Enter into the world of Treacherous Times where stories take shape through reactive storytelling. The stories of Treacherous Times are, treacherous in nature and created by an amazing group of storytellers who react to the unknown, making every story unique. The unknown chance of each story is determined by a 12-sided dice roll that indicates the success or failure of decisions made, actions attempted, or situations within the story in which characters may find themselves. The storytellers only know what has happened, not what is to happen. Our stories are only limited by our imagination, so buckle up because you are in for a ride.
Here you will find a dedicated group of individuals, passionate about creating stories and sharing in an experience.
Across the world there are forgotten treasures waiting to be found. Some of these treasures should not be found and there are people who will give their lives to protect it. Just as there are people who will give their lives to find it. Forgotten Treasures is a story of a group of friends who quickly become invited into a world of treasure hunting, protecting, and family secrets.
Chapter 2 finds our friends learning there is more to their family history and their friendship than they knew.
Across the world there are forgotten treasures waiting to be found. Some of these treasures should not be found and there are people who will give their lives to protect it. Just as there are people who will give their lives to find it. Forgotten Treasures is a story of a group of friends who quickly become invited into a world of treasure hunting, protecting, and family secrets.
We begin this story with a simple phrase, "It is time". The first mystery to a long-forgotten treasure that is no longer forgotten.
Two people who barely know each other find themselves playing a game for their lives when a dark entity comes to collect on a deal made long ago.
Two people who barely know each other find themselves playing a game for their lives when a dark entity comes to collect on a deal made long ago.
Two people who barely know each other find them selves playing a game for their lives when a dark entity comes to collect on a deal made long ago.
Christine finds herself in the middle of an operation that chills her to her core. The Pix androids are working with Ilona and she is closer than ever in carrying out her evil plan.
Christine (formerly known as Christmas) goes in search of a weapon to help defeat Ilona. Where she finds herself is more complex and dangerous than she could have imagined.
Nico and Berry have been held captive by Ilona for a better part of a year. As Nico continues to break through to reach Berry will he be able to find her in time to escape Ilona?
Bas finds himself meeting creation bringing new light into his understanding of his world and the known universe. Valentine faces a hard conversation that deals with actions of his past, but he is able to lean on an old friend.
The party finds themselves in the living city of Caldura in the relm of Nihilation where they come face to face with Ilona and her once dead husband Dracu. The mystery of Ilona's plan starts to take shape.
While trying to make their escape from a raging storm consuming the light Bas stops to try and understand more of what is happening. During his meditation someone answers. Orinday, Valentine, and Ramic continue without him moving toward what they believe to be a beacon of something guiding them to safety.
Bas traverses the abyss to find answers and a way to the light side of the planet only to find devastation and the start of the "Great Consumption".
Bas and Valentine have made their way into the temple only to find that things are not right. From the shadows Valentine watches a figure swing a sword out towards Bas. Bas disappears just in time as the sword catches only air. The figure then leaps into the ceiling out of sight. Who is attacking and why?
Bas finds himself on his planet once again after fighting his way back to the living, rejoining his soul with his physical body. But he is not alone, a ship lands at one of the Oreka Temples (the Temples of Balance). At the same time Valentine is seeking out Ramic to speak with him about what happened to the Earthly Defenders Moon Base. Ramic sent him coordinates of his location and Valentine set off to find him deep in space.
Part 2. Soren is the next story following Sun Rise City. A year has passed, and our heroes are scattered and lost. We will be rolling the dice to see what our characters have been dealing with and where they currently are as we begin our story. In this episode David rolls for the characters, Terry, Berry, and Bas. We also spend some time recapping the overall story. Part 2 is cut short for the start of the story.
Soren is the next story following Sun Rise City. A year has passed, and our heroes are scattered and lost. We will be rolling the dice to see what our characters have been dealing with and where they currently are as we begin our story. In this episode Dom rolls for the characters, Christmas, Valintine, and Nico. We also spend some time recapping the overall story.
We have come to the end. Will the ghosts be saved? Will Stanley and Ken make it? Listen to find out.
President Cromwell finds Stanley and Ken looking around in the basement of the administration building, but he is the one that needs to answer some questions.
Things continue to escalate as Ken and Stanely find themselves caught up in something much more dangerous than previously anticipated.
After some time off Stanley and Ken start their night at the library where Ken suggests they spilt up. During their time apart more of the mystery is revealed as they both meet new ghosts.
Welcome to episode one of Good School Haunting. Stanley is starting a new job as a member of the late-night cleaning crew of a local school. Ken, Stanley's partner, did not tell him that the school is haunted. As Stanely adjusts to the idea of ghosts, they stumble upon a mystery that puts them and the ghosts in danger.
Wayne and Lance find themselves in the middle of the STRA facility, and what they find changes everything.
This episode is a short story of an encounter that happened on the Mountain in Melview years ago. Two friends head up the mountain for a camping trip and get much more than they were expecting. Their story is one of many that is told about the Mountain in Melview.
Wayne and Lance find themselves in trouble as some mysterious people follow them as they leave the STRA facility.
After visiting Jill in the hospital things continue to become more mysterious. Lance and Wayne continue to face more questions than answers as they both find themselves back on the mountain which then leads them to the doorstep of STRA as they seek out answers.
Lance arrives to town and finds out that there may be something to these stories he keeps hearing about. But why is he there? It doesn't take long for him to get tangled up in the mystery of the lights on the mountain and the death of a local.
Wayne arrives home to find some interesting things have been happening over the last week.
A 12 sided dice is used in the reactive storytelling experience. Here is an explanation of the rules we follow in creating our stories.