The Draw Your Dice Podcast is an educational interview show centered around the tabletop roleplaying game industry and is hosted by Jeremy Gage. Sit down alongside him as he speaks with indie TTRPG creators, entrepreneurs and supporters about their personal best practices, principles, and philosophies ranging from game theory, business tips, and so much more.
To support Jeremy and find out more about the podcast head to:
https://www.haveyouplayedthis.com
My Podcast Editing and Transcription Software*Descript: https://www.descript.com/?lmref=h-StxA
*These notes contain affiliate links
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Specters of Broken Kickstarter: https://www.kickstarter.com/projects/ehronlime/spectres-of-brocken
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Our GDPR privacy policy was updated on August 8, 2022. Visit acast.com/privacy for more information.
Support this show http://supporter.acast.com/dydpodcast.
Our GDPR privacy policy was updated on August 8, 2022. Visit acast.com/privacy for more information.
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In This Episode:
The Gem Room Family is back! Dan Phipps & Kali Lawrie bring us their newest project 9 Lives to Valhalla, a frenetic, gleefully ultraviolent new ttrpg from Gem Room Games about death metal viking cats earning their seat in Valhalla through glorious violence and death (all 9 of them)!
Nine lives to stalk the earth! Nine times to die with sword in paw! Nine Lives to Valhalla!
Links & Resources
KICKSTARTER
GEM ROOM GAMES
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In This Episode:
We Chat with Michael Low, a live-scan certified CA high school English teacher, parent, story-teller, and game designer. He attempts to teach kids non-violent conflict resolution, collaboration, confidence, critical thinking, and creative writing using games, inspired by a love of learning, not fear of failure.
Resources and Links
Luckoflegends.com
Storiesrpg.com
Itch.io
Tiny Tome Jam
Michael's Linkedin
Guest's Reading List
Michael mentioned some great Afro-fiction that he (and I) think everyone should consider reading!
Children of Blood and Bone
Black Leopard, Red Wolf
The Fifth Season
The Binti Trilogy
Parable of the Sower
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haveyouplayedthis.com
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I am coming back I promise
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In This Episode
We sit with Chris Sellers about making and amazing game about Raccoon hi-jinx and finding a welcoming community.
The Game
Raccoon Sky Pirates
Resources & Links
https://www.hecticelectron.com
https://twitter.com/hecticelectron
https://www.instagram.com/hecticelectron/
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In This Episode we get to hang out with Marx Shepard one of the many that are a part of the Far Horizons Cooperative as well as the host of the Yes Indie'd Podcast. We discuss community and passion for collaborative works!
Resources & Links
marx-shepherd.carrd.co
www.yesindiedpod.com
https://twitter.com/yesindiedpod
https://twitter.com/FarHorizonsCoop
indie-zine.itch.io
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In This Episode
I sit down with Zedeck Siew, one half of of Centaur Games to talk about: contextualizing cultural centers, Reach of the Roach God, and A Thousand Thousand Islands
The Games
A Thousand Thousand Islands
Reach of The Roach God
Resources & Links
https://athousandthousandislands.com/
https://killscreen.com/mun-kao-and-zedeck-siew/
https://www.youtube.com/watch?v=NlR6zHiZpSU&t=274s
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In This EpisodeWe get to sit down with Sam Leigh, the Spotify Master and game author behind Anamnesis. We chat about getting a fresh start in the industry, Find out who I might have been, and talk about just trying stuff out when you're doing something new.
The GameAnamnesis
CHECK OUT THE KICKSTARTER!!!!
Resources/LinksSam's Twitter
Sam's Itch.io
Sam's Spotify
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In This Episode:
I tell you what is going and how's it been going!
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In This Episode:
We sit down with Derek Chung: psychologist, lead designer behind Emberwind RPG, and Director of Nomnivore Games. We chat about Dungeons and Dere- I mean Emberwind RPG and its journey.
The Game
Emberwind Free Quickstart
Resources and Links
Nomnivore Games
Nomnivore Twitter
Emberwind Games
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In This Episode:We get to chat with Tony Vasinda, Face of Plus One Exp. We walkabout all the games in the last year as well as being project lead and helping lift others up.
The GamesI, Toaster
Beards & Beyond
Down We Go
Resources & Links+1exp Itch.io
+1exp Website
Tony's Website
+1exp Youtube
Down We Go | Infinite Game Found
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In This Episode:We chat with Long time fan Tracy Barnett. They explain You Are The Dungeon, Flexible funding models, and much more.
The GameYou Are The Dungeon
Resources & LinksTracy's Twitter @theothertracy
Tracy's Website
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In This Episode: We get to sit down with David Gales, one of the many designers behind Clawhammer RPGs. We talk spooky alternate history, our favorite horror shows, and adjusting the Game Master dynamic
The GameGravemire
Resources & LinksClawhammerRPG itch.io
Clawhammer Twitter
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In This Episode:We get to hang out with the prolific designer, entrepreneur, and community leader Jay Dragon. We discuss Wanderhom and every nuance it presents as well as the ecosystem that is the TTRPG Biome.
The GameWanderhome
Resources & LinksPossum Creek Games
Jay's Twitter @jdragsky
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In This EpisodeWe meet with Clove Fulminata designer of Our Minerva. We chat about different modes of play, Our Minerva, Young Adult Novels and much more!
The GameOur Minerva by Vagabond Pen & Paper
Resources and LinksClove's Twitter @CloveRPG
Vagabond Pen & Paper
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In This EpisodeWe ge tot sit down with Ash Hauenschild and Giles Pritchard about the upcoming kickstarter project Tiny Library, a collaboration of over 50 collaborators around RPG Business card design, we also chat about experimental publishing models.
The CollectionTiny Library
Resources & LinksLong Tail Game's and Ash's Twitter
Long Tail Game's Website
Giles' Twitter @caradocp
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In This EpisodeWe get to hang out with Kevin Thien Vu Long Nguyen and chat about Volley Boys!! We get into: how great Kevin is, making connections over what you care about, and so much more.
The GameVolley Boys!!
Resources & LinksKevin's Itch.io
Kevin's Twitter: @Knit_Nack
Kevin's Website
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In This EpisodeWe sit with Sea Pines, one of the proficient designers behind Good Luck Press. We chat about putting yourself into a narrative piece, How to check in with yourself with custom safety tool, and listen to me having an existential crisis.
The GameDwelling
Resources and LinksSeb's Twitter @Smolghost
Seb's Itch
Good Luck Press
Seb's Website
Empathy Engines by Elizabeth Sampat
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In This Episode We sit down with Internet personality Vi Huntsman. We talk about their YouTube video essay channel Collabs Without Permissions and lifting up the indie as a whole.
Resources & LinksVi's Twitter @ImmaWaffleBunny
Collabs Without Permission
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In This Episode We get the inside scoop on the triumphs and trails of the Arc: Doom design and Kickstarter as well as what it might mean to interact with TTRPGs from other cultures.
The GameArc: Doom | Kickstarter
Resources and LinksTwitter @momatoes
Across RPG SEA
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In This Episode We sit down with podcaster and designer Jeff Stormer. We get into the nitty gritty of looking a hero’s effect on their City and how the City effects the hero, as well as some marketing insights.
The GamesAnyone can wear the mask Anyone Can Wear the Mask by Jeff Stormer
Resources and LinksTwitter @PartyofOne
Website
Podcasts
Party of One
All My Fantasy Children
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In This Episode:We sit down with the Designer behind Gem Room Game: Dan Phipps and Kali Lawire. We discuss: on-boarding for new hobbyists, hoping for Disney-senpai to notice, and games as both art and software.
The Games:Neutron Axe
Dukk Börg
Resources and Links:Gem Room Games Twitter
Gem Room Games Itch
Dan's Twitter: @danphipps
Kali's Twitter: @kalila
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In This Episode:We sit down with Taylor LeBresh of Riverhouse Games and host of the Game Closet podcast. We talk about hanging out with your besties, we lose track of time, and discuss what's important to us.
The Games* This Is A Game About Fishing
Resources and Links* Twitter @Leviathan Files * Website https://riverhousegames.com * Itch https://riverhousegames.itch.io * Podcast https://riverhousegamespodcast.wordpress.com * Special Bundle: RiverhouseGames.com/DYDBundle
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This episode of Game Flights was sponsored by Riverhouse Game.
Take a stroll with me down to the creek as we get a fine tasting of the offering from Riverhouse Games.
The Games* Full Of Memory And Anger * Break Up On Re-entry * This Is A Game About Fishing
Resources and Links* Twitter @Leviathan Files * Website https://riverhousegames.com * Itch https://riverhousegames.itch.io * Podcast https://riverhousegamespodcast.wordpress.com * Special Bundle: RiverhouseGames.com/DYDBundle
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In This Episode:
We talk with Video Game industry expert Andy Berdan. We chat post-eliminations mechanics, PDF technologies, and being one of the first Tweeters!
The Game
Mic Drop
Links
Twitter: @andyberdan
Website: Berdandy Studios
itch.io: Andy Berdan
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How's it going? What's been going on? What am I going to do?
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In This Episode:
We hang out with Nick Butler, Designer behind the cinematic spectacle fighter Tidebreaker RPG, We dive into fighting games and video and what can we nab from them and also talk about how you should take yourself seriously as a creative.
The Game:
You Are The Dungeon
Reach Out To Nick:
Website: https://www.tidebreakerrpg.com/
Twitter: @Fallonmyblade
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In This Episode:
We Hang out with entrepeuner and lawyer Noel Bagwell, to talk one of the biggest elephants in the room for us game designers, creating from inspiration and if that can get us in trouble.
Reach Out To Noel:
Social Media and Web Links:
The Legal Profitability Scorecard is our free digital diagnostic tool. It’s great for evaluating how well your legal support is doing when it comes to contributing to your profitability.
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In This Episode:
We sit down with Chris Bissette, where they walk us through capturing an experience and being kind to the player base through accessibility.
The Game:
Dice Souls
Reach Out To Chris:
Website: loottheroom.uk
Twitter: @pangalactic
Itch.io: loottheroom
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In This Episode:
We get to hear from Nevyn Holmes! Nevyn is a powerful creator who doesn't give a fuck about a right way so long as they have a G-fuel in hand. This is the Second part of two parter as we have another contender for longest episode.
The Game:
You're In Space and Everything is Fucked
Reach Out To Nevyn:
Website
Itch.io
Twitter: @ForkTwenty
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In This Episode:
We get to hear from Nevyn Holmes! Nevyn is a powerful creator who doesn't give a fuck about a right way so long as they have a G-fuel in hand. This is the first part of two parter as we have another contender for longest episode.
Disclaimer: There was some audio trouble and so I have executed an Overdub for that portion to sum up Nevyn's thoughts to the best of my ability.
The Game:
Gun & Slinger
Reach Out To Nevyn:
Website
Itch.io
Twitter: @ForkTwenty
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In This Episode:
We get to hear about how returning guest Tyler Crumrine's journey into game design is evolving right before our very eyes. Tyler shares with us the Possible Worlds Brand and lets us know about the joys and anxieties of getting off the ground.
Reach Out to Tyler & Co.:
Twitter: @Possiblewgames
IG: possibleworldsgames
Kickstarter
Website
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In This Episode:
We get to welcome back Adam Bell to the show to talk about the concept of Itchfunding as a way to add alternatives to the kickstarter crowdfunding model. Viva la Revolution ;)
The Games:
Grasping Nettles
Reliance
Reach Out To Adam:
Youtube Series
Itch.io
Twitter: @adamebell
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In This Episode:
Grace McConnell Interviews a mysterious Guest about who he is and whether he will smooch or not.
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In This Episode:
We get to listen to Video Producer, Youtube/Twitch Personality, and Game Designer Michael Whelan about his powerful project The House Doesn't Always Win.
The Games:
The House Doesn't Always Win
Kickstarter
Reach Out To Michael:
Twitter: @kubewhelan
Twitch
Website
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In This Episode:
Kegan shares their insights on the creation of Phanta and Star Heist and thinking longterm about these pieces of content.
The Games:
Phanta
Star Heist
Reach Out To Kegan:
Twitter: @Keganexe
Itch: https://keganexe.itch.io
Carrd Itch Funding
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In This Episode:
We get to listen to Game Designer, Publisher, Consultant, and Streaming Personality; Viditya Voleti. This is so full of knowledge that I had to break up the episode so welcome to Part 2!
The Game:
Space Between Stars
Reach Out To Viditya
Twitter: @vidityavoleti
Itch.io: https://vidityavoleti.itch.io
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In This Episode:
Layout is a skill most designers and publishers need to in order to make sure their concept is translated as crystal clear as possible. Clayton gives us the inside scoop on the past, present, and future of layout design as it pertains to getting your next game out there.
Reach Out To Clayton:
Twitter: @ClayNotestine
Visual Explorer Website
Resources for learning layout
Best RPG design books that aren’t about RPGs
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In This Episode:
We get to listen to Game Designer, Publisher, Consultant, and Streaming Personality; Viditya Voleti. This is so full of knowledge that I had to break up the episode so welcome to Part 1!
The Game:
Space Between Stars
Reach Out To Viditya
Twitter: @vidityavoleti
Itch.io: https://vidityavoleti.itch.io
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In This Episode
We bring back Spencer to see how the light season pass model is going and to get a sneak of his newest creation Frame along with some conversations about de-greening from kickstarter and collaborative projects.
The Games
LIGHT//FRAME Kickstarter
Reach Out The Spencer
Linktree: https://linktr.ee/GilaRPGS
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In This Episode:
I talk about how the podcast started, how things are going, and what I want to do moving forward.
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In This Episode:
We get to Listen to Kurt Potts about his newest kickstarted project Lighthearted. We find out how to make sure our game mechanics tell the story we want to tell and get a sneak peek into a game that lets us create a colorful and magical alternate 80s as you've never experienced!
The Games:
Sigils in the Dark
!!!LIGHTHEARTED KICKSTARTER!!!
Reach out to Kurt and Kate Potts:
Twitter: @Kurtpotts & @Pyrokate
Itch.io: https://kurtpotts.itch.io
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In This Episode:
We meet the man of many hats Gordie Murphy, We look at Mainframe for scratching a cyber itch and Apotheosis to learn how oral tradition adjusts overtime. Come and learn alongside me.
Where to Reach Gordie:
Twitter: @gordiemurphy
Itch.io
The Games:
Mainframe
Apotheosis
!!!RELIQUARY KICKSTARTER!!!
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In This Episode:
We Talk with John Geary who is IN LOVE with OSR systems and the highly accessible d100. John shows us how to take different angles from a single genre.
The Games:
Mind Walk I
Sledgehammer
Where To Reach John:
Itch.io
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In This Episode:
We get to listen to Author and Game Designer Benjamin Sperduto. We get a blended episode with another perspective of themes and Dilineatiing moments in history.
The Games:
The Revenant
The Hounds of the Tsar
Where to Reach Benjamin:
Twitter (Benjamin//Last Redoubt Games)
Website (Benjamin//Last Redoubt Games
Itch.io
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In This Episode:
We get to listen to Eli Seitz about how he takes micro concepts or inspiration and expands on those ideas. From historical records to award-winning media we cover all the bases!
The Games:
The Last Place On Earth
!!Kickstarter for Thursday!!
Get In Touch With Eli:
Itch.io
Games Mentioned:
The Quiet Year | No Dice No Master
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In This Episode:
We get to listen to Will Jobst as we dissect some popular games and make considerations of the future of tabletop gaming. What do we have to consider now that meeting in the streets is not normal currently? We also get a sneak peek into the latest title TORQ, a soft-apocalyptic RPG about cruising the road and bringing people together in a sick car.
The Games:
This Discord Has Ghosts In It
Black Mass
!!!TORQ Kickstarter!!!
Where To Reach Will:
Itch.io
Games Mentioned:
Hero Quest | Super Smash Bros | Magic: The Gathering | Numenera | Open World RPG | League of Legends | A Guide to Casting Phantoms in the Revolution | Final Fantasy XIV: A Realm Reborn | Piece of Fucking Slime | Dead Planet | The Hounds of The Tsar | The Last Place On Earth | Everyone is John | Bluebeard's Bride | Into The Breach | Dicey Dungeon | Mothership | Gamma World
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In This Episode
What can we do as game designers to leave the world better than we found it? We get to listen to Paolino talk about how their advocacy work along with their passion for diversity and acceptance shapes the way they design. You will definitely need a notepad for this one.
The Games
Glass
Horizons
Where To Reach Paolino
Itch.io
Website
Games Mentioned
Visgoths and Mallgoths | Beak, Feather + Bone | ASCII Delve | 0.6e | Chair | Ironsworn | Mobile Frame Zero: Firebrands | Traveller/A quiet Moment | Sworn Crown Online
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In This Episode:
We get to pick the brain of one of the Brain Trust Podcast's very own Adam Vass. We dissect their most recent success Necronautilus as well as get a sneak peak into their latest project Babes In The Wood 2nd Edition. So whether you like a trippy metal aesthetic or the warm fuzzy feeling of autumn, you will find something to take away from this jam-packed episode.
Check out the Kickstarter for Babes In The Wood 2nd Edition
The Games:
Necronautilus
Babes In The Wood 2nd Edition
Reach Out To Adam:
World Champ Game Co.
Itch.io
Games Mentioned:
Cobwebs | White Hack | Mork Borg | Babes In The Wood 1st Edition | Fantasy Age | No Man's Sky | Blades In The Dark | Heart: The City Beneath | Troika | Apocalypse World | Light
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In This Episode:
We get to talk to the super passionate Max about their design focus and insights. How do you make a strong impact with a game? Where do you even start? We find out in this episode!
Reach Out To Max:
Itch.io
The Game:
0.6e
Games Mentioned:
Apocolypse World 2nd Edition | White Hack | Mothership | Chainmail | No Dice No Masters | Belonging Outside Belonging | Sleepaway | Ten Candles | Carapace | Trophy Gold | Electric Bastionland | Into The Odd | Artefact | The Machine | Light | Hyper Light Drifter RPG
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In This Episode:
It a Jam Packed one where we talk about four games! How do you draw from your personal experiences and put those into a game to be more exploratory through it creation than have the intent to sell? Join us as we find the answers with Aaron.
The Games:
Student Protectors Of Malaysia
Homebound Zine
Reach Out To Aaron:
Itch.io
Games Mentioned:
Mask | Apocalypse World | Dungeon World | No Dice No Masters | Dream Apart/Dream Askew | Monster of The Week | Beam Saber | Traveller: A Quiet Moment | Ironsworn | Belonging Outside Belonging | Blades In The Dark | Lancer
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In This Episode:
What does putting your experiences in your game feel like? What are some insights on creating atmosphere? Adira shares her philosophies with us to help us find the answers.
The Game:
Chair
Reach out to Adira:
Itch.io
Website
Games Mentioned:Fight Truck | The Tragedy of GJ237b | Nobilest | Jiangshi Blood In The Banquet Hall | Hanukkah Goblins | Descent | Gloomhaven | Kingdom Death Monster | Invisible Sun | Spellchitects | This Discord has Ghosts In It | Mobile Frame Zero: Firebrands | Ironsworn | Belonging Outside Belonging | Dark Sentencer | Wander Home | The Machine
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In This Episode:We speak With Tyler Crumrine! How can you give back to the community of designers? How do you design a game that's both entertaining and educational? Listen in to find out the answers!
Support a great cause by picking up a copy ofTail, Scale + Bone.
The Game:
Beak, Feather + Bone
Reach Out To Tyler:Personal Website
itch.io
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In This Episode:We sit down with Spencer Campbell! What do you do when you want to make a second edition of your game? How can we create new forms of monetization for our games? Come check out the episode for the answers!
The Games:Slayers
Light
Resources & Links:
GilaRPGs
Itch.io
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In This Episode:We get to talk with Adam Bell! We get a design commentary about creating a more intimate adventure and touch on TTRPG Design Community.
The Game:No Stone Unturned
Resources & Links:haveyouplayedthis.com
Youtube Series
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