The Last Standee is a podcast which deals with boardgames, tabletop RPGs, tabletop gaming and everything else ancillary to the hobby, with a focus on Complex AI Boss Battler (CABB) games. The base formula is: passionate boardgamers talking about games they like. Hosted by Fen and featuring fortnightly episodes, it collects quips and opinions from six speakers and five countries across the European Union.
Sorry we are late- again!We checked in with the doctor, it was fine, here's our writ!Well, jokes aside, WELCOME to episode 111: Three one's for three A's! The renowned A-Team (Alexis, Audrey and Alessio) are doing the honours in this episode!Right after the Standee Catch-up, we have Alexis talking about Ascension (the Deckbuilder game) - in its Third Edition incarnation to be precise, and with a namely great Steam adaptation too (assuming we can find the link...!). After that, it's Audrey's turn with Cozy Stickerville - a legacy sticker-based campaign you can play exactly twice - why is that great and why stickers? Listen to the episode to find out! Closing the episode, Alessio exploring one niche within the niche: Tin Mint games with three notable titles: Gamma Guild, Tin Helm and Judgemint of the Realm Lords!That's it for today! Hope you recharged your batteries with this episode! (Got it? Because it's AAA!)
, Mewgenics!, and something something about news in Magic: The Gathering - it must have to do with the new set about Ninja Turtles and why it is not as terrible as the communal judgment would have it. Sometimes, I wish I had notes. Then it's Alessio, who talks about two reasonably recent Knizia classics, Ichor and Iliad, and explains us his preference. Whatever that means. It's mostly speaking ill of cloth mats. And you know what does NOT have cloth mats? Cara's game. With its more culturally appropriate neoprene. Nah, I'm joking. Cara is the one who was actually prepared, remember?Hey, there's no 'I' in 'team'. And apparently, there is none in 'Standee' either. But a man can dream...
to RPGs with Splittermond, a spiritual successor to The Dark Eye RPG - how did she go? I guess I'll discover it with you!Finally, Fen brings back the boardgames with a review of Dante's Inferno.Where's the initiative, you ask? Oh, simply EVERYWHERE. Listen to the episode, you'll discover soon enough!
with some twist, the first twist being that Cara brought 3 distinct top 3s there. The other guy just has 3 games.Special episodes are fun to make - hopefully they are fun to listen too!Anyway, until next episode, CYA!
Sometimes, an episode recording goes south. Maybe it takes the entire episode or waits for the weekend, but it happens. There's no Last Standee anymore, only Unquackable.Do you expect me to write a synopsis of... this? Fine, I'll try.We begin with a Standee Catch-up, par for the course. Then Fen does a recollection of a lot of stuff (Seance of the Blake Manor - wishlisted on Steam!), but mostly talks about Grimcoven and snow (unrelated). Then - oh dear how I missed those - it's time for the irregular space of Cara's Reviews, with Dark Romance. Listen to it! It's maybe a bit long, but it's highly educational. Then, Alessio has 10 minutes to finish with Toy Battle and Unstoppable. No worries, maybe it can still be done... but you really should keep Fen away from photo editors during that time. Now all I see are Toy Battle rubber duckies - everywhere. You cannot stop the quacking. It's UNQUACKABLE....so we publish this out of schedule, because the cake is a lie and all there is is QUACK.
vibe, or at least that's what we say ourselves when we pat our backs congratulating on the title.Truth to be told, we just recorded this one on a Saturday Morning and all games are cartoon-themed, so see? Brilliant! Anyway.The episode starts with the usual Standee Catch-up where we learn useful insight about how to paint ginger/redheads on miniatures without them looking like fiery aliens (much appreciated!), then we start vibing with Audrey talking us about Trenchcoat Raccoons, your unusual one-off TTRPG project of the week (fortnight?). Then it's Alessio's turn to bring up that weird phase in CMYK games' publisher history when they decide to put out in a short sequence two weirdly competing, weird titles about races: Hot Streak and Magical Athlete.All of this, while our heroes waited for Alexis - little they knew at the time, but...See you next time!
A spooky welcome to Episode 104 of The Last Standee Podcast!This episode we explore curses, critters and cursed critters which also curse you! But let us get our curse-words (Inigo Montoya vibes here: you keep saying that word - I don't think it means what you think it means) sorted!First, there's our Standee Catch-up with Cara and Alessio, then Alessio breaks ice with Eternal Decks, an excellent scenario-based coop card game by Hiroken seeing first reprint right these days, then Cara goes with Here to Slay, the Unstable Unicorns sequel that nods a bit to Munchkin (but also has some good things going its way). Finally, Alessio and Cara talk about King of Tokyo Duel, the last (next to last, now that Essen SPIEL has come and gone there's Mindbug King of Tokyo) iteration of the franchise, which brings some very welcome fresh air to the known and loved concept of the game.And I think here we are: there are cards, combos, critters and curses - episode's done!See you next episode!
episode with Cara and Fen, where they go on a free-range chat about electric cars, the weather and shipping woes! Oh, but also boardgames - and we have a lot to say about those.Say you want an expansion? Then Fen has got you covered - Mother of Dragons for A Game of Thrones boardgame (you know it's good because we don't talk very often about expansions).After the expansion talk though, there's Cara with Senjutsu: Battle of Japan - a deeply strategic miniature card-based skirmish/duel game which also happens to be real eye candy.And it feudal Japan is not your taste, what about Fen covering the modern classic, Sidereal Confluence?And speaking of both, did anyone catch the reference in the title? 100 internet points to the winner!Anyway, while you think at it - see you next time!
Howdy, Last Standee fans!One day, some GENIUS suggested to do something about instruction manuals with Episode 101 (you know, because 101- got it? heh).Needless to say, that GENIUS was way too ahead of their time, and that proposal is not what this episode is about. Godspeed, beautiful he or her who had this magnificent idea! May the moonlight shine on all your paths, you monumental SoB or DoB!Well, thankfully, anyway. Because when you put together the likes of Fen, Cara and Alexis to talk about TTRPGs fully unchecked and unshackled, you get the beautiful piece of listening you are observing now.And if you think of it, TTRPGs are basically entirely made of instructions manuals? No?So without further ado, here-we-go!See you next episode!
Hello and welcome back to The Last Standee Podcast!It has been SIX MONTHS, but we are here! If you have a subscription, I take that you won't believe to the notification icon.Well, we are here. How was the world doing since we were away? On second thought, don't tell me, I'll check these 3407 notification icons on my news app. By the way, it's probably fine. But let's talk boardgames! We saved the good hosts for this comeback! IT'S GREAT TO HAVE YOU AROUND!Let's get on with the episode, questions later!
dary! And welcome to Episode 99 of The Last Standee Podcast!In this episode, stars align and omens appear as we are about to kiss goodbye to two digits for good!The episode begins as usual, with a Standee Catchup with Fen and Cara, of dogs and humankind so to say.Then we begin with Freedom Five, a Defenders of the Realm game from Greater than Games: Fen does the honors here; fun fact: the game has four expansions and a promo which appear to be engulfed in a time paradox (see BGG stats!). The three of us then continue with two games from Cara's fortnightly game night - Big Shot and Qwirkle - great additions to any collection, if a little aged. To finish up, Alessio talks a bit about Odin (the Norse deity, not the number one in languages with Cyrillic alphabet), the proud winner of As D'Or 2025.And that's about it! See you next episode!
Welcome to Episode 98 of The Last Standee Podcast!This is one where we have to apologize in advance for making you listen to Alessio for a feature-length episode. No, the team is still there. It's just that it's a mess sometimes to put together speakers geographically distant, and when illnesses and shaky world situation interfere, that's a recipe for missed episodes. We pull through the best we can, though, thank you....It was way more informative than what I meant initially, but it's fine. THIS IS FINE. EVERYTHING IS FINE.Anyway, Alessio takes the chance of being alone in the recording to talk about niche and upcoming project, such as Eternal Decks (take it!) in the Standee Catch-up, then talks about a Canadian (nonetheless!) project of three innovative games set up in the Twisted Realms.After this, it's time to do the laundry with the review of two Unmatched sets for the new course: Sun's Origin (for two players) and Slings and Arrows (for four players) - public domain heroes, the best ones!Finally, as it's compulsory for solo episodes, it's time for the big, genre-defining solo game of the episode: this time, we talk about Legacy of Yu.Uhhh, next one is episode 99! Can't wait for it! It will be legen
Hello and welcome to Episode 97 of The Last Standee Podcast!In this episode, we TRAVEL!After the Standee Catch-up, Fen breaks ice by talking about a recently fulfilling pet project of ours from COVID times, aka Arydia: The Paths We Dare Tread, from the same author as Xia: Legends of a Drift System. Then, Audrey recounts her experience with Faraway (not to be mistaken with Far Away, an entirely different game we also reviewed), a card game with an innovative scoring mechanism. Finally, Alessio closes the episode with crazy car races and wanton destruction with Joyride: Survival of the Fastest - and closes-closes the episode with all the crazy stuff that happened around it.Until next episode, fasten your seatbelt and safe travels!
Welcome to 2025, and also to Episode 96 of The Last Standee Podcast!Moderation and sobriety mark the start of the year with the A Team (Alexis-Audrey-Alessio, cue '80s music), while we learn in the Standee catch-up what everyone has been up to (spoiler: it's flu, mostly. And dealing with job market. Yeah, moderation and sobriety).After that, we begin dabbling into games (I hope you will appreciate the effort put into finding a good name for the episode) - Alessio tells us about Steam Power, a long-awaited game from THE Martin Wallace about trains and economy. Big names come to mind. The question is, is this game up to the likes of the legends of the past? (spoiler: it's an entire different thing - for the rest, you'll have to listen to the episode. After that, it's trains again, with Alexis presenting us Next Station game series. Ever wondered what all the fuss was about, or which one to pick in a pinch? Today's your lucky day, then! Finally, Audrey closes the triptych for this episode with Knight: An Avalon RPG - a French production just recently landed to international audiences. And if Space Knights of the Round Table with Saint Seiya armors doesn't even make you flinch, you have a heart of stone and I feel sorry for you (and yes, that title for a movie is taken, sorry!)Let's begin the new year with a BANG! (No, not with Bang!. Or yes, if you want - we just won't be talking about it).
Hello, hello, hello!The storm went and passed through, and the team is back at work to provide you our best quality entertainment!...which is an assessment of _our_ best quality, not best quality in general. Anyway!After the Standee Catch-up (guest star: Pamcha!), Cara leads the team into the raging 1995 to talk about the old titan in every gamer's room, Catan! And the team has STORIES.Then, Alessio leads two very different discussions: one about the last fatigue from Nerdlab Games, Agent Avenue - a simple yet entertaining game of spies playing tag along a circular board using cards acquired through an "I cut, you choose" mechanism - the other hails back to the time we discussed Libertalia: Winds of Galecrest and has to do with unconfirmed preferences and Fen's own allegations.Finally, Fen wraps up thoughts about the state of Kingdom Death Simulator and Nova Aetas: Renaissance, the big box fatigue from Ludus Magnus Studio set in the world of Nova Aetas - alternate Renaissance with mages? Sign us up!
Welcome to Episode 94 of The Last Standee Podcast!From a certain perspective, this is a one-of-a-thing episode with fun twists and shenanigans.From another perspective, though, this is an episode where there's only Alessio. Feeling so alone that he added a text-to-speech track to keep him company!(No seriously, we had good reasons to have so few speakers these last episodes! This is one exceptional case!)Because this is TRUE SOLO, where a LONELY speaker will talk about a very appreciated SOLO GAME.Jokes aside, this is truly the best container to talk about a game which is a pretty good game, an even better story, and when everything is tied together it becomes art. We'll be talking about Eila and Something Shiny.ONE host. ONE game. ONE player.Welcome to Singularity.
Welcome to Episode 93 of The Last Standee Podcast!This episode we reach theatrical heights as we start up in comedy, trying to make an intro right; let's say that quickly turns into tragedy without pretty much of a warning. I mean, I hope you had fun listening at least half as much we had recording.Whatevs! In the Standee catch-up we get some notable excerpts from games presented at Essen SPIEL 2024 (heavy-heavy games left off on purpose) and an insight in our broken lives, then it's building time!Cara builds up momentum with Catacombs Cubes, a perhaps-too-much easygoing game of building blocks in the Catacombs series, then Alessio capitalizes on that with a well-placed rooftop, uh, talk, about Tower Up, a small 2024 hidden gem which is way more complicated to describe than to play.So, be it building with blocks or blocking buildings, this episode is very construction-centric. Discover with us what happened to Alexis! See you next episode!
Wouldn't "ensorcelled" be a good "second E" in the outro? But I digress.Welcome to Episode 92 of The Last Standee Podcast!The Standee Catch-up kicks off the episode, then it's news galore (yes, we sometimes take time to relay boardgaming news too), along with a few comments and impressions from the team and boardgame small talk.After the news segment, it's Cara's reviews time! This time, we tackle Witchcraft: Moonlight Magic, a game to wich/witch BGG community assigned a weight of 1 - but is it really all that there's to know about it?After Cara, Alessio talks about a game which is definitely not ranked 1 in weight: Hegemony: Lead your Class to Victory! That's possibly a first time reviewing a game this heavy in the podcast, how did we go?
Welcome to episode 91 of The Last Standee Podcast!In this episode, after the usual Standee Catch-up and a bit of news, we have Fen discussing Bloomburrow for Magic: The Gathering and, more widely, having a chat about the Cube Format and its applications throughout the (T/L)CG panorama. After that, Alexis guides a review with the team for the Frogdog expansion.
Welcome to Episode 90 of The Last Standee Podcast!How are you, fellas? Refreshed from vacations? Tired from their lack thereof? Meh, as usual? (seriously, let's set the bar a bit higher than "meh")GenCon has come and gone, "closing" 2024 as far as releases that will be honestly reviewed for this year will go. Essen SPIEL is behind the corner, and a new year's worth of new releases is elbowing its way in (I mean, we'll have Unmatched Ninja Turtles!), but let's do things properly.This Standee Catch-up brings a bit of news from later this August along with tidbits from our gaming lives, and after that it's Alessio talking about Compile from GTG, a surprisingly very good 1v1 card game presented at GenCon out of the blue. Next comes Audrey with her impressions about Dune: Imperium, the mix of deckbuilding and worker placement you didn't know you needed in your life. Finally, to follow up with the AI-contingent theme, there's Cara with Hive (I know, right?) and Warhammer 40000: Combat Patrol.
Simmer in the Summer!...Feels like I wasted this intro that could have been a good title for another time. But anyway!Welcome to episode 89 of The Last Standee Podcast!Scorching hot July and Hailstorm Downpour July are hosting this beloved/belated episode with Alexis & Alessio.After the usual Standee Catch-Up (Old Man Yells at Clouds edition), we got Alexis discussing something falling out of traditional gaming categories: Vermis Book I - something someone from the '80s would call a "sourcebook", and a very cool one!After that, we get into a mini-monographic segment with Alessio discussing both Arcs: Conflict and Collapse in the Reach and Arcs: The Blighted Reach, the last addition to Leder Games' skirmish/campaign products.Hot games in hot summer- BRING IT ON!
Welcome to Midsommer!And also to Episode 88 of The Last Standee Podcast!In this episode, we'll enjoy near-synchronicity with current news, starting from the news during the Standee Catch-up! After it, Alexis gives us a synchronous look to a STILL BACKABLE RPG kickstarter project, The Hollows. After that, it's time to check the NOT-YET-RUNNER-UP for Spiel des Jahres - Captain Flip, with Alessio. Finally, it's Audrey's turn to give us a glimpse into the future with M.A.R.I. On Mars, an action programming game (that STILL WAITS to be translated to English)!Yeah, well, don't get too used to it, but it's fun to live the present!
Hi all, welcome to episode 87 of The Last Standee Podcast!This episode we cover a bit of everything, starting from the Standee Catch-up with Cara, Alessio and Alexis.After catching up, it's time to decrypt cyphers with Alexis, who introduces us to Turing Machine, a very good "multiplayer solo" puzzle game with sort-of-programmable states (do you see the tech imprint in this intro? The game's good if you are into puzzles, don't worry). Next, there's a true solo game, with recent Unreliable Wizard reprint by Salt and Pepper games (give me a subscription to Kamibayashi games!) and its fake 16-bit pixel goodness - yeah, no way those sprites that big would fit 8-bit engines. Finally, it's time for a very special episode of Cara's Reviews, with Artisans of Splendent Vale, a daring attempt at mixing compartmented campaign story with unique characters' viewpoints and clever asymmetric resource management.Is this enough to kindle your curiosity?
Hi all, and welcome to episode 86 of The Last Standee Podcast!In this episode, after the unmissable Standee Catch-up, Audrey talks about Dungeons & Dragons: Bedlam in Neverwinter, the investigation boardgame about the popular monster-hitting TTRPG. After that, Fen will review Leviathan Wilds, a production which brings back Shadow of the Colossus vibes with a bit of whimsy, and finally Alexis and the group will talk about Eat the Reich, the actual TTRPG.
Welcome to Episode 85 of The Last Standee Podcast!This episode is dedicated to very confused introspection, as we follow with increased worry Alessio and Cara talk at length about boardgames and bureaucracy.But before we get to the latter, we have an inexplicably long Standee Catch-up where we discuss the former, along with the intricacies of time loops.After we are done, Cara recounts her experiences with a Fen-favourite (yes, spelling is right) game of yore: A Game of Thrones, Second Edition by Fantasy Flight Games.Alessio follows with a new edition of a, okay still new, sports game: Trick Shot, Second Edition by Wolffdesigna.To put the cherry on top, this recipe for disasters is completed by having Alessio mangle the excellent Baba Yaga soundtrack by Kevin Macleod (a man who saved many podcasts with his excellent CC-licensed music) by showing an absolute disrespect for volume control.
Hi all and welcome to episode 84 of The Last Standee Podcast!And not just "any" episode - this is one episode from the A-Team (Alexis, Audrey and Alessio), or how we humbly call it, a triple-A episode (no seriously, why you keep following us?).After a catch-up with some news from the boardgaming world, Alessio talks us about Rebel Princess, aka the Hearts variant you didn't know you needed. Then, Audrey leads a team talk about MLEM: Space Agency, the game where cats go to outer space on their own free will and besides there are CATS WITH WEIRD FACES AND A DISCUTIBLE FASHION SENSE RIGHT IN THE COVER FFS (by the way, production value is very, very good). Finally, Alexis eases up in a review and discussion about Serious Poulp's last fatigue, The 7th Citadel!
Hi all, ready to feel the groove with us?After the Standee Catch-up, Fen takes on the ouverture with the Gig. Now, I would really say that the Forest Shuffle, about which Audrey talks next, is a dance move, but I guess you'll have to listen to the episode to find out. The Finale is in the capable hands of our Cara, who brings us back in the world of Tidal Waves with the Banner Festival!
Am I the only one feeling sleepy in Spring?Welcome to episode 82 of The Last Standee Podcast - early Spring edition!In this episode in the sign of egregiousness (I swear, this is not AI-generated!) we start egregiously drifting aimlessly in lazy recollections with the Standee Catch-up, at the end of which Alexis gives us an update on what is the current situation with Golden Bell Studio crowdfunding projects. Then it's time to start the Edventures with Audrey presenting Cartaventura games (that must be misspelled, it's evidently CartEventura). We finish with a lot of Dalmatians and Dalmatians-contingent (but sans Ms. De Vil, sadly) with Spots!
Argh, we're late! Again!Welcome to Episode 81 of The Last Standee Podcast!In this episode, our three chatty hosts/speakers have a long, winded Standee Catchup, then Fen leads the talk to the main course of the episode, ISS Vanguard - one of the latest fatigues from Awaken Realms, with the ambition to narrate an epic spacefaring campaign which starts and ends (or ends and starts?) with a mystery encoded in the DNA of all lifeforms. Was this ambition successful?Well, you'll have to listen to the episode to find out!(Just sayin', a game about space rangers sworn to protect vans across the galaxy would be an instant buy...)
At long last, episode 80!It always feels nice when we get to complete tens of episodes, doesn't it?Anyway (anyho), this episode begins with the usual catch-up, then we have Fen presenting The Plum Island Horror. Unsettling mysteries continue with Alexis talking about Pop-up Mystery Manor, until we can finally rest and relax with Cara, presenting us her list of relaxing games - Namiji, Tranquility and In Dreams (Cara reviews woo-hoo!)
Welcome to episode 79 of The Last Standee Podcast!In our endless pursuit for aesthetical perfection, always striving for novelty, we bring you a... special? Is it the right word? Would it be better "weird"? Oh, it's yours to judge (definitely weird) episode, because that's a two-people recording, dedicated to two games, which are two-player games (not one, not three)!After all, it takes two to tango!...And now that I wrote that, I can retire with a smile.Anyho, after the Standee Catch-up, we have Alessio talking about Sky Team, last Essen fair's sensation, then Alexis bring us a pearl from Level 99 Studio, Pixel Tactics!Stay tuned for more weirdness, er, novelty!(and I'm sure we didn't remove all the tags from the public domain tango audio track we used to mix with the base)
Three steps, as it has always been.First, a welcome: Welcome to Episode 78 of the Last Standee Podcast, and our first episode of 2024! How are the smoldering remains of society treating you at the beginning of the new calendar?Second, an intro: after long debate, we decided to kick off the year with an episode with the regular formula: three games, three speakers, some fil rouge to connect everything. Yet, this episode is special? Is it maybe because one speaker was recording from a van parked in an undisclosed location, a location which we can only hope isn't deeply unsettling? Maybe. Or maybe because our good sound engineer and entertainment scientist Alexis found the audio quality of that recording to be among the best ones? Your guess is as good as mine.Third, some details about the episode: we have the shortest long Standee Catch-up ever, then we merrily follow the macabre titular three steps: first step, Alessio talks us about Kiri-ai: The Duel, an elegant two-player card game about a samurai duel which, you bet, can only end with the creation of a fresh body. Second step, Alexis follows up with the bureaucracy regarding a freshly created body with Body of Evidence, a high-end mystery game with a cool gimmick where investigators try to solve what you could define a "cold" case surrounding an autopsy. Third step, Fen recounts what happens when all these corpses get inevitably reanimated in Dawn of the Zeds: Third Edition, a very versatile game which is only arguably a tower defense, or we can say, a tower defense and much more!So, without further ado, let's get it on with the episode!
Welcome to Episode 77 of The Last Standee Podcast!This time, the content of the episode is a mystery. No, not because this is a mystery-themed episode (one day!), but because the francophones took over the episode!What will they be talking about? Are there even three people in the staff speaking French? Is THIS the way we spend Patrons' money?The answer to these questions, and maybe many others that will probably arise, lies within this very special track!Yes, with the end of the year we always get a little crazy and we like to be original, why'd you ask?
Welcome to Episode 76 of The Last Standee Podcast!In this episode we trade common sense and decency for a hearty laugh - and that shows right away from the Catch-ups! This episode will probably be remembered as "the one with the best transitions ever" - we feel so sure of it that we account even for future episodes.Cara begins the -no, not serious. Not even "more structured" - let's say the chat about crowdfunding - what has been, where we're at and future plans, for what are worth. After that, Audrey brings us Shadow Hunters, aka japanese design twists applied to hidden role/social deduction games reminiscing Bang! just a little. Finally, Alessio closes with Combo Fighter - Plotmaker Edition, the short fighting game filler you didn't know you needed!Really, these recaps are useless - just don't take us too seriously and embrace the chaos with us!
There were five or six speakers, a few more listeners, a lot of monsters, some designers in the darkness. Everybody knew nothing.Welcome to Episode 75 of The Last Standee Podcast!For this episode, we are back doing what we do best, and that's idly chatting about boss battlers (yeah, we could have done a bit earlier, but we wanted the entire crowd of speakers to be on the same page).In this episode, we begin discussing the Gambler's Chest Expansion of Kingdom Death: Monster!Yeah, thankfully this one will have content for a few episodes more, but here we are, to begin with - a "first and somewhat curated impressions" of the GCE overall and (almost) the first 12 Lantern Years of a People of the Dream Keeper campaign.Nuh uh, won't spoil anything here (and if you listen without skipping, the spoilers will be clearly marked!) - so I'll just leave you with the episode, with an almost full crowd (congratulations David)!
Boardgamers ahoy!...or not quite, because we got exactly ONE game not fitting the sailing theme! Oh well, as they say: sometimes you eat the bear...This episode, after a Standee Catch-up which doubles as a PSA for animal care, Cara sets sail to distant shores into EOS: Island of Angels (which was called once... nah, listen to the review :) ). Then, Fen starts what could very well be a series of articles with the very beginning of the Pathfinder LCG series: Rise of the Runelords. Last, Alessio is here once again to somehow talk about another trick-taking game - Sail!
Welcome to episode 73 of The Last Standee podcast!Yes, there will be space, aliens and ancient Egypt, and no, it's not a Stargate Episode. But we are getting ahead of ourselves now. As usual, we begin with our Standee Catch-up among Alexis, Fen and Alessio.With that done, it's time to go through a couple news items that are floating around these days.After that, it's time to finally talk about boardgames! Alessio got Amun-Re: 20th Anniversary Edition and is eager to tell us how it aged since the 2003 classic, then Fen brings us into deep space with the alienest spinoff of Legendary Encounters!
Welcome to Episode 72 of The Last Standee Podcast!It has been a pretty egregious vacation, albeit a very belated one, but we are now here in full swing to bring to your table our opinions of what we brought to our table (an example of traditional Hobbit speech). We usually compose titles with some smart puns about the theme of the episode, so yeah, this episode's title is more wishful thinking than everything. After the usual Standee catch-up, we'll have Alessio talk about Keep the Heroes Out, then Cara follow up with Dawn of Peacemakers - which is OOP of course, but there's a Gamefound campaign right now for the revised edition Peacemakers: Horrors of War, then Audrey closes the episode with impressions about Tiny Epic Pirates.
Welcome to Episode 71 of The Last Standee podcast! This being the second part of our immense KDM retrospective, y'all already know what you are signing for!
In this episode, Fen, Alexis and Audrey continue the chat about mechanics and talk about the hobby aspect and a few other topics.
Welcome to episode 70 of The Last Standee Podcast! In this episode, while the team waits for the King and, well, the rest of the stuff in the Gambler's Chest, we have the first part of our Kingdom Death retrospective!
In part 1, Fen, Alexis and Alessio chat about the origins of the genre, KDM's own history and some mechanical insights.
Stay tuned for part two!
Welcome to steamy episode 69 of The Last Standee Podcast! What's in store for the sexiest number of them all? But of course, a contest to find the least sexy game in our collections! NO SPOILERS HERE, so you'll have to listen to the episode to find out what it's about (spoiler: all games discussed are actually good games!)
Welcome to Episode 68 of The Last Standee Podcast! Despite the heat (without the pedal to the metal) wrapping up everything in the Northern Hemisphere, we are once again at our posts to provide you precious opinions about boardgames! After the catch-up, Alessio brings up the Tourney vibe with Challengers!, then Fen goes on with a critique of Lands of Galzyr - finally it's Cara's turn to talk about a famous RPG we won't even name directly to not draw the attention of the lawyers of the wizard who lives by the sea, let's say.
Welcome to this belated and much anticipated episode of The Last Standee Podcast - now with cutting "uhmmms" when we spot them in the sound curve!
In this episode we have a bit of everything: we begin with the Standee Catch-up with two very different heartwarming pieces of news: one about human empathy and the other about eternal kickstarter projects getting closer to fulfilment. After that, we have Alexis talk about Journeys in Middle-Earth, then Fen does their own catch-up with a lot of mini-reviews. It's the turn of the team sharing a crowdfunding update from around the hobby, then we go freeform discussion mode (THERE ARE OPINIONS!) about Golden Geek Awards 2022!
Welcome to episode 66 of The Last Standee Podcast!It's again that time of the year where we interview Marcin Welnicki from Into The Unknown Studio, this time to discuss their ongoing Kickstarter for Aeon Trespass: Odyssey reprint and Twelve Sins of Herakles standalone prequel!Expect the usual Marcin's enthusiasm, a lot of small facts and trivia and behind-the-scenes design choices, and some not-yet-heard-about piece of content scattered around!
Welcome to episode 65 of The Last Standee Podcast!You might feel that the Standee Catch-up has fallen a bit behind the Timefront, but no worries! In this episode, Cara talks about Flamecraft, finally giving us a dispassionate opinion whether the game is more cute or more fun (looking at you, Unstable Unicorns!), then Audrey introduces us the "co-opetitive" games we all love and will now know, Hellapagos. And since we already talked about flames and hell, well, it's time for Fen to introduce us to episode closure with the titular scorned woman, because we'll be talking about Final Girl!
Welcome to:a) Episode 64 of The Last Standee Podcastb) the World of Monsters!Well, let's get this in order- there's the welcome, in the form of the Standee Catch-up with Fen, Alessio and Alexis - we talk about big boxes, big games and big box games. After that, there's "a" world, the world of Cry Havoc- a genius asymmetric area control game of "old". And then there are Monsters. And Monster Hunting. In a World. From Steamforged Games, courtesy of Capcom. And there's good in it. Don't miss this episode!
Why tuckboxes?I'm afraid this will be a mystery, like the name of the designer of Love Letter. But don't fret, all shall be answered within the episode. When Alessio talks about Astro Knights and Audrey talks about Love Letter, respectively. Other than those, Fen does an exhaustive comparison of both campaigns in Aeon's End: Legacy and Aeon's End: Legacy of Gravehold and Cara brings us to the most-bought-by-Cara's-family boardgame of all times: Tokaido Duo. There's also a Standee Catch-up somewhere in there....this was an atypical episode description. Welcome to episode 63 of The Last Standee podcast!
Welcome to episode 62 of The Last Standee Podcast!The Last Standee: the only podcast brought to you by intergalactic sewage pipes. But let's get to this from the beginning. No, not the Standee Catch-up, although that is the beginning enough. Oh, WELCOME BACK CARA, by the way!Anyway, very close to the beginning there's Fen talking about Hoplomachus: Victorum from Chip Theory Games. Then, we get to the (quite) larger picture with Alessio and Galaxy Trucker: 2nd Edition (go ahead, panic), where we introduce the aforementioned intergalactic sewage pipes. From there, we move with Cara to a galaxy far, far away where there's war - not only war, there are other things too. But in this case, it is war.And before you ask: no, the second E doesn't stand for Ewoks. We don't talk about Ewoks.
Welcome to episode 61 of The Last Standee podcast!What day is it now?Well, after the usual Standee Catch-up, we begin in Victorian Age with Fen talking us about Black Sonata, a brilliant solo hidden movement game. After that, it's Audrey's turn with Patchwork, a 1v1 game of merciless quilting. Finally, Alessio does the honours with Era: Medieval Age.
Welcome to this fantastic episode of The Last Standee Podcast!After the usual catch-up, Fen brings us into the fantastic(?) world of industrial production with Fantastic Factories. After that, Alexis leads the talk about Steampunk Rally Fusion, a very different type of racing game from Roxley. To finish, Alessio introduces the line of Hidden Games, some innovative investigation games for more than one player!
Welcome back to episode 59 of The Last Standee Podcast!While you might think we are late with the publishing of the episode, that is just a very clever way to present one of the topics of the episode.But let's go in the mandated order of this timeline! First we have a catch-up where we give news of a few Kickstarters (sorry that a couple of them just expired in this timeshift, but there is late pledge for everything!), but it's already time to get to the main topics - first, Fen and Alexis talk about Uwe Rosenberg's Caverna games - the original The Cave Farmers and Cave vs. Cave, with a bit of room for other spinoffs or originator games. Then, it's time for time, with That Time You Killed Me (are you still reading? I'm impressed) and Alessio's recount on his experiences. Finally, it's Fen's turn to get to the darkest depths of this episode with a review of Darkest Dungeon: the Board Game.
Can you really blame me for sliding in this quote?We have dinos, a reference to cosmic powers and the word 'betrayal'. I mean, the young 'uns must know about Firefly!Anyway.We begin with the usual catch-up, then Audrey hosts the talk about Draftosaurus. After that, Alessio bends a few rules and talks about Marvel SNAP! (well, to be honest, it IS a game and it was played A LOT). Finally, Alexis closes the episode with a chat about the evergreen Betrayal at the House on the Hill.
Welcome to Episode 57 of The Last Standee Podcast!After the Standee Catchup from the A-Team (Audrey, Alexis and Alessio) with a bit of sparse news from gaming world, Alexis takes us into a BGG Geeklist covering "the perfect collection" by genre, then Audrey invites us to the Giant's feast in Service Compris (or actually the mob elimination game in Family Business? weird translation stuff). Finally, Alessio drives (!) last segment with Heat: Pedal to the Metal (and why you won't scoff at racing games ever again!)
Welcome back to a new episode of The Last Standee Podcast!While this episode has Fen have a chat with the team talking about 2022's top 200 (ok, 25) Solo games from 1 Player Guild on BGG, Alexis recount his experience with Warp's Edge and Alessio describe what Spire's End: Hildegard feels like to play, this episode has so many other highlights!Since we are idly chatting, here are a few:- what happened to Fen's elderly electrician? Is he still alive? Discover it with us on the Standee Catch-up!- want to listen real-time to when Alessio got his copy of Aeon Trespass: Odyssey? Because it happened during Alessio's section of recording!- did you know that Alexis never recorded his goodbye at the end of the episode? We just edited in another voice bit from earlier. There are no mistakes, only happy accidents!Welcome into 2023 with us!
Welcome to episode 55 of The Last Standee Podcast!We start with a definite Western vibe when Audrey chats about Colt Express, an old classic "bandits-assault-the-train" game, very fast-paced and family-friendly. The (spaghetti) western mood keeps on with Alexis, covering the OSR gem Frontier Scum (snake oil salesmen anyone?), only to be definitely destroyed by the barbarian conclusion by Alessio with War Chest (by the way, we don't have Barbarians there, but there are Berserker to fill in those shoes). See you soon!
Welcome to Episode 54 of The Last Standee Podcast! In this episode, after a chatty Standee Catchup, Alexis does the opening by talking about the crowfunding campaign for the boardgame adaptation of Slay the Spire, the classic deckbuilder video/boardgame. After that, Audrey covers the heavy economy (and economy-heavy) Terraforming Mars, while Fen closes on a relaxing note with Verdant, a game about drafting, collecting and organizing the coziest interior space with plants!
Welcome to this super-synthetic episode of The Last Standee Podcast! So, after the shortest Standee Catch-up you ever listened to, be ready to be (quickly) informed by Fen's recollection of Marvel Champions: Mutant Genesis, Audrey's recollection of Marvel United and Alessio's fastest speech ever about Shamans!
Welcome to episode 52 of The Last Standee podcast! After the Standee Catch-up (where we discuss a bit what's up with some kickstarter updates), Alessio talks a bit about Mindbug, a quick card game where mad scientists hit each other with weird creatures. After that, Fen talks about Hadrian's Wall, a game which stretches the concept of roll & write, and Alexis ends with a quick review of Souk - formerly Spice Merchant.
Welcome to Episode 51 of The Last Standee podcast!
Let's start with a disclaimer: a weird German regional school decision (in her own words) is forbidding Cara to take any work activity outside teaching at school until she's back at 100%, so we'll have to go a few episode without her - come on Cara, hurry up!
This episode, an A-Team episode (not the Vietnam war veterans, but Alexis, Audrey and Alessio) starts with a well-due boardgaming news recap (there were a lot of news lately!), then Audrey talks us about Artificium, a seldom-talked but always-interesting resource manipulation game. After that, Alexis brings us in the dystopian sci-fi world of The Resistance (and the dystopian fantasy world of The Resistance: Avalon)!
Welcome to a new episode of The Last Standee Podcast! Other podcasts would have celebrated episode 50, but we aren't other podcast, no sir! After the usual Standee catch-up, Audrey talks at length about Erune, a low-complexity dungeon crawler with a choice-based narrative. After that, it's time for a bad transition and David's turn(DAVID! How's this as a plot twist?) to tell us about Into the Odd, a Dickensian RPG remaster by Old School Renaissance guru Chris McDowall! To finish up the episode, Alexis wraps up his experience with Tainted Grail Expansions, in preparation for the just-started sequel crowdfunding campaign!
Hi everybody and welcome to episode 49 of The Last Standee Podcast! In this episode we have a peculiar collection of very, very notable titles - right after the Standee Catch-up, Fen talks about Etherfieds, Awaken Realm's adventure through nightmares. Awakening (!) from that, it's Cara's turn to talk about Gloomhaven: Jaws of the Lion. Will the current #5 game on BGG get a thumbs up from our favorite reviewer? To finish this AAA episode, we have Alexis talk about The Search for Planet X (recently restocked!)
Welcome to episode 48 of The Last Standee podcast! In this episode, we have a quick catch-up of the team, then we talk about the just-out boss battler Oathsworn: Into the Deepwood by Shadowborne Games! Fen, Cara and Alessio talk about the game in general and, in the very last few minutes of the episode, have a VERY SPOILERY talk about the first seven encounters of the game!
Hello and welcome to victuals part 2: From Food to Table(top) episode! After the usual Standee catch-up, we have Cara introducing us to Stardew Valley with one "Classic Cara" reviews, then we have Fen recount their experience with the classic Uwe Rosenberg game Bohnanza. To complete the menu, Alexis leads the gang in talking about a comparison between Sushi Go and Sushi Go Party!
Hello The Last Standee fans! How is this scorching hot summer treating you? (Except for you guys down under, how is this warm winter going?)
After the usual Standee catch-up, love (and tragedy) is in the air with Romeo & Juliette - Audrey leads the talk, then it's Alexis' turn to introduce us to The Duke. Finally, Fen closes with the revised edition of the long-running fan-acclaimed Arkham Horror LCG, with a focus on the Murder at the Excelsior Hotel scenario pack.
Welcome, and welcome back to our usual format, with episode #45 of The Last Standee podcast!
In the catch-up, the team talks about upcoming fulfillments, events and small in-house disaster, then the rattiest rat-based episode begins!
First, Audrey talks us about A War of Whispers, a great area influence game where hidden powers manipulate forces at war on the map, in a game of shifting loyalties and compelling decisions which lasts about an hour (!). Then it's Alessio's turn talking about Libertalia: Winds of Galecrest, the 2022 remake of the classic game by Paolo Mori - a perfect mix of medium brain-burning and intense backstabbing mayhem (in a few weird words, the "furry sky pirates" game)! Finally, we go back at the good ol' times of the Great Plague with Villagers, and it's Fen's turn to introduce us to this light-hearted, addictive village-building, profession-spanning game!
Welcome to episode 44 of The Last Standee Podcast - also known as, the weird oddball episode!
In this unconventionally formatted episode, Fen, Audrey and Alessio share stories and anecdotes from conventions, interspersed with a few useful information. After that, Fen goes over a boardgaming holiday by briefly talking about 20 boardgames they played (and boardgames fit to be played when on a vacation)!
Welcome to Episode 43 of The Last Standee Podcast! We start right off the bat with a Standee Catch-up, then Cara takes the lead to talk about Unstable Unicorns and a later reimplementation of it, Llamas Unleashed. Right after it, Alessio goes into competitive trick-taking with Brian Boru: High King of Ireland. Last, Audrey reports impressions and opinion about Aeon's End: Legacy.
Welcome to episode 42 of The Last Standee Podcast! In this importantly numbered episode, after the usual Standee Catch-up Cara takes us to a stroll from Kyoto to Edo in Tokaido, a laid-back set collection, track movement, optimization game from 2012. After that, Fen leads you to bring balance to the forest in Brew, our multi-faceted light-to-medium brain burner of choice - and finally Audrey takes us into the beautiful world of Beez, a quick-to-catch family game with a couple twists!
Welcome to a new episode of The Last Standee Podcast (we are one number short of the Answer and two days short of Towel Day, how perfectly imperfect)! In this episode, we discuss news in the usual Standee Catchup, then Alessio brings us into asymmetric Trick-Taking with Jekyll vs Hyde,just a wee bit before we discuss another type of boss battler with Fen and Marvel: Champions. Finally, Cara tells us the tale of a little Dwarf and his adventures with Storm Weavers.
Welcome back to "normal" broadcasting with Episode 40 of The Last Standee podcast!
In this episode, after a brief Standee Catch-up, Fen talks about Tussie Mussie, a quick, cutthroat drafting game of flowery bouquets. After it, it's without any doubt Audrey's turn to talk about miniature storage. We get back to boardgame broad talk with Dice Realms, Tom Lehmann's latest effort published by Rio Grande Games. Finally, Fen closes the episode with a rare specimen of a working 2-player social deduction game: Mantis Falls!
Welcome to a new episode of The Last Standee Podcast! After the usual Standee Catch-up (which is a bit off-time, let's call it vintage and be happy with it), Cara and David talk about Sleeping Gods. After the dangers of the Slumbering Seas, Fen teaches us about Vikings preparing a feast by means of several games-inside-games with A Feast For Odin. To end the episode, Alessio recounts the ups and... ups, to be honest, of being a Patrician family of traders in Concordia (when you prepare a feast and need wine, you want the good stuff, after all!)
Hello The Last Standee fans near and far, welcome to a very special episode of The Last Standee Podcast! For this episode, we have gone above every obstacle (hoping to not fall below your expectations), and we have the pleasure of interviewing Brenna Asplund, from Red Raven Games (and her penchant for sad, sad robots)! Brenna talks with us about what's like developing with Red Raven Games, current, recently past and future projects (in a very fun, open talk!) - and of course, since you don't poke your Sleeping Dogs, she gives us just some glances of what's next!
Welcome to Episode 37 of The Last Standee Podcast! This week, after the usual Standee Catchup, we have a waterfall talk among Fen, Audrey and Cara about a lot of Roll & Write games- being the format really simple to play and describe, we could exaggerate a bit!
Welcome to Episode 36 of The Last Standee, Where No Man Has Gone Before! After the usual Standee Catch-up, Alexis breaks the ice (and throws the nets) with Fleet: the Dice Game. Then, we have a true giant of procedural sandbox space exploration games with Xia: Legends of a Drift System, presented by Fen. And to close the episode, just when you thought we would never dare to mix Star Trek quotes and Star Wars together, Cara brings us into the world(s) of rebel scum with X-Wing!
Welcome, most excellent guests, to the 35th episode of this fine publication! Let us entertaining you with master Alexis, who will talk at lengths about CoraQuest, a handcrafted masterpiece reminiscing the days of yore, while not forgetting proper etiquette in serving tea (well, there's a kettle involved!). Following this entree, there's Fen with Obsession, featuring a main course of Victorian haught. To add the final strokes to this ensemble, we finish with Alessio, talking about Canvas and its recent expansion, Canvas: Reflections!
Love is in the air, but here at The Last Standee it's Gelatinous Cubes time again! Marcin Welnicki from Into the Unknown is joining us this episode to talk about their upcoming, imminent, Kingdoms Forlorn Kickstarter! Check out with us what the authors have to say about their newest project!
Welcome to escapes and other diversions in episode 33 of The Last Standee podcast! After our conventional Standee catch-up (1:18), Alexis gives us precious insight about the "Escape the Dark *" series, with the Dark Castle and the Dark Sector (10:52). Next, Alessio talks about dwarves trying to escape a besieged mine in The Siege of Runedar (22:39) and Audrey talks about It's a Wonderful Kingdom (41:24), the next iteration in the fortunate engine builders series. Finally, Fen chimes in to talk about the joys of Uwe Rosenberg's designs around agriculture with Hallertau (55:16).
THE CLAP RETURNS (0:00)!!! Welcome to Episode 32 of The Last Standee Podcast! We begin as usual with the Standee Catch-up (0:43), then Audrey (finally!) deep dives into Marvel Crisis Protocol (14:44). Then, it's Cara's turn to talk about Paleo (38:49), a.k.a. 2020's Kennerspiel Des Jahres and an all-round excellent co-op. Finally, Fen gets to talk about another cardinal point trilogy, or at least part of it, with Architects of the West Kingdom (57:30)!
And here we are, 2022! After a 2021 of technical problems, great interviews and interesting games, we are back at the mics in 2022 to bring you some old acquaintances coming back (the technical problems) and some new pleasant experiences (new games!).
After the Standee Catch-up, Alexis talks about a great solo-game-which-can-be-played-with-higher-counts: Nemo's War! Later, Fen makes a recap about the trilogy around the North Sea (spoiler: we like Raiders), in preparation for a future episode (spoiler: it will be West Kingdoms) and finally, Alessio tells us the best thing about the reprint of Hero Quest!
(Speaking of which, we apologize for Alessio having used for the entire session the recording presets for a meeting room audio system, everything feels a bit distant. On the other hand, you should just barely notice Alexis' ambient noise, because being the episode editor means that you'll never make audio mistakes :D )
Happy, happy beginning of a new boardgaming year!
Welcome to episode 30, and last episode of 2021, of The Last Standee podcast!
In this episode, the team discusses 1 Player Guild's top 200 solo boardgames... or, well, they go over a lot of them, because 200 are really a lot (and episode editing always does its magic!).
Enjoy our overly long ramblings about stuff. if you want have a chat with us on our Discord server over the holidays, or just drop by our Patreon to say hi! We'll be back in full swing in January, after recharging (and draining) our batteries during the holidays, playing a lot of boardgames, and with all the new content we can churn out!
Oh boy! It's Super Mega Special Fun Time - BECAUSE IT'S EPISODE #29! Yes, I am 100% determined to leave it like this, now. In this episode, we play a game: each one of us picks their "Best of 2021" boardgame in various categories! Which categories? Which games? No spoilers! Just stay tuned until the end for some extra ramblings, and WE ARE NOT DONE YET! Enjoy this very special episode, we'll be back in two weeks!
Welcome to this impossibly long named episode 28 of The Last Standee Podcast! In this episode, Audrey tells us about one of the rare deckbuilding co-op games (go ahead, check!) with Aeon's End (10:06), then Fen brings us inside the smart scoring mechanics of Between Two Cities and its late successor, Between Two Castles of Mad King Ludwig (32:36), and finally Alessio takes us out for a(n exhausting) ride with Flamme Rouge (54:34)!
Welcome everyone to Episode 27 of The Last Standee! In this episode, right after the Standee Catch-up (0:58), Fen talks about was definitely not thought as a cautionary tale about climate change: Atlantis Rising (9:35), then Cara flocks in aid to introduce us to the wonderful world of birb-watching with Wingspan (23:00). one of the most relaxing engine building games out there. David makes RPGs return to the podcast with Mutant Year Zero (43:00), a game where surprisingly people is doing other stuff than their own brand of Ninja Turtles. Alessio closes the episode by talking about a game about a comic book which likes to play tricks on you, Mind MGMT (57:18).
Welcome to episode 26 of The Last Standee Podcast! After the Standee Catchup, Alexis brings us into the fray of galactic space battles with Deep Space D6. After that, it's Audrey's turn to introduce us to the issues of feeding a cumbersome gift with Takenoko. Fen closes the episode comparing two very different approach to the "roll a RPG character sheet" theme by comparing Roll Player and Call to Adventure!
Welcome to Episode 25 of The Last Standee Podcast! Brace yourselves, because it's interview time again: this time the team interviews Felix Mertikat from King Racoon Games about Tsukuyumi: Full Moon Down!
Tsukuyumi: Full Moon Down is a clever asymmetrical 2018 game (with a lot going on for it, but listen to the interview to know more!) for which the second edition recently went live for everyone to consume!
Join us on this interview, then check our Patreon article page for references, and watch out for the moon!
Welcome to episode 24 of The Last Standee Podcast! After the usual catch-up, where we learn about the uprising from Cara and her "trusted students" (0:56), Fen tries the (impossible) feat of reviewing six very cool Oink games in six minutes (11:08), and right after that (23:59, not exactly six minutes) the team has a brief chat about the nefarious events that keep popping up this Summer. To continue up with figurative, literary monsters, Alessio gives us a quick review of Arkham Horror: Final Hour (36:00), then Cara keeps up (and much more) with Unsettled(60:31).
Welcome to a new episode of The Last Standee podcast! This episode, after a lengthy Standee Catchup (0:31) which also goes a bit over recent news, Alexis and the group talk about Shablam! (16:09), aka Drag Queen Lip Sync Racing Contest - what's not to dig! To stay in the theme of shinies, Audrey then talks about Fist of Dragonstones (33:25) and Chakra (41:06), while Cara recounts her adventures with Tidal Blades (49:38). Finally, Fen closes the gemstones episode by talking about Century: The Spice Road (or more aptly, its reskin Century: Golem Edition) (65:34).
Welcome to Episode 22 of The Last Standee Podcast! Yes, this was kind of unexpected, but y'know, last episode was cut short, so we felt the urge to talk about boardgames a bit more this month! After a bit of post-, pre- and during- vacations chat in The Last Standee catchup (0:50), Alexis talks about a classic from Chip Theory Games: Too Many Bones (11:38)! After that, it's Alessio's turn to introduce us to Spiel Des Jahres 2021 winner Micromacro: Crime City (37:50), followed by Audrey's considerations about One Deck Dungeon (53:50). Fen closes this low player count episode talking about Hostage Negotiator (65:41), an excellent solo game.
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Welcome to the mangled remains of Episode 21 of The Last Standee Podcast! For this episode, we sadly sacrificed Fen's speech track to the Podcasting Gods who, always hungry as they are, left us with a few precious bits of conversation which still made sense - so we salvaged this mini-episode, in which we talk about Abyss!
Tech monkeys at work, we will back with next episode in full swing! Follow us on Patreon (so we can pay someone to have this kind of stuff not happening), https://patreon.com/thelaststandee
Welcome to Episode 20 of The Last Standee Podcast! In this Episode, right after the Standee Catch-up (0:38) Audrey introduces us to the world of Arzium with Above and Below (17:09), then Cara pushes us onward on our journey with Near and Far (35:03, but check it out 10 seconds earlier for a memorable transition), the second game in the series. To wrap up things while we wait for the upcoming Now or Never, Fen dons the pirate hat and talks about Forgotten Waters (55:21), and finally the team has a chat regarding app-based games.
Join us on our Patreon https://patreon.com/thelaststandee
Welcome to Episode 19 of The Last Standee Podcast! It's summertime and our droning and passionate staff won't put timestamps to the episode this time (sorry about that!) The episode starts with the usual Standee Catch-up, then Alessio will bring us in the Norse Mythology (and a good bidding game, by the way) with Nidavellir. After that, Audrey introduces us to Everdell, the other game in the other genre with cute critters and a lot of expansions. To wrap things up, Cara leads the talk about a classic Area Control/Dudes on a Map and something else: Scythe!
Welcome to Episode 18 of The Last Standee Podcast! We begin with the usual Standee Catchup (0:50), where we learn about the gifts of mother earth and Rule 34 of boardgaming (DON'T google "rule 34". Just. Don't). When conversation gets to devolve into talking about the weather (that really happened), we move on to talk about The Networks (9:52) and by comparison about its streamlined two-player version The Rival Networks. Alexis then introduces us to Project L (25:29), while we learn about the extremely important difference between tetriminos and polyominos. Fen closes the episode by first talking briefly about Destinies(43:50), what it got right and what could be improved, then talking about Detective: City of Angels (55:32), which prove to be a proper boardgame about investigation (take that, famous smug consulting detective!).
Please join us welcoming our last Standee - Cara from CaraPlayingStuff! First, we tackle an important matter with David (1:44) with a short announcement, from which we go on with the Last Standee Catch-up (10:02), followed by a news bit about the so-labelled Global Container Crisis (22:30), which sadly is not a cool name for a worker placement/polyomino game - dibs on that, by the way. Cara then talks about Red Cathedral(27:17), where multiple players play as architects, who cooperatively build the titular cathedral, while at the same time they compete to score the most points out of the construction. We then conclude by descending to way more profane matters with Alexis talking about the colorful Dungeon Degenerates: Hand of Doom (43:00). As usual, catch up with us on Discord at https://discord.gg/xBM3Bu8vfX
Hey, sorry we're late! We had the craziest three weeks as a team, but we are all here (hopefully, David will survive The Great Flood, but we're getting ahead of ourselves).
In this episode, after the Standee Catch-up (1:11), the team tackles Golden Geek 2020 winners with a round of very unrehearsed opinions (17:00), then Alessio introduces us to the wonderful world of trick-taking with The Crew: The Quest of Planet Nine (49:29), in sight of the summer release of its new iteration, and Fen talks about Wild Assent (62:51), which is about to get a reprint + expansion campaign on GameFound! And yes, David has serious plumbing issues...
Follow us on Patreon https://patreon.com/thelaststandee , and join us on Discord for a chat https://discord.gg/xBM3Bu8vfX
Welcome to this very special episode of The Last Standee Podcast! In this episode, the team interviews Francesco and Enrica, a.k.a. Axis Mundi Games, in an EXCLUSIVE interview about their upcoming Kickstarter project, Sankokushin: Five Sacrifices! Follow us on Patreon and on Discord!
Technical difficulties, please stand by! This episode we got a bad track (not pointing fingers, Alessio) and the editing was super long, but we were not alone: after the Last Standee Catch-up (0:38), we discuss what kind of technical difficulty could have Games Workshop had with the botched launch of Warhammer Quest: Cursed City (7:24). After that, Alexis reviews Monster Hunter: World Kickstarter (15:25), then Alessio brings us back to the technical difficulties faced by a spaceship called Nemesis (35:31). To close the episode, Fen talks about corporate training in planet colonization with Far Away (1:01:41).
Welcome to this timepiece episode! In the Last Standee Catch-up (1:05) we learn about incoming kickstarters, fulfillments, news and their absence, then Audrey brings us the LOOP (13:35), a game about foiling the plans of Evil Dr. Faux, time traveler and bad guy extraordinaire. After that, Alexis brings us through the different epochs of the "grimdark" saga of Avalon, talking about Tainted Grail: The Fall of Avalon (29:03). Finally, Fen takes us in the setting of a zombie apocalypse classic, Dead of Winter (53:14).
Follow us on Patreon https://patreon.com/thelaststandee , and join us on Discord https://discord.gg/xBM3Bu8vfX for a chat!
From tech trees to actual, very wooden trees! We start by talking about an exceptional new "first game of a designer" with Beyond the Sun, then we go to the industrialization economy masterpieces of Martin Wallace falling under the hat of Brass (but especially Brass: Birmingham), and finally we get stranded in a struggle for survival with Robinson Crusoe, and its brand new collectors edition on GameFound! As usual, find us on Patreon https://patreon.com/thelaststandee
It's adventure time at the Last Standee! We begin with Audrey talking about Unlock! series (and the escape room games scene in general), then Fen brings us to the then-recently discovered island of Arnak to explore its lost ruins, and we conclude with a team-wide chat about the last couple of years' exploration/survival hit, The 7th Continent!
Finally, The Last Standee Podcast gets into double digits episodes! Thank you all who supported us to this first goal!
In this episode, which the team forbade me to name "Golden XP", we talk about Unbroken and the various problems its Kickstarter campaign faced because of the bells and whistles added (sorry, not sorry).
Audrey then brings us into the wonderful world of, err, It's a Wonderful World (ok, sorry about this one) and its elegant engine building and combo mechanics.
To finish the episode, RPGs return with Golden Sky Stories, a very peculiar RPG with very peculiar attributes (and please note that we are superior to free shots like talking about Tanukis' peculiar attributes), and well, guess you'll have to listen to the episode to know more about it!
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In this Episode, the team has multiple heated discussions where they abuse the F-word - that is, "fort"! After a small digression about some nice Kickstarter projects such as CoraQuest and Astromino, we talk about legendary Fort Knox heists with Burgle Bros., then we take you through the rise and fall of the fortifications of many weird civilizations in Small World, to end with those pesky kids gangs building their own hideouts in Leder Games' Fort. Bring pizza and toys and play with us!
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Welcome to Episode 8 of The Last Standee Podcast!
In this episode, we have a quick look at what is being anticipated about upcoming Root: Marauder's Expansion Kickstarter by Leder Games, then Alessio talks about The King Is Dead: Second Edition and Alexis leads us into the world of Dice Forge. Finally, the team has a broad talk about boardgame inserts, what makes a good one and a lot of personal taste discussions!
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Welcome to Episode 7 of The Last Standee Podcast! This time, Alessio brings us to the Kingdom of Ankist in The King's Dilemma, while Fen takes us to spectate the beautiful majesty of North American natural parks with Parks board game. We finish the episode when Audrey talks of the interdependent nature of quilts and cats in Calico! Get episode links and in-depth content in our Patreon at http://patreon.com/thelaststandee
Welcome to 2021 with The Last Standee Podcast! This express episode will first bring you some post-festive family fun when Audrey talks about Azul, then Fen and the team will share stories of sharks and swimmers when discussing Jaws board game, and finally Alexis and David will take us to the world of OSR with style with Mork Borg! Oh, and now we have a Patreon and a Discord server! Follow us on https://www.patreon.com/thelaststandee and https://discord.gg/xBM3Bu8vfX !
Welcome to the last episode of 2020 of The Last Standee Podcast! This time, we have a chat about holiday games we play with the family (borrowing one of those holiday newspaper list articles), then we have kind of a loose chat about Kingdom Death: Monster Black Friday update. Stay safe, and happy holidays!
Welcome to Episode 4 of The Last Standee Podcast, aptly named (why?) Gelatinous Cubes! In this episode, the team has a chat with Martin Welnicki, board game designer for the upcoming Aeon Trespass: Odyssey game from Into The Unknown Studio! Enjoy our amicable blabbering while we talk about life, games, and latest news about AT:O!
In this episode, we have a laid back chat about last week, then David tells us about Infinity: The Game and why you should have a look at it. Then, Fen tries to talk over his cockatiels (real story!) to tell us about Fireteam Zero, a discontinued gem available digitally through Creative Commons license, and finally Alexis brings us in the world of Lancer, a RPG of mechs and mechs pilots (really, I shouldn't say anything else to convince you!) with a distinctive art style. Listen until the very end of the episode for a special announcement!
In this episode, Alexis and the team talk about Townsfolk Tussle and Darkest Dungeon kickstarters with a few considerations about pricing. After that, Fen presents the first wave of game content from Horizon: Zero Dawn boardgame. Alessio has a chat with the team about latest Kingdom Death: Monster news, and then Audrey talks about fear of missing out mechanisms in crowdfunding campaigns.
In this episode, we'll meet The Last Standee crew, then we'll talk about upcoming Townsfolk Tussle Kickstarter. A small insight in our favorite KDM's first Nemesis monster behavior, The Butcher (!) is also featured, before we'll tackle the equipment needed for a solid start in miniature painting. We'll have a small discussion about woodland might and right with Root video-game adaptation, and finally we'll talk about Degenesis, a.k.a. how cool is a post-apocalyptic RPG setting with a (few) twist(s)!