Gagmen RPG Podcast: Recent Episodes

GagMen

Helping Game-Masters one adventure at a time. A group of writers/game-masters/players creating adventure modules for various role-playing games. Each episode has a few laughs but stays close to the story and works to give game-masters a few extra ideas to add to their own games.

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The story revolves around a donkey being escorted by the players, but there are many unusual situations that happen along the way.  But basically, the Gagmen are back and have a plethora of ass jokes that we throw around.  Hope you enjoy.

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Dinosaurs vs Unicorns or is it an adventure in a fishbowl? Why not both? We run into Zimzar again, and this time he is responsible for stealing a crown and hiding in his castle. To catch him though your players may need to hold their breath.

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We have been away for a while and Dave didn't even make it to this one. But we are back just the same. In this episode, Mike comes up with an adventure about elves disguised as sheep that try to infiltrate a Dwarven stronghold. So expect a lot of sheep jokes.

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What starts off as a simple job of kulling a few bees turns into an all out battle with the forces of nature. Zomb-bees attacking, dire-woodpeckers attacking, and a giant crazy spider slinging spells at you the whole time. Plus, there is just the craziness of the normal discussion.

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The adventuring party comes across a dwarven town set in the trees of a forest and a deadly dungeon filled with pig-monsters. Will there be bad puns made about bushes? Can pigs and frogs mate? Is there really a need for asking these questions? Probably not, but we did it anyway.

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A giantess robs a train and unleashes hell. A new adventure to add to the Tex-Mex Fantasy world that the Gagmen have been working on all summer. Lots of laughs, probably too many, and many derailing conversations. The Gagmen have a new sponsor and they are living it up.

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On a cloud flying high overhead is a grand mustache mine, only to be dug out by the most efficient of kobold miners. When spiders come pestering the miners they have to call on the party to roll up their newspapers and get to work. Lots of jokes about mustache riding and our good friend Dirty Sanchez. Expect a lot of childish humor, but if you have heard the show before then buckle up and ride the mustache.

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Continuing on to Perdition Pass, the party comes upon the Eldritch County Rodeo, with all the dinosaurs we can eat. To sum up: as in the title a casserole goes nuts and attacks the rodeo and the party needs to help defend the town. The Gagmen are expanding their Tex-Mex Fantasy adventure world, so lasso your brains around that. Also, Dave gets grumpy while Michael, James, and Corbett get chatty about Mariachi Music.

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The Gagmen, minus Dave, take on the Eldritch Gods to play happy cowboys. A wagon train is heading across the plains only to get attacked by orc natives, but did the orcs do it or are they just to be blamed to distract us from other guilty parties? More importantly, did Shane die or not? These and more never answered properly, but we did the episode anyway.

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A town with a serious wolf problem calls in the players to commit wolf-icide. Meanwhile the local cattle ranchers are being bullied by sheep ranchers, you know that old story. All too much innuendo from the Gagmen, for those of you with a weak stomach. Plus you get to find out how much rain forest you have destroyed by listening to the show.

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A shipment from an archeological dig crashes into Brattleburg during an art festival. Cave-Dwarves crash the party and everyone has to come to terms with what is good art. The Gagmen get a wild hair and try to cram a Monopoly game into D&D. Will it work out? Spoilers: No.

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A traveling zoo comes to town and all the animals escape. Who is Zimzar? Why one of the greatest gnomish hucksters around. And what creatures have escaped? Well, we are still trying to figure that one out, but lets just say it gets messy. Plus, we included an added bit about Superman vs. Batman, like you really haven't heard anyone on the internet talking about it.

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The party finds an empty dwarven town that is constantly under attack and a strange sorceress shows up to help. Things get weird, but what is new there.

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DM Mike and DM Liz return for part B of the Tomb of Horrors. This time we actually are talking about the Gagmen version of the classic adventure. A power mad duck with the partial powers of a lich has taken over the Tomb and this time it's ridiculous. Expect another wild ride of conversation, as we delve into the Tomb of Howwows.

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In a staggeringly foolish attempt at rewriting the classic Tomb of Horrors, the Gagmen recruit Mike and Liz from Save or Die. This episode recounts the ideas behind the classic adventure while taking side trips to some silly and serious subjects. It is all over the place and is a tangled mess of a conversation but it does have its entertaining moments. They also cover the release of Victorious, the Victorian Super Hero RPG and the up coming North Texas RPG Con (Contact dougrhea@ntrpgcon.com for more info)

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A metropolitan city run by Goblins hires the party to help clear out their rat problems. Things get a little steam punk and the rats are not as they seem. Meanwhile the Gagmen waste time talking about Hitler, burial, and primate genitalia.

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Who are these people that live next door and why is their dog always floating over and peeing on my law? This episode gets a little 'race-y' as the Gagmen attack a storyline of aliens in your neighborhood.

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It is a new year and pretty much the same old Gagmen, back to talk about politics, television shows, and wigs. Sure we love wigs. So it is a little short, but what it lacks in length it makes up in personality. The town of Wigport is bothered by a local group of troglodytes and your group is sent in to mop up the mess.

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You are marooned on a tropical island full of zombies and the only sure way to avoid being attacked by zombies is to become one. This fantasy Halloween adventure takes place on a cursed island that all the inhabitants have turned into zombies. With no way off the island the party will have to figure out a way to cure zombie-izm, short answer: it's candy. Happy Halloween!

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Tis the season, and the Gagmen present a story with Santa, Gangsters, Magic, and Nazi's! Taking fantasy to another level, or dropping it down a few pegs, we explore the world of 1937 San Francisco where magic never left. It is time for some holiday fun so put on your funny hats and open your favorite cookies because this plot is set to derail many, many times.

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After fifty long episodes you get this?! Special guest Jim Wampler, known for his many attempted jumps over the Grand Canyon and game designing, joins us for our 50th episode. Jim puts out a Metamorphosis Alpha adventure idea from his youth and then the Gagmen get it all messy and smudged up. He is definitely going to have to get that idea professionally cleaned. Those stains will never come out.

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The party is hired to protect a colony of sentient ants, floating on water, from a cave full of aggressive fungus. Expect lots of drug related jokes, because ... come on... mushrooms! While the gagmen toil away to bring you this trippy mushroom-filled episode and Michael demands that a giant monster fight is sure to happen.

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An intergalactic goon-squad of dinosaurs have crash landed in a fantasy world and enslaved a village of Lizardmen. Can the heroes stop such powerful creatures? Are dinosaurs from outer space even believable? James sure doesn't think so. Either way it is going to be difficult to stop them before the party becomes extinct.

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A town with a magic school starts having difficulties and everyone is blaming the students. Meanwhile a wild ostrich is on the loose and no one is safe. Plus the Gagmen get into the delicate details of how to milk a chicken. All this and more!

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The heroes are invited along to help out a famous dragon slayer in an epic duel with an ancient dragon. The only problem is after he promises the town that you and he would vanquish the dragon he died. Looks like you and your party will need to take on this dangerous dragon and make it look like the dragon slayer did it in order to get paid. So have fun, or die trying.

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The town of Spinbury is a utopia and that is a problem for some people. There is turmoil between the power of the church and the state. The party is hired to hunt down a local bandit that is disrupting the flow of crops and the collective safety of the town. The Gagmen discover that Michael has no memory from music and everything just goes downhill from there.

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Jeffrey Webb, from the Old Dragoon's Blog, joins the Gagmen to help hammer out a trippy adventure. The party finds themselves in "The Devils Playground", and meet up with a fire team from the Vietnam War. Too bad the army squad brought a nuke to the fantasy world, looks like your wizards now have a better option over fireball.

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A heat wave strikes Brattleburg and the heroes are called in to get a new source of ice. To get the ice the party is going to travel to another plane, filled with ice and demons. Make sure to bring back the ice and hold the demons. Also, don't go near Jeff.

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A mad traveling wizard, steals away the children of a town. There are dancing bears, skeletons, and tie-dyed goblins. It is an adventure from Michael Thomas from Icarus Tours talking up Dungeon World and his Grateful Dead based adventure idea.

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A second installment in the Adventures of the Atomic Rangers. This time the rangers travel to Mars and are caught in a space storm, forcing them to crash into the moon Phobos and fight off the terrible Phobosian Lizards. Then they must face to dangerous Mosquito Men being backed up by Killbots. Could Baron Zordo be involved? Stay tuned to find out.

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Trying out a silly idea, as usual, the Gagmen are travelling back in time this episode to the 1927 Baseball World Series. Grandpa Powers, a pulp detective, shows off his super trophy room to his grandkids and they all wind up in a field trip to a classic world series game. Too bad there isn't much time to enjoy the game as it looks like aliens are out to invade the planet. Don't worry kids, Grandpa brought a few gadgets to help out. Now we just have to step up our game or else this game is going to get the longest time-out of all time.

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After months of the other Gagmen complaining that we have only been doing straight fantasy, we did this. This Pulp Space Adventure focuses on the world of the Atomic Rangers as they fly from planet to planet righting wrongs and thwarting evil. In this episode the rangers fly to the moon and then to the jungles of Venus. Expect many off color jokes as we take this adventure to Full Rocket Power!

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A group of kobolds accidentally take over a dwarven fortress and are recognized by neighboring orcs as a sovereign nation. An old nemesis comes back and, like in a bad sci-fi story, a little girl is the most dangerous person in the group. All in all another weird fantasy story, only this time we get all serious about this mess. Enjoy.

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We are back with Ryan Schoon, writing up a short little adventure that can be added into the introductory adventure in the Edara Core Rulebook. A Czar sneaks into the town of Lyre and you are hired to steal a box with a cigar in it. Once you get out with the box you open it only to find a brain in a jar. Your group may have to wait for the fat lady to sing before lighting up this puppy.

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We are interviewing Ryan Schoon about the Edara RPG and trying to get a good feel for what is going on in a world of the steampunk renaissance. Lots of questions about where he went right and we dig into his psyche to find Ryan's greatest fear. Here is a hint: it's not spiders.

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For the romantics we all are, and with everyone excited about Presidents Day, we take you to the desert. As we slowly run out of water looking for this stupid moving city, the Gagmen are poised to destroy one another in this episode. Enjoy a heavy drama set in the desert, with griffins and "sand-sniffers".

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With a new year comes new GagMen and we start off this year with a big fish story. Taking it back to our Asian story “The Tao of Ato”, we journey back to the mystical island of Tengoku to chase down a magical gem and fight the worlds biggest goldfish. With nothing more than an incoherent plot and a bottle full of Mountain Dew the GagMen will take on this deadly fish and this time they aren’t going to be floundering around. Though we have a few laughs for the halibut.

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It is the Holiday extravaganza, with a lot of very bizarre premises, loosely thrown together, for your enjoyment. Chase down an ex-evil wizard into a bag of holding and fight your way through evil elves, twisted toys, and all the holiday cheer you can muster. In our last adventure of 2014, we revisit the "Unicorn Without a Horn" adventure that we did last Christmas. That is as original is we could get this time. Maybe next year, Happy Holidays!

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This episode is the same as the original episode 29, with a ten second bumper fix. Sorry we missed that one. The normal light hearted adventure with subtle innuendo, has been replaced with ridiculous amounts of blunt in your face innuendo that you will never recover from. This Thanksgiving Day episode idea was sent end by a meme about melons. Yes, melons. We have sunk so low, that we are bringing you a fantasy adventure about talking fruits and vegetables and we are hoping that you will eat it up. Happy Thanksgiving.

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What starts off as a fan based adventure quickly deviates and heads down a dark alley where it gets mugged. The good news is the Gagmen have pulled off their first Ponyfinder show. The Bad News is the Gagmen will now have to flee the country in fear of what their followers will do to them. Ponies may not have been the original intention, but we went there anyway.

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With Talk Like a Pirate Day coming up, the Gagmen are in a pickle of a situation to put out a pirate adventure. Special guest Brandon McFadden of the Tiny Dungeon Kickstarter helps out, and pickles all around. Learn lessons like, genocide is impolite and cannibalism can be funny. Set sail and start swabbing the poop deck, because it is going to get thick on this adventure.

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The Gagmen are talking with Brandon McFadden of Smoking Salamander Games, the makers of Tiny Dungeon. A spanking new Kickstarter for a rules light fantasy role-playing game. Just remember it isn't the size of the game, it is how you use it.

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Back with more ludicrous ideas, the Gagmen bring you an adventure based around herding dire bunnies. Yes, we went there and now you can't unread it. WARNING: listening to the Gagmen could lead to ridiculous ideas appearing at your gaming table. Your friends will ridicule you and your family will shun you, but since you already play role-playing games that has probably already happened anyway.

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The Gagmen review "The Legerdemain Betrayers" by Daniel Chan, a dark world with a modern setting. Magic hidden from the normal people for a reason, but not from the Gagmen. James, Mike, and Corbett give a short show reviewing the game.

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Finally, an episode with monkeys, bananas, monkeys, witch-doctors, monkeys, liches, and did we mention the monkeys. Face off against the king of the Aracno-Apes, in the Gagmens' latest jungle fantasy adventure. Listen along as we repeatedly reference video game after video game, poison you with liche blood, and then we just go Ape! With our special guest Joshua Wardrop from ArcKnight Games.

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Listen in with our guest, The Kitchen Overlord aka Chris-Rachael Oseland, as we fling ideas around for a Hobbit style adventure. With many references to food, food, food! Did we mention food? Also, there is the food, and I suppose we could talk a little more about the adventure, then we could stop in for a little snack. Is Corbett still writing up sexist adventure ideas? The short answer, yes. Can James stop playing Skyrim, while recording the show? Also, no. Is Michael going to talk Chris-Rachael’s’ ear off? Maybe, we will see how it goes. Also, Dave showed up.

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By popular demand the Gagmen have taken a flying leap... into Star Frontiers. We come up with a little story with religious robots, weird space slugs, and space pirates. Can your characters get off the base filled with this insanity, or are you doomed to end up a brain in a jar.

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What do Godzilla, Back to the Future, and River Boat Gamblers have in common? Nothing! The GagMen take on a classic western story of a quirky little town in Utah, Swan Gulch. A town with a regular robbery and one heck of a sheriff, putting the heroes in harm’s way of the Comancheros coming to town. And find out how well Godzilla does blend in with your average western. So saddle up, for a good ol’ shoot’em up adventure.

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The adventure is set on the island inside Donagel Bay, where the children have started disappearing because of a mysterious figure known only as Mister Rocker. Will Michael ever get the name right? Will the Gagmen reenact a radio talk show? Will there be more questions than answers? All signs lead to... ask again later.

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We try out a suggestion from Reddit, and lose Dave in the process. Michael takes us on an exploration of a skyscraper full of confusion and traps, while deciding if we should be on drugs. Michael has us fighting Elmo, James starts leaning into being the ultimate super villain, and Corbett gets us all on the “Drug Train”. We hope you enjoy this adventure set for Teenage Mutant Ninja Turtles by Palladium Games.

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Part 1 of another really long episode. The Gagmen interview Vincent Venturella of Venture Land Games, promoting his Kickstarter for the Narrative Game System (NGS). Vincent opens up about his many raids on bathrooms and his racially-based, home invasion, murder, and theft. Stay tuned for part 2 "Hassenpfeffer with a side of Kraut" where we get back to actually putting together an adventure.

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Bulletproof Blues writer/creator Brandon Blackmoor guest hosts, and helps the GagMen create a super heroic adventure set in the world of Kalos Comics. Brandon confesses that Kalos Comics is created as a fake corporation to hide away all his big game writing money. Michael expresses his love of Mothra and construction workers. James expresses his lack of interest in Mothra and construction workers. Dave has an idea, probably. Corbett can't tell the difference between the talented artist Sean Izaakse and his evil twin Chris Izaakse. The GagMen announce their first contest.

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It is February, and love is in the air this month, and nothing says love like Mekton Zeta by R.Talsorian. Michael takes the lead this episode and plans out a big mech fighting adventure. The Gagmen talk about some of their favorite anime and robot fighting films.

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Against all sanity, the Gagmen take on the writings of George R. R. Martin “The Song of Fire and Ice” or “The Game of Thrones.” Also, challenging copyright infringement on a second property, the Gary Gygax adventure “B2 the Keep on the Borderlands”. In a love letter of insanity to another podcast, “Save or Die.” With no legal defense the Gagmen try their most ill-advised episode yet. James lays down the law about heroes, Corbett apologizes to Michael, and Dave generally was there.

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The Gagmen are back with the second part to an urban fantasy adventure, revolving around the town of Brattleburg. Mike makes comparisons with Brattleburg and New York. Dave explains how to win at Farmville. James gets into the details of what makes a Brattleball game. And Corbett just won't shut up! Also, the last of the 'follow up' episodes. Enjoy!

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With the new year the Gagmen have a new urban fantasy adventure, revolving around the town of Brattleburg. What is a Brattleball and how can it bite me? Avoid getting your legs broken, and other fine features of the divided city of Brattleburg.

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One final time before 2013 is over the Gagmen will put out a wrap up for module G1312 - The Unicorn Without a Horn. We wish you all Merry Christmas and other politically correct holidays.

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The Gagmen Christmas D&D episode. A family must make haste to a major city in order to sell their wares, before an evil wizard ruins their livelihood. A young girl is certain that the horse pulling the wagon is a unicorn that is missing his horn. As the characters must face off against the might of the Snow Golem. Just a fun holiday episode.

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We finish up and tie in a few more ideas and touch on old ones, to complete module "G1311 Drinks and a Dungeon." This will wrap up our first adventure and will be back in December with an outdoor Christmas fantasy adventure.

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The Gagmen start out with an iconic Dungeons & Dragons adventure; a classic bar beginning and then into a simple starter dungeon. The adventure starts of with the characters getting poisoned in a lonely roadside inn and forced to venture into a basement to find the cure. A fun and fast thief oriented adventure. Made for first level characters, with options to adjust the adventure to higher levels.