I go through Elden Ring and discuss how they have designed their open world to encourage exploration and peak interest of the player. As well as talking about how and what other techniques can be used by developers to draw in players.
Please Support: http://bit.ly/33xpKbG
LDL - Store Store-https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears​
Website: https://www.maxpears.com/​
Email: leveldesignlobby@gmail.com