Risks & Rewards: One-Shot Adventures: Recent Episodes

Risks Rewards

The Risks are brainstorming and building a brand new one shot adventure every week, for you to bring to your tabletop RPG. Email or tweet topics to us!

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Your party heads to the town of Muenster to help the townsfolk with some problems with their food festival. Déjà vu! Haven't we done this before? It's true, your party has been here once a long, long time ago to help the town's cheese festival. Now we're at Muenstar Space Port to help them with their sausage festival. Last time went so smoothly, surely we won't have any issues today…

This week the Risks celebrate their one-year podcast anniversary with a return to episode one with a remix! Your party visits Muenstar Space Port, a tourist town that celebrates its ancient cheese loving culture with museums and displays. There they meets a lupine pig farmer who laments his missing sausage shipments. On the hunt for the missing sausages, the party finds darker forces at play in this sleepy space town.

References include Phoenix Wright, Jungle Jim's, and a delicious Lovecraftian horror.

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When your party wanders into a fantastical casino pool hall with a flashy golem vehicle customizer, they're inundated with fun things to do! They could play Quilliard (Quidditch and Billiards), partake of snacks and beverages, prevent the casino from being robbed?

This week the Risks create an adventure around helping a golem deal with it's emotional growth, getting their ride pimped, and just having a fun time at a ritzy casino. Hopefully nothing ruins our golem's romantic endeavors… Surely nothing could go wrong?!

References include Batman Forever, the "C" Team, and the physics of a gelatinous cube pool table.

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Your party ventures into a peaceful park one evening and finds a blood drive cart staffed by a… dracula?! Don't worry, this is a kind dracula who collects blood for their fellow draculas to keep their violent natures under control. However, not everyone is okay with draculas roaming the city…

This week the Risks bring in an entirely new species called 'Draculas' in a pleasant park to help plan a fun event! However a powerful vampire who is anti-dracula, attempts to sabotage your event and its up to your party to defend the innocents in the park and foil the vampires plan. It’s a dracula vs. vampire scenario!

References include Venture Bros. wisdom, magic blood vaping, and Crossfire.

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Your party accepts a job as security aboard a frozen exploration ship when the doctor comes to them with suspicions. However, how can the party proceed if the target of her suspicion is the ship's captain?!

This week the Risks take you to a frozen sea in a massive icebreaker ship full of centaurs, definitely not inspired by the NCC 1701-D. The voyage seems uneventful until the ship's doctor levels allegations at the captain. Your party will need to decide who is telling them the truth, who to trust, and how to maneuver beds and bathrooms built for centaur physiology!

References include Matt's obsession with Beverly Crusher and Jackie's obsession with the podcast Sawbones.

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When your party wanders into a Fey convenience store, they unwittingly enter into a purchasing agreement with the dryad that runs the place. Without the local currency, your party will have to find an alternative way to satisfy their fey contract!

This week, the Risks use a new TECHNOLOGICALLY ADVANCED method for creating their adventure prompts, which gave us: A dryad botanist in a historical convenience store must translate something. What is getting translated? What kind of locals will your party encounter? Are they going to get a red slushy or a blue slushy? Tune in and find out!

References include ancient fairy Twinkies and Snowballs, werewolf baby manger parking, and Michael J. Fox's epic cooking, music, and biker gang.

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When your intrepid adventurers defeat a powerful wizard, he uses his final breath to curse them all! Your party falls victim to a strange and fatal ailment and their research uncovers the only antidote is the heart of an adult purple worm! Their trek leads them to a desert with a mysterious and roguish guide who takes them to the lair of the massive beast they must defeat before the curse claims them.

References include JoJo's Bizarre Adventure, Space Jam, and a Brendan Fraser classic film, The Mummy.

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When your party has a loved one KIDNAPPED from under their nose, what will they go through to save them?

This week, the Risks create a horror themed one-shot around a necromancer stealing children to guard his dark wizard tower. What are those children guarding? What is this wizard's end goal? Whose child is this?! Delve into this spooky ascent to rescue a stolen child and maybe find some sweet magical loot on the way!

References include delicious dungeon hors d'oeuvres, goblin kings, and Steven's deepest dungeon desire.

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The Risks are back from an extended spring break with a new format and new ideas for one shots!

When your party is responsible for the death of a young courier, his dying wish is for them to finish delivering a mysterious parcel. The parcel brings the group to a house of, ahem, "ill repute". However there is more to this brothel than meets the eye! Dive into the sexy cellar and find out what kind of shenanigans the matron of the house is getting into, and maybe deliver that package?!

References include sexy Dumbledore, Lancelot's penchant for random murder, and the brief life of Kit Bucketkicker.

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Another day, another gold piece! Your party picks up an extra ODD job; the town's outhouses are being individually destroyed, and causing townsfolk severe consternation. Who would destroy public restrooms one by one? The local carpenter? Ruffians? Or something more sinister… A fat reward awaits your party if they can solve this unusual whodunit!
Thanks to Twitter user @theartguyplays for the prompt idea, "gazeebo whodunit"! Lily's little monster this week is 'Clowy' a cool killer moth!

References include rough restroom Rembrandts, glowing quest cats, and how to rhyme.