Hi! We are two product designers from Telstra Purple having a chat about the world of Apple and sharing our experiences building solutions for and with the Apple ecosystem.
A new dawn of products powered by AI is rising and in this episode we share our early thoughts on the Humane Pin, Rabbit R1 and Meta Smart Glasses, and how interaction paradigms are shifting as we start to move beyond the smartphone as we know it. But... are we really ready to leave our phones behind?
We might be a bit late to this party, but we felt we had to share our thoughts in this space. We've been playing with various AI tools for quite some time now, as part of our workflow and just for the sake of exploration, and in this episode we share our thoughts and experience on the potentials and impact of using AI in Design, and other work related areas. We even get a bit too deep and existential for a bit there, but hey, AI is a bit of a paradigm shifting technology after all.
One episode wasn't enough to cover so many things happening around the launch of Apple Vision Pro. We continue to share our thoughts and first impressions. We chat about input methods, to battery to not to battery, Zuck's PR move and more!
We are back! After a long break Glenn and Rod are back and there's so much to talk about. This time around we finally get a chance to share our thoughts on Apple Vision Pro and the world of Spatial Computing for personal use and enterprise.
We've been having many conversations recently with colleagues, partners and customers around strategies for picking the right platform for your product or service development. Building native for mobile platforms is usually seen as a more challenging endeavour with a higher price tag, and all though native is not always the answer, sometimes it is the best one. In this episode we share our thoughts on when to go native and why, the benefits, and how development technologies can have a huge impact on your return on investment, within the context of business apps.
Hello and welcome to the first episode of season 3 for The Dynamic Designland! This time around we have a go at unpacking the trends in the Mixed & Virtual reality space, and Glenn shares with us his fist-impressions review on the new PS-VR2 headset.
From virtual sticky notes in an infinite canvas, to smart devices in our homes, it's all comes down to great connections. In this episode we cover first thoughts on Freeform, Apple's new infinite canvas collaboration tool in iOS 16.2, Continuity Camera that gives you the freedom to use your iPhone as a webcam, and the present and future of home automation with the new connectivity standard: matter. Oh btw, we have a new name for the podcast!
It's been a bit since the last one and we have so much to chat about! In this episode we share our "weeks-in" thoughts on the Dynamic Island, Apple Watch Ultra and Stage Manager for macOS and iPadOS.
On 13.9.22 (AU) Apple announced new Apple Watches, iPhones and AirPods Pro in the Far Out event. In this episode we talk about what's new in the iPhone lineups, geek about the Dynamic Island and reminisce of old colours and materials. #bringbacksaddlebrown
On 13.9.22 (AU) Apple announced new Apple Watches, iPhones and AirPods Pro in the Far Out event. In this episode we get to drool over the Apple Watch Ultra, share thoughts on the ethical considerations of a filtered audio experience with the new AirPods Pro and list everything else that's new in these product categories.
In part 4 of our coverage of WWDC22, we have a look at what's new for widgets and complications in Apple Watch and iPhone Lock Screen, and share some of our favourite content on best practices for app design.
New SwiftCharts, Navigation models, FormStyles, Tables, ShareSheets, Layout Grids, 700+ SF Symbols and more!
WWDC22 has great new announcements for all platforms, but as the name suggests, its main focus is Developers (and Designers :P ). In this episode we share an overview on what's new in Apple's user interface framework, SwiftUI and we get to geek out a bit on some of the design stuff.
New health and fitness metrics, more reasons to wear your Apple Watch to bed, using your iPhone as a pro camera for your Mac, a desktop-class experience for the iPad and that's just getting started!
In this second instalment of our WWDC22 mini series we cover watchOS9, M2 and M2 MacBook Air, MacOS Ventura, and the juicy iPadOS16.
WWDC22 is back on! So many amazing announcements were made. We might not be able to cover everything but we'll have a go at sharing our highlights and favourites over the next few episodes. In this first one, we cover what's new in iOS16 and the future of CarPlay.
Wow, what a day, and early start. Today, March 9th 2022, Apple hosted their first virtual product launch event of the year and as usual it was jam packed with new updates to known products and a very, very, VERY powerful surprise.
Happy new year! For the start of this new Season 2 we jump into a hot topic around the misuse of AirTags, challenges with privacy and Apple's approach to address these concerns.
Rod's new MacBook Pro with M1 Max has arrived and in this episode we talk about first impression, what we like, what we don't like, and reminisce of the unapologetic days of Apple.
Today was Apple's Unleashed October event and they announced exciting new products in the Music and Pro categories. For sure there's a lot of amazing reviews with details on the specs, but in this episode we chat about our gut reactions to the keynote and the new beautiful products that we can't wait to have in our hands.
On September 20th Apple premiered their California Streaming Keynote presentation where they announced new iPads, Apple Watch and iPhones. In this episode we share our thoughts on the event, how the presentation itself keeps evolving and how we feel about the new releases.
This question comes up quite often in early conversations when deciding what technology to use to build a Mobile application. Short answer... it depends. In this episode we go over our thoughts on one over the other in the context of building great business apps.
“Inclusion is innovation for wider audiences”
What do you think about when you think inclusive design? In this episode we discuss the differences between accessible and inclusive design, why they both matter and NO, you can't leave it until the end.
By taking into account contextual data from one or many devices and their relationship in space, we can create more immersive user experiences that go beyond the screen and feel even more intuitive. In this episode we explore the design of spatial interactions with examples such as AirTags, HomePod mini, Apple Pay and more.
Part 2 of X having a chat about new announcements from WWDC21. In this session cover updates to watchOS 8 and MacOS Monterrey, two very interesting upgrades that bring quality of life improvements for an even deeper ecosystem integration.
WWDC21 just happened and it was jam packed with amazing new features and updates across the Apple software ecosystem. In this session we get to cover updates to iOS 15 and iPadOS 15 and share our thoughts on some questionable design decisions for some of the new betas.
PS: We've sent our feedback to Apple already.
In this episode we finally cover the missing announcements on our coverage of the recent Spring loaded event. We debate about the new iMac design and the "chin-gate" situation, then drool over the M1 iPad pro and finally share new mind-blowing accessibility features for the Apple Watch.
Apple's Spring is here and we get to chat about our favourite new releases, trembling tiles and missed opportunities.
After a few months in the dark and in this new audio format we are back for more Glenn and Rod chat about stuff. In this episode we ramble about Apple's new product launches, security and privacy, Apple Fitness and tingling sounds.