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Eddie Avil

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Akshay Rathod is the founder, CEO at FirebirdVR an Immersive technology solutions company based out of Pune , India. FirebirdVR started in 2015 with Developing, Manufacturing and Selling VR Cardboard Viewers online and offline. FirebirdVR strives to become an immersive content creator with meaningful solutions to revolutionize learning and training using XR technology . FirebirdVR is setting up VR libraries in colleges to enable access for students to higher education at an affordable cost.Imagine college or university teachers using virtual reality (VR) headsets to explain to students the difficult concepts of most dreaded subjects. Soon, this imagination would turn into a ‘reality’ as Pune-based immersive technology solutions startup FirebirdVR is setting up VR libraries in colleges around Pune to enable access for students to higher education at affordable cost.https://in.linkedin.com/in/akshayrathodxrhttps://firebirdvr.incubatehub.com/#metaverse #education #virtualreality XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcast

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Shalin Shodhan is a musician and game designer with a background in Education, he has worked on 3 Oscar-winning films and a BAFTA-winning game. plus worked on apps that have topped App Store charts worldwide. his goals are to: 1) Train the next generation of technology wizards 2) Create unique games, experiences and tools that delight and educate& is currently the Dir at Masala games that has built the First Indian playground on Fortnite! called Loot BiskootHe is ex Disney Imagineering- VR Studio, Pixarhttps://in.linkedin.com/in/shalinshodhanhttps://www.shalinshodhan.com/https://twitter.com/ShalinShodhanhttps://www.masalagames.com/XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcast

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Dr. Michael Grieves is an internationally renowned expert on Digital Twins, a concept that he originated, and organizational digital transformation. His focus is on product development, engineering, systems engineering and complex systems, manufacturing, especially additive manufacturing, and operational sustainment. Dr. Grieves has written the seminal books on Product Lifecycle Management and the seminal papers and chapterson Digital Twins, He has consulted and/or done research at some of the top global organizations, including NASA, Boeing, Unilever, Newport News Shipbuilding, and General Motors.In addition to his academic credentials, Dr. Grieves has over five decades of extensive executive and deep technical experience in both global and entrepreneurial technology and manufacturing companies. He has been a senior executive at both Fortune 1000 companies and entrepreneurial organizations during his career. He founded and took public a national systems integration company and subsequently served as its audit andcompensation committee chair. Dr. Grieves has substantial board experience, including serving on the boards of public companies in the United States, China, and Japan.Dr. Grieves earned his B.S. Computer Engineering from Michigan State University, an MBA from Oakland University, and his doctorate from Case Western Reserve University.XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcasthttps://www.linkedin.com/in/michael-grieves-6165719 #digitaltwins #metaverse #digitaltwin

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Dr Gao Yujia graduated from the Yong Loo Lin School of Medicine, National University Hospital in 2011. He joined the Residency Program at the National University Hospital in 2012, and obtained his Membership of the Royal College of Surgeons of Edinburgh in 2013, and the Master of Medicine (Surgery) in 2017. He is currently an Associate Consultant in the Division of Hepatobiliary and Pancreatic Surgery, Department of Surgery at the National University Hospital and Ng Teng Fong General Hospital, and an Associate Consultant at the Adult Liver Transplant Program, National University Centre for Organ Transplantation. Apart from his clinical work, Dr Gao is deeply involved in undergraduate medical education at the Yong Loo Lin School of Medicine, serving as the Deputy Director for Undergraduate Medical Education and is responsible for the planning and execution of the surgical posting for final year medical students. As the Assistant Group Chief Technology Officer of the National University Health System, Dr Gao spearheads various projects including the development of Holomedicine, Mixed Reality devices, and applications for medical education and clinical medicine. Dr Gao is also the Vice Chairman and Director of Science, Medicine and Technology of the Holomedicine Association, which is an international association aimed at bringing together expertise from around the world to advance the science of Mixed Reality and its application in clinical medicine.https://discovery.nus.edu.sg/24178-gao-yujiahttps://sg.linkedin.com/in/yujia-gao-7a2117210https://twitter.com/yujiagao87https://holomedicine-association.org#health #healthcare #metaverse #mixedreality #hololens XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcast @nuhs-nationaluniversityhea3604

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retail #decentralized #metaverse Douglas Amante is the CEO & Rohit Bhunia is the Team Leader of Web 3.0 and Semantic Web Developer at IASYNTIASYNT is a professional organization committed to fostering technical innovation based on synergies for the benefit of mankind. IASYNT and its members inspire a global community. It represents the forefront of global disruptive innovation.IASYNT is supported by more than six nations. The IASYNT collaborates in the fields of artificial general intelligence, blockchain, metaverse, mixed reality, transhumanism, web3, and future power generation services and products.https://www.linkedin.com/in/douglas-amantehttps://www.linkedin.com/in/rohit-bhunia-763466243https://www.linkedin.com/company/iasynt/XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcast

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metaverse #lamina1 #interoperability Rebecca Barkin is Co-Founder & CEO of LAMINA1, the brainchild of Neal Stephenson (Chairman), who first conceptualized the Metaverse in his 1992 million-selling book Snow Crash, and Peter Vessenes a foundational leader from the early days of Bitcoin a Layer 1 blockchain optimized for the open metaverse and its makers. The tech and creative leader brings 20+ years of experience leading strategy, design, and development at the intersection of emerging technology and entertainment – with recent positions VP of Content Strategy & Partner Solutions at the groundbreaking immersive venue Madison Square Garden Sphere and as Vice President of Brand Platform & Design at Augmented Reality pioneer Magic Leap. Since starting her career at EMI-Capitol Records, Barkin has helped companies big and small embrace transformative new technologies and bring them to market in partnership with beloved brands and artists. She led GTM strategy for pioneering computer vision & AI company Nod Labs which developed foundational 6Dof tracking technology to enable VR and AR. She's also held leadership roles at Genius Products, Dell Computers, and Silicon Valley startup Lyve . At Magic Leap, she drove the development of a slate of launch applications like the award-winning immersive music experience Tónandi, as well as branded content experiences with premium partners like Alibaba (Tokyo Olympics), Warner Bros (Fantastic Beasts), and HBO (Game of Thrones). Later, as Vice President of Brand & Platform Design, she led the redesign of both the operating system and brand for the enterprise-focused Magic Leap 2 (winner of multiple design awards). The brainchild of Neal Stephenson (Chairman), who first conceptualized the Metaverse in his 1992 million-selling book Snow Crash, and Peter Vessenes (CEO), a foundational leader from the early days of Bitcoin, Lamina1 is a Layer-1 blockchain purpose-built to empower the open Metaverse. Lamina1’s chain technology, cryptographic model and extensive intellectual property partnerships (to be announced throughout 2022) will establish it as the preferred destination for this generation’s most creative minds — those who are crafting the digital societies of the future. It is the first provably carbon-negative blockchain in the worldhttps://www.linkedin.com/in/rebeccambarkinhttps://www.lamina1.comhttps://twitter.com/Lamina1officialhttps://www.linkedin.com/company/lamina1XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcast

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sandbox #animocabrands #metaverse Prajnyasis Biswal is an entrepreneur, Investor, community builder & growth hackerDirector at Brinc a venture accelerator firm , Creator at OG Club DAO & the Chief Marketing Officer at Bharatbox a joint venture between "The Sandbox" a decentralized multiplayer virtual space, "Animoca Brands" A Web 3.0, Metavere Venture Captal & Brinc, a prominent innovation accelerator & thier goal is to establish a metaverse platform featuring Indian cultural recreation, art, and athletics. The novel platform will enable users to enjoy unique and immersive metaverse events. As the market leader in startup growth, Brinc will develop the activities, offer intellectual property and trademarks, and construct the games along with Web3 coders. The Sandbox will provide the new endeavor with a metaverse framework.BharatBox will provide Indian culture, recreation, art, and athletics, such as the well-known Bollywood and Bhangra. The Sandbox and Brinc anticipate that the novel metaverse project will unite India’s artists, makers, and inventors. BharatBox will facilitate cryptocurrency user expression and collaboration on novel experiences. The metaverse portal will foster Web3 growth in India and enable women, marginalized communities, and developers from all origins to completely contribute and profit from the expansion of the decentralized environment.https://twitter.com/TheSandboxIndiahttps://in.linkedin.com/company/bharatbox

@sandbox

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augmentedreality #vps #metaverse Declan Dwyer is the Co-founder of Graviton Interactive Graviton Interactive's purpose is to bring emerging technologies to new audiences, through meaningful experiences and immersive training. the team firmly believes that through the use of extended reality and game technology new experiences can be created that are worth remembering.Graviton wants to Empower your employee's skills though VR and AR-driven education. create memorable and effective spatial learning experiences for your staff. Improve retention of critical information, through striking visuals and immersive scenarios.https://au.linkedin.com/in/declan-dwyerhttps://graviton.co/XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcast

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Explore the cutting-edge realms of military cognitive enhancement with Vishal Pandey, Co-founder, and CTO of MythyaVerse, and a PhD candidate at IITR. With a background in the prestigious DRDO (The Defence Research and Development Organisation), Vishal has spearheaded experiments aimed at augmenting cognitive abilities through innovative visual modalities.MythyaVerse is at the forefront of immersive technology, harnessing the power of Metaverse, AI, and blockchain to craft groundbreaking solutions. Their mission extends beyond military applications, with a commitment to enhancing wellness, productivity, and overall quality of life, promising a truly unparalleled experience.In addition to their pivotal work in military intelligence, MythyaVerse also extends its visionary services to diverse domains, including automotive, agriculture, and education. Join us for an in-depth exploration of the future of cognitive enhancement and technological innovation, as we delve into Vishal Pandey's pioneering work and MythyaVerse's transformative impact.#metaverse #military #neuroscience #india https://mythyaverse.com/https://in.linkedin.com/in/vmythhttps://in.linkedin.com/company/mythy...XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channel

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metaverse #industrial #enterprise #india INDUSTRIAL METAVERSE RE-IMAGINING WORKFORCE TRAININGKeyur Bhalavt is the Founder/CEO at Pluto-Men are an Augmented Reality company that focuses on building solutions to empower frontline workers & aim to bridge the knowledge gap for workers who are often dispersed, working remotely, or lack access to proper training and support. Pluto-Men Solutions provides workers with real-time access to information, guidance and expertise from industry experts. They act as a third arm for frontline workers to fix technical glitches and remove bottlenecks. This ensures that frontline workers have the support they need to perform their jobs efficiently, safely, and effectively. headquartered in Ahmedabad, with offices in Chennai, Bangalore, the UK, and US.https://pluto-men.comhttps://in.linkedin.com/in/keyur-bhalavathttps://twitter.com/BhalavatKeyur

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metaverse #extendedreality #augmentedreality

Dipanjan Das is an XR enthusiast who has done his B.Sc (Electronics Science) and B.Tech (Optics and Optoelectronics) from West Bengal, India. he has also done a Master of Science in Photonics from the University of Eastern Finland and worked as a researcher in the technology cooperation projects and public funded projects developing his skills and experiences in the field of display technologies and XR hardware development and optical metrology, optical design, and fundamental photonics. Currently working as a business development manager in the deep-tech early-stage startup SoundxVision.

SoundxVision is developing a thumb-mounted ring controller which can be used in various use cases and can be tethered with any XR devices or smart devices in hand that you can possibly think of. Dipanjan is also involved in global communities like the World Metaverse Council as a founding member - https://wmetac.com/founding-members/. World Metaverse council is a platform leading the dialogue for an equitable and inclusive life in the metaverse. plus very active in the startup ecosystem in startup communities like Platform6 - https://platform6.fi/ and Tribe - https://tribetampere.com/ which are based in Tampere, Finland under the Umbrella of city of Tampere - https://www.tampere.fi/ .

https://soundxvision.io/

XROM- Home of Extended Reality

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extendedreality #roboticsurgeon #robotics

Naveen Ajay Kumar is an XR Engineer at SS Innovations International Inc founded by Dr. Sudhir Srivastava in 2016, aims to provide an advanced, cost-effective surgical robotic system to the world through the SSI Mantra. Dr. Srivastava has made it his mission to find ways to improve accessibility to robotic surgical procedures through the union of clinical experience, patient outreach, and technological development. At SS Innovations, research and development are focused on delivering new and advanced surgical technologies for the benefit of patients across the world.

Naveen is an electronics and telecommunication graduate and Robotics and Industrial Automation Post Graduate with 7 years of Experience in Product Design. Industry experience is heavy automation machinery and incorporation of AR for training field service professionals. Currently working in a Surgical Robotics Company with products focused on digital healthcare.

https://ssinnovations.com/ https://in.linkedin.com/in/naveen-ajay-kumar-s-99184770

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast

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metaverse #india #interoperability

Shrenik Jain is the Ceo of Infinity Void which is creating a platform for open and interconnected metaverses. With a mission to establish a groundbreaking platform that fosters an open and interconnected metaverse. Infinity Void envisions a digital landscape where diverse virtual worlds seamlessly merge, empowering users to explore, interact, and create without boundaries. By embracing the principles of interoperability. They aim to unite these individual experiences into a unified and cohesive metaverse, a platform that provides a vibrant ecosystem where developers, artists, and users can collaborate, monetize their creations, and shape the future of the metaverse together. Through this innovative approach, Infinity Void seeks to revolutionize digital experiences and pave the way for a new era of boundless creativity, exploration, and connectivity within the metaverse.

https://www.infinityvoid.io https://in.linkedin.com/in/shrenik-jain-05083a177

Time Stamp 00:00 to 57:21- Intro & Background 57:21 to 02:10- What is the Metaverse? 02:10 to 03:39- What is Infinity Void 03:39 to 06:37- What is an Open & Interoperable Metaverse 06:37 to 10:57- Pros & Cons of interoperable Metaverse, backend tech for building an interoperable Metaverse 10:57 to 11:51- team strength & how expensive it is to build a metaverse 11:51 to 12:59- pros & cons of physical vs virtual teams 12:59 to 15:16- Infinity Void & its functionalities 15:16 to 17:47- pricing plan and how can brands & content creators make money on infinity void 17:47 to 18:48- partners & when will infinity void be live 18:48 to 20:26- Building a multiplayer Metaverse 20:26 to 22:17- Cloud Hosting vs Pixel Streaming Solutions 22:17 to 24:43- India’s XR Industry & what can be done to Create a sustainable industry 24:43 to 27:11 to Advise & closing notes

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv

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metaverse #artificialintelligence #generativeai

Kisson Lin is the Co-Founder and COO of Mindverse AI, an AI startup that provides Mind-as-a-Service to businesses and individuals worldwide. Mindverse AI has developed MindOS, an easy-to-use and flexible AI genius that is both controllable and powerful. With customizable personality and long-term memories, MindOS can connect with customers just like a real person and teach itself new skills. MindOS empowers multiple industries, such as hotel & hospitality - as AI trip planners & hotel butlers, ecommerce & retail - as digital sales & customer service reps, education - as an AI tutor, etc.

Mindverse AI's solutions can help businesses and individuals leverage the power of AI to transform the way they operate. Prior to founding Mindverse AI, Kisson spent six years at Facebook, where she was in the corporate strategy team in the US, responsible for new user product development and investment & acquisition strategies. Before building Mindverse AI, Kisson also served as the Monetization Strategy Director at Bytedance & Corporate Strategy Manager at Facebook.

https://sg.linkedin.com/in/kisson-songqi-lin-49309516 www.metaverse.ai

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv

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metaverse #sanskrit #technology #ancienthistory

Andreas Fraunberger is the Managing Director and XR Producer of Vienna-based, Junge Römer, a creative studio that produces virtual reality (VR), augmented reality (AR), immersive video, and WebXR content. Andreas and his team have worked on mixed reality projects for some of the top global brands Andreas is also a lecturer for animation and development at the University of Applied Arts in Vienna where he teaches about the theory of perception.

https://www.jungeroemer.nethttps://at.linkedin.com/in/dr-andreas-fraunbergerhttps://twitter.com/jungeroemerwien

Time Stamp 0:00 to 02:49- Intro, What is the Metaverse 02:49 to 03:48 - What made you start learning Sanskrit the ancient Indian language 03:48 to 04:42- How has learning Sanskrit helped in your personal life 04:42 to 06:10- How the Sanskrit language helps in peace of mind 06:10 to 08:29 - Is the Universe’s frequency linked to Om Chants? 08:29 to 12:14- Ancient Indian Scriptures & the Link with modern Technology 12:14 to 16:58- Sanskrit & Metaverse Co-relation 16:58 to 20:16-Are Religion & Gods product of storytelling? 20:16 to 22:07- Religion, Spirituality, or Science & Technology which is the correct path to the future of humanity? 22:07 to 25:21- Are we living in a simulation- “Sub kuch Moh aur Maaya hai”. 25:21 to 26:10- Junge Romer XR Studio 26:10 to 27:20 - Junge Romer Works 27:20 to 30:10- The XR Killer Application 30:10 to 34:32 - Future of Humanity fusing the past with the present & future

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv

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augmentedreality #blippar #metaverse

preet Prasannan is an Augmented Reality, Payments domain expert. Believer of Product Strategy amalgamation in technology implementation Hates over-engineering, believes in simplistic implementation of a problem solution has built and trained world-class teams ground up, he is an Open Source Contributor and Advocate. Ex CTO & now the CEO at Blippar- one of the worlds leading AR technology Company.

https://www.blippar.comhttps://in.linkedin.com/in/ppreethttps://twitter.com/preetprasannan

Time Stamp 0:00 to 04:25- Blippar Journey & priority as CEO 04:25 to 12:24- The AR KIller Application that will drive mass adoption of XR tech 12:24 to 19:29- Blippar products 19:29 to 24:18- Applications of AR 24:18 to 29:03- Generative AI pros & cons, Advice to XR entreprenuers 29:03 to 33:24 - Blippar Roadmap & immediate priorities

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv

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metaverse #web3 #enterprise

Shubhra Kathuria - EY Americas Metaverse and Web3 Leader; Senior Director, EY wavespace, Ernst & Young LLP Shubhra leads Metaverse and Web3 services at EY wavespace. She has been partnering with CXOs of major brands, helping companies transition to and utilize the full potential of these technologies.

She is a futurist and solves for human needs. She accelerates projects through rapid conceptualization, prototyping, and experimentation. She brings together diverse minds, new technologies, and business models, launching innovations that move businesses forward.

https://www.linkedin.com/in/shubhrakathuria/https://www.ey.com/en_sg/people/shubhra-kathuria

Time Stamp 0:00 to 00:47- Intro 00:47 to 02:26- What is Web 3.0 & its impact on society 02:26 to 04:47- Will Big Tech allow Web 3.0 to exist & thrive? 04:47 to 07:37-Changing Mindset & Shubhra's Lego Mindset 07:37 to 09:43- What is Metaverse & how will it change our world 09:43 to 13:47-EY Wavespace Metaverse work samples 13:47 to 18:29- problems facing metaverse mass adoption 18:29 to 21:19- Advice to Enterprise 21:19 to 23:31- India’s Metaverse Industry & is EY leveraging India’s developer ecosystem 23:31 to 26:56- Metaverse in the next 10 yrs & why enterprises should start investing in Metaverse starting now

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv

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augmentedreality #metaverse #asia

Gavin newton tanzer is the co-founder and president of Sunrise International. Sunrise hosts over 200 events, tours, and college fairs in China each year, as well as provides cross-border digital services to hundreds of universities seeking to better engage the Chinese market. Gavin received his B.A. in Political Science from Columbia University, and has been a visiting fellow at the Carnegie-Tsinghua Center for Global Policy. An accomplished jazz pianist, Gavin is an avid reader and passionate about foreign languages.

Dubbed by Forbes as “XR’s Most Essential Conference” and “The XR Conference for Everyone,” Augmented World Expo (AWE) is the world's leading AR/VR expo after more than 10 years of dedication, development, and high-quality events.

AWE Asia is an opportunity to bring together outstanding XR companies, investors, and other international stakeholders in Asia to promote the development of the local XR market. AWE Asia 2023 will be on August 30-31 at the Singapore EXPO in Singapore. Venue Information: bit.ly/awevenue

You can find a form to purchase tickets, register as a sponsor or exhibitor, and to apply as a speaker for AWE Asia 2023 at: bit.ly/aweregform For information and details on AWE Asia, please visit: aweasia.com.

Connect with Gavin Newton-Tanzer https://www.linkedin.com/in/gavinnewtontanzerhttps://twitter.com/gnewtontanzerhttps://www.sunrisexr.com

Time Stamp 0:00 to 01:52- Intro y 01:52 to 06:54- China’s XR/Metaverse Industry 06:54 to 15:35- creating a collaborative bridge between China, India, Asia XR Industry 15:35 to 19:53- AWE-Asia 19:53 to 26:49- Where is the money in XR? 26:49 to 30:05 - AWE Asia future roadmap & why XR Stakeholders should be part of AWE Asia

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv

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creatoreconomy #metaverse #generativeai

Bilawal Sidhu is a creative technologist, product builder and AI innovator. With more than a decade of experience in the tech industry, he spent six years as a product manager at #Google, where he made significant contributions to groundbreaking projects such as Google's Immersive View, ARCore Geospatial API and YouTubeVR. His work with organizations and people – including Warner Music, Pepsi, Elton John and Gorillaz – showcases his talent for crafting engaging experiences through technology. As a content creator, Sidhu has captivated more than a million followers across YouTube and TikTok with his AI and visual effects expertise. Driven by a mission to empower the next generation of artists and entrepreneurs, Sidhu openly shares AI-assisted workflows and industry insights on Twitter and Substack, demystifying AI creation and inspiring others to embrace the potential of the "co-pilot era."

Time Stamp 0:00 to 05:16- Intro, Journey & Sharing learnings with content creators 05:16 to 11:00- Advice to Studios, production house & content creators 11:00 to 16:53- Opportunity vs challenges 16:53 to 21:57- Generative AI & 3D 21:57 to 27:40- Immersive Works, projects done at Google 27:40 to 30:29-Advice to upcoming content creators 30:29 to 36:07-Big tech vs startups 36:07 to 39:48-Simulation Hypothesis 39:48 to 46:03- Moonshot & the Metaverse

http://metaversity.us/https://www.linkedin.com/in/bilawalsidhuhttps://twitter.com/bilawalsidhuhttps://www.youtube.com/@UCy5uiFrT8-dPPOv546rlrTg

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcast Music Credit: Adam Avil Track Title: Shiv

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meditation #mentalhealth #metaverse #xrom Oliver Smykacz is the founder of BE LIGHT APP a multi-sensory audio-visual brainwave app Oliver founded BE LIGHT to help people and organizations enhance vitality and resilience to unfold their potential for more balanced & successful life’s. He also developed a new approach to make Meditation & Mental Health easy & fun and to bring it to the VR & Metaverse.BE LIGHT’s unique science-based audiovisual brainwave app — a fusion of ancient methods and modern multi-sensory technology provides vitality and overall well-being within minutes of the stress of everyday life.https://de.linkedin.com/in/oliversmykaczhttps://be-light.app/Time Stamp0:00 to 02:17- Intro02:17 to 09:11- Overcoming mental & physical burnout09:11 to 14:57- Finding balance in our chaotic life14:57 to 19:55- Subconscious programming 19:55 to 20:57 to achieve a state of flow20:57 to 25:14- Be-light App for meditation25:14 to 28:42- Metaverse for meditation28:42 to 33:31- wellness for everyone & be-light app roadmapXROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcastMusic Credit: Adam AvilTrack Title: Shiv

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metaverseinfluencer #architecture #design #communication #xrom Ravi is the founder of Sentio a collaborative SaaS platform for teams in the Architecture, Engineering & Construction industry to view, share & review 3D designs in Virtual Reality - helping improve team communication and minimizing rework.A platform to present 3D models in VR for the AEC Industry.http://sentiovr.comhttps://cl.linkedin.com/in/chaitanyaravihttps://twitter.com/chaitanya_raviTime Stamp0:00 to 01:06- Intro & what got you interested in virtual reality 01:06 to 02:23- What is Sentio VR & how is it helping the AEC Industry02:23 to 03:53- Educating & evangelizing architects to leverage VR03:53 to 06:36- How is Sentio being used across the AEC industry 06:36 to 08:05-SentioVR Success story 08:05 to 09:49- how does Sentio VR help cost savings 09:49 to 11:17- Sentio VR upcoming features 11:17 to 12:48- VR vs AR/MR for AEC12:48 to 13:40 - pricing plans13:40 to 14:50 - another tech stack besides VR for the AEC industry 14:50 to 17:17-Challenges vs-opportunity building an XR AEC focussed startup 17:17 to 18:07- Advice to startups 18:07 to 19:47- Chile’s XR ecosystem 19:47 to 20:29- Views on Metaverse 20:29 to 23:11-transitioning to metaverse 23:11 to 25:30- Sentio VR’s pitch to the AEC industry25:30 to 27:36 -Sentio VR & AEC industry in the next 10 yrs XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcastMusic Credit: Adam AvilTrack Title: Shiv

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metaverse #multiplayer #virtualreality #xrom Daniel Sisson is the founder of CyberHub Syndicate, working to build VR developer tools & also runs Spatial Ape, a VR developer community that's the driving force behind Foundry, an innovative white-label solution that empowers developers to create custom, complex, multiplayer VR experiences quickly and efficiently. Daniel is a self-taught developer who has spent his career in the technology industry working at various startups. In his spare time, he writes sci-fi flash fiction and publishes a weekly newsletter about future technologies and trends with an emphasis on VR and the Metaverse. https://www.linkedin.com/in/danielsissonhttps://www.danielsisson.comhttps://cyberhubsyndicate.ioTime Stamp0:00 to 02:48- Intro & background02:48 to 04:14-Internet a teacher04:14 to 07:49- What is the Metaverse07:49 to 10:57- Cyberhub Syndicate-Foundry Multiplayer developer tool10:57 to 12:45- Concurrent users enabled by Foundry multiplayer12:45 to 14:05- foundry multiplayer pricing plan14:05 to 18:07- Open Metaverse & what will it take for Metaverse to become a reality18:07 to 20:47- Interoperability in the Metaverse20:47 to 23:38- India’s XR Industry 23:38 to 25:29- Now & ten Future tech newsletter 25:29 to 34:13- Cyberhub syndicate Roadmap & what's coming in the next 10 yrsXROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcastMusic Credit: Adam AvilTrack Title: Shiv

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metaverse #web3 #xrom #podcast Maaya-verse launches Hastinapur virtual capital of the world built on indigenous kalptantra blockchainSristhi Assudani is a tech enthusiast with over 17 years of experience in Technology Sales, Project Delivery, and Solution Engineering. Her passion for technology and its transformative potential is evident in her deep knowledge and impressive track record in domain and technology consulting, business architecture designs, and implementing large, complex change programs.Currently, Sristhi is the Chief Business Officer at P2E Pro, where she leads the business operations of a team of more than 150 members across Product, Engineering, Sales, and Marketing. P2E Pro is a unique company that brings together coders, architects, 3D modelers, data engineers, lawyers, AI/ML experts, and Unity Art Engine and blockchain developers under one roof. Together, they are building Mayaa-verse - a metaverse destination powered by their indigenously developed 'Kalptantra' blockchain. Mayaa-verse is a virtual reality platform where users can create, experiment, and monetize content/creativity while enjoying full ownership of their virtual assets and land within the platform, thanks to Indian regulatory-compliant smart contracts.Before joining P2E Pro, Sristhi worked at SettleMint, where she served as the Director of Emerging Technology. In this role, she helped enterprises deliver DLT applications across multiple sectors and industries. She possesses deep functional expertise in public blockchain platforms like Ethereum/Polygon and distributed ledger platforms like Hyperledger and Corda.https://in.linkedin.com/in/sristhiassudanihttps://p2epl.comXROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcastMusic Credit: Adam AvilTrack Title: Shiv

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storytelling #volumetric #metaverse #xrom #podcast STAYING RELEVANT IN RAPIDLY EVOLVING ENTERTAINMENTJames George is CEO and Co-Founder of Scatter. Prior to founding Scatter, James was a new media artist and technical director. He has had exhibitions at the Museum of Modern Art in New York, The Barbican in London, Tokyo Photographic Museum, and screenings at Sundance and Tribeca Film Festival. He was the first artist in residence at Microsoft Research in 2013, where he worked alongside other pioneers in volumetric capture.He is an Emmy-winning artist and entrepreneur. He co-directed the first volumetric film CLOUDS and co-created the original volumetric capture tool, Depthkit.https://www.linkedin.com/in/obviousjimhttps://www.jamesgeorge.mehttps://www.scatter.nychttps://twitter.com/obviousjimTime Stamp0:00 to 04:36- Intro & The Evolution of Storytelling04:36 to 08:26- What is Volumetric Film-making08:26 to 12:08-Process of capturing content in 3D12:08 to 19:58- Scatter & How Volumetric Capture can impact storytelling 19:58 to 23:30- Depthkit Studio, Volumetric Capture Demo 23:30 to 26:14- How & when will volumetric filmmaking be democratized 26:14 to 33:48- the future of storytelling & Role of tech in it 33:48 to 34:55- Roadmap & Contact34:55 to 37:27 - Closing notes on storytelling XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcastMusic Credit: Adam AvilTrack Title: Shiv

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metaverse #artificialintelligence #podcast #xrom Misha Sra is the Assistant Professor, at UCSB Computer ScienceAffiliated Faculty with the Department of Electrical & Computer Engineering, Center for Responsible Machine Learning, Mind & Machine Intelligence, the Media, Art & Tech program, and the Cognitive Science Program at UCSB & the Director of the Human-AI Integration Lab.

As AI decouples intelligence from consciousness, as XR technologies transform perception, and as matter becomes machine manipulable, three key questions about the future arise: 1) what will newer AI-infused interfaces look like where digital bits occupy space and algorithms have faces, 2) what can we learn about human behavior through human-AI interaction and how can AI models learn from human behavior, and 3) how will a shift from data-centered to human-centered AI systems augment our capabilities and enrich our lives? To answer these questions, our current work focuses on Human-Computer Interaction (HCI), eXtended Reality (XR) and Artificial Intelligence (AI). In particular, we investigate the design, engineering and study of interfaces (software and hardware), interactions, tools and systems for physical tasks such as motor skill acquisition, task guidance and creative collaboration. We call this Artificial Physical Intelligence.We are inspired by the writings of Douglas Englebart and JCR Licklider. In both Augmenting Human Intellect and Man-Computer Symbiosis we see a vision of a world where human capabilities are greatly enhanced through close interaction with machines, which we call Human-AI Integration.https://sites.cs.ucsb.edu/~sra/http://alumni.media.mit.edu/~sra/

XROM- Home of Extended RealityIndia’s 1st AR/VR Focussed PodcastKindly subscribe to our youtube channelwww.youtube.com/xrompodcastMusic Credit: Adam AvilTrack Title: Shiv

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accenture #metaverse #xrom #podcasts

Ramakrishnan C.N is the managing director for SEA and metaverse lead at Accenture Song Accenture Song is a unique and innovative creative division operating at the intersection of creativity, technology, intelligence, and industry. Their goal is to help clients reinvent connections and meaningful experiences, including in the metaverse continuum, sales, commerce, marketing, and new business platforms. The division works with future-facing brands such as Coinbase, General Mills’ Blue Buffalo, and Shiseido, to create digital experiences that align with their customers' unique desires and accelerate sustainable growth.

One of Accenture Song's notable collaborations is with Capri Holdings, a global fashion and luxury group consisting of iconic brands such as Versace, Jimmy Choo, and Michael Kors. Together, they aim to translate the in-store luxury shopping experience to a digital platform. Accenture Song continues to stay at the forefront of the technology revolution and has announced the Accenture Metaverse Continuum services, which involve designing, executing, and operating clients' metaverse journeys. With their deep understanding of customers and enterprises, Accenture Song creates new growth frontiers and opportunities. The division is the result of more than 40 acquisitions over the past decade and seeks to strengthen its synergies in product innovation, experience design, marketing, and commerce. While Droga5, another company under the Accenture umbrella, will continue to operate under its own brand name, Accenture Song will provide strategic managed services to enable clients to access ideas, talent, and results much faster.

https://my.linkedin.com/in/ramakcn

https://twitter.com/ramakrishnan_cn

https://www.accenture.com

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nvidia #omniverse #digitaltwin #industrial #metaverse #xrom #podcast

Mukundan Govindraj is the principal solutions architect at NVIDIA-Omniverse & he has over 14 years of experience in immersive technologies industrial metaverse, digital twins, computer vision algorithms, and real-time 3D solutions, he has built & led 500+ digital twin and metaverse experiences with a strong foundation in game engines, design principles, UI/UX, web technologies and Computer-generated imagery pipeline. Having built and led 500+ digital twin and metaverse experiences in the field of aerospace, architecture, energy, education, healthcare, media and entertainment, manufacturing, military, industrial, law enforcement, media, retail sector and ++. Have conceptualized and led the complete design, development and deployment of large-scale metaverse platforms both on-prem and on-cloud. His areas of research around Metaverse: AI in Metaverse, AR-based assembly line explorations, Crime Scene investigation in VR, Diagnostic, and rehabilitation VR system for low vision syndrome, Generative AI for 3D assets, NERF, Photogrammetry, R&D in MR-assisted liver surgery, Spherical dome projection Member of the syllabus committee board of Anna University. Tech Speaker at several respected forums and universities on the topic of AI and Metaverse around the world. NVIDIA Omniverse- is a scalable, multi-GPU real-time reference development platform for building and operating metaverse applications and based on Pixar's Universal Scene Description and NVIDIA RTX™ technology.

https://in.linkedin.com/in/gmukundan

https://twitter.com/elixir_bash

https://www.nvidia.com/en-us/omniverse/

https://developer.nvidia.com/nvidia-omniverse-platform

https://www.linkedin.com/posts/gmukundan_omniverse-metaverse-immersiveleaks-activity-6894946132103966720-6ptY

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast

Kindly subscribe to our youtube channel

www.youtube.com/xrompodcast

Music Credit: Adam Avil

Track Title: Shiv

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meta #metaverse #empathic #computing #podcast #xrom

Dr. Arindam Dey is a Research Fellow at the Empathic Computing Laboratory. He completed his PhD from the University of South Australia in (Supervised by: Prof. Christian Sandor and Prof. Bruce Thomas).  Since the completion of his Ph.D. and before joining UniSA , Arindam worked in three postdoctoral positions at James Cook University, Worcester Polytechnic Institute (USA), and the University of Tasmania (Australia). He visited the Technical University of Munich for a research internship and the Indian Institute of Technology, Kharagpur for a summer internship (during B.Tech).

His primary research area is Mixed Reality and Human-Computer Interaction. He has more than 20 publications. He is a peer-reviewer of many journals and conferences and has been a part of the organizing committee of the following conferences Currently, he is a research scientist at #meta Reality labs working on Health & Safety in the Metaverse  Disclaimer from Dr.Arindam Dey: Opinions expressed on the podcast are solely mine and does not express the view of my employer/company Meta.

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metaverse #virtualreality #podcast #xrom

Diana Olynick is an Engineer,  XR Designer & Award Winner, Speaker, Host of the XR Magazine Podcast. Founder at the agency (M4 Method)  where she helps other professionals and businesses to create their own business strategy and design to adopt XR technologies so they can better support their clients and increase brand engagement. She uses techniques from engineering, lean and project management as well as XR Design including storytelling and narrative. Diana is the host of the  Show “The XR Magazine” where she interviews creators, artists, and founders from all around the world to share their learned experiences and how they are changing the world with XR.

Diana is currently an ambassador at Circuit Stream, an XR Canadian School, a mentor for Futurpreneur Canada, a business mentor for start-ups at North Forge, a mentor for Women in Engineering at the Engineers Geoscientists Manitoba Association and a Committee Member and Writer for the Keytone Professional Magazine publication at EGM.   

https://ca.linkedin.com/in/dianaolynick 

https://www.dianaolynick.com/ 

https://twitter.com/DianaOlynick

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metaverse #augmentedreality #socialmedia #xrom #podcast

Shourya Agarwal is the founder and CEO at Flam. Flam is a social metaverse company.  Flam empowers everyone with a world of endless possibilities where you can unleash your creativity and truly immerse yourself! Be anyone you want to be with avatars, and more, that authentically speak YOU. Build meaningful relationships in a world with no boundaries.  

https://flamapp.com/ 

https://www.linkedin.com/in/shourya-agarwal-015947b5 

https://twitter.com/shourya0714

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3d #metaverse #podcast #xrom #scandy  Charles Carriere is the Co-founder and CEO of Scandy Scandy is a computer vision company with a mission of "3D for Everyone." Scandy offers Roux, a 3D scanning SDK for iOS, macOS, and Linux. Scandy Pro for iOS allows users to capture millimeter-accurate 3D scans with TrueDepth-enabled iPhones and iPads Pro and room-scale scans using the LiDAR sensor on the 2020 iPad Pro. Scandy also offers custom development solutions around 3D scanning and has launched Formed, a white-label 3D scanning app for e-commerce solutions.

Before Scandy Pro, the brave new world of 3D was only for 3D game designers and digital artists. With Scandy Pro, everyone can create 3D content. Easy enough for novices, powerful enough for professionals.  

https://www.linkedin.com/in/charlescarriere 

https://www.scandy.co

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digitaltwin #metaverse #industrial #iot #podcast #xrom

Bruno Kocher is the CEO of SEKAI Digital Twins Ltd. founded in 2019 to solve one of the biggest challenges to the industrial digital revolution. Which is, embracing and adding value to the existing data chaos, and humanizing it for immersive experience and understanding. The result is a unique core technology that enables to create data interoperability and its human exposure at a fraction of efforts and costs.  Leveraging SEKAI’s core capabilities, we are about to scale beyond corporate limitations and launch a Web3 open COMMUNITY EDITION which fundamentally flip real world content monetization by introducing Build To Earn & Share to Earn,  Marketplaces and DAOs to solve the world's most demanding problems, which cannot be solved within corporate boundaries.  Bruno has a background in engineering, software development and data science, Bruno brings a unique interdisciplinary blend of innovation, technology, industry and business acumen. He holds a BA in Mechanical Engineering and has over 10 years of experience as Enterprise Architect and Hitachi CTO.  

https://ch.linkedin.com/in/bruno-kocher https://www.sekai.io

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metaverse #podcast #xrom #india #skills #education #vocational_education #skillveri

Sabarinath Nair the CEO at Skillveri is a computer scientist with an interest in simulation-integrated training methodologies. He has wide experience in building intuitive and effective products and solutions for the developing world. earlier he was handling the marketing of Vortex ATMs. 

He has been selected to be on the Prime Minister’s Champions of Change initiative, on the panel for Education and Skill Development. He is a winner of NSDC’s National Innovation for Skills Challenge in 2014. 

Skillveri is a company that started in IIT Madras (India’s top engineering university) and has built a multi-skill simulation platform on XR and VR. The spray painting simulation on their platform has become the world’s most used simulator, and the welding simulator is India’s most used. 

The beauty of the name Skillveri is that it can be read in either of the two classical languages, Tamil or Latin. In Tamil, the name stands for acquiring skills with utmost passion; in Latin the name stands for the right/authentic skill (veri being the root word for verify). Ultimately, we want Skillverify all vocational skills.

https://in.linkedin.com/in/sabarinathc 

https://skillveri.in

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generativeart #3d #artificialintelligence #generativeai #merrychristmas

G3D.AI is a text to 3D application that enables game creators to build beautiful, novel games in a fraction of the time. g3d.ai is building a suite of tools - each one carefully designed to supercharge creativity & eliminate manual tasks. Gian is co-founder and CTO @ g3d.ai, he holds a Ph.D. in physics from CERN. During his career, he worked with big data and AI in institutions such as Oxford Uni, UC Berkeley, and Deloitte. He is an expert in game development and 3D modeling in which he wrote leading papers during his years of research. He has also been working as a Metaverse consultant during his time at Deloitte helping companies getting involved in this exciting space. In his free time, he loves creating new tech projects and playing video games.

Ollie is co-founder & CEO at G3DAI. Prior to setting up G3DAI, he founded a startup called PerchPeek, for which he led the product, design & research functions. Having scaled that business to 120 employees & $15m in VC, he decided to step down & build something new - enter G3DAI. In his spare times, he loves anything design or story-driven - especially games!

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realestate #metaverse #xrom #podcast

Sunder Jagannathan is co-founder and CTO of PropVR, a Chennai-based prop-tech startup. Founded in 2016, the startup provides software that creates virtual tours of properties. PropVR graduated from Brigade Real Estate Accelerator Program, an India-based accelerator program focused on startups using technology in the real estate sector. In 2019, India's National Association of Software and Services Companies and real estate consulting firm CBRE South Asia named PropVR as one of the three winners of their Biggest Proptech Challenge competition. 

With over 12+ international patents filed, PropVR is building the future of real estate applications using bleeding-edge technologies such as Virtual reality, Augmented reality, 3D and Metaverse.

https://in.linkedin.com/in/sunderjagannathan 

https://twitter.com/sunderj91 

https://propvr.ai/

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metaverse #education #virtualreality #immersive #xrom #india #podcast

Sonal Ahuja is the CEO of VR Academi a digital learning platform focusing on imparting VR development and creative design to young adults and children. The VRAcademi platform enables individuals to create VR experiences encompassing filmmaking, 3D game development, art, and design.

Currently, VRAcademi has six accessible courses where you can learn how to make VR experiences from home. Sonal Ahuja, the company CEO, heads the project, with Sonal having over 25 years of experience in 3D design, creative art, planning, and creating XR technologies.  Sonal has done his PhD research in AI at Imperial College London and holds MSC degrees from the University of Newcastle upon Tyne and School of Planning and Architecture in New Delhi in City Design, Planning and Mobility Modelling, he is also a visiting lecturer at Imperial College London.

Currently Based out of London & Dubai, Sonal is responsible for innovation, research and development within the company. Formerly worked with and lead research and innovation project teams at Porsche SE group, Worley’s and Mott MacDonald in the Middle East and in the UK before starting the VRAcademi.

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metaverse #digitaltwin #india #xrom #podcast #gaming

Anurag Banerjee is a games and technology industry leader with 18 years of extensive experience in engineering AAA game titles and providing Games as a service (GaaS). In his pursuit, he has traveled the world from India to Canada to Singapore, and currently he is based in London. In his prior adventures, he has shipped several open-world titles including the Batman Arkham series, Assassin's Creed series, and many more in engineering leadership roles. Following that, he joined Improbable where he spent considerable time extending the reach of multiplayer technologies to new limits working with partners as an Engineering Director. Most recently, he has been working as an Engineering advisor for Game7 which is a collective formed to accelerate the Blockchain Gaming industry through Grants, Education, and Strategic Initiatives. A combination of building open-world games, and enabling large-scale multiplayer environments with Web3 puts him in the unique place to build a Metaverse where the virtual world meets the physical world.

https://livingcities.xyz 

https://uk.linkedin.com/in/anuragbanerjee 

https://twitter.com/banerjeeanurag 

https://game7.io/

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metaverse #decentralized #interoperability #artificialintelligence #copyright #ai #future #automation #xrom #podcast #india

Aragorn Meulendijks is an expert on all things virtual reality, blockchain, NFTs, modern marketing, crypto, gaming and the Metaverse. On a mission to build a decentralised Metaverse platform accessible anywhere at any time.

Aragorn has worked in a variety of corporate roles, varying from sales management to relationship building, coaching and consulting. he is the Ex- CMO of Your Open Metaverse and Beemup, on a mission to build the future of how people interact with reality. He has also established a strong following as the Social Selling Doctor, providing a range of keynote speeches, fireside chats and event moderation surrounding the topic of sales. Other prominent roles have included being the Chief Commercial Officer for VR Division, the Manager of Sponsor Acquisition & Deals for #PreMagentoLive, a Sales Trainer for The Social Selling Company and a Regional Key Account Manager for LinkedIn.

Your Open Metaverse offers companies an alternative way to interact and engage with target audiences. Aragorn is leading the way to a decentralised Metaverse platform accessible worldwide. In 2022, Aragorn moved to an advisory role, acting as a Metavangelist for YOM. Also in 2022, Aragorn became a Metavangelist for MrMetaverse, fuelling his passion for the relationship between humanity and technology and accelerating the reality of the Metaverse. https://www.itsmrmetaverse.com

https://yom.ooo

https://www.linkedin.com/in/aragornmeulendijks/

https://www.youtube.com/c/AragornMeulendijks

https://www.facebook.com/aragornius/

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metaverse #india #artificialintelligence #avtar #virtualreality #xrom #podcast

Sriram is the Co-Founder of Dave AI an AI-powered sales augmentation platform that helps brands drive sales with improved and interactive product discovery experiences using a Virtual Sales Avatar that mimics a human sales brain. DaveAI bridges the gap between self-assisted online discovery & salesperson-assisted offline discovery.

DaveAI's platform uses patent-pending deep neural networks & an online learning genetic algorithm to unearth multi-dimensional affinities between prospects, products & customers. DaveAI's flexible data model helps leverage silo'ed data across the Enterprise to learn unique customer journeys and predict the next best interaction for brands to nudge the prospects take a positive step favorable to business.  

Dave AI is on a mission to democratize Artificial Intelligence, their vision is to build a platform that is accessible by developers, enterprises, and individuals who may not be AI specialists but could use different aspects of a system to create intelligent solutions for their problems and the larger good of the society. Dave AI wants to break the stigma associated with the complexity and difficulty of AI & wants to democratize AI.

https://in.linkedin.com/in/sriram84 

https://www.iamdave.ai 

https://twitter.com/ph_sriram

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nerf #metaverse #lumaai #virtualreality #flipkart #nvidia

Karan Ganesan is the founding member at Luma AI the startup making 3D capture accessible for all.

We live in a three-dimensional world. Our perception and memories are of three-dimensional beings. Yet there is no way to capture and revisit those moments like you are there. All we have to show for it are these 2D slices we call photos. It's time for that to change. Luma's mission is to enable everyone to capture and experience the world in lifelike 3D. To bring about the next step function change in how we share memories, explore products, and spaces on the internet. To propel photos and videos into our mixed-reality 3D future.

Some of the brightest minds in computer vision and graphics have dedicated their careers to solving this problem of photorealistic 3D capture. Now, advances in neural rendering, deep learning, and compute have finally brought this dream within our reach. Karan Ganesan is the founding member at Luma AI, he is an eclectic person interested in technologies of the future, an experience-focused engineer and prototyper. He joins Luma from Flipkart where he worked on various 3D and Augmented Reality features across the Flipkart ecosystem like Try Ons, View In Your Room experiences, and 3D-first visualization. he actively participates in meetups and hackathons, and publishes a bi-weekly XR newsletter called Reality Bites.

https://in.linkedin.com/in/karanganesan

https://twitter.com/karanganesan

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virtualreality #metaverse #quantum #quantumcomputing #quantumphysics

Francesco Sisini Is a physicist with a master's degree in nuclear physics and a phd in radioisotopic techniques he has authored several publications on computing applied to medicines & has been a prof for the undergraduate course in computer science Francesco has been collaborating with the physics dept of Ferrara for the last 6 yrs He is currently the quantum computing expert at the Swiss Institute for Disruptive Innovation

https://it.linkedin.com/in/francesco-sisini-5134bb9 

https://www.youtube.com/user/francescosisini 

https://www.disruption.school/course_step/quantum-landing-page/

XROM- Home of Extended Reality

India’s 1st AR/VR Focussed Podcast

Kindly subscribe to our youtube channel

www.youtube.com/xrompodcast

Music Credit: Adam Avil

Track Title: Shiv

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virtualreality #india #metaverse #education #futureofeducation #xrom

Metabook XR is a leading Edtech Company that has given a new dimension to the concept of VR in education. Founded by two visionaries Ashish and Sanjeev who successfully aspired to bring a revolution into the education industry by taking Virtual Reality to the next level, Metabook XR today has entered into households and schools and are successfully helping minds become great learners.

The company offers extraordinary content which totally occupies a child’s mind thereby increasing retentivity manifold and has the capacity to teach concepts by bringing it live in the virtual world. The most unique way to impart education, VR is considered to be the most effective tool to make education simple and interesting to understand and remember.

The aim of Metabook XR is to create tools that can facilitate kids to learn fundamentals vividly and think beyond the fixed boundaries of mind. With the belief that technology is an enabler and can help innovate powerful pedagogical tools, this can be successfully used to kindle child’s interest in studies and unfold the child’s hidden potential. Learning should be fun and this thought has helped the company bring about a complete solution which not only gives a new dimension to the learning process but it also makes the journey super interesting and fun-filled.

https://in.linkedin.com/in/ashish-kumar-yadav-a6772232

http://www.metabookxr.com/

XR XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel

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metaverse #virtualreality #extendedreality #india #podcast #xrom

Anshul Agarwal, Co-Founder & Director XR Central spearheads sales, marketing and strategy development for XR Central. His extensive experience in sales transformation and corporate portfolio management has driven the progression of the brand. He has traveled extensively both in India and abroad to meet and work with clients, which gives him a better comprehension of the client’s expectations and management. This empowers him to work closely with individual teams to deliver cutting-edge solutions. His robust educational background, coupled with experience in the corporate world enables him to meet the expansion requisites of XR Central.  

https://in.linkedin.com/in/anshulmba 

https://twitter.com/anshulgcet 

https://xrcentral.tech 

https://metaqube.ai

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virtualreality #gaming #games #india #podcast #xrom

Thomas Kuriakose is the founder of Atman Software an indie computer graphics studio based in Bangalore. 

Past work has focused on real-time 3d graphics - ranging from game engines to games to architecture visualizations. The name Atman Software was inspired by two ideas - one, facing inwards, the concept of 'the Self' and two, facing both inwards and outwards, the principle, that "over himself, over his own body and mind, the individual is sovereign”. 

In Sanskrit, 'the Self' translates to Atman. BLR80 is the new offering from Atman Software, Set in the future, you play a fugitive trying to thwart OJI's plans of world domination. Outnumbered and outgunned, you will battle law enforcement bots on crowded Indian streets, teleport into the science station, infiltrate the compute center, upload a virus into OJI's central computing cortex and shut down the OJI intelligence-industrial complex. 

Only then will the fate of humanity be known.  

https://www.atmansoftware.com/games/blr80/  

XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel 

www.youtube.com/xrompodcast

Music Credit: Adam Avil Track Title: Shiv

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metaverse #web3 #artificialintelligence #virtualreality

Tom Taulli has been in the tech industry for a long time.  He started to code very early and sold some of his programs to magazines (in the early 1980s, these publications had listings of code for readers to type in!).  He started his first business while in college. he created software for exam preparation & sold it to a national provider of bar exam preparation. The business would then go on to grow, as we added more and more exams.  But the biggest venture of tom was launched in 1997. It was Hypermart.net. Think of it as kind of a first-generation Shopify. From the start, the growth was strong and he sold the company to InfoSpace.com.

He has been writing for Forbes.com, Bloomberg.com, Kiplinger and BusinessWeek & has also authored a variety of books, mostly on tech and finance.  latest include Artificial Intelligence Basics: A Non-Technical Introduction and The Robotic Process Automation Handbook: A Guide to Implementing RPA Systems.

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virtualreality #arcade #virtualrealitygames #lbvre #mixedreality

Hitesh Reddy is the founder of Hyper Infinite Games and Entertainment Pvt. Ltd is an India-based Hyper Reality and Fusion Reality game development company in Bangalore. Hyper Infinite creates and develops high-quality games for PC, Virtual Reality,Mixed Reality Games and Videos, Augmented Reality apps, mobile games etc.  They will soon be launching a motion tracking arena for your motion capture needs. A mixed reality experience, which uses state-of-the-art full body tracking and sensory immersion technology to transport players into fully immersive and entertaining Virtual worlds, engaging the audience in a physical and emotional roller coaster of a journey along with their mascot, a prankster dragon called “Hyper”, who is the overseer of Hyper Infinite’s multiverse.

https://www.hyperinfinite.com/ 

https://in.linkedin.com/company/hyperinfiniteofficial

XROM- Home of Extended Reality

India’s 1st AR/VR Focussed Podcast

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www.youtube.com/xrompodcast

Music Credit: Adam Avil

Track Title: Shiv

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metaverse #web3 #virtualreality #india #independenceday

WowExp is India's leading Metaverse Startup & this is the 2nd time we have featured their Chief metaverse officer on XROM Podcast, we spoke about India's metaverse story, challenges & opportunities, National Metaverse Strategy of #dubai , #india plus what can we do to build a sustainable & thriving metaverse industry in India.  

Navin Manaswi is the Chief Metaverse Officer at WoWExp Technologies. Navin has built 12+ Enterprise AI Products and Solutions across industries and is recognized as one of the top global thought leaders and influencers on Augmented & Virtual Reality.  He is an Entrepreneur, Innovator, and Data Scientist who has written extensively on this subject and brought out two books. He is an IIT-K alumnus.

https://in.linkedin.com/in/navin-manaswi-1a708b8 

https://twitter.com/nkmanaswi 

https://wowexp.ai

XROM- Home of Extended Reality

India’s 1st AR/VR Focussed Podcast

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Music Credit: Adam Avil

Track Title: Shiv

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metaverse #venturecapital #fundraising #web3

Alexandre Messina is the Head of Corporate Venture Capital, and Co-Head of the Metaverse Squad at @Americanas s.a, his role is finding, investing, and boosting the best startups to Americanas S.A. The Largest #retail #ecommerce company in #brazil.

Alexandre has earlier been the founder of Pedala - the largest sustainable delivery company for e-commerce in Brazil & a Consultant at EY We spoke about the role of #augmentedreality & #virtualreality in E-Commerce The Opportunity for #enterprise #business in the Metaverse, Web 3.0 Investing in local/Brazil + Global Metaverse #startups

Entrepreneurship isn't very natural. It defies many of our most human instincts. Our desire for security. Our fear of crazy risks. Our tendency to go with the flow and not make too many waves. And yet, there is always that kind of person you know who goes the other way. Who embraces a different set of instincts. The kind that have driven humans for millennia to leave home, to push boundaries, and to build. For most of our history, we have called that kind of person an explorer. But in the twenty-first century, with the frontiers that are still open for exploration no longer physical, but technological, social, intellectual, and economic, we have given that person a new name: entrepreneur.

https://br.linkedin.com/in/alexandre-quintella-messina

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metaverse #technology #future #education #podcast #xrom #podcast #virtualreality

Ravindra Dastikop is an Educator, Speaker & Author of the recently released book " The Metaverse Glossary" & " The Practice of Digital India"  He is an Assistant Professor, Department of Computer Science and Engineering, SDM College of Engineering and Technology in Dharwad, Karnataka teaching courses on Digital India.  Prof Dastikop speaks on cloud computing, digital india, and technology topics for varied audiences, he Conducts workshops on cloud computing, blockchain, and India stack which can be accessed

https://dastikop.blogspot.in 

https://youtube.com/user/dastikop .  

Prof Dastikop is also the Co-founder and Director at Cocos Labs Innovation Ltd  

https://en.wikipedia.org/wiki/Ravindra_Dastikop 

https://in.linkedin.com/in/ravindradastikop 

https://twitter.com/dastikop https://dastikop.blogspot.com/

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virtualproduction #virtualreality #metaverse

Parth Shah is a Virtual Production Supervisor at Green Rain Studios and Visual Effects Society' Secretary for India Chapter. Before joining Green Rain, Parth was instrumental in setting up Centroid India’s Mumbai studio and supervised the studios’ performance capture, virtual production, and previs services. Parth has a passionate understanding of Performance Capture, In-Camera VFX (LED and real-time Compositing on Green Screen), Photogrammetry, VR Scouting, real-time AR, and Visualization (Pitchvis, Previs, Stuntvis, Techvis, and Postvis), Volumetric Capture, Simulcam, and Projection. He has gained a wealth of experience working across Film VFX, Games and television, and already has an impressive list of credits to his name.  Parth Shah was also Virtual Production Supervisor for setting up India's first LED Volume in 2020 which was in collaboration with Cineom India, Green Rain, Centroid, Liminal and Famous Studios.  Parth was also awarded 40 under 40 in Indian AVGC Sector by Animation Xpress.

https://in.linkedin.com › parth-shah-09 

https://mobile.twitter.com › parthshah91293 

https://greenrain.io

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metaverse #virtualreality #web3 #bcg

Tibor Mérey is a core member of Boston Consulting Group's Technology, Media & Telecommunications (TMT); and Marketing, Sales & Pricing (MSP) practices. He leads the TMT practice in Austria. In his work with TMT clients, Tibor focuses on digital transformation and technology-enabled growth strategies. He helps companies unlock value from data and become data-driven organizations. Tibor joined BCG in 2011 and spent one year as an Ambassador in the Houston office in 2014.

In 2018, Tibor was an interim Chief Customer Officer at a large European telco. He leads data-driven sales/customer value management transformations for B2B and B2C companies in the tech, media, telco, and industrial goods industries, from data architecture to introducing artificial intelligence to decision-makers and frontline workers. Tibor has also led many digital transformation efforts and buy-side and sell-side due diligences.

Prior to joining BCG, Tibor co-founded a freestyle fashion startup in Switzerland. He is fluent in German, English, French, Spanish, and Hungarian. He is also an investor and advisor to tech companies in the #virtualreality #crypto and conversational commerce space.

https://at.linkedin.com/in/tibormerey 

https://www.bcg.com/en-in/about/people/experts/tibor-merey 

https://youtu.be/SLvqzJHIHP0

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metaverse #web3 #india #virtualreality

Rrahul Sethi is a  metaverse Influencer, speaker He has spent 22 years in IT Industry and 17-years as an Entrepreneur. Worked in 20+ countries. Had a successful exit from P2P software product company in 2018. Rrahul started the web 3.0 journey in 2019. Built a successful business with 40+ people and worked with 20+ major brands in India. Exited in April 2022 to start "Webbi3"- A Metaverse & Web 3.0 company, he has organized HT's first "Metaverse" event for MINT "AI Summit on 29th April 2022". Over 100+ CIOs joined to experience hosted at Leela Chanakyapuri

Rrahul is the Co-Founder at  Expoodle & the Chief Metaverse Officer at Smiling Workplace which is India's first candidate engagement platform in Metaverse designed to handle one of the biggest challenges in the recruitment industry. Smiling Workplace engages candidates in meaningful conversations bringing them closer to the brand and making it more interesting by doing it in Metaverse. They focus on solutions that are simple, engaging and highly adaptable. Smiling Workplace are committed to transforming every workspace into a smiling workplace

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Alan Smithson is an #AR #VR #Evangelist #Investor & Host of #XR For Business #podcast, he spoke about the hype vs ground reality of Immersive technologies plus the need for startups to build products/solutions that add value right now.  metavrse.com MetaVRse – Bringing the power of AR/VR/XR to global ... 

https://ca.linkedin.com/in/alansmithson 

https://twitter.com/alansmithson1?lang=en 

https://xrforbusiness.io/podcast/welcome-to-xr-for-business/

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Jimmy Chen is an expert when it comes to content acquisition, management, licensing, distribution and monetizing #Augmentedreality #Virtualreality #content through telecom & LBVRE partners. 

He spoke about ways to #monetize #distribute #immersive #interactive #content & the need for #AR #VR #Content #studios #Startups to Collaborate  

https://www.linkedin.com/in/jimmy-cheng-860988159 

https://www.iconicengine.com/team/

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metaverse #virtualreality #nocodeUtsav Mathur is a Founder and CEO at GMetri an easy-to-use no-code Metaverse platform for businesses to create, share and track training modules, online stores, product showcases, immersive tours, stories and more. This works wonders in the learning industry by leveraging Virtual Reality to create gamified interactive onboarding and training experiences that boost retention rates to upwards of 95%, while cutting training time down by 60%. Anyone can simply create these modules with the no-code authoring toolkit, and track performance with leaderboards and analytics. Utsav specializes in computational design, robotics, digital fabrication, augmented and virtual reality. Mr. Mathur is an expert computational designer with several global publications and a patent in his domain. Trained as an architect. Utsav graduated from the National Institute of Technology Tiruchirappalli with a bachelor of Architecture in Architecture and received an MAA in Advanced Architecture https://www.gmetri.com https://www.linkedin.com/in/mathurutsav https://twitter.com/mathurutsav Time Stamp 0:00 to 03:26-Intro & Gmetri XR 03:26 to 08:58- Metaverse & its opportunity for biz & consumers 08:58 to 17:23- Gmetri No Code build your own Metaverse platform 17:22 to 28:15- How have businesses benefited from leveraging the Gmetri XR platform 28:15 to 33:22- Do you provide 3D assets & how simple is it for a small enterprise to set shop on Gmetri XR 33:22 to 36:05- How many concurrent users can the platform handle and does it work on mac, windows, mobile and XR headsets 36:05 to 43:00- Open, interoperable, decentralisation, democratization of the metaverse 43:00 to 47:00 Advice to students, entrepreneurs & Gmetri XR roadmap XROM- Home of Extended Reality India’s 1st AR/VR Focussed Podcast Kindly subscribe to our youtube channel www.youtube.com/xrompodcastMusic Credit: Adam Avil Track Title: Shiv

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senseglove #haptic #hapticfeedback

David Mullett is the head of biz Dev & Strategic partnerships at SenseGlove which is at the forefront in enabling touch interaction in Virtual Reality through some of the world's most intuitive and affordable hardware and software. Touch lets you experience digital worlds through intuitive real-world behaviors and facilitates more effective virtual training, design review, rehabilitation, telerobotics, and more!  

With SenseGlove’s DK1, Nova, and supporting software, virtual objects are brought to live. You can feel, touch and interact with them as if they are real.   

https://nl.linkedin.com/in/david-mullett-3a9273159 

https://www.senseglove.com

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Chris is an #Immersivetech #entrepreneur #evangelist and an #XR #Pioneer who has been at the forefront when it comes to Diversity & Inclusivity, he stressed that to build a profitable scalable #AR #VR organization one must build services, solutions that solve real-world problems and have Care & Culture etched into its system. #Buildtogther is a hashtag made famous by him and he is a proponent of Collaboration to build bigger better companies.

https://www.linkedin.com/in/christopherlafayette 

http://www.christopherlafayette.com/ 

https://twitter.com/vrleader 

www.instagram.com › onelafayette 

http://www.immersivedirectory.com

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Vinay Narayan besides being the VP Platform Strategy & Developer Comunity #HTC #VIVE is also an Active Advisor, Mentor for #AR #VR Startups, He spoke about the challenges & opportunity presented by #immersive #technologies, his views on #india's Market & the future roadmap for HTC Vive and #extendedreality.  

https://www.linkedin.com/in/vinaynarayan 

https://twitter.com/vinay_narayan

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metaverse #digitalavatars #web3

Aditya is on a mission to blend the confluence of Playable commerce & Immersive Social Media by bringing your favorite apparel onto your digital self. He believes styling yourself with brands you love enhances the online shopping experience while creating digital versions of yourself for the metaverse.

Presenting YOLOgram - YOUR Hologram: a fun styling game. Style yourself with your favorite brands & create playful content for social media. YOLOgram aims to augment playable 3d commerce on yourself and create playful social content. Aditya believes fun styling with D2A (Direct-to-Avatar) will replace scrolling to shop & his vision of digital fashion rests on the convergence of 3D fashion and digital humans immersed across spatial realities. D2A enables 3D digital pioneers and virtual influencers in fashion to achieve sustainable goals across the both the production value chain as well as consumer engagement paradigms. His meta-Avatar vision encompasses the blending the worlds of purpose (commerce, communication) and play (styling and fun). As the metaverse evolves, our embodiment and involvement will be driven by DIGITAL humans to express identity and creativity. These digital humans will not be limited by physical constraints nor social constructs that bind us down today. Today a 2D photograph ties the human-readable and machine-readable and real worlds. But, it is not impossible to think that we may soon be able to fill a government application with a non-human digital persona as an identification as long as it is non fungible and its token is cryptographically signed and on a distributed ledger.

He is a believer that the Metaverse is ALREADY HERE and is taking shape with various worlds blending together. These blends will exist as immersive multiplayer experiences that will connect seamlessly across Embodiment (form) and Identity (function) in various sensory experiences (immersive multiplayer 2d, 3d and audio) Aditya's a serial entrepreneur backed by successful exits over two decades, proficient in consulting, design thinking & strategy. At Acuis, he led a mobility & cloud (SaaS) defining many firsts for Asian Healthcare, paving the vision for interoperable best of breed medical apps with standardised interfaces. He led sales of acuVena attaining 100% YoY growth. Aditya received his BS in Electrical and Computer Engineering from University of California, Irvine. He has completed several professional development programs from institutions like Harvard University, IIM Ahmedabad, & the ISB Hyderabad.

https://www.yologram.com/

https://in.linkedin.com/in/adityamani

https://www.spatial.digital/

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inhindi #metaverse #computervision #nerf #deeplearning #metashop

ENTER THE METAVERSE -NERF'S, COMPUTER VISION & DEEP LEARNING -IN HINDI 

Mukul Ingle is the Founder of Supersetlabs/Metashop a startup that is leveraging computer vision, deep learning, neural networks, NERF;s [Neural Radiance Fields] & Augmented Reality to convert 2d images into 3D.

https://in.linkedin.com/in/mukul-ingle-181097 

https://www.supersetlabs.in

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Pankaj Raut spoke about his #entrepreneurial journey with #DimensionNXG, #Ajnalens #Ajnalite the #AR #VR #Headsets that they have built, the effort & challenges for a Hardware #OEM #stratup, current drawbacks and the opportunity here in India and the #future roadmap for him and Dimension NXG.

https://in.linkedin.com/in/pankajrautofficial 

https://twitter.com/pankajraut 

https://dimensionnxg.com https://www.ajnalens.com 

ARVR #startups #Immersivetech #augmentedreality #virtuareality #India #indiarising

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metaverse #bullieverse #nft #tokens

Murali Reddy Co-Founder & CEO along with his co-founders Srini Anala, Sanjit Daniel & Arunkumar Krishnakumar are building BULLIEVERSE- an Open Metaverse truly owned by players, creators, and the community.

Murali is a serial entrepreneur with decade-plus expertise in main excessive-efficiency groups in funds, at IBM, Oracle and Yodlee. He’s accountable for ensuring all operations run effectively and easily. Management Coach, Cryptographer and Blockchain Keynote speaker.

https://in.linkedin.com/in/muraliduvvuru 

https://twitter.com/muraliduvvuru 

https://bullieverisland.com/ 

https://twitter.com/Bullieverse

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Manisha Phadke spoke about #NMIMS #schoolofdesign her vision & mission in building #transdisciplinary #futureready #design #students with Proble Solving #entrepreneurial #skills. #nmimssod #humanisingtechnology #designschool  A passionate #educator keen to Bring Reforms in our traditional #education #system leveraging #technologies such as #augentedreality #virtualreality #mixedreality #ai & #ml

https://design.nmims.edu/ 

https://in.linkedin.com/in/manisha-phadke-46548a16 

https://twitter.com/phadkemanisha 

immersivetech #immersivedesign #nmims #university

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Prof Shakti - Head of department #Immersive #Media #Design at #MIT Institute of Design #Pune is  a passionate #Immersivetech advocate who believes #augementedreality #virtualreality will redefine the #future of Design. He has carved himself as a fine professional in the field of #visualeffects #motiongraphics #films #broadcasting #advertising & #print. With experience in #multidisciplinary domains for the past 25 years, he focuses and believes in cross-media design interventions.

https://in.linkedin.com/in/dr-shakti-banerjee-51a93728 

https://www.mitid.edu.in/Shakti-Banerjee.html 

https://www.facebook.com/shakti.banerjee

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extendedreality #metaverse #orangegroup

Morgan Bouchet is Global Head Metaverse & Extended Realities @orange group, he has more than 18 years of experience in “digital". He began his career in 1997 at FKGB (Omnicom Group), the French leader in 360° communications specialising in the field of entertainment, to develop their customers' digital business (Sony, Universal Studios, Warner Bros, Edelman, Playstation,…).  M Bouchet joined Orange in 2000 to develop content-related activities (broadband portal, Video and Music on Demand). In the Content Department of the Orange Group, M. Bouchet develops new business and content experiences activities: Virtual& Augmented Reality, Transmedia and Social TV, digital content. M. Bouchet set out to promote, assess and experiment with new forms of storytelling and experiences associated with the development of new uses and technologies. Early adopter, he teaches "Marketing multi-screen Strategies" at SciencesPo and the ESG School. M.Bouchet is also the founder of the French VR Think Tank UNI VR (www.uni-vr.org).

https://fr.linkedin.com/in/morgan-bouchet-704a4515a 

https://twitter.com/morganbouchet

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webinar #immersivetech

MODERATOR - Eddie Avil : Founder XROM , IMMERSION VR FEST & CHANGE TRANSFORM INDIA

PANELISTS: Arnav Neel Ghosh: Connecting Emerging Tech to Commerce - Founder | Advisor | learner  

Manisha Phadke : Director School of Design NMIMS 

Suraj Ravi - Founder- Question What's Real Clyde D'Souza: Immersive Media Advisor 

Ninad Chhaya- Co-Founder - GoPhygital 

blippar #nmims #gophygital #xrom #xrompodcast #immersionvrfest #immersionxrfest #xrompodcast #nmimssod #humanisingtechnology #designschool

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metaverse #tlabs #deutschetelekom

HOW METAVERSE WILL TRANSFORM BUSINESS- ELMAR ARUNOV Elmar Arunov is currently working as Program Lead of the T-Labs Telekom Challenge at Deutsche Telekom AG. Previously he held multiple positions with a focus on strategy & business development, and product/program management in topic fields such as Artificial Intelligence & VR/AR.

After spending seven years working at Deutsche Telekom Innovation Laboratories as Program Manager within the Strategy, Portfolio & Technology Foresight department and Product Management role in fields like Virtual Reality / Augmented Reality and Artificial Intelligence, Elmar has proven extensive analytical and strategical skills as well as profound innovation ecosystem knowledge. During this time, Elmar has participated in several product launches as well as published numerous trend publications and scientific papers, among others in the field of Artificial Intelligence and VR/AR as well as contributed a diversity of constructive proposals for these topics.

https://de.linkedin.com/in/elmar-arunov 

https://mobile.twitter.com/arunovelmar 

https://laboratories.telekom.com/

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Kevin Joyce is the Editor-in-Chief at #VRFocus a UK-based #immersivetech news website Founder at #vrarpioneers a #virtualreality #augmentedreality #mixedreality community pushing the industry forward, he is also the lead evangelist at #admix. As the Lead Evangelist, Kevin is on the frontline of enabling developers to improve their monetization strategy for #AR #VR videogames and applications.

https://uk.linkedin.com/in/kevin-joyce-b20b9a52 

https://www.vrfocus.com/ 

https://vrarpioneers.com/ 

https://admix.in/

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loka #lokametaverse #metaverse

LOKA-INDIA'S 1ST GAMING METAVERSE Krishnan Sundararajan has developed “India’s first Metaverse gamified app” called LOKA for both Android and iOS users. The app gives real-time real-world experience to the players with the help of third-party apps. The app recently appeared at the Shark Tank India show, Episode 1

Krishnan is a repeat entrepreneur with a deep passion for gaming, gadgets and technology. he considers himself a generalist with a slight inclination with today's tech and marketing.  currently working on building India's first multiplayer gamified virtual metaverse based on 3D maps of real world cities and locations where players can participate in live & concurrent experiences powered by their favorite 3rd party apps.

https://www.lokaworld.app/ 

https://medium.com/@metakrish 

https://twitter.com/metakrish https://

www.linkedin.com/posts/krishnan-sunderarajan_tinder-to-create-single-town-a-virtual-activity-6866253214522638336-wdAt

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meta #metafacebook #virtualreality #metaverse

IMMERSIVE STORYTELLING FOR SOCIAL IMPACT- VIRTUAL REALITY/METAVERSE 

Adipat Virdi studied Architecture and practiced Socio-Spatial Analysis before changing his career to focus on creative strategy and experience design. Having studied at both Oxford and Cambridge, he has qualifications that include MA’s in Design Strategy and Innovation, Advanced Architectural Studies and Screenwriting. Key areas of expertise are in audience engagement strategy, organizational behaviour mechanics, strategic narrative thinking, experience design and measurement and immersive storytelling to provide innovative and effective solutions to complex problems. Adipat was the Creative Product Lead for VR (Global) at Facebook-Meta, tasked with exploring the creative potential of VR for business. Adipat is part of a team developing the first immersive global medical school.  

https://uk.linkedin.com/in/adipatvirdi 

https://twitter.com/adipatvirdi 

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immersivetech #augmentedreality #virtualreality #arvr #advertising #marketing

Adhvith Dhuddu is the Founder-Ceo of #alievnow a #digital #creativetech #studio #agency plus an active #earlystage #investor. Alive Now has been disrupting the traditional advertising industry through #interactive, AR/VR experience, newsfeeds smart apps, bots and they have built close to 400 immersive experiences.

https://www.alivenow.in/ 

https://in.linkedin.com/in/adhvithd 

https://twitter.com/adhvith 

https://www.facebook.com/adhvith 

extendedreality #immersiveadvertisements

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metaverse #wpp #branding #augmentedreality #virtualreality

ADVERTISING & MARKETING IN THE METAVERSE 

Twenty years of experience in software, financial markets, and digital transformation has paved the way to a career united by technology, creative thinking, and education to accelerate practical change around the world using Augmented Reality and other metaversal technologies.

Dale is currently the Global Director of Metaverse Partnerships at WPP and has facilitated learning programs for Duke University Corporate Education, Henley Business School and Singularity University. Now, he shares all the golden gigabytes in his head with frank, straightforward sessions that not only leave people with mindset skills, creative thinking and a clear understanding of technology but how to use it to transform themselves in the emerging Metaverse & real world.

https://daleimerman.com/ 

https://za.linkedin.com/in/daleimerman 

https://www.wpp.com

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lavalvirtual #lavalvirtual2020 #VRDays #VirBela #virtualreality #virtualevents #futureofevents #lavalvirtualworld #laurentchretien #feelthevirtualforce

Laurent Chretien is the Director-General for Laval Virtual- the longest-running Virtual Reality Event,  #covid_19 #coronavirus #covid19 bought the entire world to a pause but Laurent & his fantastic #team took the quick & brave decision of move the event virtually with just a months time in hand & they managed it beautifully.  The 22nd Edition of Laval Virtual World was held virtually using the #VirBELA #platform on the 22nd to 24th April #2020 and the event was a massive success with 11,000 registration. Is this the Future of Live Events

https://www.laval-virtual.com 

https://twitter.com/laurentchretien 

https://fr.linkedin.com/in/laurent-chr%C3%A9tien 

https://www.youtube.com/channel/UCfphV8PEJwsF0KG997HokRA

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vrforgood #arvr #socialimpact #oculusfellow #oculuslaunchpad

Parul Wadhwa is a new media artist and immersive storyteller. As an XR director-producer, her artwork includes virtual and augmented reality experiences, immersive and interactive art, digital storytelling, films, and serious games. She is committed to the use of new technologies (AR/VR/XR) for social impact.

https://www.parulwadhwa.com/ 

https://www.linkedin.com/in/parul-wadhwa 

https://www.facebook.com/parulwad

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immersivelearning #k12education #stem #experientiallearning #3d #education

Aditya Vishwanath is a doctoral student in Learning Sciences and Technology Design and a Knight-Hennessy scholar at Stanford University. He is the co-founder of Inspirit, a company that develops virtual reality learning content, and his research focuses on developing technologies that support universal access to immersive learning content. Previously, he worked with the Google Education team where he explored strategies to integrate low-cost virtual reality toolkits into the curriculum and was a three-time recipient of the President’s Undergraduate Research award at the Georgia Institute of Technology. Before Inspirit, he co-founded MakerGhat, a maker space and incubator for youth from low-income communities in urban Mumbai.

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https://www.inspiritvr.com 

https://www.linkedin.com/in/adityavishwanath 

https://twitter.com/adi_vish/status/1378805534829076480

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metaverse #virtualreality #creatoreconomy

Tarik Mohamed is an award-winning Immersive Media Specialist, with an extensive background in film production, marketing and advertising. Tarik also crafts and designs experiential activations, hackathons, and thematic escape rooms with the vision of inspiring viewers with spellbinding experiences that connect them to important global issues facing our world. He has worked in the virtual reality space since 2014, creating experiences for UNICEF, USA Today VR, Now This, and Explore Brooklyn. He is also the director and producer of a highly successful 360’ video travel and educational series called “Escape Now,” which takes viewers on a journey to iconic places around the world. The series is available across all major VR platforms reaching over 3 million people and counting.

Tarik has advised organizations on immersive and digital media and run workshops at Harvard and Create 2030. He is a licensed real estate agent and has taken photovoltaic training courses. He is fluent in Spanish and conversational in Arabic.

https://www.linkedin.com/in/tarikm

https://www.youtube.com/CAPTIVISION

https://www.overviewcollective.com

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skarredghost #theghosthowls #ghosthowls #virtualreality #augmentedreality

Antony Vitillo is an Augmented Reality/Virtual Reality Entrepreneur, Evangelist, Influencer, Blogger & Consultant.  He is a Top XR Voice to follow on Linkedin, I am a subscriber of his super informative “ The Ghost howls” newsletter and I would suggest it to anyone who would like to keep updated on the latest & coolest AR/VR News from around the Globe.

https://it.linkedin.com/in/antony-vitillo-vr 

https://skarredghost.com/

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SmartVizX #Trezi #GautamTewari

Gautam Tewari is the Founder, Ceo of SmartVizX an Architect by profession who is disrupting the AEC Industry. Trezi is India’s first VR platform for the building industry that enables virtual collaboration of project stakeholders from different locations to review, modify, and experience design within an immersive environment. we spoke about India's AR/VR Industry, funding landscape and the impact of #covid19 on the immersive tech industry.

https://in.linkedin.com/in/gautam-tewari-220a0920 

https://www.facebook.com/public/Gautam-Tewari 

https://smartvizx.com 

https://www.trezi.com/

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o3de #amazon #aws #3d

Amar Mehta is the General Manager of Amazon Lumberyard at AWS and Game Tech’s 3D engine technology group for simulations and video games. This technology is used by developers in the video games, film, automotive, architecture, engineering, and retail industry to create high-fidelity content in real-time on AWS’s industry-leading cloud computing services. Prior to his role at AWS, Amar led various efforts in Amazon’s retail video games division, helping bring AAA and Indie gaming experiences to billions of players worldwide. His previous experience spans technical and business leadership positions for start-ups and Fortune 500 companies. Mr. Mehta is passionate about promoting equity and diversity and is a big believer in the power of gaming to lower social barriers and improve technology access for all.

Open 3D Engine (O3DE) is a modular, open-source, cross-platform 3D engine built to power anything from AAA games to cinema-quality 3D worlds to high-fidelity simulations. No fees or commercial obligations. Apache 2.0-licensed. Managed by The Linux Foundation.

https://www.o3de.org/ 

https://in.linkedin.com/in/amar-mehta-886405127

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vrara #pradeepkhanna #virtualreality #augmentedreality #globalmindset

Pradeep Khanna is Executive Director Asia Pacific, Sydney Chapter President & Global Co-Chair Education for the global Virtual Reality Augmented Reality Association. Pradeep is also a founding member of IEEE ICICLE X-Reality for Learning and Performance Augmentation SIG & CEO of Global Mindset He has 30+ years of executive experience and has been a leader for IBM Australia/NZ leveraging India, China, Philippines, Vietnam, Egypt, Romania, Brazil & Argentina. He is Adjunct Professor in Australia, Singapore & India. Pradeep is a regular speaker at international conferences and in the calendar year 2019 has presented in 27 international conferences all over the world. He is an acknowledged Leader in Emerging Technologies especially Virtual. Augmented and Mixed Reality and Education/EdTech Pradeep is on Advisory Boards of a number of companies. He has an MBA from AGSM (UNSW), MSc (Computer Science) from UTS & B Tech from IIT Delhi

Pradeep has been at the forefront of developing a community consisting of Demand, Supply, Industry, Academia and other Stakeholder groups from Immersive Technology Industry (Virtual and Augmented Reality), educating and raising awareness about this emerging technology We spoke about the Impact of Covid19 on the Immersive Tech Industry, Education & the XR Investment Landscape.

https://au.linkedin.com/in/pradeep-kh...

https://twitter.com/mindglobal

https://www.thevrara.com http://www.globalmindset.com.au

https://www.facebook.com/pradeep.khanna.7712/

https://www.facebook.com/globalmindset.com.au

https://www.facebook.com/VRARASydney

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metaverse #metaversewedding #yugverse

Utkarsh Shukla is an entrepreneur by heart and had been entrepreneurial from early on who started his first venture while in third year of B.Tech. at IIT Kanpur. he spent the initial few years after graduation to try out diverse things, to gain a rounded perspective, with a drive to understand the diversity of businesses, life and different perspectives of people, and to gain a first-hand experience of creating enterprises and value.  Utkarsh believes that it is possible to make money and create a sustainable business while serving the society, and bringing about collective upliftment as a society, and Technology can be a great enabler for that. He has founded Arrow-AI & is currently the founder of Yug-Metaverse

https://www.linkedin.com/in/utkarshx/

www.yugverse.com

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superworld #therogueinitiative  #superworldapp #ARRealEstate #RogueInitiative

Hrish Lotlikar is the Co-Founder & the Chief Biz Div at "The Rogue Initiative" an LA based entertainment company composed of award-winning entertainment industry professionals including alumni from #AmblinEntertainment #Pixar #Dreamworks #Disney creating new original feature film, AAA cinematic interactive #virtualreality, and gaming content. He is also the Co-Founder of Super-World App a decentralized Real Estate marketplace + Ad marketplace on the #Blockchain.

https://www.linkedin.com/in/hrishlotlikar 

https://twitter.com/hrishlotlikar 

https://superworldapp.com 

https://rogueinitiative.com

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haptics #bhaptics #metaverse

HAPTIC FEEDBACK & ITS ROLE IN THE METAVERSE Alex Meland is a Community Manager at bHaptics, co-host of the Between Realities podcast, crusader for all things virtual reality, and passionate about the world of haptics. bHaptics is a company that specialized in full-body haptic suits. It provides a “sense of touch” to virtual reality more closely than ever before imaginable. The company believes the most elaborate haptic feedback brings gaming, entertainment, and other interactive content to the next level by bringing the most profound emotional connections between the artificial world and users.

https://www.bhaptics.com/

https://www.linkedin.com/in/vralexvr

http://www.twitter.com/Alex__VR

http://www.facebook.com/vralexvr

http://www.youtube.com/AlexVR

https://www.youtube.com/c/BetweenRealities

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TheVRfund #VentureRealityFund #tipatat

Tipatat Chennavasin is the General Partner & Co-founder at The Venture Reality Fund, he is a VR/AR industry spokesperson and thought leader, advising and mentoring companies, incubators, and accelerators around the world. With extensive experience creating interactive and immersive content, he works to advance the future of broadcasting, enabling dynamic content delivery that enhances user experience. Tipatat regularly contributes to publications and industry events and serves as an advisor to Tokyo VR Startups. He was co-founder and CEO of mobile game startup Big Head Mode, Inc., which was was sold to PlayFirst. Tipatat obtained his B.S. from Stanford University in Symbolic Systems with a concentration in Human-Computer Interaction.

https://twitter.com/tipatat

https://www.linkedin.com/in/tipatat

www.thevrfund.com

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metaverse #virtualreality #india #wowexp #technology #artificialintelligence #gan #deepfakes

Navin Manaswi is the Founder & Chief Metaverse Officer at WowEXP & WeEnergy, an Entrepreneur by Profession and a Problem-Solver by heart he was recently awarded as a global top 10 thought leader on Augmented Reality & Virtual Reality, He has built 12+ Enterprise AI products and solutions across Industry across the globe through his decade career &  has also authored two books on Artificial Intelligence.

WoWExp Technologies was founded in 2019 with the aim of bringing affordable disruptive AR, VR & AI solutions to the market for solving real-world challenges.

WoWExp is designed to cover the marketing and visualization needs of different industries through their comprehensive product portfolio. from  Augmented Reality, Virtual Reality, 3D web experiences and Artificial Intelligence, they aim to optimize education, product showrooms, training, and virtual tours to transform the physical world with the improved virtual world. 

https://wowexp.ai 

https://in.linkedin.com/in/navin-manaswi-1a708b8

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digitaljalebi #dj

Nikhil Joshi is the Co-Founder of Digital Jalebi India's Premiere trans-disciplinary, Interactive Experiential Activation agency. Experiential marketing, spatial interactive installations, Virtual reality, Augmented Reality, Multitouch, Interactive Floor/Wall is their forte, they have done over 200 activations and have recently expanded to Dubai. Dj is moving from being a service-based to a product #startup, their first product is digitizing #liveevents #conferences #exhibitions through their #VR #app for Virtual Events.

We spoke about #covid19, recruiting talent for XR, opportunities & challenges plus the road ahead for #dj

https://in.linkedin.com/in/nikhil-joshi-6515b918

https://www.digitaljalebi.com/

ideo Links https://youtu.be/JV9UB3vq6TI

https://youtu.be/1RGgW_mhy6k

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metaverse #webAR #lowcode

metaverse #webAR #lowcodeIS THE FUTURE NO-CODE, INTEROPERABLE & DECENTRALIZED Prafulla Mathur is serial tech entrepreneur who Co-founded WudStay (dominant aggregator of accommodations for working professionals and students) in 2015. raised $3 Million & is also the investor-director in Indonesia-based Tinggal which provides budget accommodation across Bali, Jakarta and other cities.  Prafulla is currently the Co-founder and CEO of Vossle a No-Code No-app WebAR development SaaS platform that allows Businesses to create web augmented reality in under 1 minute using Vossle’s core AR+AI engine. Prafulla is also the co-founder of Queppelin which is a leading brand for Augmented Reality, Virtual Reality & Hosts the "The Metaverse Guy Podcast".

https://in.linkedin.com/in/prafullamathur 

https://vossle.com https://www.queppelin.com 

https://www.instagram.com/prafullamathur 

https://twitter.com/prafullamathur

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metaverse #partynite #dalermehndi #india #india2022

Rajat Ojha is the Founder Ceo of Gamitronics, the Awesome Game Studio & is building PARTY NITE, which is India's very own Metaverse, in fact, they are organizing India's 1st concert on the Metaverse with superstar Daler Mehndi on Our Republic Day- 26th of January-2022. pls, click the link for your free tickets:https://partynite.ioPartynite will be dropping playable NFT's during the live concert

Rajat Ojha has been pioneering VR/AR, IGaming & the Video Game Industry in India since 2006. TAGS is one of the few studios in India which has worked on AAA games. Gamitronics was founded to advance the growth of VR/AR and use extensive knowledge of AI and robotics to build affordable Smart Toys for everyone. What happens when games meet robotics? You get absolutely innovative, fun-filled Smart Toys full of character. That’s exactly is our mission. Gamitronics already enjoys a leadership position in VR/AR and Theme Park end-to-end solutions.

This is the first time we have a guest on repeat.....for the 2nd Episode with Rajat Ojha on XROM we spoke about Metaverse, Creators Economy, NFT's, Enabling Indie-Creators, Musician, Artists on the platform, Decentralisation, tokenomics & the future of Metaverse in India.

https://www.linkedin.com/in/rajatojha

https://partynite.io/ http://gamitronics.com/

http://theawesomegamestudio.com/

https://twitter.com/rajandroid

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epicgames #epic #unrealengine #ue

Quentin Staes-Polet is the General Manager India, SE Asia for Epic Games, the company that is revolutionizing the Gaming & Entertainment Industry. With 25+ years of experience at the intersection of media and technology, he has been part of some of the biggest companies such as #improbable and #unity #technologies who are re-defining the #gaming & #media #industry. Quentin Spoke about the new #unrealengine5 Demo "Lumen in the Land of Nanite", India as a market opportunity. #virtualproduction & how some of the top #hollywood #studios filmmakers are leveraging #unrealengine for #photorealistic #nextgen #graphics. He also spoke about #epicgames ongoing support to #developers & the #gamingcommunity.

https://www.linkedin.com/in/quentinstaespolet/ 

https://twitter.com/qreeda 

https://epicgames.com 

https://www.unrealengine.com

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investor #virtualreality #mentor

Serial Entrepreneur, Concerned to Sustainable Development, Humanitarian, Technologist, Angel Investor, Public Speaker, Business Matchmaking Expert, Government Advisor, Artist, Author, Community Builder, Game Programmer, Virtual Reality Specialist, AI Evangelist, Blockchain Specialist & Globe Trotter, Startup Mentor. International Record Holder In Technology & Finance. Producer of 300+ games & VR AR, given an opportunity to more than 700+ indie developers around the World. Helped 6,000 startups to start their venture, helped several many as mentor in 90+ countries. Two decades of experience in Finance & Technology. Globally acclaimed speaker on entrepreneurship, technology, motivation. Founder and CEO – Virtualinfocom - India's one of the first game development and deeptech solution company since 1998. Founder: World Leader Summit – World's one of the largest leadership summit and International business club with 95 countries members network. Advisory Board Member at World Women Conference and Awards Founder Coinnovateventures - Accelerator program & Fund - We help you create more successful startups Advisory Board World Association for Small and Medium Enterprises (WASME) Consultant Asian Development Bank. Ex-Hony secretary of TiE Kolkata Mentor IIMC Innovation Park Global Ambassador of ICMEI International Chamber of Media and Entertainment Industry President of ELMA (2021) Advisory member of STPI (Software Technology Park of India) Ex-Google Business Group Manager.. Arijit made digital humans, from real actors and models from India in 2007 onwards, for own game title and VR games. Converted 275+ celebrities as 3D game characters as superheroes. Startup award committee member in govt of India. TEDx Speaker He has over 23 years of experience helping Startups, Entrepreneurs, and Govt. across the world to solve problems using Entrepreneurship, Technology and Innovation.

https://in.linkedin.com/in/arijitbhattacharyya

https://www.arijitbhattacharyya.com/

https://virtualinfocom.com

https://twitter.com/arijitgames

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healthcare #virtualclinic #metaverse

XR Health is working on bringing healthcare into the metaverse offering virtual clinics & healthcare for all. Eran is the founder of XRHealth and the CEO of XRHealth USA Inc. He is an Ex IAF Executive Officer and holds a BA in Business Management, Government, and Politics, and an MBA in Entrepreneurship and Innovation Eran Founded XRHealth after experiencing long rehabilitation processes and he believes that the XR technology (VR/AR/MR) will change healthcare as we know it. XRHealth creates an XR Platform combining Medical applications with advanced data analytics, providing a comprehensive solution for clinicians and patients. The VRHealth Platform collects and analyzes patient interactions with virtual objects in virtual environments. AI cloud computing algorithms help deliver an enhanced experience and real-time data analytics that can be used in clinics and in the home. With XR health patients can analyze and quantify their own performance and track their own improvement over time. XRHealth is the first Certified XR Medical Company to develop FDA/CE Registered Medical Applications. XR healths products focus on motor, cognitive, physical, psychological, postural ability, and pain assessment and treatment.

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metaverse #meta #decentralization

Daniel Van Der Waals in the Founder of Your Open Metaverse a Metaverse gateway platform & marketplace that offers brands & companies an alternative way to engage and interact with their target audience.

The platform enables monetization of virtual assets and events, cross-platform, using Unreal Engine and Pixel Streaming technology. Beemup, the company behind YOM, is introducing a platform that will give companies access to their virtual universes, which will be seamlessly interconnected and cater to virtually any business—providing them access to the half-a-trillion dollar market that is the metaverse.

The future of virtual & hybrid events and experiences. The Metaverse is basically the next technological iteration of the internet and IoT. Rather than flat web pages, it will consist of environments (metaspaces) for users to interact with it in 3-Dimensional space through the internet. The metaverse market is forecasted to grow more than 596.47 billion by 2027. BEEMUP will host live virtual events on their YOM platform on behalf of clients, artists, and creators. Their clients hail from across the globe and include DJs, Celebrities, Talk shows, Content Creators, Sports Brands, and companies that organize meetings or launch products.

Anyone will be able to access this virtual 3D world through their smartphone. The platform will enable users to purchase digital products with NFTs. Companies can collect GDPR compatible data and utilize it by pushing it to their dashboard

https://nl.linkedin.com/in/daniel-van-der-waals/en

https://www.beemup.com/

https://www.yom.community/

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extendedreality #simulanis #ramantalwar #reflexis

Simulanis is a national-award-winning AR-VR-MR technology company incorporated in 2013. Since 2015, they have been the first movers and built training and productivity-oriented products for industrial practices such as training, operations, repair, maintenance and troubleshooting across #pharmaceutical #FMCG #automotive #automation #oil&gas #engineering power and utilities sectors.  They work with the top 10 companies in every industry domain and have trained more than 10,000 operators through their products, building some of the world’s largest XR asset and content libraries across industries. They have grown at more than 100% year-on-year turning profitable last year and are one of the most funded companies in their domain, having raised investments from institutional investors based out of the USA and India. Raman Spoke about the Impact of #covid on #immersivetech Industry, business continuity, the need to stress test your company and #leadership during a crisis.

https://simulanis.com/ 

https://in.linkedin.com/in/raman-talwar-a0a23526 

https://twitter.com/raman_simulanis 

https://www.facebook.com/public/Raman-Talwar

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virtualproduction #luxmachina #storytelling

VIRTUAL PRODUCTION- IMMERSIVE, EXPERIENTIAL, INTERACTIVE, VIRTUAL REALITY, AI/ML DRIVEN STORYTELLING, Future of Storytelling is both exciting & scary from virtual reality, AI/ML-driven interactive storytelling to virtual production enabling endless possibilities including real-time vfx.

Phil Galler -Co-President, Lux Machina As a founder and co-President at Lux Machina, Phil is known for pushing the boundaries of technology and design in the entertainment industry. Focusing on in-camera visual effects, real-time mixed reality, and the future of filmmaking and live broadcast, Phil has worked on groundbreaking shows at the crossroads of technological innovation and creativity including The Mandalorian: Season 1, Solo: A Star Wars Story, Golden Globes, The Emmys, League of Legends World Championship 2020 and many more projects across feature film, television, live events, fashion and eSports.

Before co-founding Lux Machina, Phil managed projects for Production Resource Group (PRG), one of the largest entertainment technology vendors in the world. As a member of PRG’s full time event staff, Phil handled everything from logistics and design to execution, programming and project management of some of the most preeminent shows in the entertainment industry.

Phil is passionate about merging tools such as high-end media servers, automated lighting, LED and projection systems into filmmaking to provide unique in-camera visual effects solutions to cinematographers, artists and producers. Phil is recognized as a pioneer in spearheading the modern use of interactive, immersive lighting setups on stage to accompany ever-changing advanced VFX workflows.

Phil holds a Bachelor of Fine Arts Degree in Design/Technology from Emerson College. In his personal time Phil enjoys cooking and traveling and looks forward to visiting Asia sometime in the next year.

https://www.linkedin.com/in/philipgaller

https://www.facebook.com/phil.galler

https://www.luxmc.com

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danlejerskar #eonreality #amtron #assam #vreducation #educationforall

Dan Lejerskar is the Chairman & Founder at EON Reality, he is a Virtual Reality and Augmented Reality pioneer with over 20 years of experience. EON Reality is the world leader in VR & AR-based knowledge transfer for industry and education. Focus on executing Human 2.0 where the forces of #AI #IoT #AR and #VR come together to propel human-computer interaction to new levels. A world where man and machine intelligence work together for mutual benefit and technology empowers people, rather than pacifies them

EON Reality’s success is tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every human on the planet. To carry this out, EON Reality, since 1999, has developed the de-facto standard for Augmented Reality and Virtual Reality-based knowledge transfer software that supports devices from mobile phones to large immersive domes. EON Reality’s global app development network, with twenty-two locations worldwide, has created the world’s leading AR/VR library for knowledge transfer with over 7,000 applications. Over 40 million people worldwide have downloaded these applications. Dan Spoke about what keeps him going as an #entrepreneur the Positive Impact of #covid19 on the #educationsector #educationinnovation #digitalacceleration, Challenges & the opportunity that AR/VR presents across Industries, partnership with "Assam Electronics Development Corporation Limited" in building #indias 1st AR/VR Education Centre & future plans towards democratizing & disrupting the global #educationindustry.

https://www.linkedin.com/in/danlejerskar

https://twitter.com/dan_lejerskar

www.eonreality.com https://

www.facebook.com/EONReality

https://eonreality.com/india-avr-center-amtron/

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blippar #augmentedreality #webar #nocode #metaverse

Blippar's vision is to make augmented reality content creation accessible for everyone, they have a no-code platform Blippbuilder, WebAR SDK to build content on your browser/PC/Mac & Blippar Studio where their expert team helps bring to life large scale augmented reality experiences. Faisal Galaria is a CEO with over 25 years of experience in leading and growing teams in some of the world’s most disruptive consumer technology companies including Spotify, Kayak, and Skype. He is currently leading the turnaround of Blippar, the pioneer of augmented reality technology and one of the UK’s first tech unicorns. Prior to that, he was the Deputy CEO of Gocompare, where he led growth & digital transformation and the IPO on the London Stock Exchange in November 2016. Previously Faisal was a Senior Partner of Alvarez & Marsal, the world’s largest turnaround and restructuring company, serving private equity and corporate clients including Habib Bank, KKR, CVC, BC Partners, Travelocity, HMV, and OLX. Faisal joined Alvarez & Marsal from Spotify where he was a Senior Vice President and launched the service in 7 countries including the USA. He was also the International Managing Director of Kayak.com prior to its IPO and was an early member of the Skype team and was promoted to European Director post the acquisition by eBay. Faisal has also been an Entrepreneur-in-Residence at Octopus Ventures and started his career as a TMT consultant at Arthur Andersen. He graduated from UMIST (University of Manchester Institute of Science and Technology) with a Bachelor’s degree in Management Sciences. He also holds an MBA from IESE in Spain.

https://uk.linkedin.com/in/fgalaria

https://twitter.com/fais_4

https://www.blippar.com

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rajatojha #gamitronics #tags #arvrgaming #vrgaming #gaming

Rajat Ojha is the Founder Ceo of Gamitronics & The Awesome Game Studio he has been pioneering VR/AR, IGaming & the Video Game Industry in India since 2006. TAGS is one of the few studios in India which has worked on AAA games. Gamitronics was founded to advance the growth of VR/AR and use extensive knowledge of AI and robotics to build affordable Smart Toys for everyone. What happens when games meet robotics? You get absolutely innovative, fun-filled Smart Toys full of character. That’s exactly is our mission. Gamitronics already enjoys a leadership position in VR/AR and Theme Park end to end solutions. Rajat Spoke about the Impact of #covid19 on the #immersivetech industry, #lbvre Location-based virtual reality entertainment centers, gamified education their upcoming robotic learning product #buddy, job opportunity & the future of the AR/VR Industry.

https://www.linkedin.com/in/rajatojha

http://gamitronics.com/

http://theawesomegamestudio.com/

https://twitter.com/rajandroid

https://www.linkedin.com/company/gamitronics

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pimaxvr #virtualrealityheadset #virtualreality #vrheadset

Pimax VR has been building prosumers & enterprise-ready virtual reality headsets, they started with 4k, 5k, 8k and are ready for launching the world's 1st 12k qled virtual reality headset at CES in 2022, Pimax 4K has been awarded the best VR devices in CES Asia 2016. Pimax 8K is the world's first 8K VR(4K per eye), with the largest FOV(200degree), and less than 18 ms latency. Kevin Henderson is the Chief Operating Officer & Spokesperson for Pimax VR, a senior executive with over 29 years of experience in international business, product development, and the development of exceptional sales channels. An excellent track record and often referred to as a jack of all trades for conceptualizing new advanced products, developing the manufacturing, packaging, distribution channels, and legal work.

Pimax is widely known for the development of the industry-leading virtual reality head-mounted display that includes the widest available field of view and highest resolution display in production today. It is also the only headset manufactured that includes an integrated modular expansion system that allows a wide array of uses from consumer to advanced VAR applications.  

https://www.linkedin.com/in/kevin-henderson-2764aa8/ 

https://www.linkedin.com/company/pimax/

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kaleidoscopevr #kaleidoscopefund #virtualreality #renepinnell

Rene Pinnell is CEO-Founder of Kaleidoscope an artist grants, events, & networking company for the creative community. Rene is building an interesting way to fund, distribute & Monetise Immersive tech/New Age Content creation, Kaleidoscope Grants distributes $10k each month to artists. Both the funding and the selection are determined by the Kaleidoscope community, allowing supporters to pool their membership dues and award monthly production grants for the development of new productions. While Kaleidoscope will continue to emphasize its support of immersive projects such as virtual reality and augmented reality experiences, with Grants the company is broadening its scope to include artists working in film, games, dance, apps, and fine art.

https://www.linkedin.com/in/rjpinnell 

https://www.kaleidoscope.fund/ 

https://twitter.com/rjpinnell  

Special link to join: 

http://kldo.fund/vip Grants: 

https://kldo.fund/artist-grants 

Media: https://drive.google.com/drive/folders/1S7-3_syIZlzwhB59OTTxJKSUJWLG_iHG?usp=sharing

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augmentedreality #education #immersiveeducation #tutAR

Over 287 million people in India are still illiterate, imagine a 100% literate India, that seems possible with tech such as augmented reality, virtual reality, AI & Blockchain which can bring education for everyone, Immersive, experiential, standardized education for all no matter if you are sitting in urban or rural India, & the dream of "Education for Everyone" seems possible with Augmented Reality/ Virtual Reality. Infusory is an Augmented Reality/Virtual Reality- startup based out of Kerala, which was founded by Mr. Thomson Tom. Later, Mr. Shyam Pradeep Alil joined the venture, along with Aadhil Khan, leading the expansion to Thrissur at Technology Business Incubator of Govt Engineering College Thrissur. The company started its operations by giving training and workshops to school and college students across Kerala. In 2016 March 12 the company launched the first-ever VR app development workshop in Kerala. Starting from there the company initiated many innovative workshops and training programs across India.

After legally forming Infusory Future Tech Labs Pvt Ltd in 2018 Jan 15, they entered into AR and VR service industry by providing a VR-based training simulation system for Singapore Airlines. In a short span, the company grew as pioneer in creating AR, VR, and 3D content for various industries and events. Later on, Aadhil took the position as the CTO enabling Infusory to explore new possibilities in the world of AR and VR. Now the company is focused on immersive education through their product TutAR - Next Reality Classroom

https://infusory.in

https://tutar.app/

https://in.linkedin.com/in/thomsoninfusory

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roberscoble #scobleizer #spatialcomputing

Robert Scoble is a technology evangelist, blogger, his blog Scobleizer came to prominence during his tenure as a technology evangelist at #Microsoft, he is also the author of four books on technology & his latest is “The Infinite Retina” Co-Written by Irena Cronin about how seven industries will see a radical change in the 2020s due to Spatial Computing. we spoke about the current challenges and transformational future potential of Immersive technologies, #apple glasses and what it might do to the extended reality ecosystem.  Our Conversation later veered towards #covid, #government inefficiencies, #stimuluspackage, pro's & con's of #ubi [ universal basic income ] and how spatial computing stands to revolutionize computing if you seek specificity here are the timelines

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digitaltwins #web3 #extendedreality

Digital Twins is rapidly transforming the prototyping & manufacturing processes, digital twins can help you save cost, reduce risks in training, real-time remote monitoring, prototype digitally & assess before final manufacturing, intelligent recommendation, update across value chain real-time and various other uses cases. Catch Mahesh Ramamurthy who is an entrepreneur with decades of experience in the automotive industry, he has developed world class, innovative and lightweight products that push the performance envelope. A consummate tinkerer, he is the author of patents and trademarks in the vibration control field. At Vibromech Engineers & Services Ltd. he is responsible for technology, product and business development. Vibromech Advanced Technologies solves critical problems faced by the automotive, defense, aerospace and machine tool sectors by developing cutting-edge software and products using state-of-the-art product design, prototyping and testing technologies.

Satori (悟り), commonly translated as enlightenment, refers to the experience of seeing into one's true nature. The satoriXR platform and products derived from it allows deeper understanding and visualization of phenomena, products and principles using immersive 3D/XR/Digital Twin technologies. He is active in education-oriented charitable NGOs, having personally supervised the construction of classrooms, the distribution of education grants and social development programs. He has also applied his engineering skills to develop socially impactful products that solve problems in low-resource settings.

https://in.linkedin.com/in/maheshrama

https://www.satorixr.com

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volumetric #volumetriccapture #volumetricvideo #intel #intelstudios #virtualreality

Mohit Deopujari is the Volumetric Pipeline Technical Director - Graphics SW Engineer at Intel Studios  Volumetric Video Capture will redefine how we think about and experience content, for the last 100 yrs we have been restricted to 2D interfaces such as our computer screens, mobiles, Tv, theaters while we experience the real world in three dimensions with full interactivity. Virtual Reality like the name suggests has been emulating what we call "Physical Reality" virtually and has grown exponentially. Volumetric Capture is another tool wherein the physical world can be captured exactly as we view/experience it in 3 Dimensions. Intel Studios is the World’s Largest Volumetric Capture Stage , the volumetric footage can be used in any kind of medium, be it AR apps, VR headsets, or even future devices that haven’t been commercialized yet

https://www.linkedin.com/in/mohitdeopujari 

https://www.facebook.com/mdeopujari 

https://twitter.com/mdeopujari 

https://newsroom.intel.com/news/intel-studios-volumetric-video-gives-grease-new-life-40-years-later/#gs.9oz0l0

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futureofhealthcare #arvr #virtualhealthcare #remotehealthcare #surgeon #redesigninghealthcare #rafaelgrossmann

Dr Rafael Grossmann is a healthcare futurist who was the worlds first doctor to use Google Glass during live surgery. He is multiple TedX Speaker, An Exponential Medicine/ Singularity University alumnus, faculty. advisor and consultant to several entities, including #MagicLeap & #Animares Throughout his career, he has focused on tapping the paradoxical power of technology to coexist with better, more humane medical care. being a full-time practicing surgeon gives him the rare skills, qualities and advantages that clinicians have but most technology innovators lack. That duality of expertise makes him a voice that definitely should be heard. A voice that impacts and addresses both ends of the spectrum, diversifying the target audience, feeding multiple interests and curiosities.

https://www.rafaelgrossmann.com/ 

https://www.linkedin.com/in/rafaelgrossmann 

https://twitter.com/ZGJR RafaelGrossmann.Health

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virtualreality #360VR #contentcreator

Storytelling is evolving & we are moving from flat, passive 2D content to 360* Interactive 3D Virtual Reality, Augmented Reality, Mixed Reality Storytelling Content Creation, Gaming Engines, Virtual production & Artificial Intelligence is upending traditional content creation, distribution & monetizing.

We spoke about 

1-How the evolution of storytelling will impact content creators, production houses & studios 

2- The growing role of technology in storytelling 

3- 180 degree, 360 degree & virtual reality storytelling 

4- Spatial & Ambisonic Audio 5- Use Cases, Challenges & the Opportunity

Sid & Priyesh are the founders of 360FPS, they specialize in cinematic storytelling through photos videos and 360 Virtual Reality.

www.360fps.in  

Instagram: https://instagram.com/360fps.in?utm_medium=copy_link (@360fps.in) 

https://youtube.com/c/360FPS (360FPS) 

https://www.facebook.com/360fps.in (360FPS.IN) 

Contact details: 360fps.in@gmail.com  ps@360fps.in

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metaverse #meta #virtualreality

What is the Metaverse, How will it help me or my business, why has Facebook rebranded from a social media company to a metaverse co, how will the metaverse impact me, directly & un-directly, what are the economic opportunities that a metaverse presents.  Thomas Johann Lorenz is the co-founder of Journee a Metaverse Company that is laying the foundation of web 2.0, he is a serial entrepreneur, business developer & also co-founder of waltz Binaire. Thomas has founded and scaled previous company Veee.com to the largest B2B platform for the fashion industry, which was then acquired by NYC-based marked leader JOOR in 2019. Using this knowledge, Thomas has been able to scale JOURNEE rapidly, having recently built and hosted the metaverse for BMW’s latest immersive technology event, Joytopia. JOURNEE is a cutting-edge technology company specialized in providing immersive 3D-streamed experiences across all devices. The Germany-based technology provider uses the latest in innovation to create digital and hybrid interactions in virtual environments that aim to reshape the way we connect and interact.

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media #entertainment #covid19 #virtualreality #futureofentertainment #muktaarts #whistlingwoods #jiovr

Chaitanya Chinchlikar has had a multi-faceted career in Film and Media Education, he was appointed the Business Head of Mukta Arts’ Digital Media and Animation & VFX businesses. He has since, spearheaded the growth of the Education, Digital Media and Animation & Vfx businesses of Mukta Arts Ltd. Further, over the past 8 years, he has also acquired a deep understanding of the Media & Entertainment industry in the areas of Film, TV, Animation & Digital Media. He currently serves as the Vice President & Business Head, Whistling Woods International Chief Technology Officer & Head of Emerging Media, Whistling Woods International

He also heads the institute’s efforts to evangelize its education by incorporating emerging technologies & platforms, through development labs set up in partnership with global technology giants. His efforts have led to the setup of the Sony Media Technology Centre, the YouTube Educator Lab, the RedEducation partnership, India’s first shoot-on-iPhone institutional partnership and the Whistling Woods Jio VR Lab, all of which have undertaken strong development work in multiple emerging technologies and workflows.

Article- Chaitanya Chinchlikar CINEMATIC VR IS HERE TO STAY AS CONSUMERS DEMAND AN IMMERSIVE EXPERIENCE https://www.livemint.com/technology/tech-news/cinematic-vr-is-here-to-stay-as-consumers-demand-an-immersive-experience-11590163360290.html

https://in.linkedin.com/in/chaitanyachinchlikar

https://www.facebook.com/chaitanyac

https://twitter.com/cchinchlikar

https://twitter.com/filmy_foodie

https://www.whistlingwoods.net

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iitmadras #100thepisode #haptics

Happy to share the 100th Episode of XROM with Dr M Manivannan Prof at IIT Madras & the Founder of Merkel Haptic Systems plus (CAVE)' Consortium for VR/AR/MR Engineering Mission in India. Thank you to all the guests who have supported us by participating & sharing their insights on XROM- the 1st extended reality focussed podcast from India, we will always be grateful for your kind support & participation. Thank you to our subscribers & listeners, we do this because of you

Our mission is to educate a larger audience by creating awareness about immersive technologies and their benefits to individuals, businesses, institutions as well as governance, because we believe augmented reality, virtual reality & mixed reality will collectively lay the foundation for a democratized education & healthcare industry in India. For our 100th Episode, we bring to you Dr M Manivannan one of the pioneers in haptics - the science of touch.

He is a professor of Biomedical Engineering in IIT Madras, Department of Applied Mechanics. He was a visiting scientist at the Massachusetts General Hospital (MGH) of Harvard Medical School (HMS) in Boston, He was serving as a chief software architect of Yantric Inc., a spin-off company of MIT Touchlab, in Cambridge MA, before joining IIT Madras in Jun 2005. At IIT Madras Dr.Manivannan has set up the first Touchlab in India, which is also known as Haptics Lab, in 2005. He is the Founder of Merkel Haptic Systems and also responsible for the IIT Madras powered consortium for virtual reality called 'Consortium for VR/AR/MR Engineering Mission in India' (CAVE)

https://www.merkelhaptics.com

https://xtic.org

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bahubali #bahubali2 #vfx #lbvre #pocoloco #amusements #locationbased #entertainment #mixedreality

Rama Krishna Aravind has worked as the Assitant Director for Bahubali 1 & was also the VFX Project manager for Bahubali 2 the Conclusion. Currently, he is the creative director founder of Poco Loco Amusements a start-up that is working on location-based entertainment using mixed reality & artificial intelligence, they have patented their technology and are building a prototype that is converging innovative storytelling leveraging technology. we spoke about his experience being a part of India's biggest blockbuster, the learnings and his vision of shaping the future of entertainment.

Full Video of Prototype- https://www.pocolocoamusements.com/?pgid=jl6ds65912-4180b513-2d1f-465a-bded-be26ee072cea

https://www.linkedin.com/in/ramapocoloco 

https://www.pocolocoamusements.com/ 

https://www.imdb.com/name/nm6447751/

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webAR #nft #nocode

Dima Kirillov is a Creative Technologist (WebGL/Three.js/AR) at Geenee & they are developing a Low-Code, No-Code Browser-based Augmented Reality- WebAR Engine which also allows you to mint your  AR experiences into NFT's [ Non-Fungible Tokens]. Geenee AR Claims to be the first platform that allows its user to convert their augmented reality experiences into an NFT.

Geenee has developed patented web-based AR software, aNFT (augmented reality NFTs) and integrated advanced image and computer vision technologies to drive commerce. Geenee powers dynamic AR products for Fortune 500 firms, and empowers individual creators to monetize AR products from digital art to gaming through aNFTs. Digital ownership can now extend past the 2D internet and blend with the users’ physical environment, blurring the lines and giving NFTs a greater sense of legitimacy since they can now be displayed anywhere the audience is. - NFT’s need to be experienced in AR/VR to reach their potential as valuable assets

https://www.linkedin.com/in/dima-kirillov/ 

https://geenee.ar/

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lbvre #virtualreality #hp #hewlettpackard #extendedreality

Joanna Popper is a Hollywood and Silicon Valley media executive. She is HP’s Global Head of Virtual Reality for Location-Based Entertainment and leads Go-To-Market initiatives for XR. Prior she was EVP of Media & Marketing at Singularity University and VP Marketing at NBCUniversal. Joanna developed a TV show partnership with NBC and Singularity University for a new TV series on technology and innovation.

Joanna was selected as “50 Women Can Change the World in Media and Entertainment,” “Top Women in Media: Game Changers,” “Top Women in Media: Industry Leaders,” “Digital It List,” “25 Most Influential Women to Follow in VR,” 101 Women Leading the VR Industry” and is on the Coalition for the Women in XR Fund.

HP Store Links: 

https://store.steampowered.com/app/1271440/HP_Reverb_G2/ 

https://store.hp.com/in-en/default/catalogsearch/result/?q=reverb 

http://zestsys.com/products/reverb-g2-vr-headset.php  

Instagram / Twitter @JoannaPopper  

http://linkedin.com/in/joannapopper 

https://www.youtube.com/user/JoannaMiami 

https://www8.hp.com

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fulldiveVR #fullimmersion #amazon #transcension #hypothesis #blackmirror

Virtual Reality has been growing exponentially, rudimentary gameplay such as "Richies Plank Walk" tricks your motor cortex into believing the virtual world is real even today, advancements of transformational technologies such as #nanotech #braincomputerinterface & #artificialintelligence converging with virtual reality is laying the ground world for a virtual world so real that it will be impossible to understand the difference between the physical & the virtual world.

we are still a few decades from Full Dive #VirtualReality but the ingredients needed to build a virtual world is progressing significantly, companies such as #facebook #magicleap #improbabale and others have laid down the foundation of these virtual worlds through their #socialVR platforms & #digitaltwins. technologies you saw in the movies such as #Readyplayerone is already a reality today, #hapticsuits #5G #Ai #untethered #HMDs. Spoke with Prashant Kumar Senior product manager at Amazon about the possibilities and timelines for Full Dive Virtual Reality.

for primer catch his #tedx talk on full-immersion virtual reality  

https://youtu.be/pJxZUqJqn6c 

https://es.linkedin.com/in/prashantkumariemba2014

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extendedreality #vrdays #immersivetechweek

Benjamin de Wit is an Extended Reality Evangelist, Community Builder & the Founder/Festival Director of VR Days Europe, VR Days has the ambition to be Europe’s leading professional and creative XR event. Benjamin’s first experience with VR in 2013 inspired him to bring together professionals and creatives from across the globe to explore the potential of XR technology and its ability to have a profound impact on the world we live in. He realized the power of VR to enable us to see and experience in new ways, and as a tool that will change the way we interact and do business.   

From a career as a professional actor, turned business founder, and developer, Benjamin understands the dynamics of both creative XR and XR for the enterprise.  He is also on the board of Norma, the Dutch neighbouring rights organization for musicians and actors.  Benjamin embodies the VR Days’ mission to unite the XR community, inspire creative minds, and drive the business forward.

https://vrdays.co/ 

https://nl.linkedin.com/in/benjamindewit 

https://twitter.com/bdw_vr_days

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elearning #immersivelearning #experientiallearning

Virtual Reality, artificial intelligence & blockchain is converging beautifully to redefine, democratize & demonetize the education industry, technology & academic partnerships are making learning gamified, interactive & experiential. Evan Sitler is the Co-Founder of xpertVR a Canadian startup & they build simulations for eLearning and Research across universities. Over the past few years xpertVR has worked with some of the leading universities and brands across North America like Conestoga College, Red Bull, Mohawk College, Brock University to name a few. Evan believes virtual reality, artificial intelligence & blockhain technology will soon impact every aspect of the world we interact with. From how we experience entertainment and news to how we learn and communicate.

Their vision is to build today what will be revolutionary tomorrow & strive to enable meaningful interactions regardless of physical distance.  xpertVR mission is to help 1,000,000 people learn from actions, and not statements. So that one day soon, anyone, no matter their background or geographical location, will be able to pick up a headset and learn the skills needed to propel success in what they're passionate about.

https://ca.linkedin.com/in/evansitler 

https://twitter.com/evansitler 

https://xpertvr.ca

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ambisonics #spatialaudio #immersiveaudio #binaural #futureofaudio

Music-making has gone through several technological revolutions: from mono to stereo over surround to 3D sound. All these revolutions started from technological progress. The artists and composers embraced the technology later on, allowing them to innovate their art form. Beethoven changed his composing style when he got a new English piano, film music changed radically when the soundtrack was introduced (instead of the live piano music accompaniment). Today a similar revolution is taking place: the technology for immersive music in 3D applications and VR is available. Artists and composers are yet to follow. A gigantic creative space is waiting to be explored by innovative and experimental bands, films and games.

Steven Maes has been experimenting with sound tools for the past twenty-five years, using everything from lamp microphones to 360 video and Ambisonic immersive sound technology. Passionate about classical music, he has directed television programs, made hundreds of recordings and mastered CDs for popular music artists from Adamo to Lost Frequencies. His recordings have been praised in BBC Music Magazine Diapason and Gramophone. His DVD 392 (on Pieter Wispelwey’s recording of the Bach Cello Suites) was met with great acclaim. Classica selected his recording of Debussy’s La Mer (Brussels Philharmonic) as the best classical reference of all time. Recently he made recordings with London Philharmonic and London Symphony Orchestra, in 2016 & 17 Steven made two recordings that won the prestigious Echo Classic in Germany. Steven is on faculty at PXL University College in Hasselt, Belgium, where he supervises thesis projects and teaches studio techniques and is the founder of Motor Music Recording Studios.

https://be.linkedin.com/in/steven-maes-494913177

http://www.stevenmaes.eu/

https://www.ted.com/talks/steven_maes_immersive_sound

https://www.motormusic.eu/mm-sons

https://www.youtube.com/watch?v=i3SVNMZVdXM

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augmentedreality #virtualreality #mixedreality

Peter Kovacs is on a mission to democratize & decentralize virtual reality by solving the fragmentation problem of extended reality, Apertus VR is an Open source AR/VR/MR Engine  [ OpenXR].

Peter is the Head of the Virtual Reality Group at the Institute for Computer Science and Control & has  Accomplished various XR research and development international projects. Contract-based target XR development leader in the production and medical application fields. He has designed the C++ architecture of the ApertusVR open-source software library & has Received an innovation award by TÜV Rheinland (TRIC/13/0513)  Peter is a Member of the Board of Directors at XR4EUROPE, Member of the OpenXR workgroup at Khronos Group which is an open, non-profit, member-driven consortium of 170 organizations developing, publishing and maintaining royalty-free interoperability standards for 3D graphics, virtual reality, augmented reality, parallel computation, vision acceleration and machine learning.

https://www.linkedin.com/in/peter-kovacs-3327188b/ 

http://apertusvr.org/team/

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pwc #pwcUK #virtualreality #enterprise #XR #immersivetech

Jason Lovell is the Head of strategy VR/AR, he has been at the forefront of immersive tech and was Managing VR for Samsung UK, Founder of XR Consultancy firm “ Captivate XR”, Partnership Director for HoloMe, Biz Dev/Global Partnership for Synthesis technologies, Director of brand partnership EMEA at Jaunt XR. As the head of strategy, Jason Lovell is responsible to demystify immersive technologies, advise clients on the potential and benefits of AR/VR and come up with immersive tech strategies, services, solutions to help businesses sustain & thrive in the post COVID world.

https://www.linkedin.com/in/jalovell/?originalSubdomain=uk 

www.pwc.co.uk 

https://twitter.com/jaselovellxr 

https://captivatevr.com/

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virtualreality #augmentedreality #immersivetech #vreducation #immersiveeducation #futureoflearning #futureofeducation #educationinnovation #edutech

Steve Bambury has worked in the education industry for 19 years,  He was the Head of Digital Learning and Innovation across the JESS Dubai school group.  Steve now works as an independent technology consultant, supporting schools and other organizations to integrate technology effectively. Steve is an Apple Distinguished Educator, a Microsoft Master Trainer, a two-time winner of the GESS Award for Best Use of ICT, winner of the 2018 BETT MEA Innovation Award and was named as the 2018 Education Trendsetter by EdTech Digest. In 2017, he became the first educator to host professional development sessions inside virtual reality and in 2018 he co-hosted the world's first global lesson inside VR alongside Pixar co-founder Loren Carpenter.

https://twitter.com/steve_bambury 

https://www.virtualiteach.com/ 

https://ae.linkedin.com/in/stevebamburyvr 

https://www.youtube.com/channel/UCzhIRzWVoFXM-Hdf5PUVJ_g 

Steve Bambury: steve@digitalinception.ae

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augmentedreality #futureofretail #advertising #marketing #kiksAR

Kavita Jha is the Co-Founder Ceo at KiksAR Technologies Private Limited an Immersive Tech startup that is at the forefront of providing innovative services & solutions for the marketing & advertising industry to sustain & thrive in the post COVID world. Kavita has been adept at execution across start-ups since 2004, In her previous stint at Ramyam Intelligence Labs, a Customer Experience product start-up in Big Data Analytics & AI/ML, Kavita was part of the founding team. She took the company to a successful European M&A in 6 years. Ramyam is now part of Arvato -Bertelsmann.

At KiKsAR Technologies, she & her team focusses on creating real-life-like shopping experiences for apparel and wearable accessories using AI, AR, and 3D modeling.

https://in.linkedin.com/in/jhakavita 

https://www.kiksarvr.com

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womenwhocode #womenintech #augmentedreality

India is seeing an increase in the numbers of women in the tech industry, women who code/augmented reality developers Gayathri Mohan is an example and has set her visions in building her own #extendedreality creative agency someday. Gayathri is an Augmented Reality creator and creative technologist who was recently recognized in Facebook's official developer conference – F8 2021 for her voice-controlled Augmented reality experience, she was also recognized on LensList as the 8 #Snapchat Lens Creators You Should Know. She started her career as an Augmented Reality Engineer & has developed Augmented Reality applications for multiple brands like Safron, Jamaica Tallawahs and Revature. She is currently the Senior Augmented Reality Developer at Fanisko a Digital Fan Engagement & Analytics sports company that helps sports organizations connect fans and sponsors, accelerate digital revenue growth and unlock new revenue streams through sponsor activations, commerce, & NFTs.

https://mobile.twitter.com/gayathr97864702 

https://in.linkedin.com/in/gayathri-shri-101327158

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glimpsegroup #arvr #enetrprisexr #extendedreality

Lyron Bentovim holds an MBA from Yale School of Management and a Law degree from the Hebrew University. He has over 20 years of experience in executive management, technology investing and entrepreneurship. Lyron is the CEO and President of The Glimpse Group a One stop shop for VR/AR business solutions, Glimpse Group is made up of 8 New York-based XR technology startups comprised of Multiple Software & Services Subsidiaries Creating Innovative VR/AR Solutions ,products, software, and consulting services

The Glimpse Group is a company designed with the specific purpose of cultivating entrepreneurs in the Virtual Reality and Augmented Reality industry. their unique business model simplifies the many challenges faced by entrepreneurs while simultaneously providing investors with an opportunity to invest directly into the emerging VR/AR space.  The Glimpse Group funds cultivates, and manages business operations while providing a strong network of professional relationships. Being a part of the Glimpse Group allows entrepreneurs to maximize their time and resources in pursuit of their mission-critical endeavors.

https://www.linkedin.com/in/lyronbentovim 

https://www.theglimpsegroup.com/ 

https://twitter.com/GlimpseGroup

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volumetricvideo #metaverse #volumetriccapture

Scott o' brien is the founder of HUMENSE a volumetric video capture startup that is building for the metaverse, he comes from a pro sports background to pioneering Augmented Reality (AR) and Virtual Reality (VR) since 2009, taking realities from “magic show” to functional use cases.  He leads Sydney based startup Humense which is building an AR/VR holographic human to human communication creator audience platform including open-source software for multiple camera arrays and a production suit Humense has built 100+ AR VR apps. $6M+ of sales in AR/VR since 2010. Major global projects. 20+ world firsts. 3M+ downloads. Deep experience in high-security high-value IT/media project delivery schedules. Community builder. Multi-award winner.

https://au.linkedin.com/in/scottobrien61 

https://www.humense.com/ 

https://twitter.com/scottobrien61

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virtualproduction #greenrain #virtualreality #augmentedreality #mixedreality #unrealengine #epicgames

Karan Parikh is the Founder of Green Rain a realtime graphics studio with expertise in mixed reality, interaction design, virtual production, spatial augmented reality, virtual reality, and adaptive audio, Green Rain is the first authorized Unreal Engine training center in the region and they plan to train students, enthusiasts & enterprise immersive tech leveraging unreal engine. Karan/Green Rain is also partnering with famous studios in Mumbai and setting up the first of its kind LED wall-based virtual production shooting floor at the famous studios in Mumbai-Worli. His collaborative work has been displayed at iconic public spaces like Times Square in New York City, prestigious museums and some of the most progressive art galleries in US.

https://in.linkedin.com/in/karan-parikh-55a7a362 

https://www.greenrain.io/team-gallery

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virtualreality #experientialeducation #immersivelearning #futureofeducation

The Future of Education is Experiential & Immersive which will be enabled by Virtual Reality Steve Grubbs is a serial entrepreneur and the founder of VictoryXR, VictoryStore.com, ChalkBites, and Victory Enterprises. Early in life, Steve served as Chairman of the House Education Committee in the Iowa House of Representatives and passed the largest technology funding bill in state history. More recently, he chaired the YPO Technology Network for two years. Today, Steve is working to create a place for a virtual reality curriculum in schools. He has degrees in business and law from the University of Iowa. 

VictoryXR is one of the world leaders in virtual reality educational product development. To date & they have created over 240 unique VR experiences spanning over 50 different learning units with educational partners like Carolina Biological and Oxford University. VictoryXR has been able to develop brand-new educational encounters for VR users across the globe.

https://www.linkedin.com/in/steve-grubbs-4708825 

https://www.victoryxr.com/

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augmentedreality #augtraveler #travel #artourism

Pankaj Manchanda is the Founder-Ceo of Augtraveler that is working on redefining the travel industry by Promoting the Culture and Heritage of a region through an Experiential Travel platform using Augmented Reality, Geo-Location and Analytics. His love for Edutech, Culture & history is reflected in his work. The platform builds on self-guided AR and Geo location-based heritage trails, which connects the travelers directly with the 'localhost communities' in the vicinity of the heritage sites thereby promoting the intangible cultural heritage of a region, whilst facilitating in the evolution of a Sustainable Livelihood Model for the 'host communities'.  The project also has a school outreach program wherein the Multidisciplinary activity books have been designed for school children in alignment with the experiential learning pedagogy. The mandate of this module is to highlight and utilize the visits to the World Heritage Sites as Knowledge Dissemination Zones, rather than being picnic spots. The project vision is aligned with UN Sustainable Development Goals of 12b, 11, 8 and 4.

https://in.linkedin.com/in/pankajmanchanda 

https://www.augtraveler.com/

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extendedreality #robertbosch #immersivetech #virtualreality #augmentedreality #mixedreality

Extended Reality is transforming businesses globally & we spoke to Gulshan Purswani the  Delivery Head at Robert Bosch Engineering and Business Solutions. AR/VR & Customer Experience. Responsible for delivery of Solutions entailing Mixed Reality, CRM, & eCommerce portfolios. Gulshan has been with Robert Bosch Engineering and Business Solutions for over 5 years, an alumnus of ICAI with about 19 years in the trade, brings a unique mix of business and technology to solve industry problems.

In addition, he has completed the Executive General Management Program from IIM, Bangalore. Gulshan is also responsible for defining the technology roadmap, thought leadership and the partner ecosystem development. He was instrumental in conceptualizing and developing the ‘Digital Workshop’, a unique workshop management system by Robert Bosch Engineering and Business Solutions, designed to act as an end-to-end solution for automotive workshops. As an Expert on Enterprise scale applications, Gulshan works with global customers to accelerate their journey towards a better customer experience

https://in.linkedin.com/in/gulshanpurswani

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epicgames #unrealengine #metaverse #virtualproduction #storyexperiencing #gamingengine #fortnite

Arvind Neelakantan is a Tech Evangelist (India/ASEAN) for Epic Games/Unreal Engine who specializes in games and in empowering film/animation studios in using real-time tech. Prior to Epic, he was the Head of Technology (Indian Subcontinent) for Unity Technologies where he drove innovation strategy and provided technical leadership. He served as Disney India's lead software architect and was responsible for driving innovation through R&D activities and oversaw games/interactive content development.

Before Disney, he was a full-stack game engineer at Nickelodeon in Los Angeles for six years. At Nickelodeon, he developed MMORPGs [massively multiplayer online role-playing game] and played a key role in the company's technology business during the major transitions to cloud-based computing.

https://in.linkedin.com/in/arvind-neelakantan 

https://twitter.com/arvindsabaneel 

https://www.unrealengine.com

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WIR Group is Indonesia's leading digital reality [AR+VR+AI] technology group of companies, As the enabler for SMART Societies 5.0, WIR Group consists of several business units such as AR&CO, DAV, Mind stores, Minar & DMid with specialized expertise. Jeffrey Budiman leads the Research & Development team as Group Chief Operating Officer & Co-Founder of WIR Group, he has co-founded and helped one of the technology units under WIR Group "AR&CO". AR&Co has established itself as the World’s leading and Asia’s largest Augmented Reality & Innovative technology company that serves clients globally and won various awards such as listed as one of 40 global most innovative companies 2014 awarded at the London Stock Exchange, won Auggie Award during the 2015 Augmented World Expo in Silicon Valley, and awarded gold for the SMARTIES APAC award 2015.

Senja Lazuardy is the Group Chief Technology Officer & an Augmented Reality technology pioneer and expert in Asia. He has been engaged in the field of Information Technology for more than a decade of experience. His passion for computer vision technology, especially in the development of Augmented Reality has helped to advance the technology from Indonesia to many parts of Asia.

He is also responsible for leading the IT team to deliver various augmented reality programs for global clients such as Disney, Marvel, Cartoon Network, Samsung, Nissan, Caltex, LG, Unilever, Danone, Toyota, Honda and many others. Senja has been acknowledged by prestigious events and organizations such as: Best Augmented Reality Campaign 2015 in AWE Silicon Valley, listed as one of 40 global most innovative companies 2014 awarded at the London Stock Exchange and awarded gold for the SMARTIES APAC award 2015.

https://wirglobal.com/

https://www.linkedin.com/company/wir-global

https://id.linkedin.com/in/jeffreybudiman

https://id.linkedin.com/in/senja-lazuardy-52a58aa9

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Vishal Reddy is the Founder of Wow some is a Mixed Reality company based in India. they are pushing the frontiers of innovation, bring life-transforming products into this world and change the fundamental relationship of humans and information leveraging #augmentedreality #mixedeeality and Emerging Technologies.  Wow, some solves business problems by providing immersive experiences developed using Extended Reality, hyper-personalized with Deep Learning AI.

https://www.wowso.me 

https://in.linkedin.com/in/vishalreddyp

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venicevr #venicebiennale #transmedia #immersivemedia #interactive #cinema

Michel Reilhac is a producer,  immersive storyteller creating participatory experiences in real life, and across media. He is the founding curator of Venice VR, the official competition of creative VR content for the Venice Biennale International Film Festival. He is head of studies for the Venice Biennale College Cinema and for the Venice Biennale College Cinema VR. He is a curator of the VR section for Seriesmania in Lille. He lectures, coaches, and produces/ directs immersive content and is the creator of Virtual Reality experience "Viens". Reilhac was Head of Film Acquisitions at Arte France for many years and executive director of Arte France Cinema, where he co-produced an average of 30 films per year, including #williemdafoe "Antichrist" and "Melancholia" by Lars von Trier.

He was formerly a dancer, executive director for several national dance and theatre institutions in France, head of the Forum des Images in Paris. He was named Man of the Year in film in 2013 by the french trade Le Film Français. He is currently working on setting up an international and pan african writers residency in the island of Lamu , Kenya.

http://michelreilhac.com/ 

https://www.imdb.com/name/nm1234055/ 

https://twitter.com/michelreilhac?lang=en

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qualcomm #extendedreality #xr2 #oculusquest #oculusquest2 #xr #augmentedreality #virtualreality #mixedreality

Qualcomm Snapdragon XR2 is the world’s first XR platform to unite 5G and AI. Built to enable unrivaled extended reality experiences, the Snapdragon XR2 5G Platform enables users to explore every angle of their virtual world in 360° spherical view that captures the scene in vivid detail. And with rich 3D audio, users can experience high-fidelity sound in all directions. Hiren Bhinde is the director of product management at Qualcomm Technologies, Inc. where he leads the expansion of Qualcomm’s virtual reality and augmented reality programs. In his more than 13 years at Qualcomm, Hiren was a critical member of the Qualcomm Android team collaborating with Google launching the first Android and Nexus devices, helped commercialize hundreds of unique Android devices in China, India and Southeast Asia, and developed on-device video playback and streaming tools. Hiren is driven by the fact that the technology he helps to create will be in the hands of hundreds of millions of people across the world, shaping their lives in how they work, play and communicate.

Hiren holds a Master of Science in computer science from State University of New York and a Master of Business Administration from U.C. Berkley

https://www.qualcomm.com

https://www.linkedin.com/in/hirenbhinde

https://twitter.com/hirenbhinde

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makaut #virtualreality #education #immersivelearning

Professor Samir Mukherjee is the head of the emerging tech department at MAKAUT- Maulana Abul kalam Azad university of technology- West Bengal.  He has been a torchbearer for extended reality education in India and represents India for various #extendedreality forums, foundations across the world, he is also the founder of VRAR Academia and is working towards building awareness on the potential of AR/VR for education in India.

https://in.linkedin.com/in/victorinformatics 

https://vraracademia.com 

https://makautwb.ac.in

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neurologist #neuroscience #immersivetech #virtualreality #tedx

Dr. Siddharth Warrier is a Neurologist, Youtuber, content creator, founder of the Poetry Club- Lucknow a TEDx speaker who is exploring the space where art, poetry and neuroscience meet.

Dr. Warrier completed his MBBS from Grant Medical College and JJ Hospital, Mumbai, and his MD Medicine from Seth G.S. Medical College and KEM Hospital. He completed his D.M (Neurology) at Sanjay Gandhi Postgraduate Institute, Lucknow. He completed his MRCP training and received his MRCP UK (London) degree in 2019. He is currently attached to Wockhardt Hospital. Dr. Warrier is a Life Member of the Indian Association of Neurology and Maharashtra Association of Neurology. He is a member of the Royal College of Physicians, London (MRCP). He is also a corresponding member of the European Academy of Neurology.

https://www.linkedin.com/in/siddharth-warrier-67784438 https://twitter.com/sid_warrier https://www.youtube.com/channel/UCR_Tzu1r5M9uoNB3CF4Zg3g

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thoughtworks #xr #extendedreality #kuldeepsingh

Kuldeep Singh is the Principal Consultant Engineer & Head of AR/VR Practice at Thoughtworks, He has built his career empowering businesses with a tech at Core approach & has also incubated #IoT and AR/VR Centres of Excellence.  He has been building concepts like connected worker, installation assistant, remote expert, indoor positioning and #digitaltwin, using #smartglasses, IoT, #blockchain and ARVR technologies within the CXO circles, he has led several complex data projects in estimations, forecasting and optimization and has also designed highly scalable, cloud-native and microservices-based architectures. Kuldeep holds a B.Tech (Hons) in Computer Science and Engineering from National Institute of Technology, Kurukshetra. He also spends his time as a speaker, mentor, juror and guest lecturer at various technology events aside from being a member and Co-lead Product Design and Development CoP, India at The VRAR Association. He is also a mentor at social communities such as Dream Mentor and PeriFerry.

https://www.thoughtworks.com/profiles/kuldeep-singh 

https://in.linkedin.com/in/kuldeep-reck 

https://thinkuldeep.com 

https://twitter.com/thinkuldeep 

https://medium.com/@thinkuldeep

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autovrse #enterprise #arvr #virtualreality

Ashwin Jaishanker is the founder/Ceo for Autovrse a company founded in 2016, AutoVRse has been branded as one of the top 30 most innovative Indian startups at TechSparks 2016 CIO India's DEMO picked AutoVRse as one of India's brightest enterprise startups for 2016. AutoVRse was one of 13 startups in the maiden Bosch Accelerator Program

They have pivoted from being an automobile design XR SaaS-based Startup to enterprise content focussed harnessing the power of immersive technologies across several industries. they have partnered with multiple OEMs/enterprises and delivered solutions for Experiential Marketing, Training, Skill Development,Design Reviews plus they have recently set up a gaming studio & announced the launch of thier first VR game, District M.

AutoVRse has done the largest VR retail deployment in the world for IFB showrooms across the country. Ashwin Spoke about #augmenetedreality #virtualreality, its' use cases, problems & the opportunity around Immersive tech & the bright future of #extendedreality for #enterprise as well as #consumers.

DISCLAIMER: Pls find the Correct Video at 43:37:

https://youtu.be/Fe-0lIMGHQ4

https://in.linkedin.com/in/ashwin-jaishanker-6b83b464

https://autovrse.in/

AutoVRse- Instagram https://www.instagram.com/autovrse/

AutoVRse Gaming Division: https://twitter.com/DistrictHelp

https://twitter.com/districtmHQ

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scapic #flipkart #spatialweb #3d #3dweb #immersiveecommerce #ecommerce #spatialcomputing

Ajay Ponna Venkatesh is the co-founder at Scapic the company that got recently acquired by Flipkart for an undisclosed amount. Scapic is a Bengaluru based startup that has a bold vision to build 3D e-commerce for the next billion Indians, Scapic is building visual technology that brings products to life. their Product Experience Management (PXM) suite can wow customers, drive sales and enable whole new segments such as Augmented Reality experiences.  

Today, we buy more online than we ever have, but remain uncertain between what we add to our cart, to what shows up inside the box. Brands are already deploying AR to help bridge this and scapic is a No-Code, Deep tech, SaaS platform.  

Ajay spoke about his journey in the Immersive tech industry, their partnership with flipkart, the products that their building & their vision in laying the frameworks for the future of India's E-Commerce Industry partnering #flipkart.  

https://www.scapic.com/ 

https://in.linkedin.com/in/ajay-ponna-venkatesh-b7521924

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spatialweb #spatialcomputing #adobe #projectaero #magicleap #unity #ubisoft #mirrorworld #digitaltwin

Jimmy Alamparambil is currently the senior computer scientist at Adobe building & driving the framework for the next computing evolution "The Spatial Computing". He has been part of companies such as Jam City, Ubisoft, Electronic Arts, Unity Technologies & Magic Leap 

Jimmy is responsible for both ARkit & ARCore integration with Unity & has worked in close collaboration with #Apple and other game developers to develop the Unity ARKit Plugin and Unity ARKit Remote, his vision is to play a role in laying the architecture for the Spatial Web and make #augmentedreality accessible for the #dev #community plus allow the creatives, marketeers & enthusiasts build #extendedreality applications through low or #nocode.

https://www.linkedin.com/in/jimmyalamparambil 

https://twitter.com/jimmy_jam_jam?lang=en 

https://www.youtube.com/channel/UCDy04e1tAzkpDFknTIUAFOQ/featured

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ieee #fulldivevr #virtualreality

Dr. Yu Yuan is a visionary researcher, inventor, and entrepreneur in the areas of Consumer Technology, Transportation, the Internet of Things, and Digital Transformation. He founded Senses Global Labs & Ventures a multinational technology company specializing in Virtual Reality, Augmented Reality, and Human Augmentation. Dedicated to "Creating Better Worlds" as its long-term vision, the company is developing technologies, infrastructures, ecosystems, and resources needed for massively multiplayer ultra-realistic virtual experiences.

The company is also engaged in technology consulting, technology transfer, and system integration services to help with the Digital Transformation of its clients in various industries. It has been proactively supporting standards development for emerging technologies (VR/AR/MR/XR, Blockchain, AI, IoT, Big Data.

Digital Twin, Smart Lifestyle, etc.) in collaboration with many other companies and institutions. Prior to this he served as the president of CATE Global, a think tank focusing on bringing world-class expertise to clients and projects all over the world. Prior to that he worked for IBM Research as a research scientist and was a key contributor to IBM's Cell Broadband Engine, Smarter Planet, and IoT initiative.

He has been a passionate volunteer in various leadership positions at IEEE and other professional communities. His outstanding service in IEEE standards activities at different levels (working groups, standards committees, and governance at higher levels) has been widely appreciated by standards developers, individual members, and corporate members. He has been serving as the Chair of IEEE Consumer Technology Society Standards Committee (CTS/SC) since 2015.

He is also serving as the Chair of IEEE VR/AR Standards Committee (CTS/VRARSC), the Vice-Chair of IEEE Photonics Society Standards Committee (PHO/SC), the Secretary of IEEE Consumer Technology Society Blockchain Standards Committee (CTS/BSC), the Chair of IEEE VR/AR Advisory Board, and a voting member of IEEE Technical Activities Board Committee on Standards. He has a PhD in Computer Science, Tsinghua University.

https://www.linkedin.com/in/dryuyuan

http://www.facebook.com/DrYuYuan

Twitter: @DrYuYuan

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nvidia #nvidiaomniverse #digitaltwin

NVIDIA Omniverse™ is an open platform built for virtual collaboration and real-time physically accurate simulation. Complex creator, designer, and engineering visual workflows are transformed as users and teams connect major design tools, assets, and projects for collaborative iteration in a shared virtual space. NVIDIA Omniverse transforms workflows in industries where breathtaking, photorealistic, ray-traced rendering is the soul of the design. The platform is flexible, customizable, and continuously enhanced with new Omniverse Apps, Extensions, and Connectors based on Pixar's Universal Scene Description and NVIDIA RTX™technology.

Omniverse enables universal interoperability across different applications and 3D ecosystem vendors. It provides efficient real-time scene updates and is based on open standards and protocols.  The Omniverse Platform is designed to act as a hub, enabling new capabilities to be exposed as microservices to any connected clients and applications. Omniverse consists of 5 key parts: Nucleus, Connect, Kit, Simulation and RTX Renderer. These components along with connected third-party digital content creation (DCC) tools and additional connected Omniverse microservices make up the full Omniverse ecosystem.

https://www.linkedin.com/in/anuj007 

https://www.nvidia.com/en-in/omniverse/

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volograms #volumetric #immersivevideo #6dof

Rafael Pages Co-Founded Volograms with Kostas Amplianitis and Jan Ondřej, it is an in-house venture from Trinity College Dublin their mission is to bring reality capture closer to everyone.

He has a Postdoctoral Research Fellow from trinity college dublin and worked at V-SENSE under the supervision of Prof. Aljosa Smolic, where he ha spearheaded research in the areas of Free-Viewpoint Video, #3D reconstruction, Computer Vision, #virtualreality #augmentedreality Volograms uses a set of videos taken from different viewpoints and transforms them into volumetric holograms that can be enjoyed in Virtual and Augmented Reality.

Their system works with different camera configurations, outdoor or indoor scenarios, and can even generate content with videos captured with handheld consumer devices….. they are building the first software-only, hardware-agnostic scalable volumetric video creation platform.

https://volograms.com/ 

http://rafapages.com/ 

https://ie.linkedin.com/in/rafapages/en-us

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accenture #extendedreality #virtualreality #immersivelearning

Nick Rosa is a Product strategist, experience designer, and digital transformation expert, currently part of the Accenture Digital UKI where he is the Go-To-Market Lead for XR (AR, VR, and MR).  A key part of his role is to use User-Centric Design and Digital Transformation frameworks to create innovative, transformational, business-sounding solutions for his clients using immersive technologies.

Nicola is also a Design Thinking practitioner and trainer, and he has been invited to speak at industry events as the VRShow, VRWorld and TechXLR8 about user experience, product strategy, and the future of immersive media. With more than 15 years of experience in the media and entertainment industry, Nicola worked for companies like Atari, Google, Spotify, Yahoo!, Virgin Radio and IBM iX designing B2E, B2B and B2C digital products and numerous App Store hits.

https://www.accenture.com/us-en/services/technology/extended-reality 

https://uk.linkedin.com/in/nicolarosa 

https://twitter.com/nicolarosa 

https://aixr.org/insights/podcast

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podcast #voicesofvrpodcast #virtualreality #kentbye

As the creator of the Voices of VR podcast, Kent has interviewed over 1500 virtual reality pioneers since May 2014. As of June 2020 he has published over 900 of those interviews documenting the evolution of consumer VR as a communications medium. Drawing on an unusually technological background for a journalist, Kent is able to speak peer-to-peer with VR developers, cultivating an audience of leading VR creators who consider the Voices of VR podcast a must-listen.

https://voicesofvr.com/

https://www.linkedin.com/in/kentbye/ 

https://twitter.com/kentbye 

For more on Kent and to find out how to get on his podcast check out his main website at 

www.kentbye.com.

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Amir Bozorgzadeh is co-founder and CEO at Virtuleap, a health and education startup that is taking cognitive assessment and training to the next level thanks to VR and AI. Their Enhance VR brain training app offers a daily cognitive workout of short, intense and fun mini-games designed to help increase attention and concentration levels. Previous to Virtuleap, Amir founded Gameguise, a mobile games studio based in Dubai, and Time Dirham, the first social impact startup to introduce time banking to the Middle East.

He loves building value, growing communities, forming partnerships, fostering teams & believes that creativity and innovation can be conjured up in practically any circumstance and that frugality and a bias for action are the best starting points. Amir prefers organizations that encourage constant cross-collaboration and cross-pollination of skills and resources. Compartmentalization, over a long stretch of time, seems to breed a lot of smart idiots. Thrusting yourself into a new role every few years that demands adapting to new conditions ought to be made into a mandatory human right. He is an alumni of York University and THNK School of Creative Leadership. Since 2015, Amir has been a contributing writer to tech blogs like VentureBeat and Tech Crunch on the topics of emerging tech, spatial computing, and startup ecosystems.

https://virtuleap.com/

https://pt.linkedin.com/in/amirboz

https://twitter.com/whiteboxamir

https://medium.com/@whiteboxamir

virtuleap #braintraining #virtualreality

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Eric Vezzoli is an engineer who has designed the haptics architecture for Interhaptics, he leads a team of engineers and product-marketing in building the Interhaptics- Haptics Composer: the first of its kind multi platform Haptics Design tool on the market. He co-founded Go Touch VR exploring skin indentation technologies for haptics applications in VR And was also the CTO of Hap2u….where he was in charge of the software team designing the rendering stack to drive surface haptics technologies at full capabilities. He has published 20 + scientific papers on haptics and human-machine interactions

https://fr.linkedin.com/in/eric-vezzoli-a380a58a 

https://www.interhaptics.com/

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womenintech #womeninvr #vrwomenmeetup #xr #diversity

Nina Salomons is an award-winning filmmaker and XR Creative, Producer & Consultant. She has worked in the XR space since 2015, is one of the co-founders of Women in VR meetup group, an XR journalist for two and half years, led the VR Diversity Initiative and has worked on creating, developing and using immersive technologies for various companies and brands.

As a consultant she is using VR to solve the problems that matter as well as helping immersive communities grow and become more diverse in the UK. She is co-founder of XRDI, an initiative to bring under-represented groups into the immersive space by offering hands-on workshops. She is developing a VR Film which uses cutting-edge eye-tracking technology that will allow audiences to interact with digital characters,

https://uk.linkedin.com/in/ninasalomons 

https://twitter.com/nina_salomons 

https://www.xrdi.org

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Nikhil Sawlani is the Co-Founder/Tech lead at ARway an #augmentedreality navigation startup which was incepted in Bangalore in 2017. Arway is powering camera devices with AI to recognize their surroundings for hyper-accurate location apps, the platform provides insights to better grasp local situations and understand the behavior of visitors through contextual notifications, seamless integration, intelligent way-finding and analytics, enabling visitors or other individuals to easily find their way in or out of places and buildings. They have iterated from being an #ar #navigation app to a complete #development platform that allows you to build all kinds of Augmented Reality applications.

https://www.arway.app/ 

https://www.linkedin.com/in/nikhilsawlani-nixar/

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virtualreality #vreducation #melscience #edtech #chinesenewyear #yearoftheox

Kai Liang holds several International Business director positions in VR educational companies and VR, AR hardware companies.  He has been leading VR K12 education deployments, and high profile industrial VR/MR projects throughout mainland China, Taiwan (part of China), Australia, Malaysia, Vietnam, Singapore, India, Saudi Arabia, UK, US and Malta, etc… the list is expanding quickly.  Kai is currently the commercial director of MEL Science, International business director of Growlib Beijing, European managing director of Shadow Creator as well as co-founder of Smart Stone Technologies in Australia. Before playing a leading role in XR industries, Kai was the VP of Dimenco and essentially closed all the biggest deals in the world for the Auto-stereoscopic 3D industry in the world for 5 years. He still runs some of the most significant deals for a glasses-free 3D community to date.

linkedin.com/in/kailiang/ 

https://melscience.com

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augmentedreality #awexr #extendedreality #superventures #oriinbar

Ori Inbar is the co-founder and CEO of Augmented Reality.ORG, a global not-for-profit organization dedicated to advancing augmented reality. Augmented Reality.ORG’s mission is to educate and promote the true potential of AR, and hatch augmented reality startups that offer unique value to its active users. He has founded Super Ventures the first fund dedicated to augmented reality investing in early stage startups using AR superpowers to change the world.

In 2009, Ori was the co-founder and CEO of Ogmento, one of the first venture-backed companies conceived from the ground up to develop and publish augmented reality games – games that are played in the real world which was later acquired by #apple.

Ori has been an enterprising champion of the augmented reality industry since 2007. He established Games Alfresco – a leading augmented reality blog that helped popularize AR, and in 2010 co-founded the Augmented World Expo – the world’s largest and most influential conference for AR/VR/MR. Ori is a recognized speaker in the AR industry, lecturer at NYU, as well as a sought-after adviser and board member for augmented reality startups.

Previously, as Senior Vice President of Solution Marketing for SAP’s platform, Ori was responsible for the positioning and marketing of SAP NetWeaver – which under his leadership grew from a mere concept to a billion-dollar business for SAP. Prior to SAP, Ori joined TopTier Software, as one of the first employees of this start-up. He leads the development and introduction to the market of more than 15 multimedia and business applications including the world’s leading enterprise portal, which in 2001 was acquired by SAP for $400 Million.

Ori has a double major in Computer Science and Cinema from Tel Aviv University and is a graduate of INSEAD University's business leadership program.

https://www.linkedin.com/in/oriinbar

https://twitter.com/comogard

https://www.superventures.com https://www.awexr.com

https://www.augmentedreality.org

https://medium.com/@oriinbar

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metaverse #forbes #techwriter #spatialcomputing #charliefink

Charlie Fink writes about XR on Forbes. Variety calls him “XR’s explainer-in-chief.” He is the author of the new book, Remote Collaboration, Virtual Conferences and the Future of Work (2020), and the critically acclaimed AR-enabled books Charlie Fink's Metaverse (2017), and Convergence, How The World Will Be Painted With Data (2019). Fink teaches XR at Chapman University Film School in Orange, California.

http://www.charliefink.com/ 

https://xrdirectory.org/ 

https://www.linkedin.com/in/charliefink 

https://twitter.com/charliefink?lang=en 

https://www.forbes.com/sites/charliefink/

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lucasfilm #starwars #ilmxlab #vaderimmortal #carneyarena #virtualreality #hyperreality

Vicki Dobbs Beck has more than 30 years of broad-based management experience in the entertainment industry. Variety named her a “Digital Innovator to Watch in 2020”, and in 2019, the Advanced Imaging Society recognized Vicki with a Distinguished Leadership Award for being a significant “entertainment industry growth catalyst.” Currently, Vicki is the VP, Immersive Content Innovation of ILMxLAB, the award-winning division launched by Lucasfilm in 2015 to pioneer in the field of immersive storytelling. ILMxLAB wants to make it possible for people to ‘Step Inside Our Stories’ in ways never before possible. Using new technologies like virtual and augmented reality, ILMxLAB aspires to create connected experiences that transform places, spaces and our daily lives as we transition from story-telling to story-living.

Under Vicki’s leadership, ILMxLAB created the ground-breaking VR installation, Carne y Arena, which was the vision of Alejandro Iñárritu in association with Legendary Entertainment and Fondazione Prada. Carne y Arena was chosen as the first-ever VR Official Selection at the Cannes Film Festival (2017) and was awarded a special Oscar by the Academy of Motion Picture Arts and Sciences, “in recognition of a visionary and powerful experience in storytelling.” In addition to producing multiple promotional VR experiences supporting major film releases and experiments in “all shades of reality”, ILMxLAB has collaborated with the VOID to develop and produce the critically acclaimed hyper-reality experiences: Star Wars: Secrets of the Empire, Ralph Breaks VR and Avengers: Damage Control. In 2019, ILMxLAB released Vader Immortal, a three-part original VR Story Series for the Oculus Quest and Rift / Rift S headsets. Episode I of Vader Immortal won the inaugural PGA Innovation Award in 2020, GDC Best VR/AR Game (2020), and ‘VR Experience of the Year’ from the London-based VR Awards (2019). Most recently, ILMxLAB launched Star Wars: Tales from the Galaxy’s Edge, a VR StoryLiving experience that extends the world of Black Spire Outpost at Disneyland and Walt Disney World.

Vicki is a member of the Television Academy; the Producers Guild of America; a BAFTA Associate Member; and has served on the BAFTA Immersive Entertainment Advisory Group. She is also Chairman of AIXR’s VR Advisory Group and an Advisory Board member for the Los Angeles-based Infinity Festival. Vicki has spoken extensively at global industry events and in business forums including CNBC’s Squawk Alley, the BBC, Fortune Brainstorm Tech Conference, Bloomberg Design Conference, Vancouver Film Festival, Infinity Film Festival and YPO’s Global EDGE conference. As a member of Lucasfilm’s Franchise Team, ILM’s Senior Staff and CG Operations Team, Vicki has received credits on more than 24 films.

Vicki received her MBA from Stanford University’s Graduate School of Business where she also completed her undergraduate studies, earning a BA with distinction in International Relations.

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3daudio #spatialaudio #ambisonic #immersiveaudio #virtualreality #asmr

Martin Rieger specializes in cinematic virtual reality & 3D Spatial Audio productions, he is the founder of VRTONUNG that provides services & consulting for 3D immersive audio recording, & post-production.  Over the last five years, he has worked with various VR-video productions documentaries in Vietnam, Cambodia, and Thailand, Belgium, Denmark, Bangladesh, and Kenya.  

Martin is also a speaker & has given a variety of workshops on 360° sound like the xr-creators-lab, co-authored at the VDT-Magazin and strives to create more awareness for virtual reality sound also by publishing dedicated information on his blog  

vrtonung.de/en 

https://www.vrtonung.de 

https://de.linkedin.com/in/martin-rieger

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Klip VR is India’s premier fully Integrated Virtual Reality learning system, that compliments and empowers the existing educational practices, they are dedicated to bringing an experience that is unforgettable and develops the art of imagination in a learner. Founder Rishi Ahuja and Co-Founder Aditya Tuknait brings a universe of learnings to Classrooms with state-of-the-art immersive virtual reality (VR) technology. Klip VR’s world-class VR experiences bring another level of understanding, right inside the classroom for students and is an initiative to address existing learning gaps in Indian school education with the help of immersive experiences by Virtual Reality technology.

Its first debut Virtual Eduventure “CHANDRAYAAN VR- Virtual Expedition to Moon” allows learners to be a part of the Space Mission and experience several events that aid the scientific learning of the subject. With accurate recreation of the lunar mission, the students are teleported to explore a virtual world, enabling them to become an Indian Space Scientist, Launch the rocket and Conduct Lunar Surface Experiments, etc.

Klip VR received the award of ‘The Rising VR Company of the Year 2020’ by AIXR, the first Indian company to get this award

https://in.linkedin.com/in/rishi-ahuja-49129233 

https://www.linkedin.com/in/adityatukati/ 

www.klipvr.com

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pwcUK Jeremy leads PwC's #virtualreality #augmentedreality team, helping clients understand, quantify, and implement immersive technologies' benefits, he is also the author of "Reality Check" - How Immersive technologies can transform your business.

He has worked with organizations across multiple industries and is a regular contributor of thought leadership in the space, giving talks all over the world, from Twitter’s headquarters in London to the SXSW technology festival in Austin, Texas. He has been featured in the media including the BBC, The Independent, The Guardian, and The Times.

As part of his mission to educate, connect and inspire, he has supported the VR/AR initiatives of the World Economic Forum and currently sits on the advisory board of ImmerseUK, a UK government-supported cross-sector network for businesses, research, and educational organizations that are engaged with immersive technologies.

https://uk.linkedin.com/in/jeremydalton 

https://realitycheckxr.com 

https://www.pwc.co.uk/contacts/j/jeremy-dalton.html 

https://twitter.com/jeremydaltonxr

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tiktok #augmentedreality #virtualreality #entertainment

Hamilton Tamayo is the creative lead and global business marketing at Tik Tok He is an award-winning creative director with 14+ years of experience creating engaging, multi-channel brand experiences and has been part of advertising agencies such as Digitas, Weber Shandwick, Havas Formula, and McCann health.

He has been part of the #excedrin #virtualreality campaign, which was designed to shine a light on the impact of migraines at work and foster greater empathy for sufferers in the workplace through real people stories and mobile-optimized 360 videos. non-sufferers could experience what it’s like to get a migraine and the experience won them  Gold Smarties – North America 360º Video Bronze Smarties – Global 360º Video Bronze Effie: Excedrin Works – Healthcare OTC

Excedrin saw a 41% lift in brand favorability in our target audience…a 38% increase in branded searches for Excedrin…375 million earned media impressions…and saw a 22% increase in sales year-over-year.

we spoke about the impact of #extendedreality on the media & entertainment industry, challenges and the opportunity.

http://hamiltontamayo.com 

https://www.linkedin.com/in/htamayo 

https://twitter.com/htamayo

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futureofwork #extendedreality #artificialintelligence #hybridwork #remotework #nomadxr #westernuniversity Brent Davis is in the final stretch of his doctorate in computer science and helped co-found Nomad XR as part of his vision for the future of computing. His time in academia gave him insight into the ways artificial intelligence is revolutionizing the world around us and is rising in tandem with incredible advances in the ways we perceive the world – enabled by virtual, augmented, and extra reality. He believes XR is the next step in enhancing human cognition and is here to do his part in making that vision a reality.

https://www.nomadxr.com 

https://ca.linkedin.com/in/brent-davis-ai 

https://twitter.com/brent_dv

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immersiveentertainment #virtualreality #adventurelab

Kim has a passion for working with genius artists and engineers to create things that have never been done before. Specializing in leadership and team development on creative innovation teams, she has deep experience in the entertainment, software, and hardware industries.

Before co-founding Adventure Lab, Kim led a creative team at Facebook in developing the AR “Story Time” for Facebook’s Portal video device. Kim was the Head of Production and Executive Producer of the groundbreaking Wolves in the Walls at Emmy Award-winning Oculus Story Studio. Prior to that, Kim was part of the leadership team at Google Spotlight Stories, where she produced some of the first VR projects released world-wide. From 2009-2013, Kim was a Producer at Pixar Animation Studios, where she led the creation of a new short film division, heading a team of 125 across two companies in two countries. She partnered with eight new directors, producing 13 Toy Story and Cars short films while shepherding the development of a multitude of additional Pixar short-format projects, including two television specials.

Previous to Pixar, Kim served as a visual effects producer on several feature films including Apocalypto, where she was on location in the jungles of Mexico for seven months. She also worked at Asylum Visual Effects on films such as Master and Commander, which was nominated for an Oscar for visual effects. Kim is a member of The Academy of Motion Pictures Arts and Sciences, The Television Academy, The Producers Guild of America, and Women in Animation. Kim has spoken across the globe at conferences and universities on the topics of virtual reality and diversity. Kim’s biggest adventures to date are: filming on location in the jungles of Mexico while dodging poisonous snakes and spiders, Motherhood, and co-founding a start-up!

https://www.adventurelab.fun/

https://www.linkedin.com/in/kim-adams123

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Abhinav Chokhavatia is the Founder and C.E.O of Zatun, game development and external production studio based out of India. He is also the Co-Lead for Asia Pacific for the VRARA which is one of the leading VR/AR associations globally. As an entrepreneur, Abhinav has rapidly and sustainably brought companies to market while bringing world-class creativity to his enterprise for more than a decade. Today, he runs Zatun, which he grew into a world-renowned brand in the video game industry. Zatun develops its IP’s as well as does work-for-hire. Zatun offers premium quality game art and game development to publishers and game developers worldwide. Staffed by a multi-talented and diverse team, they are experienced in production across different genres and game platforms, including console, PC, mobile (iOS and Android), and PC VR. Zatun has collaborated on more than 200 leading game titles with over 300 clients, ranging from big AAA developers to small indie studios. Games made by Zatun have won numerous awards and rave reviews globally. They are enjoyed by millions of players worldwide. Starting with their first game “The Legend of Vraz” for PC in 2010 to their last game “Sniper Rust VR” for VR, they have developed 15+ games for various platforms. Zatun's clients include 2K, Wargaming, Slitherine, Playwing, Leapfrog, NECA, Ubisoft, Disney to name a few.

https://zatun.com

Do subscribe, support & share our podcast while you are at it do check out & subscribe to "The Transform Impossible" India's 1st emerging tech meets sustainability podcast

www.youtube.com/thetransformimpossiblepodcast

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immersive #entertainment #experiential #content #virtualreality #merakivr #vr #ar #podcast #xrom In this episode of the XROM Podcast, we have Sairam Sagiraju. He is the Co-Founder/Chief creative officer at Meraki and a film writer and director, who is best known for directing the music videos for the Grammy award-winning album, Winds of Samsara. With a keen interest in visual storytelling, he studied at Mumbai’s XIC, where his diploma film ‘A Blessing in Death’ won the ‘Hrishikesh Mukherjee Memorial Award for Best Social Documentary’. He has since directed various films for the Government, Corporates and NGOs. Sairam has previously worked with Prime Focus Technologies where he developed a film data model and Housing.com as head of the content production. In 2012, he was honored as one of Bangalore’s youth icons by ‘This Week Bangalore’. Meraki is one of India's first and finest Virtual Reality content studios. their expertise is in creating Cinematic and Interactive VR Experiences using a unique approach to the art of storytelling & produce 360-degree Videos and Films for Events, Concerts, Ads, Tourism, News, Fiction, Sports, and Adventure Sports. ‘Meraki’ means 'to do something with soul, creativity, or love; when you leave a piece of yourself in your work. For more on Meraki, visit: https://in.linkedin.com/company/meraki-vr http://merakivr.com/projects/ https://in.linkedin.com/in/sairam-sagiraju-1589661b The podcast is brought to you by XROM Podcast - Home of eXtended Reality

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Pushpak Kypuram is the Founder-Director of NextMeet, an immersive platform that enables real-time virtual conferencing and networking in an avatar-based 3D environment. Kypuram has been operating in the visual media domain for the last 23 years, with a special focus on interpreting technological trends for broad-based applications. NextMeet is his third venture, preceded by AffinityVR and ArchiMaze. A skilled writer and speaker, Kypuram has a natural knack for simplifying complex concepts of data and design for mass audiences, a skill he regularly puts to use by writing and presenting about VR/AR at trade expos and conventions in India and Dubai.

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magicleap #questionwhatsreal #facewareTim Stutts is a multifaceted design leader drawn to challenges involving interaction, input, user experience, prototyping, sensory feedback, systems design, data visualization and spatial computing. He is an ethical technologist who values data-driven user research, privacy and inclusive design. Tim has helped ship a number of products, including the IBM Watson cognitive computing platform and the Magic Leap One mixed reality device. Historically he has also worked on next-generation applications and experiences, with companies including Honda, Electronic Arts, Oblong Industries, Google, Fiat, Disney, Wired Magazine, Disney, and Microsoft. Tim currently serves as Director of Product Design at Faceware, a leading developer of facial motion capture software and hardware.

magicleap #questionwhatsreal #facewareTim Stutts is a multifaceted design leader drawn to challenges involving interaction, input, user experience, prototyping, sensory feedback, systems design, data visualization and spatial computing. He is an ethical technologist who values data-driven user research, privacy and inclusive design. Tim has helped ship a number of products, including the IBM Watson cognitive computing platform and the Magic Leap One mixed reality device. Historically he has also worked on next-generation applications and experiences, with companies including Honda, Electronic Arts, Oblong Industries, Google, Fiat, Disney, Wired Magazine, Disney, and Microsoft. Tim currently serves as Director of Product Design at Faceware, a leading developer of facial motion capture software and hardware. Shubhajit Chaterjee is a Tech Head handling Operations in QWR Interactive Solutions, an electronic system design and manufacturing company in XR space in Mumbai. Question What’s Real is a cross-border new media interactive team, aiming to reshape the face of human-computer interaction in order to connect with the individual’s senses. their multidisciplinary backgrounds allows to follow and utilize the evolution of technology and media, to further explore and trigger the dialogue between imagination and experience.

Near eye personal computing is going to revolutionize the way people use computers. Question What’s Real is in deep research on how to best deliver state-of-the-art technologies to everyone. Pushing the human race forward into the next epoch of evolution would need everything. QWR wishes to start an eastern technological evolution that will bring equilibrium of power when it comes to humanity evolving towards a technological singularity Shubhajit with his multifaceted interest in games, blockchain technology and hardware has been working towards India's very own VR device 'VRone'.

https://www.questionwhatsreal.com

https://in.linkedin.com/in/shubhajitchatterjee

https://twitter.com/timstutts

https://www.linkedin.com/in/timstutts

http://stutts.io/

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nft #spatialweb #decentralization #extendedrealityEvan has been at the forefront of the immersive technology industry for the last 5 years, operating as business development and strategy leader at numerous layers of the XR tech stack; from headsets and apps, to middleware and game engines, to cloud and edge compute/5G. During his initial foray into XR, Evan lead sales and partnerships at AR headset pioneer Meta, where he built one of the industry's first ecosystems of AR developers and enterprise end-users. Evan then went on to lead business development in North America for Improbable, the creators of SpatialOS- a platform for developing massive virtual worlds and persistent simulations (think back-end tech for the eventual Metaverse). Today, Evan is a Sr. Specialist for Spatial Computing at AWS, spearheading the go-to-market strategy and business development for all things AR, VR, and real-time 3D.

https://www.linkedin.com/in/evan-helda-a615b026 

https://twitter.com/evanhelda 

https://medium.com/@evan-helda

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Alan Smithson is an #AR #VR #Evangelist #Investor & Host of #XR For Business #podcast, he spoke about the hype vs ground reality of Immersive technologies plus the need for startups to build products/solutions that add value right now.

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Srikant Nayak was among the first project managers in India to transition to Immersive Technology and XR production back in 2015. Since then, he has successfully led a multi-agency team to launch India's largest VR brand campaign to date Tata Motors' Tiago Virtual Drive among several high-value XR campaigns.

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Vishal a Gamer by heart spoke about how Frameboxx Animation is shaping the next Gen AR/VR Developers at Frameboxx. Yodh a Gaming VR Experience based on Mahabharat that he is building currently.  He also spoke about the sustainability issues for a bootstrapped startup and how the risk-averse nature of investors are the main reason why India lacks big Tech Companies.  

https://www.linkedin.com/in/vishal-kawji-5a5243187

https://www.facebook.com/people/Vishal-Kawji/100026711842624

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A Gaming Pioneer spoke about AR/VR and how its impacting Enterprise, Education, Healthcare plus Entertainment & the Gaming Industry Ninad spoke about building experiential marketing strategy & solutions that can help businesses improve their customer experience, AR/VR and AI Convergence that will bring in the Spatial computing platform. The challenges faced by an XR Startup and lack of Developer support for the Indian XR Startups.

Facebook : https://www.facebook.com/nchhaya

LinkedIn: https://www.linkedin.com/in/ninad/

Twitter: https://twitter.com/NinadChhaya

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Ashwin is a technologist with over 23 years of experience in Television and IT Organisations, he leads Extended Reality capabilities within the CIO organization. we spoke on the current drawbacks of XR and how Accenture is making an effort to solve some of those problems plus the services, solutions they are building.

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Arnav comes with 20 plus years of experience that spans markets in India, South East Asia & Europe....he spoke about his journey with Blippar, drawbacks & positives of being early into an ecosystem. His views on India's Nascent XR Ecosystem and how AR/VR Can Help Enterprise and his current avatar as the Director of Immerge Knowledge an Extended Reality Consultation platform

https://www.linkedin.com/in/arnavneelghosh/

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Pops speaks about how AR/VR has a large role to play in the content of tomorrow & will be the core to build experiential content which is the future of advertising,  He shared his insights about the early days of advertising his love for technology, thirst for knowledge and how his curious nature helped him learn and keep in touch with the changing time. Pops believes experiential advertising is the future and spoke on how VR will make geography history.  

https://in.linkedin.com/in/pops-kv-sridhar-a411345

https://twitter.com/kvpops

https://www.facebook.com/kvpops

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The Founder/Co-Founder speak about the challenges and joy’s of being a first mover, how India lacks an ecosystem or any support from the tech behemoths fore fronting this technology plus distribution and monetization problem

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An exciting an inspiring conversation with the man who is building the world’s first full body motion tracking suit with haptic feedback

he spoke about uses cases of Holosuit in the field of sports, Remote controlled robotic avatars and medicine,

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Ashish Limaye is amongst the earliest movers when it comes to Immersive Tech

Ashish speaks about the experiential content they have built for India and the global market, he stresses that the only way for an emergent tech to go mainstream or become valid is by solving a marketeers problem

Technology and Storytelling combination is what will drive the XR growth story

Linked in : https://www.linkedin.com/in/ashishlimaye/

Twitter : ashishlimaye

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Spriha Neogi-Ex-Googler currently spearheading award-winning AR Studio  Atterolabs

Spriha Spoke about how Attero Labs is Enabling Brands to Deliver Augmented Reality Experiences that work without an App across Social, Print, In-Store, Events & Packaging, she believes Design, Technology with the combination of marketing will steadily but surely drive mass adoption of Augmented Reality.

  1. Spriha LinkedIn: https://www.linkedin.com/in/sprihaneogi/

  2. Arjun LinkedIn: https://www.linkedin.com/in/arjunkumarinfo/

  3. Website: www.Atterolabs.com

  4. Social Media: IG Makeup Demo Link: https://www.instagram.com/a/r/?effect_id=380101759343194

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Vikram wears multiple boots and has been a Banker, Investor, delved  in the Real Estate plus Advertising Industry.

Vikram spoke about custom technologies how he chooses to be under the radar , the need for a community to grow the ecosystem and he also spoke about

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Ajeet Thakur spoke about his company Mantis Vision's 3D depth sensing camera's which they intend to embed in all mobile phones, their 3D laser scanner and the future of XR

He presented use cases across Forensic, Healthcare, preservation of heritage structure via digitisation and how mantis vision is poised to play a big role in enabling the future of AR/VR/MR via their 3D Depth sensing Tech.