Remaster: Recent Episodes

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A show about playing games and making games. Federico and Myke have long been thoughtful observers of the games industry, an industry Shahid has been a part of for over 30 years. Coupling this life-long love of games with a lifetime of experience makes Remaster a show you don’t want to miss. Hosted by Federico Viticci, Shahid Kamal Ahmad, and Myke Hurley.

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2/3 of your hosts have been playing some other games... But of course we dive in to the story of TOTK too.

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How do you follow up the best game of all time?

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Federico and Shahid take a trip down memory lane to remember when videogames helped them in their personal lives.

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An old service is going away, and an old game is now good?

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Lots of games being played on Steam Deck over here, but not exclusively! Also, should Elden Ring be easier?

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Are we a PC Gamers podcast now?

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Discussion and debate about handheld consoles, and more of what we've been playing recently.

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These boys have been playing lots of games.

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Federico and Shahid talk about what they've been playing recently, before broadening the discussion to consider what the essential ideas of a game can be.

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Federico and Myke review the biggest change to the Pokémon format in 25 years.

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It may be the biggest story in gaming history, and we break it down as best we can. We also turn our attention to Analogue Pocket, and some upcoming games we're excited about.

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This is apparently a Game of the Year episode...

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Forza Horizon 5, Deathloop, Death’s Door, Pokémon, and some thoughts on Game Pass.

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The OLED Switch is here, is Metroid Dread a good pairing for it? Also, there's a lot of new (old) stuff on the horizon.

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How do you celebrate 100 episodes? By talking about games that mean something to you.

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Playdate, Nintendo Switch with OLED, Steam Deck... There's a handheld revolution!

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Who had the best show?

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Sony is shutting down the store for the PS3, PS Vita and PSP. This leads Federico and Shahid in to some deep reminiscing, with thoughts on game preservation.

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Nintendo seems to have a new Switch on the horizon, and Federico has been up to something.

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What is it like to play older games on current generation console hardware?

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We're all playing more games right now, what are they? Also, what are we looking forward to?

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2020 has been an unprecedented year for gaming — which title took our top spot? It’s also the start of a new console generation — which game rules the previous one?

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Finally we have our new consoles – so how do we feel about them?

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We are on the eve of the next Xbox and PlayStation... Let's get caught up.

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Let’s explore the history of the PSP. Where did it succeed, and where did it fail?

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Sony have shown us the PlayStation 5. So what do we think?

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Controllers are very important, which ones do we love the most?

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What games are we playing to help pass the time, and how are game developers managing to keep the pace up?

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Microsoft and Sony are lifting the lid a little more on their next gen consoles, while Nintendo is delivering another smash hit game.

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Federico gets incredibly nerdy (at Myke's request) about his goals for training, competing, and collecting Pokémon.

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Some consoles fail, but they can still have great games.

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Not just our Game of the Year list, but also our Games of the Decade.

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It's an event every year for Federico and Myke. How does the 2019 Pokémon game fair?

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Digging in to what Apple has to offer with their gaming subscription service.

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Is it a good idea to sign an exclusivity deal?

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With the news of Nintendo releasing the Switch Lite, we look at some of our favourite console revisions.

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E3 2019 has come and gone, so we take a look at what Microsoft and Nintendo had to offer.

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With Sony lifting the lid on what the next PlayStation is going to look at, we take a look at what their competitors may be doing, and then judge the rumor reporting of yesteryear.

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Over the last couple of weeks, two new services have been announced — Google Stadia; a game streaming service, and Apple Arcade; a game subscription service. Today we will be looking at what effect they could have on the world of gaming.

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Reggie Fils-Aimé recently announced his retirement as President of Nintendo of America. On this episode we look at his history at Nintendo, and discuss what it takes to become a legend in Video Gaming.

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In the light of Nintendo delaying Metroid Prime 4, we take a deep dive in to what results in a game being delayed, and how developers move forward.

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What’s Epic up to with the Epic Games Store, and what have we all been playing recently?

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Federico is joined by his MacStories colleague John Voorhees to discuss the potential of the iPad Pro as a console-level game platform and share some of their favorite iPad games.

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Our first impressions of Pokémon: Let's Go.

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Microsoft enters the game streaming arena, and what exactly is an 'Idle Clicker'?

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Nintendo are reportedly working on new Switch hardware, Oculus have announced new hardware, and Google is getting in to game streaming (but not in the way you might expect).

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Nintendo Switch Online launches, Sony gets in to tiny consoles, and we have some more thoughts on Spider-Man.

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Our first-look at Spider-Man for PS4, and Federico's experiences with an Xbox One X.

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Considering everyone is totally obsessed with Holedown, Shahid decided to sit down with its developer Martin Jonasson, to find out how the game was created.

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Hardware shake-up at Sony, Fortnite on Android, and 'Holedown'.

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Federico and Shahid (almost) get lost in the infinite universe of No Man’s Sky 1.5 before discussing the future of Xbox and game streaming.

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Microsoft backtracks on VR, but gets serious about cross-play, and what if the games you love today were given technology that's on the rise?

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Who were the winners, and who were the losers?

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There was a Pokémon Press Conference, and Myke is hooked on PC gaming.

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Nintendo news roundup, impressions of God of War and Donkey Kong Tropical Freeze, and Myke built his gaming PC.

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Federico considers buying an Xbox One X, Myke is super excited about some cardboard, and Shahid interviews Michael French about _The London Games Festival_.

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What have we been playing recently?

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GDC news, Nindie News and Battle Royale games on mobile.

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Looks like a pretty smashing line-up for 2018.

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The news of the Burnout Paradise remaster starts a conversation about what games would be ideal candidates for the same treatment. Also, Alto's Odyssey is out, so it must be reviewed.

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Is it a good idea for Microsoft to buy a publisher? What are Sony up to with the next PSVR? Can Nintendo break all console sales records? What will happen to Sony without Kaz Hirai?

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Let's finish off our expectations for gaming in 2018.

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It’s a new year, and we have lots of things we want from the gaming world. Let’s start by looking at Sony and Nintendo.

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What are game engines? Shahid attempts to explain, along with the help of Alex Evans from Media Molecule.

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Our picks for the best games we've played in 2017.

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Mario is back! Is he better than ever?

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Stardew Valley review, Mario Odyssey preparations, and details on the new Nintendo Switch console update.

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Federico has (mostly) completed Breath of the Wild, and Shahid gives a personal history of the SNES.

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News and updates from the September Nintendo Direct, and a look at the first crop of ARKit games on iOS 11.

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News of Shahid's first VR game, thoughts on upcoming and recent Switch releases, and an interview with Mike Bithell to discuss Subsurface Circular.

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Pre-order systems fail because of the SNES Classic, Microsoft readies sale of the Xbox One X, and arguments for and against 'Crunch'.

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Buying streaming hardware for non-conventional purposes, looking at how the iOS 11 App Store could change game development, and what games are left to come for the Switch in 2017.

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Myke has been playing Superhot and Splatoon 2, Federico is buying every amiibo he can find, and Shahid interviews developers about the announced end of Adobe's support of Flash.

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Some upcoming games for the Switch, thoughts on the Zelda DLC, and a discussion about PlayStation PlayLink

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Have Nintendo learned from their previous foray in to tiny nostalgia?

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What we're most excited about from E3 2017.

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A short history lesson on 'Game Mods', and some wishes for E3.

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Fan made games, and how copyright owners react to these projects.

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Nintendo earnings report news, new Zelda DLC info, and a review of Mario Kart 8 Deluxe.

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Microsoft unveil specs of their upcoming Project Scorpio, and Shahid explains what makes a developer 'First Party'.

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Federico and Myke give their review of _The Legend of Zelda: Breath of the Wild_.

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We are just one week away from the Nintendo Switch. What do we know?

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The gaming scene on iOS is a vibrant place, but what about the iPad specifically? Is the App Store the right market for games on larger screens? Where are all of the tailor made gaming experiences?

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Federico and Myke talk about what they're excited for in 2017.

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Myke, Federico, and Shahid break down Nintendo's Switch presentation.

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Federico and Shahid discuss some of 2016's biggest trends.

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Federico and Myke break down the announcements from PSX, and give their review of Pokémon Sun/Moon so far.

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Myke got an NES Mini, and Shahid explains the wonderful world of Console Devkits.

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Shahid establishes the current landscape of game development hardware, in the light of Apple's recent Mac announcements.

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After months of speculation, Nintendo's next big console has been unveiled and named. This week on Remaster, we discuss whether the Nintendo Switch is shaping up to be what we always wanted.

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After months of waiting, the PlayStation VR has been released. Federico, Myke, and Shahid share their views on the hardware, the experience, and the launch lineup.

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Shahid is going all-in on VR development.

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This week Federico and Shahid discuss Shigeru Miyamoto being on-stage at the Apple iPhone event, and Sony's new PlayStation hardware.

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The Remaster trio are reunited to give their thoughts and experiences of playing No Man's Sky, and also take a look at why there's such a backlash against the game.

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No Man’s Sky and its path to PlayStation, told by the man who brought it there.

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How do video game companies use nostalgia to repackage and remaster games for new audiences? Are established and well-loved characters a strength or weakness? And what are the latest hardware rumors on the Nintendo NX?

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This time the guys discuss why Pokémon Go has been so successful, and what this means for Nintendo.

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Federico is back to discuss his thoughts on his first VR experience. This leads to a discussion on what Nintendo's VR plans could be, before wrapping up with some thoughts on The Legend of Zelda: Breath of the Wild.

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Just back from E3 2016, Shahid shares his personal history with E3, and gives the lowdown on what was announced this year.

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Federico and Myke discuss their thoughts on the final instalment of Nathan Drake's journey.

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Nintendo has announced that they are only bringing Zelda to E3, and that their next console will launch in March. How is this going to effect the company, and what do their launch plans look like for the NX?

Oh, and the new Pokemon trailer is out.

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Both Microsoft and Sony appear to be working on updates to their current console lineup. What will that look like, and why would they do it?

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This week's episode completes the _State of the Union​_ series, by focusing on Sony. Your hosts take a look at what has led Sony to have a very successful year with the PlayStation 4. We then look forward to the release of PSVR. Shahid then talks with game developers Mike Bithell and James Austin, to see why they love PlayStation. Finally, we have an exclusive interview with Jim Ryan, _​President, Global Sales and Marketing, Sony Interactive Entertainment Europe_​ to get his take on the success of the platform and his thoughts on PlayStation's future.

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At GDC, Shahid also conducted a selection of interviews with amazing people from the games industry. On this episode, you'll get to hear what GDC means to some fantastic individuals.

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This week on Remaster, we’re covering all things PlayStation VR. First up Federico and Myke run-through all the news from the GDC presentation, and share their thoughts. Next up Shahid brings us an exclusive interview with Shuhei Yoshida, President of World Wide Studios at PlayStation. We finish up the episode finding out exactly why Shahid flew out to San Francisco for just one night.

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This week your hosts discuss what Steam means to them, and to the wider development community. They also take a look at the advancements they have made to their platform, and what the Vive could do for them.

They then turn their focus to discussing their experiences with _Firewatch_.

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This week your hosts focus on Microsoft in 2015, and try to understand why the Xbox One is lacking behind the PS4. Discussion then turns to whether Hololens, more platform exclusives, and Minecraft could push Xbox ahead in 2016.

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The Platform State of the Union series continues. This week your hosts focus on how Apple has fared in 2015, taking a look at all of their current platforms and where games fit within them.

They also take a look at Apple's overall attitude towards gaming, and how this could be improved.

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This week begins the platform 'State of the Union' series, in which your hosts will discuss the how each platform has performed in 2015, and look forward in to 2016. First up is Nintendo.

Discussion ranges from the performance of the Wii U and 3DS as of the end of 2015, what the NX and Mobile Games could do for the company, and a look at how the creation of new characters and franchises could affect them.

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For their first episode, the guys discuss Shahid's return to video game development, whilst taking a look at how team sizes, abundance of choice, and attitudes to shipping have changed over the last 20 years.