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Hello everyone, Geeks - Hive friends, I hope you are all doing well, welcome to my post :)
Hola amigos Geeks de Hive, sean bienvenidos a mi post.
DISCLAIMERThe music used in this 3short video has no copywright, this track is called What you gonna be, by Neffex.
La música utilizada en este 3short video no posee copywright, esta pista se llama What you gonna be, por Neffex.
Technical note: For this 3short and gameplay I'd been using the GTA Vice City (classic), not the definitive edition of GTA VC.
Nota técnica: Para este 3short y gameplay he estado usando el GTA Vice City (classic), no la versión definitiva.
The Extended Features mod is a cumulative mod pack created by a large group of modders from the GTA community. Its aim is to modernize the beloved GTA Vice City by improving many aspects of the game, such as:
El Extended Features mod es un pack cumulativo de mods, realizado por una amplia cantidad de modders de la comunidad GTA, la cual se está enfocando en hacer sentir a nuestro querido Gta Vice City como un juego más moderno, mejorando muchos aspectos del mismo como pueden ser:
- Gameplay: Las mecánicas del gameplay han sido mejoradas para que se sientan más fluidas y modernas .
- Props: El número de props o objetos se ha expandido, resultando en un mundo mucho más inmersivo y detallado.
- Misiones secundarias: Muchas misiones secundarias se han agregado al juego, ayudando así a aumentar la rejugabilidad de éste titulo.
- Carácteristicas modernas: este mod nos trae características presentes en entregas de Rockstar más modernas como puede ser el hecho de que ahora Tommy Vercetti tiene la capacidad de nadar, correr con armas pesadas y disparar mientras se desplaza entre muchas otras características más.
3Short-Summary. We start the jewelry store heist in style, driving a powerful V8 car from one of my favorite houses in all of Vice City: the iconic mansion of Mercedes Cortez (daughter of Colonel Cortez). It's worth mentioning that this mod allows us to access this house, and we even have the opportunity to turn it into one of our safehouses.
Utilizando un potente coche V8 comenzamos el atraco a la joyería desde una de mis casas favoritas de todo Vice City, la cual no es más que la icónica casa de Mercedes Cortes (la hija del Coronel Cortez), casa a la cual por cierto es importante mencionar que podemos acceder en este mod, incluso tendremos la oportunidad de hacerla uno de nuestros pisos francos.
I created this video and post focusing on the jewelry store heist because it's a location in Vice City that often goes unnoticed. We may pass by it without thinking about robbing it, unlike other places on the map that are more visually striking and therefore more likely to be targeted by players. Some examples of these more popular heist locations include:
He realizado el 3short y este post en base al atraco de esta joyería, ya que es un lugar de Vice City el cual no suele destacar mucho y por eso podemos pasar de largo sin realizar un atraco a diferencia de otros lugares del mapa que podemos atracar pero que no solemos pasar por desapercibidos por lo llamativo de sus estructuras. Un ejemplo de estos lugares que siempre solemos atracar los jugadores de Vice City son: La tienda de armas Ammunation (bastante peligroso xD ), La ferretería, la farmacia y las tiendas del centro comercial en Vice Point.
To rob the jewelry store, simply point a gun at the clerk and he will start handing over bundles of money. He will start with $50, then $100, $250, and finally a final bundle of $600. In total, you can earn $1k, but not first without earning three annoying search stars.
Para ejecutar el atraco solamente tendremos que apuntar con un arma al dependiente de la tienda y éste comenzara a entregarnos fajos de billetes, empezando primero por 50$ luego 100$, 250$ y finalmente nos entregará el último fajo de 600$, entonces podremos hacer una ganancia total de 1k, pero no sin antes ganarnos unas molestas 3 estrellas de búsqueda.
As soon as you receive the money from the robbery, VCPD (Vice City Police Department) officers will start arriving outside the jewelry store. Therefore, it is important to be heavily armed for these robberies and to be able to clear the exit and make your escape.
Apenas recibamos el dinero del atraco comenzarán a llegar a las afueras de la joyería los oficiales del VCPD (Vice City Police Department) por lo que es importante ir fuertemente armado a estos atracos y poder despejar la salida y consecuente escapada.
As you can see in this Extended Features 0.9 mod, the police will have a much wider variety of VCPD patrol car models, unlike the single patrol car model included in the vanilla version of the game. Of course, the difficulty is that this mod has improved the AI of the police, making any shootout against them much more difficult.
Como podrás ver en este mod de Extended Features 0.9 los policías contaran con muy variados modelos de patrullas de VCPD, a diferencia de los únicos modelos de patrulleros incluidos en la versión vainilla del juego. Claro, lo difícil es que en este mod se ha mejorado la I.A de los policías haciendo mucho más difícil cualquier tiroteo en contra de estos.
Note: This type of VCPD patrol car that uses the Mesa model is one of my favorites, and it also fits the city's beachy atmosphere very well, making it ideal for chases along the shore.
Nota: Este tipo de patrulla del VCPD que utiliza el modelo del Mesa es de mis favoritos, y además se adapta muy bien al ambiente playero de la ciudad, ideal para persecuciones a las orillas de la playa.
After clearing the exit of police officers (or at least trying to xD), they managed to puncture my two rear tires, which made it very difficult to escape at full speed. This was especially true considering, as I mentioned earlier, the improved AI that the police have in this mod.
Después de limpiar la salida de policías (o al menos intentarlo xD ) estos lograron ponchar mis dos neumáticos traseros, por lo que la huida a toda velocidad se nos dificultó en gran medida, y más si tomamos en cuenta como dije anteriormente la mejorada I.A que tienen los policías en este mod.
Take a look at the small VCPD patrol cars in the image above. They are based on the well-known mañana vehicle from the 3D universe GTA games. It is also worth noting that although the mod contains a large number of modified vehicles, they all fit perfectly into the atmosphere of the game. In other words, they look like they could have been made by Rockstar Games themselves.
Fíjense en esas pequeñas patrullas de la VCPD que se observan en la imagen superior, las cuales están basadas en el conocido vehículo mañana de la saga GTA en el universo 3D. Por otra parte, es notable destacar que aunque el mod contenga una gran cantidad de vehículos modificados, todos éstos vehículos se adaptan perfectamente a la atmósfera del juego, es decir, pareciese que la mismísima Rockstar Games los hubiera hecho.
In the end, the VCPD officers managed to immobilize me, which is why I had to abandon my car and flee on foot through one of the alleys of Washington Beach.
Finalmente los agentes del VCPD lograron inmovilizarme, razón por la cual tuve que dejar mi coche tirado y acto seguido huir a pie a través de uno de los callejones de Washington Beach.
One feature that I really like about this Extended Features mod is the increase in props or objects in different areas of the Vice City map. For example, in the alleys of Washington Beach, we can see many more garbage bags, trash, homeless people, and dumpsters, among others. These help to increase the immersion of the game.
Una característica que me gusta mucho de este mod de Extended Features es el incremento de los props u objetos en distintas zonas del mapa de Vice City, como por ejemplo podemos ver en los callejones de Washington Beach en donde podemos observar muchas más bolsas de basura, basura, mendigos y contenedores de basura entre otros, los cuales ayudan a aumentar la inmersión del juego.
In conclusion, I hope you enjoyed the 3short and this post, where I tried to show just a small part of all the new things that the Extended Features mod offers us.
En conclusión, espero les haya gustado el 3short y este post, en donde trato de mostrar solo una pequeña parte de todas las cosas nuevas que el mod Extended Features nos ofrece.
Thank you very much for reading my post.
Muchas gracias por leer mi post.
Credits to Rockstar games & the base games & all the mod developers owners of the mods showed here.
Créditos a Rockstar Games y a todos los desarrolladores de mods propietarios de los mods mostrados acá.
- Todas las imagenes mostradas en este post fueron tomadas de la pantalla de mi pc.
Music in video Neffex - What you gonna be.*
Música en el vídeo. Neffex - What you gonna be.*
You can follow me at @paultactico2This original content is powered by
HIVE BLOCKCHAIN. Este contenido original esta potenciado por:
HIVE BLOCKCHAIN.
https://3speak.tv/watch?v=paultactico2/jkgnfvks
Hello everyone, Geeks - Hive friends, I hope you are all doing well, welcome to my post :)
Hola amigos Geeks de Hive, sean bienvenidos a mi post.
DISCLAIMERThe music used in this 3short video has no copywright, this track is called What you gonna be, by Neffex.
La música utilizada en este 3short video no posee copywright, esta pista se llama What you gonna be, por Neffex.
Technical note: For this 3short and gameplay I'd been using the GTA 3 (classic), not the definitive edition of GTA 3.
Nota técnica: Para este 3short y gameplay he estado usando el GTA 3 (classic), no la versión definitiva.
Image SourceFrosted Winter is a DLC-type (unofficial) mod developed by the well-known GTA community modder known as Pistukas, or Pistukas Mods. This mod expands the story of GTA 3, placing us in the year 2002 (one year after the events of GTA 3) and this time playing as the son and main heir of Salvatore Leone, Joey Leone, in addition to adding a completely new story. This mod also changes Liberty City in many ways, with the main highlight being the new winter environment that completely changes the appearance of the city, immersing it in a cold winter.
Frosted Winter es un mod del tipo DLC (no oficial) desarrollado por el conocido modder de la comunidad GTA conocido como Pistukas, o Pistukas Mods. Este mod se encarga de expandir la historia de GTA 3, ubicándonos en el año 2002 (un año después de los sucesos de GTA 3) e interpretando esta vez al hijo y principal heredero de Salvatore Leone, Joey Leone, además de agregar una historia totalmente nueva, también este mod cambia en muchos aspectos a la ciudad de Liberty City, destacándose principalmente el nuevo ambiente invernal que cambia totalmente la apariencia de la ciudad sumergiéndola en un frío invierno.
3Short-Summary. On a cold night, we began our surveillance patrol from our FBI squad car in Chinatown (Portland), a triad stronghold and site of many fraudulent operations in Liberty City.
En una fría noche, y desde nuestro patrullero del FBI comenzamos la ronda de vigilancia por Chinatown (Portland), zona de las triadas y lugar de muchas operaciones fraudulentas en Liberty City.
In an alleyway in Chinatown, we find the option to start a gang massacre. Since this is the Triads' turf, we will face them directly.
En un callejón de Chinatown conseguimos la opción de comenzar una masacre de bandas, la cual por ser esta la zona de las triadas nos llevará a un combate directo en contra de las triadas.
However, these massacre side missions are a challenge for the player, as you can only use a specific weapon and you have to eliminate a certain number of enemies within a limited time frame. Depending on the gang, the weapon provided, and the time available, these massacre missions can become quite difficult.
Pero como se sabe en estas misiones secundarias de masacres, implican un reto al jugador ya que implican el uso de una sola arma impuesta por la misión secundaria, al igual que completar la eliminación de una cierta cantidad de enemigos en un cierto intervalo de tiempo, así que dependiendo de la banda a la que se enfrente, el arma que se nos proporcione y el intervalo de tiempo, estas misiones de masacre pueden llegar a complicarse en buena medida.
The weapon assigned for the massacre mission was the Uzi. While it has a high rate of fire, it usually takes multiple shots to take down enemies, especially if you don't aim for the head. Therefore, movement and accuracy are essential to completing this gang massacre.
El arma asignada por la misión de masacre fue la Uzi, la cual aunque muy rápida, generalmente hay que disparar varias veces a los enemigos para poder abatirlos, sobre todo si no disparas justo a la cabeza. Por lo tanto, el movimiento y la precisión es indispensable si se quiere superar esta masacre de bandas.
As I mentioned before, the key to using the mini Uzi is constant movement. Keep firing and moving at all times. Additionally, the Triads' numerical superiority can easily overwhelm you, even if they're only armed with bats or 9mm pistols. When they surround you, you'll see your armor and health deplete rapidly.
Como dije anteriormente, lo importante con la mini uzi es el movimiento, es básicamente dispara y muévete. Además al tener la superioridad numérica los triadas pueden saturarte con mucha facilidad a pesar de que todos portan bates o 9mm, cuando estos te rodean puedes ver como disminuye tu cantidad de chaleco y vida velozmente.
At this point, I had already lost all my armor and 14 health points. I was forced to become more cautious and started using any object as cover to minimize the damage I took. By the way, the crouching ability provided by the Classic Axis III mod for GTA III is really great.
En este punto ya había perdido todo el blindaje y 14 puntos de vida, por lo que tuve que volverme más cauteloso y comenzar a utilizar cualquier objeto para cubrirme y comenzar a recibir la menor cantidad de daño. Por cierto, es genial la capacidad de agacharse que nos brinda en el GTA III el mod: Classic Axis III.
Upon successful completion of the Triad attack, you will be rewarded with a total of $5000. This is a significant amount, considering the high cost of weapons and some properties in the icy Liberty City presented in the Frosted Winter mod.
Al terminar el ataque a los triadas de manera exitosa se nos otorgarán como recompensa un total de 5000$, los cuales no nos van nada mal teniendo en cuenta lo costosas pueden llegar a ser las armas y algunas propiedades que se pueden comprar en la gélida Liberty City que nos presenta este mod de Frosted Winter.
In addition to the high cost of these items, it's worth noting that in Frosted Winter, each car repaint costs $1000, compared to THE 100$ IN THE GTA III classic.
Por cierto, además de las costosas que pueden ser las cosas mencionadas en el párrafo anterior, también podemos resaltar que en Frosted Winter cada repintada del coche nos cuesta unos 1000$ a diferencia de los 100$ del Gta III clásico.
We finally get into our FBI Cruiser HD and leave the scene.
Finalmente tomamos nuestro FBI Cruiser HD y partimos del lugar.
Well, I hope you liked the 3short and the post, and thank you very much for stopping by :)
Bueno, espero que te haya gustado el 3short y el post, y muchas gracias por pasarte por acá :)
See you next video, friends \o/
Hasta el próximo vídeo, amigos \o/
Credits to Rockstar games & the base games & all the mod developers owners of the mods showed here, specially to Pistukas Mods.
Créditos a Rockstar Games y a todos los desarrolladores de mods propietarios de los mods mostrados acá, y en especial a Pistukas Mods.
- Todas las imagenes mostradas en este post fueron tomadas de la pantalla de mi pc.
Music in video Neffex - What you gonna be.*
Música en el vídeo. Neffex - What you gonna be.*
You can follow me at @paultactico2This original content is powered by
HIVE BLOCKCHAIN. Este contenido original esta potenciado por:
HIVE BLOCKCHAIN.
Hello everyone, Hive friends, I hope you are all doing well, welcome to my post :)
Hola amigos de Hive, sean bienvenidos a mi post.
Vice City Customs is a feature that allows you to tune the base vehicles in GTA Vice City using a new game engine. The developers decided to call it ReVC (Re-engineered Vice City), since this new engine was obtained through the reverse engineering process applied to the Vice City source code that was recovered in recent years. This allows, among many things, to modify and add many more features to the game engine, giving modders a whole new universe of possibilities for this Rockstar Games installment.
Vice City Customs es una característica que permite tunear los vehículos base del Gta Vice city a través del uso de un nuevo Engine del juego el cual los desarrolladores decidieron llamar ReVC (Re-engineered Vice City), debido a que este nuevo Engine se obtuvo a través del proceso de ingeniería inversa que se le aplicó al código fuente del Vice City que se logró obtener en los últimos años, lo que permite entre muchas cosas poder modificar y agregar muchas más características al Engine del juego, dándole a los modders todo un nuevo universo de posibilidades en cuanto a esta entrega de Rockstar Games.
Technical Note: The official name of this mod that adds the ability to tune cars is Vice City Extended 2.6. It is also important to note that you only need the base game to enjoy this mod.
Nota Técnica: El nombre oficial de este mod que agrega la posibilidad de tunear los coches es: Vice City Extended 2.6. Además es importante destacar que para disfrutar de este mod solo necesitas tener el juego base.
3Short-Summary. The first step is to choose the car you want to tune and head to any Pay 'n Spray in the city. Once there, drive your car into the small workshop located right next to the paint shop, as shown in the image above.
Lo primero es tomar el coche que deseemos y dirigirse hacia cualquier taller de pintura (Pay’n Spray) de la ciudad e ingresar con nuestro coche al pequeño taller que se encontrará justo al lado del taller de pintura, tal cual como se muestra en la imagen de arriba.
In my case, I decided to use one of my favorite Vice City cars, the mighty Phoenix. This American muscle car has a powerful V8 engine under the hood.
En mi caso decidí utilizar uno de los coches del Vice city que más me gustan, como lo es el caso del poderoso Phoenix, el cual es un coche de estilo musculoso americano con un muy poderoso V8 bajo el capó.
Once inside the workshop, a menu of options will appear indicating that you are in the Vice City Customs workshop. From this point on, you can start navigating through the multiple tuning options and begin modifying the appearance and performance of your car.
Ya dentro del taller se desplegará un menú de opciones en donde se indicará que estamos en el taller de Vice city customs. Entonces a partir de este punto podemos comenzar a movernos entre las múltiples opciones de tuneo y comenzar a modificar la apariencia y rendimiento de nuestro coche.
The first thing I decided to change on my Phoenix was the color. I applied a combination of metallic gray for the base color and black for the car's racing stripe. The mod offers you a wide range of colors to choose from, as well as the ability to paint details of the vehicle such as its racing stripes or vinyls :)
La primero que decidí cambiarle a mi Phoenix fue el color, aplicándole a este una combinación de Gris metalizado para el color base y color negro a la raya deportiva del coche. El mod te ofrece muchos colores entre los cuales escoger, además de poder pintar detalles del vehículo como sus líneas deportivas o vinilos :)
You can also modify the performance of your car in Vice City Customs. In my case, I decided to apply the first stage of engine upgrade, which costs $500 and slightly improves the car's top speed.
También puedes modificar el rendimiento de tu coche en Vice City Customs, por ejemplo en mi caso decidí aplicarle la primera etapa de mejora del motor del coche, la cual tiene un coste de 500$ y mejora ligeramente la velocidad de punta del coche.
Another feature I love about this mod is that it gives you the option to modify the color of your car's window tint, from a very light black to a quite dark black (my favorite). The ability to tint the windows of your car goes very well with a mafia game like Vice City.
Otra característica que me encanta de este mod es que te da la opción de modificar el color de los cristales de las ventanas del coche, desde un color negro muy tenue hasta un color negro bastante oscuro (mi favorito). Esto de poder oscurecer los cristales del auto va muy bien con lo que es un juego de mafiosos como Vice City.
Wow, something that I think adds a super gangster and sporty touch to our cars is the ability to lower their suspension. Just as you can see in the image above, for example, at level 4 of this type of modification, the car is quite close to the ground. However, for the Phoenix, it's not the most suitable considering its muscle V8 aesthetic, so I decided to apply it only at level 1 of this modification.
Uff y algo que me parece que le agrega un toque súper gánster y deportivo a nuestros coches es el de poder bajarles la suspensión, tal cual como puedes ver en la imagen superior, por ejemplo en el nivel 4 de este tipo de modificación el coche queda bastante pegado al suelo, pero para el Phoenix no es lo más adecuado teniendo en cuenta su estética de V8 musculoso, por lo que decidí aplicarle solo en nivel 1 de esta modificación.
Note: The best thing about this modification is that it has the same cost in all 4 levels, which is 500$.
Nota: Lo mejor de esta modificación es que en todos los 4 niveles tendrá el mismo coste, es decir 500$.
The modification options offered by Vice City Customs are truly impressive. It allows us to change the wheel model, as well as the color of the wheels, which greatly expands the possibilities for car customization.
Son realmente impresionantes todas las opciones de modificación que trae este Vice City Customs, ya que se nos permite cambiar el modelo delas ruedas, al igual que el color de las mismas, algo que expande mucho las posibilidades de personalización del coche.
In my case, I changed the wheel model and repainted them dark gray to match the base color of the Phoenix ;)
En mi caso cambié el modelo de las ruedas y las repinté de gris oscuro para que combinaran con el color base del Phoenix ;)
Spoilers are also included in the mod. Although I decided not to add any spoilers to my Phoenix V8 due to its muscular aesthetic, I wanted to show you how they look in the game.
Los Spoilers son algo que no escapan del mod, y aunque en mi caso debido a la estética musculosa de mi Phoenix V8 decidí no aplicarle ningún spoiler al coche, decidí mostrarles un poco como se ven los mismos dentro del juego.
Note: They are basically the same spoilers that can be found in the TransFender body shops in GTA San Andreas.
Nota: Básicamente son los mismos spoilers que podemos encontrar en los talleres transfenders del Gta San Andreas.
Finally, I decided to add a small air intake on the roof to enhance the car's sporty look. In addition to all the aforementioned modifications, you can also modify the car's brakes and install hydraulic suspension.
Por último decidí colocarle una pequeña toma de aire en el techo para aumentar la apariencia deportiva del coche. Además de todas las modificaciones antes mencionadas, también puedes modificar los frenos del coche y colocarle suspensión hidráulica.
Finally, you can see the final result of my Phoenix V8 :)
Finalmente pueden ver el resultado final de mi Phoenix V8 :)
The best thing about all of this is that both the modifications and the car do not break with the atmosphere of the game, since everything looks practically as if Rockstar Games had done it.
Lo mejor de todo esto es que tanto las modificaciones como el coche no rompen con la atmósfera del juego, ya que todo se ve prácticamente como si Rockstar Games lo hubiera hecho.
I hope that you liked the 3short video and the screenshots showed here. I plan to bring more Gta Y content especially Vice city extended.
Espero que te haya gustado el vídeo 3short y las imagenes mostradas aquí. Realmente planeo traer más contenido Gta y especialmente de Vice city.
Until the next video, friend, blessings for all of you.
Hasta el próximo vídeo amigos, bendiciones para todos.
Credits to Rockstar games & the base games & all the mod developers owners of the mods showed here, specially to the Vice city extended 2.6 team.
Créditos a Rockstar Games y a todos los desarrolladores de mods propietarios de los mods mostrados acá, y en especial al equipo de Vice City extended 2.6.
- Todas las imagenes mostradas en este post fueron tomadas de la pantalla de mi pc.
Music in video GTA VC Theme.*
Música en el vídeo. Tema de GTA VC.*
You can follow me at @paultactico2This original content is powered by
HIVE BLOCKCHAIN. Este contenido original esta potenciado por:
HIVE BLOCKCHAIN.
https://3speak.tv/watch?v=paultactico2/zjsirlcw
Hello everyone, Geeks - Hive friends, I hope you are all doing well, welcome to my post :)
Hola amigos Geeks de Hive, sean bienvenidos a mi post.
Technical note: For this 3short and gameplay I'd been using the GTA 3 (classic), not the definitive edition of GTA 3.
Nota técnica: Para este 3short y gameplay he estado usando el GTA 3 (classic), no la versión definitiva.
Image SourceFrosted Winter is a DLC-type (unofficial) mod developed by the well-known GTA community modder known as Pistukas, or Pistukas Mods. This mod expands the story of GTA 3, placing us in the year 2002 (one year after the events of GTA 3) and this time playing as the son and main heir of Salvatore Leone, Joey Leone, in addition to adding a completely new story. This mod also changes Liberty City in many ways, with the main highlight being the new winter environment that completely changes the appearance of the city, immersing it in a cold winter.
Frosted Winter es un mod del tipo DLC (no oficial) desarrollado por el conocido modder de la comunidad GTA conocido como Pistukas, o Pistukas Mods. Este mod se encarga de expandir la historia de GTA 3, ubicándonos en el año 2002 (un año después de los sucesos de GTA 3) e interpretando esta vez al hijo y principal heredero de Salvatore Leone, Joey Leone, además de agregar una historia totalmente nueva, también este mod cambia en muchos aspectos a la ciudad de Liberty City, destacándose principalmente el nuevo ambiente invernal que cambia totalmente la apariencia de la ciudad sumergiéndola en un frío invierno.
3Short-Summary. And from the Hepburn Heights area, roleplaying as a member of the South American gang LoS Diablos, I begin my introduction to the world of underground racing in Portland, whose specific access point to said underground racing circuit occurs through answering an incoming call at the telephone booth in Hepburn Heights Central Park, yes, that park on the first island of GTA III that is usually frequented by members of the Diablos.
Y desde la zona de Hepburn Heights, realizando el roleo de un miembro de la pandilla sur-americana de LoS Diablos, comienzo mi introducción al mundo de carreras clandestinas de Portland, cuyo lugar específico de acceso a dicho circuito de carreras clandestinas se produce a través de atender una llamada entrante en la gaceta telefónica del parque central de Hepburn Heights, si, ese parque de la primera isla del GTA III que suele ser muy frecuentado por los miembros de los Diablos.
Upon answering the call at the park's phone booth, we are given simple instructions to find a fast car and get to the race starting point, but not before warning me that the race will give a good amount of money to the winner. I immediately looked for the car and set off for the starting line of the race \o/
Al atender la llamada en la gaceta telefónica del parque se nos comienza dando las sencillas indicaciones de buscar un coche rápido y llegar al sitio de partida de la carrera, pero no sin antes avisarme que la carrera repartirá una buena cantidad de dinero al ganador de la misma. Acto seguido, busqué el coche y me dispuse a partir hacia la línea de partida de la carrera \o/
The search for a fast car would not be a problem for me, since I used the emblematic car of the Diablos gang, which is the powerful American muscle car Diablo Stallion and has a powerful V8 that makes me feel like I have a chance against any opponent on the street racing circuit.
La búsqueda del coche rápido no me presentaría ningún problema, puesto que usé el coche emblema de la banda de los Diablos, el cual es el poderoso musculoso americano Diablo Stallion y que cuenta con un poderoso V8 que me hace sentirme con oportunidades ante cualquier rival del circuito de carreras callejeras.
Note: By the way, the model of the Diablo Stallion that I was using in this roleplay is not the default Diablo Stallion from GTA III, but it is a HD model, which retains all the original aesthetics that Rockstar gave to the Stallion, but gives us a higher quality in the details of the car, such as a much more detailed engine among other things, as can be seen in the image above.
Nota: Por cierto, el modelo del Diablo Stallion que estuve utilizando en este roleplay no es el Diablo Stallion por defecto del GTA III, sino que es un modelo en HD, el cual conserva toda la estética original que Rockstar le dio al Stallion, pero que nos brinda una mayor calidad en los detalles del coche, como por ejemplo un motor muchísimo más detallado entre otras cosas, tal cual como se puede apreciar en la imagen superior.
From the cockpit and in first person, I arrived at the starting line of the underground race to find myself with the unpleasant surprise that the other racers were on board tremendous sports cars, to be more specific, these racers were on board: a cheetah, an infernus and a banshee respectively, and for those not very versed in the GTA saga I inform you that these are three of the fastest vehicles in the 3D universe of GTA.
Desde la cabina y en primera persona, llegué a la línea de partida de la carrera clandestina para encontrarme con la desagradable sorpresa de que los otros corredores estaban a bordo de tremendos autos deportivos, para ser más específico, estos corredores estaban a bordo de: un cheetah, un infernus y un banshee respectivamente, y para los no muy versados en la saga GTA les informo que estos son tres de los vehículos más rápidos del universo 3D de GTA.
The race got complicated for me in certain sectors of the route, and this was due to the snow on the streets of the city, which makes driving a far from simple task, and even more so when you have to drive at high speeds since the braking usually responds with too much delay, making the car-player feedback quite slow.
La carrera se me complicó en ciertos sectores del trayecto, y esto se debió a la nieve en los calles de la ciudad, lo cual hace del manejo una tarea nada sencilla, y más cuando tienes que conducir a altas velocidades ya que el frenado suele responder con demasiado retraso, haciendo del feedback auto – jugador algo bastante lerdo.
Note 2: As a technical detail of GTA III, in this Frosted Winter mod, the modder Pistukas altered the original Handling.cfg of the game, in order to alter the handling of the cars and give them a slippery driving feel, that is, a driving where losing control of the car and skidding is very easy, just like when driving on snowy roads :)
Nota 2: Como un detalle técnico de GTA III, en este mod de Frosted Winter, el modder Pistukas alteró el Handling.cfg original del juego, en orden de lograr alterar la conducción de los coches y darles una sensación de conducción resbaladiza, es decir, una conducción donde el perder el control del coche y que esté derrape sea algo muy sencillo, tal cual como ocurre cuando manejamos sobre caminos con nieve :)
Despite the constant drifting, I was able to dominate the car and managed to finish in first place, to later receive 5k $. The A.I. of the game also found it quite complicated to finish the race because of all the drifting effect, which caused them to lose control of the cars without much difficulty. Another thing that played against them was the fact that the low weight of their cars made them more prone to skidding, and the opposite happened with my Diablo Stallion V8, which having more weight in its handling, made it skid less and adhere more strongly to the street.
A pesar de los constantes derrapes, pude dominar el coche y lograr terminar en primer lugar, para posteriormente recibir 5k $. A la A.I del juego también se le hizo bastante complicado terminar la carrera por todo el efecto de derrape, lo que causaba que estos también perdieran el control de los coches sin mucha dificultad. Otra cosa que jugaba en su contra era el hecho del bajo peso de sus autos que los volvía más propensos a derrapar, y todo lo contrario ocurría con mi Diablo Stallion V8, el cual al tener mayor peso en su handling, lo hacía derrapar menos y adherirse más fuertemente a la calle.
Finally, I take the opportunity to show you the powerful V8 that the Diablo Stallion carries under its hood. It should be noted that this model of Diablo Stallion does not come by default in Frosted Winter, but it is a HD mod that I am using that does not change the aesthetics of the original car, but does give it many more details in high definition, giving it a 3D engine, unlike the original cars in the game whose engines were simply represented by a 2D texture.
Por último, aprovecho de mostrarles el poderoso V8 que lleva debajo del cofre el Diablo Stallion. Cabe aclarar que para este modelo de Diablo Stallion no viene por defecto en el Frosted Winter, sino que es un mod en HD que estoy utilizando el cual no cambia la estética del coche original, pero si le da muchos más detalles en alta definición, dándole un motor en 3D, a diferencia de los coches originales del juego cuyos motores estaban representados simplemente por una textura en 2D.
Well, I hope you liked the 3short and the post, and thank you very much for stopping by :)
Bueno, espero que te haya gustado el 3short y el post, y muchas gracias por pasarte por acá :)
See you next video, friends \o/
Hasta el próximo vídeo, amigos \o/
Credits to Rockstar games & the base games & all the mod developers owners of the mods showed here, specially to Pistukas Mods.
Créditos a Rockstar Games y a todos los desarrolladores de mods propietarios de los mods mostrados acá, y en especial a Pistukas Mods.
- Todas las imagenes mostradas en este post fueron tomadas de la pantalla de mi pc.
Music in video Kavinsky - Nightcall.*
Música en el vídeo. Kavinsky - Nightcall.*
You can follow me at @paultactico2This original content is powered by
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Hello everyone, Hive friends, I hope you are all doing well, welcome to my post :)
Hola amigos de Hive, sean bienvenidos a mi post.
Image SourceFrosted Winter is a DLC-type (unofficial) mod developed by the well-known GTA community modder known as Pistukas, or Pistukas Mods. This mod expands the story of GTA 3, placing us in the year 2002 (one year after the events of GTA 3) and this time playing as the son and main heir of Salvatore Leone, Joey Leone, in addition to adding a completely new story. This mod also changes Liberty City in many ways, with the main highlight being the new winter environment that completely changes the appearance of the city, immersing it in a cold winter.
Frosted Winter es un mod del tipo DLC (no oficial) desarrollado por el conocido modder de la comunidad GTA conocido como Pistukas, o Pistukas Mods. Este mod se encarga de expandir la historia de GTA 3, ubicándonos en el año 2002 (un año después de los sucesos de GTA 3) e interpretando esta vez al hijo y principal heredero de Salvatore Leone, Joey Leone, además de agregar una historia totalmente nueva, también este mod cambia en muchos aspectos a la ciudad de Liberty City, destacándose principalmente el nuevo ambiente invernal que cambia totalmente la apariencia de la ciudad sumergiéndola en un frío invierno.
3Short-Summary. If you've ever played Gta III, you may remember the Hepburn Heights area in Portland (the first island of Liberty City), an area that was dominated by the Diablos gang, the Latino gang that used to wear red and blue bandanas in Gta 3. Well, in this Hepburn Heights area, which by the way is inspired by Brownsville – Brooklyn NY, you can hear musical sounds when you walk through the apartment area, as shown in the 3short. These electronic music beats seem to come from the apartments in the area, which gives it a spectacular New York neighborhood atmosphere, which is why I decided to bring it up in this short video.
Si has jugado alguna vez a Gta III, quizás recordarás la zona de Hepburn Heights en Portland (primera isla de Liberty City), zona que se encontraba dominada por la banda de los Diablos, si esa banda de pandilleros latinos que solían llevar pañoletas rojas y azules en Gta 3. Bueno, en esta zona de Hepburn Heights que por cierto está inspirada en Brownsville – Brooklyn NY, se pueden escuchar sonidos musicales cuando caminamos por el área de apartamentos, tal cual como se muestra en el 3short. Dichos beats de música electrónica aparentan salir de los departamentos de la zona, lo cual da una atmosfera de barrio neoyorquino espectacular, por ello he decidido traerlo en este breve short.
We take a tour of the Hepburn Heights area in our Diablo Stallion V8, the car of the Diablos gang.
Hacemos el recorrido por la zona de Hepburn Heights en nuestro Diablo Stallion V8, auto propio de la pandilla de los Diablos.
Using a first-person mod, we can make the tour more immersive, and thus enjoy more of the atmosphere that this classic video game offers us.
Utilizando un mod de primera persona podemos hacer el recorrido más inmersivo, y así disfrutar más de la atmósfera que nos ofrece este ya clásico de los videojuegos.
Frosted Winter modifies many vehicles in the game, but always remaining faithful to the aesthetics proposed by Rockstar in the original GTA III, which is why this mod feels like you are playing a completely new game from the company with the R and the star.
Frosted Winter modifica muchos vehículos del juego, pero siempre siendo fiel a la estética planteada por Rockstar en el GTA III original, por eso se siente este mod como si estuvieras jugando a un juego totalmente nuevo de la compañía de la R y la estrella.
The nights in Frosted Winter are spectacular and invite us to explore every corner of the city and enjoy driving.
Las noches en Frosted Winter son espectaculares y nos invitan a explorar cada rincón de la ciudad y a disfrutar de la conducción
Note: The driving in the mod is modified, making it more difficult to handle, but all of this with the purpose of simulating what it would be like to drive in snowy conditions. This last detail is something that I really like about the mod.
Nota: La conducción en el mod se encuentra modificada, haciendo el manejo más complicado, pero todo esto con el propósito de simular lo que sería conducir bajo condiciones de nieve. Esto último es un detalle que me gusta mucho del mod.
Finally, for this 3short I was using the Diablos gang member Skin to roleplay better and feel more like I was from the Hepburn Heights area J .
Por último, para este 3short estuve utilizando la Skin del pandillero de los Diablos para rolear mejor y sentirme más como de la zona de Hepburn Heights :)
I hope you liked the 3short, and thank you very much for stopping by my post.
Espero que te haya gustado el 3short, y muchas gracias por pasarte por mi post.
Until the next video, friends.
Hasta el próximo vídeo, amigos.
Credits to Rockstar games & the base games & all the mod developers owners of the mods showed here, specially to Pistukas Mods.
Créditos a Rockstar Games y a todos los desarrolladores de mods propietarios de los mods mostrados acá, y en especial a Pistukas Mods.
- Todas las imagenes mostradas en este post fueron tomadas de la pantalla de mi pc.
Music in video GTA III Theme.*
Música en el vídeo. Tema de GTA 3.*
You can follow me at @paultactico2This original content is powered by
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-| Hello comrades, first of all, let me wish blessings to all of you. I hope that you're doing good on your lives :) |-
Technical Note: For this gameplay & summary I've been using the Classic version of Metro 2033, not the Redux version that is the version most known nowadays :)
Introduction. The story of Metro 2033 and its sequels are based on the novels of the same name, which were written by Russian writer and journalist Dmitry Alekseievich Glukhovsky. This video game is a first-person shooter that was developed by the Ukrainian video game developer 4A games, and published by the well-known THQ. This wonderful video game was released for Microsoft Games and XboX 360 in the year 2010, receiving very good ratings from the best video game critics of the moment.
Another important fact about Metro 2033 was the very important participation of Dmitry Glukovsky himself during the development in conjunction with 4A GAMES. Something that should also be highlighted is that a good part of the 4A games team was made up of developers that belonged to the Ukrainian video game company GSC games, which is well known in the industry for the creation of the highly acclaimed video game series: S.T.A.L.K.E.R.
In this game we will be controlling Artyom, who is one of the survivors of the post-nuclear war that devastated the formidable Moscow, and forced the inhabitants of the Russian capital to take refuge in the Metro stations to avoid the ravages caused by the war.
Gameplay Summary #7 Like any good Metro Stalker, the first thing is the first, and this is nothing more than the constant collection of ammunition and pre-war bullets to sustain our economy. In this way, we continue to look for alternate routes through the dead city to reunite with our companion Bourbon.
And the Nosalis keep stalking us, as they abound in the area in packs, which makes them more dangerous when they attack. But the most important thing is that they often cause us moments of distraction that can make us fall and get off the path, just like it happened to me several times during this gameplay xD
Note: Something I have discovered during this gameplay of Metro 2033 is that for some reason, the Nosalis do not know how to descend through ladders or improvised boards. This can be seen in the GIF above, where we can see how the Nosalis cannot descend to where I am standing shooting them, which makes them easy prey for my improvised machine gun.
This could be a bug, or perhaps it is due to the size of the Nosalis that prevents them from going down intricate places.
Always paying attention to the oxygen levels of our mask filters, although in this level there are usually plenty of air filters (if you spend enough time looting the area) on the bodies of fallen Stalkers. The good thing was that besides having good oxygen levels, I also found the right route to meet up with Bourbon.
Going deeper into the area, we come across The flying beast, which Bourbon calls "The Whore". This time, the best thing turned out to be to watch it from afar and pass it by using stealth, in order to access an area of destroyed apartments that looked profitable to explore.
After avoiding the flying beast through stealth, we found a small entrance through a broken wall in the area of destroyed apartments, where out of the blue we came across a trap with explosives waiting for us, a trap that I managed to deactivate without problems and also recover the improvised explosive to use it later as a throwing weapon.
In a passageway just after deactivating the previous trap, we came across an office area completely plagued by traps, so using our best parkour skills we passed by those traps without much trouble. But it turns out that at the end of the corridor was an apartment of what appears to be a metro stalker, where among many things like regular and pre-war ammunition, weapons, gas masks and medkits, we found a recorder where we can listen to an audio message about how a team of Stalkers is mobilizing all the heavy equipment to an exhibition...
After finishing looting the previous room, we go down a series of stairs that will take us to the next level transition. And as I always like to remind you, you have to be very careful to use the portable A/C generator to make sure that the batteries of our very important flashlight are fully charged, and thus not lose intensity in the beam.
We finally managed to get out of the area of destroyed apartments and return to an outdoor Moscow area, where we found the corpse of another metro Stalker near a garbage dump, a corpse that is quite well preserved compared to the others we have been finding along the way to this point. By the way, it was worth looting the Stalker, because he had a good amount of shotgun ammunition and pre-war ammunition.
At this point we have accumulated a good amount of pre-war ammunition, which makes us a kind of rich people in the world of Metro 2033 xD
A little further ahead we meet again with old Bourbon, in order to continue the path to the Dry Station. In the surrounding area you can find a great amount of resources if you check the place carefully.
While we were hiding behind some trucks, one of the giant gargoyles that have been stalking us from the beginning appeared right behind us, which surprises Bourbon and orders us to retreat in view of a possible pack of Nosalis that were approaching our position and be able to face them successfully.
By combining our fire at our discretion, we managed to stop the pack of Nosalis that dared to attack us, but despite our success in containing the pack, everything would go to hell after the two giant gargoyles that were stalking us decided to join the fight, having to flee at full speed.
In our escape, we had to choose to find the first hiding place we had at hand, but it turns out that it would take us directly to some tunnels that would lead us to the famous dry station.
I think the synergy that Artyom and Bourbon achieve is great, where they collaborate with each other in such a natural way that it truly makes them a dangerous and effective couple.
Upon reaching the dry station, we encountered a faction of metro bandits, which is why Bourbon separated from us again and immediately began to negotiate with this faction of bandits, but it did not go well, and they took Bourbon prisoner.
Finally, it is worth noting that before leaving, Bourbon left us his backpack and automatic shotgun, which we immediately put to use. In addition to this, I obtained an Ak-74 Stock in a nearby area, which allowed us to change almost all of our equipment, except for the revolver with a modified barrel.
Well, this is how I concluded this gameplay #7, completely waiting to see what happened to our companion Bourbon and plotting the next strategy to address the faction of bandits that controls the dry station.
We will have the answer to the previous question in the next post.
Thank you very much for your time reading me, I send you a greeting and a hug. :)
You can follow me at @paultactico2
https://3speak.tv/watch?v=paultactico2/yokbqgem
UN CORDIAL SALUDO. Muy buen día tengan todos, damas y caballeros, compañeros y amig@s de Hive, en especial de esta excelente comunidad de Espavlog, reciban un cordial saludo de mi parte. Este es mi primer post en Espavlog, y en esta ocasión les he traido un imperdible Airdrop de parte de la famosa tienda digital de Videojuegos GOG, la cual antes era conocida como Good All Games. GOG es mi tienda digital de videojuegos favorita debido a que se especializa en videojuegos CRPG y RPG, esforzándose desde sus inicios para adquirir licencias de antiguos videojuegos RPG (y de todos los géneros) que por la antigüedad habían caído en estado Abandonware es decir de licencia libre. El trabajo de GOG no se termina en lo anteriormente expuesto, ya que esta compañía se encarga de restaurar antiguos videojuegos y crear ediciones especiales, dándoles así un segundo aire a videojuegos que ya se consideran clásicos.
Good morning to you all, ladies and gentlemen, fellow Hive members and friends, especially of this excellent Espavlog community, receive a warm greeting from me. This is my first post in Espavlog, and this time I have brought you an unmissable Airdrop from the famous digital video game store GOG, which was formerly known as Good All Games. GOG is my favorite digital video game store because it specializes in CRPG and RPG video games, striving since its inception to acquire licenses of old RPG video games (and all genres) that due to the age had fallen into Abandonware state, that is to say, free license. GOG's work does not end with the above, since this company is in charge of restoring old video games and creating special editions, thus giving a second wind to video games that are already considered classics.
Nota: GOG también vende digitalmente videojuegos actuales y triple A de los más populares del mercado.
Note:GOG also sells digitally current and triple-A video games from the world's most popular game developers.
IMAGE SOURCE
¿Que es DEX?
¿What is DEX?
DEX tuvo su génesis a través de una campaña de recaudación de fondos en la muy conocida Kickstarter realizada por la desarrolladora de videojuegos independiente Dreadlocks LTD y que salió al mercado el año 2015. Este es un videojuego de plataforma que combina elementos de acción, exploración libre y un componente RPG bastante marcado, permitiéndonos la toma de decisiones, incrementar ciertas habilidades de combate, hackeo entre otras, además de presentarnos una serie de mini-juegos bastante interesantes e innovadores. La perspectiva del juego es en 2D y se ambienta en futuro distopico bastante nutrido del genero CyberPunk para aplicar en la trama elementos tan básicos del Cyberpunk como lo es el transhumanismo, esto a través de los muy conocidos aumentos en los humanos, es decir los diversos implantes que los seres humanos pueden utilizar para aumentar sus habilidades Naturales. Este videojuego nos trae la idea de las Mega-Corporaciones que controlan la sociedad y poseen una importante influencia en los gobiernos (Nada raro en la actualidad ¿Hum?) . La protagonista es una chica conocida como DEX la cual se vuelve el objetivo de una compleja autoridad conocida como The Complex.
DEX had its genesis through a fundraising campaign in the well-known Kickstarter by the independent game developer Dreadlocks LTD and was released in 2015. This is a platform video game that combines elements of action, free exploration and a quite marked RPG component, allowing us to make decisions, increase certain combat skills, hacking among others, in addition to presenting us with a series of quite interesting and innovative mini-games. The perspective of the game is in 2D and is set in a dystopian future quite nourished by the CyberPunk genre to apply in the plot such basic elements of Cyberpunk as transhumanism, this through the well-known augmentations in humans, ie the various implants that humans can use to increase their natural abilities. This video game brings us the idea of Mega-Corporations that control society and have an important influence on governments (nothing unusual nowadays, huh?). The protagonist is a girl known as DEX who becomes the target of a complex authority known as The Complex.
Este videojuego cuenta con un sistema de experiencia, que funciona como un RPG de casta pura, i.e., Ganancia de Xp a través de la realización de misiones.
Sin más que decir te invito a que pruebes esta Joya de los RPG y del género CyberPunk, amig@ mío.
Recomendado por tu amigo gamer: paultactico2.
This video game features an experience system, which functions as a pure caste RPG, i.e., gaining Xp through the completion of quests.
Without further ado, I invite you to try this jewel of the RPG and CyberPunk genre, my friend.
Recommended by your gamer friend: paultactico2.
Requisitos mínimos.
Minimum Requirements
- CPU: Intel Pentium/AMD, 2.0 GHz or faster
- RAM: 1536 MB RAM
- GPU: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
- DX: Version 9.0c
- OS: Microsoft Windows XP (SP2 or newer) / Vista / 7 / 8 / 10
- STO: 8 GB available space
- Sound: 100% DirectX 9.0c compatible sound card
Instrucciones para reclamar tu Airdrop.
Instructions to claim your Airdrop.
IMPORTANTE. Primeramente permítaseme aclarar que esta versión de DEX regalada por GOG es exclusivamente para PC.
IMPORTANT.
First let me clarify that this version of DEX given by GOG is exclusively for PC.
1) Lo primero es dirigirnos al portal web de GOG, el cual es el siguiente: GOG PORTAL WEB.
2) Luego tal cual como se señala en la imagen de arriba, debemos ir a la sección resaltada en verde: Sign in y crearnos una cuenta (CREATE ACCOUNT) o ingresar a nuestra cuenta ( SIGN IN) si ya tenemos una cuenta previamente creada.
1) The first thing to do is to go to the GOG web portal, which is the following: GOG PORTAL WEB.
2) Then as shown in the image above, we must go to the section highlighted in green: Sign in and create an account (CREATE ACCOUNT) or sign in to our account (SIGN IN) if we already have a previously created account.
3) Lo siguiente es crearnos una cuenta si no lo hemos hecho anteriormente. GOG da la opción de que puedas entrar directamente con tu cuenta de Facebook, pero yo te recomiendo que crees una cuenta totalmente nueva y así mantienes todo más ordenado con una cuenta dedicada.
3) The next thing to do is to create an account if we have not done it before. GOG gives you the option to log in directly with your Facebook account, but I recommend that you create a completely new account and thus keep everything more orderly with a dedicated account.
4) Este es el paso feliz j a ja ja, ya que acá es donde debemos reclamar nuestro regalo, exactamente en la sección señalada en la imagen superior.
4) This is the happy step j a ha ha, since this is where we must claim our gift, exactly in the section indicated in the image above.
5) Después de reclamar tu regalo, deberás esperar unos 5 minutos aproximadamente para que el videojuego DEX aparezca disponible en tu lista de juegos adquiridos. Para revisar tu lista de videojuegos disponibles dirigete a la sección “my cuenta” y acto seguido ir a la sección señalada en la imagen superior: “Games”.
5) After claiming your gift, you will have to wait about 5 minutes for the DEX game to appear in your list of purchased games. To check your list of available games go to the "my account" section and then go to the section marked in the image above: "Games".
6) En la sección de tus juegos, solo queda seleccionar DEX y decidir si quieres descargar e instalarlo de una vez o revisar los diversos ítems adiccionales que trae esta versión GOG de DEX como lo es su banda sonora completa, algunos avatares, wallpapers entre otros ítems de bastante provecho.
6) In the section of your games, just select DEX and decide if you want to download and install it at once or check the various additional items that brings this GOG version of DEX such as its full soundtrack, some avatars, wallpapers and other items of great benefit.
7) Este paso no es necesario llevarlo a cabo, pero te recomiendo que descargues la aplicación GOG Galaxy, la cual viene a tener la misma funcionalidad que tiene la ya tan conocida Aplicación de escritorio de Steam, ya que en esta podrás llevar un registro de todas las horas jugadas, trofeos obtenidos, logros, etc, además de mantener contacto con tus amigos de GOG entre otras muy aprovechables funcionalidades de esta aplicación.
7) This step is not necessary to carry out, but I recommend that you download the GOG Galaxy application, which comes to have the same functionality that has the well-known Steam desktop application, since in this you can keep track of all the hours played, trophies earned, achievements, etc., in addition to maintaining contact with your GOG friends among other very useful features of this application.
De esta forma doy por concluido este post, el cual espero de corazón que le puedan sacar provecho y reclamen DEX totalmente gratis en GOG.
Sin más que decir, muchas gracias por leerme y pasarte por mi post.
Saludos a todos.
In this way I conclude this post, which I sincerely hope you can take advantage of it and claim DEX totally free at GOG.
Without more to say, thank you very much for reading my post.
Greetings to all.
All images shown in this post without Omage Source are taken from the desktop of my PC.
Puedes seguirme como: @paultactico2
You can follow me as: @paultactico2
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Primer Gameplay de Blade of Darkness, post completo en Geek Zone.
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-|Hola compañer@s, espero que se encuentren muy bien y bendiciones para todos. Me siento muy contento de poder volver a subir contenido a Hive, y en especial a GeekZone, la cual me parece una comunidad muy original e interesante, y aunque mi carrera como investigador en matemáticas me ocupe gran parte del tiempo que dispongo, la verdad siempre me encuentro atento de sacar un tiempo y subir algo de contenido a las comunidades de Hive, de las cuales me encanta ser parte, ya que me ayudan de muchas maneras posibles a crecer. Siempre deseandoles lo mejor, acá comenzamos con el post :) |-
-| Hello fellas, I hope you are doing very well and blessings to all of you.I feel very happy to be able to upload content to Hive again, and especially to GeekZone, which I find a very original and interesting community, and although my career as a researcher in mathematics occupies much of the time I have, the truth is that I always find time to upload some content to the Hive communities, which I love to be part of, as they help me in many ways possible to grow. Always wishing you all the best, here we start with the post :) |-
Fuente de la imagen/Image Source Introducción. Watch Dogs 1. Watch Dogs 1 es la primera de tres entregas realizadas por la desarrolladora de Videojuegos Ubisoft(Montreal) de la saga de Aventura y acción a mundo abierto Watch Dogs. Este videojuego se encuentra ambientado en una Chicago ficticia, la cual representa muy bien a la actualidad de la ciudad Norte americana, ya que ésta se encuentra en un alto nivel interconexión que hace que la información y los datos de cada ciudadano tenga un valor incalculable, lo cual es algo que el protagonista de Watch Dogs aprovecha con gran pericia, debido a que el actor principal es un Hacker acostumbrado a delinquir con sus grandes habilidades de manipulación de la información y el ciberespacio, que después de un evento catastrófico cercano a su familia, viraría de rumbo hacia el de una especie de Justiciero, haciendo uso de una gran cantidad de tecnologías como las implementadas en su Smartphone, que se convertirá en la herramienta principal de nuestro protagonista a lo largo de la historia, ya que por medio de este Smartphone podremos aprovechar todas las vulnerabilidades del llamado ctOS, que resulta ser un sistema informático para el control de toda las conexiones tecnológicas de los dispositivos electrónicos de la ciudad.
Watch Dogs 1 is the first of three installments made by the video game developer Ubisoft (Montreal) of the saga of adventure and open world action Watch Dogs. This video game is set in a fictional Chicago, which represents very well the current North American city, as it is at a high level of interconnection that makes the information and data of each citizen has an incalculable value, which is something that the protagonist of Watch Dogs takes advantage with great expertise, because the main actor is a Hacker used to commit crimes with his great skills of manipulation of information and cyberspace, that after a catastrophic event close to his family, he would change course towards that of a kind of Justiciero, making use of a large number of technologies such as those implemented in his Smartphone, which will become the main tool of our protagonist throughout the story, since through this Smartphone we can take advantage of all the vulnerabilities of the so-called ctOS, which happens to be a computer system for the control of all technological connections of electronic devices in the city.
En el aspecto técnico, Watch Dogs emplea el motor gráfico Disrupt, del cual se necesitaron aproximadamente cinco años de desarrollo por parte del equipo de Ubisoft, haciendo necesario resaltar que el desarrollo de este videojuego tuvo un costo aproximado de 150 millones de dólares. El motor gráfico Disrupt, es un potente motor gráfico, aun a días de hoy, haciendo necesario una gran cantidad de poderío de hardware necesario para poder disfrutar de un juego muy fluido de Watch Dogs, sobre todo en la versión de Pc, ya que esta entrega también fue lanzada para las consolas Playstation 3, 4, Wii U, Xbox One y Xbox 360.
On the technical side, Watch Dogs uses the Disrupt graphics engine, which took approximately five years of development by the Ubisoft team, making it necessary to highlight that the development of this game had a cost of approximately 150 million dollars. The Disrupt graphics engine, is a powerful graphics engine, even today, making necessary a large amount of hardware power needed to enjoy a very smooth game of Watch Dogs, especially in the PC version, as this installment was also released for Playstation 3, 4, Wii U, Xbox One and Xbox 360 consoles.
Causas del problema.
Causes of the problem.
1) Este problema de la pantalla de nuestro ordenador sin conexión al momento de iniciar Watch Dogs suele ser causado debido a la resolución por defecto que trae el videojuego configurado de fábrica, la cual es de 1600x1200, entonces si la pantalla de tu ordenador posee una configuración distinta, lo más probable es que cause el problema ya mencionado.
1) This problem of our computer screen without connection when starting Watch Dogs is usually caused due to the default resolution that brings the video game factory configured, which is 1600x1200, so if the screen of your computer has a different configuration, it is likely to cause the aforementioned problem.
2) La causa principal del mal funcionamiento de nuestra pantalla al iniciar el juego, mayormente es causada debido a la frecuencia de actualización (refresh rate) de pantalla que suele traer por defecto el Watch Dogs, siendo dicha frecuencia de actualización la de 120 Hz, causando esto la incompatibilidad con la pantalla de nuestro ordenador. Por citar un ejemplo, mi pantalla está configurada a una taza de refrescamiento de 60 Hz, lo que causa esa pantalla sin imagen alguna al momento de iniciar el programa.
2) The main cause of the malfunction of our screen when starting the game, mostly is caused due to the screen refresh rate that Watch Dogs usually brings by default, being that refresh rate of 120 Hz, causing the incompatibility with the screen of our computer. To give an example, my screen is set to a refresh rate of 60 Hz, which causes that screen without any image at the time of starting the program.
Tutorial. Primera Solución.
First Solution.
1) Ve a la carpeta: Disco Local C:/ Mis Documentos
2) Busca la carpeta: My Games / Watch_Dogs / RLD!
3) Luego, abre la carpeta RLD! utiliza con el editor de textos(puede ser Wordpad o cualquier otro editor de textos) el archivo con el nombre: GameProfile.
1) Go to the folder: Local Disk C:/ My Documents
2) Find the folder: My Games / Watch_Dogs / RLD!
3) Then, open the RLD! folder and use a text editor (Wordpad or any other text editor) to open the file with the name: GameProfile..
4) Al abrir el archivo encontrarás una serie de palabras con muchos comandos como puedes ver en la imagen de arriba, pero los tres comandos en los que debes de enfocarte son en los tres comandos señalados en la imagen superior, los cuales son los siguientes:
•ResolutionX="1600"
•ResolutionY="1200"
•RefreshRate="120"
4) When you open the file you will find a series of words with many commands as you can see in the image above, but the three commands you should focus on are the three commands indicated in the image above, which are the following:
•ResolutionX="1600"
•ResolutionY="1200"
•RefreshRate="120"
5) Cuando ya tengas localizados los tres comandos anteriores, deberás cambiar los valores de cada comando a los valores de resolución y frecuencia de actualización que tenga tu pantalla, por ejemplo los valores óptimos de resolución que tiene mi pantalla son los siguientes: 1024x768, y 60Hz(frecuencia de actualización), entonces los valores ahora deberán estar configurados como se muestra en la imagen superior, es decir:
• ResolutionX="1024"
• ResolutionY="768"
• RefreshRate="60"
5) When you have located the three previous commands, you must change the values of each command to the values of resolution and refresh rate that your screen has, for example the optimal values of resolution that my screen has are the following: 1024x768, and 60Hz (refresh rate), then the values must now be configured as shown in the image above, that is to say, the values must now be configured as shown in the image above:
• ResolutionX="1024"
• ResolutionY="768"
• RefreshRate="60"
Por último, guardamos y cerramos este archivo, y procedemos a iniciar nuestro Watch Dogs y comprobar que ahora si se mostrará la imagen del videojuego en la pantalla de nuestro ordenador.
Finally, we save and close this file, and proceed to start our Watch Dogs and check that now if the video game image will be displayed on the screen of our computer.
Segunda solución
Second solution
1) Lo primero que necesitaremos para aplicar esta solución es descargar el siguiente: archivo
1) The first thing we will need to apply this solution is to download the following: file
2) Ahora extraemos y abrimos el archivo ejecutable o programa que se encuentra dentro de la carpeta del archivo descargado, y a continuación se deberá desplegar una ventana, tal cual como se muestra en la imagen de arriba.
2) Now extract and open the executable file or program that is inside the downloaded file folder, and then a window should be displayed, as shown in the image above.
3) En la pestaña ”presets” selecciona la opción ”new” tal como se muestra arriba
3) In the "presets " tab select the "new" option as shown above.
4) Cuando hayas seleccionado la opción new, se abrirá una nueva pestaña llamada ”preset name” en donde deberás colocar el nombre de tu perfil, puede ser cualquier nombre que desees, por ejemplo: usuario.
4) When you have selected the new option, a new tab will open called "preset name" where you will have to enter the name of your profile, it can be any name you wish, for example: user.
5) A continuación selecciona la pestaña llamada “graphics”, y posteriormente colocar los valores de tu pantalla en las secciones:
• ResolutionX
• ResolutionY
• Refresh Rate
5) Next select the tab called "graphics ", and then place the values of your screen in the sections:
• ResolutionX
• ResolutionY
• Refresh Rate
Después de realizar esta substitución de valores; selecciona la opción: Save Changes, para guardar tus cambios y proceder a abrir tu Watch Dogs y comprobar que todo va como debe ser.
After making this substitution of values; select the option: Save Changes, to save your changes and proceed to open your Watch Dogs and check that everything goes as it should.
Proceso de optimización.
Optimization process.
Si posees un ordenador(pc) que se encuentra por debajo de los requisitos de Hardware que exige Watch Dogs para poder tener un rendimiento óptimo, entonces no te desanimes, ahora te voy a enseñar como poder configurar tu Watch Dogs y así obtener una significativa ganancia de FPS(cuadros por segundo) que te permitirá poder disfrutar de este maravilloso título de forma más agradable y fluida.
If you have a computer(pc) that is below the hardware requirements that Watch Dogs requires for optimal performance, then do not be discouraged, now I'll show you how to configure your Watch Dogs and thus obtain a significant gain in FPS(frames per second) that will allow you to enjoy this wonderful title more enjoyable and smoothly.
Nuevamente, con el programa que te pedí que descargaras en la solución número 2, es decir, el programa Watch_Dogs config utility, tendrás que abrirlo nuevamente y seleccionar las siguientes opciones, las cuales por cierto se encuentran señalizadas en la imagen superior, y colocar los siguientes valores:
• DefferedFx: console -> pc.
• Anit Portal: console -> off.
• Reflection: médium -> off.
• DepthPass: console -> pc.
• PostFx: High -> low.
• Shading: High -> low.
• MotionBlur: console -> off.
• Particles: High -> low.
• Shadows: High -> low.
• SSAO: hmssao -> off.
• Roads: console -> pc.
• LOD: console -> pc.
• Fire Effect: médium -> low.
• DOF: console -> off.
Again, with the program I asked you to download in solution number 2, i.e. the Watch_Dogs config utility, you will have to open it again and select the following options, which by the way are marked in the image above, and set the following values:
• DefferedFx: console -> pc.
• Anit Portal: console -> off.
• Reflection: médium -> off.
• DepthPass: console -> pc.
• PostFx: High -> low.
• Shading: High -> low.
• MotionBlur: console -> off.
• Particles: High -> low.
• Shadows: High -> low.
• SSAO: hmssao -> off.
• Roads: console -> pc.
• LOD: console -> pc.
• Fire Effect: médium -> low.
• DOF: console -> off.
Por último, te recomiendo que desactives la opción de Vsync y HDR en la consola del programa que hemos venido usando hasta este punto, con miras a obtener un plus adicional de FPS en nuestro Watch Dogs.
Finally, I recommend that you disable the Vsync and HDR option in the console of the program we have been using up to this point, with a view to getting an extra FPS bonus in our Watch Dogs.
Finalmente, después de que hayas hecho todos los cambios, deberás utilizar la opción “Save changes” para guardar tu nueva configuración e ir a probar estos cambios en tu videojuego.
The last thing you need to do after you have made all the changes, it's you should use the "Save changes " option to save your new configuration and go to test these changes in your game.
En conclusión, una recomendación que te doy, es que no apliques todos los cambios de las opciones mencionadas de una vez, sino más bien que vayas haciendo pocos cambios y vayas observando la ganancia de FPS que vas obteniendo, en pro de tratar de perder la menor calidad gráfica posible y jugar con una buena relación –gráficos –gameplays.
In conclusion, a recommendation I give you is not to apply all the changes of the mentioned options at once, but rather to make a few changes and observe the FPS gain you get, in order to try to lose as little graphic quality as possible and play with a good ratio -graphics -gameplays.
Bueno, de esta manera doy por concluido este tutorial de solución Gaming a tu Watch Dogs, espero que te resulte de utilidad, y de una vez te digo que si has llegado hasta este punto, pues estoy sumamente agradecido.
Abierto a cualquier duda adicional, con cariño me despido hasta el próximo post, amig@s.
Well, in this way I conclude this tutorial Gaming solution to your Watch Dogs, I hope you find it useful, and once again I tell you that if you have reached this point, I am extremely grateful.
Open to any additional questions, I bid you farewell until the next post, friends.
All images shown in this post are taken from the desktop of my PC.
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Introducción. Primeramente, es necesario que entendamos de qué va el MS-DOS, antes de comenzar a hablar del emulador DOSBOX.
MS-DOS Es un sistema operativo perteneciente a la compañía Microsoft, el cual fue el sistema operativo dominante en los computadores personales y IBM PC durante la década del 1980 hasta mediados de la década siguiente, cuyas siglas tienen por significado (Microsoft Disk Operating system). El MS-DOS fue dado descontinuado a medida que se fueron apareciendo sistemas operativas que ofrecían una interfaz gráfica, como lo fue por ejemplo el sistema operativo Microsoft Windows, el cual dejó de incluir a el sistema operativo MS-DOS en su paquete, a partir de la versión XP, en donde el MS-DOS sería sustituido por el sistema CMD, el cual es necesario destacar que es el sistema que se sigue usando en Windows hasta el momento.
First of all, it is necessary that we understand what MS-DOS is about, before we start talking about DOSBOX emulator.
MS-DOS is an operating system belonging to the Microsoft company, which was the dominant operating system in personal computers and IBM PCs during the 1980s until the middle of the following decade, whose acronym means (Microsoft Disk Operating system). MS-DOS was discontinued as operating systems that offered a graphical interface appeared, as it was for example the Microsoft Windows operating system, which stopped including the MS-DOS operating system in its package, starting with the XP version, where MS-DOS would be replaced by the CMD system, which is the system that is still used in Windows to this day.
DOSBOX. Lo primero que me gustaría destacar de Dos-Box, es que este es un emulador de software libre, el cual se encuentra disponible para diversos tipos de sistemas operativos tales como: Linux, Android, MAC OS X, BeOS, Windows, además de tener versiones adaptadas a sistemas de algunas consolas de videojuegos como el PSP y la Nintendo Wii. Dos Box es un emulador que se encarga básicamente de recrear un entorno de sistema operativo MS-DOS, creándose éste como respuesta a la carencia de un sistema MS-DOS en la versión XP de Windows, lo cual hizo posible el poder ejecutar programas y videojuegos construidos bajo código MS-DOS en sistemas operativos utilizados por los computadores actuales, tales como Windows, Linux, Mac OS entre otros.
Aunque Dos Box suele ser usado principalmente para emular videojuegos y programas en MS-DOS, este también es capaz de ofrecer otras características de emulación tales como su capacidad de ejecutar imágenes auto arrancables e incluso simular un modem en sistema TCP/IP con el objetivo de emular una red para poder jugar videojuegos por la internet, entre otras características. Algo muy importante a tener en cuenta respecto a este emulador es que éste suele utilizar una mayor cantidad de recursos de procesamiento para ejecutar los programas, a diferencia de la cantidad de recursos empleados por el sistema MS-DOS originario.
The first thing I would like to highlight about Dos-Box, is that this is a free software emulator, which is available for various types of operating systems such as: Linux, Android, MAC OS X, BeOS, Windows, besides having versions adapted to systems of some video game consoles such as the PSP and the Nintendo Wii. Dos Box is an emulator that basically recreates an MS-DOS operating system environment, created as a response to the lack of an MS-DOS system in the XP version of Windows, which made it possible to run programs and video games built under MS-DOS code in operating systems used by current computers, such as Windows, Linux, Mac OS and others.
Although Dos Box is mainly used to emulate video games and MS-DOS programs, it is also capable of offering other emulation features such as its ability to run self-booting images and even simulate a TCP/IP modem in order to emulate a network to play video games over the Internet, among other features. Something very important to take into account regarding this emulator is that it usually uses a greater amount of processing resources to run the programs, as opposed to the amount of resources used by the original MS-DOS system.
Tutorial. Cómo puedo descargar DOSBOX.
How can I download DOSBOX
DOSBOX lo podemos descargar gratuitamente desde su portal web oficial, haciendo click sobre la sección ¨Downloads¨, en donde se nos mostrará una serie de diferentes opciones de descarga que tenemos disponibles para los diversos tipos de sistemas operativos que pueden operar DOSBOX. En esta sección de descargas también podrás escoger distintos tipos de Frontends, además de algunas traducciones disponibles para tu DOSBOX.
Descarga DOSBOX acá
DOSBOX can be downloaded for free from its official website, by clicking on the ¨Downloads¨ section, where we will be shown a series of different download options that we have available for the different types of operating systems that can operate DOSBOX. In this download section you will also be able to choose different types of Frontends, as well as some translations available for your DOSBOX.
Download DOSBOX here
Proceso de Instalación.
Installation Process
Ahora vamos con el proceso de instalación.
1) Hacer doble click sobre el instalador descargado y a continuación seleccionar la ubicación de tu preferencia.
Now let's go with the installation process.
1) Double click on the downloaded installer and then select the location of your choice.
2) Después de instalar el emulador DOSBOX, lo siguiente es crear una carpeta con un nombre de preferencia simple, como por ejemplo: JMSDOS tal cual como se muestra en la imagen superior, en donde almacenarás todos tus videojuegos o programas en MS-DOS que deseas emular.
2) After installing the DOSBOX emulator, the next thing to do is to create a folder with a preferably simple name, like for example: JMSDOS as shown in the image above, where you will store all your video games or MS-DOS programs you want to emulate.
3) Este tercer paso consiste en abrir el programa y así poder visualizar la consola central de DOSBOX, consola donde vamos a introducir las líneas de comandos necesarias para echar a andar al emulador. La ruta por defecto que se te mostrará en la consola es la siguiente:
Z:>
3) This third step consists of opening the program and thus to be able to visualize the central console of DOSBOX, console where we are going to introduce the necessary command lines to start the emulator. The default path that will be shown in the console is as follows:
Z:>
4) Es necesario que montemos la carpeta donde almacenamos nuestros juegos o programas MS-DOS en el emulador, para ello utilizaremos el comando “mount c”. Si la carpeta de juegos fue creada en un disco duro distinto al que se suele utilizar por defecto (disco duro: c), entonces deberás de escribir “mount letra de tu disco duro”. Ahora para ejemplificar y hacer este paso mucho más claro, voy a escribir un ejemplo de cómo deberás montar la carpeta. El comando completo a introducir es el siguiente:
mount c c:\carpeta de archivos MS-DOS.
4) It is necessary that we mount the folder where we store our games or MS-DOS programs in the emulator, for this we will use the command "mount c ". If the games folder was created in a different hard disk than the one that is usually used by default (hard disk: c), then you will have to write "mount letter of your hard disk ". Now to exemplify and make this step much clearer, I am going to write an example of how you should mount the folder. The complete command to enter is the following:
mount c c:\MS-DOS files.
A continuación un ejemplo, tal cual y como se puede ver en la imagen superior:
mount d d:\JMSDOS
Here is an example, as shown in the image above:
mount d d:\JMSDOS
Si haz realizado todo correctamente, verás el mensaje en pantalla enunciando lo siguiente: “drive d is mounted as local directory d:\JMSDOS\”. Completado lo anterior, entonces ya tendremos establecido nuestro directorio local.
If you have done everything correctly, you will see the following message on the screen: "drive d is mounted as local directory d:JMSDOS ". Completed the above, then we will have our local directory set up.
5) En este paso vamos a cambiar la dirección de nuestra ruta de disco, la cual debe coincidir con el disco en donde se encuentra almacenada nuestra carpeta de Archivos MSDOS, ejemplo:
D: Nota: Obsérvese como cambió la ruta a D en la imagen superior.
5) In this step we are going to change the address of our disk path, which must coincide with the disk where our MSDOS Files folder is stored, example:
D: Note: Note how the path changed to D in the image above.
6) Ahora usaremos el comando DIR para examinar los contenidos de nuestra carpeta JMSDOS a través de la consola del emulador.
6) Now we will use the DIR command to examine the contents of our JMSDOS folder through the emulator console.
7) Revisa los archivos cuidadosamente y a continuación escribe el comando cd seguido del nombre de la carpeta de tu juego. Véase la imagen de arriba y del siguiente ejemplo:
cd LOTR1 en donde vemos que por ejemplo LOTR1 es la carpeta contentiva del videojuego que deseo emular.
7) Check the files carefully and then type the command cd followed by the name of your game folder. See the image above and the following example:
cd LOTR1 where we see that for example LOTR1 is the folder containing the video game I want to emulate.
8) Debes volver a usar el comando DIR nuevamente para poder visualizar el contenido de la carpeta de tu programa o videojuego.
8) You must use the DIR command again to be able to display the contents of your program or game folder.
9) Este es el paso donde finalmente ejecutaremos nuestro programa con DOSBOX. Para comenzar a emular nuestro archivo, debemos de seleccionar el archivo dentro de la carpeta con extensión .exe o .bat (casi siempre los programas se ejecutan con los archivos .exe).
Atención a la última línea de comando que se encuentra resaltada en la imagen superior, ya que de esa forma es que ejecutarás tu programa.
9) This is the step where we will finally run our program with DOSBOX. To begin to emulate our file, we must select the file inside the folder with extension .exe or .bat (almost always the programs are executed with the .exe files).
Pay attention to the last command line that is highlighted in the image above, because that is how you will run your program.
Ya dentro del programa, para salir buscas la opción de salida, y finalmente introduces en la consola el comando exit, tal cual como se muestra en la última imagen.
Once inside the program, to exit you look for the exit option, and finally you enter the exit command in the console, as shown in the last image.
Algunos comandos básicos, pero fundamentales para DOSBOX. * Alt+ Enter (Para entrar en pantalla completa). * CTRL + F10 (Para ver el ratón en el escritorio). * CTRL + F1 (Para configurar el teclado y cada Key de éste). * CTRL + F7 y CTRL + F8 (Para bajar o subir el frameskip respectivamente).
Some basic, but fundamental commands for DOSBOX. * Alt+ Enter (To enter full screen). * CTRL + F10 (To see the mouse on the desktop). * CTRL + F1 (To configure the keyboard and each Key of it). * CTRL + F7 and CTRL + F8 (To lower or raise the frameskip respectively).
En la página oficial de DOSBOX podemos encontrar una sección llamada Compatibility en donde podremos chequear la compatibilidad de muchos programas y videojuegos en MS-DOS con el emulador, mostrándonos el status de cada programa en tres estados: runnable (rojo), playable(anaranjado), supported (verde).
Te recomiendo visitar esta sección antes de ejecutar cualquier programa.
In the official DOSBOX page we can find a section called Compatibility where we can check the compatibility of many MS-DOS programs and video games with the emulator, showing us the status of each program in three states: runnable (red), playable (orange), supported (green).
I recommend you to visit this section before running any program.
Nota: Un excelente sitio para descargar juegos de forma gratuita y legal, es el de Abandonia.org. Las descargas de este sitio son legales debido a que los juegos que se pueden descargar del sitio son videojuegos en estado Abandonware, es decir, fueron abandonados por sus creadores, quedando estos en licencia libre. Además de lo mencionado anteriormente, también podemos encontrar muy útiles guías y manuales originales de muchos videojuegos y foros muy nutridos de contenido interesante.
Note: An excellent site to download games for free and legal, is Abandonia.org. Downloads from this site are legal because the games that can be downloaded from the site are video games in Abandonware state, that is, they were abandoned by their creators, leaving these in free license. In addition to the above mentioned, we can also find very useful guides and original manuals of many video games and forums full of interesting content.
Y de esta forma termino con mi post-tutorial de cómo usar DOSBOX. Espero que le encuentres una muy buena utilidad.
Saludos.
And this way I finish with my post-tutorial on how to use DOSBOX. I hope you find it very useful.
Best regards.
All images shown in this post are taken from the desktop of my PC.
Puedes seguirme como: @paultactico2
You can follow me as: @paultactico2
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Presentación personal.
Hola a todos, reciban un cordial saludo de mi parte. Soy un joven aprendiz de matemático, venezolano y entusiasta de la ciencia en general. En la actualidad me encuentro cursando la carrera de "licenciatura en matemáticas". Por otra parte, actualmente estoy realizando investigación en el área de teoría de números en la Universidad de Carabobo(UC).
Bueno, con mucho agrado voy a estar subiendo contenido de matemáticas, consejos para aumentar tu desempeño en el estudio y ciencias en general.
Espero me acompañen en el camino arduo, pero bonito de las matemáticas y la ciencia.
Preámbulo.
El planteamiento de desigualdades que vamos a demostrar el día de hoy fue planteado como primer problema constituyente del programa matemático de las Olimpiadas Matemáticas Canadienses del año 1971. Este planteamiento es muy interesante a la hora de demostrar, ya que no involucra ninguna técnica de demostración que pudiésemos considerar como compleja, ya que básicamente su demostración se basa en el dominio de operaciones con fracciones y los productos notables.
Y como siempre suelo indicar antes de realizar cualquier demostración matemática, el paso fundamental a dar en vías de lograr el Q.E.D(quod erat demonstrandum) es el de tener muy presentes las definiciones que se enuncian como parte del enunciado del problema, tal cual como sucede en este caso con el x+y=1, el cual es la pieza más importante a entender para demostrar la desigualdad estudiada.
Para más detalles, mira el vídeo que se encuentra arriba, donde explico todo con lujos y detalles.
Sin más que decir, vamos a realizar la demostración que se nos exige.
Lo que deseamos demostrar.
Construcciones matemáticas necesarias para abordar la demostración a la desigualdad estudiada.
Demostración escrita a mano.
Solución escrita en LaTex.
En caso de que no hayas comprendido algo
La solución escrita a mano y la solución escrita en LaTex, ambas fueron realizadas por mi persona, al igual que la hoja de LaTex de conceptos necesarios.
Si deseas el archivo en PDF, puedes descargarlo desde el link siguiente:
Archivo en PDF
En los siguientes links puedes obtener mayor información acerca de mis publicaciones científicas:
Mi perfil en ResearchGate.
Blog Personal
Referencias.
``` CMO(Canadian Mathematics Olympiads), año 1971. Algebra de Baldor.
```
Puedes seguirme como: @paultactico2
Este contenido original esta potenciado por:
HIVE BLOCKCHAIN.
https://3speak.tv/watch?v=paultactico2/ijyjkpor
Presentación personal.
Hola a todos, reciban un cordial saludo de mi parte. Soy un joven aprendiz de matemático, venezolano y entusiasta de la ciencia en general. En la actualidad me encuentro cursando la carrera de "licenciatura en matemáticas". Por otra parte, actualmente estoy realizando investigación en el área de teoría de números en la Universidad de Carabobo(UC).
Bueno, con mucho agrado voy a estar subiendo contenido de matemáticas, consejos para aumentar tu desempeño en el estudio y ciencias en general.
Espero me acompañen en el camino arduo, pero bonito de las matemáticas y la ciencia.
Preámbulo.
El problema que vamos a estudiar el día de hoy es perteneciente al área de Geometría Euclidiana, y aunque es un problema muy elemental de esta área de estudio, considero que es muy importante que se estudie su resolución, debido a que dicha resolución involucra una técnica de eliminación de áreas con el objetivo de encontrar el valor de una área coloreada dentro de una figura geométrica. Estos problemas se encuentran comúnmente en cualquier problemario de libros de Geometría o guías de problemas de cualquier contenido programático universitario.
Otro punto a destacar respecto a este problema, es que involucra el cálculo de áreas de distintas figuras geométricas, y algo de habilidad en lo que se conoce como visualización espacial debido a que veremos como quitar espacios que no nos interesan en pro de calcular las magnitudes de los que si.
Para más detalles, mira el vídeo que se encuentra arriba, donde explico todo con lujos y detalles.
Sin mas que decir, vamos a resolver el problema en cuestión.
El área que deseamos calcular.
Construcciones matemáticas necesarias para abordar la integral en cuestión.
La solución escrita a mano.
Solución escrita en LaTex.
En caso de que no hayas comprendido algo
La solución escrita a mano y la solución escrita en LaTex, ambas fueron realizadas por mi persona, al igual que la hoja de LaTex de conceptos necesarios.
Si deseas el archivo en PDF, puedes descargarlo desde el link siguiente:
Archivo en PDF
En los siguientes links puedes obtener mayor información acerca de mis publicaciones científicas:
Mi perfil en ResearchGate.
Blog Personal
Referencias.
``` * La Geometría Euclidiana. Dr. Dario Duran. Edición 2.
```
Puedes seguirme como: @paultactico2
Este contenido original esta potenciado por:
HIVE BLOCKCHAIN.
https://3speak.tv/watch?v=paultactico2/sysrwdyu
-| Hey fellows, first of all. Blessings for all of you. |-
Introduction. MegaRace is a video game that belongs to the racing genre, which was released for the MS-DOS platform in 1993 by its developer team belonging to the developer CRYO, in addition, later a version was released for the SEGA CD system. This videogame is one of the pioneers in terms of 3D pre-rendering technology, and it is also important to highlight the fact that this videogame has a total of more than 20 minutes of video material, referring to presentations and indications made by the virtual host of the VWBT "Lance Boyle".
MegaRace is a video game set in a dystopian future, where the most popular entertainment of the moment is under the command of a mega entertainment corporation called VWBT (Virtual World Broadcast Television). As I mentioned before, the entertainment of the moment is none other than MegaRace, where everything will be centred around "virtual" life and death races against outlaw car gangs and criminals on the road. MegaRace also combines action and arcade elements, making it a very versatile and adaptable video game for a wide range of gamers and their different tastes in the gaming industry.
Mini-Guide #3.
The difficulty is increasing and the circuits that we have to overcome are increasingly eccentric, and in this episode of our journey we will visit the city that serves as a large industrial city, which is simply known as "Industrial Park", where our no less eccentric host and host of the program, Lance Boyle, informs us about how in this great industrial city is usually dedicated mostly to the manufacture of military robots axes, work that incidentally is also carried out by other robots.
Next Lance shows us a close-up of the Industrial Park circuit, where we can see that the most striking feature of this circuit is that we can go completely upside down in a sector of the track. In addition it is clear that you can see various structures related to technology such as satellite dishes and large structures of advanced industrial development.
Something very important if we look closely at what Lance points out, is that apparently in the world where the whole story of MegaRace takes place, robots are responsible for all the heavy work of human civilization, hence his comment: "Its thanks to robots that people like you can spend all the day watching VWBT".
In this circuit we will have to face the Power Tools gang, which is commanded by the terrible Big Bob. This gang is described as a group of angry, beer-bellied extremists who hate everything related to robots, including us.
a) I begin by recommending that for this circuit you use the vehicle that we get as a prize after overcoming the previous circuit, that is to say, the Maeva circuit. This vehicle which is known as "Maria" is a fairly light armor vehicle, which is usually its biggest disadvantage, but this is compensated with a great cruising speed, and this last feature will be very useful because although the vehicles of the power Tools gang are practically walking tanks, they lack little cruising speed, so the strategy to tackle this circuit is to catch them as fast as possible.
b) At the beginning it is very likely that you may feel threatened by the high starting speed of the cars that use the Power Tools band, but these only have a good starting speed, but a low cruising speed, therefore, I recommend that at the beginning of the race you do not miss the first arrow of speed increase that is on the left when you start, because you can reduce that distance very quickly and you will reach the cruising speed of your car in a faster way.
c) Hey hey, be very careful with all the dark colored symbols, as they will cause a negative effect on the performance of your car, but the zone symbol that you should be as careful as possible to avoid, is the symbol of the dark colored inverted arrow, as shown in the image above, and this because the effect of this arrow is to apply the brakes of your car causing a significant decrease in the speed of your car. So be careful!
This was actually one of the easiest tracks I've ever played in MegaRace, but this is mostly due to choosing the right car before starting the race. The great weakness of the Power Tools is that they have a very poor cruising speed, which leaves them at the mercy of faster and lighter cars, but you always have to keep an eye on the energy meter "EN" in your car, to make sure you don't run out of ammunition, since the Power Tools cars are walking tanks, it will cost you too much to eliminate them by ramming them, causing a quick destruction of your car.
As is becoming a habit, at the end of the race at Industrial Park, our prize is a very disappointing seat cover for our car...
Things start to get very twisted after passing the previous track, because we are transferred to a space phenomenon, which is known as a "Fractal Whale", and more specifically to the bowels of a Fractal Whale, yes, as you read, the next track is built in the bowels of space-time phenomenon.
According to Lance, the gang members who swarm the circuit of this Fractal Whale belong to the highest class of society. The Speed-gang is known as the Fractal's Spaces, whose leader is a certain King Kool. The boss is apparently very tired of the unremarkable scenery around him and wants to destroy it all.
This is a circuit with many loops and quite tight curves, which makes it a circuit quite difficult to master, which causes some difficulties when it comes to hit the shots of our car to those of rival cars. The other important characteristic of this circuit is that it has many dark zone symbols, that is to say that they cause negative effects in the displacement of our car.
d) Be careful with the road symbols that I show you in the image above, because if your car activates one of these symbols it will skid and you will lose control for a few moments, causing an important decrease in the speed of displacement.
e) Pay attention to the marked rails, as these when activated with your car will cause it to stick to the rail, which can help you to master a tight curve or even to shoot more accurately at rival cars, which by the way, have a good amount of armor.
Finally we will have to eliminate King Kool and his very extravagant red car. If we have reserved some ammunition then we will not find it so difficult to defeat Kool, because his car has a good armor, but it is not the best available.
That's it for today, see you at the next race, enforcer.
My previous mini Guides about MegaRace: * 1) MegaRace Gameplay & Mini-guide 1 * 2) MegaRace Gameplay & Mini-guide 2
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind. See you on the next video, fellows gamers.
This videogame is being played on The Emulator Dos-Box under(Windows 7 x64).
All the images and gif's showed on this post are taken from my pc Screen.
You can follow me at @paultactico2 This original content is powered by
HIVE BLOCKCHAIN.
https://3speak.tv/watch?v=paultactico2/sqcvkymu
-| Hey fellows, first of all. Blessings for all of you. |-
Introduction. Some time ago I acquired a copy of Metro 2033, and when I started the game I found that the screen went black and the monitor image was disabled, which caused me a major dissatisfaction because I really wanted to play this great video game. Then surfing the internet I came across the fact that I was not the only one who had experienced this annoying problem, but on the contrary, there were many people who experienced this failure of Metro, so I decided to apply some solutions given on the web, to find a half solution, since one of the applied methods solved my problem, but only partially, because I could not play my video game in the right resolution for my monitor, because if I used the resolution of my monitor in the game, again the problem of the black screen and malfunction was repeated. Therefore, I continued researching about possible solutions to my problem, and hopefully I managed to find a method that helped me to be able to run Metro 2033 correctly.
Description of the problem. This problem has been reported by many users of the different versions of Metro 2033, both normal and Redux, and has also been reported in Metro: Last Light. The failure in question is caused by the screen resolution settings that Metro 2033 usually brings by default, which in many cases makes it impossible for the user's monitor to give an image for that screen resolution, causing the aforementioned black screen without giving any image.
Below I will be giving the main solution, which usually works for a large number of users, and the complementary solution, which is the one that allows you to play with your screen resolution in Fullscreen mode.
Main solution. 1) Press the Windows key + R, to open the console shown in the image below. Then you must type appdata and press accept.
2) Open the local folder.
3) Look for the folder 4A GAMES and open it.
4) Now you must open the Metro 2033 / Metro Last Light folder.
5) Next, you must open the file named: user.cfg. This file you have to open it with the notepad of Windows.
6) Once opened the user.cfg file, you have to find the r_fullscreen section and change its status from on to off.
7) The following is to look for the sections r_res_hor & r_res_vert and change their values to 1280 and 720 respectively.
8) Close the file and save the changes.
9) When entering to the game you will enter in windowed mode, and once inside you will be able to change the resolution of the game to the one that better adapts to your monitor or preferences.
Secondary solution: If after performing the steps I have indicated in the main solution the black screen problem persists, then you will have to repeat the steps of the main solution, but with the only difference being the following:
10) When entering to the game go to options and change the Directx configuration by the option DX 10 and then change the values of the screen resolution to those that better adjust to your screen.
11) Finally, accept the changes and restart the game.
End of the Tutorial.
PS: I have decided to make this tutorial, because as every good gamer knows, especially pc gamers, finding the solution to the problems, failures and bugs that we can find in video games is also a fundamental part of gaming.
You can follow me at @paultactico2
Post en Español.
-| Hola compañeros, Primero que todo, bendiciones para todos ustedes. |-
Introducción. Hace un tiempo adquirí una copia de Metro 2033, y al momento de iniciar el juego me encuentro con que la pantalla se queda en negro y se desactiva la imagen del monitor, lo cual me causó un descontento importante debido a que tenía muchas ganas de jugar este estupendo videojuego. Entonces navegando por la internet me topé con el hecho de que yo no era el único que había experimentado este molesto problema, sino todo lo contrario, existían muchas personas que experimentaron este fallo del Metro, por lo cual decidí aplicar algunas soluciones que daban en la web, para encontrarme con una solución a medias, ya que uno de los métodos aplicados solucionó mi problema, pero solo de manera parcial, debido a que no podía jugar mi videojuego en la resolución adecuada para mi monitor, debido a que si usaba la resolución de mi monitor en el juego, otra vez se repetía el problema de la pantalla negra y mal funcionamiento. Por consiguiente, continué investigando acerca de posibles soluciones a mi problema, y con suerte logré encontrar un método que me ayudó a poder ejecutar correctamente Metro 2033.
Descripción del problema. Este problema ha sido reportado por muchos usuarios de las distintas versiones de Metro 2033, tanto la normal como la Redux, así mismo se ha reportado en Metro: Last Light. El fallo en cuestión es causado por la configuración de resolución de pantalla que suele traer el Metro 2033 por defecto, la cual hace que en muchos casos el monitor del usuario le sea imposible dar una imagen para dicha resolución de pantalla, esto ocasionando la ya mencionada pantalla negra y sin dar ninguna imagen.
A continuación estaré dando la solución principal, la cual suele funcionar para una gran cantidad de usuarios, y la solución complementaria, que es la que sirve para que puedas jugar con tu resolución de pantalla adecuada en modo Fullscreen.
Solución principal. 1) Presiona la tecla Windows + R, para abrir la consola que se muestra en la imagen inferior. A continuación debes escribir appdata y presionar aceptar.
2) Abre la carpeta local.
3) Busca la carpeta 4A GAMES y abrela.
4) Ahora debes abrir la carpeta Metro 2033 / Metro Last Light.
5) A continuación, deberás abrir el archivo de nombre: user.cfg. Este archivo tienes que abrirlo con el notepad de Windows.
6) Una vez abierto el archivo user.cfg, tienes que buscar el apartado r_fullscreen y cambiar su estatus de on a off.
7) Lo siguiente es buscar los apartados r_res_hor & r_res_vert y cambiar sus valores a 1280 y 720 respectivamente.
8) Cierra el archivo y guarda los cambios.
9) Al entrar al juego entraras en modo ventana, y una vez dentro podrás cambiar la resolución del juego a la que mejor se adapte a tu monitor o preferencias.
Solución secundaria. Si luego de realizar los pasos que he indicado en la solución principal persiste el problema de la pantalla negra, entonces deberás repetir los pasos de la solución principal, pero con la única siguiente diferencia:
10) Al entrar al juego ve a opciones y cambia la configuración del Directx por la opción DX 10 y a continuación cambia los valores de la resolución de pantalla a los que mejor se ajusten a tu pantalla.
11) Finalmente, Acepta los cambios y reinicia el juego.
Fin del tutorial.
PD: He decidido hacer este tutorial, porque como todo buen gamer sabe, en especial los gamers de pc, encontrar la solución a los problemas, fallos y bugs que podamos encontrar en los videojuegos también es parte fundamental del gaming.
Puedes seguirme como: @paultactico2
This original content is powered by
HIVE BLOCKCHAIN. Este contenido original esta potenciado por:
HIVE BLOCKCHAIN.
https://3speak.tv/watch?v=paultactico2/efcyyeld
-| Hey fellows, first of all. Blessings for all of you.
Introduction MegaRace is a video game that belongs to the racing genre, which was released for the MS-DOS platform in 1993 by its developer team belonging to the developer CRYO, in addition, later a version was released for the SEGA CD system. This videogame is one of the pioneers in terms of 3D pre-rendering technology, and it is also important to highlight the fact that this videogame has a total of more than 20 minutes of video material, referring to presentations and indications made by the virtual host of the VWBT "Lance Boyle".
MegaRace is a video game set in a dystopian future, where the most popular entertainment of the moment is under the command of a mega entertainment corporation called VWBT (Virtual World Broadcast Television). As I mentioned before, the entertainment of the moment is none other than MegaRace, where everything will be centred around "virtual" life and death races against outlaw car gangs and criminals on the road. MegaRace also combines action and arcade elements, making it a very versatile and adaptable video game for a wide range of gamers and their different tastes in the gaming industry.
Mini-guide #2.
As we can see in the first image shown, WBMT has a planetary reach through its large satellite network, which makes it possible to broadcast the Megarace show to all parts of the world.
Welcome to Maeva! The aquatic city that was inspired by the well-known legend of Atlantis, as told by Mega Race host Lance Boyle. In this close-up we can clearly see that Maeva is a city that is submerged under the sea. The only thing is that although the city was wonderful, this in reference to Maeva, it was also quite wet, as you would expect.
But we will not suffer from the humidity problems that the watery city of Maeva suffers from, as we will move through the highly advanced Aqua-tubes, which function as an underwater highway, and where the MegaRace race will take place. These aqua-tubes are transparent in almost all their composition, something that makes it much easier to appreciate the maritime environment of the city of Maeva.
Another striking aspect of Maeva and its innovative aqua-tubes is that when moving through them, at certain moments the trajectory will turn almost in the opposite direction to gravity. It is not for nothing that Lance warns us that in Maeva's aquatic paths we will be defying death and gravity.
Lance points out that the city of Maeva did not have any speed gangs, so they had to find a speed gang for the city for the sole purpose of running the MegaRace programme. This gang is known as The Sharks.
The leader of the speed gang is Hammerhead, in reference to a Hammerhead shark, well, that's at least my guess. So, let's select our car...
As can be seen in the image above, for this race we are supplied with a new model of car, which we can choose from this race onwards. This new car is known as Ramon ha ha. Well as we have been able to observe here in MegaRace the cars have names of people.
Ramon's stats are very interesting, among them: his 3 laser guns and good damage resistance.
By the way, it is important to mention that this car (Ramon) is the car model used by the members of the NewSan Speedgang.
Also, as far as I can see, we will get the car models used by the speedgangs of each new city we visit. After defeating them.
Well, now let's get to the tips:
a) Starting the Maeva race, we will notice the great speed that the Sharks' cars have, due to the fact that accelerating my new car at full throttle made it very difficult for me to catch up with them, so I had to use the acceleration arrows that are available on the road, and you will also have to use the acceleration arrows that are available on the road.
b) Don't despair at first, when you start to notice how fast the sharks are in front of you, on the contrary, I recommend that you stay calm and focus on using the acceleration arrows on the road to catch up with them. After catching up with them, it won't be too difficult to eliminate them, because although they are usually very fast, the sharks' cars are quite lightly armoured.
Note: Shark cars, although very fast, are very weak to damage, as they are so agile and light, they lack armour susceptible to damage.
c) In this new circuit a new element will be available, which I have pointed out to you in the image above, because this race element is the "Shield", which has the function of providing our car with a temporary protection against the cars of the other competitors. So watch out for these shields if they are necessary for you.
d) These Shield elements are very good when you are ahead of one of the other cars, as they can also shoot at you if you overuse the throttle shaft and get ahead of them. In addition, these Shields are also very useful in cases where you run out of ammunition, as they allow you to ram rival cars without taking any damage.
As you can see in my gameplay, I eventually ran out of ammo and had to ram the leader of the Sharks, Hammerhead, in order to defeat them and win the Maeva track.
e) If you run out of ammo, the only option you have left to defeat the rival cars is to ram them, the only problem is that by ramming them your car will also take a lot of damage. Try to ram the other cars only when you have no way to reload ammo during the race, such as in the Aquatubes race, where there is no ammo reload option.
Note 2: A negative feature of this car (Ramon) is that it does not have much ammo storage capacity.
And to our disappointment, the prize we received for beating the Sharks is another watch identical to the one we won after beating NewSan. Let's see if they give us a more interesting prize in the next race...
As an interesting fact which I got from the user manual that the original copy of MegaRace has under the video game house GoG, is that the construction of the Maeva track had a cost of 20 billion dollars for the guys of the VWBT.
That's it for today, see you at the next race, enforcer.
My previous mini Guides about MegaRace: * 1) MegaRace Gameplay & Mini-guide 1
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind. See you on the next video, fellows gamers.
This videogame is being played on The Emulator Dos-Box
All the images showed on this post are taken from my pc Screen.
You can follow me at @paultactico2
https://3speak.tv/watch?v=paultactico2/ipnwzqny
-| Hey fellows, first of all. Blessings for all of you.
Introduction MegaRace is a video game that belongs to the racing genre, which was released for the MS-DOS platform in 1993 by its developer team belonging to the developer CRYO, in addition, later a version was released for the SEGA CD system. This videogame is one of the pioneers in terms of 3D pre-rendering technology, and it is also important to highlight the fact that this videogame has a total of more than 20 minutes of video material, referring to presentations and indications made by the virtual host of the VWBT "Lance Boyle".
MegaRace is a video game set in a dystopian future, where the most popular entertainment of the moment is under the command of a mega entertainment corporation called VWBT (Virtual World Broadcast Television). As I mentioned before, the entertainment of the moment is none other than MegaRace, where everything will be centred around "virtual" life and death races against outlaw car gangs and criminals on the road. MegaRace also combines action and arcade elements, making it a very versatile and adaptable video game for a wide range of gamers and their different tastes in the gaming industry.
Mini-guide.
In principle, we can observe the broad spectrum that VWBT dominates in the society recreated in MegaRace, as VWBT cameras, which are usually carried by a kind of flying drones, are taken to the smallest corner of the cities, invading even the privacy of the inhabitants of the society.
Thus, VWBT presents the programme which, in its own words: "Crushes reality like a bug".
Next, the presenter and host of the MegaRace show makes his presentation, and this is none other than the very charismatic "Lance Boyle". From this moment on, Lance Boyle will be telling us what MegaRace is all about, which by the way I must mention that he does a spectacular job as host of the show, since from the very beginning he hooks us with his very euphoric and charming speech. Lance first tells us that in this show we will have the opportunity to experience what street racers of sports cars, who are usually members of outlaw road gangs, feel, all of this, in a totally virtual way.
Lance Boyle then challenges us to be the ones to put these road gangsters, who often intimidate taxpayers and good citizens, in their place.
This is when Lance Boyle points out that if we don't have the car to challenge these road gangsters, there is no problem because VWBT will give it to us, and we can take care of the problem without facing any consequences because this is all just a virtual reality activity, nothing is real.
Lance also tells us that MegaRace has a total of 14 different tracks in 5 different environments, as well as a large fleet of cars that will be at the Enforcer's disposal. By the way, when Lance says Enforcer, he is referring to the player, i.e. us.
In this segment Lance mentions that in each race we will have to face a gang, which we will have to face each member of the gang one by one, until we eliminate the leader of the gang, in order to win the circuit. But hurry up, because you will have to do it before finishing the three laps that you are given in each circuit.
You can eliminate each member either by crashing into them or by shooting them directly from your vehicle.
Another important aspect of MegaRace is the Thrillometer, which indicates how much fun the show's viewers are having. The Thrillometer is filled by bumping, shooting and eliminating gang members.
In the image above we can see how the programme is broadcast in all cities in real time.
Lance shows us the first city where our first race will take place, which is the city of NewSan. In Lance's words, NewSan is possibly the most sophisticated city in the world. The gang we will have to face is known as The Vultures, whose members often keep the people of NewSan on their toes. Below we are introduced to the three cars that will be available to choose from before the NewSan circuit race begins.
As we can see in the three images above, each vehicle has its own characteristics, making it very important for us to choose correctly. By the way and as a curiosity, it is necessary to point out that each car has a person's name... Now I understand why Lance said that we should treat cars like people LOL.
This way we start the race and quickly face our first opponent, which we can eliminate by ramming him with our car (which I don't recommend) or by shooting him directly.
1. Speed readout.
2. This is the amount of energy that you have. Without energy you can't fire any type of ammo. Remember that the missiles consumes a lot of energy.
3. This is your current weapon: Missiles(M) or Guns(G)
4. DM shows how much damage can your vehicle take.
5. Th. This is the Famous Thrillometer.
6. This bar indicate the condition of the vehicle of your enemy.
7. This number indicates the enemies remaining.
The marked element indicates a speed boost for a short time. Use them wisely.
This elements helps you to gain variable points.
The element from above will cause a decrease in the speed of your vehicle.
In this way, using the last of the ammunition I had available in my car, I managed to take down the boss of the gang that had the city of NewSan in its grip. After taking down the boss, we then won the first race.
Lance Boyle congratulates us on the successful completion of our first race, and goes on to give us what is our first prize for winning the NewSan race.
And the prize is a very nice watch he he.
And so, we end with the first MegaRace broadcast, on behalf of the WBTV partners. See you on the next broadcast.
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind. See you on the next video, fellows gamers.
This videogame is being played on The Emulator Dos-Box
All the images showed on this post are taken from my pc Screen.
You can follow me at @paultactico2
-| Hey fellows, first of all. Blessings for all of you.
Introduction Abuse is a Shoot'em up platform game, which was developed by Crack dot com, to be distributed by Electronic Arts (EA) throughout North America, and distributed in Europe by Origin Systems.
The game was released on 29 February 1996 for the MS-DOS system. It also had a version for MAC Os, which was released by Bungie on 5 March 1997. Because its source code has been available to the public since 1990, it has been ported to Linux and other platforms such as the commodore Amiga.
In this game we play special agent Nick Vrenna, who was justly incarcerated in a maximum security prison where inhumane experiments are conducted on prisons with an experimental substance called ABUSE. Our goal is to escape alive and eliminate the monsters that inhabit the prison.
Mini-Guide#2.
a) And from a teleporter we pick up the path with our avatar Nick Vrenna, with the aim of escaping from the prison and the monsters that inhabit it. Immediately we must go to the left of the teleporter to pick up the ammunition for the pulse rifle on the floor.
b) After collecting the ammo, we head to the right where we will find a section of gates that open and close automatically one by one, but the problem is that two red aliens will also appear and go straight for you. Use the pulse rifle and move forward, pal. In the middle of this section of gates you will find a heart that will help you increase your health level.
c) Immediately after leaving the automatic gates section, we enter the circular portal, which takes us to a very large section of the prison, where a large group of red aliens will be waiting for us, which we must eliminate from the upper platform and try to prevent them from jumping towards our position. Shoot them from the position shown in the image above.
d) When you see these, be careful! They are red Aliens that are sleeping and immediately after you pass them they will attack you.
e) After you notice the red aliens hibernating on the ceiling, quickly move towards the water source, so that the mines hanging from the ceiling will fall and make your job of eliminating the aliens easier. But don't be overconfident, you will then have to shoot the remaining mines on your own, as they will tend to explode near you.
f) As you go down the water fountain you will come to a save point. Where by the way I recommend you save your game, because from here on out things get even more complicated. Pick up the ammo that is just ahead of the save point and take out the red aliens.
g) To get out of this area, you will have to climb the ladder to the left of the save point, and then take on an enemy robot at the top of the ladder. This robot is very tough, so you'll need to use your pulse rifle to take it down. Then go to the right and activate the switch that opens the hatch below.
h) As you go up the lift after the hatch you just unlocked, you will go to the left where you will find a section of turrets which are activated through another switch just below them, which in turn opens the lower right hatch which will allow you to exit the area. When the turrets are activated, they will shoot anything that moves. You can use these turrets to your advantage to eliminate the swarm of red aliens on the way down.
i) When you go down the gate you will find the second save point.
j) When you enter the circular portal, you must go down a lift and then up the stairs to activate the switch that opens the lower hatch. But beware, when you activate this switch two red aliens will appear and a pair of missile turrets will be activated. I recommend you bypass these missile turrets and only deal with the red aliens at the bottom.
k) When you go through the gate I recommend you to take as many hearts as possible and not to fall into combat with the black aliens falling from the sky, instead, you should get on the teleporter and activate it to get out of there. It is not advisable to engage in combat with the black aliens in such an enclosed space.
l) After using the teleporter you must go down and find the third save point, but first you must eliminate two red aliens, to be able to save your game.
Stay tuned my friend, there are more battles to come and enemies to beat.
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind.
My previous guide of Abuse: Post
See you on the next video, fellows gamers.
This videogame is being played on Dos-Box Emulator under(Windows 7). You can follow me at: @paultactico2
https://3speak.tv/watch?v=paultactico2/vwdkcixe
-| Hey fellows, first of all. Blessings for all of you.
Introduction Spider-man: Return of the Sinister-six is a video game that was developed by the Bits studio and later published under Nintendo license by LJN in 1992 for the Nintendo Entertainment System by LJN in 1992 for the Nintendo Entertainment System. In this video game your main enemy is Doctor Octopus, who with the help of the Sinister Six, will try to control the world. This game is a 2d action videogame, where you will control Spider-man through a long way full of many dangers and enemies of different kinds many dangers and enemies of different kinds, among them the sinister-six and Dr.Octopus.
In this video game you will enjoy the most characteristic abilities and powers of Spidey, so what are you waiting for? Let's play and also if you need help,that's what I'll be doing my classic mini-guides for.
Mini-guide #2.
a) After facing our first opponents, it was our turn to face the first boss and member of the sinister-six, namely Electro.
b) The first thing to do, before dealing with Electro, is to turn off the electric silver on site. To do this we have to turn off the switch (shown in the picture above) of the electric silver, otherwise Electro will be immune to damage. If you look closely at the picture above, then it should not be difficult to find the switch.
After turning the switch off and turning off the power plant, the real combat will begin, as Electro will start moving all over the place, and he will be throwing lightning bolts at you all the time. The solution to this is to move around a lot and attack him with flying kicks (Button B) or if you have web cartridges, all the better. In my case I had to defeat him in the most complicated way, i.e. with punches, pal.
d) Beginning this new stage, we encounter the same gun-toting enemies from the first stage, as well as a host of pesky rats that will make things more difficult for us. Be aware that although these rats don't do a great deal of damage, they are quite difficult to take down.
e) Beware of radioactive droplets. If they touch you, they will greatly diminish your health.
f) You have to collect the dynamite shown in the image above, and then find the detonator you need to get out of this area.
g) Be careful to pick up this detonator for use in conjunction with dynamite.
h) When you reach the blockage caused by the red block, then it will automatically start to install the dynamite, where you then have to move a little further away and install the detonator and Boom!
Who will the next enemy be?
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind.
See you on the next video, fellows gamers.
This videogame is being emulated on Jnes 1.1 emulator.
All the screenshots are taken from my Pc with Action capture video program.
You can follow me at @paultactico2
-| Hey fellows, first of all. Blessings for all of you.
Introduction Need for Speed: Underground 2 is a racing videogame with some elements of open-world videogame that was published by Electronic Arts in the year 2004 and was developed by the team of EA Black Box. This videogame was developed for the Ps2, Xbox, Microsoft, Nintendo DS, Gameboy Advance and Nintendo Gamecube. This videogame had a multiplayer system. The plot of this videogame is mostly about the Car tuner theme , where you can explore the Bayview City and their surrounds facing racing challenges and earning your reputation when you won each race. This videogame continue the history of his precessor Need For Speed Underground 1.
Mini-Guide#7.
a) As you can see, I start this gameplay by going straight to the mechanical workshop (blue light on the map) because that's where I can tune my car to increase its power and performance. You should always keep an eye on the blue light workshop, so that you are always upgrading the performance of your car.
b) I am still trying to complete the whole package of urban type parts for my Opel Corsa. I'm about to have the whole stage of urban type modifications, just missing the Turbo.
c) To accept and start a street duel, press the enter key when the opponent's car has its lights on. When you accept the duel, you must try to move ahead of the other competitor to move into the lead and then move away from him as fast as you can and fill the top left bar to win the duel. Each duel won gives you 100 dollars in cash, but be careful, if you lose then you will lose 50.
Note: Be very careful when driving and keep an eye on the top left indicator, because that could happen to you from above ha ha ha.
d) One way to win these duels faster is to go in a straight line for a considerable period of time when in the lead, and then make a sharp turn around a corner, so that your pursuer becomes disoriented and crashes or loses control and you can leave him behind much faster. My second rival was a Ford Focus R/S.
e) After that duel was over, I decided to go and paint the colour of the brake pads on my corsa. The option to paint the brake pads of the car, will be available after purchasing the urban brake package.
f) Finally, the third duel was against a Mazda Miata. Which, by the way, I had a hard time beating.
Ooops!
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind.
See you on the next video, fellows gamers.
This videogame is being played on PC(Windows 7). You can follow me at: @paultactico2
Puedes seguirme como: @paultactico2
https://3speak.tv/watch?v=paultactico2/cvuwlygt
-| Hey fellows, first of all. Blessings for all of you.
Hey compañer@s, primero que todo. Bendiciones para todos.
Introduction Abuse is a Shoot'em up platform game, which was developed by Crack dot com, to be distributed by Electronic Arts (EA) throughout North America, and distributed in Europe by Origin Systems.
Abuse es un juego que pertenece al genero Shoot'em up de plataforma, el cual fue desarrollado por Crack dot com, para luego ser distribuido por Electronic Arts(EA) en toda América del Norte, y cuya distribución en Europa estaría a cargo de la distribuidora Origin Systems.
The game was released on 29 February 1996 for the MS-DOS system. It also had a version for MAC Os, which was released by Bungie on 5 March 1997. Because its source code has been available to the public since 1990, it has been ported to Linux and other platforms such as the commodore Amiga.
El juego salió a la luz un 29 de Febrero del año 1996 para el sistema MS-DOS. También contaria con una versión para MAC Os, que vendría de la mano de Bungie un 5 de Marzo de 1997. Debido a que su código fuente ha estado disponible para el público desde el año 1990, ha contado con un port para Linux y otras plataformas como la commodore Amiga.
In this game we play special agent Nick Vrenna, who was justly incarcerated in a maximum security prison where inhumane experiments are conducted on prisons with an experimental substance called ABUSE. Our goal is to escape alive and eliminate the monsters that inhabit the prison.
En este juego interpretaremos al agente especial Nick Vrenna, el cual fué justamente encarcelado, en una prisión de máxima seguridad donde se suelen realizar experimentos inhumanos en los prisiones con una sustancia experimental llamada ABUSE. Nuestro objetivo es escapar con vida y eliminar a los monstruos que habitan la prisión.
Mini-Guide.
a) The first thing to appreciate is the minimalist and intuitive style of Abuse's menu, which will make things very easy for you to operate the game. Use the traffic light to start a new game.
a) Lo primero que debemos apreciar es el estilo minimalista e intuitivo del menú de Abuse, ya que nos hará las cosas muy sencillas a la hora de operar el juego. Usa el semáforo para iniciar una partida nueva.
b) If you feel uncomfortable or a bit disoriented with the game's control system, then press the F1 key during the game and you will be presented with a well-written instruction manual by the game developers for the correct use of the controls.
b) Si te sientes incomodo o algo desorientado con el sistema de controles del juego, entonces pulsa la tecla F1 durante el juego y así, desplegarás un manual de instrucciones muy bien elaborado por los desarrolladores del juego, para el correcto uso de los controles.
c) As you start your journey, you will find that you will be provided with a very good tutorial on the game mechanics, all this while you are taking your first steps. The game is very fast paced, so I recommend that you take it one step at a time to familiarise yourself with the controls.
c) Ya iniciando tu recorrido, te darás cuenta de que se te proporcionará un tutorial muy bueno acerca de las mecánicas del juego, y todo esto mientras das tus primeros pasos. El juego es de un ritmo muy acelerado, así que te recomiendo que vayas paso a paso familiarizandote con los controles.
Note: The sound quality of this videogame is truly amazing.
Nota: La calidad de sonido de este videojuego es ciertamente maravillosa.
d) Watch out for the recording booths along the way. You will need to press the down arrow to activate any action function in the game, such as using lifts, opening doors, including the recording booth, which also serves as a checkpoint.
d) Atento a las casetas de grabación que irás encontrando a lo largo del camino. Deberás pulsar la flecha abajo para activar cualquier función de acción del juego, como usar ascensores, abrir puertas, incluido el puesto de grabación, que a su vez cumple con la función de punto de control.
e) Ammunition: Attention on the ground, ammunition in this video game is very important, as due to the phenomenatic pace of action of the monsters, it will cause you to expend ammunition very quickly. So be sure to pick up all the ammo you can find.
e) Munición: Atento en el suelo, la munición en este videojuego es muy importante , ya que debido al ritmo de acción fenético de los monstruos, causará que gastes la munición muy rápidamente. Así que atento de recoger todo tipo de munición que vayas encontrando.
f) It is also important to mention the fact that we can use a good variety of weapons, which we can select by right-clicking on the desired weapon icon in our weapon hud.
f) También es importante mencionar, el hecho de que podemos utilizar una buena variedad de armas, las cuales podemos seleccionar usando click-derecho sobre el ícono del arma deseada en nuestro Hud de armas.
g) We have special skills! Yes, my friend, as you have read, we will be able to use special abilities, such as super-speed.These abilities will be available for a limited time, and will be obtained by using microchips like the one shown in the picture above. To activate your powers, hold down the right-click button.
¡Tenemos habilidades especiales! Si, amigo, como haz leído, podremos usar habilidades especiales, tales como la super-velocidad. Estas habilidades estarán disponibles durante un tiempo limitado, y las obtendremos mediante el uso de los microchips como el que se muestra en la imagen de arriba. Para activar tus poder, deja presionado el click-derecho.
h) Be smart. Use the various objects such as weapon switches, doors, etc., to get the upper hand on your enemies. For example, in the final part of stage 2 and detailed in the image above, I recommend running straight through to the interrupter and avoiding the aliens coming after you by taking them out with the automatic turrets. Then press the switch again to deactivate the turrets and collect the ammo loot.
h) Sé inteligente. Utiliza los distintos objetos, como interruptores de armas, puertas, etc., para sacar ventaja a tus enemigos. Por ejemplo, en la parte final de la fase 2 y que se detalla en la imagen de arriba, te recomiendo que corras directamente hacia el interruptor y evites a los alienígenas que vienen a por ti eliminándolos con las torretas automáticas. A continuación, vuelve a pulsar el interruptor para desactivar las torretas y recoger el botín de munición.
Stay tuned my friend, there are more battles to come.
Atento amigo, que se vienen más batallas
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind.
See you on the next video, fellows gamers.
This videogame is being played on Dos-Box Emulator under(Windows 7).
Bueno esto es todo por hoy compañeros. Espero que os guste este formato de post hecho por mí, je je sé que es algo experimental.
Nos vemos en el siguiente video, compañeros gamers.
Este videojuego está siendo jugado en el emulador Dos-Box bajo(Windows 7).
You can follow me at: @paultactico2
Puedes seguirme como: @paultactico2
https://3speak.tv/watch?v=paultactico2/cbylowux
-| Hey fellows, first of all. Blessings for all of you.
Introduction Need for Speed: Underground 2 is a racing videogame with some elements of open-world videogame that was published by Electronic Arts in the year 2004 and was developed by the team of EA Black Box. This videogame was developed for the Ps2, Xbox, Microsoft, Nintendo DS, Gameboy Advance and Nintendo Gamecube. This videogame had a multiplayer system. The plot of this videogame is mostly about the Car tuner theme , where you can explore the Bayview City and their surrounds facing racing challenges and earning your reputation when you won each race. This videogame continue the history of his precessor Need For Speed Underground 1.
Need for Speed: Underground 2 es un videojuego de carreras con algunos elementos de videojuego de mundo abierto que fue publicado por Electronic Arts en el año 2004 y fue desarrollado por el equipo de EA Black Box. Este videojuego fue desarrollado para Ps2, Xbox, Microsoft, Nintendo DS, Gameboy Advance y Nintendo Gamecube. Este videojuego tenía un sistema multijugador. El argumento de este videojuego trata principalmente de la temática de Car tuner, donde puedes explorar la ciudad de Bayview y sus alrededores enfrentándote a retos de carreras y ganando tu reputación al ganar cada carrera. Este videojuego continúa la historia de su antecesor Need For Speed Underground 1.
Mini-Guide#6.
a) The neons as well as the customisable speedometers can be obtained from the workshop whose icon on the map is yellow. Remember, these accessory shops are the ones that are usually illuminated in yellow. The neon lights as well as the speedometers help to increase the reputation of your car.
Los neones al igual que los velocimetros personalizables, los puedes conseguir en el taller cuyo ícono en el mapa es de color amarillo. Acuerdate, estos talleres de accesorios son los que suelen estar iluminados de color amarillo. Los neones al igual que los velocimetros ayudan a incrementar la reputación de tu coche
b) I recommend that at this point, you dedicate yourself to completing the races that your sponsor requires you to win in the contract (the ones marked with a coloured X on the map) before continuing with the U.R.L. races.
Te recomiendo que llegado a este punto, te dediques a terminar de cumplir con las carreras que tu patrocinador exige que ganes en el contrato(las marcadas con una X de color en el mapa) antes de continuar con las carreras de la U.R.L.
c) I said this because the U.R.L. races (if you play on max difficulty like me), at this stage of the game, are often quite difficult to win, and you will most likely need money to do more mechanical modifications to the car to increase its performance.
Te dije lo anterior, debido a que las carreras de la U.R.L(si juegas en máxima dificultad como yo), llegado a esta etapa del juego, suelen ser bastante difíciles de ganar, y es muy probable que necesites dinero para hacerle más modificaciones mecánicas al auto, para incrementar su rendimiento.
d) I keep getting covers of tuning magazines, so that I can fulfill the terms of the StreetGlow contract, and win more cash prizes to help me save a good amount of money for further modifications, so my friend, you should do the same.
Yo sigo obteniendo portadas de revistas de Tunning, para así cumplir con las clausulas del contrato de StreetGlow, además de ganar más premios en metálico que me ayuden a amazar una buena cantidad de dinero para posteriores modificaciones, así que amigo, deberias de hacer lo mismo.
e) In the professional races of the U.R.L., you can start either first or last, as well as in the middle of the other 5 riders. I recommend that you use the first lap to get a feel for the track and also stick behind the other cars to refill your NOS bottles with the Rebufo technique, as you will need a lot of NOS, as these U.R.L. races tend to be very long.
En las carreras profesionales de la U.R.L, puedes largar tanto de primero como de último, así como también en el medio de los otros 5 corredores. Te recomiendo que uses la primera vuelta para reconocer el trazado del circuito y además de pegarte detrás de los otros autos para rellenar tus botellas de NOS con la técnica de Rebufo, ya que necesitarás en demasía el NOS, debido a que estas carreras de la U.R.L suelen ser muy largas.
See you on the next race, pal.
Te veo en la próxima carrera, mi pana.
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind.
See you on the next video, fellows gamers.
This videogame is being played on PC(Windows 7).
Bueno esto es todo por hoy compañeros. Espero que os guste este formato de post hecho por mí, je je sé que es algo experimental.
Nos vemos en el siguiente video, compañeros gamers.
Este videojuego está siendo jugado en PC(Windows 7).
You can follow me at: @paultactico2
Puedes seguirme como: @paultactico2
https://3speak.tv/watch?v=paultactico2/svpudkmd
-| Hey fellows, first of all. Blessings for all of you.
Introduction Spider-man: Return of the Sinister-six is a video game that was developed by the Bits studio and later published under Nintendo license by LJN in 1992 for the Nintendo Entertainment System by LJN in 1992 for the Nintendo Entertainment System. In this video game your main enemy is Doctor Octopus, who with the help of the Sinister Six, will try to control the world. This game is a 2d action videogame, where you will control Spider-man through a long way full of many dangers and enemies of different kinds many dangers and enemies of different kinds, among them the sinister-six and Dr.Octopus.
In this video game you will enjoy the most characteristic abilities and powers of Spidey, so what are you waiting for? Let's play and also if you need help,that's what I'll be doing my classic mini-guides for.
Mini-guide #1.
a) First of all, I recommend that you familiarise yourself very well with the controls of the game, as they take some time to get used to, so take your first few games slowly,take your first few games slowly. At the beginning you will start in a street where your first enemy will be a low level enemy running towards you to attack you. I suggest you don't get desperate and wait for him, crouch down and press the main attack button to take him down.
b)In this videogame you will have the option to pass some enemies, without having the need to eliminate them, but you should avoid this as much as possible, because the more enemies you eliminate, the more health you will be able to recover. It is important to know that not every enemy you take down will increase your health bar, which by the way, is the top left bar on the screen with 4 red squares which indicate your amount of health.
c) Use the action button and jump at the same time to swing with your web, as this will help you get past certain enemies or attack them from an advantageous location. Another important move is to climb walls, which you can do by pressing the up arrow.
d) Watch out for the ground pal! Because on the ground you can find the spider web projectiles, as you can see in the image above. These spider web projectiles are very useful when taking down enemies from a distance, and in this first stage, they will be very useful against the gunman enemies and the various projectile cannons that are located in the second section of the first stage of the game. To pick them up, press the down arrow.
e) Once again I say again: "watch the ground", because in the first stage of the first world, in the final stages you will come across explosive mines on the ground, which are somewhat difficult to see, in the picture above I have pointed them out to you in detail. Also in this section you will have to watch out for the moving electric currents on the lampposts.
f) As you enter the second stage of the first world, you will encounter more enemies with guns, which you can use your high mobility to avoid, or you can engage them yourself, which I recommend to gain score and regain life. Watch out for the projectile cannons in this stage.
g) Finally defeat the last gunman and press down arrow to pick up the key and continue on your way.
See you on the next episode with Spidey, pal.
Well this is all for today, fellows. I hope you like this format of post made it by me, he he i know that it's some experimental kind.
See you on the next video, fellows gamers.
This videogame is being emulated on Jnes 1.1 emulator.
All the screenshots are taken from my Pc with Action capture video program.
You can follow me at @paultactico2
https://3speak.tv/watch?v=paultactico2/vdirbvza
-| First of all, blessings for y'all. Hello guys, today i don't feel very good with my performance on Super Mario Bros 3, the thruth is that i'm feeling that the thing are getting more and more complicated with any new stage of this World-2, because i'm starting to lose so many lives in every new stage that i need to pass. So i need to improve my performance inmediatly, because i don't wanna start to depend on loading previous saved games in order to do a quality gameplay. But anyway, don't misjudge me pals, i 'm enjoying so much this Super Mario Bros 3.
Game-Blogging.
Continuing our adventure, this time we went to the central castle of world-2, which is full of new enemies, which have characteristics that make things much more difficult for us.
The first thing I noticed when entering this castle, are the gargoyle turtles that dwell in this castle, which although they are easier to eliminate, because when you jump on them you can destroy them very easily, they usually rebuild themselves, yes, as you just read, they are basically indestructible, because they rebuild themselves, so I recommend you not to be confident after apparently eliminating one of them. The other interesting and dangerous enemy are the living stones that try to crush you, these are not that hard to avoid as they usually drop with the same routine, so it's easy to time their fall.
The enemy that gave me the most trouble in this new stage was the ghostly cloud, which chases you at high speed, but wait a minute, this ghostly cloud has a weakness, and it's very important that you know it so it won't cost you so much in this level. The weakness of this cloud is that when you look directly at it, it stops, so when you see it coming towards you, look at it with Mario and it will stop.
I consider that the most difficult part of this stage is the part of the giant spikes that fall from above, as things are complicated not only by these giant spikes, but also by the presence of two ghostly clouds that make your passage through this section of the stage very tortuous.
Then we will get to the new boss of this stage, and this one must also be defeated just like the boss of the previous stage, which is defeated by jumping 3 times just above it. But be careful, because he can also jump very high, and you must be careful not to jump on him just at the moment where he takes refuge in his spiky shell.
After defeating the boss, we will have the option to go to Toad's hut in order to play the memory game. I recommend going to Toad's hut to try your luck, ha ha. It didn't work out for me as you can see in today's gameplay :(
Well it's time for me to continue my path for the World-2. See you on the next post, buddy.
-This Game it's been emulated on "Jnes" emulator.
Hope you a very nice day, fellows.
See u soon :)
You can follow me at: @paultactico2