This podcast discusses Apple App Development with a focus on Swift. It also discusses the life, skills, and challenge of being a developer in today's World.
Prakash Chandran is the CEO and co-founder of Xano.com. A no-code solution. Prakash and I discuss developers' role in no-code solutions and how AI plays a role in the development cycle. No code does not mean no developers. It should be viewed as an assistant handling repetitive tasks while simplifying the business logic.
As mentioned in this episode
Xano.com
Xano on X (Twitter)
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Tips and reminders of the essential items you will need when submitting that app for review to Apple to get it in the App Store.
These include
- Privacy policy
- Any guest accounts for full app access by the review team
- Data collection used in the app
- Encryption used if using anything beyond the standard Apple OS
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A developer log update this week. I had an exciting (that's an excellent way to put it) week trying to fix what seemed like a silly bug in my game, which turned out to be a memory-retaining issue hiding in the background.
Listen to all the horrible details with a happy ending in this game dev update.
As mentioned in this episode
Live stream
Discord
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Antoine has a rich history of development across many platforms. He works at WeTransfer and is the creator of RocketSim, a tool that works with the Apple simulator to provide an extensive toolset for developers, designers, and testers.
Reach out to Antoine
Twitter: https://twitter.com/twannl
Web: http://www.avanderlee.com
Listen on Podurama
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Daniil Strizhov is an experienced iOS developer currently working at Amazon Prime Video. He specializes in creating and supporting features tailored for sports enthusiasts.
Daniil discusses working with large code bases, working with teams, preparing for interviews with big companies, and the developer experience.
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Ramiro Berrelleza is the CEO and Co-founder of Okteto, the leading platform for Development Experience Automation. With over 20 years of experience in engineering, Ramiro is a seasoned professional passionate about building developer tooling.
Mentioned in this episode
Okteto Web Site
Twitter
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Technical interviews are considered a normal part of the developer interview. If you have ever had one or know someone that has, there are plenty of stories of how they did not go well and sound like something to be feared. In this episode, I want to reframe how to look at and handle these interviews.
There is far more to it than just how good the code is. It's about seeing how you approach a problem and whether you might be a good fit for a team. The code is only part of the review, in my opinion.
Thoughts and tips to rethink technical interviews from both sides of the table in this episode.
I'd love to hear your thoughts. Would you like to come on the show and discuss this or any other topic?
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Here are a few thoughts on the things that might not have seemed that big initially but are very important to us as developers.
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Thank you, everyone, for being part of the Podcast and helping it reach the 100th episode. I am so glad we get to share this.
In this episode, I sit down with someone I respect and admire, Jay Wilson. We talk about developer life and how we need to stay balanced and open with those around us to maintain a healthy relationship with ourselves and others.
Topics include
- Never put work before health and personal life
Always find someone to talk to if you feel like things are overwhelming you and making you stressed/unhappy
A good manager will
Keep your work balanced
Unblock you
Protect your time
Fight for you
Always having fun with what you’re doing. Life is too short not to
Jay has a new job starting soon - iOS full time
Guest Links
Twitter: @heyjaywilson
Twitch: @mwilson_codes
Instagram: @mwilson_codes
Website: cctplus.dev
YouTube video of interviewing https://youtu.be/uNv2YtcI9Yw
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As mentioned in this episode
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As mentioned in this episode
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As mentioned in this episode- Xcodes App
- Mac Geek Gab Podcast
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As mentioned in this episode
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Full show notes and the blog post can be found here
Support the podcast and get ad-free downloads
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Ad-free version for Patreon supporters
Say thanks and buy me a coffee.
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SwiftUI has made working with CoreData a lot easier and faster. The template Xcode 13 builds for you saves time and trouble. You can customize the model with just a few changes, and it just works.
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JetBrains Suite - IntellijIdea and Web Storm
JetBrains Suite - AppCode
Xcode
DevCleaner
Figma
RocketSim
SwiftUI Companion
Trello
Tower
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Want the full list? Head over to the show notes
https://www.compileswift.com/podcast/s04-e12/
Want an ad-free version plus access to all the archives?
Become a Patreon
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A bumper episode covering the major topics from Apple's WWDC 2022 Keynote, including
Be sure to check out the video version here
https://youtu.be/QU1MUGD9Ink
And the State of the Union on EmpowerApps
Audio
https://share.transistor.fm/s/1d2a748c
Video
https://youtu.be/eKe4XpPadho
Leo Dion / BrightDigit
https://brightdigit.com
EmpowerApps Podcast:
https://www.empowerapps.show
Affiliate Links mentioned
SetApp
http://peterwitham.com/setapp
Digital Ocean
https://peterwitham.com/docean
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I wanted to share my thoughts and perspectives on this, if you want to reply or have a conversation about this, I'd love to hear from you. You can reach me on any of the social networks or at CompileSwift.com
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In this episode
SetApp for Mac
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This week a listener brings the main topic for us to talk about. When or how to decide between SwiftUI or UIKit?
Plus! What have I been up to this week?
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In this episode,
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That is by far the most important thing to do. Here are some tips from myself and wonderful folks on Twitter, to help you maintain a healthy brain and hopefully stay on the path to success without burning out all the midnight oil as you go.
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Learn 3 things you can do every day to stay on top of those skills or build new ones. Our skills are crucial to what we do, we need to work on them just like everything else.
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I spent time chasing what I thought was a bug in my code, but it turned out to be in my Brain and the code was fine. Never afraid to admit my mistakes for you all to benefit from, but don't laugh too much, it could happen to you!
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If this sounds like something you'd be interested in (it's free!) then listen on to discover how you can get involved.
Live Stream - CompileSwift.live
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A quick thank you and please check out my guest appearance on the EmpowerApps.show podcast to discuss our hits, misses, and year of Apple development.
You can find the Episode here be sure to subscribe whilst you are there, Leo has some great plans for next year.
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Just in time for this episode Apple has kindly released new versions of their OS' and Xcode for us to talk about.
I also talk about my recent live stream on CompileSwift.live where I discover Figma and how it can help design and prototype a new iOS application I am working on.
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In this episode, I talk about a special episode coming up reviewing the year with Leo G Dion. I also share my thoughts after a couple of weeks with the MacBook Pro 13 Max.
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In this episode,
My Development Machine Set-Up
CompileSwift.live
Working With Server-Sent Events
Memory Leaks on M1 Macs
How to Write a Good Commit Message
WatchOS 8.1.1 fixes slow charging
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Catching up on the news, AppStore changes, and a great listener recommended Swift Package to help with those SF Symbols.
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With macOS Monterey now hitting the updates on our machines it is time to think about updating that USB-based installer to save time in the future. In this episode I explain the simple steps to create one, I also suggest you go to the blog post below to see the terminal command.
https://www.compileswift.com/journal/2021-10-25-macos-monterey-installer/
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Yep, we knew it was coming, get the low down on those new MacBook Pro's. Are developers in for a treat or have they been tricked again? Listen to find out!
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Click to say yes
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In this episode, I came across a few more useful tools and Swift libraries this week that I think will benefit your workflows and make coding a little easier.
As mentioned in this episode
CSS3ColorSwift
Menu Bar Color Changer
Silicon
Apple reminder on account deletion support starting January 2022
Swift-DocC goes open source
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In this episode, a few different topics, including.
Periphery Package
Duration Package
Xcode 13 Features
CompileSwift Newsletter
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New iPads, iPhones, and Watches. Listen on for the details in a quick TL;DR version of the event.
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I know how we love to talk about cool technologies and how we solve complicated problems. Those are things we as developers and makers are interested in hearing about. But your user doesn't care about them, so stop telling them about it.
In this episode, some thoughts on how important it is to communicate the right things to your users and ignore the stuff that doesn't interest them.
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I know you are thinking, well that sounds boring. But it's a really important topic, so pay attention. I'm going to offer some thoughts on how this might not be as important as it used to be depending on who you are.
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Some notes from a recent live stream twitch.tv/compileswift where I tried a few different ways to convert a Sketch app design to SwiftUI.
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A great question came my way this week that I suspect a lot of us Apple developers get asked. Should you learn and use UIKit or SwiftUI? I have some thoughts on this which I'm sure is no surprise, here's the advice I gave.
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Full show notes and links at
https://www.compileswift.com/podcast/s03-e07/
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Over time code gets dusty just like everything else. Maybe it's old libraries or old techniques. Or worse, maybe it is something in the language that is now deprecated and will eventually stop working altogether.
All good reasons to maintain a healthy code base, so let's talk about that and some suggestions on how to manage it.
By the way, CompileSwift merch is now available
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In a recent live stream on Twitch.tv/compileswift I was asked in the chatroom to give my thoughts on coding boot camps.
I answered the question during the stream, but I felt I should dive into the answer further in this episode and give more details. You’ll have to listen to hear my thoughts.
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It was time for me to take a look at macOS Monterey. But as with every year, I install pre-release versions on an external drive. Which is normally not a problem. Until this year that is. The Apple M1 chip means I have to do things different and it is more complicated. I solved the problem and it might help you. So listen on.
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Join me in this episode as I talk with Gio Lodi about his new book “TDD in Swift with SwiftUI and Combine”. We have a fascinating and informative conversation that I am certain you will appreciate and learn from just like I did.
Get the book TDD in Swift with SwiftUI and Combine
https://tddinswift.com
Contact Gio Lodi
Twitter: @mokagio
Website: https://mokacoding.com/
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So what is the CompileSwift Podcast? And what discussion can you expect? Well, I'm going to answer that right now.
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Now that another WWDC is in the bag, I thought it would be worth sharing my thoughts on this year's event. Personally, I feel it had some big things.
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In this episode, Leo Dion joins me to discuss the Apple WWDC21 keynote. There are so many new things!
You will want to also listen to the EmpowerApps State of the Union episode where I join Leo to discuss the deeper dive into the developer details.
WWDC21 Keynote video
YouTube video version of this episode
Leo Dion - Bright Digit
EmpowerApps.show
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It's the Pre-WWDC21 episode. So it's time to talk about how we try to start healing the wounds and what is causing them between Apple and developers. I try to offer a perspective from both sides and some suggestions on how we can move forward.
TL;DR It's like an 80's breakup record with a slow Miami Vice MTV drive sequence.
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In this episode, I'll explain what an MVP is and why I think you should make one for projects you work on.
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I have been having some fun this week with exporting and importing files using SwiftUI on iOS. Let me spare you some pain if you need to do the same thing, listen on!
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It's time for me to share some thoughts on what I would like to see from WWDC21 this year and it's not hardware.
Share your thoughts with me at compileswift.com/contact
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Yep, it's a bumper-packed episode catching up on a few topics that have been going around this week. Including
New M1 iPro Pro with old smart keyboard covers will work, with a but.
Mac Laptops with color options like the iMac?
CompileSwift streaming test success.
Video series on sharing data across SwiftUI views now uploaded for free.
GitHub Action experiments.
Links
Bitrise
CompileSwift Live Stream
SwiftUI data across views video series
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Yep, I'm following up on my own suggestion to put development out there in the public space and have successfully completed my first test stream on Twitch.tv/compileswift
Exciting things ahead now that I've put the pressure on myself to make this happen on a regular basis.
Subscribe for free to the Twitch channel and you to can drop by, say hello and ask questions or maybe laugh at my code :)
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If you are a new developer or maybe on the shy and introverted side, you could well be intimidated by the thought of posting online. I'm here to tell you to go for it, there are plenty of positive places, people, and rewards from doing it. Listen on for a few suggestions on how to get started in the development communities and break free from whatever is holding you back.
As mentioned in this episode
Anchor.fm
Dev.to
Wordpress.com
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Apple has released details for WWDC21, this year will be online just like last year. That makes a lot of sense to me, we all need to stay safe, although it's sad to not meet up in person.
I also have some thoughts on what might be hidden in the images.
Mentioned in this episode
https://developer.apple.com/wwdc21/
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More than likely you have more than one view in your SwiftUI based application. If that is the case then you probably need to share data across those views and always have them displaying the latest data right? That's where the environment object comes into play, this makes it possible to do just that. I'll walk through the steps on how I recently implemented it in an application.
I will also be releasing a video soon, so if you are interested and want to know when that comes out head over to compileswift.com/contact and let me know.
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New hardware rumors, hardware that is going end of life. Plus don't get on the wrong side of Apple and my developer tool pick that's a must-have for any Xcode user.
As mentioned in this episode
DevCleaner
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Web
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As a proud owner of a new Apple M1 Mac Mini, I set up the machine from a new install and go through the highlights and the gotchas in the hope that it helps you get that new hardware up and running.
As mentioned in this episode
My Install Script
SetApp Software Service
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Web
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With applications being available on more than one platform, we have to adapt our way of thinking when it comes to app creation, user interface design, and features.
In this episode, I share some thoughts of why this is important and things to consider.
Mentioned in this episode
https://peterwitham.com/app-first-platform-later
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In this episode
Link to the video version of this episode
Apple’s Mixed reality Headset
Homebrew 3.0.0
XCTest Tips and Tricks
What’s new in Swift 5.4
Xcode 12.5 beta
Skeletonview Swift Package
Move the Xcode minimap
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If you are a developer on Apple's platforms then you have probably encountered signing certificates and profiles. They start out fine, then they expire and can become a nightmare to deal with.
So I'll explain the problem if you don't know what it is and a possible solution that might help fix it. I'll even give this idea for free to Apple if they want to adopt it.
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I spent this week learning how to create and use a Swift package, I also struggled to get some business logic working in a SwiftUI application. Listen on for all the details!
Swift package creation video
Thanks to SaneBox for keeping my inbox under control and giving me enough time to make this episode.
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2021 is here at least. A great time to plan out some development goals for the year.
Mentioned in this episode
BitRise build automation service
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2020 is almost over ... I know right!
So let's take a look at the year as an Apple developer, both software and hardware.
Then I share some thoughts on where I'd like CompileSwift to go next year, those goals will need your help by way of input.
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Enroll in the new App Store Small Business Program Link
Homebrew 2.6.0 Released Link
Conditionally apply modifier in SwiftUI Link
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New Apple Silicon Macs
Mac Mini
MacBook Air
MacBook Pro 13”
Big Sur Released
Xcode 12.2 Released which includes
Swift 5.3
Support for debugging both Intel and Apple Silicon builds
Support for debugging iPhone and iPad apps running on supported Mac hardware
App Store Small Business Program
15% instead of 30% goes to Apple
You have to apply to be part of it and the requirement is to earn less than $1 million per year.
If you go above $1 million then it reverts back to 30% for the rest of the year.
Which iPhone did I get?
App Pick
CodeRunner 4
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Apple November 10th event.
A14X leaked tests show a rumored MacBook Air model beating the i9 MacBook Pro 16 by a good margin on performance.
Rumor - TestFlight for macOS to debut next week.
Preordering for iPhone 12 Pro and Pro Max is now available. But which one will I get?
Rumor - Apple to start requiring the display of privacy information on store listings starting December 8th.
Take the pole on https://twitter.com/compileswift, do you / will you watch live coding and development streams.
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Refactoring code is some thing we should all consider doing. Not everything can be refactored, but you should review and consider it when you get the chance. In this episode I offer a few reasons to why you should think about it and some tips on doing it the right way to not only help you in the future but team mates now.
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XcodeGen is a great tool for creating and more importantly re-creating your Xcode project file. Especially useful for anyone that ever had a source control merge problem, there are too many of us and this helps solve it. Listen on to find out what it does and why it matters.
XcodeGen on GitHub
https://github.com/yonaskolb/XcodeGen
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In this episode we have some details on a new Apple event in mid October, plus I talk about why Hacktoberfest is something you should try to take part in.
Details on Hacktoberfest can be found at https://hacktoberfest.digitalocean.com
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Apple Watch
Series 6
New Blue, Updated Gold, Graphite, Product Red colors
Measures Blood Oxygen level via new sensor
Brighter outdoor display
Apple Watch SE is new in the range coming in at a lower price tag at $279
Apple Watch 6 starts at $399
Apple One
All of Apple services in one plan
Arrives this Fall with 30 days trial
Individual plan $14.95/month
Music
TV+
Arcade
iCloud 50gb
Family plan $19.95/month (5 members)
Music
TV+
Arcade
iCloud 200gb
Premier $29.95 for the family
iCloud 2tb
Music
TV+
Arcade
News Plus
Fitness+
iPad
iPad 8th generation
40% faster CPU
2x faster GPU
Starts at $329
Supports original Apple Pencil
iPad Air
Design matches the Pro
USB-C connector
Works with the magic keyboard cover
TouchID is now in the power button
New Sky Blue, Green, Rose Gold colors
A14 chip which is newer than current iPhone
Starts at $599
New iPad, iPhone, watchOS and TVOS available from Sept 16th.
Xcode 12GM available today along with GM releases for the new OS’, NOT macOS 11 though.
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Some of the changes Apple notified us about during WWDC 20 are now taking effect.
Let’s take a look at the change to existing apps during the review process that has a guideline violation.
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In this episode, I share some thoughts or maybe concerns is a better word regarding the current state of Apple reviews for both developer accounts and the knock-on effect for users.
This is something that all of us should have an opinion on or at least be aware of.
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The final important step to success is making the production build to push to the AppStore. This might sound simple, but you should have a checklist of things so you get it right and stand a good chance of passing review and happy customers.
In this episode, I discuss the flow of pushing to the store from Xcode and the checklist of items I have for making sure everything is as it needs to be.
Improve your app development workflow with Bitrise automation for free
Visit Bitrise.io
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I spent a week working with the new beta 2's and have some thoughts, spoiler....mostly complimentary!
Beta feedback is important
Big Sur beta 2 on an external SSD
My thoughts on the new UI and icons
5 Things I love about Xcode 12 (beta 2)
Swift Typealias
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WWDC20 is over, there is a massive amount of things to talk about but I'm picking just a couple.
Plus, what have I been working on and my adventures with macOS Big Sur and Combine.
CompileSwift newsletter
YouTube Videos
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We have the dates and times for the schedule. See the show notes below.
Note that after the release of this episode Apple now has a macOS version of the Developer app https://apps.apple.com/us/app/apple-developer/id640199958
*New Developer Forums Released*
June 18th
*Keynote*
June 22nd, 10 a.m. PDT
*Platforms State of the Union*
June 22nd, 2 p.m. PDT
*Engineering Sessions*
June 23-26th
*1-on-1 Developer Labs*
June 23-26
*Swift Student Challenge Winners*
June 16th
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New video for Patreon members, adding a new record to a SwiftUI data model
New video for all - Cleaning up a new SwiftUI Xcode project before starting to code
Catch my coding live stream on Twitch.tv I try and stream every Friday night
WWDC20 is approaching fast, listen to my discussion with Leo Dion on the EmpowerApps podcast episode 43 and episode 44
Common beginner iOS dev mistakes podcast episode by Sean Allen
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Less is more, or maybe it's just less. Either way we have a couple more details on this years developers conference from Apple.
We knew it was going to be online, but we now have a date for the start.
June 22nd.
Apple WWDC20 Page
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SwiftUI has a great way to handle data in your applications once you understand it. This week as I work on the next part of my SwiftUI application series on Patreon I had to dive in and discover @State @ObservableObject and @EnvironmentObject to be able to use my data across the application and have SwiftUI take care of all the UI updates for me as the data changed.
Once you understand how it works using just a few lines of code to set everything up, it will handle a lot of the data management for you in the background.
In this episode, I'll explain how I set it up and what I learned along the way.
Apple State and Data Flow documentation
Live-stream recording of me coding this
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It happened, maybe it was inevitable despite Apple's best effort to say we don't need it. But the iPad is getting a cursor.
It's a new interpretation, but a cursor none the less.
Plus, can you say it floats magically for how much? Yep that's one expensive keyboard/dock magical floating thing.,
https://www.apple.com/ipad-pro/
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The silence is broken, we know more about WWDC20 from Apple and I am going to tell you about it.
Plus, news of exclusive content for Patreon subscribers. Are you looking to learn SwiftUI and join the inner circle of CompileSwift? Of course you are, you're an Apple platform developer.
Head over to
https://patreon.com/pwcom and sign up now to get access to exclusive content including a step by step rebuild of Code Notes for iOS using SwiftUI.
Mentioned in this episode
Apple WWDC20
Code Notes for iOS GitHub Repository
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This time I talk about my experience using Swift to program the macOS menu bar in an application and how I finally solved the problem.
Here is a link to the article I mention
https://www.compileswift.com/journal/2020-02-16/
Plus, developers test those apps before you ship them, do not make assumptions.
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The Swift World is buzzing with Xcode 11.4 beta features, let's get into the important ones.
Download the Beta
Xcode 11.4 Beta release notes
https://developer.apple.com
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What is preventing you from making that app? Poll Results are in!
My experience using Speculid to automatically generate assets with every build in Xcode.
Speculid | Easily Manage Graphics in Xcode Projects
GitHub - brightdigit/Speculid: Easily Manage Graphics in Xcode Projects
Empower Apps Podcast
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Swift 5.2 snapshots, better SwiftUI debugging help and UI/Unit testing in Xcode.
News
Swift 5.2 Release Snapshots
Swift Nightly Development Snapshots
New Diagnostic Architecture Overview
Updating Apps that Use Web Views
Testing
Cocoacasts Tutorials
Raywenderlich iOS Test-Driven Development by Tutorials
Good Reads
Five tips to write better todos in Xcode by Donny Wals
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Over the holiday break, I decided to jump on a new MacBook Pro 16". I offer some thoughts on why I did it and why I chose the hardware that made it into the shopping cart and now my desk.
Plus, my thoughts on where SwiftUI will go this year and my plans to keep working with it and sharing the experience of converting a Storyboard App to SwiftUI with my Patreon members.
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Moving from Xcode 10 to 11 can present a few interesting things that you have to adapt to and a few problems to overcome.
Video version: YouTube
Git Tower application: https://git-tower.com
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Use those Black Friday deals to improve your skills by getting resources to learn expand your understanding for another year.
A great GitHub repository with a long list of deals
GitHub - mRs-/Black-Friday-Deals: Black Friday Deals for macOS / iOS Software & Books
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Source control is something everyone should be practicing. Maybe you know the term but not the reasons why it is important.
I am going to give you three reasons why you should be using it along with some tool suggestions to get you started.
Sourcetree for Mac and Windows
Tower - For Mac and Windows
Git
Bitbucket
Github
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I feel it is time for a discussion on the release cycle of Apple software, are they trying to meet impossible deadlines and still deliver good quality releases?
I think it might be time for every other year major releases.
Plus, embracing dark mode on iOS needs a plan, some thoughts on how to go about adopting it.
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iOS 13.0 has now been out a few days and iPadOS 13 and the .1 releases are due out on Tuesday 24th September.
My recommended way to totally backup the iPad before upgrading
My plans for learning SwiftUI and a few things more
My CodeNotes for iOS source-code:
https://github.com/GrfxGuru/CodeNotesForiOS
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All the new hardware announcements from Apple.
Apple Watch Series 5
7th Generation iPad
iPhone 11 and Max
iPhone 11 Pro and Max
iOS, iPadOS and macOS Catalina Release dates
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This week, Apple sent out invitations to the September event, as usual we expect it to be iPhones and maybe something more? But the logo is always great fun in these invitations, I have my theories on what it means.
We also got an interesting situation with the iOS and iPadOS 13 beta's, we got a .1 release even before 13.0 shipped. I'll take a little about what that might mean and how it ties in with the September event.
Then in the last section, I installed macOS Catalina beta 7 because it is the only way I get to try out the preview system in Xcode 11. But the more interesting part is my experiences with the new security systems.
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In this episode I talk about the state of the beta releases for the platforms and the developer tools. Then in part 2, are you letting the foo foo get in the way of the features and purpose of your application?
State of the Beta’s
iOS 13 Beta 7
iPadOS 13 Beta 7
watchOS 6 Beta 7
macOS Catalina Beta 5
tvOS 13 Beta 7
Xcode 11 Beta 5
Features over FooFoo
Do not let fancy animations and the UI get in the way of an applications purpose and features.
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Xcode 11 will give us integration with the Swift Package Manager. Just what is the 'SPM' and how will it work with Xcode? Well, here are the answers to those very questions.
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SwiftUI is the new layout kid on the block, let's take a look and see what it offers us.
Works on all Apple platforms.
Bindable data (RxSwift done the Apple way?).
Should we start using it?
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In this episode we take a look at the changes announced for App Store Connect, TestFlight and the App Store.
Follow CompileSwift on Twitter: @CompileSwift
Show Notes
Fully supports standalone watchOS applications
Application Loader has been removed from Xcode 11
There is a new application called Transporter for macOS that does not need Xcode to be installed.
Sign in with Apple ID
Choose your team
Drag and drop files to Transporter including the IPA file exported from Xcode.
Errors and issues will be displayed in Transporter for you to fix before delivering the package to App Store Connect.
You can upload many packages at once if you need to.
Emails with issues now include the version number in the subject line.
There is a new Build Activity view in App Store Connect to better track the history of your applications.
You can also be notified as the progress of your application changes by turning the notification on in the app.
TestFlight application has now been localized in many more languages.
TestFlight Feedback is a new feature that enables users to give direct feedback to you via App Store Connect.
Any time your application crashes Feedback will offer users the ability to send information right there and then.
You can customize the on-boarding experience delivered from TestFlight Feedback for your application, this appears the first time a user launches your application from TestFlight.
When a user takes a screenshot of your application downloaded from TestFlight they now get a new “Share Beta Feedback” option to send that screenshot and any annotation and comments directly to App Store Connect.
The feedback information submitted to App Store Connect can be downloaded and includes device and user information.
TestFlight Feedback can be disabled in App Store Connect if you no longer want that option available to users. You do not need to release a new version to TestFlight remove it.
9 new languages have been supported in the App Store, this brings the total to 37.
Right to Left languages are now supported in App Store Connect.
App Analytics now supports macOS including
Impressions
Product page views
App Units shows how many times the app was downloaded
Sales will show the total purchases including in app purchases
App Analytics now shows iOS app deletion from devices.
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All the new changes and features coming to Xcode 11, well the more obvious and interesting ones at least including the new Editors, Testing, Documentation, Simulator, and that new MiniMap.
Let's get a conversation started, follow and tweet me @CompileSwift
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WWDC 2019 Announcements
watchOS 6
New watch faces
Taptic hourly chimes
Apps from apple
Voice memo
Audio books
Calculator
Tip Calculator
API’s for independent apps no longer needing iPhone apps
Audio streaming API
Apple Watch AppStore
iOS 13
30% faster FaceID
50% smaller app downloads
60% smaller update app downloads
Twice as fast app launch speed
Dark mode
Swipe mode on keyboard
Reminders overhaul to be more todo app like
New maps with far more detail
“Sign in with Apple” across all platforms
Memoji sticker packs automatically created for you
Photo editing tools can now be used on videos
Separate iCloud accounts
iPadOS
Widgets on the home screen
Split view now available across apps
App Expose on iPad
Files App SMB, Thumb drive and USB drives supported
Safari desktop class browsing
Safari download manager
Improved selection tool
3 finger pinch to copy and paste
3 finger swipe to undo
9ms pencil latency instead of old 20ms
PencilKit API
Compact Keyboard now available
Swipe from corner with pencil to enter markup
macOS Catalina
iTunes is now Apple Music
Apple Podcasts app
AppleTV app
SideCar - iPad as second display for Mac
Catalyst now available in Xcode on Catalina for working with iPad apps on macOS
AR
RealityKit
RealityComposer
ARKit 3
Swift
450,000 apps on store using Swift
SwiftUI is available across all platforms
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