind of victory that puts a smile on my face.

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ANGELIC MANDARIN interests me with the Triage ability, so I went shopping on having it upgraded this season and I've been experimenting with it.

In this battle, pairing it with CORNEALUS by self-healing with the hope of outlasting enemy monsters in a Noxious Fumes ruleset paid off. I was up against a stronger opponent and having these two to ensure victory was a delight.

It was a Water Focus, I had a good day on the battlefield and I expect the battles to get tougher from tomorrow as we approach end of season.

In the process the system paired me against @jfang003 for a

battle which I kicked his butt, you should be gunning for payback one of this days bro 😃

FOCUS REWARDS:

Had to settle for 5 chests today to replenish my ECR.

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Being a Dragon Focus and CAMILA SUNGAZER which was my first time using it, I had to throw in WARRIOR OF PEACE to further Demoralize enemy monsters.

It was great rendering my opponent powerless, I get that a lot from Death Splinter, so it feels great being able to dish it out when possible.

I was fortunate to accumulate lots of WARRIOR OF PEACE to level 4, I rarely use it but it is a monster I really like.

FOCUS REWARDS:

Hopefully I get better rewards tomorrow. Water Focus is next!

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It was Earth Focus, I rented two other summoners in addition to mine and MINOTAUR WARLORD, I like the Magic Reflect ability of this beast. It gets interesting with Return Fire and Blast abilities as it gets upgraded.

A monster you want to avoid attacking with magic and range monsters.

The level 2 Gold foil goes for $3800 while the Regular level 1 trades around $75. Not a monster an going to be shopping on but will be great having it in my Earth Splinter. I miss the days it was cheaper.

FOCUS REWARDS:

Hopefully I get more DEC to cover rental costs!

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I was a Brawl and the battles are just on another level, you want to make sure you put out a strong performance against your opponent to ensure victory for yourself and your guild. Basically you've got to give it your all!

So in the recent concluded Brawl I managed 6 wins and 2 losses, which was okay, I was hoping to win all 8 battles, yes am that hungry for victory.

Battle Ruleset

*Fog of War

Mana Cap 50*

With all elements available to us, my opponent and I opted for Water element, KELYA FRENDUL the enemy summoner and BORTUS my summoner.

TORHILO THE FROZEN not the fastest of Water monsters but a solid Tank that can be relied on especially with the Void ability against magic attacks. TORHILO led the lineup.

RELENOR CLEAVER with Reach and Bloodlust ability, the goal was to get the Bloodlust activated but DIEMONSHARK managed to evade attacks from RELENOR CLEAVER like a monster with Flight ability. So the Bloodlust wasn't to be.

DEEPLURKER thrives on preying on the weak, a beast you just don't see coming until it attacks...

Terrifying to behold, Deeplurkers are a poisonous fish that dwell at the bottom of the ocean and prey on the weak. However, they are known to travel to the surface in times of dire need. Many believe that they are sensitive to the balance of elemental water magic and, when that balance is in danger, the Deeplurkers rise to attack or defend it.

I thought I'd rather let the Lore tell you about DEEPLURKER. It takes third spot in my lineup.

KELYA FRENDUL's Armor to friendly monsters is a nightmare, thankfully VENARI WAVESMITH brings that to the team with some magic up her sleeve.

Next up in fifth spot is RIVER HELLONDALE with the Inspire and Resurrect ability. The launch of HELLONDALE has been a force to the Water element you've got to love. It will be awesome upgrading it to level 3 but I have to do that with my summoner first.

Being the fastest in my lineup and the Double Strike ability AXEMASTER did great in job in ensuring victory.

I feel it was unnecessary for my opponent to field in BAAKJIRA, though it brought in the Slow, Strengthen and Void ability, an attacking monster might have seen my opponent victorious over me.

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The consecutive Life Focus was fun, I was able to dig out 6 chest on both days, I wish I could have more Life and Water Focus.

It's been 369 battles put in so far with 192 victories which puts me at 52% win rate as am trying to recover on the massive losses I had the other day.

BLOOD MAKER is the second of the new reward cards I will be upgrading to level 2, the Scatter ability comes in hand when deployed with Zaku. So I will keep stacking up.

FOCUS REWARDS:

Next Focus is Earth, hopefully it doesn't become a pain.

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The win rate for Life Focus was good, so I decided to go for the sixth chest which happened to be a success.

I rented CRYSTAL WEREWOLF and CHANSEUS THE GREAT.

I've always ignored CRYSTAL WEREWOLF but now see it as a missing monster in my Life deck, so I've got my eyes on it. Currently it trades for $3.40, just a copy will suffice for me as I need it for the Silence ability.

FOCUS REWARDS:

As long as the DEC covers my rentals am ha

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It was Earth Focus, I had three different Earth summoners deployed to accumulate Focus points, it went fairly okay.

In the process I had to use other elements seeing Earth wouldn't be the best option.

Seeing ZAKU way coming my way I opted for MOTHER KHALA

The plan to attack from behind worked quite well but that +1 Health from MOTHER KHALA actually helped in winning the battle. At level 4 the goal it to push it to level 5 which am yet to embark on.

FOCUS REWARDS:

Am happy the DEC covers my rentals

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I had a Fire Focus, tough on the battlefield but I did fairly okay and accumulated 5 chests which is my normal target for the day. For some reason I got greedy, and decided to go for the 6th chest. It ended up being a move I regret.

I was so close to the sixth chest yet too far, I got beating so badly nothing I did worked, I even switch elements, it was like opponents were teaching me a lesson for being greedy, in the process my win rate dropped and ECR taken a beating. Lesson for the day Joe never been too greedy!

Before I got greedy was a battle I saw LORNA SHINE coming for me, with just 13 mana I knew I was no match trying to go head on, so I desperately threw in CORNEALUS to take the beating while doing damage with thorns.

FOCUS REWARDS:

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Some creepy Lore about Silent Sha-vi worth reading.

Silent Sha-vi are entities from the shadow realm that take the form of giant snakes. They travel in darkness and shadow as if each dark corner is a gateway that leads elsewhere. They have an appetite for slow and creeping deaths, feeding off the escalating fear of the victim. If you think there might be a monster under your bed, it's probably a Silent Sha-vi.

We are looking at a badass monster at level 1 with good stats. A Regular copy of Silent Sha-vi will cost you $0.12 while a level 3 Gold Foil is just about $1.81

Battle Ruleset

*Taking Sides

Unprotected

Mana Cap 60*

The summoner for me in this battle is DARIA DRAGONSCALE a Dragon element, while my opponent showed up with MIMOSA NIGHTSHADE.

ROBO-DRAGON KNIGHT is very powerful Tank I prefer using, it is very reliable in most cases especially when supported with Tank Heal it can become very difficult to get through. KNIGHT led my lineup.

CHAOS DRAGON, a beast you don't want against you especially at level 2 with the blast ability, this monster is destructive, good luck stopping it before it does damages.

I hate DRAGON JUMPER because I don't have it, the rate at which this beast moves, you just don't see it coming until it leaves a mark that either put a dent on enemy's health or have it eliminated. I had to rend DRAGON JUMPER for my Dragon Focus, it was fun using it.

The creepy beast SILENT SHA-VI comes in fourth spot for Sneak attack, unfortunately my opponent's lineup was too much of a force for my monsters to deal with.

You've got to love the speed of LIRA THE DARK with the Opportunity ability, LIRA in fifth place but was counter by MIMOSA -1 on range attack

Leaving my backline exposed is not a move I take comfortably on the battlefield, DJINN CHWALA was meant to protect the backline against sneak monsters, it was a move that backfired for me, had I slot in a melee, magic or range monster I might have been competitive rather than had my opponent run over me.

It was one of those battles I failed to show up and got punished brutally. Well done to my opponent!

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The goal for me this season is to have my ECR under control, not to drop below 70% but that is now out of the window, it is just way too difficult pulling win streaks of a particular Focus element to avoid to many battles. So I'd rather fight for chests, 5 per day and hope to get DEC from chests since depleting my ECR badly won't be getting me good amount of DEC.

Being Dragon quest, I rented DRAGON JUMPER and DARIA DRAGONSCALE both were exceptional added force to my Dragon Focus. I always wish I have DRAGON JUMPER, quite a beast to own.

FOCUS REWARDS:

Some DEC there covering my rental cost.

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The battles have been okay so far not many losses but when I force to use Focus elements for the day I tend to lose some battles, otherwise its been okay, I had to rent Zaku for my Fire Focus.

SPARK PIXIES gets really exciting to use at level 4 with 3 Health, I can imaging it being a pain to attack when maxed out for the Dodge ability. It really helped in beating Waka by evading attacks from SAND WORM.

FOCUS REWARDS:

The more DEC the better!

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I had a good run up the leagues for my Water Focus, I had to stop battling at 3 chests due to my ECR. The goal is to stay above 70% this season so I might have to do for chests tomorrow while getting my ECR upwards.

SEA MONSTER in this battle was like a joker in the park kind of, with was a strong lineup by my opponent and myself with GF CORNEALUS on both side.

I always want SEA MONSTER at level 6 for the Thorns ability but am now stuck at level 4 needing funds to do the upgrading. Though DIEMONSHARK is becoming a more favored Tank for me.

FOCUS REWARDS:

Some cool DEC there, that will go towards rentals.

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LORNA SHINE is always going to be a force to reckon with, it even gets tougher when LORNA lines up monsters with Resurrect, Silence, Halving and Piercing abilities. Talk about Piercing, you don't want SILVERSHIELD SHERIFF's piercing attacking coming at you.

BORTUS being my summoner provided the -1 Magic on enemy monsters like CRYSTAL WEREWOLF providing the same effect with the Silence ability.

Battle Ruleset

*Target Practice

Heavy Heaters

Mana Cap 60*

Being a high mana battle I could afford to slot in high mana monsters with TORHILO THE FROZEN leading the frontline. TORHILO is a favorite for the Void ability it possess. Not the fastest of monster but can hold the frontline quite well against magic attacks.

DJINN OSHANNUS was at the receiving end of SILVERSHIELD SHERIFF, those those armor are far from protecting OSHANNUS in second spot.

Having PHANTOM OF THE ABYSS in third place was key to wining the battle as it ended up in the frontline against the beast URIEL, being able to Dodge URIEL's attack is an ability any monster should have.

CAPTAIN'S GHOST was meant to het URIEL with Affliction to prevent Healing but wasn't meant to be, GHOST managed to escape elimination with attacks from SHERRIF.

RIVER HELLONDALE is an added force to Water Splinter am quite please with, the Inspire and Resurrect ability is simply awesome, HELLONDALE managed to resurrect OSHANNUS but SHERIFF was on a mission...

VENARI WAVESMITH held the backline providing Armor to friendly monsters.

It was basically all magic attack against my opponent except for TORHILO. Getting rid of BRIGHTWING and HIGH PRIEST DARIUS and eventually eliminating URIEL was a big victory.

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It was a season that needed quick adaption to due to the new reward system, it took me the third day to get into the rhythm of things. From there on it was a grind all the way to the end of the season which saw me putting in most battle I have ever done in a single season, 613 battles, 317 wins, 9 win streak.

A lot depend on ECR, I never was able to get my ECR back to 80% and above, I will be making sure that is achieved this season with better game time management. I have to find ways of reducing the loses.

QUEST REWARDS:

END OF SEASON REWARDS:

A whooping 10064 DEC! 😜 This is the sweetest of end of season rewards I will ever get .

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I had a Life Focus, though am happy with my Life deck to some degree but to reduce my lose rate, I rented level 2 CHANSEUS THE GREAT summoner. I was my first time using this summoner and I must say those three abilities it brings to the lineup is supper awesome; Triage, Repair and Restore

Am definitely going to be renting CHANSEUS THE GREAT again for my next Life Focus.

It is listed between the price range $75-190 per copy, not the kind of summoner I can afford now.

FOCUS REWARDS:

Two rare cards there, the DEC does cover the cost of renting CHANSEUS THE GREAT

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I want Quix so badly the price is just too much for me to afford now, I want it at level 2 to start with. So it was a Dragon Focus, I rented Quix to empower my Dragon deck. It turned out very competitive, losing a lot of battles.

Am currently holding on to 50.9% win rate with the fear of dropping below 50% which has never happened to me, tells you how competitive the game have become.

Quix currently trades for $24, it has been holding up price quite well.

FOCUS REWARDS:

51 season chests so far, hopefully they are not filled with potions come end of season. It has been a long tedious season with 538 battles so far.

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Chatting with rtonline about my Water Focus, I told him am aiming for 6 chests but I ended going for 7, it was such a good performance day for me I had to stop because of my ECR. I just love Water Splinter!

When KELYA FRENDUL launched, it was a chaos for my Water setup, I experienced BORTUS struggling against FRENDUL so I had to get level 2 FRENDUL. I rarely use it though because my BORTUS is on a much higher level 4.

I like the Speed and Armor FRENDUL brought to the battle, with the Speed I took my opponent by surprise and with the blast my opponent was no match.

FOCUS REWARDS:

160 DEC there, 2 days away from season end and Dragon Focus is next, hopefully I put up the same show.

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With so little stats, GARGOYA SCRAPPER are prone to be taking likely and sometimes ignored but these are monsters up for vengeance over the destruction of the home by Chaos Legion.

Scrappers despise the Chaos Legion for destroying their home. Now, they seek the knowledge to create more of their kind and, using what they learn, build more Gargoya. Across the Splinterlands, they have established workstations to grow their numbers and advance their culture, creating Gargoyas of countless sizes and varieties.

Their ultimate goal is to avenge their fallen brethren, rebuild their home, and see to the defeat of the Chaos Legion.

A Regular GARGOYA SCRAPPER currently trades at $0.052 while the Gold Foil at level 3 trades at $0.92.

This monster comes in handy in low mana battles, I like the level 3 where the Void ability comes in against magic enemies.

Battle Ruleset

*Heal Out

Little League

Mana Cap 15*

With just 15 Mana with MOTHER KHALA as my summoner for the +1 health PELACOR CONJURER led the attack, CONJURER have been a very favorite monster especially in battles of low mana, the Flight and Magic Reflect ability can be a pain for opponents in various battle rulesets.

Next up was GARGOYA SCRAPPER to lead the attack should CONJURER be eliminated, a position SCRAPPER excelled when the opportunity came.

Selling for $0.24 I want TIME MAGE at level 3 already where the magic attack becomes 2, slowing down your opponent goes a long way in having you attack first and that is what MAGE brings to the team.

You've got to love STITCH LEECH at level 6 where it gains Life Leech ability, STITCH comes in at fourth spot with the Sneak attack.

I like CELESTIAL HARPY so much I had to own a GF one, HARPY have been a good acquisition with a level 3 going for around $7. Harpy preys on the low health monsters.

FURIOUS CHICKEN was meant to take a hit for the team at the backline.

In the end GARGOYA SCRAPPER stood tall with victory achieved.

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I had a busy offline day, as a result I couldn't put in more grinding time for my Focus point battles. The next Focus element being Water, I hope to perform better and make up for today.

This was a battle I was surprised to come out victorious, seeing PHANTOM OF THE ABYSS was enough to scare me but NECTAR QUEEN and SCREECHING VULTURE manage a hit each at PHANTOM which is rare considering the dodge ability.

FOCUS REWARDS:

I will be putting in more battles tomorrow to make up for today.

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I had a good time with my Life Focus, the victories came in the toughest of battles. My win rate is currently at 51.7% that is very scary and hope I don't drop below 50%, I have always maintained above 52% win rate. So far I have put in 420 battles, 217 wins.

I had two Reflection monsters which quite please with their contribution to the team and two Sneak monsters that made sure damages are done from enemy backline.

I just wonder which is the deadliest melee Sneak monster on Splinterlands, Sand worm, Silvershield Assassin, Skeleton Assassin, Stitch Leech...? I think I like Silvershield Assasin more for that double strike which comes in handy against monsters with armor.

FOCUS REWARDS:

REVEALER, will be interesting to see how this monster perform on the battle field.

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It was a Water Focus and I sure had fun, I am happy with my Water deck considering the level I am presently, grinding out victories isn't much of a mission but for yesterday's losses, I wanted to be ensure more wins, so I rented PHANTOM OF THE ABYSS, honestly I don't like this monster because of the Dodge ability, you just can't get passed this beast. So I had fun with it securing my backline and it did the just exceptionally it was fun to watch.

It is selling between $90 to $260 in market, the gold foil is listed for $1000 level 2. This is one of the beast from the Untamed era and you don't want this monster frustrating you with the Dodge ability.

FOCUS REWARDS:

Some cool rewards there!

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I had a Fire Focus with the intention of making battles a lot easier to win, I rented Yodin Zaku a summoner that needs no introduction. A bit of Lore on Zaku below tells the magnitude of force we are looking at.

Yodin Zaku was a War Demon of the times before the Splintering so long ago. He was a hybrid child born of two warring races, the Efreet and the Bulludae, the Demons of War. But he never perished. His being was imprisoned in an ancient artifact that preserved his life, and now, nearly a thousand years after the Splintering, Yodin has opened his eyes and risen from his bondage.

At the time of writing a Regular copy of Yodin Zaku goes for $400 while the gold foil is at $12 000, you will have to break the bank for the GF.

Battle Ruleset

*Spreading Fury

Lost Magic

Mana Cap 48*

My opponent's summoner is not to be ignored, that is one beast of a summoner in the league of Zaku. Scarred Llama Mage trade at $325 regular with the Gold Foil exchanging hands for $6000

With the summoners out of the way, Grum led my lineup the goal for Grum is always to get the Bloodlust kick in, then it just gets unstoppable like a runaway train without breaks, you would want to get out of the way...

Armed with 6 armor with closed range attack Lava Launcher stepped in for second spot. Should Grum not make it Lava Launcher will be leading the frontline.

The Scatter ability of Blood Maker makes it a favorite in Zaku's lineup or Blast ruleset, you just don't know which monster will be attacked next which makes Blood Maker unpredictable.

Fourth place in my lineup was Ferexia General with the Snipe ability, interestingly General has Inspire ability at level 4. It currently traded around $8.

I am a fan of Mantoid, Zaku users loves this monster as it is often used for the Snipe attack. It gets quite heavy on the attack at level 3 with Snare ability coming in at level 6. Mantoid is on the cheap, it trades around $0.81.

My backline wasn't protected which is normally against my strategy. Goblin Chariot at the back with just 4 health isn't expected to last long in the battle against Sneak monsters but when using Zaku you just attack with speed and the blast does the damages.

It was a day I rented Zaku to accumulate Fire Focus points and it was fun taking Zaku for a spin.

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I would say I have adapted fairly to the new reward system, Earth Focus have been very good to me. Then came Death Focus, there's just something lacking in my Death lineup which isn't giving me good win rate, I think my Death Tanks don't hold the frontline long enough.

I normally will change Death to other Splinter but this time decided to rent a summoner I admire a lot Mimosa Nightshade.

Little did I know what was going to befall me, I got beaten so badly I was only able to accumulate 3 chests, my ECR which I have been managing quite oaky got depleted to less than 50% for the first time, at that point I decided the beaten I have put myself to is enough and had to call it a day.

Next time am changing my Death Focus to anything other than Death Splinter!

FOCUS REWARDS:

Blood Maker, I want more of them!

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Earth Focus have been very dominant for me and surprisingly it is giving me good result.

For some reason the system keeps pairing against friends I know on Hive. Today I was paired against @rtonline and @dexpartacus

The first battle was against rtonline being in the same Guild and interact on daily basis it was fun coming up against him in Ranked battle. He dreads my Cornealus so am glad I beat him with Cornealus 😃

Second battle against dexpartacus, I haven't catch up with him in a while so Splinterlands decided we face of over DEC, it was an interesting battle, his got a monster I dread Halfling Alchemist, I so hate that monster due the its Halving ability, I was glad to see it eliminated.

It was fun coming up against you two, another fun day on the battlefield.

FOCUS REWARDS:

The rewards, am loving them!

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It was a Fire Focus today, Not wanting to struggled in accumulating points for at least 5 chests I rented Zaku to make things a lot easier, knowing the strength of Zaku it was a move I enjoyed.

Though I was too excited to use Zaku and in some cases I shouldn't have use it but chose to use and lost some battles.

Few weeks ago the system randomly paired myself and @brianhuang, knowing how strong a player he is I wasn't expecting to pull off a victory but I did. 🙂

While doing my Fire Focus today we got paired against each other again, there's just a nice different feel to being paired against someone I know on Hive and this time I lost to him. Now we are even 😃

Strong lineup he put out there, I just couldn't get pass Pelacor Mercenary with the blast. Hopefully we meet on the battlefield again buddy!

FOCUS REWARDS:

I am yet to use Vampire Bat but I sure will be stacking up!

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I eventually got a change of Focus from Earth to Fire, I found Earth a bit easier after doing Earth Focus for four consecutive days.

Fire Focus wasn't entirely bad either, I got Magnor coming to my rescue every now and then.

When I get a chance to utilize the power of Cornealus like in this battle, I take advantage of it and go at my opponent with the large floating eyeball.

Cornealus at level 4 will be a nightmare, you might as well throw it in the frontline and it will be capable of taking hits from melee, range and magic monsters while healing itself.

FOCUS REWARDS:

The rewards are looking quite good I must say!

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If you surf the Earth Splinter well enough, you are bound to find a couple of monsters that thrive at being thieves, Goblin Thief being one from the Untamed era, for Chaos Legion Venari Knifer was the best thieve it could present.

Venari Knifers are specialized rogues, assassins, and thieves that make their living through shadier dealings in the Realm of Silence underneath Praetoria. They often work as part of criminal organizations or guilds, taking on contracts to put more gold in their pockets. When the Chaos Legion's agents came to Praetoria, many Venari Knifers saw them as new benefactors for their mercenary work. Using the tunnels that run beneath the surface world, the Knifers move like shadows in the night to strike at their opponents.

It was a Earth Focus and the opportunity presented Venari Knifer as a suitable monster for the battle and partake in this week's SHARE YOUR BATTLE Weekly Challenge! VENARI KNIFER

Battle Ruleset

*Equal Opportunity

Mana Cap 28*

Wizard Of Eastwood was my summoner in this battle, the -2 Armor on enemy monsters is an advantage for my monsters to attack without armor or less armor to go through. Opponent's summoner being Kiara Lightbringer, not a summoner I have come across a lot but very economical with just 2 Mana.

It was a Flesh Golem led attack, I went for Golem because if the Heal ability to last longer in the frontline. I always want Flesh Golem at level 4 but gone pricey, it currently trades at around $10 per copy

.

Creeping Ooze in second spot was meant to slow thing down.

I had Disintegrator in third spot to Demoralize enemy monsters which happened to be a wise move because my opponent had Silvershield Knight with the Inspire ability that would have be terrible to deal with.

Haven reduce armor from enemy monsters through Wizard Of Eastwood, Queen Mycelia provides armor to friendly monsters, an ability that goes a long way in helping the team.

Knifer comes with Thorns in fifth place, being a very fast monster it launched the first attack on Shieldbearer which it eventually eliminated in the third round. A level 3 Gold Foil in the market goes for $1.38.

The Thorns ability of Mycelic Morphoid and Knifer makes them a favorite, you don't go attacking them with melee without incurring damage. These helped in taking out Silvershield Assassin which is one hell of a nightmare to deal with when on a sneaky move.

Overall Venari Knifer was impressive in this battle.

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Managing my ECR is now very necessary, I wouldn't want to deplete my ERC below 65% in the name of wanting more rewards, I try staying above 65% and take the rewards I have accumulated for the day. So far am content with 19 SC I have accumulated in 5 days, will see how much I get come end of season.

Who isn't a fan of Screeching Vulture? I like this monster, I was fortunate to accumulate from rewards to level 4, can't recall if I bought back then. I wish I have it at level 6 though where the Scavenger ability kicks in.

FOCUS REWARDS:

Vampire Bat, I want 30 of those!

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I missed out on the accumulation of Orc Sergeant in the Untamed era, I like this monster for it Reach and Inspire ability. I have come against the level 6 a few times I liked its performance.

Not a monster you come across often on the battlefield, perhaps its mostly used in higher leagues.

Orc Sergeant took a few hits for the team before Sand Worm and Uraeus managed to wrap up the battle for a win.

FOCUS REWARDS:

Fourth day into the season with new reward system am beginning to settle in and adapt to the changes. Some rewards there to keep me happy. DHAMPIR INFILTRATOR was used against me today and I love its performance, I've got my eyes on that card.

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It was the last few days of the just concluded season, the battles were brutal, no mercy for the weak as we all trample on each other for glory.

I was on a losing streak and had no where to hide but to grind out the victories, there was no giving up, it was a matter of going at your opponent with the best suitable element for each battle.

Scouting my opponent I saw the likelihood of coming up against level 5 Obsidian. I felt I was no match if I go at my opponent without some special ability monsters, at least I have to put up a good fight I told myself.

Battle Ruleset

*Stampede

Equalizer

Mana Cap 44*

With the anticipation of enemy Obsidian, Unicorn Mustang had to lead my attack to reduce damage from magic attack with the Void ability. Unicorn Mustang have become very useful monster especially with the introduction of Obsidian.

It currently trades at $17.98 per copy. A mistake I did in my early days of playing Splinterlands was combining cards unnecessarily, I have 2 Mustang combined, I wish I didn't have them combined, I would either rent out one or sell for another card.

Being an Equalizer ruleset I had to bring in Spirit Druid Grog for that special ability I mentioned above Resurrect In a battle of this magnitude bringing an eliminated back to like for a second chance on the battlefield helps a lot.

Interestingly it will cost you $17 to pick a copy of Spirit Druid Grog off the market.

Another Legendary in my lineup was Queen Mycelia, I bless the day this queen came my way from Chaos Legion pack opening. Queen Mycelia have been a great force added to my Earth Splinter, bringing magic and armor to the team. in third spot. Queen Mycelia trades for $16.38 at present.

A Silence ability will do some good in reducing the magic attack of enemy monsters, Mushroom Seer provides such ability pretty well stepping in fourth place of the lineup.

Be prepared to part with $16.89 if Mushroom Seer interests you.

Goblin Psychic might be slow but the Tank Heal it provides to frontline friendly monsters is one to take advantage of with Affliction ability at level 4. A Gold Foil Psychic trades at $4.49.

The first thing preys notice is the unusual large heads of Mitica Headhunter...I will let the Lore describe better

These savage hunters are from one of the two original villages of Anumün and are named for their unusually large heads, which are the first thing their prey sees, but at that point they’re as good as dinner.

The Snare ability the speed at which Headhunter attacks makes it a suitable monster for a battle of this magnitude, I had no where to run, I had to give it all against my deadly opponent and came out victorious.

One of those brutal battles of last season.

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I recall Little League being my most dreaded ruleset in my early days of Splinterlands, I hated this ruleset so much I would want to give up and not take the battle. Today Little League happens to be one of my favorite ruleset.

Failed Summoner and Pelacor Conjurer both in the frontlines there. Celestial Harpy eventually secured the win for me, that is one monster I don't regret buying.

FOCUS REWARDS:

It was a Life Focus. I managed to earn Focus Points just enough for two chests in Silver League 1, will see tomorrow as I get into Gold League III.

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The much anticipated season with introduced new reward system is here, still trying to figure out how much reward I will be battling for but before that, last season's last quest needs getting out of the way.

It was a Dragon quest that ended up getting me a Legendary as seen below.

I put in 432 battles last season with 233 wins, 8 win streak.

QUEST REWARDS:

END OF SEASON REWARDS:

Now those are sweet rewards, the pack will have to wait for opening, GF MERDHAMPIR, that is cool, though have a Life Leech Water monster isn't what am used to but very much liking it. 🙂

The whole new reward cards needs trying out on the battlefield.

So good luck to everyone for the new season and new reward system.

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I had Death quest which I altered for Dragon. Even with Dragon which gives me fairly good result was a nightmare on the battlefield, the victories just won't come and for some reason I kept my cool and kept at my opponents.

Nerissa Tridawn is one of those monsters that reasonably powerful at level 1, the stats are impressive I am not keen on having it leveled up, level 4 does interests me though, use it with a +1 magic summoner and you are going to pile up misery on opponents.

It was against Zaku and Tridawn played a massive role in squeezing out a victory for me.

I might just pick up a few Nerissa Tridawn for sale later as I think it is a bargain now at $1.84

QUEST REWARDS:

Who else can't wait for this season to end? I just can't as we are now hours away!

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It was a Dragon quest which saw hitting that 7 losing streak, there's something about 7 losing streak which tends to repeat every season with me, am I the only one that finally get a win after the 7th consecutive lost?

Spirit Druid Grog is a monster I use once in a while and when I do it is on occasions of Equalizer or Reverse Speed ruleset for that resurrect ability. As it gets leveled up interesting abilities kicks in as seen above. Very interesting abilities this minster can be deadly when leveled up.

You can pick one off the market for $16.19 at the moment of writing this post.

QUEST REWARDS:

Finally a Rare came my way, it hasn't been the sweetest of rewards of late but its all good.

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The stats of Cruel Sethropod was enough for me to get it at level 3, I like the fact it fits well into Little League battle ruleset as am constantly strengthening my less than 5 mana monsters. A weak point of Cruel Sethropod being against magic monsters, other than that it can very well hold it ground against range and melee attack with that sharp piercing teeth.

Sailors tell many tales of the dangers of the Cruel Sethropods. Armed with strong pincers and teeth as sharp as spears, they attack anything that gets within range. It is nearly impossible to remove a Cruel Sethropod once it has latched on, and many a sailor has the scars to show where they ventured too close.

With no abilities am quite happy with it at level three, on a second thought I should have gone for the Gold Foil which currently goes for $1.63 at level 3, the regular at $0,09 per copy.

So it is Cruel Sethropod's week for the Splinterlands SHARE YOUR BATTLE Weekly Challenge! CRUEL SETHROPOD

Battle Ruleset

*Target Practice

Heal Out

Mana Cap 27*

Being a Target Practice ruleset I opted for Cruel Sethropod to lead the attack know enemy attacks will be flying over which gives Sethropod the chance to focus on the enemy before it Kelp Initiate.

Summoner leading my team is Bortus, you've got to love Bortus for that -1 Magic it brings to the battlefield, It pays off a lot as we seen in this battle against opponent's +1 Magic Summoner Alric Stombringer.

Furious Chicken in second spot is meant to take one for the team from the first enemy attack.

A similar role was deployed for Creeping Ooze in third spot but managed to slow down Phantom Of The Abyss, the fastest monster on the battlefield, one I hate coming against if am not equipped with magic monsters.

Djinn Oshannus's Void and Phase ability is meant to absorb attacks while also attacking in fourth place, a lot depends on Oshannus in securing victory for the team.

Venari Wavesmith have become a very favorite monster I use quite often, more reason I had to push it to level 4 and I have been loving its contribution to my lineups.

Get yourself Axemaster if you don't have one! Brutal, fast and goes at enemy twice, here's a monster that brings high win rate the team.

All it took to secure victory was four rounds!

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It was a Sneak quest I wouldn't describe to be easy or difficult, in fact I ignored the quest know I will use Sneak monsters whenever possible and rather focused on winning battles.

Battle of the day is this one where I defeated Zaku, beating Zaku doesn't come easily so it is worth celebrating, it is another kind of victory considering the strength of Zaku.

I have to give credit to Fire Elemental and Pyromancer for bringing in the Blast effect, making it possible to beat Zaku at his game of course credit goes to Magnor and Serpentine Spy for being at their best.

QUEST REWARDS:

19 DEC, 2 Commons and a Portion. It has been so far so good season.

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brianhuang is beast on the battlefield, I have been watching some of his shared battles recently and it is scary what he does to opponents, basically I feel out of his league.

While completing my Life quest today I realized I have been paired with someone I know on Hive lol, there's always a different feel to it if the has happened to you, brianhuang is now the fourth person I know the system have randomly paired us for ranked battles.

I know he likes using Chaos Dragon lol, so I guess am lucky mana cap was 29. It has been a week of using Sneak monsters a lot so this is just another sneaky move that paid off.

QUEST REWARDS:

It is 55.2% win rate currently with 306 battles in so far. I will be hitting 400 battles by end of season but doubtful of 500.

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Being a Sneak quest I was pumped to deploy sneaky monster in my battles today. Most of them I enjoyed but I tend to enjoy this most because I took care of the dangers from my opponent before enemy monsters settle in to the battle.

Imagine Kron coming at me with Last Stand ability even without Heal ability was still going to be a deadly for to contain.

Flesh Golem eventually got the Last Stand but bigger threat was already taken care of. Being sneaky pays off at times.

QUEST REWARDS:

275 battles in so far, I am behind in the number of battles I usually put in, with just about 4 days left, I've got to push for 500 battles like last season.

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Unlike yesterday today was a good day on the battlefield, I wasn't pushed around and kicked all other the show. I fairly got kicked and returned the favor.

Today's quest being Neutral didn't take long, as a matter of fact I wasn't aware I had no neutral monster in this battle, I was mostly focused on winning battles to increase my win rate, making up for yesterday's losses.

Like Grund, Axemaster is another one with Double Strike, this guy wins battles, fast and live for hitting an opponent twice. Level 3 or 4 is so appealing but requires some USD to have it leveled up as a copy of Axemaster currently goes for $8.10

QUEST REWARDS:

I need to check up on both Pelacors to see if they need leveling

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Being a a fearless warrior, a warrior his tribes looks to for defense, Grum commands respect within his tribe...

Grum is known throughout his tribe as the strongest warrior. Born in the Sands of Draykh-Nahka, his hard upbringing made him a survivor. There was no weather too extreme, no drought too long, and no enemy too cunning for Grum. He became well-respected within the region for his battle prowess and defended his tribe countless times against the creatures of the wastes. Tales were sung around the fires of Grum's battle with the Great Wyrm of the Sands, the Earth-Shaking Titan, and Velissa the Sorceress. Grum's tribe, known as the Desert Blood, honored tradition, strength, and courage. He grew to become a legend amongst his people.

Battle Ruleset

*Armored Up

Reverse Speed

Mana Cap 50*

It was a battle ruleset Grum is expected to excel, as seen above Tarsa at level 1 with the +1 Melee and Health for her monsters fits perfectly well for this battle. The enemy on the other hand showed up with Thaddius Brood, a summoner with -1 Magic and Health ability at level 5. My opponent's line up is a deadly lineup to come up against had it not been a Reverse Speed ruleset.

Grum led the attack, the goal is for the Bloodlust ability to kick it and when that kicks in, this beast becomes unstoppable and devours anything in his path. At the time of writing Grum trades at $10.50, I have been keep an eye on Grum to buy 2 copies at $8.0 so I can have it at level 2.

Radiated Brute played the Reach role in second spot this is to aid Grum in going at opponent lineup in first position since am hopeful of Grum's deadly ability Bloodlust which paid off in the second round with Brute going at Cursed Windeku.

You don't want Sand Worm coming at your backline especially not with +1 Melee from Tarsa. A second attack of Life Sapper was enough to send the Life Leech ability monster off the battlefield.

I went against the battle ruleset fielding in Zalran Efreet in fourth position being the only faster monster in my line up which happens to be Magi Necrosi's target.

The plan is to have Ettin Spearman and Radiated Brute aid Grum in the frontline which worked quite well with Spearman in fifth spot.

Disintegrator was deployed in backline to Demoralize enemy melee monsters as well as shield the backline by taking some hits from sneaky monsters. A crippling effect hit Silent Sha-Vi but no major damaged done.

Grum Flameblade was the master of the show in this battle, watching Grum's Bloodlust ability in action is a delight.

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I was on the receiving end of losing streaks, it was almost a nightmare and loosing my cool, the first 3 victories of completing my Earth quest was easy. But the next two victories took me over two hours to dig out.

Grund did a good job with the Double Strike ability going at Mycelic Slipspawn, the quicker Slipspawn was eliminated the better for my line up to shift target to other monsters.

Grund looks like a monster your want to own at level 4, I have experienced level 4 for Grund come at me in battles, it wasn't funny.

QUEST REWARDS:

For all the beating I received today on the battlefield, the rewards are worth it.

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Tarsa's addition to Fire element have been a force to reckon with since her arrival, the + Melee and Health to her monsters isn't easy get pass. Like Splinter bites say Tarsa gets what Tarsa wants

It was a silenced summoner ruleset, after winning the battle and have it analyzed, I don't see me winning the battle and even if I would it would been more contested. I think the ruleset played to my advantage and having Wavesmith providing Armor helped a great deal.

Tarsa currently goes for $3.28 my Ryre at level 4 now is too far to get distracted on, so the goal will be pushing Pyre to level 5. As for Tarsa I might be looking at level 2 for her some time.

QUEST REWARDS:

I played with the mana numbers of my reward and I all get 6 all over, the Portion or DEC plus Deceiver gives me 6... just rewards with 6s

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I had a bit of a rough day on the battle field from what began as a good day with some win streaks later turned ugly but I put it under control before it gets out of hand against opponents bent on making the day a miserable one for me.

It was a Snipe quest and in no mood for it I changed to Earth quest.

Prismatic Energy was vital in winning the fifth battle, not even Dr. Blight could stop it from at the pace which it moves...

A Gloridax experiment gone awry has resulted in a blinding Prismatic Energy loose in the Splinterlands. The Gloridax news briefs have assured the public that there is only one Prism on the loose, but the mysterious Energy moves fast, leaving a wake of magical destruction wherever it goes.

QUEST REWARDS:

Talking about Prismatic Energy on the loose, Pelacor Conjurer is another not on the loose but with reflective ability, so when a Conjurer comes my way, I am a happy chap. 🙂

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Delwyn Dragonscale being a common summoner doesn't much Collection Power, at level 3 gives me 150 CP. I am contemplating on pushing it to level 4 so it can play my level 2 Legendary, I am not keen on pushing it beyond level 4 because it will take level 7 to play level 3 Legendary which am not prepared for, I will rather focus on Rare summoners.

The +1 magic from Dragonscale brutalized my opponent who showed with range and melee monsters it was a complete wipe out that might have left my opponent stunned and cursing.

QUEST REWARDS:

I am beginning to pick up momentum with 138 battles so far with 62% win rate. The Brawl was completed yesterday and I had 100% win rate which is good if I can maintain that.

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Venari Wavesmith has been a very vital addition to Water Splinter especially with the launch of Kelya Frendul with +1 Armor and Speed Bortus can do with a monster that bring Armor to the team and Wavesmith was happens to be the perfect one with considerable mana to get in lineups.

Having it at level 4 for that extra magic attack have been paying off for me. It was a Sneak quest and beating Zaku in the fifth battle that unlocks my quest was a sweet victory over the toughest summoner on Splinterlands.

QUEST REWARDS:

Am happy to get a Wavesmith and GF Deceiver, this is the third GF Deceiver coming my way, may the luck of GF keep sh

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It took just 22 minutes to complete my Neutral quest, it feels great completing quests this fast with almost no hassles, days like this don't come often.

I recall Torhilo The Frozen was a monster I come up against a lot when I started playing Splinterlands, it was a very difficult monster to beat. I just dread coming up Torhilo back then.

Some cards I just don't check their stats thoroughly, am surprised now that am writing about Torhilo to see it has the Last Stand ability though I think it will rarely be used at the back or in between the lineups for the Last Stand ability to kick in.

QUEST REWARDS:

Still low on the amount of battles I have put in so far, a lot to catch up on and get done around here, I did jump in on pSPS liquidity pool last night the APR over there is very tempting.

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I recall the first time Coral Wraith was used against me, I likes the performance against me and went straight for it in the market. I have never regret owing it. It really comes in useful in battles like this having a magic sneak attacking monster.

Also known as Warlocks of the Ocean, Coral Wraiths are the dark and frightening sorcerers of the deep. Stories say that they were once air breathers who grew tired of life on land. Through a magical alliance with the Mer Dark, they gave up their lives above the water forever.

A brief Lore about Coral Wraith above, her performance in this battle was epic, being an Epic card.

A card trades around $10-$11.25, the Rust ability sets in at level 4 requiring 20 copies to level up.

QUEST REWARDS:

9 DEC there, I will take that and look forward to end of season reward, Conjurer is always welcome hopefully I max out

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There was that smile on my face when I saw the Unprotected ruleset, it was a confident kind of smile knowing am going to deploy Magnor to take out my opponent before s/he even saw it coming.

Everything was on myside, I had Pyre for the +1 speed, Creeping Ooze was needed to slow down my opponent give Serpentine Spy and Magnor the chance to go at the enemy quickly. And when Magnor hits you, you don't see it coming, just as it comes quickly you have no time to feel the pain.

Magnor just another one of my monsters I am so fond of!

QUEST REWARDS:

It has been a good say on Splinterlands, so far am holding onto 54.5% win rate. I am happy with my input so far with 382 battles, I should be hitting about 450 battles come end of th

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Cerberus was my favorite monster when I started out playing Splinterlands, the fact that it Heals made it my favorite while still learning how to play the game. Over time Cerberus happens to be a monster I rarely use, I should actually rent it out now that am writing about it...

So I had Cerberus and Cornealus team up in a Fumes and Heavy Heaters ruleset for the fifth victory that unlocked my chests for the Fire quest.

It takes 14 combined cards now to reach level 3 compared to the stats we are looking at which is 5, makes me wish I started playing Splinterlands in its early days.

QUEST REWARDS:

As for the rewards, may they keep coming my way as nice as thi

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It has been two consecutive days of Earth quest, it wasn't easy but okay. I dropped some percentage in win rate but nothing major as am currently 54.2% with 330 battles so far this season.

Venari Knifer as the goes, is such a badass monster with thorns and for those that know me I like monsters thorns.

Ruleset: Super Sneak and Heal out with 27 mana, by the look of my opponent's line up had it not been for the Heal out ruleset I will be wipe out. Knifer saw the battle through dodging one from Earth Elemental.

Backfire ability comes in for Venari Knifer at level 6, an ability that will see the attacker take 2 damages it misses the target (Knifer), that along side the thorns could be a nightmare.

QUEST REWARDS:

It is a day for Conjurer coming my way, I surely don't mind more of them. I love Conjurer

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With only Earth element available for this battle and being a Earth quest, I knew my chances of a victory using Osidian against my opponent's level 5 Obsidian is very slim. So Mushroom Seer has the Silence role to play.

I had to rely on my heavy range monsters along with Sand Worm doing the sneaky job. A strategy that might have been difficult to execute with Mushroom Seer reducing the magic attack on Unicorn Mustang. Had Mustang been eliminated, Cornealus would be ready to take in some hits for the team.

QUEST REWARDS:

Happy rewards three days on a row, which puts a smile on my face 🙂

Currently 54.9% win rate with 295 battles so far. The battle for glory cont

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Not the an easy day on the battlefield, the losses where just to much it was difficult to win two battles on a row. The victories eventually came trying to complete my Fire quest, the last two victories I had to rely on Cornealus out of desperation and in search of wins.

Luckily close range ruleset came my way consecutively and I had to rely on Cornealus on both occasions. Kralus is a beast you don't want to be coming up against, had it been a level 2 Kralus we will be looking at very competitive battle with Heal ability of both monsters and Kralus being able to fly and Cornealus having the thorns ability.

QUEST REWARDS:

The rewards are getting better, hopefully it continues this way. A GF Pelacor Deceiver is definitely a swe

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It has been a Sneak quest for two consecutive days, I definitely won't complain having it everyday as long as it is not a Snipe quest.

Selena Sky happens to be come up against me today, I find those summoners with +1 Range attack dreadful to face especially when the opponent sets up the line strongly more reason I dislike coming up against General Sloan.

With just 935 in circulation this Selenia goes for $174 per card while the only 2 Gold foil listed for sale at level 2 goes for $6k and $16. That is one pricey summoner right there.

QUEST REWARDS:

Mother Khala and monsters edged Selenia Sky in this battle with the ruleset suiting my lineup might have been a tougher batter if it wasn't a melee mayhem.

The rewards got better today with Chwala coming my way.

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I only get to remember I have Naga Fire Wizard in reverse ruleset, at some point I had it rented out in the market. When I do however use it, I get good result most cases. Only now that am looking at the stats I realize it has thorns at level 5, this for me could do well at the back line against sneak monsters. Talk of sneak monsters, my quest today was a sneak quest.

The face off against Oaken Behemoth was an impressive one with Living Lava isolated from the battle.

QUEST REWARDS:

Hopefully a Rare or Epic reward tomorrow. 203 battles in so far, 113 victories which leaves at 55.7% win rate.

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You've got to love Grum wouldn't you? I had a Fire quest today that saw Grum and Magnor deployed to win battles for the team considering the strength they bring to the team.

Grum, a beast I think everyone should own, am still contemplating on having it at level 2, just two more copies and that will be achieved.

In a Devine shield and Heavy heater ruleset, I could afford having Furious Chicken take two for the ream making way for Grum to at least eliminate an opponent for that Bloodlust to kicked. Oh my days I love that bloodlust! 😃

It was wise to have those blast range monster do what they do best in such a ruleset.

Grum currently trades for $9.65, hopefully it drops to $8 so I can grab two on sale!

QUEST REWARDS:

619 DEC there, I will HODL for more SPS drops, a total of 263 Legendary and 265 Alchemy portions in my possession, I will keep collecting.

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I stood no chance against my opponent after scouting and seeing KELYA FRENDUL at level 6, I knew I was in for it and had to rock up with magic monsters.

Merdaali Guardian was becoming a nightmare to deal with for healing and restoring armor for Wave Brood. Thanks to Chaos Dragon for the scattered attacks that eventually saw Merdaali Guardian eliminated.

The restore ability only kicks in at level 5, you don't want to be coming up against that with the Tank Heal which almost frustrated me in this battle, had I not rock up with magic monsters I was going to be wiped out in seconds at the rate Deeplurker was lurking.

QUEST REWARDS:

The rewards haven't been the sweetest but they are worth accumulating and stacking up.

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Being a Dragon quest Brighton Bloom secured me two victories in the process of completing my quest with other 3 win from Delwyn Dragonscale.

I am quite happy to have acquired Brighton Bloom last year mainly for the flight ability against earthquake battles. I actually wish I pushed it to level 3 or 4 as it now trade at $8.10.

A strong lineup by my opponent there, probably with other element might have been more competitive, Death splinter is just just winning battles like other elements the way I've been noticing it.

QUEST REWARDS:

I've got to put in more battles, a lot happening at the moment more time is required of me on the chain generally. Just 116 battles so far with 61% win rate.

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Pelacor Conjurer has increasingly become a favorite monster I opt for in low mana battles, it is an added force to my Life deck which am really enjoying its flight and magic reflect ability.

The winged men have been happily welcomed by the people of the Splinterlands. Humans and goblins, having never known the power of flight, tend to see them as a daydream come to life. The pelacor defectors have fallen into different situations and Splinters, but they are all here to aid in the coming fight against the Chaos Legion

Having Pelacor Conjurer in the frontline to evade attacks and reflect magic attacks worked quite well against a battle I stood very little chance of wining. Another flight monster on the battlefield, one which I have a great liking for is Celestial Harpy also evaded attacks that eventually resulted in victory for me.

QUEST REWARDS:

It was a Life quest, one I enjoyed while back in the Gold league. Still early in the season with lots to play for I as encounter one battle at a time.

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Every monster has its days even the ones that are rarely used for battles. Battering Ram is one of those I rarely use because of its low health but becomes a monster I opt for in Reverse ruleset with low mama cap. And to give it more melee power I opted for Tarsa.

I stood no chance of winning the battle even as my opponent fielded Creeping Ooze in a reverse ruleset, Sea Monster and Crustacean King was enough to win the battle but I've never seen Living Lava played flight role in battles like this, I watched on and new I was going to lose the battle but with luck on my side and Lave keep evading attacks, victory was mine.

QUEST REWARDS:

I am just at the edge of getting back into gold league as I write this post, with 39 wins out of 60 so far, I've got to keep the battles rollin

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It was almost smooth sailing rising back to Silver league II from III, thereafter was a bunch of opponents walking over me with GENERAL SLOAN summoner with Range monsters that sees the battle wrapped up in less than a minute leaving stunned like a newbie on Splinterlands trying to understand how the game is played, that leaves me furious I have to put a stop to that as I have been analyzing how to counter those annoying lineup.

Besides opponents pissing me off, in a monsters lose abilities and Noxious fumes ruleset, I had to go for monsters with high health and massive damage to opponents, Chaos Dragon is one I sort for and the damages it did was one that left me delighted with my mind still on putting General Sloan users where they belong.

QUEST REWARDS:

We are back at rising up the leagues as am currently stuck on Silver II, am sure going to pull up some win streak into Gold league III between today and tomorrow as I plan to put as stop to annoying losses!

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I am a big fan of Hydra, this is another Legendary Neutral monster I wish I have, I always rent it some times back just to have fun with it and increase my win rate. I came up against a level 3 here with Cornealus being able to attack from first position made it an interesting face off.

A level 3 Regular Hydra goes for $1200 while the gold Foil goes for $18 000 with 150k collection power, get hold of that and its one hell of a boost to one's deck.

QUEST REWARDS:

It was a Life quest being the last quest of last season, it was initially Death quest but I had it changed because I wasn't in the mood for loosing battles on the last day when winning battles are tougher, I am finding it tough winning battles with my Death splinter.

END OF SEASON REWADS:

You've got to love Djinn Oshannus, this basically pushes Oshannus to level 3 but I have the all 3 rented out since I have to upgrade Bortus to level 5 to make use of level 3 Oshannus.

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Far from a good start of the season for me, not rewards-wise but completing my Fire quest and wining battles was so difficult it felt like it continued from the last three days of last season. I managed 7 win streak earlier on and what followed was my ass kicked all over the show.

My win rate currently seats at 53%, something I have to work on during mid season to improve on my win rate.

REWARDS:

  • DEC 18
  • LEGENDARY PORTION CHARGE

Grum saving my ass there I was so hopeful foe a victory so my quest can be completed.

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I had to complete my quest before end of last season which was approximately three hours apart, if I delayed I stand the chance of getting my rewards in Silver league when the new season starts.

So it was Earth Quest, that went fairly okay, the rewards am quite happy with compared to my end of season rewards.

REWARDS:

  • DEC 21
  • PELACOR BANDIT
  • TWILIGHT BASILISK
  • PELACOR MERCENARY *2
  • ALCHEMY PORTION CHARGE

Haven been rewarded with merits for partaking in guild brawls, I decided to spoil myself to a Gladius case, which I got 3 Rare cards and forgot to use them in my last participation in the brawls, interestingly all these monsters has the Bloodlust ability like Grum. RELENOR CLEAVER looks to be a favorite though am yet to use it.

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It has been another season where I failed to hit 10 win streak, it has been 7 and 8 win streak these past seasons. Just shows how more competitive the game have become.

Today's Quest being Sneak quest was fun, I am a fan of Sneak monsters and having to complete a quest with them is always fun.

REWARDS:

  • DEC 21
  • VENARI HEATSMITH
  • ALCHEMY PORTION CHARGE
  • LEGENDARY PORTION CHARGE

The rewards have been less interesting for me these past two days but it can't always be sweet rewards everyday so am looking forward to my end of season 22 chest loot.

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It was defeats after defeats as I embarked on completing my Neutral quest, I would randomly a battle in every 3-5 battles. I was losing my mind as I had to complete my quest before going out for an appointment.

The victories eventually came and when decided to come they cam consecutively I just couldn't believe it. It day 3 of having it very tough on Splinterlands, can the season just come to an end already...

REWARDS:

  • DEC 23
  • PELACOR BANDIT
  • VENARI HEATSMITH
  • LEGENDARY PORTION CHARGE

Collecting PELACOR BANDIT have been fun, it just won't stop coming my way as I level them up!

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I was surprised at the less amount of time it took me to complete my Life quest considering the last 48 hours have been tough in winning battles which is normal, end of season is just 2 days away so the fight to finish top intensifies at this time of the season.

REWARDS:

  • DEC 5
  • NAGA ASSASSIN
  • PELACOR MERCENARY
  • ALCHEMY PORTION CHARGE
  • LEGENDARY PORTION CHARGE

The rate at which I was losing battles, every lineup became very important for me, I became extra strategic so as to record victories. Its been a challenging last two days which tends to bring the best out of me on the battle field, emotion gets involved at times but I generally have it under control.

Good luck to everyone as we approach end of season.

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It is times saving when I get to complete my quest in less time than taking over an hour, I can't remember when last it took me that long though so today's Neutral quest was under 40mins.

I have been looking forward to receiving PELACOR DECIEVER, another 2 more and I will be having it at level 5 for a rent out since I hardly use it.

REWARDS:

  • DEC 23
  • PELACOR DECIEVER
  • PELACOR CONJURER
  • PELACOR MERCENARY

RULER OF THE SEAS is one Water monster I dread, you've got to watch out for that blast ability it has, am glad I was able to out smart my opponent in this battle.

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My win rate have dropped to 56.4% that's about +2% from the last time I checked. I'd like to think there's a bit of improvement because, I am normally around 51% at this time of the season with just 4 days left for end of season.

Nothing completely different I am doing besides adapting to the challenges and countering my opponents.

REWARDS:

  • DEC 9
  • TWILIGHT BASILISK
  • VENARI HEATSMITH
  • PELACOR CONJURER
  • PELACOR MERCENARY
  • ALCHEMY PORTION CHARGE

Today's quest being Neutral quest scored me a Rare Dragon monster, TWILIGHT BASILISK I love this monster in Little League ruleset when I have to use Dragon element.

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Cornealus's large floating eyeball is a freight to many with strange magical powers, the monster can see anything for miles in any direction and till date no one knowns where it came from.

So in a battle that saw enemy monster at the verge of victory Cornealus and Dr. Blight had to save the day.

Dr. Blight, the right hand of doom, one from Chaos Legion, a Dr. of affliction strangely camouflaged you wouldn't see him. Give Cornealus a chance to attack from first position like the combat rule you might have to deal with its resilience coming at you with everything it's got.

Having Dr. Blight at the backline preventing enemy monster from healing was a delight to watch, which makes this battle my most favorite of the day.

REWARDS:

  • DEC 67
  • NAGA ASSASSIN
  • PELACOR BANDIT
  • PELACOR MERCENARY
  • LEGENDARY PORTION CHARGE

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CHAOS DRAGON has been a powerful monster addition to my Dragon element, since I luckily acquired it from pack opening, my Dragon splinter win rate have been considerably good.

A level 2 CHAOS DRAGON where the blast ability comes in is a must have but I can't now because my summoner needs upgrading first.

REWARDS:

  • GARGOYA LION
  • PELACOR BANDIT
  • VENARI HEATSMITH
  • PELACOR CONJURER
  • ALCHEMY PORTION CHARGE
  • LEGENDARY PORTION CHARGE

Being a Dragon quest, it was almost smooth sailing with 4 consecutive battles won, the fifth one wasn't to be as I got my ass kicked but overall it was a good day on the battle filed.

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117,845 Collection power is currently available to me which keeps me in Gold League III, some of my cards especially the Gold Foils are rented out, I should be very close to 150k Collection power by the looks of things.

I think I can only tell if I pull my cards off the rental market but am in no hurry for that.

REWARDS:

  • DEC 8
  • PELACOR BANDIT
  • PELACOR MERCENARY
  • ALCHEMY PORTION CHARGE
  • LEGENDARY PORTION CHARGE

With Splinterlands, it is unnecessary to try and to out opponents punch by punch or those small attacks, some battles requires the likes of Uriel, Magnor, they come in with no intention for strategies but just to destroy anything before them.

And that is what Uriel did in this battle and it is delightful 😃

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My win rate so far currently seats at 59%, I will be quite happy if I could end the season above 55% win rate, though am yet to put in more battles. So far 145 battles, with 86 wins.

Today's quest being Water Splinter was a good one, in just about 60 minutes my quest was completed.

REWARDS:

  • DEC 21
  • DJINN OSHANNUS
  • VENARI HEATSMITH
  • PELACOR MERCENARY

I am loving the all melee monster battle there, it felt like I was up against MYLOR CRAWLING with thorns. It was a sweet victory in the end.

But the reward was sweeter as I pulled off a Legendary! 😃

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https://3speak.tv/watch?v=joetunex/zbewrhqc
Not many copies of WAKA SPIRITBLADE are in circulation, if you own one, it is either you were able to buy one or rent it for battling. We are looking at a Legendary summoner that is not one of the cheapest in the market.

A Regular WAKA SPIRITBLADE currently goes for $2000 while the Gold Foil trades at $20 000 the cheapest in the market. So WAKA SPIRITBLADE is not your ordinary summoner!

Waka was known throughout Praetoria as one of the greatest summoners the world had ever seen. Tens of thousands of people flocked to the arenas to see this battle mage compete and he never failed to entertain them. He became so adept at his art that he was able to stun the crowds into silence with his theatrics, drawing out battles longer than necessary, and even making it appear that he might lose, only for him to turn the tides and come back with a resounding victory.

LORE

Waka is one to be feared in battles, you don't want to come against deadly monsters and have to deal with poisons coming at you as added power received from Waka.

It was just another day on Splinterlands, I showed up as I normally do, put in some battles, get beaten and make sure I record some victories as well.

My opponent showed up with WAKA SPIRITBLADE as I anticipated from scouting, I was scared of coming up against such a deadly summoner but also cherish the chance to face Waka, either win or lose I was prepared to take the outcome but not without a fight.

48 Mana to the first battle as seen in the video with Lost Abilities and Range Monsters excluded was the combat rule.

I opting for Water Splinter was my move, after the battle I saw BORTUS would have done better with the -1 magic ability compared to KELYA FRENDUL's speed and shield.

The likelihood of facing the same opponent with Waka is high, notice my opponent for both battles happens to be bigboy123

The battle line was draw, I had to rely URIEL THE PURIFIER for the second battle with the help of MOTHER KHALA. One of the reasons Uriel is a favorite is because of that blow it sends the way of opposing monsters that gives them no chance to think what just hit them.

Uriel saved the day in a 14 Mana, Monsters with Odd number and Range monsters with ability to attack from first position battle.

A victory was recorded against bigboy123 for a second time. A sweet victory I will call it. Next time I come up against Waka, it might not end in a victory for me but I will sure be putting up a good fight.

I look forward to a third time pairing against bigboy123 an opponent that probably is unaware I have recorded the double over him/her.

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https://3speak.tv/watch?v=joetunex/irndnfcb
My win rate currently seats at 61% with just 90 battles and 55 victories registered so far, I should be able to put in more battles over the weekend and next week, which I think my drop my win rate to the 50% zone.

Today's Death quest was a bit challenging which is normal with the game.

REWARDS:

  • DEC 4
  • PELACOR BANDIT
  • PELACOR MERCENARY
  • VENARI CRYSTALSMITH
  • ALCHEMY PORTION CHARGE
  • LEGENDARY PORTION CHARGE

The rewards from this quest is better, hopefully it gets better so I can accumulate some Rare and Epic cards. CORNEALUS alongside HARKLAW was able to secure a victory for me here in a Fumes and Equal Opportunity ruleset, a ruleset these two tends to combine well together in giving me that win.

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https://3speak.tv/watch?v=joetunex/ytpsjkdm
I am glad to have made my way up to Silver league I despite my busy schedule, the quest have been less difficult to complete which is what I need currently until I get some free time than I currently have.

Today's quest being Earth Splinter was completed in less than 40mins.

REWARDS:

  • GARGOYA LION
  • VENARI HEATSMITH *2
  • PELACOR MERCENARY

With yesterday being an all DEC rewards, today happens to be only cards. I am hopeful the rewards will get better as the season unfolds.

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https://3speak.tv/watch?v=joetunex/sprpcfcs

I had to trust CRUEL SETHROPOD there to lead the line up instead of the usual SEA MONSTER led lineup, Chaos Legion have really introduce options to the game and you either start trying out the new monsters along with the old ones for better results or endure getting beaten.

REWARDS:

  • DEC 15

No cards today, I got into Silver league I and got kicked out without a seconds longer in there but am sure going to be making my way back in there.

Snipe Quest it was.

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https://3speak.tv/watch?v=joetunex/rephswwa

If there is any monster out there I derive joy watching it has to be MAGNOR, one because I own it, secondly that Enrage ability that makes him deliver the devastation punch just gives me joy 🤣 yes there a few of the out there but MAGNOR just has a way of making me happy.

Not many monster without Heal ability will show up against four monsters and take them all out. 😂

I suppose that's me showing off right there!

REWARDS:

  • DEC 13
  • GARGOYA LION
  • PELACOR BANDIY
  • PELACOR CONJURER
  • PELACOR MERCENARY

By the way it was a Fire Quest, MAGNOR's destructive power excites me more than the quest rewards

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https://3speak.tv/watch?v=joetunex/snuiccej
I got myself rooted in Gold league III the highest my collection power can allow me, completing today's Fire Quest had a bit of toughness to it as we are just about four days away from end of current season so battles are expected to be tougher this time of the season as we all scramble to finish as high as possible.

REWARDS:

  • DEC 3
  • DJINN RENOVA
  • PELACOR DECEIVER
  • ALCHEMY PORTION CHARGE
  • LEGENDARY PORTION CHARGE *2

MAGNOR is always a go to when I have to complete Fire quest, I had him winning me about 3 battles today which was quite cool on such a tough day on the battle filed

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https://3speak.tv/watch?v=joetunex/ztmlulsd
It was a Neutral Quest and the very first battle to embark on completing my quest was to take CHAOS DRAGON for a spin, a Dragon Legendary monster I acquired yesterday from pack opening.

As it flew through the spinning vortex, the Chaos Dragon let forth a violent shriek, so loud that it was felt in the far reaches of every Splinter. The people of Praetoria fell to their knees, terror taking the strength from their legs and the courage from their hearts. For an army of monsters can be fought, the land defended with righteous fervor. But when even the invading hordes are fleeing before such a beast, what hope can there be? The answer is none when the eater of worlds has arrived, the true devourer of existence.

Source

CHAOS DRAGON is a beast, I knew I the moment I opened my pack and was fortunate to receive such a monster, have it well place in my line up with the right summoner and it will be devouring monsters randomly.

REWARDS:

  • DEC 4
  • GARGOYA LION
  • LAVA LAUNCHER
  • PELACOR DECEIVER
  • ALCHEMY PORTION CHARGE
  • LEGENDARY PORTION CHARGE

My day on Splinterlands got even better as a Gold Foil LAVA LAUNCHER came my way.

One of those sweet days on Splinterlands!

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https://3speak.tv/watch?v=joetunex/uztlnipe
Haven one just a battle in twelve and five hours away from my next quest I decided to give myself a break from the punishment I was being subjected to.

Five hours later it was a Sneak Quest, time to go again at opponent, this time I pulled in 6 win streak, with eight other battles and my quest for the day was completed in under an hour.

REWARDS:

  • DEC 35
  • URAEUS
  • GARGOYA DEVIL
  • VENARI SEEDSMITH
  • ALCHEMY PORTION CHARGE

Here we have Equal Opportunity and Range Monsters attack from first position, CORNEALUS was best suited for me, with its Heal and Thorns ability against GRUM FLAMEBLADE's Bloodlust I was keen on the outcome of how these two can possibly take on each other...

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https://3speak.tv/watch?v=joetunex/kcuxcrvp
Death Quest it was, which I found easy to complete at seven attempted battles.

Now the rewards are quite cool as two Rare cards and a Chaos Legion pack came my way. Getting these for daily quest is quite awesome.

REWARDS:

  • PACK 1
  • DEC 17
  • NAGA ASSASSIN
  • VENARI HEATSMITH
  • VENARI WAVESMITH
  • ALCHEMY PORTION CHARGE

It just felt like I was going to lose this battle judging by the line up, to my surprise my to snipe magic monsters pulled some fast moves that placed the battle in my favor for victory.

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https://3speak.tv/watch?v=joetunex/gvnlhkjg
Scouting an opponent can either go wrong or right, wrong when your opponent shows up with a Splinter you weren't expecting and right when you rightly predict opponent's Splinter and strategy.

In this case I was spot on and it delights me my plan to counter my opponent worked like a charm.

TYRUS PALADIUM is a cool Life summoner to own which my opponent showed up with, while MOTHER KHALA was my summoner of choice.

RULESET:

*Blast

Spreading Fury

50 Mana*

The plan to have CORNEALUS absorb the sneak attacks and retaliate with thorns paid off just like I intended. This is a role CORNEALUS has often played well for me battles and battles of this kind and it just rarely disappoint.

For CORNEALUS to stay longer at the backline the sneak attacks coming at it has to be minimal as possible, this is where WARRIOR OF PEACE and DISINTEGRATOR came in providing Demoralizing opponent's melee monsters.

SILVERSHIELD ASSASSIN needed freedom to exhibits his sneakiness and and he got it fairly shielded by WARRIOR OF PEACE and PORTAL SPINNER, he kept on at enemy backline and he just wouldn't stop but derives pleasure attacking twice each round.

You don't want a Scattershot monster lined up against you, PORTAL SPINNER in fourth place provides that Scattershot ability attack enemy monsters at random. Notice PORTAL SPINNER was the only monster unattack in the entire battle.

URIEL THE PURIFIER, sometimes I wish he attack every round and not every other round but when his turn comes to attack, you better have some form of shield to have some life left in you otherwise what happened to SACRED UNICORN was a typical example of what comes the was of monsters exposed URIEL'S deadly blow.

This, I had to brag about! Sorry.

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https://3speak.tv/watch?v=joetunex/ztojhzxi
The launch of OBSIDIAN have really drove attention towards UNICORN MUSTANG if you are looking at using magic monsters and making sure your frontline monster isn't just whipped out before the first round even concludes.

We are looking at THOHILO THE FROZEN and ALRIC STORMBRINGER kind of similarities here if compared to the Water and Earth element. If we look further we could find such similarity in other elements as well.

REWARDS:

  • DEC 15
  • PELACOR BANDIT
  • LEGENDARY PORTION CHARGE

Being a Sneak Quest, URAEUS played the sneak role quite well while the magic monsters had a go at each other. CORNELUS kept it tight in second spot which helped in keeping the magic monsters focused on delivering attacks after attacks.

Just a favorite battle of the day!

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https://3speak.tv/watch?v=joetunex/xzjvnitq
I very much love Water element and so it was a Water Quest. Fortunately for me I took my laptop to work and since it wasn't busy I completed my quest at work.

And when I got to the guest house the power was out in the entire town basically and at work as well, to make the day worse there was no water. And remember it is a Water Quest!

So if I hadn't had the chance to complete my quest at work, I was going to be screwed for the day and miss out, considering I don't skip is completing my daily quest a I value them a lot.

Just don't get caught when you play Splinterlands at work!

REWARDS:

  • PELACOR BANDIT
  • PELACOR CONJURER
  • PELACOR MARCENARY

I think it is cool getting a monster form a completed element, in this case PELACOR BANDIT.

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https://3speak.tv/watch?v=joetunex/ewwtanvp

You don't play Splinterlands if you are the type that gives up easily. First and foremost Splinterlands is a game but not just any king of game, it is a game that gets under your skin like chess, you know that feeling when your Queen gets eliminated while you are busy trying to capture your opponent's king... yes that kind of feeling.

So there was no giving up when opponents kept coming at me with menace, I kept at it, there's a victory somewhere I had to dig for it, I told myself.

REWARDS:

  • GARGOYA LION
  • GARGOYA DEVIL
  • LEGENDARY PORTION CHARGE

The victories came and when they eventually came, they came in succession unlocking my chest to the lion and devil of Gargoyas.

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https://3speak.tv/watch?v=joetunex/iowgnjhl
The beginning of new season is always a good time to put in some win streak, I was on a roll going for my sixth but it wasn't to be as a more strategic opponent put a stop on me. Looking back I actually admire his/her lineup.

REWARDS:

  • GARGOYA LION *2
  • PELACOR CONJURER

An interesting battle along completing my Death Quest, never thought I'd win the battle HARKLAW and CORNELUS did well in holding position till last, my opponent's lineup is one to admire, maybe an extra magic monster in place of the melee monster might have seen me lost the battle.

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https://3speak.tv/watch?v=joetunex/qqbxmoag
I found myself opting for other elements quite often than trying with win battles with Fire element which was my quest for the day because I could tell other element were more suitable for the particular battle, therefore taking my quest a little longer to complete.

REWARDS:

  • DEC 22
  • GARGOYA LION
  • DJINN CHAWALA
  • LEGENDARY PORTION CHARGE

I could tell my opponent would be showing up with OBSIDIAN the magic summoner, I normally would opt for magic to counter magic for magic but I opted for speed from PYRE the Fire summoner.

I was surprised at effectiveness of my strategy, I couldn't believe the win over my opponent's magic attacks will almost easily countered for a victory.

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https://3speak.tv/watch?v=joetunex/azlufrvd
Thorns vs Shield, which is more effective? One of the battles leading to unlocking my chest loot involved HARKLAW and DJINN CHWALA as well as CURSED WINDEKU in a Super Sneak ruleset.

Similar strategy having a monster with Thorns at the backline was deployed by my opponent and myself.

The focus battle ended up being a personal one between HARKLAW as both kept at each other attack after attack, it was fun to watch.

I love monsters with Thorns, Shield monsters are no joke as well. A battle as such got me appreciating both!

REWARDS:

  • DEC 4
  • VENARI HEATSMITH
  • PELACOR CONJURER
  • LEGENDARY PORTION CHARGE *3

It was a Dragon Quest, met some ass kicking opponents along the way but I showed up not backing down!

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https://3speak.tv/watch?v=joetunex/lpxqvwzn
Isn't the rewards just sweet? I think they are! Two Epic cards which are favorites as well for completing a Sneak quest. Maybe there's luck to it but the daily quest have mostly paid off for me rewards-wise.

REWARDS:

  • DEC 25
  • URAEUS
  • DJINN CHWALA
  • PELACOR BANDIT
  • VENARI HEATSMITH
  • PELACOR CONJURER

GRUND pulled a surprise win over the deadly fire monsters ready to take out any opponent in the way. One of the Sneak battles in completing my quest I really enjoyed.

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https://3speak.tv/watch?v=joetunex/dwwstrcx
I am finding QUEEN MYCELIA a lot useful for my Earth Splinter lineups, providing shield for friendly monsters is something I haven't really enjoyed in the past.

The blast ruleset and low mana of this battle makes it perfect to have her in my lineup. I was lucky to receive from one of my Chaos Legion packs. Currently QUEEN MYCELIA goes for $27.47 which is simply worth the pack buy at $4.

REWARDS:

  • DEC 17
  • PELACOR BANDIT
  • VENARI HEATSMITH
  • LEGENDARY PORTION CHARGE

It was Earth Quest, a quest which I had no difficulty in completing, I am currently in Gold league III just where I want to be and can only be due to Collection Power.

The plan now is to win more battles so when the losing streak comes I don't get drop to Silver league.

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https://3speak.tv/watch?v=joetunex/jahntuik
Despite the multitask, Dragon Quest took me just over 60 minutes to complete. I rarely use Dragon elements unless the Earthquake ruleset which makes me opt for BRIGHTON BLOOM Dragon Summoner.

I think I should use more Dragon element, those monsters are brutal!

REWARDS:

  • DEC 3
  • DJIN CHWALA
  • PELACOR CONJURER
  • PELACOR MERCENARY

Its mid season with my win rate at 52.7% currently and yet to establish myself in Gold league III, now is a good time to get that done otherwise I will be in for a tough ass kicking opponent if I leave it for too late.

In my chest was DJINN CHWALA, a favorite Epic Dragon monster currently at $0.69, that's quite a dip considering I bought a couple of this over a $ each months back.

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