In a summertime edition of The Crossbox Podcast, we find an excuse to play some of our favorite military music: talking about procurement challenges service branch by service branch. Further reading * America and Wasp deck plans, compared, in which your host looks foolish for not realizing they’re the same size. * Parvusimperator likes the […]
After a long drought, we’re back in action with an adventuresome special edition. Further reading Plate carrier of choice Modified ALICE review part 1, part 2 (Download) Visit the Soapbox for articles and commentary authored by the hosts of the Crossbox Podcast. Find back episodes of the Crossbox Podcast here.
In this 25th episode of the Crossbox Podcast, we skip the usual regimented approach and bring you a good old-fashioned Crossbox gripe session about a certain recent Star Wars movie. (Download) Visit the Soapbox for articles and commentary authored by the hosts of the Crossbox Podcast. Find back episodes of the Crossbox Podcast here.
This is, in fact, our November episode, despite the fact that it is currently December; we recorded it on the 29th, and I’ve been busy, or possibly lazy. Regardless, listen to us talk about engines of three sorts: tank, rocket, and game. Further reading Binary Engineering AVDS-1790 Opposed-piston engines Rocketry reading Dawn of the Tiberium […]
In our latest episode yet, we sneak in under the wire with a mere seven hours left in September. We revisit some old warfighting equipment, some old games, and some more recent guns. Further reading Collector Grade Publications M60A2 Starship, which looks less like a starship than I might have hoped. CZ P-09 proposal. You […]
In this episode, we talk about guns (lots of guns), and how sci-fi designers can’t design them; about Star Wars and space flight games; and about red dots on pistols, and how we can’t design experiments to save our lives. Further reading As always, leave us requests for podcast topics and/or articles. The guns: stormtrooper […]
In our mostly-uncommented-on 21st Episode Spectacular, we dig into what’s wrong with three-gun, why the current iteration of light carrier design studies will end up like all other light carrier design studies, and how Uncharted and other third-person adventure games grip us. Further reading The Bureau Gun Fishbreath’s Old-School Two-Gun Run Modular Handgun System analysis […]
In this first show of the official summer, we go back to our normal show. We talk about a 2000-era PC game near and dear to us both, the most likely democracy-vs-autocracy throwdown of the early 21st century, and the best Marvel movie we’ve seen lately. Further reading Korean artillery: this one is complicated. Check […]
For May’s episode, we dispense with the typical structure of the show to bring you something entirely different: a guest! Dave Williams of Jellyfish Games joins us to talk about Astrobase Command, an upcoming space station management game. Join us as we discuss everything from water pipes to the nature of personality and consciousness. Further […]
In this October-themed episode for April, we talk monster hunting, monster-size reference books, and monstrous failures, with a side order of cheap beer and cheap Glocks. Further reading Spoilers on Resident Evil 7 from about 32:00 to 35:30. Predictably, John was correct and Jay was not on a point of firearms trivia: the Remington R51 […]