A statue speaks. Darkness engulfs the land. Stars fall. Gladys Antimony meets her soulmate. Throg talks trash about birds. Treyan Drenkesh tries to suplex a bat.
Dragon Quest searches for the Form that will free them. Gladys Antimony finds a gem. Throg fights a dragon. Treyan Drenkesh destroys some paperwork.
A big fish introduces the party to a little friend. Gladys Antimony infuses some items. Throg finds a worm. Treyan Drenkesh cuts a deal.
Pants For Pets LLC expands its ranks and agrees on an ending. Juniper loses her weapon. Korvok Greenwielder plans a revival. Piccolo grasps too eagerly. Treyan Drenkesh meets his rival.
A strange, impersonal new biome brings the party closer together. Juniper sees all of history. Korvok Greenwielder climbs a McDonald’s Play Place. Piccolo takes a deep gnome feat. Treyan Drenkesh shows off his trophies.
Pants for Pets LLC breaks the chains of time and readies for the final leg of the race to the end of the world. Juniper becomes hypnotized. Korvok Greenwielder makes a life-and-death choice. Piccolo jumps into a volcano. Treyan Drenkesh joins the party.
The band confronts a giant threat… again and again. Juniper learns some fun trivia. Korvok Greenwielder reverts to heroism. Piccolo Jojo poses.
Sprinkles asks for a sacrifice. Juniper earns a reward rod. Korvok Greenwielder makes it rain. Piccolo bonds with a bird.
Pants For Pets LLC leaves the tunnels behind for greener pastures. Juniper calls the lightning. Korvok Greenwielder recruits a cow. Piccolo eats with feet.
A gooey group invites the crew on a mission to find the most dire threat to dragons in Arabella. Gladys Antimony doesn’t care about hamburgers. Throg snipes an old man. Treyan Drenkesh gets a skin condition.
Dragon Quest goes on a big game hunt. Gladys Antimony becomes a whirling gyre of intimidation. Throg attacks the ground. Treyan Drenkesh is Daredevil.
The secret of the buttes complicates relations between dragons and elves in Arabella. Gladys Antimony seeks to democratize pickaxes. Throg snares cubes and combatants. Treyan Drenkesh absorbs some glands.
Dragon Quest arrives at the southern mines. Gladys Antimony slings some poison. Throg finds a door. Treyan Drenkesh becomes a bard’s muse.
Hic sunt dracones. Dan emerges from the wilderness with Throg, Dragonborn Ranger. Skitch saunters back onstage with Treyan Drenkesh, Dragonborn Monk. Sara debuts with Gladys Antimony, Kobold Artificer.
“What is life but a series of inspired follies? The difficulty is to find them to do. Never lose a chance: it doesn’t come every day.” – George Bernard Shaw, Pygmalion
Austin and Skitch pore over the pages of The Astral Adventurer’s Guide, Boo’s Astral Menagerie, and Light of Xaryxis--the 5th Edition return of interstellar Dungeons & Dragons!
Juniper meditates on plants and animals. Korvok Greenwielder unleashes ninja teleportation. Peter gets naked.
After reuniting with the meteorologist, Pants for Pets LLC tries to solve the mystery of the tunnel ecosystem.
Pants for Pets LLC interviews a homunculus and catches up with some old friends. Dio rocks a baby. Juniper gets electrocuted. Peter forages for some mushrooms. Vimble Berrycheek Kalthinian IV fixes the wagon.
The research team continues their investigation into the skiffs and meets a mysterious stranger. Dio evolves into invisibility. Juniper summons the biggest beams. Peter reveals a limb. Vimble Berrycheek Kalthinian IV suffers withdrawal.
A muddy swamp is the next biome on the journey to the edge of the world. Dio doesn’t recognize lightning. Juniper blasts an angel with radiance. Peter transmits a podcast. Vimble Berrycheek Kalthinian IV customizes a vehicle.
It’s a dark and spooky night on the streets of L.A. as a trio of hardened street racers pull up to a makeshift starting line. Next to them, a plastic children’s toy car full of raccoons prepares for the night of their lives. In this Crash Pandas one shot, Zenala tries to defeat the witch […]
The beach arc ends with a celebration and a brawl. Dio meets an eel. Juniper goes dolphin mode. Peter questions the stars. Vimble Berrycheek Kalthinian IV slips into psychosis.
A fishing settlement reveals the truth of the most dangerous person in Arabella. Dio embraces finger guns. Juniper demands sincerity. Vimble Berrycheek Kalthinian IV dons a disguise. Xana snitches.
It’s time for some fun in the sun. Dio remembers new things. Juniper does a sick flip. Vimble Berrycheek Kalthinian IV adds some tools to his utility belt. Xana steals from the working class.
Everyone has been changed by their time on Dumah Farm, but now it is time to move on. The next biome awaits… if the team can escape their pursuers. Dio takes a nap. Juniper multiclasses. Vimble Berrycheek Kalthinian IV opens his heart to another. Xana delivers a brutal rebuke.
Why were our protagonists assigned to the second research team? Who are their rivals? Let’s flashback and find out! Juniper heats up both a rivalry and a friendship. Vimble Berrycheek Kalthinian IV annoys everyone. Xana constructs a chariot.
Most of the main cast steps into the world of Pocket Monsters by playing a simplified version of Call of Cthulhu. If Nintendo won’t release an official TTRPG, then we’ll just make our own!
The mysterious Lazor tasks Dark Justice with living up to his stated values. Dio cracks up. Juniper casts shillelagh. Vimble Berrycheek Kalthinian IV rolls a ton of sixes. Xana needs compliments badly.
Dumah Farm isn’t your average agricultural community. The party discovers this the hard way. Dio insists on freedom. Juniper makes a lifelong enemy. Vimble Berrycheek Kalthinian IV executes a stealth mission. Xana sends her hamsect on a quest.
At the edge of the world is a mystery that could change everything. Along the way, tombs holding powerful relics lie waiting. THE RACE IS ON! Dio finds a purpose. Juniper regains a lost ability. Vimble Berrycheek Kalthinian IV sneaks the party away. Xana bonds with her new blood.
What secrets are buried in the verdant jungle? The team investigates. Austin tries to present a puzzle while geeked off pain meds. Dio starts blasting. Juniper has a religious experience. Vimble Berrycheek Kalthinian IV intimidates with surprising success. Xana sets a fashion trend.
A duel decides the future of exploration in Arabella. Dio becomes kintsugi. Juniper conjures a strange rainstorm. Vimble Berrycheek Kalthinian IV looks down the barrel. Xana grabs an animal.
The joint research team engages in bloody violence on their first day in the new world. Dio makes a decision for themself. Juniper leaps from roof to roof. Vimble Berrycheek Kalthinian IV lays down the law. Xana applies a porcine contour.
Welcome to Arabella! The horizon of infinite discovery awaits a small group of brave researchers… if they don’t die IMMEDIATELY. Laura Kate Dale nurtures a Herengon Druid. Mari hypes up a half-elf Bard. Sam debuts a gnome Rogue. Sophie builds a Construct Warlock.