projectburner 3Speak Podcast: Recent Episodes

projectburner

Listen and watch the latest videos from projectburner. Hosted by 3Speak.tv. The free speech video platform on the HIVE blockchain.

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https://3speak.tv/watch?v=projectburner/qozjkncj
Having introduced abilities and equipment, I talk about how I plan on implementing items into Project Burner.

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https://3speak.tv/watch?v=projectburner/avrvaltz
This episode I talk about how I plan on implementing armor in a way which is intuitive and less calculation heavy than other games.

Project Burner is an open source, science fiction print and play tabletop game, I am developing.

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https://3speak.tv/watch?v=projectburner/tjiysvpj
This vido I talk about how I want to implement two health bars in the game, and some of the design rational behind thos choices. I also talk about how damage is calculated, and a minor defense of dice roll based combat.

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https://3speak.tv/watch?v=projectburner/tnjwzmuq
This episode I talk a little bit about how I plan on implementing combat ability cards in Project Burner.

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https://3speak.tv/watch?v=projectburner/lmlqtuca
This video I talk about how I plan on implementing movement in the game, functionally on a square grid, and as part of a larger action system. Each round a player has access to two standard actions, one free action, and the ability to ready an interrupt action to be used later, sort of like setting a trap card. Movement, Default Weapon Attacks, and most Combat Abilities will fall under the umbrella of Standard Actions. Items and Environmental actions fall under the umbrella of Free Actions. Dodging and other split second actions fall under the umbrella of Interrupt Actions.

This video is uploaded onto a new account because I had some trouble with my threespeak account linking to the Hive. The previous video is linked below:

https://3speak.tv/watch?v=projectburnerrpg/vmihkfen