How I Got My Wife To Read Comics - SFPPN: Recent Episodes

SF Productions Podcast Network

Can a comic collector of 30 years convince his wife to read comics? And will she let him keep them?

View Details

Poke has a Bleeding Heart, Ted uses up one of his nine lives, Deadman visits Hell, Joe tracks down Tariq, Theresa gets lost, the robot uprising begins, Nathan Fillian gets into the comics game, and we meet Rumplemindt.

HIGMWTRC_663 SF Productions Download

View Details

The Trillion Dollar Kid is on the case, Justice League yada yada yada, Metron goes all exposition, Rama Kushna goes to school, Bizarro takes Lois for a bad ride, the jig is up for Simon Pure, more Minor Arcana backstory, and Eddie gets kicked out of Pluto.

HIGMWTRC_662 SF Productions

View Details

The Unbelievables gets underway, Villain Amnesty is a major fail, a New God stops by to assist the JSA, Boston Brand is Deadman, Geiger is fighting Natzis, Cam goes on a tour of Hell, and there’s a lot of shooting at End of Life.

HIGMWTRC_661 SF Productions Download

View Details

Peter and Clark together again--again, The League makes the Worst--Decision--Ever, the JSA is on a Spectre hunt, Redcoat goes for the Silver, and Vertigo returns, just to reach End of Life.

HIGMWTRC_660 SF Productions Download

View Details

Clark and Peter together again, I guess Unlimited means villains too, the JSA wraps up Year One,while Bizarro starts Year None. Lower Decks finishes with a floppenshoppendoodle, Geiger visits the old homestead, Rake makes it to Seven-Zed, and a Minor Arcana flashback.

HIGMWTRC_659 SF Productions Download

View Details

The Terrific Ten stagger to a conclusion, the JSA gang WAS all here, The Lowers Deckers go all ST:III, Time Tank to the rescue, while Theresa may be out of time, and here comes the Unbelievables.

HIGMWTRC_658 SF Productions

View Details

It’s Black, Gold, and Diana, The Terrific Ten are decimated, The Society begins to take shape, Boimler takes command, two Ghost Machine leads meet, Benedict Arnold looks for redemption, and Theresa takes a road trip.

HIGMWTRC_657 SF Productions Download

View Details

We’ve run out of Kryptonite Spectrum, the Terrific Ten become the Terrific Six, Spectre joins JSA Year One, a cosmic encounter brings Bruce and Wade back together, something is wrong on Laapeeria (and it’s not T’Lyn), Geiger gets zapped, Simon Pure goes domestic, Starr has lost her way, and Theresa is fearful.

HIGMWTRC_656 SF Productions Download

View Details

We’ve run out of DC History, The League is trapped in DC: KO, JSA begins Year One, Clark and Billy hang out, Supes goes Red and Blue (again), The Gaslight League fights Zod, Lower Deckers search for Whalesong, Rake and Collar calls it quits, and it all comes together for Minor Arcana.

HIGMWTRC_655 SF Productions Download

View Details

The big two embrace crossovers again, Barry takes us from Crisis to Crisis, the League leads us into the next gimmick, JSA v. Ragnarok, Giant-Size Superman, Bea and Tora hug it out, old-timey Lex and Zod pair up, Does the Cerritos need transparent aluminum?,and Redcoat fights the War of 1812.

HIGMWTRC_654 SF Productions Download

View Details

Kal is on the Kryptonite Spectrum, Too many heroes in the League, JSA’s Ragnarok begins, will Tara and Bea sacrifice each other? The Gaslight League assembles, Tendi pays her debt, Tariq is depowered, and prison time for Geiger and Minor Arcana.

HIGMWTRC_653 SF Productions Download

View Details

Link to Hall of Justice Mural: https://www.reddit.com/r/DC_Cinematic/comments/1ma3i1w/discussion_whos_who_in_the_dcu/#lightbox

View Details

DC History is being (re)written, a double shot of JSA, Fire, and Ice, Justice League is now Unlimited by Time, more Gotham by Gaslight, Tendi has a debt to repay, The Glowing Fight goes nuclear, a possible Minor Arcana sidekick, and Black Hammer concludes--again.

HIGMWTRC_651 SF Productions Download

View Details

The JLU must get Back to the Future, Rex Mason makes the ultimate sacrifice, Fire & Ice compare outfits, The countdown is on for Geiger, The Cobbler is armed to the teeth, Minor Arcana becomes a buddy cop story, while Dr. Pulaski falls out of the elevator shaft and into Lower Decks.

View Details

Requiem for a Heavyweight, Grodd pulls a scam on Air Wave, it’s sunny days for Metamorpho, Grey days for Concretestador, Blue and grey days for The Northerner, Minor Arcana completes an arc, and the Diamond-pocalypse continues.

View Details

Meanwhile, the Legion of Doom makes their plans! Death of a fighter, Stagg HQ goes Kaiju, Fire & Ice play Freaky Friday, The jig is up for the Glowing Woman, Demons make their moves upward, a Titanic problem for the Lower Deckers,and the Diamond-pocalypse continues.

View Details

Amazon is on the JLU’s wish list, Kid Eternity to the rescue, the name is Java--just Java, Ash Arden’s secret, when Simon met Annie, Time after Time for the Lower Deckers, and Candidate Gold’s got a secret.

View Details

Fire in DC’s Amazon, Obsidian under sedation, A groovy Metamorpho, The Devils move up the chain, Will Geiger accept a cure?, The magical adventures of Johnny Appleseed, Cerritos Strong, and a Minor Arcana backstory.

View Details

The League vs. Parademons, Hawkman in Limbo, Selina drops a life, Soule has Lucky Devils, Geiger’s out of control, Simon Pure runs into serial killers, and The Lightning Round.

View Details

Everybody’s welcome in the JLU, Hawkman dies again? Rocketfellers on the run, Angels and demons--nurture or nature? Geiger goes to class, Pranky gets his backstory, Theresa finds her home, and comic industry shenanigans.

View Details

The Justice Society returns (again), three out of continuity Bat-books, Redcoat ends his first arc, Black Hammer is resurrected, and the Lower Deckers find a ship from Kirk’s animated series.

View Details

Diana and the Giant Crab, Bruce mourns his love--again, Geiger and his good dog, Redcoat may be dead for good this time, Foxes and Cats shut down a brothel, while Frannie loses her friend and gains a dad.

View Details

Let’s all take our seats—it’s Crisis 315: INFINITE Crisis!

GOLDEN AGE SUPERMAN HAS MADE A TERRIBLE MISTAKE--IS THERE TIME ENOUGH TO MAKE THINGS RIGHT? AND WHAT OF SUPERBOY-PRIME???

View Details

Geiger’s Best Friend needs a rescue, Washington and the lying cherry tree, Past and future DC teams collide, the return of Elseworlds, a depressing parable, and the Strip Club of Dr. Moreau.

View Details

GL’s love story wraps up, Bruce checks out the League, Simon’s days are numbered, more videogame cutscenes, The Cowboy takes the law into his own hands, Rivers of London (now with less Peter), and we take a trip back to Belle River.

View Details

ay finishes his race, Bruce gets out of prison and into war, the Adventures of Geiger and Squire, Dogs and cats (and rabbits) hold elections, and a haul from Free Comic Book Day.

View Details

Ghost Machine is up and running, The Golden Age Legionnaire is unmasked, Diana and Clark hang out at the mall, Bruce begins his Dark Age, the Cowboy is busy with Joan, Minor Threats return, while Black Hammer takes a final bow.

View Details

Jay and Judy are off to Rio, Joan fights the Man, a Giffen tribute, you've got Fishflies in your basement, Wesley wraps things up, and we bid a fond farewell to Fables.

View Details

Let’s all take our seats—it’s Crisis 315b: INFINITE Crisis!

View Details

We may have misnumbered the episode inside. S orry!

View Details

Let’s all take our seats—it’s Crisis 315a: INFINITE Crisis!

View Details

Wesley dreams, Hughes schemes, Superman gets Un-Lost, Fables and Black Hammer race to the finish, Frannie goes on a walkabout, and Dickie breaks bad.

View Details

We've got a whole set of Golden Age titles, Danger Street's final hurrah, Joan's return, Ghost Machine's setup, and The Lightning Round.

View Details

Alan gets the treatment, World's Finest film stories, Fire runs a reality show from a cave, and JLI 101.

View Details

It's Deus Ex Strange, collecting a set of super-villains, Sandman v. Sandman, watch out for Ro-Bears, a mess of corpses in the kitchen, the birth of Ghost Machine, the Adventures of Frannie and the Bug, and it's not looking good for Black Hammer.

View Details

Three new tales of Golden Age greats, Clark argues with himself, rehab for "super" villains, new champions are chosen on Danger Street, and a call for The Lightning Round.

View Details

Let’s all take our seats—it’s Crisis 314b: Identity Crisis!

View Details

Green dreams of Fishflies, Randall Weird--comic writer, Dickie remembers it all, Harley gets Redder, General Immortus has waxy buildup, Two Wyverns too many, and Justin is released into the wild.

View Details

It's Bwah-Ha-Ha in Smallville, JSA's sidekicks return to reality, an evil CEO recruits The Chief, Clark finds out the truth about Hope, we're reaching The End of Black Hammer, when is a dragon not a dragon, and a philosophical battle on Danger Street.

View Details

Let’s all take our seats—it’s Crisis 314a: Identity Crisis!

View Details

Two more views of Harley, Let's play a game on Danger Street, Cornell's back at the Con, and building a super-babyproof home.

View Details

The JSA of yesterday, today, and tomorrow unite, Joan is put in a home, Rivers of London delivers dragons, Hope returns to SourcePoint, and the second half of the first issue of Fishflies.

View Details

Harley gets Redder, Lady Cop gets a name, The Doom Patrol goes to therapy, Superman finds Hope, Paul Cornell attends a Con, Sunstar learns his secret origin, and the (smaller) circus comes to San Diego.

View Details

Clark returns to Newark, there's Fables revenge aplenty, the Wonder Years of Jesus, Don checks out of Love Everlasting, and we pick up an Ahoy trade at a con.

View Details

Per Degaton confers with himself, Doom Patrol vs. GL's, Joan falls into an Everlasting 1963 pattern, the Ambassadors wrap up Volume One, and welcome aboard the USS Fan Service.

View Details

Let’s all take our seats—it’s Crisis 313b: Our Worlds at War!

View Details

Danger Street gets its final character injection, Clark is on a LONG road trip, The Young Justice Society has arrived, God goes to group therapy, Dickie does some research, Joe triumphs over militia, and FCBD returns.

View Details

A Velvety Worm, Jaime saves Palmera City, meet Paris AND France, and we play two rounds of Longbox Roulette.

View Details

A Genie

Cosmic fights and grave digging, Clark gets a space Uber, Jesus Christ: Babysitter, Joan gets off the marry-go-round, Who's the Protector now? And we're down to the final two Genies.

View Details

**Will Hourman save the Lost Children--or destroy them?**

The Doom Patrol gets a new adjective, The Space-Lizards are here, and who will get the Golden Ticket of superpowers?

View Details

Easy Company moves out, Clark gets Lost, Orion follows his GPS, Harley screws up the DCU, and we circle back on My Bad.

View Details

Corky explains it all, Superman makes the ultimate sacrifice, Is Chance dead or not? It's looking bad for Junkyard Joe, the final battle of The Ones, and the space lizards have arrived.

View Details

The return of an Important New Superhero Universe, Harley and Bruce have a shared relationship history, the Next Eight Decades of Eight Billion Genies, Lady Cop gets a clue, and could the Miracleman experiment be over?

View Details

Let’s all take our seats—it’s Crisis 313a: Our Worlds at War!

View Details

Back to the Arrowcave, Barry presents his findings, King enters Danger Street, Dickie Dauntless takes a hike, and Junkyard Joe has PTSD.

View Details

The first super-team returns, Chance is looking over his shoulder, the first eight years of Eight Billion Genies, Miracleman crosses a line, Pomp and Scarabs, when you can't afford a sanctum, and Dracula saves the day.

View Details

Let’s all take our seats—it’s Crisis 312(b): Gorilla covers always sell.

View Details

We have entered the New Golden Age, Superman has an ominous anniversary, and how many Ones are there?

View Details

A tempest in a snowglobe, Chance spends a day mostly unconscious, Miracleman re-enters the Silver Age, A Marvelous reprint, and the Cubs (mostly) come home to roost.

View Details

A tempest in a snowglobe, Chance spends a day mostly unconscious, Miracleman re-enters the Silver Age, A Marvelous reprint, and the Cubs (mostly) come home to roost.

View Details

A tempest in a snowglobe, Chance spends a day mostly unconscious, Miracleman re-enters the Silver Age, A Marvelous reprint, and the Cubs (mostly) come home to roost.

View Details

Kimota! Junkyard Joe in Vietnam, Lower Deckers become the Drac Pack, Brain Tease figures it all out, and news from NYC.

View Details

Kimota! Junkyard Joe in Vietnam, Lower Deckers become the Drac Pack, Brain Tease figures it all out, and news from NYC.

View Details

Kimota! Junkyard Joe in Vietnam, Lower Deckers become the Drac Pack, Brain Tease figures it all out, and news from NYC.

View Details

The Human Target kicks off part two, Clark, Bruce, and Watergate, the first eight months of Eight Billion Genies, and a Lightning Round with Flashpoints, Teams, Lower Decks, Wild Cards, London Rivers, and Fables.

View Details

The Human Target kicks off part two, Clark, Bruce, and Watergate, the first eight months of Eight Billion Genies, and a Lightning Round with Flashpoints, Teams, Lower Decks, Wild Cards, London Rivers, and Fables.

View Details

The Human Target kicks off part two, Clark, Bruce, and Watergate, the first eight months of Eight Billion Genies, and a Lightning Round with Flashpoints, Teams, Lower Decks, Wild Cards, London Rivers, and Fables.

View Details

It's our 600th episode! Let’s all take our seats—it’s Crisis 312: Gorilla covers always sell.

View Details

It's our 600th episode! Let’s all take our seats—it’s Crisis 312: Gorilla covers always sell.

View Details

It's our 600th episode! Let’s all take our seats—it’s Crisis 312: Gorilla covers always sell.

View Details

The League and Legion are bystanders in their own title, Harley's squad gets a special, Bwah-Ha-Ha backstories, the Cubs have adventures, Patton handles Minor Threats, Hildy is found G.I.L.T.-y, and it's Wild Cards Day in the Big Apple.

View Details

Superman enters the Space Age, the League and the Legion keep quipping, Wild Cards are drawn, Ambrose meets a bookworm, Wynn has become the Gate, and the circus returns to San Diego.

View Details

Great Caesar's Ghost! A Kryptonian invasion, Snart and the Rogues are in a jam, The first eight days of Eight Billion Genies, and Captain Carter vs. Vamps.

View Details

Holy Bat-rimony! Geppetto gets stoned, Pearl's mom is badass, Foxes have busy lives, and what would you do if EYERYONE got a genie?

View Details

We're on the road to Dark Crisis, there's a new Two-Face, a very bad staff meeting, meet Bow-Tie guy, Pearl returns for more Yazuka fun, there's trouble outside Bubble City, and we check out the Reference Library.

View Details

Let’s all take our seats—it’s Crisis 311: The Day of Judgment.

View Details

Fables makes a triumphant return, Bruce gets arrested, Naomi heads home, Sisters in the River, Lucy gets her family back, hopscotching time with GILT, and two icons leave the stage.

View Details

Nothing matters in Flashpoint, HEROZ4U no more, it's a hot time in Gorilla City, the dead elephant in the room, and remembering when it was Doomsday for the comic industry.

View Details

Can't we get Beyond Flashpoint? Blue & Gold are in the Black, there's a One-Star arsonist, Astro City's up for another run, Witches and time travel, Black Hammer in the real world, and vote Death in 2024.

View Details

Blue and Blue and Gold, back to the Hammer farm, Chandelier unplugged, the Rogues go even darker, Human Target 101, and Guy is shattered (shadooby).

View Details

I am legally obligated to note that references to "arson" are a joke, Darkseid's new army, Bruce takes command of the LSH, Naomi makes a long-awaited return, Agent Carter is defrosted, and Longbox Roulette takes us back to Byrne's Smallville.

View Details

What is a hero's surge rate? Tweaking time, the world's largest baloney sandwich, an origin for the Human Target, deus ex machina gas, Hammers and dopplegangers, and setting up the Geigerverse.

View Details

Let’s all take our seats—it’s Crisis 309: Genesis (not the band).

View Details

Christmas comes late in Gotham, Ted and Tora team up (with Chance along for the ride), Bookworm gets a head, Kal v. Brainy, Blue and Gold and Rip, Werewolf Senators, Black Hammer gets even Weirder, plus industry news.

View Details

I gotta get my Miraclo fix! Outside the bubble, too many super-teams, sending messages in comic form, two tales from Tom Zahler, and celebrating superwomen.

View Details

I'm giving that hero One-Star, the thrilling adventures of the Chandelier, enjoy Booster's Bagels with a shmear, we're in a Green Hell, plus the Lightning Round.

View Details

Diana's storied history, Retaliators Retaliate! Lex v. Brainiac, A touch of Hitchcock, dueling Andromedas, and industry news.

View Details

The League goes Universal, It's Blue and Gold Rashomon, Roddy McDowall--supervillain, this is Mandroid Ron reporting, Unteens Unite, taking a weird angle on Poe, and industry news.

View Details

Finales for the Super-Sons, Jesus, and Adam Strange, Harvey flips a coin, Batman: The Podcast: The Comic, Bruce and Bigby, Ted gets his own sidekick, the Mandroids are here, Black Hammer gets Weirder, the Unteens break up, plus industry news.

View Details

Diana looks pretty good for 80 years old, with various adventures and bizarre romances. It's Chris and Gene v. Brainiac, a Fable in Gotham, the five year mission comes to a rushed close, a Snifter of Death, how NOT to make a good first impression at the LCS, and paper problems at DC.

View Details

Catching up with Diana, Harley and Ivy on the run, Harvey Dent's about to be Faced, Jon and Damien get exposition thrown at them, Jesus checks in with his dad, we've got a Horseless Rider, and all the hubbub on Substack.

View Details

Another DC event wanders to a close, Ted is kicked out, Christopher Reeve flies again, a great anthology wraps up while another continues, what's so bad about a mass killing, Jesus helps out the Sunstars, and three views of Black Hammer.

View Details

Let’s all take our seats—it’s Crisis 308: We enter The Final Night.

View Details

Burton's Dark Knight returns, Not All Robots are murderers, The Multiversal's Finest, Crime does pay, who's afraid of a Kraken, Lemire goes meta on Black Hammer, and the Dreaming wraps up (for now).

View Details

What happens when the Superman Who Laughs shows up? Blue and Gold is back! Superman's colorful anthology, Superman and son, To Justice League Infinity and beyond, Lightning strikes again, as does the Lightning Round.

View Details

Let’s all take our seats—it’s Crisis 307: The Underworld is Unleashed.

View Details

It's an Infinite Frontier, Checkmate sets up the board, Diana goes Black and Gold, Ollie has a birthday, and Black Hammer Returns--maybe?

View Details

DC shows its Pride while Represent-ing, Superman rips off Robot Chicken, the Super Sons loop around, Jupiter's Legacy returns at the wrong time, and Rorschach takes a conventional turn.

View Details

Stargirl drags the JSA and Seven Soldiers out of retirement, DC takes another crack at Milestone, we hear Renee's story, the animated Batman gets another season, the Crime Syndicate takes sides, and the jig is up for Adam Strange.

View Details

A diverse celebration, Clark makes a friend, Ollie's bow is locked down, It's the last ride for the League, Starro v. Oa, Yara's trip to Brazil, does Damien have plans to defeat Jon? ...and the Lightning Round.

View Details

Let’s all take our seats—it’s Crisis 306b: Zero Hour aka Crisis Cleanup.

View Details

The Super-bromance continues, a horrific crossover, there's a new Slam, Lemire's wraps up Gus' story, the Spirit Man tapes, More Red and Blue, and upcoming comics.

View Details

Katana the Assassin, an unnecessary Lex coda, Owlman has a plan, Adam Strange the Hero, Heather's flashback, and two tales of nuclear armageddon.

View Details

A Late Future State, Bendis gets the League back together, What's Red and Blue and Superman all over? Barbalien wanders to a conclusion, it's a brand new 'verse, Diamond just got a lot less shiny, and holding the line at--$5.99?

View Details

The Final Infinite Frontier, Reporting from Arnold DC, Suicidal pen pals, We're off to see the Faeries, Don't open that door, Gus! A spooky story from Geoff Johns that's NOT Batman v. Superman, and industry news.

View Details

Generations are Forged, Life on Lexor, Future State--to be continued? Batwoman's on the case, We got a rogue Messiah, Robots are taking over, Meep!, and let's check in with the Nuclear Family.

View Details

In the Other History, a mascot becomes a hero, then becomes a civilian. The future of the future, Imperious Lex, Selina takes out the Joker, Adam Strange has PTSD, Rorschach v. Squids, and Colonel Weird finds his old buddy.

View Details

DC vamps in a Future State, Generations are Shattered, When a robot needs a robot, and calling in the Dreaming reserves.

View Details

Jinny Hex wraps up Wonder Comics, Bendis says farewell to the Man of Steel, neurotic superheroes, the world ends at 9:15, your friendly alien doctor, we're stuck in a Weird loop, Gus will save the day, Gary Seven's backstory, and DC takes a breather.

View Details

Let’s all take our seats—it’s Crisis 306A: Zero Hour aka Crisis Cleanup.

View Details

What's on the other side of the DCU, Bat and Cat--together again (kinda), Legion goes into hyperspeed, a long Strange trip for Adam, a win for the Robot, Weird gets weirder, Happy gets unhappy, and we're all Shakespeare.

View Details

Lemire goes to Mars, Mudd for President, comics within comics, Willow goes free, Empathy is dead, Mal switches sides (again), and DC Bloodbath II.

View Details

Jon and Imra out on a date, so does everybody know the Bat-ID’s? Get happy—or else, Kamandi-ish, we’re off to the Para-Zone, our favorite deer/human hybrid returns, Young Justice takes its final bow, and everything matters but nothing counts.

View Details

Batman’s 1000th (or 1001st) Detective, a neurotic Superman from the future, Legion artists Tag—you’re it! Young Justice goes into the final stretch, more Shakespearean Dreaming, back to the Watchmen toy box, The Lightning Round, and let’s play monopoly.

View Details

Let’s all take our seats—it’s Crisis 305: Bloodlines aka What’s in Your Sketchbook?

View Details

Comic book drought edition: We are Super-Family, Billionaire Island swipes left, Kirk’s packing for Sto’Vo’Kor, Shazam blows an assignment, Malcolm Reynolds kills—himself?, Oz joins the Angel party, and we enjoy American Splendor.

View Details

Lana and Clark hang, Shazam taps out, Tim and Stephanie together again, Adam Strange goes caving, Orville—meet Death Star, Willow joins a cult, who exactly is Shakespeare?, and industry news.

View Details

Let’s all take our seats—it’s Crisis 304: War of the Gods!

View Details

Robert’s Rules of 31st Century Order, a new team for Diana, a cyber-summer special, a dog who picks stocks, and a First Run for Stars and S.T.R.I.P.E.

View Details

Jimmy and Lois take their final bows, Justice Leagues both good and bad, Bart Allen breaks the multiverse, Adam Strange—war hero or war criminal? Willow goes on a vacation, and we browse the graphic novel library to meet the early JSA.

View Details

Selina, Joker, and GL are now octogenarians, Batman returns to animation, More LSH members check in, Captain Boomerang—action hero, Impulse explains it all, A sporking escape, Terrific takes a quiz, True love saves The Question, Jimmy vs. Muhammed Ali, plus a Jimmy Olsen 101.

View Details

Crisis on Infinite Loises, A Kent family reunion, the Terrifics tap out on paper, Johns is too busy on Stargirl to get his own comic out, Buffy and Cordelia sittin’ in a tree, the return of Gary Seven, and Distribution Wars--they have begun. 

View Details

Hey kids—New Comics! Jimmy Olsen dies—again, The League fights the Big Green Monster, Jessica denies Darkseid, Buffy settles back into the groove, the Dreaming wraps things up, and Superman Owes a Billion Dollars!

View Details

Longbox Roulette Round #3: An All-Star Giant, Gaiman reprints, Harley’s stache, Wash’s requiem, the JLA is Shadow-boxing, the League of Extraordinary Shadowpacts, and a possible return to normality.

View Details

Longbox Roulette Round #2: Ollie plays father figure, it’s all Plastic, Man! Make it so, Funeral for a Friend, it’s a Wonderful Earth, Yabba-Dabba-Doo, and light at the end of the tunnel.

View Details

Robin’s looking pretty good for 80 years, Jon Kent is the “True Superman”, Mr. Terrific calls in the Reserves, the name is Olsen—Jimmy Olsen, Young vs. Younger Justice, another trippy tale from Mike Allred, and #Coronapocalyse hits the comic industry.

View Details

An anniversary for the Scarlet Speedster, Tom King gets Strange, Lois makes Bruce her errand boy, Welcome to Billionaire Island, and some industry news.

View Details

It’s Dr. Wally-hattan, Clark vs. the Klan, the Reign of the Subparmen, discarded CIE stories, an ASTRISK is added to the Hall of Justice, Dial Heroes for Hope, back to Gemworld, and Dan DiDio WHAAAAA??? 

View Details

Two views of Harley, Bruce is jealous, Shock! Lois survives the explosion, Choose your own Terrifics, Young Justice v Young Justice, Will you be my Trekentine?, and it’s Zero Hour all over again.

View Details

Diana gets her due, Harley is moving up in the world, Snyder pulls a bait and switch, attack of the dial up era, beware the K-Hole, God bowls a few frames, and the top 10 of the 2010s.

View Details

Is Damien really Baby Hitler? Oh that L’il Jimmy, Crisis on Infinite CW Crossovers, Wally talks to a chair, Bruce’s new direction, Lois hates clean rooms, Reign of the Supermiguels, and a supersized Young Justice. 

View Details

The Doomsday Clock strikes 12, Clark spells it out, Bat and Cat reunite, as does Wally’s fam, the Legion gets muddled, Jimmy continues his crazy life, the Doom Patrol goes digital, and Superman’s Golden Child.

View Details

Sam Lane, RIP, the World’s Finest 2.0, Busiek drags his feet, it’s Countdown to Picard, Naomi meets Young Justice, fighting religion with AI, while God and Satan have a chat.

View Details

No more secrets, staking superheroes, Bruce and Jimmy's prank war, RIP Alfred, Gail keeps hitting on Arthur, out in the Far Sector, Dial M for Multiverse, and Lemire branches out.

View Details

Long live the Legion, it’s all Doom and Gloom for the Justice League, you've been “Olsnapped”, Alfred keeps track, Clark just wants to heat up a burrito, Dial H origins at cross-purposes, Doom Patrol goes meta, and eating pinecones with Jesus.

View Details

Let’s all take our seats—it’s Crisis 303(a): Future Armageddon!!!

View Details

Booster strikes out, how many Manhunters are there? a brief return of the Super-Sons, too many Questions, Scott Snyder throws darts at the wall, Teen Lantern’s origin, or course it had to be Mxyzptlk, alien symbiote spandex, and it’s all there in (blurry) black and white.

View Details

A trio of #1’s, along with a final issue (for now), Bat and Cat’s interlude concludes, Clark and Jimmy get a healthy dose of Silver Age, more Heroes are Dialed up, Naomi sends out an SOS to the World’s Finest, and even Jesus has doubts—all in The Lightning Round.

View Details

Thorn strolls into the future, the Doomsday Exposition, Dueling Questions, A beach vacation for Bat and Cat, Gail grows up, Fear the power of Repulso, Young In-Justice, More fun on the Orville, and the Doom Patrol is trapped in time.

View Details

Two legendary teams return in the same week, Superman’s Pal continues his run, Clark hears the Sirens' call, someone else will need to get Bruce’s tea, The Man of Legacy, A Ghostly high, and historical Slayers.

View Details

Lois is always hot, To the Kitequarters! Hawkman is throwing Shade, a teeny-weeny Sinestro, me am not Bizarro Black Hammer, a spaceship becomes a drive-thru, a heavenly food court, when two planets break up, and DC turns a racial molehill into a mountain.

View Details

Luthor has an offer you CAN refuse, Superman’s Pal gets his own title, Bane cleans up Gotham, Naomi, Zan, and Jayna wrap up their initial runs, Supermobile Away! Young Justice travels the Multiverse, Black Hammer swaps locales with the Justice League, we need not fear the banana, and Ahoy's Second Coming.

View Details

Let’s all take our seats—it’s Crisis 302: We’re being Invaded! Sorry, no WOTCOEW.

View Details

Superman’s girl friend—sorry wife—returns, Dial S for Sockamagee, Last call for Silencer, the Super Sons, and the Female Furies, the World’s Strangest Heroes are back, balancing Black Hammer’s scales, and What, Me Publish?

View Details

Clark’s origin redux, Detectives assemble!, checking in on Multiversity, holding the world hostage, Shadow’s travails, RIP Vertigo, and September listings.

View Details

Wally’s Crisis comes to a conclusion, Dr. Manhattan tugs on Superman’s cape, Leviathan is still Rising, as is the Year of Too Many Events, Dial V for Villain, Naomi’s origin wraps up, Young Justice assembles, MST wraps up a comic run while Angel starts his, and Whither Vertigo part 73--plus WOTCOEW.

View Details

Let’s all take our seats—it’s Crisis 301: It’s a bird, it’s a plane, it’s—The More You Know. Sorry, no WOTCOEW.

View Details

Another Free Comic Book Day has come and gone, Whedon is represented, Manning has Hope, Zoom and Ink get their debuts, Barry’s tale is retold, Zan and Jayna go dating, Bendis pulls together the Young Justice threads, DC goes event crazy, and a Black Hammer hat trick--plus WOTCOEW.

View Details

The Bat and the Cat revisited, the Murderest Man Alive, the Ur-Crisis, Naomi’s history keeps getting revealed, Lois and Clark: Agents of SPYRAL, A two-shot from the Buffyverse, the Enterprise goes into season five, and the Eisner nominations are in--plus WOTCOEW.

View Details

Let’s all take our seats—it’s Crisis 300: A Legendary Crisis.

View Details

We Detect a milestone, the Dynamicker Duo, Ultraman needs therapy, Clark Kent—agent of SPYRAL, Dial R for Reboot, the League of Annoyance, and Naomi learns an inconvenient truth--plus WOTCOEW.

View Details

It’s a Doomsday showdown on Mars, a poetic caveman, Bruce and Barry at loggerheads, Selina’s interview, a visit to the Magiclands, a final issue goes Sideways, Spike arrives a bit early, Black Hammer goes civilian, and the tortuous tale of Captain Marvel--plus WOTCOEW.

View Details

The Fourth World declares #MeToo, Wonder Comics powers activate! Bruce and Barry pay the Price, Clark finds his way in the world, more from the Comic Book of Love, Naomi and Young Justice soldier on, as does Archie, the United States vs. Murder Inc. blows up, and the 2019 Panic at DC Comics--plus WOTCOEW.

View Details

Let’s all take our seats—it’s Crisis 211: “Final Crisis!” (yeah, we’ve heard that before) . Sorry, no WOTCOEW.

View Details

Naomi begins her journey, Wally missed his birthday, Barry’s annual fills in some blanks, Bruce and Clark set up future events, Mysteries of Love—IN SPAAAACE, it’s back to school for Buffy, Trek fan fiction gets the comic book treatment, and defeating a bad guy by avoiding him--plus WOTCOEW.

View Details

Young Justice brings the band back together, Superboy becomes Superteen, A Kryptonian Hawkman, Pureheart the Powerful returns, Mal and Zoe are in a fix, a bloody bowling alley, and the OTHER Captain Marvel--plus WOTCOEW.

View Details

Freedom Fighters assemble, Bros Before Heroes, a multiversal chase, never get into a relationship with the head of Leviathan, only you can prevent witches’ covens, Dateline: Archie in Algeria, and I Wonder how Bendis’ new imprint will go--plus WOTCOEW.

View Details

Superman vs. the Russkies, more Heroes in Crisis, Billy Batson sans RV, Alfred and Thomas are My Two Dads, Bendis is just adding things (NOT), Border Town is shut down, Bendis’s tribute to Stan the Man, Jonah and the Bots are still stuck in a comic, and a double shot of Black Hammer-- all in THE LIGHTNING ROUND! Plus WOTCOEW.

View Details

Let’s all take our seats—it’s Crisis 210: “Aftermath”. Sorry, no WOTCOEW this week.

View Details

Scott Free escapes to the real world, Bruce is losing it, Serenity goes Boom, Hail Excali-Burt!, Lemire does LSH, Dr. Horrible does a curtain call, and farewell Stan the Man--plus WOTCOEW.

View Details

Hal’s back--and Morrison’s got him, Superman is all Sideways, Harley fools the Trinity, Lois wants to go on a break, Bruce gets the chance to go Super, another Justice League event goes to 11, Bye-bye Bongo, Inspector Insector is on the case, Young Animal rolls a D20, and Vertigo goes for Stepford witches and Tim Hunter--plus WOTCOEW.

View Details

Let’s all take our seats—it’s Crisis 209: “Death at the Dawn of Time” . Sorry, no WOTCOEW.

View Details

In a super-sized 500th episode: Nightwing has a headache, Super-therapy goes off the rails, the Doomsday Clock is running behind, a pointless crossover, you could cut the veggie tray with a Fahren-Knife, Buffy is given the hook, no more life on the farm for Black Hammer, Gerard Way goes back to his roots, Pumpkinhead explains it all, news from NYCC, and clips from 10 years of podcasting--plus WOTCOEW.

View Details

Let's all take our seats--it's Crisis 208: "War Zone". Sorry, no WOTCOEW.

View Details

The Sandman Universe is open for business, there’s trouble in Border Town, we’ve got Comic Sign, Jinxworld heads for Cover (and mobsters), and some classic (?) teams drop by the DCU--plus WOTCOEW.

View Details

I’ve got the Fifth Wednesday blues! Tom Strong is Terrific, It’s Le-Le-Lex Lu-Lu-Luthor, Dragonfly reveals all, Lemire leaves Royal City, the Portland militia is here, as is DCFLix--plus WOTCOEW.

View Details

Flash calls in the multiverse, Bruce gives his closing argument, Diana teams up to fight Incans, The Dreaming checks back in, The Jinxworld imprint starts up as the Young Animal imprint shuts down, Reggie Mantle—Gotham Goon, and Buffy changes partners--plus WOTCOEW.

View Details

Geoff Johns digs into the long boxes for Doomsday Clock, Lex’s time-traveling doorknob, A New God has a birthday party, Royal City is in the homestretch, somebody put a Warning Label on that girl, the Lightning Round, and industry news--plus WOTCOEW.

View Details

Flash has an Impulse, Super-midlife crisis, Bruce Wayne: Juror, Holy Archie-kins!, Olive and Tommy meet in Royal City, and the circus comes to San Diego--plus WOTCOEW.

View Details

Bruce has the wedding bell blues, The Kent family goes on vacation sans Clark, more Forces and Spectrums than you can shake a stick at, The New God peace talks, Lemire’s Endless, you are now leaving Astro City, the lightning round, and industry news--plus WOTCOEW.

View Details

Let’s all take our seats—it’s Crisis 207: “A Flash of the Lightning!" Sorry, no WOTCOEW this week.

View Details

The Man of Steel and the Justice League are run through the reboot cycle, while two other titles rush to conclusions, the worldwide metahuman conspiracy, it’s bad form (and a bad idea) to invite super-villains to your wedding, and industry news--plus WOTCOEW.

View Details

The Justice League fights trees, Superman clears out the queue, Challengers assemble! Bruce returns a wedding gift, the Flashes go to War, the Fantastic Terrifics, and using a hammer as a “get out of Hell” card--plus WOTCOEW.

View Details

DC’s summer events are previewed, there’s just No Justice, the Kents move out (again),Super-stories are cleaned up pre-Bendis, worst wedding gift EVER Booster, the Lightning Round is activated, and FCBD books aplenty--plus WOTCOEW.

View Details

Let’s all take our seats—it’s Crisis 206: "Beyond the Silent Night". Sorry, no WOTCOEW.

View Details

It’s a Bird! It’s a Plane! It’s an 80 Year-Old Flying Man (with red underwear)! Plus WOTCOEW.