The Prime Design Podcast: Recent Episodes

Cerberus Trillion

Cerberus Trillion presents the Prime Design Podcast. Each week we will be presenting different topics in game design to step up your game. Support this podcast: https://anchor.fm/cerberus-trillion/support

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This week, the Prime Design Podcast summarizes Mario Melodies: Part 1 from the Critical Gaming Network's Game Design 101 blog. We also discuss the outrage around Diablo Immortal and why Blizzard brought it on themselves.

The Critical Gaming Network's Game Design 101 critical-gaming.com/gamedesign101/

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This week, the Prime Design Podcast welcomes a very special guest, Kim Nissen! Kim walks us through her experiences gaming as a kid and how that passion has evolved as she's grown up. The lesson this week is a summary of Interplay and Neo*RPG Interplay from the Critical Gaming Network's Game Design 101 blog. The end of the episode includes our candid conversations in a section we are calling Prime Design Podcast: After Hours.

The Critical Gaming Network's Game Design 101 critical-gaming.com/gamedesign101/

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On this week's very special episode we are sitting down with Jacob, a fellow gamer and aspiring game developer. We talk game dev, getting into the industry, and how size matters not. This week's lesson is on Mario Melodies: Interplay Part 2 from the Critical Gaming Network's Game Design 101 blog.

The Critical Gaming Network's Game Design 101 critical-gaming.com/gamedesign101/

Video Game Maps SIZE comparison https://www.youtube.com/watch?v=ZUgG8RoOsCg

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Today, we are discussing Mario Melodies: Interplay Part 1 from the Critical Gaming Network's Game Design 101. We also reminisce on the golden days of Call of Duty and how Black Ops 4 changes everything.

The Critical Gaming Network's Game Design 101 critical-gaming.com/gamedesign101/

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On this episode we discuss Mechanics and Abstractions Part 4 from the Critical Gaming Network's Game Design 101. We also discuss the prevalence of crunch in video game development and an intriguing text based game.

The Critical Gaming Network's Game Design 101 critical-gaming.com/gamedesign101/

Guenevere https://www.kotaku.com.au/2018/10/have-sex-with-king-arthur-andsir-lancelot-in-this-text-adventure/

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On this episode we discuss Mechanics and Abstractions 3 from the Critical Gaming Network's Game Design 101. We discuss the growth of Esports and a dope new shooter that is entering early access.

The Critical Gaming Network's Game Design 101 http://critical-gaming.com/gamedesign101/

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On this episode we discuss Mechanics and Abstractions 2 from the Critical Gaming Network's Game Design 101. We discuss the magic of cross-platform play and a trippy new indie game called Art Skool.

The Critical Gaming Network's Game Design 101 http://critical-gaming.com/gamedesign101/

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On this episode we discuss Mechanics and Abstractions 1 from the Critical Gaming Network's Game Design 101. We discuss Early access trends in AAA and new realms of art.

The Critical Gaming Network's Game Design 101 http://critical-gaming.com/gamedesign...

Get the Zium Garden: https://theziumsociety.itch.io/the-zi...

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Welcome to the Prime Design Podcast! In this first episode, we introduce ourselves and talk a little about our opinions on gaming today.


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