Bad GM's Campaign Build-Along: Recent Episodes

Bad GM Productions

Join the Bad GM as he covers EVERY step to create your own campaign.

For his FIRST venture, he's taking on Deadlands Classic.

He'll detail how to create your own town, how to create NPC's, how to help your players create characters, AND walk through the process of creating scenarios and encounters for your campaign.

He will ALSO provide feedback from HIS gaming group, as they'll be playing the scenarios laid out on this show.

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This week, our group gets the communication gear up and running for the Brotherhood, then they track down the only lead they've got to figure out who jumped them in the first place. All Fallout Roleplaying Game materials referenced on this show are the trademarked and copyrighted properties of Modiphius Entertainment through their license with Bethesda Games and are used on this show for entertainment purposes only. The music we use comes from Pixabay.comBad GM's Campaign Build Along is a production of Bad GM Productions. Check us out:Facebook: facebook.com/gaming/badGMprodTwitter: @badgmpThreads: threads.net/badgmproductions YouTube, Instagram, and Tumblr: bad gm productionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week we pick up where we left off last week, and our group alongside their new "friends" from the Brotherhood of Steel need to figure out what happened to the BOS communication gear as well as who attacked them. This should get interesting. All Fallout Roleplaying Game materials referenced on this show are the trademarked and copyrighted properties of Modiphius Entertainment through their license with Bethesda Games and are used on this show for entertainment purposes only. The music we use comes from Pixabay.comBad GM's Campaign Build Along is a production of Bad GM Productions. Check us out:Facebook: facebook.com/gaming/badGMprodTwitter: @badgmpThreads: threads.net/badgmproductions YouTube, Instagram, and Tumblr: bad gm productionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, we kick off Act 3 of our Fallout campaign with our group finding out just HOW the Brotherhood of Steel managed to get itself captured and put in a cell.All Fallout Roleplaying Game materials referenced on this show are the trademarked and copyrighted properties of Modiphius Entertainment through their license with Bethesda Games and are used on this show for entertainment purposes only.The music we use comes from Pixabay.comBad GM's Campaign Build Along is a production of Bad GM Productions. Check us out:Facebook: facebook.com/gaming/badGMprodTwitter: @badgmpThreads: threads.net/badgmproductions YouTube, Instagram, and Tumblr: bad gm productionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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In our second build this week, we try something a bit different: instead of combat, we're testing our group's wits and knowledge to see how they do against riddles and traps. Will they succeed? Well....have you kept up with what we've done THIS far? All Fallout Roleplaying Game materials referenced on this show are the trademarked and copyrighted properties of Modiphius Entertainment through their license with Bethesda Games and are used on this show for entertainment purposes only.The music we use comes from Pixabay.comBad GM's Campaign Build Along is a production of Bad GM Productions. Check us out:Facebook: facebook.com/gaming/badGMprodTwitter: @badgmpThreads: threads.net/badgmproductions YouTube, Instagram, and Tumblr: bad gm productionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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In the first of our two builds this week, our group takes on a job to track down and deal with a group of raiders crossing the Mississippi to do all sorts of bad things. And in t;he process, they learn some things that let them know they're not finished cleaning up the city just yet. All Fallout Roleplaying Game materials referenced on this show are the trademarked and copyrighted properties of Modiphius Entertainment through their license with Bethesda Games and are used on this show for entertainment purposes only.The music we use comes from Pixabay.comBad GM's Campaign Build Along is a production of Bad GM Productions. Check us out:Facebook: facebook.com/gaming/badGMprodTwitter: @badgmpThreads: threads.net/badgmproductions YouTube, Instagram, and Tumblr: bad gm productionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group finally takes the fight to Tucker Malloy and Jackson Denman, and the decisions they make will change the nature of the campaign forever. All Fallout Roleplaying Game materials referenced on this show are the trademarked and copyrighted properties of Modiphius Entertainment through their license with Bethesda Games and are used on this show for entertainment purposes only.The music we use comes from Pixabay.comBad GM's Campaign Build Along is a production of Bad GM Productions. Check us out:Facebook: facebook.com/gaming/badGMprodTwitter: @badgmpThreads: threads.net/badgmproductions YouTube, Instagram, and Tumblr: bad gm productionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week we build, but we're building things that clean up several loose ends we've left hanging over the past few weeks.All Fallout Roleplaying Game materials referenced on this show are the trademarked and copyrighted properties of Modiphius Entertainment through their license with Bethesda Games and are used on this show for entertainment purposes only.The music we use comes from Pixabay.comBad GM's Campaign Build Along is a production of Bad GM Productions. Check us out:Facebook: facebook.com/gaming/badGMprodTwitter: @badgmpYouTube and Tumblr: bad gm productionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group decides it's time to take the fight to Garson Tactical, and they hit them where they live. This could go really GOOD, or we could be needing new characters for next week's game. Either way, it's going to be interesting. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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You want more cloak and dagger? Well...you're getting it. This week, the group gets another B & E to handle as they dig up more dirt to use against those who'd much rather they wander off in to that wild blue yonder. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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Our group has a deal to check out. How does it go, and what more can they learn about the plot to take out both Viktor and themselves? The title of this episode should be a clue. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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We've managed to get our group INTO the factory. Now they need to figure out what's being built, who's building it, and where it's going. This being OUR group, it's not going to be easy. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group sets out to get their "evens" on Tucker Malloy. As the title gives away, they don't get it. BUT, they make a new friend, possibly, and wind up finding a MAJOR clue as to what's been going on recently. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group is SUPPOSED to be taking a break from tracking down those who are out to get them. BUT, even when they're taking a break they can't seem to stay out of trouble. And the picture becomes a BIT more clearer by the time they're done. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group starts working to unravel the mystery of just WHO seems to be targeting them. If the title doesn't give away what's up...well, you haven't been listening much. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, the group is out checking to see WHO has been checking out the Lemp Brewery and, if possible, figure out WHERE they're coming from and WHO they're working for. But....this is OUR group, so you know it won't go according to plan. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, we work our way into the conspiracy against our group. Who's behind it and why? Take a listen and see what we've found out. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group starts working out who was responsible for the attack on Viktor's storage facility. First stop? Meeting a mysterious stranger. (See? Sometimes the title DOES tell you what we're doing!). The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, the second act of the game begins, and the group finds themselves investigating a break in at one of Viktor's storage facilities. Needless to say, everything they find leads them to believe SOMEBODY is being set up. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week we call a bit of an audible, as Wayne's got one heckuva case of writer's block. He discusses why in this episode, as well as laying out a bit of a roadmap for the second act of our campaign. If you're looking for new game stuff, don't fret. He's worked up a couple of jobs for your group to do as well. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group wraps up their job at Lemay Ferry, then runs into a few issues on their return home. What kind of issues? If you've been listening since the beginning, you know they're the type of issues that typically result in gunfire. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, the group hits up the LAST job on the job board, which MIGHT be a bit more than they were anticipating. The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group hits the next two jobs on the job board. Up first is a "little" extermination work, then they go on a scavenger hunt with the opportunity to make some "easy" caps.The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group does the first job they snagged off the job board, and you just KNOW we're going to put them in deep doo doo.The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, our group finds themselves with a bounty on their head and multiple ways to deal with it. Needless to say, that also means multiple ways to get themselves into trouble. How will they do? You'll have to listen to find out.The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, we go over ALL of the information the group managed to pick up during their last trip, and while most of it IS useless, they pick up a few things they can act on. And boy, do they act on it.The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.The music we use comes from pixabay.com, and is license and royalty free.Bad GM's Campaign Build Along is a production of Bad GM Productions.Follow Bad GM Productions:Facebook: facebook.com/gaming/badGMprodTwitter: @badGMpYouTube: Bad GM ProductionsTumblr: Bad GM ProductionsEmail: badgmproductions@gmail.comOnline: badgmproductions.net

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This week, the group returns to Barnes Hospital to see just WHAT exactly Jessup Chemicals is doing there. How's THAT going to go especially since they were JUST there and caused a BIT of a ruckus? Time will tell.

This week, our build FINALLY gets our group to the hospital so they can both rescue Corinth and Igmon but ALSO to check out the Jessup Chemicals project going on inside. But, they're going to find out that wanting something and actually getting them are not necessarily compatible.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, our build FINALLY gets our group to the hospital so they can both rescue Corinth and Igmon but ALSO to check out the Jessup Chemicals project going on inside. But, they're going to find out that wanting something and actually getting them are not necessarily compatible.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

Tumblr: Bad GM Productions

Email: badgmproductions@gmail.com

Online: badgmproductions.net

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Our group is still on the search for information on the ever-elusive Jackson Denman. NOW, they've got to find Corinth and Igmon as well. This week, we get them a step closer to accomplishing both.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

Tumblr: Bad GM Productions

Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we build out our group's trip to the Dome to find out what the next Jessup Chemicals site has to offer up. As you figured out from the title...things aren't going to go QUITE the way they think it will.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

Tumblr: Bad GM Productions

Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we resolve our cliffhanger from last week and get the group OUT of Jessup Chemicals. From the information they managed to dig up, and after a LOT of conversation, they'll head BACK to the complex on Laclede's Landing to see what other information they might have missed when they were there the last time.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

Online: badgmproductions.net

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We're picking up RIGHT where we left off last time, which is with our group returning Viktor's data card to him and getting the promised items to get into Jessup Chemicals. How is this going to go? Well, the title's a bit of a giveaway.....

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

Tumblr: Bad GM Productions

Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, it's time to build out the first extended scenario for our group, as they set out to gather information on Jackson Denman, who's the fellow behind some fairly nasty stuff that's been going on.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

Tumblr: Bad GM Productions

Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we build out the final of the three jobs our group took. This one's going to be a bit sneaky and MAY hinge on their ability to work a window washer's rig. We SO wish we were kidding.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

Tumblr: Bad GM Productions

Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we build out the first of three jobs our group grabs off the job board. Needless to say, this one has the potential to be,....explosive.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we build an encounter for our group that introduces one of our minor groups of bad guys and annoyances with the appearance of Marvin's Carvins. Do they REALLY carve folks up? We'll lay out the specifics as we build.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we pick up where we left off last week and create another encounter for our group to learn a bit more about the feel of the Fallout game system.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

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This week, we FINALLY start building the adventure for our new season. We'll set up the group's initial meeting, give them an encounter to get them working together, then see if they'll take a task we provide them.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

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This week, we build the basics for our setting for the Fallout game. We say "basics" because the plan is to expand and add more as we need it. This build is designed to give us JUST enough to start building the actual campaign next week.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we go through the process of building characters for our Fallout game. From choosing an origin through picking skills, we cover every step in the process.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

Online: badgmproductions.ne

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This week, we kick off a new season, and a new game, by covering the basics of the Fallout Roleplaying Game. Wayne hits on some of the basic rules and lays out the roadmap for where we're headed for the next few weeks.

The books utilized during this podcast are the copyrighted and trademarked property of Modiphius Entertainment through their license with Bethesda Games, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

Tumblr: Bad GM Productions

Email: badgmproductions@gmail.com

Online: badgmproductions.ne

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This week, we recap how the Bad GM's group handled the finale battle of our campaign, then perform a campaign post mortem to discuss how the game ran, what Wayne didn't like, and what changes he's looking to make for the future. He also has a few suggestions for things you can run while you're waiting for the campaign for Season 2 to start being built.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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Email: badgmproductions@gmail.com

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This week, we discuss some things you can do while waiting for the start of Season 2 of the build along, then we conduct a post mortem of the build itself, discussing what went well, what didn't, and what the Bad GM would change if he were to do this again. A good opportunity to learn from HIS mistakes.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

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Email: badgmproductions@gmail.com

Online: badgmproductions.net

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This week, we wrap up our campaign build as the group FINALLY gets their hands on Ed Stewart. Success or failure depends on the group, so let's see how well we set them up.

This week, the group hits the home stretch. They start with locating one Kate Sinclair, then try to figure out exactly WHERE good old Ed Stewart MIGHT be.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

Bad GM's Campaign Build Along is a production of Bad GM Productions.

Follow Bad GM Productions:

Facebook: facebook.com/gaming/badGMprod

Twitter: @badGMp

YouTube: Bad GM Productions

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This week, the group hits the home stretch. They start with locating one Kate Sinclair, then try to figure out exactly WHERE good old Ed Stewart MIGHT be.

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This week, we see how our group deals with the thin man, a.k.a Shelby Greene, deal with his heavy hitters, and see just what surprise Ed Stewart's biological parents have in store for us.

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This week, we resolve the issue with the Thin Man and the Walkin' Dead he's got in tow, then get the group to Portland. How does our group fare? You'll have to listen to find out.

The character sheet referenced during the show IS available on the Bad GM website badgmproductions.net.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, our group gets to Wyoming and finds themselves in a bit of a pickle. How they get out of it and what happens next drives us towards the final couple of chapters of this campaign.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, we saddle up (okay, so we get into our flying machine) and head for Wyoming as we continue our campaign build. What nefarious stuff does the Bad GM have in store for our groups?

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week was SUPPOSED to be the group heading for Wyoming, but the Bad GM is suffering from a bout of writer's block. So, he called an audible and covered some questions you've been asking. Don't fret, though, he still recaps HIS game this week.

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The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

The music we use comes from pixabay.com, and is license and royalty free.

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With Deadwood dealt with....sort of....our heroes head off on their next exciting adventure. Where to? That's what we work on this week.

The Bad GM Productions crew will be at Archon 45 in Collinsville, Illinois from Sept. 30-Oct. 2. Come by and see us to talk about the podcast, gaming, or whatever you'd like. For info about Archon 45, check out their website archonstl.org.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, we put an exclamation point on the Deadwood portion of our campaign. Does our group get Bronson Atwell? Listen and find out.

The Bad GM Productions crew will be at Archon 45 in Collinsville, Illinois from Sept. 30-Oct. 2. Come by and see us to talk about the podcast, gaming, or whatever you'd like. For info about Archon 45, check out their website archonstl.org.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, our adventurers follow up on the note they got in Denver and rush off to Deadwood to try to save Mr. O'Toole. How does that work out for them? Probably not as well as one might think.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, we pick up where our cliffhanger left off last time, with the group confronting the very UNdead Zebediah Thomas. Will our group win the day and vanquish the undead Board member? Will they get out of Albuquerque with their lives? Will the Bad GM stop using cliches in his summaries? Listen and find out.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, our intrepid band of adventurers continue their work in Albuquerque. They're hot on the heels of the Shannon Gang, and MIGHT just learn more about Zebediah Thomas than they ever wanted to know.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, we get our group introduced to the Shannon Gang, THEN we check in on the Bad GM's home group to see how THEY did what we've built.

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This week, our band of brave adventurers leaves Dodge City to head for Albuquerque. They're hot on the trail of Ezekial Thomas, and they learn something that MIGHT change their course of action.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, we wrap up our group's trip to Little Rock, get them to Denver, then launch their NEXT job, but before they track down their next target, they need to stop in Dodge City. It's a lot, but we know YOUR group is up to it!

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This time out, we get our band of adventurers to Little Rock. They've got a job to do, and we're going to figure out exactly HOW they're going to do it. Maybe.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, our intrepid band of adventurers are headed for Salt Lake City. Why? If you've been listening, you know why. If not, you'll find out today. Also, we FINALLY have a campaign recap again, so we can see how the Bad GM's home group did in our adventure.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, we get the group out of Denver and into Salt Lake City. They're hot on the heels of Francis Colson, and determined to catch him. Do they? You'll have to listen and find out.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week, we continue the adventure in Denver, and work out as many pieces of the puzzle as can be finished while in town. Also, we learn some NEW information about the Board that we didn't know before.

The books utilized during this podcast are the copyrighted and trademarked property of Pinnacle Entertainment Group, and are used for entertainment purposes only.

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Due to a number of issues, there's no new episode this week, and Wayne explains why in the provided audio.

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This week, we pick up with our group in possession of a safe deposit key and knowledge of two banks. What's next?

Then...since Wayne's home group played last week, we'll do a debriefing of their session to see how things went.

All Deadlands Classic materials referenced in this episode are copyrighted and trademarked by Pinnacle Entertainment Group, and are used for entertainment purposes only.

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This week is a creation-only show, which is probably a good thing since we're knee-deep in trying to figure out just HOW the group will find either Francis Colson or the mysterious Banker.

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This week, we check in on our group and see how they respond to the attack on Triumph. Needless to say, there's a LOT more to cover in this area. Also, we check in on Wayne's home group with our campaign recap.

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This week, we pick up in the aftermath of the battle our intrepid adventurers found themselves in last week. We'll create the aftermath scenario, then move on to fill in the pages of what comes next. In the second half, the Bad GM will give the campaign recap, so you can find out how HIS group handled what we built in the first half.

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This week, we pick up our scenario creation by wrapping up the fight the group got in at the end of the last episode. From there, we put our intrepid heroes in even MORE danger. Then, in the campaign recap, we'll detail how the Bad GM's group handled what we've created.

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This week, we get the Santa Fe portion of our adventure laid out, including some mapping out of the city. We fill in as many blanks as we can for the adventure itself, then the Bad GM gives his Campaign Debriefing, and points out how he ROYALLY messed things up.

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This week, we pick up where we left off last week, as we FIRST build the campaign to conclude the rescue mission, then see what happens next. After THAT, we do a campaign debriefing, where the Bad GM breaks down how HIS group handled what we've created.

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I think that pretty much covers it. This week, we present the first campaign recap of the series, as Wayne discusses how HIS group played the campaign we've built, and he's got to build some more of it to detail the entire session.

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This week, the Bad GM gives you a few suggestions of things you'll want to have noted for your use behind the GM screen.

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Picking up where we left off last week, we'll discuss what the Bad GM's group did to create THEIR characters, then we'll put together enough encounters to make the first night's gaming a fulfilling experience.

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This week, we expand on the town we built last week by creating some memorable NPC's to fill it. After that, we go through the process of creating a character (like we'd do with our players) so that YOU understand how the process works.

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This week, we'll create our starting town for a Deadlands Classic game. From choosing WHERE to put our town to deciding WHAT kind of town it will be, the Bad GM will discuss ALL of your options.

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Welcome to Bad GM's Campaign Build-Along. This episode lays out the basics of what this show will be, and preps you for the release of our FIRST official episode on Friday, April 8.