Join the Commander Clash crew as they explore the intracies of Commander, the most popular Magic: the Gathering Commander format.
We're back for another round of Shark Tank, where we try to convince you to "invest" in our cards!
Special guest Morgan joins the cast to convince Richard and Seth to play more mana rocks!
If you're playing one of these, you might as well play them all! Here are some small card packages you can add to your decks.
From Roiling Vortex to Rest in Peace, we're gonna go over some common "stax pieces" and determine if you need to clear them with your playgroup beforehand.
It's time to set the record straight. We've said some spicy things on the podcast, and now's our chance to double down or take backsies.
These cards may not look terribly flashy, but they put in work towards winning the game.
Commander is a social game where everyone is trying to have fun... but sometimes it doesn't pan out.
The Rules Committee has published their official reasons for banning each card in Commander. Let's take a look!
Things to try to have more fun, get better, or just generally improve your Commander games.
EDHRec is great resource, but sometimes you have to dig a little deeper into the numbers...
Here are some of the best cards from Lost Caverns of Ixalan you should be picking up for your Commander decks.
We answer your submitted questions from the status of Tomer's plants, to what color we'd delete from Magic!
What is the perfect length for a game of Commander, and how does game length look in 2023?
Sixteen 1-drop creatures face off in an elimination bracket to determine which one is the best 1-drop creature in Commander.
These cards are expensive, but that doesn't mean they're good! Avoid these expensive cards!
The crew discuss Commander cards they initially thought were good but ended up being bad or vice versa.
The crew rank all the new cards from the Commander Masters precons "Sliver Swarm" and "Planeswalker Party"!
The crew rank all the new cards from the Commander Masters precons, starting with Eldrazi Unbound and Enduring Enchantments!
The crew discusses the biggest must-kill commanders and the best strategies to take them down!
To celebrate our (belated) 100th episode, the crew talk about their favorite things that AREN'T Magic related!
We rank all the Lord of the Rings legendary creatures on how good they would be in the command zone! With over 120 new options, this will be a two part mini series!
The crew brainstorms new Lord of the Rings decks together. Which are you most hyped for?
It's time flex our designer muscles, this time creating Universes Beyond Secret Lair cards!
The crew goes over their top 10 counterspells in casual commander along with 6 honorable mentions!
Each crew member is teaching a class on how to be better at Commander! Which course will you enroll in?
We share our favorite Commander cards from the new mini-set, March of the Machine: Aftermath!
With Wizards finally completing the Sword of X and Y cycle after over a decade, the crew finally sits down and ranks them all in a tier list!
The crew share their favorite Commander cards that provide net fun for the entire table!
Always pay the 1? Always plow the commander? We go over some common Magic advice and give our takes on them!
We're revealing the full deck list of the new Commander preconstructed deck, "Growing Threat," a White/Black deck that focuses on Phyrexians and artifact creatures! Cast Phyrexian and artifact creatures while incubating a ton of phyrexian sleeper agents that grow and hatch into huge threats! We analyze the entire deck and go over all 10 precon-exclusive cards!
Is The One Ring as powerful in Commander as it is in the Lord of the Ring books? The crew weighs in, plus bonus movie character impressions!
Is the color pie changing and if so, is Commander responsible for it? The crew discusses!
The crew bring their favorite underrated cards to the sharks this week! Will you buy in?
Commander is currently the #1 most played and supported format in Magic by a huge margin. Is this a bad thing? The crew discuss!
The crew discuss whether to keep or mulligan these hands in commander. What do you think?
The crew shares their favorite Commander cards from the new set, Phyrexia: All Will Be One!
We asked you for your favorite pet cards, tech cards, or just cards you wanted our opinion on. Here's the first "Viewer Submitted" Tier List.
The crew talks about cards that were supposed to ruin Commander but ended up not having much impact, along with a few cards that did actually cause changes!
The crew enter the shark tank this week trying to convince the table to buy into their favorite pet cards!
Are mana rocks overrated and overplayed in Commander? The crew debate the pros and cons!
The crew discusses their favorite cards from the new Brothers' War set, including cards from standard, set boosters, transformers, and new commander precon cards!
The crew discusses the saltiest cards of 2022 according to EDHREC. What lessons can we learn from them?
The crew talks about commanders they think are overrated, plus offer some alternative commanders that may do the job better.
The crew shares their tips and tricks on beating the most common Blue strategies in Commander.
The crew discusses potential feelsbad situations and determine whether or not it makes you an a-hole.
Looking to upgrade your Commander collection? The crew discusses their top picks for cards that are worth their high price tags.
The crew talks about the cards that they used to run but don't anymore because they're too strong for their playgroups.
The crew discusses their favorite cards from the Commander Legends: Baldur's Gate Precon decks.
The crew ranks the colors to determine which is the strongest and weakest in Commander.
The crew talks about treasures in Commander. Are they a net good or net bad for the format?
The crew talks about all their favorite New Capenna cards that will never show up on Magic Online.
The crew ingest some sweet Halo while discussing their favorite cards from New Capenna.
We discuss Stax in Commander: defining it, talking about our favorite and least favorite cards, why people dislike it, and whether that hate is justified.
The crew discusses what they think is the absolute best card at each mana value in Commander.
Are these rares unplayable in Commander, or can they shine in the right deck? The crew discusses how to "break" these terrible cards!
With more and more utility lands being printed, slots for them are getting tight. The crew discusses which ones should still make the cut.
For the first time ever, the entire crew agrees on something: the ban list philosophy is fundamentally flawed. We explain why and what we'd like to see changed.
Let's talk about cards we used to play, but no longer do. Were they power crept? Has the meta changed? Or should we still be playing them.
Which equipment should you play in Commander? Is Sunforger overrated or underrated? We rank them all in a tier list!
The crew brings you their top 10 best Commander cards printed in 2021, along with some honorable mentions.
Did you know that Blue has board wipes other than Cyclonic Rift? The crew explores these non-Rift cards and ranks them in a tier list!
The crew discusses the top creature spot removal according to EDHREC and ranks them in a tier list.
The crew use a tier list to rank some of the most popular mana rocks at 3 mana value! Which are worth playing, and which should you avoid?
Here are our Top 16 non-legendary creatures that we wish were legendary. Some are obvious. Others, well...
Wizards of the Coast is printing more Commander products than ever before. But is it really a bad thing? The crew discuss their feelings on "Commander Fatigue."
What's a combo? What's a synergy? The community uses both interchangeably, so the crew sets out to find a concrete definition for both!
The crew tries to convince each other about the merits of their favorite underrated cards. Which cards will win over the hearts of the entire crew?
The crew explains the recent Hullbreacher ban and debates whether or not it was a good idea to ban it.
We're revealing the entire "Planar Portal" Adventures in the Forgotten Realms / AFC commander precon decklist, talking about the deck's strategies and analyzing every single new card!
The crew talks about cards that they consider overrated in Commander and offer better alternatives within the same budget range.
Commander Clash is defined by the weird deckbuilding restrictions we impose on ourselves to meet each episode's themes. Today we discuss our most popular deckbuilding restrictions and rank them against each other.
Most people agree that Esper Sentinel is a pretty good Magic card. But is it good or bad for the health of the format? The crew debates the Sentinel and other tax cards in this episode!
Are tutors bad for the Commander format? The crew argues the pros and cons to tutors in Commander, including whether it goes against "the spirit of the format."
We've had some disputes about Zendikar Rising's MDFCs in the past, so today we're settling it with a big debate! We rank all of ZNR's MDFCs that have a spell on the front and a land on the back.
The crew gives their takes on the official Commander ban list, including the RC's reasoning behind them. Then we discuss what additional cards we'd ban and finish with clashmail!
The crew gives their takes on the official Commander ban list, including the RC's reasonings behind them.
We're revealing the entire "Quantum Quandrix" Strixhaven / Commander 2021 precon decklist, talking about the deck's strategies and analyzing every single new card!
How's Wizards' progress in fixing Mono-White in Commander? Has Cartographer's Hawk fixed all of its problems?
How do you handle being archenemy or avoiding becoming one? The crew gives their thoughts!