Well, you’re dead. But life goes on… in Curdle Holler, a spooky little town of Halloween characters. Join Bonita and Chip, proprietors of a gift boo-tique, as they learn about their new afterlives and meet the town characters in this original comedy audio mini-series. They may be scary, but the citizens are in for a fright when they realize that the town is in jeopardy.
With Chip’s reputation on the line, he seeks out TV justice with help from Bonita and Belfry, but what’s this? There’s been another sighting of the annex prowler!
Meanwhile, the town’s troubled teens grow impatient with their corn maze duties and sow some seeds of chaos.
As tensions rise, Rotchester and Pumpkin struggle to make a good impression on Mayor Sandy, who is a wilting little bitty dried-up ol worm in the sun who just won’t give Pumpkin that secret taffy recipe.
Will anyone escape the maze? Will Chip and Bonita find the annex prowler? Will we learn their true identity?
“Maybe” to some or all of these things! Listen to find out!
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Our citizens are tasked with welcoming an influx of new townsmonsters from the Curdle Holler annex in the season 6 opener. The Sheriff and Cadet Officer Applebob work to solve the case of the Annex Prowler, but may have found themselves more of a problem than they bargained for. Can the new lawly administrations of Belfry Batsinger put this problem to rest, or will the annex break-ins and rummaging-arounds continue?
Meanwhile, the Bootique plays host to a literary event with paranormal romance author Ghoulian Bardo. Can Team Bootique sell 50 copies of The Phantasmia Chronicles 14: the Greenhouse of Earthly Delights? Find out as Ghoulian tests their patience – and the boundaries of good taste.
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When we left the intrepid crew of the S.S. Arcade, they had found themselves once again in the ghostly cannon crosshairs of Barebones Bob, the pirate ghost feuding with Bloody Bones Bill (the other pirate ghost. Keep up!) Will our heroes resolve the pirate curse and return to our beloved Curdle Holler with a ship full of treasures for the Bootique? Find out in the thrilling conclusion of Dead Reckoning (and stay tuned at the end for a teaser for Season 6)!
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Ahoy, all ye sea scalawags: the Curdle Holler crew is going on a boat trip. Will their voyage on Colonel Cadaver’s S.S. Arcade be the relaxing getaway they’re all hoping for? Or will it turn into a bizarre ody-sea plagued by pirate ghosts with a really annoying curse? Only time (and Goblenna’s fog juice cocktail-induced prophecies) will tell.
Stay tuned for Dead Reckoning, Part 2 – the conclusion of this briny tale.
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With the mysterious foreman at their side, the rebels vow to overload the fright crystal and reset the town’s caretaker console. Communicating via their red carnation pins, our rebels finally get the chance to launch their biggest assault yet on the big blue bat.
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It’s Halloween Eve, and our Real Citizens are trying their hardest to get to Earth so they can gather the fright power they’ll need to best the big blue bat. Will the mysterious “Batsinger loophole” prove fruitful? Or will they have to resort to even WEIRDER methods to walk the Earth?
Chip and the Sheriff, meanwhile, pay a visit to the Company Holler picnic. Though Roostepher may be offering a “perfunctory sack lunch” to his employees, he might be keen to offer our sparkle-visioned hero a bit more.
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Capitalizing on their recent success, Bonita and her allies seek out the third soul needed to unlock the mysterious Caretaker’s Vault (TM). Back at the Bootique, Rotchester and Chip help Pumpkin set up an elite undead gaming system, but Player 2’s entrance proves to be a problem. Meanwhile, Mrs. Weaver graciously prepares to cash in all her mining points for a new COUNTRYROCK CRITTER! With no complications! Probably! Right?
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Our big blue nemesis is staging a “reverse ribbon cutting” to zoop a building over to Earth – but the Real Citizens of Curdle Holler have a plan to strike back in a major way (“red carnation style!”). Meanwhile, Bonita struggles with the decision to take advice from a known scoundrel (“Toll-free … Catfinger”). What will be the rebels’ plan after this building is saved?
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A few weeks after the events at the Bloopy console, the town has settled into a new normal. But how can anyone be “settled” when there’s so much to rile the Real Citizens of Curdle Holler? There’s a new mining concern in town (Roostepher Batsinger’s Company Holler), and it looks like our spooky citizens are going to have to resist the lure of Company Holler’s many perks – and collectible figurines ! – via a furtive but expanding rebellion of citizens who wear the “red carnation.”
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After last year’s excitement of “the Event” and the separation of the gang deep in the Ne’erdwell, the residents of Curdle Holler are struggling to find enough fright power to pay for the magical barriers installed around their town by the Elsewhere Council. When a vein of pure fright ore is found in a weird cave out by the local community college, it seems like a dream come true for the town caretaker. But the cave may be harboring other secrets – secrets that are going to change Curdle Holler more than anyone could have imagined.
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Season 4 comes to a conclusion in this show-stopping episode. With Team Bootique back together again, the gang is ready for a final confrontation with Agent Stye. They’re going to
Listen NowSeason 4 Episode 6: Stage Fright
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Our Curdle Holler team meets up with our Ne’erdwellers via a fun new technology from Mr. Thorn and Don Von Snap: the “treetorial” video game interface. Now, Fibula’s cabin in
Listen NowSeason 4 Episode 5: Gather Thy Members
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While the town continues to fret over the abacus of fate’s missing graduation bead, they receive help from a Level 3 Service Technician named Bobby Carnuckle. (Remember that name; you’ll
Listen NowSeason 4 Episode 4: Ghosts and Gyre Rings
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The adventure party meets up with an old foe in the Ne’erdwell and finds that maybe time does heal all wounds. Meanwhile, the Elsewhere Council is tantalizingly close as Chip,
Listen NowSeason 4 Episode 3: The Band and the Batfish
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Between official duties, Bonita consults Roostepher’s diary for answers to the whole Abacus/Graduations Dilemma (TM) and must entertain a complicated offer of assistance. Meanwhile, guided by SparkleVision (TM), Curdle Holler’s
Listen NowSeason 4 Episode 2: The Company You Creep
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In Curdle Holler, Bonita is settling into her new role. With a new plan to renovate part of the Curdle Holler library to make way for new trends, she has
Listen NowSeason 4 Episode 1: Carrels and Perils
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The town is ready for its cosmic slime showdown – and ready to put this blob business behind them for good. Will Squooflurpalith say sayonara? And will the town finally get an answer from the Elsewhere Council about the broken arrivals and departures? Find out in the Season 3 finale.
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It’s the big day: time for Curdle Holler residents to head to Earth for Halloween! But a last-minute Halloween “trick” means there’s a lot more on the itinerary than just collecting treats.
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While the town judges Halloween parade floats, Chip and Bonita visit the elder gods retirement home in search of first-hand slime wisdom. Mrs. Weaver is confident everyone will follow the parade rules, and Team Bootique expects the elders will be agreeable and forthcoming with information … … Everyone learns something!
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The store is under siege, and a fresh batch of blobs is having a field day in the town square. Meanwhile, Chip and Bonita perform SCIENCE on a “rootbeer of slime.” With new information about the slime situation, Team Boo-tique attempts to communicate Mr. Blob – if that is his real name, which it is […]
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It’s the grand opening of “Pumpkin’s Store,” and the town is in a tizzy – or is it a sugar rush from Belfry Batsinger’s “Belfry’s Bon Bons” candy that is hyping up all the townsfolk in Curdle Holler? Either way, Chip and Bonita find themselves tracking down a slimy shoplifter who takes them on a […]
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A new era dawns and a new citizen spawns in the season 3 opener. The Boo-tique crew is busy getting ready to rebrand their store as the town excitedly prepares for a new citizen. This hectic and exciting day will have Chip and Bonita doing everything from interviewing former disgraced caretaker Belfry Batsinger to visiting […]
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It’s Halloween Eve Eve, and that means that the residents of Curdle Holler are getting ready for another trip through the Halloween portal. But there’s plenty to distract them until the big day: notably, a much-awaited late-season opener by the Curdle Holler Hobgoblins at the brand-new Vexco Stadium. Nothing strange could possibly happen during a […]
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The pulse quickens, your mind goes numb, sweat pools upon the back of your neck. This is the terrifying condition … called love. To celebrate this unsettling feeling, Curdle Holler prepares for its annual downtown Paper Hearts Festival. Leading up to the event, Ms. Weaver spins relationship advice on BooTube, while Chip and Nita take […]
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At last, Team Bootique umasks the Cacophony Killer – and learns about a devious plan to steal the town’s lifeforce. With no time to spare, Chip and Bonita race to the studio to stop the broadcast, while Curdle Holler’s great minds devise a way to install last-minute security patches inside the etherweb. During a climactic […]
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The latest murder has rocked the investigation, and the detective hats are back on. For a warmup, Chip and Bonita help Pumpkin look for his missing toy but get roped into delivering The Collector’s personal items to people around town – and it leads to a shocking revelation about the Cacophony. Elsewhere, Ms. Weaver hosts […]
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With Fez investigators on the case, everyone takes a moment to unwind. For Curdle Holler’s rowdy denizens, who lost their football stadium in last year’s portacalypse, that means channeling their natural aggression into a charming beauty pageant. Albert hopes these same maniacs will remember to vote for his etherweb proposal, which – of course – […]
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The Cacophony Killer has struck again, and Sheriff Pastor Munch will need all the help he can get! Chip and Bonita summon the usual suspects to gather clues, while Albert pitches a controversial BooTube tax proposal to upgrade the vulnerable etherweb network. When the investigation leads to Vexco Laboratories, new details are revealed about the […]
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The whole town turns out for a rare Curdle Holler funeral – to mourn the actual death of a long-time friend and resident. But, since funerals are so uncommon in the afterlife, everyone struggles with the format. Pastor Munch tries his best to juggle duties as sheriff and spiritual leader, while Chip and Bonita help […]
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It’s hard to believe Chip and Bonita died only a year ago, because they’ve been plenty busy since then (saving the town and everything – no big deal). Yet there’s no rest for the dead. After a quick Halloween binding ritual, Chip and Bonita agree to deliver a mysterious package to The Collector. And since […]
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It’s the Yuletide season in our favorite Halloween town, Curdle Holler. How are these fangy and freaky monsters going to celebrate? And who is the mysterious town inspector who arrives at the behest of the Elsewhere Council? It’s going to take more than a little Christmas spirit(s) to get the town back to abnormal. Catching […]
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The results are in for caretaker of Curdle Holler, but there’s no time celebrate: a vortex threatens to consume the entire town. While chaos reigns, intrepid Holler citizens meet to discuss their options. According to Rochester’s hasty PowerPoint, they must close the portal and seal it from the other side to avoid certain doom. But […]
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It’s election night, and the turnout looks grim. That’s because it’s also the night of Curdle Holler’s big bonecoming game, where the whole town will gather to cheer on the undefeated Hobgoblins. Candidate Albert Ghost hopes that Chip and Bonita will pull through and deliver their evidence, unaware that the Bootique owners are trapped in […]
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Following through on their promise to Albert, Chip and Bonita devise a plan to infiltrate Belfry Batsinger’s mausoleum party and collect evidence of his corruption. To enter the party, they’ll disguise themselves as real haunted housewife Fibula von Snap and her mummy hubby, “Don.” Rotchester feeds them intel through a small radio, Minerva runs tech […]
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Caretaker Batsinger, a professed lover of antiquities, purchases a mysterious old tea set from The Bootique, but Chip is arrested when he can’t locate the missing spoon. At the jail, Sheriff Malone tries to terrify Chip with his “completely unscripted” tour, in which they encounter the town’s most fearsome prisoner: a towering golem named “Rocky.” […]
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The sheriff delivers at-risk youth to The Bootique, and Bonita uncovers a crisis while checking Instagrim: the troubled teens have released dancing flowers throughout Curdle Holler, mesmerizing its residents with an inane, cheerful song. Now, Chip and Bonita must recruit allies – including Pastor Munch, the teens and the Old Coot – to track down […]
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The recently deceased Chip Clearly and Bonita von Wangencamp adjust to their afterlife – as proprietors of “The Bootique” in the town of Curdle Holler. Chip and Bonita need more fright power to reimburse their customers, or Sheriff Bones Malone will throw them in monster jail. While seeking help, they’ll meet kooky Holler residents like: […]
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