Power up your game development with tips and discussions focusing on solo development, finding your passion, marketing, and inspiration.
From Matt Hackett, co-host of indie game dev podcast Lostcast.
https://www.valadria.com/playtests-prototypes-permission-games/
Show Notes
Thanks for listening. Now it's time for you to go make the game!
๐ Show Notes
https://www.valadria.com/the-best-thing-you-ever-made/
0:00 Intro
0:23 What's the best thing you ever made?
3:28 You didn't miss the boat
5:11 Three hours is all you need
9:48 Breaking down hard problems
19:37 Outro
๐ https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/
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We're talking about:
๐ Show Notes
Thanks for listening! Please subscribe and rate this podcast 5 stars wherever you can. Good luck with your game ๐ ๏ธ
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We cover a lot in this episode! Look at all these links:
Coming soon: a GDC postmortem, pitch decks, and publishers. Thanks for listening!
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More info: https://www.valadria.com/no-stacking/๐ LINKSBook: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/Coaching: https://www.valadria.com/game-dev-coaching-consulting/๐ฌ TIMELINE0:00 Intro1:05 GDC 20247:27 No Stacking25:21 Goals34:51 Outro๐น MUSICElectro Breaks Loop: https://teknoaxe.com/Link_Code_3.php?q=749Phantom Anthem Wubs: https://teknoaxe.com/Link_Code_3.php?q=879Interstellar Winnebago: https://teknoaxe.com/Link_Code_3.php?q=1050Joshua Morse: https://joshuamorse.bandcamp.com/#gamedev #indiedev #podcast #gdc
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Links galore: https://www.valadria.com/seeing-things-steam-next-fest-greg-love/
๐ฌ TIMELINE
0:00 Intro
4:14 Story Machine
11:50 Seeing Things
19:26 Steam Next Fest
36:30 Live streams
42:20 What's next?
45:59 Release after SNF?
49:39 Multiple demos
55:19 Outro
๐ SOLO DEV BOOK: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/
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Links & more: https://www.valadria.com/the-money-episode/
๐ฌ Timeline
0:00 Intro
1:36 User Interface (UI)
10:32 Configurable input
21:10 Climbing the wall
26:40 A "game shell"
37:48 The Money Part
43:02 Kickstarter(s)
50:35 Coaching
53:06 Outro
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Article: https://www.valadria.com/my-2-year-indie-postmortem/
๐น Music
https://teknoaxe.com/Link_Code_3.php?q=879
https://stevenmelin.itch.io/lo-fi-atmospheres-music-pack
https://teknoaxe.com/Link_Code_3.php?q=1601
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Show Notes
Music
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Pixel Washer: http://www.pixelwasher.com/0:00 Intro0:17 What's Pixel Washer?1:44 Why's Pixel Washer?5:22 What's cool about it?7:11 State of the game8:57 Outro#gamedev #devlog #solodev
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https://www.valadria.com/make-the-game-geoff-blair/
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4 main topics in this fun chat with Heart Beast (Ben Anderson):
๐ Ben's solo developer book Production Point
๐ When to pivot projects?
๐ GameMaker VS Godot
๐ฎ Ben's new game WASarD
BOOKS!
๐ Ben's book Production Point: https://courses.heartgamedev.com/p/my-downloadable-87616
๐ Matt's book How to Make a Video Game All By Yourself: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/
GAMES!
๐ช Ben's game WASarD: https://store.steampowered.com/app/1151870/WASarD/
๐ท Matt's game Pixel Washer: https://store.steampowered.com/app/2572060/Pixel_Washer/
๐ฌ TIMELINE
0:00 Intro
1:27 Main Project Syndrome
5:01 Production Point
15:17 WASarD
27:32 Do people like it?
33:20 When to quit
35:49 GameMaker VS Godot
46:28 Outro
More info: https://www.valadria.com/heartbeast-main-project-syndrome/
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Unity, owning your tools, JS GameDev Summit, Pixel Washer, & Game music: https://valadria.com/the-unity-debacle/
๐ Show Notes
๐ง Music
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Time for another game dev podcast! ๐
You've been so kind & encouraging about last week's episode that I just had to keep talking. Let's do this. We're discussing:
๐ธ Music
๐ซง Play the Pixel Washer demo!
Notice me burying the lead much? Yeah, I've got a new playable demo for you!
Have a relaxing time power washing beautiful pixels in Pixel Washer!
That's the pitch! It's just gorgeous 2D pixels that you need to clean. That's it. Some of you may remember Weekend game jam: Pixel Washer โ yup, this is further development of that concept!
It's early times. I'll probably completely redo how the power washing itself works, which is all the game is about, but do play the demo & let me know what you think in the Valadria Discord.
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It's time for a podcast-style podcast (if that makes sense). A long conversation that rambles & goes off on tangents, but delivers an honest deep dive into my process & what I'm working on.
Topics
Music
More info
https://www.valadria.com/getting-back-to-my-roots/
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https://www.valadria.com/game-trailers-with-derek-lieu/
Does anybody read the text that I type into this box? I have no idea.
Anyway here's a timecode dump from my notes, maybe this is helpful:
13:08: give advice about what you're doing
16:00: trailer categories
24:56: Movie trailers
28:28: The magic of good editing
45:35: Game trailer courses
48:32: Anything identifiable from your game
Thanks for listening! Support this show by sharing, rating/writing review(s), and buying my book. I appreciate it.
-Matt
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๐ฆ Add Witchmore to your Steam witchlist: https://store.steampowered.com/app/2289580/Witchmore/ ๐ Read more: https://www.valadria.com/witchmore-devlog-intro/
TIMELINE 0:00 Intro 1:15 Why Witchmore? 2:47 Eggspansion 5:37 Scratch your itches 7:58 What's cool about it? 10:59 What's next?
MUSIC * Electro Breaks Loop Remastered: https://teknoaxe.com/Link_Code_3.php?q=749&genre=Electro * Phantom Anthem Wubs: https://teknoaxe.com/Link_Code_3.php?q=879&genre=Dubstep
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Learn Steam game marketing from expert Chris Zukowski!Find resources & more: https://www.valadria.com/steam-game-marketing-with-chris-zukowski/
0:00 Intro0:15 Critical Steam dev marketing advice1:51 Reliable Steam dev strategies3:38 Translating your page6:28 Interest-first dev9:48 Outro
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Join me on today's Make the Game as we talk going solo with Luke Muscat, designer of mobile hits Fruit Ninja and Jetpack Joyride.
Luke's fascinating journey through games includes going from leadership roles to learning programming & art. Particularly fascinating to me is Luke's usage of YouTube to prove prototypes before committing fully to a concept.
Join 10,000+ subscribers on Luke's YouTube channel: https://www.youtube.com/@lukemuscat
More episode links and resources right here: https://www.valadria.com/solo-dev-luke-muscat/
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Come hang out with me and ย @ThomasStewartDevย on today's Make the Game! We're talking about indie game dev, video creation, and how to balance these complicated things.0:00 Intro1:16 Game dev book4:08 Monetized GOT5:36 Consumer VS creator7:24 YouTube tips8:44 Delivering on promises11:15 Game dev tiers14:21 Work/life balance18:50 Tanks, but No Tanks21:57 Outrohttps://www.valadria.com/indie-game-dev-with-thomas-stewart/
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How do you make a good Steam page?
0:00 Intro
0:20 Summary
0:28 Assets
2:46 Short description
4:00 Long description
5:04 Screenshots
5:34 Trailer
6:57 Resources
7:17 Outro
Notes, links, & attributions:
https://www.valadria.com/how-to-make-a-good-steam-page/
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How making pancakes can make you a better game developer:
0:00 Intro
0:25 Topics
1:20 Pancakes as creative works
1:49 Why pancakes?
2:32 How I make pancakes
3:43 Iteration is key
4:31 A tight feedback loop
6:29 Making a pancake machine
7:07 Ready to automate?
8:45 Handmade VS procedural
11:08 Outroย
https://www.valadria.com/pancakes-equal-excellence/
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https://www.valadria.com/from-monster-horde-to-charcuterie-board/
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https://www.valadria.com/ux-design-with-coraly-rosario/
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https://www.valadria.com/game-launch-feast/
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https://www.valadria.com/witchmore-direction-discussion/
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https://www.valadria.com/feel-good-about-your-unfinished-games/
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https://www.valadria.com/appeal-of-vampire-survivors/
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https://www.valadria.com/death-of-a-platform/
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https://www.valadria.com/scratch-your-itch-with-chuyplays/
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https://www.valadria.com/making-airships-with-david/
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https://www.valadria.com/my-next-game-is-called-witchmore/
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https://www.valadria.com/making-your-first-game-with-chuyplays/
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https://www.valadria.com/making-midautumn-with-sherveen/
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Let's make big games!
I just launched an advanced guide for indie game developers who are ready for the next level.
Let's talk all about it.
Show notes
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Thanks for listening! Show notes at valadria.com
Send in a voice message: https://anchor.fm/make-the-game/message
https://www.valadria.com/make-the-game-with-jon-hackett
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How development limitations like palettes and strict architecture help you make decisions faster!
Show notes:
https://www.youtube.com/watch?v=YaUdstkv1RE
https://store.steampowered.com/app/1258220/Song_of_Iron/
https://discord.gg/9mmt67HaTA
https://junkfort.itch.io/plane-puncher
http://www.indiegamesim.com/
https://joshuamorse.bandcamp.com/
https://help.steampowered.com/en/faqs...
๐ฆ https://freepd.com/
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Want to level up your creative self? These 5 things helped me become an artist and make video games by myself. (Technically there's 6 but 1 of them is a secret sssshhh let's be silent like the snake.)
READ: https://www.valadria.com/5-ways-to-take-your-creative-side-seriously-right-now/
LISTEN: https://www.valadria.com/make-the-game/
BOOK: https://www.valadria.com/how-to-make-a-video-game-all-by-yourself/
FREE CODE + ASSETS: https://www.valadria.com/game-dev-medkit/
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Let's talk about a saturation analysis, which is a tool you can use on your game design to see what all it can do.
Examining the game of chess, what all is it capable of? There's an 8x8 board, pieces can be moved, removed, or modified, but what else? How would you get ideas if you were working on chess but with a new twist? This tool shines a light on where your design could go.
See also Into the Breach by Subset Games, which is a brilliant and innovative design.
You were played out by Monster Stomp from TeknoAXE: http://teknoaxe.com/Link_Code_3.php?q=1784
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Welcome to the first episode of Make the Game! We're going to make video games together and it's gonna be a blast.
I'm Matt Hackett and for this first episode let's start with a ton of great places online to gear up your games industry knowledge. Heard of Gamedeveloper.com, Game Maker's Toolkit, Sequelitis? If not you are in for a TREAT and if so let's talk about how great they are and give you even more resources to explore. A fountain of knowledge awaits you.
Show Notes
Get free game dev assets and source code by signing up for the Valadria newsletter. To make a game by yourself, read my book How to Make a Video Game All By Yourself.
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