Will Markov return alive after sneaking into the ruined Manor estate?
What kind of 'eye-monster' does he have to deal with?
Does anyone know where Gundren Rockseeker is?
Who will claim the powers of the Spell Forge?
A single bandit remains to be questioned by the Hero Warlock, Markov.
But will he crack? What secrets does he hold? How will the Redbrands deal with the blow dealt to them?
Markov has now safely made his way to the Stonehill Inn located in the rough-and-tumble town of Phandelver.
With no immediate allies, he sets out to discover the fate of his "friend" Gundran Rockseeker.
Follow along as our hero walks the streets of the bustling frontier town, makes a couple of friends... and a couple of enemies.
Our story begins in the bustling city of Neverwinter. Gundren Rockseeker, dwarven explorer, has hired Markov Swellbane, our Human Warlock Hero, to deliver a wagon load of supplies to the nearby down of Phandalin, to the south east. When pressed for details, Gundren simply said he "had found something big", and left for the exploration with his bodyguard Sildar Hallwinter, knight of the Lord's Alliance.
After traveling a few days south on the High Road, the wagon train has now turned east along the dangerous Triboar Trail, the only route to the rough-and-tumble city of Phandalin.
What exactly has Gundren and his brothers found? Will Markov deliver the wagon load on time?
Tune in to find out.
In this introductory podcast, I speak about Dungeons and Dragons 5th edition, and the challenges facing me in this unprecedented time.
I speak about running an Official DnD 5E Campaign, The Lost Mines of Phandelver, as a Solo Warlock. I touch on topics like modifying the rules according to Elminster's Guide to Solo Adventuring, and the adaptations made in order to play by myself.