The Furlo Bros Tech Podcast: Recent Episodes

The Furlo Bros Tech Podcast

Each week James and Matthew Furlo talk about the tech corporate-opera: corporation's dealings, the people, their marketing campaigns and their technology (and movie reviews, if we're being honest). Tech topics include virtual reality (VR), artificial intelligence (AI), internet-based platforms, and new gadgets. We also dissect company culture, leadership changes, quarterly earning reports, and industry research. Thanks for listening!

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This is it: our last podcast episode. It’s time we stop talking about tech, and get in the game. We’re launching a new business called Majordomo that we hope other tech podcasts will talk about. As such, we feel it’s important to focus and see just how great a company we can make. But don’t...

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The promise of a simple blood test that only required a few drops of blood, but would accurately give the result of hundreds of blood test was too good to pass up on. It allowed Theranos to raise hundreds of millions of dollars and achieve a valuation of billions of dollars. Only problem: their tech...

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James and Matthew had a booth at the Lane County Home show. Around every corner they kept an eye out for the highest of tech smart home gadgets, but they were few and far between, if present at all. They thought the question would be “What smart home features should come next?” but instead they...

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BuzzSummo release a report looking at social sharing, which is down by 50% since 2015. Does this mean that social has jumped the sharing shark? The answer is a little complicated, but it’s good news for organzations creating quality content. Check out the show notes below.

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Worldwide smartphone shipments dropped for the first time. That means we’re about it hit, if we haven’t already, the peak smartphone era. What that means, and what gets us excited, is it’s the setup for the NEXT BIG THING. In this show we talk about possible next big things and implications or the smartphone industry....

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Sometimes a product requires a new look or feature. Sometimes the change is seen as a disruptive innovation and people love it. Sometimes it’s seen as a tone deaf redesign that inspire people to write petitions agains the change. This week we look into the latest changes from Snapchat and talk about it in the...

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Last week SpaceX launched Falcon Heavy into space. It was only a test flight, but it lit the imagine of millions of people and gave a glimpse of where space travel is headed. In this episode, we gush a little about Elon Musk and SpaceX.

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The right to repair question centers around one seemingly unlikely tech company: John Deer. It turns out that tractors are some of the most sophisticated machines (dare we say, robots) with hundreds of sensors, computer components, and software to run all facets of the machine. As a result, repairs have become more complicated and companies...

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This week we explore the unintended consequences of decisions different tech companies, and their leaders, make. For example, Strava published a cool map of user activity and accidentally showed secret military bases. IKEA flat packed furniture to save money, which turned out to increase customer love for their products. We then look at decisions made...

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It turns out that PC processors have a bug. A bug called Meltdown, which allows hackers to get control of your PC and access all sorts of information. Intel, and others are melting down over this particular problem because it’s not an easy fix. You can patch it, but it will probably slow your computer...

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CES 2018 just happened! In this episode we take you on a wild rollercoaster ride by sharing the best and worst tech gadgets shared at the show. Then, as a bonus, we share one big trend/theme of the show (hint: it’s not Apple). See below for the show’s articles.

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It’s the beginning of 2018 and that means it’s time for us to provide concrete predictions of what will happen in tech this year. We managed to keep the show under an hour, which is amazing. We talk about larger tech trends (telling you the theme for the year), we cover the big 5 oligopolies...

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It’s our seasonal finale where we review our predictions for the year and review what happened. There’s a lot packed into the 45 minute show (the prediction show, #275, was 3 hours!) Each of the predictions are captured below.

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It’s the end of the year and that means the most important question we need to answer is: What were the dumbest inventions of 2017? From useless inventions to inventions that aren’t actually inventions at all, we cover a list of the worst ideas people based entire business around.

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This week Matthew and I look back at TechCrunch Disrupt in Berlin to discuss 4 start-ups. The question we answer is will the technology fly, or die. For example, Wandlebots introduces a simple way to program robots. Surprisingly (to me, at least), we have different view points on almost each company’s technology. The companies and...

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Amazon wants Youtube on the Show. Google doesn’t, unless the experience is the same as their other players. Google would also like their products, like the Chromecast, sold on Amazon. Amazon doesn’t. The feuding is starting to pick up steam and we’re here to talk all about it. Show notes are below.

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Next week the FCC will vote to repeal the Open Internet Order (a.k.a. Net Neutrality). Matthew and I get into a hot debate on whether or not the FCC should and what would be the ideal outcome. It’s a great show with a ton of notes from the show below.

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Tesla announced their newest contribution to the automation revolution: a new electric semi-truck. It’s sleek, safe, and high performing (also, not cheap, though the total cost of ownership should be lower). But this is one step in a much bigger trend to automate semi-trucks. For example, a new law to install ELDs (Electric Logging Devises)...

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EA released a new Star Wars game called Battlefront II. One game mechanic got the Internet (represented by Reddit), into a roar: in-game micro-transactions that open random loot boxes. Not only were they expensive, but they also influenced how well you did in multi-player mode, which seemed unfair and greedy on EA’s part. With all...

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Sean Parker said in a speech that they knew Facebook would turn into an addiction, and created it anyways. We discuss a few points of that statement: did they really know? Is Facebook, and social networks in general, addictive? What can be done, if anything, about it? Pay attention because this is important.