youngmusician 3Speak Podcast: Recent Episodes

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Listen and watch the latest videos from youngmusician. Hosted by 3Speak.tv. The free speech video platform on the HIVE blockchain.

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https://3speak.tv/watch?v=youngmusician/xfycmvbz

● English Version ●

After the Loot
So it turns out the fortress along the bandits' route wasn't actually their hideout. It was a destroyed outpost.

We found plenty of materials and items to sell. Now we need to head to the next waystation since the cities are too far.

On the way, we encountered bandits fighting a wild dog. They had won the fight and the dog lay defeated, ready to be butchered.

But the bandits' greed led to their downfall. A group of goats appeared, and without hesitation, they attacked them too - more meat after all.

I had Eiko observe everything from behind a rock. Surprisingly, the goats defeated all the bandits.

We approached to loot, starting with the dog meat. But the dog was only playing dead - it got up and tried to flee.

It seemed easy enough, so I had Eiko finish it off. This didn't go well since the dog attacked faster.

Fortunately, we recovered after being knocked unconscious. We healed up and resumed looting the fallen.

Among them was the bandit leader - possibly from the same group that attacked us in the previous chapter.

Making Camp

After looting everything valuable and practicing our knockout skill, we set up a camp bed to recover. At night, we spotted distant campfires but paid them no mind.

These were Dust Bandits - better equipped than usual, even having crossbowmen.

We tried resting in our camp bed when another bandit attacked - this time a weaker one.

Not being at full health, we lost easily. They searched us and left.

Continuing the Journey
Clearly this wasn't a safe camping spot. Still injured and limping, we gathered our things and left.

We'd lost our backpack. Luckily there's a button to highlight ground items.

We found it near the rocks where we camped.

Time to resume our original goal: finding that alien companion who'll help establish Eiko's economic foundation.

Summary
Recruiting this race is unusual - they rarely leave their hives. Those who do are either insane or exiled without purpose.

Our best bet is traveling far from the starting area, where we only find humans and the warrior Shek race.

We're too inexperienced for proper combat yet. First we need economic stability, then we can focus on training warriors for future sieges.

Thanks For Reading!

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | Text separator source | | All screenshots were taken by me |

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● Versión en Español ●

Luego del botín
Bueno. Resulta que la fortaleca que estaba en la via por donde iban los bandidos con quién nos peleamos. No era su guarida. Era un puesto de avanzada destruido.

Encontramos muchos materiales y cosas que podriamos vender. Ahora tendríamos que ir hasta la siguiente estación de paso ya que las ciudades si estan bastante lejos.

De camino nos topamos con unos bandidos que estaban peleando con un lobo. Habian ganado la batalla y el lobo estaba tendido en el suelo listo para convertirse en carnitas.

Pero la codicia de los bandidos los llevo a su perdida. Estaba de paso también un grupete de cabras. Ellos no dudaron y atacaron también a las cabras. Era más carne después de todo.

Yo estaba dejando a Eiko detras de una roca viendo todo. Y resulto en que las cabras derrotaron a todos los bandidos.

Nosotros nos acercamos a lootear un poco. Comenzando primero por la carne del lobo. Pero este solo se estaba haciendo el muerto. Se levanto y empezó a huir.

Parecía sencillo así que decidí que Eiko rematará a ese lobo. Lo cual no salio muy bien ya que el lobo era más rápido atacando.

Por suerte nos logramos levantar luego de quedar insconciente. Nos curamos y continuamos donde lo dejamos. A lootear a todos los caídos.

Iba el líder de los bandidos. Puede que sea el mismo grupo que rondeaba esta zona. Los que nos atacaron en el cápitulo anterior.

Acampada

Luego de saquear todo lo de valor y entrenar un poco la habilidad de noquear. Creamos un catre de campaña y nos recuperamos bien. En la noche ya habiamos avistado unas luces de fogata a lo lejos. Pero no le dimos importancia.

Estos eran bandidos de la polvareda. Una clase de bandidos un poco mejor equipados. Tenian hasta ballesteros.

Nos intentamos acostar en el catre de campaña que ya teniamos armado para recuperarnos. Y llego otro bandido pero esta vez de los más débiles.

Cómo no estabamos al 100 de nuestra vitalidad. Nos ganaron muy fácilmente. Nos revisaron y se fueron.

Continuando la ruta
Claramente este no era el lugar más seguro para acampar. Así que sin estar recuperados del todo y cojeando. Agarramos nuestras cosas y nos fuimos de aquí.

Habiamos perdido nuestra mochila. Por suerte hay un botón para ver el nombre de los items que estan en el suelo.

La conseguimos atrevesando la roca que estaba cerca de donde acampamos.

Ya era hora de continuar con lo que nos habiamos propuesto. Conseguir este amigo alien el cual nos ayudará a lograr los primeros objetivos económicos de Eiko.

Resumen
Es raro conseguir a un personaje de esta raza para reclutar como tal. Ya que no suelen dejar su enjambre. Los que lo hacen, estan locos o fueron desterrados y no tienen próposito como tal.

Lo que se me ocurre es irme lo más lejos que pueda de la zona inicial. Ya que cerca solo tenemos más humanos y la raza shek la cual es una raza guerrera.

Pero estamos muy crudos todavía para empezar a pensar en luchar realmente. Primero necesitamos economía. Y ya luego nos cubrimos el entrenamiento y guerreros para nuestros asedios.

¡Gracias por Leer!

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | All screenshots were taken by me |

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https://3speak.tv/watch?v=youngmusician/nwxbzdaa

● English Version ●
Intro
We continue with our gameplay. Eiko prepares to resume her search.

Night has fallen, which should theoretically help us remain unnoticed due to reduced visibility.

Searching for a companion

We've acquired the necessary equipment to continue exploring. Fortunately, in the previous chapter we found ruins containing items worth up to 2000.

We quickly accumulated 6000 of the game's currency, called "cats."

During daytime, we're more visible. Groups of hungry bandits constantly patrol our starting area, attempting to take our food inventory by force.

They try to negotiate, but we refuse to give them anything.

We were knocked down but could still get up to keep fighting, which increases our toughness stat.

This turned out to be a mistake. After being knocked out again in critical condition, Eiko fell into a coma.

Rather than waiting for recovery, we reloaded the last save.

Save scumming

This game is challenging. Characters can die at any moment, so we can reload autosaves or manual saves.

I considered allowing myself 1-2 reloads per session, preferably just one. Overusing this feature reduces the realism of the emergent storytelling.

In this case, for narrative reasons, I didn't want the story to end so soon. Although Eiko would eventually recover from the coma, the process would have taken too long. In balance, we also lost the stamina points we had gained in battle. So it also doesn't entirely benefit us to do a recharge if we're not dying.

Conclusion
We continue searching for a Hiver companion to assist with construction and general labor.

Recent bandit encounters have left us injured, so we're looking for shelter to recover before resuming our search.

Once we find a Hiver companion, we'll return to the starting town to begin work. The initial plan involves establishing a basic base there. The long-term goal is generating enough income to build a more optimized base in another location.

This new base will produce more income and provide adequate space to train our warriors, including Eiko.

See you in the next Kenshi post. Greetings!

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| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | Text separator source | | All screenshots were taken by me |

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● Versión en Español ●
Intro
Continuamos con nuestro gameplay. Eiko se prepara para continuar con su busqueda.

Anocheció, así que esperemos que eso sea algo bueno ya que hay menos visibilidad. En teoría deberíamos pasar desapercividos.

En busqueda de un amigo

Ya logramos comprar equipo necesario para continuar explorando. Por suerte en el cápitulo anterior conseguimos unas ruinas donde habian items con un valor de hasta 2000.

Llegamos a la cifra de 6000 en dinero rápidamente. El dinero de este juego se llama "cats". Algo así como gatos en inglés.

De día la cosa cambia y somos facilmente avistados. Siempre hay grupos de bandidos hambrientos merodeando la zona en la que aparecimos principalmente. Y buscan quitarnos toda la comida que llevamos en nuestro inventario a la fuerza.

De hecho ellos intentan dialogar. Pero nosotros no vamos a regalarles nada.

Habiamos sido derribados pero aún me podia volver a parar a seguir luchando. Lo cual hice ya que esto de levantarnos apenas fuimos derribado nos sube la resistencia.

No fue buena idea. Al volver a ser noqueado en estado crítico caímos en coma.

Con Eiko en coma y sin querer esperar a su recuperación... Lanzamos la carga y volvimos a el ultimo guardado.

Cargas por partida

Este juego es algo difícil. Nuestro personaje podría morir en cualquier momento. Así que tenemos la opción de volver al pasado cargando un autoguardado, o un guardado manual.

Tenia pensado darme permiso de usar 1 o 2 cargas. Probablemente solo utilice una por partida. Osea cada vez que ponga a jugar. No es bueno abusar de esto ya que así será más realista el generar una historía.

Pero en este caso por magia del guión no puedo dejar que la historia acabe apenas comenzando. Que dudo mucho que hubiera terminado ahí porque se iba a recuperar del estado de coma. Solo que ibamos a durar demasiado y preferi no esperar. Pero quién sabe. Esto también nos quita los putos de experiencia ganados.

Conclusión
Seguimos en busqueda de un compañero de la raza de enjambres para que nos ayude con el trabajo de construcción y trabajo en general.

De momento hemos tenido peleas con bandidos las cuales nos han dejado heridos. Así que buscamos un lugar donde descansar para continuar con la busqueda.

El plan una vez encontrado este amigo enjambre. Es volver a la ciudad inicial y ponerlo a trabajar. Y empezaremos a gestionar una base desde ahí. El objetivo macro es generar suficiente dinero para plantearnos una base más optimizada en otra zona.

Esta nueva base producira más dinero y tendremos suficiente espacio para entrenar a nuestros guerreros. Entre ellos a Eiko.

Nos vemos en el próximo post de Kenshi. ¡Saludos!.

¡Gracias por leer!

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | Text separator source | | All screenshots were taken by me |

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https://3speak.tv/watch?v=youngmusician/kuyalevj

●English Version●

Intro
What's up? Time to kick off my Kenshi series!

Disaster struck - my previous save file got wiped somehow. Thought Steam Cloud would have my back, but nope. During some PC cleanup (still not sure how), Kenshi got caught in the crossfire.

I've been collecting indie gems on Steam for years. Currently running them on an academy PC I helped build - no dedicated GPU yet, just integrated graphics holding the line. Planning to upgrade soon, which should make these mid-spec gameplay sessions way smoother.

Game: Kenshi

Starting fresh with this legendary story generator. It blends mechanics from AoE, The Sims, Warcraft, and classic RPGs into something unique.

The devs added their own hardcore twists though - this is explicitly made for veteran players who know their way around complex systems.

Wanderer Start

Going with the most vanilla start possible. Kenshi offers multiple scenarios, but we're playing the "canon" beginning as intended by the creator.

You're thrown into a brutal post-apocalyptic sandbox where only the strong survive. Early game is all about RNG looting - scavenge gear to sell for basic supplies like food, clothes, or property.

Grind Never Stops
The skill system is insane - robotics, engineering, smithing, farming, cooking, theft, lockpicking, stealth, and multiple combat disciplines.

Your core stats (strength, toughness, dexterity, perception) only improve through painful trial-and-error. This game makes you earn every ounce of progress.

Before you can kick ass in combat, you'll need to have your ass kicked repeatedly for XP.

We created a female protagonist (Eiko) specifically to counteract the lore of one faction: they are racists, religious extremists, and misogynists.

The plan? Turn Eiko into a one-woman army. But first - the grind for basic resources begins.

Recruitment Drive
Current mission: Loot valuable gear while scouting for a Hiver companion.

Kenshi's races aren't your typical fantasy fare - we're specifically after the insect-like Hivers, natural-born builders perfect for base construction.

Endgame plan: Establish a self-sufficient outpost with automated resource gathering, farming, and production lines.

Need that sweet passive income to fund our conquest. Hence the need for a workaholic Hiver ally.

Closing Thoughts
I've dabbled in Kenshi before but never reached mid-game. No spoilers please - I want to discover what happens when we eventually overthrow faction leaders organically.

The magic happens when you manage multiple characters. Each develops unique stories and personalities, yet all work toward your grand strategy.

Planning regular progress updates if time allows. Catch you in the next gaming post!

Thanks For Reading!

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | All screenshots were taken by me |

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●Versión Español●

Intro
Hola que tal?. Comenzamos las series de Kenshi.

Pasaron cosas y se borro de alguna forma mi partida anterior. Pensé que se quedaría en Steam guardado o algo. En la nube. Pero no. Se borraron archivos de la pc para su limpieza y en ellos no se como paso, pero se borro kenshi de alguna forma.

Desde hace rato que compro juegos indie en Steam y los voy probando. Hace años ayude a armar una Pc para la academia y bueno no tiene GPU dedidaca, pero se defiende con los gráficos integrados que trae el procesador. Pronto le comprare una tarjeta gráfica lo cual hará mucho más amenos los gameplays. Ya que es en esta PC que pruebo los juegos de requisitos intermedios.

Juego: Kenshi

Volvemos otra vez desde cero con este juego el cual es considerado un generador de historias. Tenemos muchas mecanicas que hemos visto ya en otros juegos como AoE, The Sims, Warcraft, RPGs, etc.

Claramente a esto se le agregan nuevas mecánicas únicas del propio juego. Esta creado para jugadores con recorrido en videojuegos o es lo que comenta el creador.

Inicio de vagabundo

Comenzamos con el inicio más vanilla que hay. Tenemos varias formas de empezar una partida y cada una nos pone en una situación distinta. En este caso estamos jugando con el inicio que según el creador estaba pensado para ser la forma de jugar Kenshi inicialmente.

El juego te pone en un escenario post-apocalíptico donde solo el más fuerte sobrevive. Nosotros tenemos que aprovechar el RNG para tomar recursos que podremos vender y así poder comprar algo de comida, ropa, casas.

Volviendonos más fuertes
Tenemos una serie de habilidades creadas para interactuar con este mundo post-apocalítico. Desde ciencia, robótica, ingeniería, como oficios de forja, trabajo cultivo, cocina, también robo, forzar cerraduras, sigilo, combate y manejo de armas.

Poseemos atributos que son como pasivas. Fuerza, resistencia, destreza y percepción. Todas estas habilidades se suben poniendolas en práctica. Así que el juego te hace pagar directamente el precio del novato.

Antes de poder patear traseros en combate, tendrás que perder muchas peleas para adquirir experiencia.

Elegimos crear un personaje inicial femenino por el lore de una de las facciones. En esta facción son racistas, religiosos extremos y machistas.

Así que el plan es convertir a Eiko en una guerrera imparable. Pero antes debemos conseguir lo más básico. Recursos.

En busqueda de un colega
Salimos a explorar el mundo de Kenshi con dos objetivos. Conseguir tesoros para hacer dinero y reclutar a algun sujeto de la raza enjambre.

En Kenshi no solo hay humanos sino que también otras razas muy originales. Y nosotros buscamos una raza en particular. Una que es especialista en trabajo de construcción.

Queremos construir cosas más adelante. Necesitamos crear una base, automatizar la recogida de recursos naturales, quizás cultivos y todo esa clase de cosas.

Para generar una buena economía que nos permita ir ganando terreno en este mundo. Por ello un compañero de esta raza adicta al trabajo nos vendría bien.

Conclusión
He probado el juego antes pero no he avanzado mucho, nisiquiera a un juego medio. No se que pasará si logro derrotar a los líderes de la nación que pienso atacar. Pero tampoco quiero spoiler. Iré grabando el recorrido hacia ese objetivo mientras vemos a los personajes hacerse más fuertes.

Es increíble este juego una vez que empiezas a tener más de 1 personaje. Cada uno tiene su propia historia en si, su propia personalidad. Pero todos siendo dirgidos al mismo objetivo que el jugador decide.

La idea es subir regularmente el avance. Espero tener el tiempo para ello. Nos Vemos en otro post de videojuegos.

Thanks For Reading!

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | All screenshots were taken by me |

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https://3speak.tv/watch?v=youngmusician/ttpaflrf

What's up guys? Been a while since I uploaded any gameplay content. I wanted to add English subtitles since my native language is Spanish - and as far as I know, 3speak doesn't have auto-translate or anything like that.

Decided to take matters into my own hands. This'll be a standard feature for all my future gameplay vids: English subtitles.

More work, but worth it in my book.

Game: Zero Sievert

Lots of gamers aren't sold on extraction shooters. The whole "lose everything on death" mechanic isn't exactly casual-friendly.

Good news is you can actually choose your playstyle.

I think Terraria was my first hardcore mode experience. Completely changed the gameplay loop - couldn't just wander around half-asleep anymore.

Truth is, this mode requires actual game knowledge. If you've got solid FPS fundamentals from previous games, you'll handle Hunter mode just fine.

Let's be real - we're fighting bots here. Not exactly tactical geniuses.

If you die, it's either terrible RNG or you weren't respecting the map's danger zones.

Despite limited playtime (been busy recording for the blog), I'm digging it. For a lightweight pixel-art title, it's surprisingly deep.

We're talking ballistics systems I didn't even understand at first, modular weapon attachments, full crafting trees, multiple maps - the works.

Need more playtime for a proper review. Current plan? Keep uploading raw gameplay to showcase everything this gem can do.

Let's take it easy and enjoy the ride.

Thanks For Reading!

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | All screenshots were taken by me |

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Versión en Español
Que tal?. Tenia rato sin subir más gameplays. Quería lograr subtitularlos en inglés ya que mi idioma natal es el español. Y como hasta donde se 3speak no posee traducción automática o algo por el estilo.

Decidí empezar a hacerlo por mi mismo. Es una caracteristica que tendrán mis gameplays de ahora en adelante. Subtitulos en inglés.

Es más trabajo, pero creo que lo vale.

Juego: Zero Sievert

A muchos no le terminan de convencer esta clase de títulos "extraction games". El tema de perder todo lo que tengas en el inventario no es muy divertido.

La buena noticia es que hay forma de escoger la modalidad de juego.

Creo que fue en Terraria la primera vez que probe jugar en el modo Hardcore. Claramente experimente otro tipo de juego distinto. Ya que no podia andar por el mundo tan despistado.

Creo que el tema para esta clase de modalidad es ya saber jugar. Si tienes habilidad por experiencia en videojuegos previa podrás jugar en modalidad cazador sin problemas.

Estamos hablando de que jugamos contra Bots básicamente. No suelen ser los enemigos más inteligentes.

Así que si nos matan es porque realmente tuvimos mala suerte o no nos tomamos en serio el tema del peligro del entorno del mapa.

Lo poco que lo he jugado lo he pasado entretenido y eso que no he avanzado más por el tema de ir trayendo gameplays al blog. Pero para ser un juego que pesa muy poco y con gráficos en pixel art, tiene un montón de cosas.

Estamos hablando de variedad de balas, las cuales ni sabia como usar. Hay variedades de accesorios para las armas.

Podemos craftear nuestros recursos desde cero. Y tiene distintos mapas.

Tengo que jugarlo un poco más para dar una reseña más detallada. De momento el plan es ir subiendo gameplays de todo lo que puedo hacer en este juego.

Así que vamos de chill.

¡Gracias por leer!

| Herramientas usadas para la traducción: Grammarly/IA. | | --- | | Este banner de pixel art es creado por mi @youngmusician. | | Todas las imagenes son capturas de pantalla de mi partida jugando. |

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https://3speak.tv/watch?v=youngmusician/tcsvseia

Intro

Game: Zero Sievert.
Hey there! I’ve known about these Extraction Shooters for quite some time. However, I still haven’t built a PC specifically for gaming to try out all kinds of games. You know that here, we test games with medium to low requirements but that have something worthwhile to offer.

And by something worthwhile, I mean a good story, gameplay, or visual style. You know, those games that, despite not having the most amazing graphics, we can still consider great games.

We could debate... What makes a video game truly great?

That would be a good topic for another time. For now, let’s take a look at this game that only takes up 300 MB on my hard drive.


Choosing the difficulty level
There are three difficulty levels: Rookie, Survivor, and Hunter.

Rookie: This difficulty level is designed for new ZERO Sievert players or those who prefer a more relaxed experience. Resources and supplies like ammunition, food, and medical items will be plentiful. Enemies will deal less damage, allowing players to learn the game's mechanics and explore the world without too much stress. The player's character will have more health points and can withstand more damage before dying.

Survivor: This difficulty level is aimed at players with some experience in the game who are looking for an intermediate level of challenge. Resources and supplies will be less abundant, forcing players to be more strategic in their usage. Enemies will be more aggressive and deal more damage, requiring players to be more cautious and tactical in combat. The player's character will have fewer health points and will die after taking less damage.

Hunter: You will lose all the items in your inventory upon death. That’s it. Have fun.

Of course, we chose the Hunter level. Even though it's our first time playing this game, we already have enough knowledge from similar games, so I think I’ll enjoy it more this way.

The last time we played Terraria in Hardcore mode, I remember we had a great time. In Hardcore mode, items feel more valuable, and having a backup strategy is always a good idea. This makes farming more meaningful, as we won’t have guaranteed weapons or armor. Plus, these items already come with a durability system.

We were also given six initial equipment options. We chose the one with the least gear. The other options even included armor.


Getting Started
In my opinion, this is all we need. So, let’s dive into the map, gather some items to sell, and start upgrading our gear.

Before heading out, we equipped the backpack, loaded up the weapon, and set up some hotkeys to avoid dying because we took too long fumbling with the number keys. It’s better to adjust everything to your preferences, especially where to place healing items.

We’re new here, so as we stepped out, some guards at the entrance placed a 3,000-ruble bet that we wouldn’t make it back. Word is, this game is seriously tough.

Typically, hardcore mode is best when you already have a sense of the game. I took my time reading what each NPC had to say before heading out into this map. That way, I got a good grasp of the lore behind each faction.

My plan was to sneak around and grab a few items to sell back at the bunker. What I didn’t know was that I’d stumble upon some soldiers who had taken over a hunter’s camp.

In this game, a “hunter” refers to anyone venturing into the maps to scavenge resources and bring them back to the bunker. There are different tiers of hunters, which you can identify by the armor and weapons they carry.

It looks like these soldiers had run into a Tier 2 hunter. So, we took their armor, weapons, and basically everything they had on them. All of it can be sold.

However, if we die, all this luck will be for nothing. Upon death, we respawn at the bunker but lose everything—absolutely everything—in our inventory, even equipped items.

We ran into a pack of wolves. According to the game's lore, a massive nuclear accident affected the entire area, including animals and humans. So, we’ll be dealing with some pretty hostile and resilient creatures along the way.

This first game was more of an exploration run, as I didn’t know much about the items or the map itself. I saw some NPCs I could have attacked to take their stuff, but I probably wouldn’t have been able to take them on just yet. The plan is to first gather money to properly gear up, and then go after them.

There’s a day and night cycle, and visibility gets worse. But we came across another fallen hunter. Of course, we took all his stuff while we heard shots in the distance.

Luckily, no one was nearby; they could’ve come from behind, and I wouldn’t have noticed.

Loot and Bunker

This is all the loot I got. I spent the whole day sneaking around the map, raiding houses and soldier corpses. I only had to fight wolves.

Since I still don’t know what’s valuable and what’s trash, I decided to take everything I could find.

If you manage to escape, you get experience for your level bar. They also show you the approximate amount of money you earned in items. This first time, we got around 26,332 rubles. Not bad.

We left here with no gear and came back with tier 2 armor and a full inventory. Let’s see how long it lasts.

Now it’s time to sell and earn some rubles to upgrade our gear. We’ll check out the stores to see the prices of some items.

We arrived and headed towards the bartender, who runs the main shop. He also offers missions, which we could consider main quests to unlock new maps and areas within the bunker.

Once here, we can check the prices of the items and figure out what’s worth picking up for the next expeditions.

We also took a look at everything we can do in the bunker. We can craft many items by combining others, provided we have the right module level created and installed in our bunker space.

So, we stored the crafting items in our stash. Even though they are inexpensive, they are very valuable because they save us a lot of resources when creating our own items. This includes ammo, healing items, equipment repair, and so on.

Now, we just need to head to the dorms to start another day cycle, then embark on another expedition, complete missions, and return with more items to sell and craft new things.


Summary

I’ve been wanting to play this genre. It’s super addictive. If you’ve played any Extraction Shooters before, you might have your critiques about this game, Zero Sievert.

However, I think you shouldn’t expect something similar, as the game is literally top-down. It’s clearly a different kind of game but with the same mechanic of extracting loot from the map. Still, I don’t think it’s meant to be compared to an FPS.

What excites me is that a game with such low requirements brings content like weapon mods and other cool mechanics, all in Pixel Art. The sound design is great, which I truly appreciate as an audio and music student.

I think it’s a fantastic addition to the list of low-requirement games. I’ll definitely play through it and document the experience to share with everyone.

I believe playing it on Hardcore mode is the best way to truly enjoy a game like this. But we’ll see how that pans out as we progress through the game’s difficulty.

Thanks For Reading!

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | All screenshots were taken by me |

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https://3speak.tv/watch?v=youngmusician/eyzadrzg

Game: Diablo
Hello, how are you? Well, I'm already feeling like coming back with the videos. And I really wanted to upload some gameplay without commentary.

Without commentary because, in the end, they are not very significant gameplay, but I also don't want to delete them. So it will be fine to have them in my 3speak gallery.

So, without further ado, here is a gameplay of Diablo playing in a duo with my brother. We were already reaching the last floor to the final boss. Honestly, these classics are quite entertaining during leisure time.

Hola, ¿cómo están? Bueno, ya me apetece volver con los videos. Y me apetecía bastante subir algún gameplay sin comentarios.

Sin comentarios porque, al final, no son gameplays tan significativos, pero tampoco quiero borrarlos. Así que estará bien tenerlos en mi galería de 3speak.

Así que, sin más, este es un gameplay de Diablo jugando en dúo con mi hermano. Ya íbamos llegando a los últimos pisos para el jefe final. La verdad es que estos clásicos son bastante entretenidos en momentos de ocio.


Like Old Times
From time to time, I would invite my brother to a Diablo duo game. We would connect two PS3 controllers to the laptop's Bluetooth and start the game.

We learned to play relatively quickly. I told my brother to be the warrior since it's a tank and easier to use than the mage.

This game is a roguelike, and saving your character preserves their stats and inventory.

De vez en cuando invitaba a mi hermano a una partida en dúo de Diablo. Conectábamos dos controles de PS3 al Bluetooth de la laptop y comenzábamos la partida.

Aprendimos a jugar relativamente rápido. Le dije a mi hermano que fuera el guerrero, ya que es tanque y más fácil de usar que el mago.

Este juego es roguelike, y al guardar a tu personaje se salvan sus estadísticas e inventario.


The Game
For those who don't know this game, it's about going down several floors in a dungeon until you reach the final boss. Along the way, we complete various missions and find treasures, and gear that make us stronger.

This is one of the games that laid the foundations for the genre's subsequent installments.

Para los que no conocen este juego, trata de bajar varios pisos en una mazmorra hasta encontrarse con el jefe final. En el camino completamos varias misiones, conseguimos tesoros y equipamiento que nos va haciendo más fuertes.

Este es uno de los juegos que sentó las bases para las siguientes entregas del género.


Video Summary
Since the mage doesn't have much health, we start the video with the mage down in battle. But there's an item that can revive your partner, so @manublog had to go find it and return to revive me.

Clearly, we were surrounded by enemies; that's why they managed to take down the mage. I don't remember exactly how I died, but I think it was due to friendly fire plus the enemies' massive attacks.

We were getting stronger, and I think that with three hits, the warrior can take down a lot of my health. However, we bought a staff that allows me to use a mana shield, which absorbs all the damage by only reducing my mana, hence the name mana shield. I just have to reapply the spell every time we switch floors.

We are only a few floors away from encountering the final boss and finishing the title. But for now, we haven't achieved that yet. It's still pending.

Como el mago no tiene mucha vida, comenzamos el video con el mago caído en batalla. Pero existe un ítem que puede revivir a tu compañero, así que @manublog tuvo que ir a buscarlo y regresar para revivirme.

Claramente, estábamos rodeados de enemigos; por algo lograron acabar con la vida del mago. De hecho, no recuerdo bien cómo fue que morí; creo que fue por fuego amigo más los ataques masivos de los enemigos.

Estábamos haciéndonos cada vez más fuertes, y creo que de tres golpes el guerrero me puede bajar mucha vida. Aunque compramos un bastón que me permite usar un escudo de maná, el cual absorbe todo el daño solo bajando mi maná; por eso se llama escudo de maná. Solo debo reanudar el hechizo cada vez que cambiamos de piso.

Estamos a pocos pisos de toparnos con el jefe final y terminar el título. Pero, de momento, no hemos logrado eso aún. Lo tenemos pendiente.


Thanks For Reading!
Hey, what's up? Thanks for reading this post. Soon I'll bring more series, but this time in video form and commented in Spanish. I bought some sandbox games on Steam, and it's going to be great to share the stories that come up.

Well, see you in another post trying out low or medium-requirement games.

Hey, ¿qué tal? Gracias por leer este post. Pronto traeré más series, pero esta vez en video y comentadas en español. Hay algunos jueguitos sandbox que me compré en Steam, y va a estar genial compartir las historias que se van creando.

Bueno, nos vemos en otro post probando juegos de pocos o medianos requisitos.

| Tools used for translation: Grammarly and IA | | --- | | This pixel art was created by me in Piskel | | All screenshots were taken by me |

View Details

https://3speak.tv/watch?v=youngmusician/pelwdsnm

I'll start testing PS1 games. There were many titles that I couldn't play when I was younger

I had already seen several people talk about this classic, especially when I looked a bit into the history of this video game.

So I decided to start all this. To try the first game.

The story is really good. Turns out we're in a place called Tristram. The Warrior is the eldest son of the king who went mad searching for his younger son who disappeared.

As for the gaming experience, I think it has aged quite well. It's been entertaining to play even now.

In this story, humans are hybrids between angels and demons.

In this first Diablo video game, we go down to the cathedral because the city is going to hell.

It turns out that someone tried to reincarnate Diablo and that unleashed a lot of problems.

We didn't last long because, on the 3rd level, we encountered the King as an undead. The very father of the warrior.

We'll definitely be back for more; we'll learn to play. I understand more about the dynamics of how characters should level up and so on.

This gameplay was accompanied by @manublog being the warrior.

All images are screenshots of the games I played.

Songs in the video:

Athletic Theme - Yoshi's Island

JazzHop

Never Forgive Me, Never Forget Me

FNAF SB - Elevator 1

Misato

John Carpenter - HALLOWEEN Theme

Mick Gordon - The Only Thing They Fear Is You (DOOM Eternal OST)

The Caretaker - Libet's Delay

Source

View Details

https://3speak.tv/watch?v=youngmusician/wzfoqvyo

The Game
Hello. If it's your first time encountering this game, it's about appearing in a predetermined level surrounded by red enemies. We can pick up various weapons from the level and even take weapons from enemies. There are both firearms and melee weapons. The idea is to defeat all the enemies before they defeat you.

This is the last level of this game. Its story has been unfolding through the different levels, and finally, we're going to see the conclusion of it all. The ending.

The Ending Is the Beginning
I've already completed some games to the end. Not all the games I've tried have I finished. In this case, with these kinds of games that are not very long or with really good video games, it's inevitable not to reach the end.

And this game ends as it begins. I mean its story. It comes out after the credits, although it's a part that I skipped in the video as it's more of an individual experience for each person who tries the game.

This was a game I tried on an indirect recommendation. It was literally like the waiting minigame when you lost in Tekken with your friends.

Game Room
You see, I used to gather with friends on weekend nights. We'd turn on the PlayStation and play Tekken. The dynamic was that as long as you didn't lose, you could keep playing. Whereas the one who lost had to pass the controller to the next challenger.

Next to the console, there was a PC with video games. By the way, later I bought it from my friend. Well, this PC had several games, and sometimes while waiting because I really lost in Tekken (sometimes you win, sometimes you lose), I'd start playing with the PC on the side.

But in the end, the experience was like when you tried a game in the arcade. I didn't explore the game in depth, just superficially, some levels, and not even from the beginning. I mean, without knowing the story and all that jazz. Almost like arriving and finding people watching a movie and starting to watch it from the middle.

Playing at Home
There are many games I have pending to play. As much from several years ago as current ones. I suppose not having played those games when they were in their time isn't bad. Many would like to experience the game again as if it were the first time.

I guess at least I have that going for me. I can play certain titles for the first time that have already been worn out by several players in the past.

I don't know if it's good or bad, but it's something I'll probably do, try out games from years ago that I never played. There are many games that age well. Some never age at all.

But without a doubt, I'll buy whatever interests me from Steam. We have new acquisitions to which we haven't made their respective videos as we should. It's time to play at home more often. And I think this video of the end of Super Hot will be a good starting point.

Starting Point
I had no idea I would start playing this until the end. And that it would lead to me doing the same with other video games.

Sometimes things happen in the games that you always wish you had recorded. I think that's where it all begins. Even though it's the same game, it's not the same match for each of us, and it's great to see how the characters' algorithm changes everything or what happened in your match. From bugs to absurd butt saves.

The Last Level

This level was like several small levels within one. Since we had to hack the core or something like that.

I'm more of the kind of player who just wants to jump in and play the level without much fuss. Just finish off the enemies without too much backstory. But I guess this time it at least adds some performance to the game.

Which wasn't so bad, since there are no extremely long cinematics or anything like that. Quite balanced the fact of just diving in and playing the level with the lore. There are even levels where you don't even come across the story. And it's just playing.

And well, in the end, there was only one way to end the gaming addiction for our protagonist. A slow-motion ending, quite dramatic and with a bit of cyber thriller.

Complying with the immersive lore of the video game. By the way, I understand it has its VR version. Not bad. That's it for this Super Hot series.

See you in some other video game posts. Cheers!.

All images in this post are screenshots made by me.

View Details

https://3speak.tv/watch?v=youngmusician/stcllckv

I discovered that playing the electric guitar with new strings is much easier than trying to do it with strings from 4 years ago, rusty and old. 😅

My friend, you have no idea how much I used to struggle practicing and recording with those strings. It was pure ignorance on my part.

This is the first time I'm recording with freshly purchased strings. A few days ago, I managed to gather 10 HBD with some posts.

Descubrí que tocar la guitarra eléctrica con cuerdas nuevas, es mucho más fácil que intentar hacerlo con cuerdas de hace 4 años, oxidadas y viejas.

Amigo, no sabes cuanto sufría practicando y grabando con esas cuerdas. Pura ignorancia de mi parte.

Esta es primera vez que grabo con unas cuerdas recién compradas. Hace unos días logre reunir 10 HBD con algunos post.

I also realized that I didn't remember how to string the guitar. My friend, I had truly left this music-making thing behind. Partly, this decentralized web and its community have been somewhat of an inspiration for me to dedicate myself to something I really like.

Of course, the more time I have to practice, the better it will sound. A few days ago, I remembered an image.

I had this idea of studying music and graduating in it. So, I created a Facebook page to share things related to music and its study.

También me di cuenta que no recordaba como era colocar unas cuerdas. Amigo, realmente había dejado atrás esto de hacer música. En parte esta web descentralizada y su comunidad han sido de alguna manera una inspiración para dedicarme a algo que realmente me gusta.

Por supuesto, cuanto más tiempo tengas para practicar, mejor sonará. Hace días recordé una imagen.

Yo tenía esta idea de estudiar música y graduarme de ello. Entonces había hecho una página de Facebook para compartir cosas relacionadas con la música y el estudio de la misma.

I had completed all the levels of classical guitar at a local institute in the city where I live. So, I was a good moderator on the topic.

I became friends with many other pages that posted similar content; I remember my page was called "Lenguaje Musical" (Musical Language). Because music is a language, you write it and read it.

And this image I remembered is one that was posted by a friend's page. It was about maintaining motivation and talked about how usually when we encounter an obstacle, we lose motivation.

So, the image gave some advice on how to stay motivated even when you see that the first result you get isn't so good, and it's a barrier between the result you want and yourself.

The advice was mainly not to seek to "be the best" but to "aim to get better." To do that, you have to be creative and see every undesired outcome as a learning experience. This way, with time, you progress and reach the desired result.

Había completado todos los niveles de guitarra clásica de un tecnológico en la cuidad donde vivo. Así que era un buen moderador del tema.

Me hice amigo de muchas otras páginas que publicaban contenido similar, recuerdo que mi página se llama "Lenguaje Musical". Por esto de que la música es un lenguaje. Ya que se escribe y se lee.

Y esta imagen que recordé es justo una que fue publicada por una página amiga. Se trataba sobre mantener la motivación y hablaba sobre que normalmente cuando nos topamos con algún obstáculo nos desmotivamos.

La imagen daba algunos consejos sobre cómo mantener la motivación aunque el primer resultado que obtengas no sea tan bueno y suponga un obstáculo entre tú y el resultado que deseas.

El principal consejo era no buscar "ser el mejor" sino "buscar ser mejor". Para ello hay que ser creativo y considerar cada resultado no deseado como una experiencia de aprendizaje. Así, con el paso del tiempo, se avanza y se alcanza el resultado deseado.

The community has been great. I remember when I decided to reconnect with music, I asked in the Telegram group which interface would be the best to start with.

And there are many useful articles from Music Zone that I haven't read yet. So, I think there's more than enough to start with.

Perhaps I don't have the best camera yet, or the best lighting. But those are things that will come. Just like my laptop and my Focusrite Scarlett interface.

I think the HIVE community has been the foundation for this. Along with my decisions, the ones that have turned out well. The ones that haven't also helped me understand what not to do.

Well, in my blog, there are many experimental posts. I've invited many familiar people to join this web3. I didn't see many of them again. I went through the process of blogging with one of them.

I still have the feeling of constantly learning. The next thing I'll probably buy is some headphones for the interface and a microphone. Since I can also sing.

I have a cheap microphone with an auxiliary connection that was left at my house. I could use it to record vocals and see how it goes, and practice with that.

Eso unido a otro consejo, que es empezar con lo que tienes. Es una buena combinación para avanzar hacia lo que quieres.

La comunidad ha sido genial. Recuerdo que cuando decidí volver a interactuar con la música, pregunte en el grupo de Telegram cual sería la mejor interfaz para empezar.

Y hay muchos artículos útiles que aún no he leído de Music Zone. Entonces creo que hay más que suficiente para empezar.

Quizás no tenga la mejor cámara aún, o la mejor iluminación. Pero son cosas que irán llegando. Así como mi Laptop o mi interfaz Focusrite Scarlett.

Creo que la comunidad HIVE ha sido la base de todo esto. Junto con mis decisiones, las que han salido bien. Las que no, también me han ayudado a entender qué no hacer.

Y bueno en mi blog, hay mucho post experimental. He invitado a muchas personas conocidas a unirse a esta web3. A muchos de ellos no los volví a ver. Con una viví el proceso de hacer blogs.

Sigo teniendo la sensación de estar aprendiendo constantemente. Lo próximo que probablemente me compre serán unos auriculares de interfaz y algún micrófono. Ya que también puedo cantar.

Tengo el micrófono barato con conexión auxiliar que se quedó en mi casa. Podría usarlo para grabar voces a ver qué tal va y practicar con él.

The drums were created by me directly from the drum plugin that came with my sound interface.

I will continue practicing and I will share the experience. Especially the Unboxings of the things I buy. See you in another music post.

La batería fue creada por mi directamente desde el plugin de batería que vino con mi interfaz de sonido.

Seguiré practicando e iré compartiendo la experiencia. Sobre todo los Unboxings de las cosas que vaya comprando. Nos vemos en algún otro post de música.

View Details

https://3speak.tv/watch?v=youngmusician/ddlbiwcy

Hello, welcome to the rehearsal. I've finally participated in all 3 rounds of this festival at Hive. I'm not going to lie to you, doing something new is hard. Being consistent.

I feel like every Saturday I have a fair activity that clashes with the free day I have to do this kind of post.

Music is not an activity that has a special space in my week, since at the moment I haven't managed to generate any decent source of income with it.

Undoubtedly in these 3 weeks, the 3 presentations I shared. They have not been my best music videos.

A song can't be generated in 1 day. Recording and editing also take time.

Clearly, I have been encouraged to get started and do it. I've done my part to generate these videos like you wouldn't believe. Today the strings broke on the guitar I was using to record, as I haven't changed them for a long time. It was something that was more than obvious, luckily a friend left his guitar at my house. I borrowed it from him so I could finish this video.

Music is a great thing and it's fun to compose and perform. But today for the first time I experienced another perspective. I have to get organized and learn to manage my time if I want to dedicate myself to something like creating tracks or beats. Especially editing videos to share them.

These 3 videos have been a good experience. They have shown me that I don't have an order in the things I do and above all that it's hard for me to abandon something solid for another activity in which I can develop myself.

Anyway, maybe I take it too seriously. I guess I can't find any other way to interact with the creation of musical content. Clearly, I must do justice and give all these bases or tracks their time to mature.

The base was fun to create, a practice for creating things on a drum kit. When the guitar string broke, my first thought was that I should start to understand what it's like to make money with music.

That's all so far, I hope to be back soon with more prepared things. This was mostly to verify myself as a member. I hope I have met the minimum requirements for it. Thanks to the judges and moderators for all their work and dedication. A hug and see you another time.


Español

Hola. Bienvenidos al ensayo. Por fin he participado en las 3 rondas de este festival en Hive. No te voy a mentir, hacer algo nuevo es difícil. Ser constante.

Siento que cada sábado tengo una actividad justo que choca con el día libre que tengo para hacer esta clase de post.

La música no es una actividad que tenga un espacio especial en mi semana, ya que de momento no he logrado generar alguna fuente de ingreso decente con ello.

Sin duda en estas 3 semanas, las 3 presentaciones que compartí. No han sido mis mejores videos musicales.

Una canción no se puede generar en 1 día. El grabar y editar también hay que dedicarle su momento.

Claramente me han animado a que empiece y lo haga. He puesto de mi parte para generar estos vídeos como no te imaginas. Hoy se rompieron las cuerdas de la guitarra que usaba para grabar, ya que llevo mucho tiempo sin cambiárselas. Era algo que era más que obvio, por suerte un amigo dejo su guitarra en mi casa. Se la pedí prestada para poder terminar este vídeo.

La música es algo genial y es divertido componer e interpretar. Pero hoy por primera vez experimente otra perspectiva. Debo organizarme y aprender a gestionar mi tiempo si deseo dedicarme a algo como crear tracks o beats. Sobre todo a editar vídeos para compartirlo.

Estos 3 vídeos han sido una buena experiencia. Me han mostrado que no tengo un orden en las cosas que hago y sobre todo que me cuesta abandonar algo solido por otra actividad en la que me puedo desarrollar.

De todas formas, quizás me lo tomo muy en serio. Supongo que no encuentro otra forma de como interactuar con la creación de contenido musical. Claramente debo hacer justicia y darle a todas estas bases o pistas su tiempo para madurar.

La base fue divertida de crear, una practica para crear cosas sobre una batería. Cuando se rompió la cuerda de la guitarra, lo primero que pensé fue que debía ya empezar a entender como es el mundo de hacer dinero con música.

Esto es todo hasta el momento espero, volver pronto con cosas más preparadas. Esto fue más que todo para verificarme como miembro. Espero haber cumplido con los requisitos mínimo para ello. Gracias a los jueces y moderadores por todo su trabajo y dedicación. Un abrazo y nos vemos en otra ocasión.

View Details

https://3speak.tv/watch?v=youngmusician/yjsayuab

Hi. Welcome to this blog on the Hive Music Festival. Today I took the afternoon to record and edit this original song. I had a little more free time for the creation of this song than I think I will even name it. It will be called "Wet Stocking". A nonsense name for a rock song 😎.

I basically got it done fast because most of the notes were improvised. I recorded and edited it today.

Just like last time I created some riffs to make it more melodious and thus this way avoid it being a guitar solo of several minutes 😄.

All week I've been busy with other things in my daily routine and errands I had to attend to, which hasn't allowed me the time I'd like to sit down and create music to perform.

Eventually, I guess I will get used to getting back to music and taking more time during the week to practice and create music.

It's actually been amazing to be able to take the time to sit down and play guitar for a while. I am actually learning to play electric guitar techniques through tutorials on the internet. The instrument I studied was an acoustic guitar. Most of the acoustic guitar techniques are finger picking and playing with plectrums is something that I still can't digest.

But I have friends who have studied this instrument and I always ask them for advice and some exercises. Anyway, by playing a little bit I have managed to get used to playing electric guitar. For the moment it is the only instrument that I can record with the interface.

Surely when I buy a microphone I will start recording the acoustic guitar again. The drums in this song were a challenge, I mixed several rhythms between funk and rock. It was fun but it took me a long time to create it.

The bass is digital, it's simpler. It just marks the base of the guitar, I didn't make it do anything else. Anyway, the low frequencies are essential... It does enough to mark those notes.

If you have watched the video until the end I thank you, with time I will upload better things regarding the music. Best regards and see you next week 🤘.

Versión Español Hola. Bienvenido a este blog en el Hive Music Festival. Hoy me tome la tarde para grabar y editar esta canción original. Tuve un poco más de tiempo libre para la creación de esta canción que creo que hasta le pondré nombre. Se llamará "Media Mojada". Un nombre sin sentido para una canción de rock 😎.

Básicamente lo he logrado hacer rápido, porque la mayoría de las notas fueron improvisadas. Lo he grabado y editado hoy.

Al igual que en la vez pasada cree unos riffs para hacerla más melodiosa y así de esta manera evitar que fuera un solo de guitarra de varios minutos 😄.

Toda la semana he estado ocupado en otras cosas de mi rutina diaria y diligencias que tuve que atender. Lo cual no me ha permitido tener el tiempo que me gustaría para sentarme y crear música para presentarme.

Con el tiempo supongo que me iré acostumbrando a volver a la música y tomar más tiempo en la semana para practicar y crear música.

La verdad ha sido increíble poder tomarme el tiempo de sentarme y tocar la guitarra un rato. A decir verdad estoy aprendiendo a ejecutar técnicas de guitarra eléctrica por medio de tutoriales en internet. El instrumento que estudie fue guitarra acústica. La mayoría de técnicas de guitarra acústica son con los dedos y esto de tocar con púa es algo que aún no termino de digerir.

Pero tengo amigos que si estudiaron este instrumento siempre les pido consejos y algunos ejercicios. De todas formas tocando un poco he logrado acostumbrarme a tocar guitarra eléctrica. Pues de momento es el único instrumento que puedo grabar con la interfaz.

Seguramente cuando me compre un micrófono ya empezaré a grabar la guitarra acústica de nuevo. La batería en esta canción fue un reto, mezcle varios ritmos entre funk y rock. Fue divertido pero dure bastante en crearla.

El bajo es digital, es más sencillo. Solo marca la base de la guitarra, no hice que hiciera nada más. De todas formas las frecuencias graves son esenciales... Ya hace bastante con marcar esas notas.

Si has visto el vídeo hasta el final te agradezco, con el tiempo iré subiendo mejores cosas con respecto a la música. Un abrazo y nos vemos la próxima semana 🤘.

View Details

https://3speak.tv/watch?v=youngmusician/zhscvjyv

Hola. Bienvenido a este blog. El día de hoy tome un track que estaba componiendo y le colocamos una melodía de guitarra. Esta será mi interpretación el día de hoy. Tenía esto en mente para no hacer un cover y empezar a crear música.

Crear música parece algo sencillo, pero lleva mucho esfuerzo y conocimiento. Quízas 1 semana no sea suficiente en este caso para crear un increíble track, y supongo que irá madurando con el tiempo.

Desde que compre una interfaz he practicado con algunos plugins y algunas frecuencias. A pesar de eso aún queda un largo camino por recorrer y lo más importante es que ya vamos andando.

En un futuro no muy lejano tendré muchos tracks en algún marketplace para ofrecerlos. He visto algunos foros y vídeos, aún no me decido que plataforma sería la ideal para publicar tracks. Pero sé que con el tiempo tendré idea de donde podre publicar las pistas qué deseo compartir.

La idea principal es ofrecer licencias de estas pistas e incluso recibir Hive o HBD como método de pago.

A pesar de que hoy ha sido un día muy ocupado, igual que toda la semana me tome el tiempo de terminar este vídeo. Quería ser congruente con participar en este festival en todas las rondas, ya que no había tenido la oportunidad de dedicarme a ello.

En este momento he decidido crear esa oportunidad y compartir con toda la comunidad este vídeo simple, pero lleno de melodías recién armonizadas.

La idea de esta pista es que lleve voz encima, yo en este caso he hecho un riff de guitarra sencillo, pero que ha llevado una ecualización específica para sonar así.

Me tomo unas horas de edición interactuando con el DAW que tengo, el cual es Ableton. He estado aprendiendo a usarlo, ha sido el que ha venido licenciado con la interfaz que compre.

Sin más nada que decir, para la próxima semana espero traer algo inédito también si es válida esta entrada. Y espero escucharlo a todos en lo que va la semana.

View Details

https://3speak.tv/watch?v=youngmusician/auopvrzt

Intro

Bienvenidos a mi blog. Hoy vamos a hacer este unboxing de unos nuevos auriculares.

Tenía este vídeo guardado desde hace mucho tiempo. La razón por la que me hice con estos auriculares fue porque los necesitaba. Los anteriores que tenía ya estaban muy deteriorados, siguen funcionando mis viejos auriculares, pero tenían detalles.

Por ejemplo, uno de los detalles de mis viejos auriculares era que el acolchado de goma de las bocinas se aflojaba y por esta razón era incómodo usarlos.

Otra razón era que el cable que tenía estaba dañado, a veces funcionaba y a veces no.

La forma de solucionarlo podría haber sido con un nuevo cable mucho más largo, un nuevo acolchado para los altavoces y listo. Pero las tiendas de tecnología de mi cuidad no están tan equipadas.

Me regalaron unos nuevos para actividades de edición. Además, estos vienen con un micrófono que vamos a probar para cantar, ¿Qué opinas? Algunas canciones de geniales intérpretes.

Y mientras escribo esto, otro paquete importante está en camino. Por ahora veamos qué hay en la caja que tenemos aquí.

Unboxing

Lo primero que vemos en la portada de la caja es el modelo, la marca y una imagen de los auriculares.

En los laterales tiene información comercial de los auriculares y una ilustración de los auriculares vistos de lado.

En la parte trasera, si aparece más información técnica, la adjuntaré aquí.

Tamaño de Bocina: 50mm
Impedancia: 16 Ω ± 15%
Sensibilidad: 118 ± 3dB
Rango de Frecuencia: 20Hz - 20KHz
Micrófono: 6.0 x 2.7mm
Sensibilidad del micrófono: -38 ± 3dB
Impedancia de micrófono: 2.2k Ω
Dirección: Todas las direcciones
Largo de línea: 2.2M ± 0.15
Voltaje de trabajo LED: DC5V ± 5%
Corriente de trabajo:≤ 100mAInterfaz de auricular: USB + 3.5MM + 4 Pin.

Aún no he probado distintos modelos de auriculares. Estos hasta ahora en lo que he experimentado va genial. La voz llega bien y el sonido es claro.

Son bastante cómodos de utilizar.

Cada vez que voy a hacer una compra investigo mucho sobre marcas y gamas.

Pero realmente al día de hoy no he investigado nada sobre auriculares.

Y te puedo asegurar que esta ha sido la típica compra que viene por recomendación del mismo vendedor de la tienda, con el típico "Sí, oye, estos están muy bien".

Pero no pasa nada. Si funcionan bien para lo que fueron creados.

Como me gustaría hacer esta clase de compras.
Estos auriculares fueron un regalo. Por lo tanto, no es una compra hecha por mí.

Por lo general, veo reseñas y algunos vídeos en los que recomiendan un determinado tipo de auriculares. Entiendo que hay gamas (gama baja, gama media, gama alta).

Yo compraba en Amazon, y luego recibía el paquete en Venezuela. Porque la verdad es que las tiendas de tecnología y periféricos de mi ciudad están un poco anticuadas.

Resumen
Me encantan estos nuevos auriculares. Son muy cómodos y a pesar de no ser la compra excéntrica con todos los parámetros investigados, son muy buenos. No podría recomendarlos sin más porque depende de quién los necesite y para qué.

La calidad es buena y hasta ahora he durado unas semanas con estos auriculares. No me han dado ningún problema y han cumplido su función.

Para mí es suficiente.

Eso es todo por esta publicación. Nos vemos en otra ocasión, compartiendo más experiencias con periféricos y nuevas adquisiciones para "el setup".

Banner creado en canvas foto por Pixabay

©Derechos reservados de @youngmusician 2023.

View Details

https://3speak.tv/watch?v=youngmusician/cydshyjf

Welcome
Hello and welcome back. This week I'm back to play a little bit. I missed it already and I still have a few titles left to finish.

Sometimes a few shots and defeating enemies with no specific purpose is something I need to do, after so many puzzle, quest and strategy games.

I'm definitely a fan of strategy games, but I have to admit that I balance it out with mindless fighting and action games.

Superhot is always a good choice to pass the time with snacks and a few levels. But on this occasion I was at a point in the story where the game won't let me continue, instead I have to close the game.

This is the second time a game has forced me to close the game to continue, even once I had to delete the game. Yes, the game asked me to delete it. Maybe another time I will bring some indie game to the blog.

Screenshots

Thank you for watching

All screenshots were taken from a game played by me.
This pixel art banner about me playing on a sofa was created by me.

View Details

https://3speak.tv/watch?v=youngmusician/irelkmto

Versión en Español
Hola! Bienvenido a mi blog. ¡Es la primera vez que comparto un gameplay en esta comunidad!.

Ya he hecho algunos aportes antes sobre como optimizar tu ordenador y como recuperar archivos borrados.

Pero esta vez estará genial compartir algo de entretenimiento de videojuegos contigo.

La verdad existen versiones más recientes de este juego y a pesar de que cumplo con los requisitos quise jugar el primer titulo.

Sobre todo porque es de pocos requisitos y cualquiera podría jugarlo.

Nada como simular la escalabilidad de la vida económica en tiempo acelerado e incluyendo a tus amigos. Claro que no es online. Tú creas los personajes. Al final solo eres tú jugando a ser Dios.

En esta ocasión voy comentando el juego en compañía de una 2da voz. La chica misteriosa. Pero muy de fondo, porque la verdad no tenia previsto que participará Jajajaja.

Que al igual que tú, ella solo fue espectadora de esta partida que me lance en los Sims.

Fue una partida rápida. La verdad no logre usar todo el contenido del juego. Pienso que es uno de los títulos nostálgicos que recuerdo que te podía dar algunas horas de diversión.

Y con sus nuevas versiones pues. Mejor aún.

Pero como todo, depende de gustos. No a todos le cae bien la simulación como videojuego.

A mi siempre me pareció genial. Y pues logramos el objetivo en esta partida. Comprarnos una Mansión y tener la mejor vida. Ahora solo falta replicarlo en RL.

Los personajes que interpretaron esta partida fueron: @ragaroot, @not-here, @matcha-ramita y Yo.

Bueno, eso será todo de momento. ¡Gracias por ver!.

Todos los captures fueron tomados de la partida jugada por mi.

Música usada en el vídeo:
Bonetrousle - UNDERTALE
Fluffing a Duck - Kevin MacLeod
HOTEL - UNDERTALE
Wii Shop Chanel Theme (TRAP REMIX)
MUSICA DE ASCENSOR PARA YUTUBE


English VersionHi, welcome to my blog, it's the first time I share gameplay in this community!

I've done some contributions before on how to optimize your computer and how to recover deleted files.

But this time it will be great to share some video game entertainment with you.

The truth is that there are more recent versions of this game and even though I meet the requirements I wanted to play the first title.

Especially because it has low requirements and anyone could play it.

Nothing like simulating the scalability of economic life in accelerated time and including your friends. Of course, it's not online. You create the characters. In the end, it's just you playing God.

This time I will comment on the game in the company of a 2nd voice. The mysterious girl. But very much in the background, because the truth is that I didn't plan for her to participate.

Like you, she was just a spectator of this game that I launched in the Sims.

It was a quick game. I didn't really get to use all of the game's content. I think it is one of the nostalgic titles that I remember that could give you some hours of fun.

And with its new versions. Even better.

But like everything, it depends on tastes. Not everyone likes simulation as a videogame.

I always thought it was great. And so we achieved our goal in this game. To buy a Mansion and have the best life. Now we just need to replicate it in RL.

The characters that played this game were: @ragaroot, @not-here, @matcha-ramita and I. Well, that's all for now.

Well, that will be all for now, thanks for watching.

All captures were taken from the game played by me.

Music used in the video:
Bonetrousle - UNDERTALE
Fluffing a Duck - Kevin MacLeod
HOTEL - UNDERTALE
Wii Shop Chanel Theme (TRAP REMIX)
ELEVATOR MUSIC FOR YUTUBE

View Details

https://3speak.tv/watch?v=youngmusician/hzyksgsh

Es primera vez que participo en este festival. La música es algo que me gusta mucho. Es genial compartir esta pasión con un cantante como mi amigo @ragaroot con el cual nos pusimos de acuerdo para subir contenido musical al ecosistema de hive el día hoy.

Al fin y al cabo nos encanta la música y él tiene un gran talento que creo que debería compartir con todo el mundo.

Aquí dejo su vídeo para lo escuches y veas tu mismo de lo que te escribo.

Mira el vídeo de Ragarrot!

Como siempre piensa en los demás, me animó a hacer lo mismo. Sabe que me gusta la música y que la he estudiado. En este caso para hacer este cover tuve que extraer cada nota musical de las sílabas de cada palabra de la letra.

Pues, a oido vas escuchando que notas lanza el cantante y de ahi vas anotandola encima de cada silaba para no desafinar a la hora de aprenderte la letra.

Porque la verdad nunca he estudiado canto y sus tecnicas jaja.

Esta canción se llama Malos tiempos y es de Los Mesoneros una banda de rock Venezolana.

El que no cumpliera con subir algo musical hoy debía pagar 5 USD o su equivalente en alguna moneda. Esto para un fondo musical ya que planeamos armar mucha música y estamos ahorrando para comprar buenos equipos.

Grabé con un micrófono de condensador y utilicé Reaper para los ajustes. Coloque la percusión gracias a un VST SSD 5 gratuito.

¡Gracias por ver!


This is my first time participating in this festival. Music is something I like a lot. It's great to share this passion with a singer like my friend @ragaroot with whom we agreed to upload music content to the hive ecosystem today.

After all we love music and he has a great talent that I think he should share with everyone.

Here is his video so you can listen to it and see for yourself what I am writing about.

Watch Ragarrot's video!

Since he always thinks of others, he encouraged me to do the same. He knows that I like music and that I have studied it. In this case to make this cover I had to extract each note from the syllables of each word of the lyrics.

Well, by ear you listen to what notes the singer sings and then you write them down above each syllable so you don't go out of tune when you learn the lyrics.

Because the truth is that I have never studied singing and its techniques haha.

This song is called Malos tiempos and is by Los Mesoneros, a Venezuelan rock band.

If any of us failed to upload some music today we would have to pay 5 USD or its equivalent in some currency. This is for a music fund, as we are planning a music project and are saving up to buy some good equipment.

I recorded with a condenser microphone and used Reaper for the settings. Place the percussion thanks to a free VST SSD 5.

Lyrics: And will these bad times ever pass?

Will we ever breathe again?

And it doesn't matter that the process is slow

I just know that one day I'll get you back,

Get you back... (x3)

And will these bad times ever pass?

Will we ever breathe again?

And it doesn't matter that the process is slow

I just know that one day I'll get you back

Thanks for watching!

View Details

https://3speak.tv/watch?v=youngmusician/partjloj

Intro

Talking about games that work on any computer we have several. But it is different when we try the whole experience of these.

When I was a kid I always remember the FPS "Counter-Strike" and "Half-Life". In Half-Life I only played the tutorial which was outside of the story mode. Since I was scared to go through the story. Anyway, I played it a little bit.

I was terrified of aliens. I grew up and decided to pass it all on. The story is so good that I've already played it 2 times.

I have summarized my 6 hours of gameplay in this video. With parts of each zone from the beginning of the game to the end.

The beginning

In the story we are Gordon Freeman (as a kid you didn't even pay attention to the story) a theoretical scientist in the Anomalous Materials Laboratory at the Black Mesa Research Center.

The game begins when we enter to work in a subway scientific complex that is installed in a disused military base in a New Mexico desert.

This FPS was inspired by video games like Resident Evil, Quake, Doom and some other content like The Mist (Stephen King's novel).

I must say that in this game I did experience that certain similarity with Doom. This I got the 2nd time I was going to pass it since I knew where to go and I played very fast finishing with everything I found in my path.

It has a little bit of everything. Sometimes waves of enemies. A bit of parkour. Bosses and NPCs.

I went to get my protective suit to go to work.

There I was, working.

And for some reason, it all goes wrong. The truth is, everybody said it was going to go wrong, I don't even know why they did that experiment.

This is where it all begins.

Impending disaster

I start moving through the labs after surviving all the chaos.

We meet some fellow scientists who tell us that the phones have stopped working and that we must go to the surface for help.

What they don't tell me is that out of nowhere in the entire science complex there are creatures from another dimension.

Some colleagues became infected and took control of their bodies. I wasn't going to take any chances. I attacked everyone equally. Plus they leave you with a haul of ammunition and weapons.

Everything turns into a mess and we just have the mission to get back to the surface through all that madness.

The good news is that the army arrived at the science complex.

The bad news is that the army came to liquidate all the witnesses to eliminate all evidence of the event.

Now we not only have to face aliens, but also armed humans wearing bulletproof vests.

Anyway, we continue with the initial mission, to go to the surface.

On one occasion I am pulled back when the surface is bombarded.

But finally we managed to overcome all the obstacles and found the exit. And so we passed the game.

But we are ambushed and dragged into some kind of machine that crushes things.

What they don't know is that at the university we practice parkour.

To make a long story short. I went back to the surface. I shot everything I could find.

Except for this one.

This guy has too much life. The only thing left for me to do was to run away when I saw him. Although in the other world I attacked one until it exploded. But I think it was smaller... I don't remember.

And think about the water areas. This enemy was one of the ones I remember the most.

With the original graphics you couldn't see underwater until you went in and suddenly there was this enemy coming at you at full speed. With how much the graphics have advanced, it's not as scary now, but back in the day it was scary as hell.

Journey to another dimension

By the end I was taking it so seriously that it was immersive. I remember a peaceful NPC pointing a shotgun at me, it was such a surprise in the form of a threat that I had a "hey easy old man" reflex.

Well the thing is that they explain to us that an all-powerful being controls the teleportations of these creatures to our world. And that we are the only ones able to go to his world and kill him.

They send me, I think they had sent others before, but they die on the mission. There I found the bodies with their things.

Well, we enter this world until we find the lair of the final boss.

There we lower his defenses, until we expose his weak point. This boss is a real bastard if you don't know how to beat him.

After attacking the weak point, that's when the cramps start.

And then it explodes.

After that, this man comes along and we get hired in a way that I never understood. I don't think in a good way. It's like we never got away from this problem.

But if he gives you two choices... Work for him or a battle you'll never win.

I have tried both options. To see the two endings, but apparently, the story is to choose the job.

This is the end of Half-Life.

Thanks for watching!

All images are screenshots of this game, of this specific run.

Music used in the final boss battle - Harbinger - The Possessed.

Licensing of the music used in the gameplay - Creative Commons License.

Image used to create the cover - Source

Playing time 6 hours and a little more this second time.

View Details

https://3speak.tv/watch?v=youngmusician/lgpredzq

Hello, how are you? I welcome you to my first official post about music.

It had been about 5 years since I had practiced the electric guitar. By practicing I mean having a skill, enough to participate in a live performance.

It was 5 years of not having that skill to the maximum. So I wouldn't be ready to participate in any musical movement. And I was fine with that.

I was "fine" with just working and concentrating on making money. But my talents, I was going to hide them forever.

My friend Ricardo, who lives in another city, told me he had a sound interface. He wanted to come to my house to record something.

I said no. I had to work, I didn't have that much free time and I had things to pay for at the end of the month.

Ricardo insisted that it would be great to record something for fun. I didn't understand the purpose, but he was giving me back the opportunity to practice some music.

When I understood, I said, "Let's do this."

My guitar is a Washburn Stratocaster x-series. I remember the last thing I did was take the money from the last performance, buy new strings and try to sell them. I even pawned it to start a business that had nothing to do with music.

I made quite a bit of money and got the guitar back. I left it there as an asset in my room.

Ricardo never stopped practicing as I did. Despite not having practiced for so many years, I picked up the techniques quickly, and made the base of this cover as best I could. And I am quite satisfied with the result.

I now practice 2 hours a day.

This friend lent me cables to practice with, as I didn't have any. Mine were damaged.

He arrived with his Squier, his laptop, and his interface. And the patience he had with me was enormous. He had been told that I was a very good guitar player. What he didn't know was that I hadn't done anything with my electric guitar for 5 years.

Ricardo composed for this occasion a guitar solo almost at the end, it was great.

Well, we can say that I have returned to the practice of musical instruments and musical composition.

At least as before.

It's the first time I've done a cover with a sound interface and I already want mine.

We used Reaper as Daw and all the plugins and vst already had Ricardo on his laptop so all we had to do was record.

The video was recorded with an iphone 10 and edited with Capcut.

M-audio track duo interface.

Cover Song

Information:

  • Artist: Killswitch Engage
  • Album: As Daylight Dies
  • Launch date: 2006
  • Genre: Heavy metal

Lyrics:

Imprisoned, inside this mind

Hiding behind the empty smiles

So simple (the anguish)

As it mocks me

Crawling back into the dark

Running, always running, into the distance

Stop me before I bleed, again

The echoes of my voice

Follow me down

The shadows I cast

Follow me down

(Deeper I'm falling)

Into the arms of sorrow

(Blindly descending)

Into the arms of sorrow

There must be serenity

The echoes of my voice (the echoes of my voice)

Follow me down

The shadows I cast (the shadows I cast)

Follow me down

(Deeper I'm falling)

Into the arms of sorrow

(Blindly descending)

Into the arms of sorrow

The demons of my own design

This horror must not remain

(Deeper I'm falling)

Into the arms of sorrow

(Blindly descending)

Into the arms of sorrow

There must be serenity

There must be deliverance

(Deeper I'm falling)

(Blindly descending)
(Deeper I'm falling)

Thanks for watching!

View Details

https://3speak.tv/watch?v=youngmusician/hhcepahu

It's been a while since we've played a fighting game. I am starting to train Tricking. It is a very influential sport of martial arts combined with acrobatics.

Mortal Kombat characters use a lot of tricks. Maybe we could play a game like that. I thought it was a good idea to play some of the titles of the saga. This is the one I installed on my PC. So let's see how it goes.

The truth is that I only use Scorpion in this game. It's the typical 1vs1, 2vs2 game. you put the verses and you're ready to play with your friends.

Individually we will play the story mode to see how it goes. It is by chapters and we will play with several characters as we go through the different chapters.

I have not seen the combos of the characters. Let alone do the tutorial. I'm playing "old school" style. Learning how to make the moves with basic combinations.

Ideally, I would have practiced before. But I will play without knowing the combos and then at the end, I will have learned some of them.

I know the basics. Although surely somewhere in the game will begin to require knowledge of combos. Because of the difficulty as we progress.

In the gifs I put the best moments I had combining moves haha. Anyway, we didn't do so badly in the first chapter. We managed to defend ourselves.

We may have taken some critical hits.

But thanks to the magic of cinema our character survived.

The story focuses on going back in time right at the start of the tenth Mortal Kombat tournament. I have no spoilers for this title, so it will be cool to see what it's all about.

A little action entertainment never hurts. Martial arts and gore will not be missing in these gameplays.

Thanks for stopping by this post!

The images and gifs are screenshots of the game I made. The pixel art was made by me.

View Details

https://3speak.tv/watch?v=youngmusician/tgzwateh

Español

INTRO

Hola, ¿Cómo estás? Hace unas semanas decidí organizarme y sobre todo educarme sobre las finanzas en mi vida.

He comenzado esta serie de posts en los que documentaré un progreso personal. El objetivo general es aumentar el conocimiento y el poder adquisitivo.

Conseguir un nuevo portátil era más que necesario si queríamos empezar con buen pie.

Ya sabes que una de mis pasiones es la tecnología. Aunque esta serie de blogs que estoy haciendo trata de documentar cómo conseguir cosas desde 0.

Y, sobre todo, de documentarlo. La tecnología será una parte esencial. Ya que es la base de muchas de mis actividades.

Unboxing en 3speak

Obviamente este unboxing que adjunté en 3speak es un milagro.

Pero organizado porque existe la certeza de que con el enfoque vienen los resultados. Justo lo que buscaba era conseguir algo así para empezar.

Comparemos las especificaciones del mini PC que usaba antes con este nuevo portátil.


Comparación de equipos para conocedores de la informática:

Mini PC (Antes) * Procesador: Intel Pentium N3710 1.60 * Ram: 2 GB 1600 MHz * Disco Duro: HDD 464 GB

Nueva portatil Gateway (Ahora) * Procesador: AMD Ryzen 3 3250U 2.60 * Ram: 4 GB 2666 MHz * Disco Duro: SSD 118 GB


Comparación de equipos para los que no saben de informática:

Mini PC (Antes) * Este es más lento

Nueva portatil Gateway (Ahora) * Este es más rápido


El disco duro de estado sólido y el procesador de este portátil son los componentes que marcarán la diferencia.

Un ordenador portátil es ideal para desplazarse. A la hora de una presentación o conferencia no será tan tedioso como llevar un ordenador de torre.

Conocimientos con los que suelo trabajar

También he estado en el proceso de recordar lo mucho que he aprendido en 5 años. Tomar conciencia de mis conocimientos forma parte de una de las estrategias para tener claro con qué nos vamos a defender en el camino.

Veamos... en estos 5 años he aprendido sobre:

  • Componentes de un ordenador (pudiendo así montar uno).
  • Optimización y limpieza del software de windows.
  • Instalación del sistema operativo.
  • Instalación de controladores.
  • Formateo completo de discos duros y USB.
  • Recuperar archivos borrados del disco duro o del USB.
  • Limpieza y ecualización de la voz grabada.
  • Masterización de voz para diferentes plataformas (podcast, youtube).
  • Edición de vídeo.
  • Iluminación básica.
  • Uso de vectores (diapositivas, logotipos, letras, etc.).
  • Uso de paletas de colores (programas de edición).
  • Creación de Flyers publicitarios.
  • Pixel Art.
  • Conocimiento de criptodivisas (Binance, Metamask, Coinbase, etc).
  • Html.
  • Uso de diferentes herramientas digitales gratuitas.
  • Obviamente, cómo crear un blog en la cadena de bloques Hive.
  • Creación y venta directa de productos digitales.

Estas son las habilidades más destacadas que puedo recordar en este momento.

Resumen

Bueno, volviendo al portátil. Cada vez que lo veo en mi habitación. Es muy satisfactorio.

Todo ha sido genial hasta este momento. Sin embargo, ahora no es el momento de relajarse. Quedan muchas cosas por desbloquear.

Entrada anterior: Borrón y Cuenta Nueva.


Todas las imágenes utilizadas en este post son de mi propiedad.

Fotos tomadas con el móvil Samsung A11.

Música sin copyrigth usada en el vídeo:

Music by Mona Wonderlick - New Day

Canción triste (Fuente)

Music by METROPOLI - Soul

Music by tubebackr Kat's Anthem


English

INTRO

Hi, how are you? A few weeks ago I decided to get organized and above all educate myself about finances in my life.

I have started this series of posts in which I will document a personal advancement. The overall objective is to increase knowledge and purchasing power.

Getting a new laptop was more than necessary if we wanted to get off to a good start.

You already know that one of my passions is technology. Although this blog series I'm doing is about documenting how to get things from 0.

And, above all, document it. Technology will be an essential part. Since it is the basis of many of my activities.

Unboxing on 3speak

Obviously this unboxing I attached on 3speak is a miracle.

But organized because there is the certainty that with focus comes results. Just what I was looking for was to get something like this to start with.

Let's compare the specs of the mini PC I was using before with this new laptop.


Comparison of equipment for computer connoisseurs:

Mini PC (Before) * Processor: Intel Pentium N3710 1.60 * Ram: 2 GB 1600 MHz * Hard Disk: HDD 464 GB

New Gateway Laptop (Now) * Processor: AMD Ryzen 3 3250U 2.60 * Ram: 4 GB 2666 MHz * Hard Disk: SSD 118 GB


Comparison of equipment for the non-computer literate:

Mini PC (Before) * This is the slowest

New Gateway Laptop (Now) * This one is faster


The solid state hard drive and processor in this notebook are the components that will make the difference.

A laptop computer is ideal for on the go. At the time of a presentation or conference it will not be as tedious as carrying a tower computer.

Knowledge with which I usually work

I have also been in the process of remembering how much I have learned in 5 years. Becoming aware of my knowledge is part of one of the strategies to be clear about what we are going to defend ourselves with on the road.

Let's see... in these 5 years I have learned about:

  • Components of a computer (thus being able to assemble one).
  • Optimization and cleaning of windows software.
  • Installation of the operating system.
  • Driver installation.
  • Complete formatting of hard disks and USB.
  • Recover deleted files from hard disk or USB.
  • Cleaning and equalization of the recorded voice.
  • Voice mastering for different platforms (podcast, youtube).
  • Video editing.
  • Use of vectors (slides, logos, lettering, etc.).
  • Use of color palettes (editing programs).
  • Creation of advertising Flyers.
  • Pixel Art.
  • Knowledge of cryptocurrencies (Binance, Metamask, Coinbase, etc).
  • Html.
  • Use of different free digital tools.
  • Obviously, how to create a blog on the Hive blockchain.
  • Creation and direct sale of digital products.

These are the most outstanding skills that I can recall at the moment.

Summary

Well, back to the laptop. Every time I see it in my room. It's very satisfying.

Everything has been great up to this point. However, now is not the time to relax. There's a lot of things left to unlock.

Previous entry: Borrón y Cuenta Nueva (ESP).


All images used in this post are my property.

Photos taken with the Samsung A11 cell phone.

Non-copyrighted music used in the video:

Music by Mona Wonderlick - New Day

Sad song (Source)

Music by METROPOLI - Soul

Music by tubebackr Kat's Anthem


View Details

https://3speak.tv/watch?v=youngmusician/zwdpvnym

We are back for more. Because it's inevitable not to think about how this all ends.

We already know they want to give us an experience that breaks the fourth wall. We continue with more and more elaborate levels or with different elements.

I also tried a mini-game that is bonus content. Crazy games that have in-game games to try to make the experience more immersive.

Well, as always, some snacks and levels accompany the story, not bad.

Sometimes I try to see the art they put into these types of games.

There is always something to find interesting in video games. For example, the levels continued with a little more context now.

Occasionally, some levels refer to the simulator administrators, placing you in a cell.

I captured all gameplay images. Pixel art is created by me.

View Details

https://3speak.tv/watch?v=youngmusician/ndpqryvq

Intro.

Hello community, I hope everyone is well. Friends. Today I'm going to start something that I hope to finish someday.

A platform game with a difficulty so high that it seems like a joke. And this kind of game already has a solid genre within the great variety of titles that exist.

It is fun to watch, but not so much fun to play. Since the player always expects to advance over all the difficulties. These kinds of titles are for those players with patience.

The objective.

The objective of the game is simple. Jump to the top. Because there you'll find a girl, a legend..... The hot babe.

The game.

The mechanics are simple: jump up, sideways, or diagonally. Using the arrow keys to move and a button to jump.

The longer you hold down the jump button, the higher the character will jump. On the other hand, if you press and release it instantly, the character will only jump a little.

Summary

My younger brother and I started playing it. The falls in this game are absurd. You can go back quite a ways in the game just because of a miscalculation.

It will be great to pass it and have a record of it all in this blog. It's a game without enemies, without bosses, because the enemies are the bad jumps and the bosses are the more complicated jumps where if you fall, you go back almost to the beginning.

All gameplay images were captured by me. Pixel art is created by me.

View Details

https://3speak.tv/watch?v=youngmusician/nebcejsi

English

Suso in the server lobby.

I recently participated in an event by accident. Well, the day I joined the server they were planning to go defeat the dragon ender.

For readers who have not played Minecraft. It is the final boss of the game.

Can you imagine entering the server and in a few hours everyone goes for the final boss? Dude, I did my best to arm myself and participate.

There I was, with iron armor, an ax, and a shield. I died about 4 times.

But it was fun to participate and meet other Hive players.

Suso Skin.

I drew this skin, although on the day of the event the others could not see it because of the type of launcher I was using.

This is the first time I make a skin for Minecraft. I think the community and this new server encouraged me to give it a try.

I haven't played anymore. But soon for sure, I'll start building my stuff on the server. See you there.

Non-copyrighted music used in the video.


Español

Suso en el vestíbulo del servidor.

Hace poco participé en un evento por accidente. Bueno, el día que me uní al servidor estaban planeando ir a derrotar al dragón ender.

Para los lectores que no hayan jugado a Minecraft. Es el jefe final del juego.

¿Te imaginas entrar en el servidor y que en unas horas todo el mundo vaya a por el jefe final? Amigo, yo hice todo lo posible por armarme y participar.

Allí estaba yo, con una armadura de hierro, un hacha y un escudo. Morí unas 4 veces.

Pero fue divertido participar y conocer a otros jugadores de Hive.

Suso Skin.

Dibujé este skin, aunque el día del evento los demás no podían verlo debido al tipo de launcher que estaba utilizando.

Es la primera vez que hago un skin para Minecraft. Creo que la comunidad y este nuevo servidor me animaron a intentarlo.

No he jugado más. Pero pronto seguro que empezaré a construir mis cosas en el servidor. Nos vemos allí.

Música sin derechos de autor utilizada en el vídeo.

View Details

https://3speak.tv/watch?v=youngmusician/nnnjuwzd

Español

Intro

Hola comunidad. Tengo muchos gameplays pendientes. Estoy jugando a varios FPS y RPG.

Tengo varias cosas grabadas pero hoy quería subir sobre "Super Hot". La verdad es que no sé cuántos mapas tiene este juego. Pero cada vez son más complicados.

¿Cómo me enteré de este juego?

Un día llegué a casa de un colega y como siempre había consolas, ordenadores, etc.

Empezaron a proyectar el ordenador en la televisión. En ese momento me dicen que pruebe este juego.

Empecé a entender la mecánica jugando a algunos mapas. Lo típico, amigos que te recomiendan juegos.

Resumen

Es un buen FPS, es divertido y trata de romper un poco la cuarta pared. Al menos hasta el punto al que he llegado actualmente. Es bastante inmersivo.

Pienso terminar todo el juego ya que cuenta una pequeña historia y quiero ver cómo termina.

En ese caso iré subiendo los diferentes niveles en este blog.

¡Gracias por leer!

Todas las imágenes de este post son capturas de pantalla del juego.


English

Intro

Hello community. I have a lot of gameplays pending. I am playing several FPS and RPG.

I have several things recorded but today I wanted to upload about "Super Hot". The truth is that I don't know how many maps this game has. But they are getting more and more complicated.

How did I learn about this game?

One day I arrived at a colleague's house and as usual there were consoles, computers, etc.

They started projecting the computer on the TV. At that moment they tell me to try this game.

I started to understand the mechanics by playing some maps. Typical stuff, friends recommending games to you.

Summary

It's a good FPS, it's fun and it tries to break the 4th wall just a little bit. At least up to the point where I've currently reached. It's pretty immersive.

I plan to finish the whole game as it tells a little story and I want to see how it ends.

In that case I will be uploading the different levels in this blog.

Thanks for reading!

All the images in this post are gameplay screenshots.

View Details

https://3speak.tv/watch?v=youngmusician/lebjpsln


Hello, today I bring you this program to create Pixel Art. It is free software that for sure you can use to make some creations.

I've realized that I know how to do pixel art, and I dare you to take a glass of water every time I say in the video "anyone can do pixel art" 😄.

I am still very surprised that I can make some creations and I have several. I was hoping to see how I was going to share it if in an NFT way or something like that. But I thought I would start this month to show some things.

Hola, el día de hoy te traigo este programa para crear Pixel Art. es un software gratuito que de seguro te puede servir para hacer algunas creaciones.

Me he dado cuenta de que sé hacer pixel art, y te reto a tomar un vaso cada que digo en el vídeo "cualquiera puede hacer pixel art" 😄.

Me sigue sorprendiendo mucho que pueda hacer algunas creaciones y tengo varias. Estaba esperando a ver cómo lo iba a compartir si de forma NFT o algo así. Pero pensé en empezar este mes para mostrar algunas cosas.


I will start to get serious about the content I have created, organize it, and share it. I haven't shared anything of my artistic creations for years.

And since I've had this blog for a year, why not share it here and document how I'm doing?

In addition to music, pixel art and show you what games you can run on your low-resource pc. I will also document a part that I like to do in my free time, which are... How to explain it... exercise, it will be stuff like martial arts, acrobatics, tricking, breakdance.

Voy a empezar a ponerme en serio con el contenido que he creado, organizarlo y compartirlo. Hace años que no comparto nada de mis propias creaciones artísticas.

Y ya que tengo este blog desde hace un año, ¿por qué no compartirlo aquí y documentar cómo me va?

Además de la música, el pixel art y mostrarte qué juegos puedes ejecutar en tu pc de bajos recursos. También documentaré una parte que me gusta hacer en mi tiempo libre, que son... Como explicarlo... ejercicio, serán cosas como artes marciales, acrobacias, tricking, breakdance.


I have always liked the control over body strength and mobility in the environment. So I will document an area that is purely physical and helps to strengthen the body.

That's all for now, my native language is Spanish, so my videos will be narrated in this language for the moment. Later on, I will subtitle in English. At the moment it's difficult for me because of the PC coffee machine I have when editing.

Siempre me ha gustado el control de la fuerza y la movilidad del cuerpo en el entorno. Así que voy a documentar un área que es puramente física y ayuda a fortalecer el cuerpo.

Eso es todo por ahora, mi lengua materna es el español, por lo que mis vídeos estarán narrados en este idioma por el momento. Más adelante subtitularé en inglés. De momento me resulta difícil por la cafetera del PC que tengo a la hora de editar.

Piskel Homepage

_

Página de Piskel

View Details

https://3speak.tv/watch?v=youngmusician/njptcspa

Context

People, today we will play Rocket League. In online games, I am known as "Arenosos".

An old nickname I have had since I played Gunbound, and I still use it for my online games.

I have been trying this game and the truth is that it is very good.

Minimum Requirements * Operating System: Windows Vista SP2 or newer. * Processor: 2.0 GHz Dual core. * Memory: 2 GB RAM. * Graphics card: Nvidia 8800 ó ATI 2900. * DirectX: Versión 9.0c. * Network: Broadband Internet connection. * Hard disk: 2 GB available space.

Recommended Requirements * Operating System: Windows Vista SP2 or newer. * Processor: 2.0+ GHz Quad core. * Memory: 4 GB RAM. * Graphics card: Nvidia 260 series or ATI 5850 or higher. * DirectX: Versión 9.0c * Network: Broadband Internet connection. * Hard disk: 2 GB available space. * Additional notes: Gamepad or Controller recommended.

It's like Hot Wheels and Fifa Street 2 having a baby.

Its visual effects are very good.

If you like visual art and have seen Arcane, the League of Legends series. You will be able to see the same 2D smoke effect in a 3D space as seen in the visual art of Arcane.

Is addictive.

Game Modes

  • 1 vs 1.
  • 2 vs 2.
  • 3 vs 3.
  • Chaos (4 vs 4).
  • Ice (field hockey puck version).
  • Dropshot (the goal is to break the floor and score in the hole).
  • Hoops (basketball version).
  • Rumble (it's a classic 3 vs 3 game but with powers).

1 vs 1 Game

This time we gave him 1 vs 1 to play without so many players.

As I am just climbing up the ranks it is usually easy to win. The gameplay tends to be similar to other car games, only with the goal of scoring goals.

It incorporates jumps and nitro that you recharge from plates that are on the ground.

And as in a soccer game, the winner is defined according to the number of goals scored in a predetermined time.

Customize your stuff

Something that didn't exist before in the older console video games was the ability to customize your stuff.

There are some things unlocked. You can choose from some combinations and colors to have your style.

3 vs 3 Modality

It is a good game, to spend time with friends.

And you don't need a NASA PC to run it.

Summary

Great graphics, I don't know the community well, but so far it hasn't been toxic hahaha.

It has been a good experience, it has reminded me of good times when I played play station 1.

So much so that it has provoked me to make a video of old but cool games. We'll see what happens. I'll be uploading something every Monday and Wednesday.

Thank you for watching!

View Details

https://3speak.tv/watch?v=youngmusician/mfiwfior

Introduction

Today we are going to do something different from what we would normally do on this blog. We will participate in an illustrators' initiative.

Indeed, I am not an illustrator and I have not studied the basic concepts either.

But I have already made some pixel art style drawings.

Let's see what came out of this.

Context

Camila is one of the 2 Camilas that exist in the @shoutingmirror series of stories.

Is a girl who dyes her hair, likes to be sedentary, and eats junk food. Despite this, he has a good body by genetics.

So far she's had a good time being an e-girl. She's usually with any guy she finds cute and flirts with them to get them to buy her stuff.

But the world was thrown into chaos by a pandemic and she's not exactly a warrior.

Camila has to flee and survive her surroundings.

The spread of this disease turns people into almost immortal cannibals (Zombies).

Sketch

The first thing I had to do was to read Camila's story: Voracious Instinct. I read it about, 2 times.

It has a second part but I decided to make my pixel art based only on the first part.

I could tell I had in mind to be somewhat minimalist. But I still had to capture the character, so I put some effort into it as well.

Colors

To get the colors I just took the illustration of Shouting mirror and with the eyedropper tool, I got the skin and the hair.

I added shadows to start giving life to the pixel art.

Note: From the way they describe the events in the story and Camila's style, I feel that they are not in Latin America.

Although the creators live in Latam. I feel that the facts are based in a place that is far from being close to the Latam culture.

Details

Camila starts to have a hard time minutes after learning that her world was in chaos.

Being trapped in unpleasant situations, she has no choice but to keep her head down and wait for her chance to escape.

A lot of blood is shed in the process.

As she is not a character who is strong or knows how to fight. We are told with crudeness what would happen to a girl like Camila in certain situations.

They strip her of her clothes and treat her badly. It's the horror style of these guys.

Drawing background

The first situation in which she is involved is when an antisocial man kidnaps her.

The guy was armed and forced her to undress, if I understood correctly, I think it was in the street.

I imagine it was at night, that's why I chose a dark background for this pixel art.

Here I lost control.

I had to fit that shadow underneath it later.

And as you can see I tried to give various tones to the background.

In the video you can see how I start to draw the shadow under it and then I think: "This is not working, I'll leave it for later". Then I continue with the background, retouching it, etc..

Changes

The first thing I saw just before I finished was, "damn, her hair looks like a pumpkin." So I decided to change it up a bit.

The other thing I thought was, "That shadow looks bad."

I have added more red to the bloodstains.

I don't think this is a specific scene in the story. I think it's more like fan art where I try to represent the character and his personality.

It is inspired by the part where the armed antisocial orders her to take off her clothes. But she is not yet covered in blood at that moment.

I imagine it more like a Camila poster.

Where she is in that position in the street, already covered in blood, because of all the bad things that happen to her.

A bit symbolic but it is not canon.

Final

I still have a lot of practice to do, but it was fun to recreate a Shouting Mirror character.

Doing this reminded me of many other Zombie stories. And these guys have got a good vibe going here armed.

A little raw, but nothing that can't be tolerated.

It took me about 1:00:00 to finish this pixel art. What cost me the most was the shadows.

With this we ended up participating and obtained a pretty good result, bearing in mind that I have not studied drawing.

Thank you for watching!


The songs included in the video are copyright free cover songs.

Pixel art are unpublished by youngmusician

View Details

https://3speak.tv/watch?v=youngmusician/kwryaoxy

Context

A game item called Majora's Mask was stolen by a forest creature and has now gotten out of control. Many die and by the end of it all it will bring the moon down on the world.

We are absorbed by the catastrophe and when we hear about what is happening we have a mission to help, especially because we are directly involved.

Final Day Night -12 hours left-

We have spent a lot of time helping all areas in the different cardinal points. Now we have everything we need to confront the thief of the "Majora Mask" object, recover the mask and avoid the end.

It is 5 hours to midnight and we walk around the city while we wait. The child of the forest who stole the mask is in the clock tower, which only opens at midnight on the eve of carnival.

We visited the fencing school. Here we meet the teacher of the fencing school, he welcomes us with a dialogue that goes like this:

Rumors are spreading that suggest the moon is falling, but you can rest easy as long as I'm in town.

Tonight I'll cut the moon into little pieces! If one does not have that kind of skill, he cannot teach the way of the sword to another.

We end the conversation with the teacher by turning down some fencing lessons and go outside to see the moon, which is getting closer and closer to the world.

If we go out on the street and see the moon, we can only think that the master has just thrown cheap marketing at us. How could he cut the moon into pieces?

Have you ever investigated what would happen if the moon crashed into the earth?

What is the diameter of the moon?

Fencing School

The time has come, the moon will crash into the earth. We rush to the fencing school but the teacher is not there.

We have only 5 minutes before the worst end, the extinction of all life on earth.

We have already had many casualties, we cannot lose at this point.

We read the poster left by the teacher:

I will be on vacation for a short period of time. Please do not look for me.

We disregard the sign and look for the teacher

We found him trembling and hiding in the fencing school itself. When we talk to him he only tells us:

Uuuuuuurgh... I'm scared!

I can't stand it!

I don't want to die!

We have no choice, it's up to us.

Sister!!!

The fairy's brother who accompanies us from the beginning, has been with the one who stole the object all the time. He is the first to give us a clue on how to stop him.

Swamp. Mountain.

Ocean. Canyon.

Hurry... The four that are there... Bring them here...

We already knew what to do, we have gone back in time many times. We got the way to ask for the help of the only ones who could stop the moon.

Note: Did you know that the notes you see on the G staff when you play the ocarina are actually the real notes of the melody?

The call to the giants works

Well... we made it in time.

The call to the giants works with Skull Kid.

We managed to stop the moon. The thief has fainted. We have a happy ending.

A doll that can no longer be used is mere trash.

The item takes on a life of its own, the thief is still passed out, but the mask speaks and moves on its own.

The role of this dummy has ended...

The item is discarded from the user carrying it and floats away by itself. It seems to have absorbed enough energy to become independent.

Through a kind of magical portal or elevator he goes to the mouth of the moon and enters it. The moon gains energy again and falls with more force.

He says with a lot of hatred:

I will... I will consume... I will consume... I will consume everything

Inside the moon

We didn't think twice and we went for the item.

We magically climbed up to get inside the moon, which was still falling and the giants could barely stop it.

We reached the interior of the moon. There is a big tree in the whole center, we go towards it.

We meet children wearing masks, 5 children to be exact. But these masks look very familiar to us.

They are the masks of the bosses we have previously defeated and a child wears the mask of major. The item we are looking for.

I knew these children were not here by chance. They had some tests for me and if I passed them, they asked me a question and disappeared.

In order to do the tests I had to give masks in return.

Being inside the moon, there seemed to be no time. These children would give me nothing but questions and would leave when I beat them at their game.

One asked me:

Your real face...

What kind of... face is it?

Ehhh...

The face under the mask...

Is it... your real face?

All the children left. And I ran out of masks.

The boy carrying the object "majora's mask" noticed that the other children had left.

He gave me a mask to play with and said:

Let's play "good guys versus bad guys"...

Yes. Let's play that game.

You ready?

You're the bad guy.

And since you're the bad guy, all you have to do is run. That's good, right?

Well... Shall we play?

When we put on the mask that is given to us, we become a deity of the Legend of Zelda lore, very similar to an adult link.

We have a two-handed sword that throws discs of light that do massive damage.

We start the battle we must stop once and for all the dark magic of this item.

In the first phase we will fight with "Majora's Mask" and the remains of the old bosses of the different zones.

The item appears floating without the user, and with a kind of tentacles.

Majora's Incarnation. In its second stage, limbs and one eye appear.

It stops floating and instead does a kind of dance and runs, as if disinterested in the fight.

I also didn't see his entire move set because with the power of the fierce deity's mask, we basically finished the fight very quickly.

Majora's Wizard. Third and last phase, he obtains more muscular mass in his extremities, gets a more humanoid face and pulls out a kind of whips in each hand.

It was not difficult at all since we attacked from a distance and also in melee with the same weapon.

When it is destroyed in all its phases, it is defeated and its magic loses its effect. The moon begins to return to its usual location.

All the citizens see that there is no longer any danger and celebrate on the outskirts of the city.

Dawn of a new day

We have finally made it. We lost a lot of characters to get to this point.

We saw others suffer over and over again every time we went back in time and had to get more skills and items.

Speaking to Skull Kid, he tells us:

Heh, heh, heh... You smell just like the fairy boy who taught me that song in the woods...

Making reference to the lost child of the forest with whom we make music in Ocarina of time.

Oh... So the demon has dropped the mask after all.

The guy in the mask recovered his stolen item.

Then he tells us a few things and continues on his journey.

He didn't even say thank you

The mask seller had magic that he taught us. This magic cured the sorrows and turned them into masks.

We can see that a Mario mask appears in his backpack.

The fairy who has accompanied us so far tells us:

Well, we both got what we were looking for...

So this is where our paths diverge, right?

you know... it's been fun.

Well... it's almost time for the carnival to start...

So why don't you just go off and get on with your business?

The rest of us have a carnival to celebrate.

We were not even invited to the carnival.

There is a farewell and we get on our horse to continue on our way.

But when we are already far away...

The fairy thanks us

And this is the end

Thanks for watching!

In the credits we see what became of each character who was in the story.

Then we can continue playing with all the masks including the mask of the fierce deity.

I haven't completed all the extra missions yet, but it's been fun so far, recommended.


All screenshots of the game were taken from this specific gameplay by youngmusician

All songs used in this video are royalty free.

The pixel art is original and created by youngmusician

View Details

https://3speak.tv/watch?v=youngmusician/yrdjqywq

I'm back, and now I have a library with some cool games that I'll show soon.

Being able to blog about videogames and share is great, but it takes a lot of work. Anyway, now I have more time, which means more gameplays.

What we have today is a minigame from the game The legend of Zelda: Majora's Mask, where we will get a piece that helps to increase the maximum life of our character.

To find this piece we must go to the east of the Great Bay Coast. Then we walk all the time to the east and we will climb a waterfall with the hook thanks to some palm trees.

You will meet some beavers who will challenge you to a race. When you win 4 times you get a piece of heart.

That would be all and well with this chapter I also start to show part of my pixel art. I'm learning about it by watching videos on the internet.

Some colors I used for this pixel art were:

  • Ebony: # 080402
  • Ruby: # 900603
  • Skin: # FBCBAB
  • Gray: # 666666
  • Grayish white: # e7ebda
  • Artic: # 82eefd
  • Tangerina: # fa6f0a
  • Carbon Black: # 1c0d02

Thanks for watching!

All songs are copyright free


Versión en Español

He vuelto, y ahora tengo una biblioteca con algunos juegos geniales que mostraré pronto.

Poder hacer un blog de videojuegos y compartir es genial, pero lleva un montón de trabajo. De todas formas, ahora tengo más tiempo, lo que significa más gameplays.

Lo que tenemos hoy es un minijuego del juego The legend of Zelda: Majora's Mask, donde obtendremos una pieza que ayuda a aumentar la vida máxima de nuestro personaje.

Para encontrar esta pieza debemos ir al este de la Costa de la Gran Bahía. Luego caminamos todo el tiempo hacia el este y subiremos una cascada con el gancho gracias a unas palmeras.

Te encontraras con unos castores los cuales te retaran a unas carreras. Al ganar 4 veces te dan una pieza de corazón.

Eso vendría siendo todo y bueno con este capítulo también empiezo a mostrar parte de mi pixel art. Estoy aprendiendo de ello viendo vídeos en internet.

Algunos colores que use para este pixel art fueron:

  • Ebony: # 080402
  • Ruby: # 900603
  • Piel: # FBCBAB
  • Gris: # 666666
  • Blanco grisaseo: # e7ebda
  • Artic: # 82eefd
  • Tangerina: # fa6f0a
  • Negro de Humo: # 1c0d02

¡Gracias por ver!

Todas las canciones son libres de derechos de autor

View Details

https://3speak.tv/watch?v=youngmusician/dbcbejxn

Hey, how are you, hope you are well today.

Let's play Pokémon today and pick up right where we left off. To pass the entire game we must defeat all the leaders of the Pokémon world.

There are 8 gym leaders, then there are The High Command and its champion who are 5 more opponents. In total there are 13 major battles to pass the game.

Each leader has his well-trained Pokémon team and we have our team randomly made by self-imposed rules.

If you remember the rules of Nuzlocke mode, one of my favorites is to give a nickname to all the Pokémon you catch.

By giving them nicknames you bring them to life, and they become an important little guy on the team.

Chapter 2 Guide - Pokémon Nuzlocke

We save on route 22 after leveling up Jake the Bulbasaur. We take him to level 10 to face the opponent in a battle that we are going to make happen.

To do this we must walk as if we were on our way to the Pokémon League. Our Rival will appear and its Pokémon will be at a similar level to the team we currently have.

We defeat him and this gives us significant experience for the start. What you should do next is to go to other routes to get more Pokémon for your team.

We with the self-imposed rules can only catch the first one that appears from each route. But if you are playing normally you can catch the one you like the most.

In the north is the Green Forest. A Pikachu appears here, it has a low appearance rate, but it's good to have an electric type in your team. If you can take the time to get it, great.

Now we just have to continue with the adventure and get ready for the first gym, where we will face Brock, Ash's friend who accompanies him in the Pokémon series.

Jake the Bulbasaur Level 12, Rare nature (neutral)


All illustrations and Sprites are being used under fair use.


Versión en Español

Hola, cómo estás, espero que estés bien hoy.

Vamos a jugar Pokémon hoy y seguimos justo donde lo dejamos. Para pasar todo el juego debemos vencer a todos los lideres del mundo Pokémon.

Hay 8 líderes de gimnasio, luego están El Alto Mando y su campeón que son 5 oponentes más. En total hay 13 grandes batallas para pasar el juego.

Cada líder tiene su equipo Pokémon bien entrenado y nosotros pues tenemos nuestro equipo hecho al azar por las reglas auto impuestas.

Si recuerdas las reglas del modo Nuzlocke, una de mis favoritas es poner un apodo a todos los Pokémon que atrapes.

Al colocarles apodos les das vida, y se convierte en un pequeño importante en el equipo.

Guia del capitulo 2 - Pokémon Nuzlocke

Guardamos en la ruta 22 luego de subir de nivel a Jake el Bulbasur. Lo llevamos a nivel 10, así podrá enfrentarse al rival en una batalla que vamos a hacer a que suceda.

Para ello debemos caminar como si fuéramos en camino a la Liga Pokémon. Aparecerá nuestro Rival y sus Pokémon estarán a un nivel similar al del equipo que llevamos actualmente.

Lo derrotamos y esto nos da una experiencia significativa para el comienzo. Lo que debes hacer después es ir a otras rutas para conseguir más Pokémon para tu equipo.

Nosotros con las reglas auto impuestas solo podemos atrapar el primero que aparezca de cada ruta. Pero si tú estas jugando de forma normal puedes atrapar el que más te guste.

En el norte esta el Bosque Verde. Acá aparece un Pikachu, tiene un porcentaje de aparición bajo, pero es buena idea tener un tipo eléctrico en el equipo. Si puedes hacerte con el hazlo.

Ahora solo nos queda continuar con la aventura y prepararnos para el primer gimnasio, donde nos enfrentaremos a Brock, el amigo de Ash que le acompaña en la serie Pokémon.

Jake el Bulbasaur Nivel 12, naturaleza Rara (neutral)


Todas las ilustraciones y Sprites están siendo usadas bajo un uso legítimo.

View Details

https://3speak.tv/watch?v=youngmusician/ixamqarf

Hey, how are you, hope everything is great.

I had to learn how to use the right software to record games on the new computer. And there are so many software that it's almost like choosing a video editing program or DAW.

I had to read a lot and watch several videos to at least get what I wanted. There are a lot of concepts in terms of FPS, resolution, audio, formats, etc.

But it's great. Sometimes I watch more useful information videos and articles than entertainment. When I get tired, I go to entertainment.

If I tell you about this gameplay I would say that it is a proof of what I have achieved with a few tutorials on how to record video games.

And the basic thing to understand is: "before buying any software, know the characteristics of your PC".

Video Game Screenshot

If you have never seen this game before, here you have this uncut gameplay from the beginning of the game.

It's pretty cool if you like action and if you don't, I think you might still like it if you play it.

If we relate it to any story, we could say it's John Wick style? I mean, it's you against various enemies and you only have your stage to choose weapons that will help you get out of the level in 1 piece.

It is based on levels, and in each level you may start with weapons or you may have to snatch one from an enemy to make things easier for yourself. In addition to using weapons you can also hit.

Not to mention that time moves only if you do. I think this is the most attractive part of the game. Being in first person and seeing everything in slow motion.

also tend to see it as a Matrix-style training simulator. But the story of the game is something else.

By the way I am already editing the 2nd episode of the Pokémon Nuzlocke we are playing. I will publish it tomorrow.

Well, that's it, I'll leave you to watch the video. See you again.

Versión en Español

Hey, ¿cómo estás?, espero que todo esté genial.

Tuve que aprender a usar el programa adecuado para grabar juegos en la nueva computadora. Y es que hay tantos software que es casi como escoger un programa de edición de vídeo o DAW.

Tuve que leer bastante y ver varios vídeos para al menos conseguir lo que quería. Hay muchos conceptos en cuestión de FPS, resolución, audio, formatos, etc.

Pero está genial. A veces veo más vídeos y artículos de información útil que de entretenimiento. Cuando me canso, voy al entretenimiento.

Si te hablo sobre este gameplay de superhot te diría que es una prueba de lo que logre con unos pocos tutoriales de como grabar videojuegos.

Y lo básico a entender es: "antes de comprar algún software conoce las características de tu PC".

Captura del Videojuego

Si nunca habías visto este juego, pues acá tienes este gameplay sin cortes desde inicio del juego.

Es bastante genial si te gusta la acción y si no, creo que igual puede llegar a gustarte si lo juegas.

Si lo relacionamos con alguna historia, podríamos decir que es ¿estilo John Wick?. Quiero decir, eres tú contra varios enemigos y solo tienes tu escenario para ir escogiendo armas que te ayudarán a salir del nivel en 1 sola pieza.

Se basa en niveles, y en cada uno de ellos puedes empezar con armas o tener que arrebatarle una a un enemigo para facilitarte las cosas. Además de usar armas también puedes golpear.

Esto sin mencionar que el tiempo se mueve solo si tú lo haces. Creo que es la parte más atractiva del juego. Estar en primera persona y ver todo en cámara lenta.

También suelo verlo como un simulador de entrenamiento estilo Matrix. Pero la historia del juego es otra cosa aparte.

Por cierto ya estoy editando el 2.º episodio del Pokémon Nuzlocke que estamos jugando. Lo publicaré mañana.

Bueno, eso es todo, te dejo para que veas el vídeo. Hasta otra!.

View Details

https://3speak.tv/watch?v=youngmusician/xpjhmklm

Hey what's up. I've been a little busy, but I'm back with several things to show.

In these coming months, I will focus on video games since I have built and configured a new computer for it.

We will have 2 series while I finish preparations for playing and recording. I will finish the old Zelda Majora Mask series and start this series on Pokémon Fire Red (which we will play in Nuzlocke mode).

This game brings me a lot of nostalgia, since the first time I saw it was because of my best friend. My best friend passed away in an accident and since I have never played through an original Pokémon, I decided to play it in his memory.

Before I start I want to highlight the genius of my cover art for the video. It's made specifically for this series and we even have illustrations.

They are original illustrations for the blog, which is great.

Pokémon Red Nuzlocke Guide

We start the story of the game where you are taught the controls, choose your character, create a nickname and also that of your rival.

It will affect the dialogues making it more entertaining or not, depending on their names. In the end, this game will only be seen by you, as it is not online.

Pokémon is a game for children. In this case, to make it more difficult and fun we will use self-imposed rules. What are the rules?

  • Give a nickname to every Pokémon you catch.
  • You can only catch the first Pokémon of each Route.
  • If a Pokémon is weakened you can no longer use it.

There are many variants of these rules, but we will use these for the time being.

What follows is to try to exit Palette Village to the north, to bring up an animation of Professor Oak, who takes you to his lab to give you your first Pokémon.

Acá tendras 3 opciones: Bulbasur, Squirtle y Charmander.

In this generation of Pokémon I would choose Charmander (fire type), but since we add more difficulty with the self-imposed rules I recommend the Bulbasur (plant/poison type) because it is easier to train.

Your opponent will choose the Pokémon that has the advantage over you and before leaving the lab will challenge you to your first Pokémon battle.

If you obtained the PC Potion as shown in the video, you can use it if you find yourself in a bind.

In this version, this battle is a kind of tutorial. Then the adventure as such begins, the goal is to defeat all trainers and leaders of the game with our Pokémon team.

Keeping in mind that I'm not a pro at it and our Pokémon team will be almost random thanks to self-imposed rules. We have a lot to record and there will probably be a lot of casualties.

The main goal is to pass the whole game. So I leave you with the video in 3speak and see you again.

All illustrations and Sprites are being used under fair use.


Versión En Español

Hey que hay?. He estado un poco ocupado, pero he vuelto con varias cosas para enseñar.

En estos próximos meses me voy a centrar en los videojuegos, ya que he construido y configurado un nuevo ordenador para ello.

Tendremos 2 series mientras termino los preparativos para jugar y grabar. Terminaré la antigua serie de Zelda Majora Mask y comenzaré esta serie sobre Pokémon Rojo Fuego (el cual jugaremos en modo Nuzlocke).

Este juego me trae mucha nostalgia, ya que la primera vez que lo vi fue por mi mejor amigo. Mi mejor amigo falleció en un accidente y como nunca me he pasado por completo un Pokémon original, decidí hacerlo en su memoria.

Antes de empezar quiero resaltar la genialidad de mi carátula para el vídeo. Está hecha específicamente para esta serie y es que hasta tenemos ilustraciones.

Son ilustraciones originales para el blog, lo cual esta genial.

Guia Nuzlocke Pokémon Rojo

Comenzamos la historia del juego donde te enseñan los controles, escoges tu personaje, le creas un nickname y también el de tu rival.

Afectará a los diálogos haciéndolos más entretenidos o no, dependiendo de sus nombres. Al final este juego sólo lo verás tú, ya que no es online.

Pokémon es un juego para niños. En este caso para hacerlo más difícil y divertido usaremos reglas autoimpuestas. ¿Cuáles son las reglas?

  • Colarle Apodo a cada Pokémon que atrapas.
  • Solo puedes atrapar el primer Pokémon de cada Ruta.
  • Si un Pokémon se debilita ya no puedes usarlo más.

Existen muchas variantes de estas reglas, pero usaremos estas de momento.

Lo que sigue es intentar salir de Pueblo Paleta por el norte, para que aparezca una animación del profesor Oak, el cual te lleva a su laboratorio para darte tu primer Pokémon.

Acá tendras 3 opciones: Bulbasur, Squirtle y Charmander.

En esta generación de Pokémon yo escogería a Charmander (tipo fuego), pero dado que le agregamos más dificultad con las reglas autoimpuestas recomiendo el Bulbasur (tipo planta/veneno) porque es más fácil entrenarlo.

Tu rival escogerá el Pokémon que tenga ventaja sobre ti y antes de salir del laboratorio te retara a tu primera batalla Pokémon.

Si obtuviste la Poción de la PC como muestro en el vídeo, podrás usarla si te encuentras en un aprieto.

En esta versión, esta batalla es una especie de tutorial. Luego empieza la aventura como tal, el objetivo es vencer a todos los entrenadores y líderes del juego con nuestro equipo Pokémon.

Teniendo en cuenta que no soy un profesional del tema y que nuestro equipo Pokémon sera casi al azar gracias a las reglas autoimpuestas. Tenemos mucho que grabar y probablemente haya muchas bajas.

La meta principal es pasar el juego completo. Así que te dejo con el vídeo en 3speak y hasta otra.

Todas las ilustraciones y Sprites están siendo usadas bajo un uso legítimo..

View Details

https://3speak.tv/watch?v=youngmusician/rugbukcd

I always wanted to make a 2013 style GMV and now here it is. A GMV with strands of the gameplays I've done before.

I'm almost done with this game so let's go for a summary of everything we've seen throughout the adventure.

Game History Summary

What we know about this second 3D installment of Legend of Zelda from Nintendo 64, is that Skull Kid has stolen a mask with great power and has made a very dark mess in Termina. Being the worst of all his misdeeds his desire to destroy the world in 72 hours, crashing the moon against it.

We have played up to the point where we must go to face the mask of majora, being this the final boss. Although before that, let's go around all over Termina looking for extra items to have a more complete equipment.

This searching for hidden objects is a bit tedious, so I will do it behind the scenes. While that happens, I have left some of the moments I have recorded previously as a summary.

We start the story with Link in the forest who meets directly with Skull Kid carrying Majora's Mask. Skull Kid steals the magic ocarina and Epona (our horse) and then puts a curse on us.

So begins this game, after this we must face other curses that Skull Kid has put in the biomes of the 4 cardinal points of Termina. We rely on magic taught by the seller of masks, which serves to convert pesares in masks that we will add to our inventory. This magic is used on characters on their deathbed in some areas and we will become them every time we use their masks.

With this magic we are able to remove the curse from ourselves, turning our appearance into a mask and being able to use it whenever we want. These special masks have unique abilities that help us to interact with each biome and manage to end the other curses.

There are 3 species that exist within the world of The Legend of Zelda. The Zora, the Goron and the Deku. Each one has their own abilities that allow them to complete the temple of their own biome.

We also need our natural form to do many things that these transformations cannot, such as throwing arrows, using a sword, using the hook, etc.

There are many secondary missions and many curiosities that we can find. But if something we will always do is to repeat the cycle of the 3 days. We will achieve it thanks to the magic that we learned in Ocarina of the Time, with the same time song we can travel in time or slow it down.

We save everyone with our strength and the next thing we're going to do is go defeat Majora's Mask at last. And thus return everything to normal.

For the end I will also make a narrated gameplay and thus complete this game to 100%. In the meantime I still collect the heart pieces that are all over the game.

Thanks for watching!

Music from the summary: WiDE AWAKE - Something more

SPANISH

Siempre quise hacer un GMV estilo 2013 y ahora acá lo tienen. Un GMV con fragmentos de los gameplays que he hecho antes.

Ya casi he terminado con este juego, así que vamos a hacer un resumen de todo lo que hemos visto a lo largo de la aventura.

Resumen de la Historia del Juego

Lo que sabemos de esta segunda entrega en 3D de Legend of Zelda de Nintendo 64, es que Skull Kid ha robado una máscara con gran poder y ha montado un lío muy oscuro en Termina. Siendo la peor de todas sus fechorías su deseo de destruir el mundo en 72 horas, estrellando la luna contra él.

Hemos jugado hasta el punto en el que debemos ir a enfrentarnos a la máscara de majora, siendo esta el jefe final. Aunque antes de eso, vamos a recorrer toda Termina en busca de objetos extra para tener un equipo más completo.

Esto de buscar objetos ocultos es un poco tedioso, así que lo haré entre bastidores. Mientras eso sucede, he dejado algunos de los momentos que he grabado anteriormente a modo de resumen.

Comenzamos la historia con Link en el bosque que se encuentra directamente con Skull Kid portando la Máscara de Majora. Skull Kid roba la ocarina mágica y a Epona (nuestro caballo) y luego nos lanza una maldición.

Así comienza este juego, después de esto debemos enfrentarnos a otras maldiciones que Skull Kid ha puesto en los biomas de los 4 puntos cardinales de Termina. Contamos con la magia enseñada por el vendedor de máscaras, que sirve para convertir pesares en máscaras que añadiremos a nuestro inventario. Esta magia se usa en personajes en su lecho de muerte en algunas zonas y nos convertiremos en ellos cada vez que usemos sus máscaras./p>

Con esta magia somos capaces de eliminar la maldición de nosotros mismos, convirtiendo nuestra apariencia en una máscara y pudiendo utilizarla siempre que queramos. Estas máscaras especiales tienen habilidades únicas que nos ayudan a interactuar con cada bioma y consiguen acabar con las otras maldiciones.

Son 3 especies que existen dentro del mundo de The legend of Zelda. Los Zora, Los Goron y Los Deku. Cada uno tiene sus habilidades que les permite completar el templo de su propio bioma.

También necesitamos nuestra forma natural para hacer muchas cosas que estas transformaciones no pueden, como lanzar flechas, usar una espada, usar el gancho, etc.

Hay muchas misiones secundarias y muchas curiosidades que podemos encontrar. Pero si algo haremos siempre es repetir el ciclo de los 3 días. Lo conseguiremos gracias a la magia que aprendimos en Ocarina del Tiempo, con la misma canción del tiempo podemos viajar en el tiempo o ralentizarlo.

Salvamos a todo el mundo con nuestra fuerza y lo siguiente que vamos a hacer es ir a derrotar por fin a Majora's Mask. Y así devolver todo a la normalidad.

Para el final también haré un gameplay narrado y así completar este juego al 100%. Mientras tanto sigo recogiendo las piezas de corazón que hay por todo el juego.

¡Gracias Por ver!

Música del resumen: WiDE AWAKE - Something more

View Details

https://3speak.tv/watch?v=youngmusician/vermsqox
Gameplay Zelda Majora's Mask

ESP

Buscaremos piezas de corazones en la cuidad reloj, unas de las más tediosas de conseguir son las de los minijuegos. Hay que completar los minijuegos 3 días seguidos y nos entregarán una pieza de corazón por cada minijuego completado 3 veces seguidas (sus 3 niveles).

En este caso muestro el minijuego de los deku y como es pasar el primer día.

ENG

We will look for pieces of hearts in the clock city, one of the most tedious to get are those of the mini-games. You have to complete the mini-games 3 days in a row and you will get a piece of heart for each mini-game completed 3 times in a row (3 levels).

In this case I show the mini-game of the deku and how it is to pass the first day.

View Details

https://3speak.tv/watch?v=youngmusician/sqhgjkcq
My participation in creating a 30 second video, talking about what I love most about Hive #LoveForHive.

View Details

https://3speak.tv/watch?v=youngmusician/sgbrlnal

En esta ocasión haremos 2 misiones para conseguir 2 mascaras nuevas del juego. Lo primero es que al rescatar la mercancía de la anciana del vídeo anterior, está no terminara siendo vendida en la tienda de curiosidades.

Por lo tanto aparecerá una nueva mercancía, la cual es la mascara que compraremos por 500 rupias (debes tener la mejora de bolsa de rupias).

Lo siguiente es ayudar a un Goron que se esta muriendo de hambre. Iremos hasta donde se encuentra y lo ayudaremos; por agradecimiento el nos dará su capucha.

Estos nuevos objetos se usan para obtener más vida (más corazones) y así no morir tan fácilmente en las batallas contra los jefe u otros enemigos.

This time we will do 2 missions to get 2 new masks of the game. The first thing is that by rescuing the merchandise from the old woman in the previous video, it will not end up being sold in the curiosity store.

Therefore a new merchandise will appear, which is the mask that we will buy for 500 rupees (you must have the rupee bag upgrade).

Next is to help a Goron who is starving. We will go to where he is and help him; in return he will give us his hood.

These new items are used to get more life (more hearts) and thus not die so easily in battles against bosses or other enemies.

View Details

https://3speak.tv/watch?v=youngmusician/gcoyvmgz
[ENG]

We already have everything to go to the final battle against the mask of majora.

But first let's collect all the masks and all the hearts.

I don't know if I'll record it, but maybe one or the other to not make so much filler content before the final fight.

Wait for the final battle, while we will see these exciting adventures looking for masks and hearts.

•• <<───────────────≪•◦⚜◦•≫───────────────>> ••

[ESP]

Ya tenemos todo para ir a la batalla final contra la máscara de majora.

Pero primero vamos a recoger todas las máscaras y todos los corazones.

No sé si lo grabaré, pero tal vez uno u otro para no hacer tanto contenido de relleno antes de la batalla final.

Esperad a la batalla final, mientras veremos estas emocionantes aventuras en busca de máscaras y corazones.

View Details

https://3speak.tv/watch?v=youngmusician/kilpigcm
[English]

The 2nd part of the stone tower temple. We have already literally turned the temple upside down, and passing it is simple.

The problem was the fairies. In the first room when you enter you have to do several things.

Do not forget to shoot with the light arrows to the sun that is in this room (I forgot).

The only way to activate that chest is when the temple is upside down, and the only way to open it is when the temple is in its normal state.

So go for the boss and then after defeating him and the whole thing go back for that fairy and another one with the same system.

▲─────────────────◇◆◇───────────────▲

[Español]

La 2da parte del templo de la Torre de piedra. Ya hemos puesto el templo al revés literalmente, y pasarlo es sencillo.

El problema fueron las hadas. En la primera habitación al entrar hay que hacer varias cosas.

No olvides disparar con las flechas de luz al sol que esta en esta habitación (Yo lo olvide).

La única forma de activar ese cofre es cuando esta el templo al revés, y la única forma de abrirlo es cuando esta el templo en su estado normal.

Así que ve por el Jefe y luego al derrotarlo y toda la cosa volvemos por esa Hada y otra más con el mismo sistema.

View Details

https://3speak.tv/watch?v=youngmusician/dqehfkpi
We are already in the last temple of the game. This temple was a bummer as it has two phases.

The first phase is the normal temple. We defeat the sub-boss and get the light arrows.

The second phase is the upside down temple, literally the temple turns upside down.

We have found all the lost fairies and at the end of the temple we get the best sword in the game.

Meanwhile, I will upload this first part of the temple in its normal state.

▤ ▧ ▥ ▩ ▤ ▧ ▥ ▩ ▤ ▧ ▥ ▩ ▤ ▧ ▥ ▩ ▤ ▧ ▥ ▩ ▤ ▧ ▥ ▩ ▧ ▥ ▤

[ESP]

Ya estamos en el ultimo templo del juego. Este templo fue un fastidio ya que tiene dos fases.

La primera fase es el templo normal. Vencemos al sub-jefe y obtenemos las flechas de luz.

La segunda fase es el templo al revés, literalmente el templo se da vuelta.

Hemos encontrado todas las hadas extraviadas y al finalizar el templo obtenemos la mejor espada del juego.

Mientras, subiré esta primera parte del templo en su estado normal.